Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 21:57:30 Player: Niko Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2748) 2748 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5863 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 95/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Improved Cooling System Medium Matter Pod (100) Transmission Jammer Relay Coupler [Specialist] (18) Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Core Analyzer Hacking Suite > --- WEAPON ----------- Field Laser Minigun Katana > --- INVENTORY -------- Xenon Bombardment Thruster Improved Heat Sink Improved Heat Sink Cooling System Cooling System Improved Cooling System Coolant Injector Medium Matter Pod High-capacity Matter Pod Weight Redist. System Structural Scanner Targeting Computer Transmission Jammer Gauss Rifle Gauss Rifle Proton Missile Launcher Heavy Mace [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 2 | . . . 2 . . Weapon 1 | . . 1 . . . Parts Attached 81 | 7 6 12 20 30 6 Power 14 | 1 1 1 2 8 1 Engine 12 | 1 1 1 2 7 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 28 | 2 1 4 8 11 2 Treads 20 | 2 1 4 8 5 . Leg 6 | . . . . 6 . Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 13 | 1 3 . 4 4 1 Device 3 | . . . 1 1 1 Storage 3 | 1 2 . . . . Processor 3 | . 1 . . 2 . Hackware 1 | . . . 1 . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 26 | 3 1 7 6 7 2 Energy Gun 5 | 1 1 . 1 2 . Energy Cannon 3 | . . 2 1 . . Ballistic Gun 11 | 2 . 2 3 3 1 Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 43 | . 1 5 13 18 6 Power 9 | . . 1 2 5 1 Propulsion 13 | . . 1 5 5 2 Utility 6 | . 1 . 2 2 1 Weapon 15 | . . 3 4 6 2 Highest Loss Streak 9 | . 1 4 9 7 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 88 97 96 94 67 Engine 10 | . 7 10 9 13 . Treads 28 | . 27 32 25 24 . Leg 1 | . . . . 3 . Device 2 | . . . 9 3 6 Storage 9 | . 14 11 9 7 . Processor 9 | . 3 11 9 8 15 Hackware 2 | . . . 4 7 7 Protection 1 | . 6 . 3 1 . Energy Gun 3 | . 14 1 5 3 . Energy Cannon 6 | . . 6 12 3 . Ballistic Gun 11 | . 14 12 9 9 6 Ballistic Cannon 2 | . . 6 . . . Launcher 1 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 112 | 12 89 96 101 112 92 Greatest Support 92 | 40 43 66 68 92 65 Greatest Overweight (x) 6 | . 4 2 2 6 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 7 Most Carried 25 | 5 7 21 25 25 23 Average Carried 16 | 1 6 13 19 23 6 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 2 5 21 25 23 5 Class Distribution -------------------- 31% | Scavenger-Gunner 28% | Gunner 23% | Scavenger-Mutant 11% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2218 | 227 77 684 414 816 . Remotely . | . . . . . . Salvage Created 2645 | . 46 1021 510 1068 . Parts 162 | . 7 68 25 62 . Haulers Intercepted 3 | . . 2 . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 57 | . 1 21 14 21 . Melee 3 | . . . . 3 . Guns 31 | . 1 13 4 13 . Cannons 16 | . . 8 6 2 . AOE 5 | . . . 2 3 . Classes Destroyed 14 | . 2 6 4 2 . Worker 2 | . . . 1 1 . Builder 4 | . . 2 1 1 . Hauler 3 | . . 2 . 1 . Recycler 4 | . . 3 . 1 . Operator 1 | . . . 1 . . Watcher 4 | . 1 1 1 1 . Swarmer 16 | . . 6 4 6 . Grunt 21 | . 1 10 4 6 . Duelist 3 | . . 1 . 2 . Sentry 10 | . . 4 3 3 . Specialist 2 | . . . 2 . . Hunter 2 | . . . . 2 . Programmer 2 | . . . . 2 . Heavy 1 | . . . 1 . . Best Kill Streak 8 | . 1 8 5 6 . Combat Bots Only 7 | . 1 7 4 5 . Max Kills in Single Turn 4 | . 1 2 2 4 . Gunslinging . | . . . . . . Exploded 3 | . . . 1 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 703 | . 11 146 127 261 158 Missed 227 | . 5 38 26 78 80 Damage Taken 7002 | . 67 1217 2062 2870 786 Core 1217 | . . 216 288 323 390 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 100 46 47 . . Volleys Fired 195 | . 8 66 51 67 3 Largest 3 | . 2 3 3 3 1 Hottest 173 | . 60 136 159 173 28 Shots Fired 467 | . 16 158 138 152 3 Gun 317 | . 16 96 73 129 3 Cannon 145 | . . 62 60 23 . Launcher 5 | . . . 5 . . Special . | . . . . . . Kinetic 295 | . 8 130 53 101 3 Thermal 167 | . 8 28 80 51 . Explosive 5 | . . . 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 28 | . 3 9 28 20 . Robot Miss Streak 6 | . 4 6 2 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 325 | . 8 97 101 116 3 Core Hits 134 | . 5 42 34 52 1 Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 3 | . . . 1 1 1 Critical Strikes 7 | . . 2 1 3 1 Burn 1 | . . . . 1 . Destroy 4 | . . 2 1 1 . Smash 1 | . . . . . 1 Sever 1 | . . . . 1 . Melee Attacks 16 | . . . . 11 5 Impact 5 | . . . . . 5 Slashing 11 | . . . . 11 . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6351 | . 89 1513 1959 2708 82 Guns 3310 | . 89 823 760 1638 . Cannons 1958 | . . 680 938 340 . Explosions 631 | . . . 253 378 . Melee 424 | . . . . 342 82 Ramming 28 | . . 10 8 10 . Kinetic 2922 | . 46 1192 525 1159 . Thermal 2724 | . 43 311 1173 1197 . Explosive 253 | . . . 253 . . Electromagnetic . | . . . . . . Impact 82 | . . . . . 82 Slashing 342 | . . . . 342 . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 2 | . . . . 2 3 Corruption Purged . | . . . . . . Corruption Blocked 14 | . . . . 14 . Effects 12 | . . . . 12 . Message Errors 2 | . . . . 2 . Matter Fused 2 | . . . . 2 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 290 | . . 3 3 214 70 Projectiles 6 | . . 3 3 . . Explosions 227 | . . . . 190 37 Melee 57 | . . . . 24 33 Knockbacks 6 | . . 6 . . . Impact . | . . . . . . Kinetic 5 | . . 5 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 359 | . . . 49 155 155 Shots 4 | . . . 1 2 1 Rammed 4 | . . 2 1 1 . Targets Rammed 4 | . . 2 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 340 | . 7 204 340 312 . Average Temperature 89 | . 2 45 150 76 . Received Heat Transfer 1728 | . 36 402 513 573 204 Effects 7 | . . . 3 4 . Energy Bleed 1 | . . . 1 . . Interference 4 | . . . . 4 . Matter Decay 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . . 1 Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 10 | . . . 6 4 . Heat Transferred 4797 | . 100 607 2220 1870 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 380 | . 56 291 380 234 298 Initial 106 | . . 23 55 13 106 Average 118 | . 23 126 146 115 200 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 78 | 100 100 66 73 93 59 Level 1 21 | . . 33 26 6 40 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 1 2 5 10 . Investigation 2 | . . 1 . 1 . Extermination 2 | . . . . 2 . Reinforcement 7 | . 1 1 3 2 . Assault . | . . . . . . Garrison 7 | . . . 2 5 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 6 | . 1 3 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 8 31 27 30 12 Peak Tracking Total 10 | . 4 6 6 5 10 Tactical Retreats 12 | . . 1 10 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . 1 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 7 | . . . 1 3 3 Max in Single Turn 3 | . . . 1 3 2 Garrison Access 1 | . . . 1 . . Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 19 | . 4 8 3 3 1 Terminals 14 | . 3 7 2 1 1 Fabricators 1 | . . . . 1 . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 2 | . . . 1 1 . Total Hacks 48 | . 10 17 14 6 1 Successful 21 | . 3 7 7 3 1 Failed 27 | . 7 10 7 3 . Catastrophic 5 | . 1 3 . 1 . Database Lockouts . | . . . . . . Manual 9 | . 1 4 4 . . Terminals 37 | . 9 14 11 2 1 Fabricators 3 | . . . . 3 . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 4 | . . . 3 1 . Terminal Hacks 12 | . 2 5 4 . 1 Record 1 | . . 1 . . . Robot Analysis 2 | . . 2 . . . Open Door 1 | . . . . . 1 Terminal Index 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 3 | . . 1 2 . . Locate Traps 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Security Status 1 | . . . 1 . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 2 | . . . 1 1 . Unlock Access 1 | . . . . 1 . Seal Access 1 | . . . 1 . . Unauthorized Hacks 2 | . . . 2 . . Terminals 2 | . . . 2 . . Botnet 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 3 6 3 2 1 Full Trace Events 4 | . 1 2 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 31 | . . . . 31 . Total Part Build Rating 4 | . . . . 4 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 4573 | 69 372 1877 882 1289 84 Spaces Moved 1663 | 42 141 664 273 412 131 Core 20 | 12 . . . . 8 Treads 1464 | 30 141 664 273 356 . Legs 57 | . . . . 56 1 Wheels . | . . . . . . Hover . | . . . . . . Flight 122 | . . . . . 122 Fastest Speed 34 | 50 160 240 235 192 34 Average Speed 220 | 128 236 240 242 236 37 Slowest Speed 540 | 160 480 320 320 540 192 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 34 53 22 10 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 139 | . . . 45 10 84 Melee . | . . . . . . Projectile . | . . . . . . AOE 139 | . . . 45 10 84 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2164 | 58 165 809 383 592 157 Wait 86 | . . 32 12 36 6 Move 1657 | 41 140 663 272 412 129 Hop 1 | . . . . . 1 Pick Up 93 | 8 9 28 24 23 1 Fast Attach 6 | 1 . . . 5 . Attach 68 | 6 4 12 20 21 5 Detach 1 | . . 1 . . . Swap 7 | . 2 . . 4 1 Drop 30 | 2 2 5 3 12 6 Fire 195 | . 8 66 51 67 3 Melee 16 | . . . . 11 5 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 2 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 14) 438 | -10/Materials | Identified exit to Materials 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 736 | -9/Materials | Build established: Gunner 1174 | -9/Materials | Destroyed 7 combat bots 1621 | -9/Materials | Build established: Scavenger-Mutant 1765 | -9/Materials | Core integrity fell below 50% 1796 | -9/Materials | Lost 4 parts (1p1n2w) 2060 | -9/Materials | Build established: Gunner 2309 | -9/Materials | Discovered new exit (range 5) 2316 | -9/Materials | Identified exit to Materials 2319 | -9/Materials | Entered another Materials area 2319 | -8/Materials | Evolved 2 slots: Utility x2 2598 | -8/Materials | Garrison activated, responded to threat 2646 | -8/Materials | Lost 3 parts (1p1n1u) 2730 | -8/Materials | Lost 9 parts (1p4n1u3w) 2928 | -8/Materials | Build established: Scavenger-Gunner 3130 | -8/Materials | Discovered new exit (range 5) 3142 | -8/Materials | Identified exit to Factory 3172 | -8/Materials | Core integrity fell below 50% 3201 | -8/Materials | Entered Factory 3201 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3433 | -7/Factory | Fabricated Imp. Treads (x2) 3526 | -7/Factory | Garrison activated, responded to threat 3727 | -7/Factory | Lost 4 parts (2p1n1w) 3915 | -7/Factory | Lost 5 parts (2n1u2w) 4233 | -7/Factory | Build established: Scavenger-Mutant 4306 | -7/Factory | Cargo convoy interrupted 4325 | -7/Factory | Garrison activated, responded to threat 4396 | -7/Factory | Lost 7 parts (2p1n1u3w) 4490 | -7/Factory | Identified exit to Garrison 4490 | -7/Factory | Entered Garrison 4505 | -7/Garrison | Core integrity fell below 50% 4524 | -7/Garrison | Triggered checkpoint 4526 | -7/Garrison | Garrison Relay disabled 4542 | -7/Garrison | Phase Generator disabled 4565 | -7/Garrison | Core integrity fell below 20% 4574 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Imp. Heat Sink. Acquired Relay Coupler [Specialist]. Slug penetrates Phase Generator. Phase Generator explodes. VTOL Module destroyed. Destroyed VTOL Module. Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. Machine disabled. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Xenon Bombardment Thruster destroyed. Katana destroyed. Gauss Rifle destroyed. Weight Redist. System destroyed. Y-54 Guardian suffers critical hit (Smash). Destroyed Lgt. Treads. Y-54 Guardian system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????####????????????????????????? | | ????????### #####????????????????????? | | ???????## # # ###??????????????????? | | ??????## #??????????????????? | | ??????# #????#####?????????? | | ?????## ##???#"""#?????????? | | ?????# ##??# "#?????????? | | ?????# !! #### !"#?????????? | | ?????# / ! #?????????? | | ??????# !!! #### !"#?????????? | | ??????# ##??#!!"##########? | | ??????# ##???# #? | | ??????# #????####### ## #? | | ??????## #??????????# ## #? | | ???????## # ##??????????###### #? | | ????????## ########????????????????# #? | | ?????????# #???????###?????????????# #? | | ????????## ######### ############### ## | | ????????#g!g g Y | | ????????#!!g!! b g | | ????????#!!!!!@ Y | | ????????#*==##Y##### ############### ## | | ????????#*==##Y#?????#?????????????# #? | | ????????###### #???????????????????# #? | | ???????????### #???????????????????# ## | | ????????#### #???????????????????# | | ????????# #???????????????????#### | | ????????# #??????????????????????? | | ????????# #T #??????????????????????? | | ????????########??????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 63 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstCloakClaw Manual? 0 Play Time 00:43:41 Cumulative 15.4 hours Start 2024.04.06 @ 12:05:35 End 2024.04.08 @ 21:57:30 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad9aee9d-2f56-4fcf-b30c-676958842de9