Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 17:37:16 Player: CrossedViper Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (353) 1765 Value Destroyed (17823) 17823 Prototype IDs (220) 4400 Alien Tech Used (10) 2000 Bonus (11652) 11652 TOTAL SCORE: 46740 Bonus ------- High Alert Combat Kills 3159 Follower Combat Kills 733 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Scanned by Researcher 1000 Pursued by Intercept 1500 Friendly Fire -640 Cogmind --------- Core Integrity 0/1300 Matter 421/425 Energy 226/350 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (9) ------ Experimental Targeting Computer Experimental Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Integrated Reactor Subatomic Replicator Spacefold Activator CR-A16's Behemoth Slayer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Compact Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Advanced Particle Charger Advanced Weapon Cycler Centrium Medium Armor Plating Advanced Hacking Suite Spacefold Activator > --- WEAPON ----------- Quantum Rifle Heavy Phase Cannon Sigix Broadsword > --- INVENTORY -------- Compact Particle Reactor Improved Antigrav System Advanced Cooling System Experimental Coolant Injector Advanced Energy Well Advanced Energy Well Advanced Terrain Scanner Experimental Target Analyzer Experimental Phase Shifter Advanced Hacking Suite Experimental Hacking Suite Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Cooled Proton Cannon Compact HERF Cannon Sigix Terminator Improved Plasma Cutter CR-A16's Behemoth Slayer Self-destruct Interrupter Self-destruct Interrupter [Rating: 194] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Artifact Spacefold Activator Weapon Heavy Plasma Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . . . . 4 . . . . 2 . . . . 2 . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . Utility 7 | . . . . . 2 . . . . 1 . . . . 1 . . . . 2 1 . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 281 | 7 12 2 1 . 13 20 7 11 2 6 1 1 16 3 8 2 . 5 9 18 18 13 6 16 2 19 23 40 Power 29 | 1 1 1 . . 1 2 2 . 1 . . . 2 . . . . . . 2 4 1 . 3 . 2 3 3 Engine 10 | 1 1 1 . . 1 . 2 . 1 . . . 1 . . . . . . 1 . 1 . . . . . . Core 7 | . . . . . . 2 . . . . . . . . . . . . . . 3 . . 1 . . 1 . Reactor 12 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . 2 . 2 2 3 Propulsion 54 | 3 3 . . . . 5 1 2 1 2 . . 2 . 1 . . . 3 1 1 5 2 . 1 3 5 13 Treads 25 | 2 1 . . . . 4 1 1 1 1 . . 2 . . . . . 1 . 1 4 2 . 1 3 . . Leg 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 Wheel 10 | 1 2 . . . . 1 . 1 . 1 . . . . 1 . . . 1 1 . 1 . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 105 | 1 2 . 1 . 4 2 1 6 . 3 1 . 5 1 4 2 . 1 4 9 6 4 1 4 . 12 12 19 Device 56 | . . . . . 2 . . 1 . 1 . . 3 1 3 2 . . 2 7 4 3 1 3 . 9 9 5 Storage 7 | 1 1 . 1 . . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 Processor 6 | . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 2 Hackware 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 Protection 27 | . 1 . . . 2 2 1 2 . . . . 2 . 1 . . 1 2 2 1 . . 1 . 3 2 4 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon 93 | 2 6 1 . . 8 11 3 3 . 1 . 1 7 2 3 . . 4 2 6 7 3 3 9 1 2 3 5 Energy Gun 18 | 2 2 . . . 2 4 1 . . . . . . . . . . . . . 1 1 2 2 . 1 . . Energy Cannon 40 | . 2 . . . . 1 1 1 . . . . 6 . 3 . . 4 2 4 5 1 . 5 1 1 1 2 Ballistic Gun 17 | . 2 1 . . 6 5 1 1 . . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . 1 . 2 . . . . . 2 . 1 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . 1 . 1 3 6 Corrupted Parts 7 | . . . . . . . . . . . . . 1 1 . . . . 2 . 1 1 . . . 1 . . System Corruption 22 | . . . . . . . . . . . . . 4 1 . . . . 4 . 1 2 . . . 10 . . Parts Lost 40 | . 1 1 . . . 5 . 1 . . . . 1 2 . 1 . . . 5 . . . . . 1 3 19 Power 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Propulsion 11 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 8 Utility 13 | . . . . . . 1 . . . . . . 1 . . 1 . . . 2 . . . . . 1 2 5 Weapon 11 | . . . . . . 3 . 1 . . . . . 2 . . . . . 2 . . . . . . . 3 Highest Loss Streak 5 | . 1 1 . . . 2 . 1 . . . . 1 1 . 1 . . . 3 . . . . . 1 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 98 71 71 95 91 90 86 81 76 76 76 67 86 85 85 86 83 79 82 85 86 90 81 91 85 84 79 Engine 3 | . 13 12 14 14 9 3 1 9 9 7 7 7 4 . . . . . . 2 . . 5 5 5 . . . Core 1 | . . . . . . 5 7 . . . . . . . . . . . . . 5 4 . . . . . . Reactor 3 | . . . . . . . . . . . . . 2 7 6 6 6 6 6 2 5 5 5 5 5 8 8 7 Treads 9 | . 20 . . . . 9 9 9 9 2 . . 12 15 6 6 6 6 6 3 1 10 16 21 18 19 13 . Wheel 5 | . 7 28 28 28 18 8 9 9 9 13 15 15 2 . 5 6 6 6 6 6 8 2 . . . . . . Device 16 | . . . . . 7 9 9 9 9 3 7 7 8 15 19 19 20 19 13 23 28 24 26 26 26 22 24 17 Storage 6 | . 14 14 14 14 9 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 5 Processor 4 | . . . . . . . . . . 7 7 7 7 7 6 6 6 6 6 5 5 6 5 5 5 4 4 6 Protection 6 | . 12 14 14 14 16 11 9 8 9 7 7 7 8 7 6 6 6 6 5 4 3 5 5 4 5 3 3 2 Energy Gun 2 | . 15 1 . . . 10 5 . . . . . . . . . . . . . 3 2 4 1 5 4 4 2 Energy Cannon 13 | . 4 . . . . 1 3 13 18 15 15 10 6 11 16 26 26 24 25 22 16 17 15 4 15 14 8 5 Ballistic Gun 3 | . 7 26 . . 34 22 18 10 . . . . 3 7 4 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 9 9 9 5 7 7 . . . . . . . . . . . . . . . . Peak Build Rating 194 | 6 13 13 11 9 27 46 46 53 53 64 64 65 79 79 86 88 88 88 87 100 118 125 127 131 134 150 186 194 Average Rating 86 | 4 9 12 9 9 21 36 45 46 53 60 63 64 57 71 83 85 88 85 86 97 114 121 123 114 131 143 161 163 On Entrance 72 | . 6 13 13 9 9 26 46 46 53 53 63 64 64 79 69 86 88 88 87 87 93 116 120 127 130 134 150 186 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 14 90 92 86 46 64 80 90 104 104 104 144 144 142 141 145 146 145 151 151 154 182 184 172 176 176 184 182 155 Greatest Support 199 | 40 40 24 24 24 24 40 12 12 20 40 40 40 92 92 28 28 28 28 70 56 56 128 125 109 129 199 199 135 Greatest Overweight (x) 8 | . 3 3 3 1 2 6 7 8 8 8 3 3 2 1 5 5 5 5 5 5 6 6 1 1 1 1 2 4 Average Overweight (x) 3 | . . 3 2 1 2 4 6 7 7 2 2 3 1 1 4 5 5 4 4 4 3 3 1 1 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 25 23 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Most Carried 25 | 3 11 12 15 15 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 6 11 14 15 14 18 19 19 19 19 21 24 23 24 23 23 25 24 24 24 24 24 24 24 25 24 24 19 Final Capacity 25 | 8 25 25 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 11 12 15 15 16 20 20 20 20 20 22 25 25 24 25 25 25 25 25 24 25 25 25 25 25 24 25 5 Class Distribution -------------------- 31% | Scavenger-Gunner 24% | Scavenger-Tank 19% | Gunner 11% | Mutant 7% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 6736 | 168 275 83 . 10 531 557 694 677 183 175 142 182 216 261 146 20 . 50 30 360 197 237 192 105 181 192 257 615 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17485 | . 853 117 . . 937 896 1186 1143 381 432 148 262 410 529 533 190 124 . 110 1720 1194 407 138 106 24 1630 1843 2172 Parts 777 | . 47 7 . . 41 45 54 63 38 19 1 14 17 24 12 4 8 . 6 88 34 18 2 . 3 61 78 93 Haulers Intercepted 14 | . 2 . . . 4 . 3 . . . . . . . . . . . . 2 2 . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . . 1 13 . 21 . 4 8 . 8 . . . 6 . 3 . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed 286 | . 17 2 . . 11 23 21 23 14 6 4 10 4 13 9 3 4 . 2 28 11 7 4 . 2 24 21 23 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Guns 79 | . 10 2 . . 11 21 11 7 . . . . 2 1 1 . . . . . 2 . . . . 1 6 4 Cannons 148 | . 6 . . . . 2 9 15 14 5 4 2 . 6 6 3 4 . 2 19 9 2 1 . 2 19 12 6 AOE 28 | . 1 . . . . . . . . . . 8 . 5 . . . . . 8 . 4 2 . . . . . Classes Destroyed 25 | . 6 1 . . 2 3 2 2 . 1 1 . . . . . . . . 3 . . . . 1 . 2 1 Worker 9 | . . 1 . . . . 2 . 2 . . . . . 1 . . . . 1 . . . . . 1 1 . Builder 14 | . 1 . . . . . 1 . 1 . . . . . . . . . . 2 1 . . . . . 2 6 Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . . . 4 . 3 . . . . . . . . . . . . 2 2 . . . . . . 1 Recycler 6 | . . . . . 1 . 1 . . 1 . . . . . . . . . . 2 . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 15 | . 3 . . . 1 . . 1 2 . . . . . 1 . . . . 2 3 . . . . 1 1 . Swarmer 40 | . 3 . . . . 7 2 . 10 . . 3 . 3 . . 3 . 2 . 1 . . . . 6 . . Saboteur 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Grunt 121 | . 14 2 . . 9 6 10 11 1 3 3 7 . 6 4 3 . . . 2 4 . 3 . . 9 13 11 Brawler 6 | . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . 2 . . Duelist 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Sentry 30 | . . . . . 2 4 6 4 2 . . . . 1 2 . . . . 2 1 . 1 . . . . 5 Specialist 8 | . . . . . . . . 4 . . . . . . . . . . . 4 . . . . . . . . Hunter 21 | . . . . . . 3 2 2 . 1 . . . 2 . . . . . 5 . . . . . 2 2 2 Programmer 28 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . 10 5 . . . . 3 3 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 5 2 . . 7 5 6 7 6 3 4 7 2 4 3 2 3 . 2 9 5 6 3 . 2 6 4 5 Combat Bots Only 9 | . 3 2 . . 4 5 3 7 6 3 4 7 2 4 3 2 3 . 2 9 2 6 3 . 2 6 4 4 Max Kills in Single Turn 3 | . 2 1 . . 1 2 2 1 2 2 1 2 1 2 1 1 1 . 2 3 1 2 1 . 1 2 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . . . 2 . 2 . . . . . 3 . 2 1 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Hostile Shots Fired 1467 | . 74 9 . . 35 94 62 101 70 9 20 20 25 72 18 11 24 . . 130 42 33 35 . 32 72 153 326 Missed 414 | . 15 2 . . 9 26 21 36 14 4 2 5 5 21 4 2 2 . . 37 8 8 6 . 7 18 37 125 Damage Taken 19453 | . 710 92 . . 413 1123 628 853 474 74 274 235 818 793 241 180 343 . 16 2280 713 379 407 . 352 1139 2391 4525 Core 1865 | . 106 12 . . . 84 40 40 47 . 26 15 34 56 22 36 17 . . 167 138 . 59 . 25 58 101 782 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 257 | . . . . . . . . . . . . . 61 18 . . 5 . . 25 . 15 8 . . 9 116 . Redirected to Shielding 75 | . 17 2 . . . 12 . . . . . . . . . . . . . . . . . . . . . 44 Ignored by Resistances 711 | . . . . . . . . . . . . . 185 22 . . . . . . . 150 147 . 151 36 20 . Regen/Repaired (Parts) 1440 | . 178 . . . . . . . . 76 . . . . 315 . . . . . . . . . . . 331 540 Core Remaining (%) 78 | 100 . . . 52 . . . . 61 . . . . 81 . . . . 91 83 . . . . 80 . . . Volleys Fired 789 | . 58 6 . . 33 51 46 51 27 19 9 10 40 25 21 8 7 1 5 47 47 21 12 . 3 63 66 113 Largest 4 | . 2 2 . . 4 4 4 4 3 3 3 3 3 4 4 4 4 1 4 4 4 4 4 . 4 4 4 3 Hottest 387 | . 112 79 . . 92 202 199 261 255 255 255 255 204 303 355 355 355 90 355 363 383 375 366 . 379 387 379 228 Shots Fired 2083 | . 114 12 . . 132 182 183 171 51 34 18 15 46 56 70 32 28 1 20 165 157 37 33 . 13 177 173 163 Gun 827 | . 80 12 . . 132 177 121 65 . . . . 10 16 11 . . . . . 30 11 6 . 3 27 53 73 Cannon 1224 | . 34 . . . . 5 62 106 51 34 18 8 36 31 59 32 28 1 20 159 127 21 22 . 10 150 120 90 Launcher 32 | . . . . . . . . . . . . 7 . 9 . . . . . 6 . 5 5 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 600 | . 20 10 . . 132 119 137 110 19 2 8 6 10 16 11 . . . . . . . . . . . . . Thermal 1326 | . 44 2 . . . 63 46 61 32 32 10 2 22 31 59 32 28 1 20 159 157 32 28 . 13 177 173 102 Explosive 32 | . . . . . . . . . . . . 7 . 9 . . . . . 6 . 5 5 . . . . . Electromagnetic 125 | . 50 . . . . . . . . . . . 14 . . . . . . . . . . . . . . 61 Robot Hit Streak 43 | . 10 5 . . 8 15 11 14 8 12 21 5 11 40 43 7 7 . 6 21 20 12 21 . 2 25 21 13 Robot Miss Streak 8 | . 4 1 . . 6 3 4 5 4 . 2 2 1 . 8 1 5 . 3 2 3 1 1 . 3 3 2 3 Penetration Max 1 | . . . . . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . Secondary Targets 11 | . 2 . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1169 | . 65 7 . . 72 108 104 80 21 11 14 7 24 37 36 15 12 . 2 105 87 31 27 4 3 74 110 113 Core Hits 530 | . 30 4 . . 32 43 41 33 14 7 4 14 13 21 14 6 3 . 3 57 32 24 17 . 1 37 47 33 Critical Kills 18 | . . . . . . 1 1 4 . 1 . . 1 1 1 . . . . 1 . . 1 . . 4 1 1 Critical Parts Destroyed 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 47 | . 3 . . . . 6 11 6 . 1 1 . 1 1 1 . . . . 1 1 . 1 . . 4 2 7 Burn 10 | . 3 . . . . 5 1 . . . . . . . . . . . . . 1 . . . . . . . Meltdown 13 | . . . . . . . 1 1 . 1 . . . 1 1 . . . . 1 . . 1 . . 4 1 1 Destroy 10 | . . . . . . 1 4 4 . . . . 1 . . . . . . . . . . . . . . . Blast 7 | . . . . . . . 5 1 . . 1 . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 39 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . 11 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 12 Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 11 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44791 | . 1280 132 . . 1099 1700 2555 2240 1281 413 694 938 576 2108 1431 510 449 . 105 5723 3446 1747 1661 226 158 3257 5345 5717 Guns 11024 | . 708 132 . . 1099 1593 1474 712 . . . . 191 180 159 . . . . . 478 286 140 . . 730 1599 1543 Cannons 26591 | . 468 . . . . 107 1055 1528 1281 413 694 271 326 799 1272 510 449 . 105 4202 2968 643 643 . 158 2488 3038 3173 Explosions 5092 | . 94 . . . . . . . . . . 667 39 1129 . . . . . 1498 . 787 878 . . . . . Melee 1924 | . . . . . . . . . . . . . . . . . . . . . . . . 226 . . 708 990 Ramming 160 | . 10 . . . . . 26 . . . . . 20 . . . . . . 23 . 31 . . . 39 . 11 Kinetic 7220 | . 171 132 . . 1099 835 1843 1160 707 . 472 271 191 180 159 . . . . . . . . . . . . . Thermal 27499 | . 544 . . . . 865 686 1080 574 413 222 . 82 799 1272 510 449 . 105 4202 3446 929 783 . 158 3218 4637 2525 Explosive 4959 | . . . . . . . . . . . . 667 . 1129 . . . . . 1498 . 787 878 . . . . . Electromagnetic 3029 | . 555 . . . . . . . . . . . 283 . . . . . . . . . . . . . . 2191 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1437 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 708 729 Piercing 487 | . . . . . . . . . . . . . . . . . . . . . . . . 226 . . . 261 Highest Corruption 39 | . 2 2 2 2 . . 2 4 4 6 6 6 10 11 . . 2 2 4 5 6 9 9 9 9 15 27 39 Average Corruption 9 | . 2 2 2 2 . . 2 3 4 5 6 6 6 10 . . 1 2 3 4 3 7 9 9 9 9 19 35 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 472 | . 15 1 4 2 . . 7 22 6 11 12 14 22 33 . . 1 1 . 18 18 41 38 31 24 11 52 88 Message Errors 116 | . 4 . . . . . 2 9 3 4 2 2 6 7 . . . 1 . 4 4 12 12 9 6 2 11 16 Matter Fused 101 | . 5 1 . 1 . . 1 4 2 2 4 3 5 7 . . . . . 6 3 9 6 7 3 3 11 18 Heat Flow Errors 49 | . 2 . . . . . . 1 1 3 3 1 4 2 . . . . . 3 5 5 3 2 3 2 3 6 Energy Discharges 58 | . 1 . 2 1 . . 2 2 . . . 2 2 8 . . 1 . . . . 7 8 2 5 . 5 10 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fused 7 | . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . 1 . . 1 1 Data Loss (minor) 46 | . . . 2 . . . . 1 . . 1 2 1 6 . . . . . 2 4 4 3 7 2 1 3 7 Data Loss (major) 25 | . . . . . . . 1 . . 1 2 2 . . . . . . . 1 . 3 2 2 1 1 5 4 Misfires 17 | . . . . . . . . 1 . . . 2 2 1 . . . . . . 1 . 1 . 2 1 5 1 Alerts 15 | . 3 . . . . . . . . . . . 1 1 . . . . . 1 . 1 3 1 1 . 1 2 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Weapon Failures 28 | . . . . . . . 1 2 . . . . 1 . . . . . . 1 . . . . 1 1 5 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1606 | . 14 . . . . 6 . . 127 15 44 10 . 90 52 . 76 . . 172 105 20 63 . 30 99 210 473 Projectiles 1344 | . 14 . . . . . . . 127 15 44 . . 8 52 . 76 . . 172 105 . 63 . 30 99 210 329 Explosions 98 | . . . . . . 6 . . . . . 10 . 82 . . . . . . . . . . . . . . Melee 164 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . 144 Knockbacks 8 | . . . . . . . . 4 . . 3 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 4 . . 2 1 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . 30 . . . . 65 13 . . . . . 54 65 . . . . . 11 . 15 . . . . . . Shots 7 | . 2 . . . . 1 . . . . . . 1 3 . . . . . . . . . . . . . . Rammed 9 | . 3 . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . 2 . . Targets Rammed 11 | . 3 . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . 3 . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 404 | . 309 46 . . 24 275 334 351 327 318 306 129 264 317 390 312 181 . 252 369 404 366 353 103 127 308 196 190 Average Temperature 109 | . 110 25 . . 9 62 101 124 129 106 167 58 75 140 90 121 76 . 99 142 147 139 139 103 69 128 86 63 Received Heat Transfer 3603 | . 309 57 . . 207 297 279 207 36 9 180 72 . 219 108 69 . . . 174 63 162 150 . 105 168 267 465 Effects 14 | . 1 . . . . 1 . 2 2 . 2 . 1 . . . . . . 1 2 1 1 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Energy Bleed 3 | . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Interference 7 | . . . . . . 1 . 2 2 . 2 . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Siege Activations 23 | . . . . . . . . . . . . . 3 2 1 2 1 . . 4 . 1 1 . . 3 5 . Total Turns 371 | . . . . . . . . . . . . . 60 50 13 28 14 . . 40 . 18 13 . . 27 108 . Longest Duration 37 | . . . . . . . . . . . . . 37 26 13 16 14 . . 15 . 18 13 . . 13 35 . Robots Corrupted 10 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 7 Combat Hostiles 9 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 7 Parts Fried 38 | . 7 . . . . . . . . . . . 4 . . . . . . . . . . . . . . 27 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Melted 17 | . . . . . . . 1 1 . 1 . . . 1 2 . . . . 2 . 1 1 . . 4 1 2 Combat Hostiles 15 | . . . . . . . 1 1 . 1 . . . 1 2 . . . . 1 . 1 1 . . 4 . 2 Parts Melted 87 | . 6 . . . . 12 . 1 1 3 . . . 2 2 2 1 . . 18 15 1 1 . . 11 5 6 Heat Transferred 31904 | . 1519 . . . . 2148 1375 1600 850 600 350 . 150 1150 1607 646 522 . 124 4605 3524 1036 851 . 148 3068 3922 2109 Parts Sabotaged 10 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 1320 | . 312 144 . . 350 1079 932 1320 1136 569 . . . . 180 . . . . 633 688 . . . . 571 864 925 Initial 643 | . . 99 . . . 227 525 527 643 377 . . . . . . . . . . 264 . . . . 150 321 486 Average 488 | . 202 134 . . 177 765 749 954 814 429 . . . . 57 . . . . 201 424 . . . . 340 597 756 Maximum Alert Level 4 | . 1 . . . 1 3 3 4 4 2 . . . . . . . . . 2 2 . . . . 2 3 3 Low Security (%) 24 | 100 40 100 . 100 57 . . . . . . . . . 100 . . . . 69 3 . . . . 24 . . Level 1 20 | . 59 . . . 42 7 . . . 30 . . . . . . . . . 2 45 . . . . 49 21 . Level 2 23 | . . . . . . 21 25 20 7 69 . . . . . . . . . 28 50 . . . . 26 36 30 Level 3 28 | . . . . . . 70 74 47 90 . . . . . . . . . . . . . . . . . 41 69 Level 4 2 | . . . . . . . . 31 1 . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 5 . . . 3 . 4 . 1 5 . 1 . . 5 . . . . 7 5 . . . . 3 9 11 Investigation 13 | . 4 . . . . . 2 . . 4 . . . . 1 . . . . 1 . . . . . . . 1 Extermination 12 | . . . . . . . . . . 1 . . . . 1 . . . . 3 2 . . . . 1 2 2 Reinforcement 19 | . 1 . . . 1 . 2 . . . . . . . 1 . . . . 3 2 . . . . 1 4 4 Assault 8 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 1 3 Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 15 | . 2 . . . . . 3 . 1 1 . . . . . . . . . 1 . . . . . 2 2 3 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . Times Spotted 414 | . 30 2 . . 12 26 25 21 17 7 4 15 4 13 21 3 4 . 4 35 26 7 8 . 6 28 31 65 Peak Tracking Total 14 | . 5 2 . . 3 4 3 4 4 4 4 10 2 4 4 2 3 . 4 14 3 6 4 . 5 7 4 12 Tactical Retreats 19 | . 3 . . . . 1 1 . 2 . . . . . . . . . . 1 1 . . . . 2 4 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 24 | . 3 . . . . 4 2 2 . 3 . . . . 2 . . . . 1 2 . . . . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 35 | . 1 . . . . 5 2 4 . . . . . . . . . . . 1 . . . . . 4 9 9 Max in Single Turn 2 | . 1 . . . . 2 1 1 . . . . . . . . . . . 1 . . . . . 1 2 1 Garrison Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Garrison Relay 5 | . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 59 | . 10 . 1 . 2 3 5 3 2 6 . . 4 . 7 1 1 . . 1 1 2 1 5 . 1 . 3 Terminals 28 | . 7 . . . 1 3 4 3 2 3 . . . . 3 . . . . . . . . . . . . 2 Fabricators 4 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . Total Hacks 184 | . 40 . 1 . 6 4 20 3 5 20 . . 30 . 14 1 1 . . 4 2 4 1 23 . 1 . 4 Successful 118 | . 20 . 1 . 3 2 8 2 4 7 . . 30 . 6 1 1 . . 1 . 4 1 23 . 1 . 3 Failed 66 | . 20 . . . 3 2 12 1 1 13 . . . . 8 . . . . 3 2 . . . . . . 1 Catastrophic 14 | . 2 . . . . . 3 . . 3 . . . . 6 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 30 . . . 4 . 13 . 5 13 . . . . 2 . . . . 19 15 . . . . 5 6 10 Terminals 89 | . 34 . . . 4 4 17 3 5 13 . . . . 7 . . . . . . . . . . . . 2 Fabricators 9 | . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . Repair Stations 9 | . 4 . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . Recycling Units 4 | . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 10 | . . . . . 2 . 3 . . 2 . . . . 2 . . . . . . . . . . 1 . . Terminal Hacks 87 | . 6 . 1 . 1 2 5 2 3 2 . . 30 . 3 1 1 . . . . 4 1 23 . . . 2 Record 30 | . . . 1 . . . . . . . . . 11 . . . . . . . . 3 . 15 . . . . Part Schematic 14 | . 1 . . . . . . . . . . . 9 . . . . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . . . . Open Door 6 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . . . 2 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 5 | . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Unauthorized Hacks 16 | . 10 . . . 1 . 2 . 1 2 . . . . . . . . . . . . . . . . . . Terminals 14 | . 8 . . . 1 . 2 . 1 2 . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . . . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Skim 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 8 . . . 2 2 4 3 2 4 . . . . 6 . . . . 1 1 . . . . . . 1 Full Trace Events 5 | . . . . . . . 1 . . 3 . . . . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . 7 . . . . 1 . . . . . . . . 2 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . 1 . . . . . . . . . . . 9 . . . . 15 . 11 8 . . 4 . . 4 3 Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . 64 . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 114 | . 58 . . . . . . . . 56 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 22 | . . . . . . 11 . 11 . . . . . . . . . . . . . . . . . . . . Machine Destruction 19 | . . . . . . 11 . 8 . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Total Allies 20 | . . . . . . . . . . . . . . . . . . 8 . . 5 4 . . . 3 . . Largest Group 8 | . . . . . . . . . . . . . . . . . . 8 8 5 4 4 2 . . 2 . . Highest-Rated Group 271 | . . . . . . . . . . . . . . . . . . 271 271 181 240 143 76 . . 206 . . Highest-Rated Ally 127 | . . . . . . . . . . . . . . . . . . 39 39 39 127 38 38 . . 103 . . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ghost 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 72 | . . . . . . . . . . . . . . . . . . . 23 3 35 . 6 . . 5 . . Total Damage 2666 | . . . . . . . . . . . . . . . . . . . 349 77 1515 . 183 . . 542 . . Kills 17 | . . . . . . . . . . . . . . . . . . . 3 . 11 . 3 . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 147 | . 2 . . . . . . . . . . . 145 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . . . . 2 . . 1 . 2 1 . 2 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . 1 2 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 24780 | 84 1549 231 285 110 380 1251 777 1218 439 540 584 515 678 897 1119 1058 385 2249 855 856 1258 1352 1186 1004 558 977 1075 1310 Spaces Moved 12212 | 47 769 133 223 105 184 556 313 499 147 351 394 345 255 345 589 570 201 1289 459 390 700 560 456 377 217 424 473 841 Core 50 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Treads 3280 | 43 537 . . . . 75 . . 5 . . . 177 345 . . . . 3 . . 307 456 377 217 424 314 . Legs 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Wheels 7931 | 3 232 133 223 105 184 481 313 499 142 351 394 345 78 . 589 570 201 1289 456 390 700 253 . . . . . . Hover 418 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 259 Flight 490 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 490 Fastest Speed 39 | 50 105 135 105 105 120 120 180 180 210 125 125 140 125 232 160 175 175 145 160 130 130 190 249 252 252 164 68 39 Average Speed 171 | 152 146 135 126 105 120 179 184 197 221 135 137 140 199 232 165 175 175 172 175 162 152 221 249 252 252 175 154 101 Slowest Speed 560 | 160 160 135 135 105 120 400 195 210 560 210 140 140 232 232 175 175 175 175 320 175 190 320 252 252 252 252 246 362 Overloaded Moves 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 68 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Exploration Rate (%) 46 | 6 97 38 58 27 13 55 39 68 21 11 58 55 81 50 21 73 46 89 63 13 12 66 59 62 48 17 53 62 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 36 | . 3 . 1 . . . . . . . 1 . 21 . . 1 1 . . . 4 . 1 3 . . . . Known Exits Taken 11 | . 1 1 1 1 1 . 1 . 1 1 . . . . . . . . 1 . 1 . . . 1 . . . Unknown Exits Taken 15 | 1 . . . . . . . . . . 1 1 1 1 1 1 1 1 . 1 . 1 1 1 . 1 1 . Scrap Searched 21 | . . 1 . 1 . . . . . . 2 2 . . . 1 . 1 3 . . 4 2 . 4 . . . Spaces Dug 170 | . . . . . . . . 2 2 12 . 30 . 16 5 8 . . 12 3 17 1 12 . 4 21 9 16 Terrain Destroyed 845 | . 8 . . . . 94 23 5 33 21 4 105 11 117 19 17 16 . 17 103 45 23 39 . 8 60 41 36 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Projectile 400 | . . . . . . 2 23 5 33 21 4 4 . 10 19 17 16 . 17 36 45 2 4 . 8 60 40 34 AOE 442 | . 8 . . . . 92 . . . . . 101 11 107 . . . . . 67 . 21 35 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Total 14694 | 56 1079 171 226 104 261 693 397 623 210 382 418 360 387 396 692 612 217 1321 497 542 832 654 492 427 228 570 699 1148 Wait 834 | . 212 30 . . 15 22 15 21 24 4 11 2 41 24 58 28 10 9 15 62 21 14 11 . . 40 70 75 Move 12168 | 46 768 132 222 104 183 555 313 498 146 350 393 344 254 344 588 569 200 1288 458 390 699 559 455 376 216 423 472 823 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 206 | 2 16 1 1 . 9 18 6 12 5 1 3 3 15 . 8 3 . 7 1 12 19 5 4 11 2 8 18 16 Fast Attach 123 | 7 6 1 . . 4 6 4 2 1 2 . . 5 . 2 . . 4 7 4 9 4 1 8 1 8 9 28 Attach 98 | . 4 . . . 5 9 2 4 . 2 . . 9 1 3 2 . 1 2 10 6 3 3 4 . 2 9 17 Detach 17 | 1 . . 2 . . . . . . 2 . . 2 . 1 . . . 2 1 2 . . 1 . . . 3 Swap 76 | . 2 1 1 . 4 5 1 5 1 2 1 1 2 2 3 . . . . 4 3 6 2 5 1 9 7 8 Drop 249 | . 10 . . . 8 11 9 14 6 . 1 . 18 . 7 2 . 11 6 12 25 8 4 18 5 14 21 39 Fire 789 | . 58 6 . . 33 51 46 51 27 19 9 10 40 25 21 8 7 1 5 47 47 21 12 . 3 63 66 113 Melee 39 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . 11 23 Ram 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 7 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Escape Stasis 32 | . . . . . . 16 . 16 . . . . . . . . . . . . . . . . . . . . Rewire 35 | . . . . . . . . . . . . . . . 1 . . . 1 . . 33 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 8) 615 | -10/Materials | Discovered new exit (range 11) 906 | -10/Materials | Discovered new exit (range 16) 1088 | -10/Materials | Repaired Lgt. Treads 1122 | -10/Materials | Repaired Hvy. Assault Rifle 1194 | -10/Materials | Discovered new exit (range 5) 1294 | -10/Materials | Identified exit to Mines 1294 | -10/Materials | Identified exit to Subcaves 1425 | -10/Materials | Learned location of 2 exits from Materials 1473 | -10/Materials | Learned 4 Subcaves zone layouts 1512 | -10/Materials | Learned location of Storage (-7) 1575 | -10/Materials | Learned 2 Mines zone layouts 1634 | -10/Materials | Entered Mines 1635 | -10/Mines | Identified exit to Materials 1636 | -10/Mines | Identified exit to Exiles 1778 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1865 | -10/Mines | Entered Exiles 1866 | -10/Exiles | Identified exit to Mines 1900 | -10/Exiles | Met 8R-AWN 1922 | -10/Exiles | Met EX-HEX 1976 | -10/Exiles | Met EX-DEC 1981 | -10/Exiles | Learned location of Zion (-6) 2150 | -10/Exiles | Entered Mines 2151 | -9/Mines | Identified exit to Materials 2257 | -9/Mines | Learned Materials emergency access door positions 2260 | -9/Mines | Entered Materials 2260 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2261 | -8/Materials | Identified exit to Factory 2278 | -8/Materials | Identified exit to Garrison 2492 | -8/Materials | Garrison activated, responded to threat 2560 | -8/Materials | Build established: Tank 2640 | -8/Materials | Entered Garrison 2663 | -8/Garrison | Triggered checkpoint 2712 | -8/Garrison | Garrison Relay disabled 2724 | -8/Garrison | Garrison Relay disabled 2848 | -8/Garrison | Triggered checkpoint 2896 | -8/Garrison | Build established: Scavenger-Tank 2914 | -8/Garrison | Phase Generator disabled 2924 | -8/Garrison | Spotted B-75 Beast 3185 | -8/Garrison | Destroyed B-75 Beast 3368 | -8/Garrison | Triggered checkpoint 3479 | -8/Garrison | Discovered new exit (range 10) 3515 | -8/Garrison | Discovered new exit (range 71) 3515 | -8/Garrison | Discovered new exit (range 6) 3515 | -8/Garrison | Discovered new exit (range 63) 3575 | -8/Garrison | Garrison Relay disabled 3891 | -8/Garrison | Entered Materials 4279 | -8/Materials | Discovered exit to Factory (range 11) 4668 | -8/Materials | Identified exit to Garrison 4668 | -8/Materials | Entered Garrison 4688 | -8/Garrison | Triggered checkpoint 4850 | -8/Garrison | Triggered checkpoint 4983 | -8/Garrison | Destroyed 7 combat bots 5027 | -8/Garrison | Discovered exit to Factory (range 13) 5114 | -8/Garrison | Triggered checkpoint 5162 | -8/Garrison | Garrison Relay disabled 5183 | -8/Garrison | Garrison Relay disabled 5288 | -8/Garrison | Triggered checkpoint 5391 | -8/Garrison | Discovered exit to Factory (range 15) 5422 | -8/Garrison | Discovered exit to Factory (range 7) 5422 | -8/Garrison | Discovered exit to Factory (range 40) 5422 | -8/Garrison | Discovered exit to Factory (range 65) 5422 | -8/Garrison | Discovered new exit (range 44) 5498 | -8/Garrison | Triggered checkpoint 5804 | -8/Garrison | Triggered checkpoint 5886 | -8/Garrison | Entered Materials 5897 | -8/Materials | Build established: Tank 6256 | -8/Materials | Discovered exit to Factory (range 9) 6286 | -8/Materials | First assault squad dispatched 6325 | -8/Materials | Entered Factory 6325 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6495 | -7/Factory | Repaired Hvy. Mass Driver? 6571 | -7/Factory | Discovered new exit (range 5) 6691 | -7/Factory | Identified exit to Storage 6691 | -7/Factory | Identified exit to Lower Caves 6818 | -7/Factory | Build established: Gunner 6865 | -7/Factory | Entered Lower Caves 6871 | -7/Lower Caves | Met a Warlord Commander 6872 | -7/Lower Caves | Learned location of Warlord (-5) 6873 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6876 | -7/Lower Caves | Found Encrypted Comm Array 7040 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7355 | -7/Lower Caves | Learned 4 Factory zone layouts 7359 | -7/Lower Caves | Learned Factory garrison access intel 7442 | -7/Lower Caves | Discovered new exit (range 5) 7449 | -7/Lower Caves | Entered another Lower Caves area 7698 | -7/Lower Caves | Destroyed 7 combat bots 7832 | -7/Lower Caves | Discovered new exit (range 6) 7951 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7964 | -7/Lower Caves | Entered Data Miner 7966 | -7/Data Miner | Discovered new exit (range 6) 8019 | -7/Data Miner | Met Data Miner 8051 | -7/Data Miner | Learned location of Section 7 (-3) 8051 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8063 | -7/Data Miner | Received God Mode back door access code from Data Miner 8103 | -7/Data Miner | Interfaced with the Data Conduit 8263 | -7/Data Miner | Build established: Mutant 8307 | -7/Data Miner | Found Exp. Thermal Shield 8490 | -7/Data Miner | System corruption reached 10% 8642 | -7/Data Miner | Entered Proximity Caves 8644 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8959 | -6/Proximity Caves | Build established: Scavenger-Gunner 9528 | -6/Proximity Caves | Discovered new exit (range 5) 9539 | -6/Proximity Caves | Entered Factory 9539 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9540 | -6/Factory | Identified exit to Extension 9542 | -6/Factory | Loaded intel: 282 machine locations 9543 | -6/Factory | Loaded intel: 4 garrison access locations 9637 | -6/Factory | Joined by Warlord Ghost squad 9918 | -6/Factory | Joined by Warlord Infantry squad 10025 | -6/Factory | Fabricated Adv. Weapon Cycler? 10141 | -6/Factory | Joined by Warlord Ghost squad 10177 | -6/Factory | Identified exit to Factory 10182 | -6/Factory | Discovered new exit (range 15) 10216 | -6/Factory | Build established: Gunner 10460 | -6/Factory | Intercept squad dispatched 10486 | -6/Factory | Spotted Tracker 10495 | -6/Factory | Destroyed Tracker 10522 | -6/Factory | Found Exp. Phase Shifter 10552 | -6/Factory | Spotted Combat Programmer 10556 | -6/Factory | Destroyed Combat Programmer 10658 | -6/Factory | Entered Lower Caves 11578 | -6/Lower Caves | Build established: Scavenger-Gunner 11637 | -6/Lower Caves | Discovered new exit (range 5) 11716 | -6/Lower Caves | Entered another Lower Caves area 11753 | -6/Lower Caves | Discovered exit to Factory (range 15) 12083 | -6/Lower Caves | Discovered new exit (range 11) 12101 | -6/Lower Caves | Entered Zion 12159 | -6/Zion | System corruption cleaned by Quarantine Array 12441 | -6/Zion | Discovered new exit (range 15) 12826 | -6/Zion | Gained Derelict followers 13545 | -6/Zion | Found CR-A16's Pointy Stick 13863 | -6/Zion | Met Imprinter 13893 | -6/Zion | Imprinted 13895 | -6/Zion | Declared Zion's savior 14350 | -6/Zion | Entered Proximity Caves 14350 | -5/Proximity Caves | Accompanied by 8 allies 14438 | -5/Proximity Caves | Build established: Gunner 15054 | -5/Proximity Caves | Learned Factory terminal intel 15082 | -5/Proximity Caves | Discovered exit to Factory (range 14) 15205 | -5/Proximity Caves | Entered Factory 15205 | -5/Factory | Accompanied by 5 allies 15205 | -5/Factory | Evolved 2 slots: Utility x2 15206 | -5/Factory | Identified exit to Upper Caves 15207 | -5/Factory | Loaded intel: 239 machine locations 15208 | -5/Factory | Loaded intel: 26 terminal locations 15325 | -5/Factory | P-70 Sage assimilated allied GD-2RU(M) 15327 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15329 | -5/Factory | P-70 Sage assimilated allied TS-2IK(M) 15396 | -5/Factory | Retrieved Zion intel report: Emergency Access 15735 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15789 | -5/Factory | Retrieved Zion intel report: Guard Positions 15801 | -5/Factory | Cargo convoy interrupted 15837 | -5/Factory | Destroyed 9 combat bots 15876 | -5/Factory | Lost 3 parts (1n1u1w) 15947 | -5/Factory | Discovered new exit (range 15) 16061 | -5/Factory | Entered another Factory area 16061 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16062 | -4/Factory | Loaded intel: 299 machine locations 16075 | -4/Factory | Found Quantum Capacitor 16094 | -4/Factory | Discovered new exit (range 4) 16219 | -4/Factory | Build established: Scavenger-Gunner 16239 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 16242 | -4/Factory | Discovered new exit (range 8) 16255 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16256 | -4/Factory | Zion hero teleported in (CL-ANK) 16654 | -4/Factory | Zion Fire squad teleported in 16827 | -4/Factory | Discovered new exit (range 14) 17129 | -4/Factory | Identified exit to Research 17277 | -4/Factory | Terminal network hard line cut 17286 | -4/Factory | Identified exit to Upper Caves 17311 | -4/Factory | First assault squad dispatched 17319 | -4/Factory | Entered Upper Caves 17733 | -4/Upper Caves | Attacked by a faux Warlord 17950 | -4/Upper Caves | Discovered new exit (range 15) 18033 | -4/Upper Caves | Build established: Scavenger-Tank 18390 | -4/Upper Caves | A Commander dispatched an escort 18406 | -4/Upper Caves | Destroyed YB-HDL(g) 18671 | -4/Upper Caves | Entered another Upper Caves area 18671 | -4/Upper Caves | Accompanied by 4 allies 18672 | -4/Upper Caves | Commander's escort returned to base 18673 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18701 | -4/Upper Caves | Discovered exit to Research (range 8) 18772 | -4/Upper Caves | Learned Research stockpile data 19408 | -4/Upper Caves | Discovered new exit (range 15) 19857 | -4/Upper Caves | Entered Zhirov 19859 | -4/Zhirov | Discovered new exit (range 3) 19905 | -4/Zhirov | Met Zhirov 19961 | -4/Zhirov | Found Alien Artifact 19961 | -4/Zhirov | Identified Integrated Dissipator 19961 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19996 | -4/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 20144 | -4/Zhirov | Build established: Scavenger-Mutant 20275 | -4/Zhirov | Found Alien Artifact 20501 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20861 | -4/Zhirov | Entered Proximity Caves 20864 | -3/Proximity Caves | Spotter reported a threat 20877 | -3/Proximity Caves | Build established: Scavenger-Tank 21157 | -3/Proximity Caves | Found DCF Scrap (14 items) 21399 | -3/Proximity Caves | Discovered exit to Research (range 11) 21419 | -3/Proximity Caves | Entered Research 21419 | -3/Research | Evolved 2 slots: Propulsion x2 21421 | -3/Research | Loaded intel: 109 machine locations 21887 | -3/Research | Spotted B-86 Titan 21887 | -3/Research | Destroyed B-86 Titan 22093 | -3/Research | Zion Hacking Resupply teleported in 22097 | -3/Research | Found Exp. Hacking Suite 22125 | -3/Research | P-80 Master assimilated allied SK-VRG(A) 22152 | -3/Research | Build established: Scavenger-Gunner 22169 | -3/Research | First assault squad dispatched 22191 | -3/Research | Zion Heavy squad teleported in 22255 | -3/Research | Found Prototype Protection 22255 | -3/Research | Identified Zio. Weapon Casing 22275 | -3/Research | System corruption reached 10% 22388 | -3/Research | Discovered new exit (range 5) 22396 | -3/Research | Entered Quarantine 22397 | -3/Quarantine | Loaded intel: 93 machine locations 22437 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 22478 | -3/Quarantine | Found Alien Artifact 22562 | -3/Quarantine | Found Alien Artifact 22566 | -3/Quarantine | Found Alien Artifact 22574 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 22574 | -3/Quarantine | Warped through subspace 22621 | -3/Quarantine | Discovered new exit (range 15) 22628 | -3/Quarantine | Scanned by Researcher 22729 | -3/Quarantine | Found Transdimensional Reconstructor 22732 | -3/Quarantine | Found Alien Artifact 22746 | -3/Quarantine | Identified Subatomic Replicator 22762 | -3/Quarantine | Found Alien Artifact 22937 | -3/Quarantine | Found Alien Slashing Weapon 22937 | -3/Quarantine | Identified Sigix Broadsword 23094 | -3/Quarantine | Spotted Alpha 7 23096 | -3/Quarantine | Intercept squad dispatched 23101 | -3/Quarantine | Destroyed Alpha 7 23101 | -3/Quarantine | Spotted Tracker 23117 | -3/Quarantine | Destroyed Tracker 23117 | -3/Quarantine | Spotted Combat Programmer 23129 | -3/Quarantine | Found Exp. Targeting Computer 23142 | -3/Quarantine | Destroyed Combat Programmer 23193 | -3/Quarantine | Found Exp. Target Analyzer 23204 | -3/Quarantine | Found Exp. Phase Shifter 23252 | -3/Quarantine | Build established: Scavenger-Mutant 23277 | -3/Quarantine | Found Alien Launcher 23386 | -3/Quarantine | Spotted Fortress 23426 | -3/Quarantine | First assault squad dispatched 23463 | -3/Quarantine | Discovered new exit (range 6) 23471 | -3/Quarantine | Entered Section 7 23472 | -3/Section 7 | Loaded intel: 153 machine locations 23509 | -3/Section 7 | Found Alien Artifact 23567 | -3/Section 7 | Identified Core Reset Matrix 23588 | -3/Section 7 | Found Alien Artifact 23588 | -3/Section 7 | Identified Integrated Mediator 23588 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 23613 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 23686 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 23761 | -3/Section 7 | System corruption reached 30% 23816 | -3/Section 7 | Found Alien Artifact 23816 | -3/Section 7 | Identified Spacefold Activator 23953 | -3/Section 7 | Lost 4 parts (1n2u1w) 23971 | -3/Section 7 | First assault squad dispatched 24029 | -3/Section 7 | Lost 3 parts (3n) 24042 | -3/Section 7 | Spotted Alpha 7 24203 | -3/Section 7 | Build established: Scavenger-Gunner 24258 | -3/Section 7 | Intercept squad dispatched 24269 | -3/Section 7 | Warped through subspace 24270 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 24270 | -3/Section 7 | Warped through subspace 24285 | -3/Section 7 | Spotted Alpha 7 24286 | -3/Section 7 | Warped through subspace 24355 | -3/Section 7 | Found Alien Artifact 24355 | -3/Section 7 | Identified LRC Matter Compressor 24355 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 24366 | -3/Section 7 | Found Alien Artifact 24366 | -3/Section 7 | Identified LRC Energy Well 24366 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24418 | -3/Section 7 | Scanned by Researcher 24443 | -3/Section 7 | Found Integrated Dissipator 24443 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24446 | -3/Section 7 | Found Integrated Dissipator 24446 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24480 | -3/Section 7 | Core integrity fell below 50% 24540 | -3/Section 7 | Spotted B-99 Colossus 24581 | -3/Section 7 | Found Transdimensional Reconstructor 24581 | -3/Section 7 | Warped through subspace 24581 | -3/Section 7 | Spotted Executioner 24581 | -3/Section 7 | Spotted Executioner 24596 | -3/Section 7 | Found Transdimensional Reconstructor 24603 | -3/Section 7 | Found Alien Artifact 24605 | -3/Section 7 | Core integrity fell below 20% 24643 | -3/Section 7 | Found Quantum Capacitor 24648 | -3/Section 7 | Lost 5 parts (2p1u2w) 24680 | -3/Section 7 | Found Alien Artifact 24681 | -3/Section 7 | Identified Terrabomb 24681 | -3/Section 7 | Used Terrabomb 24681 | -3/Section 7 | Spotted Tracker 24682 | -3/Section 7 | Warped through subspace 24744 | -3/Section 7 | Build established: Hacker-Mutant 24781 | -3/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- 24756_ System corrupted: Energy discharge (-77). 24756_ Dropped Quantum Capacitor. 24757_ Penetrated by Slug. 24758_ Slug penetrates Wall. 24760_ Penetrated by Slug. 24761_ Slug penetrates Wall. 24762_ U-05 Engineer builds a Wall. 24764_ K-01 Serf collects debris. 24765_ U-05 Engineer builds a Wall. 24771_ System corrupted: Component data lost. 24773_ U-05 Engineer builds a Wall. 24773_ Flexi-carbon Leg destroyed. 24775_ Myomer Leg destroyed. 24777_ Knocked back. 24779_ Adv. Myomer Leg destroyed. 24780_ O-24 Administrator uses terminal to summon reinforcements. 24780_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7014. 24780_ O-24 Administrator locks terminal. Map ----- +----------------------------------------------------+ | ???????????""G""???# ""T"" " # """#/##### | | ???????????????????# # # #="# | | ??????????+????????# + # " " | | ?????????????????? " """ # # " " | | ???????????????????" """ # #"""""""""" " | | ??????"""?"""?"""??" """ # " " " | | ??????"""?"""?"""??"?????? # # """"""" " " | | ??????"""?"""?"""??????+?"""# # """""" " " | | ??????"""?"""?"""????????? # #% """ " " | | ??????"""?"""?"""??+????? # " " " " " | | ??????"""?"""?"""??????"" # " "" " " | | ??????"""?"""?"""????? ; " " " | | ?????????????????????? ; " " " | | ????????????????????? ; ;;""""""""" " | | ?????????????????????""""";;; ;""""""" " | | ?????????????????????? ;; # "" " | | ????????????????""?""" """ ;w # "" " | | ????????????????"" " " " " ;; # %"" " | | ????????????????"T """ """ ;; # "" "" " | | ???"""??????????""o ;; # """ "" " | | ???"""????????# "" """ """ ;; #% "" "" " | | ???"""????????# " " " " ;; # "" " | | ??????????????# """ """ ;; ##+#;;;" " | | ??????????????+ ;; s "" | | ??????????????# ;; ;;;;; "H " | | ??????????????# b @ ;; ; ; " " | | ??T"??????????# + ; ; " " # | | ???"??????????################+";;;+;;;;;+"""""### | | ?????????????????????????????? " ###?? | | ????????????????????????????? ] ####???? | | ???????????????????????????? #??????? | | ??????????????????????????? #??????? | | ??????????????"T??????????""""""" """"""" #??????? | | ??????????????""??????????""""""" """"""" #??????? | | ??????????????????????????""""""" """"""" #??????? | | ?????????????????????????????????##??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 120 Energy Generation 49 Energy Capacity 920 Matter Stores 425 Matter Capacity 425 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 33 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 20 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 44 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. System Restoration Module | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Lance | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Com. Ion Cannon | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Plasma Sword | -4/Factory | Z-intel Cld. Field Propulsion Drive | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Hvy. Proton Missile Launcher | -4/Factory | Z-intel Adv. Thermal Defense Suite | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Flexi-carbon Leg | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Archive Kinetic Spear | -3/Quarantine | Archive System Purifier | -3/Quarantine | Archive Exp. Terrain Scanner | -3/Section 7 | Archive Electron Diverter | -3/Section 7 | Archive Cld. Proton Cannon | -3/Section 7 | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive B-60 Warrior | -3/Quarantine | Archive W-44 Eye | -3/Quarantine | Archive L-61 Swordsman | -3/Section 7 | Archive K-01 Serf | -3/Section 7 | Archive R-06 Scavenger | -3/Section 7 | Archive Fabricated ------------ Adv. Weapon Cycler | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Integrated Mediator Spacefold Activator High-powered Transdimensional Reconstructor LRC Matter Compressor LRC Energy Well Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed IonicSuspensionField Manual? 0 Play Time 02:52:53 Cumulative 924.8 hours Start 2024.12.07 @ 13:03:57 End 2024.12.07 @ 17:37:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 572 Rogue 565 Adventurer 0 Explorer 7 Win Type - Total 63 Types 23/6/22/2/0/1/6/1/2 Lore% 87 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cc9c496-cdc1-44a4-b36c-711b787cb6ea