Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 23:36:40 Player: SunShine214 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (254) 1270 Value Destroyed (7714) 7714 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1621) 1621 TOTAL SCORE: 16745 Bonus ------- High Alert Combat Kills 1058 Follower Combat Kills 652 Friendly Fire -89 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Experimental Cooling System Graphene Brace Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter-Fission Reactor > --- PROPULSION ------- Treaded Myomer-Gravjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Improved Energy Well Enhanced Optical Array Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Ballistic Gauss Construct/C Hyp. Accelerated Coil Construct/G Power Sword > --- INVENTORY -------- Light Treads Improved Core Shielding Medium Reactive Plating Graphene Brace [Rating: 115] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . . 4 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . 1 . . . 1 1 Utility 7 | . . 2 1 . . 2 . . . 1 1 Weapon 2 | . . . . . . 1 . . 1 . . Parts Attached 103 | 8 13 30 10 18 1 7 . 3 4 9 . Power 11 | 1 3 3 . 2 . . . . . 2 . Engine 8 | 1 2 3 . 2 . . . . . . . Core 2 | . 1 . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 24 | 2 3 7 1 8 . . . 2 . 1 . Treads 19 | 2 1 6 1 8 . . . . . 1 . Leg 1 | . . . . . . . . 1 . . . Wheel 2 | . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . 1 . . . . . 1 . . . Utility 39 | 3 1 14 5 2 1 5 . 1 4 3 . Device 9 | 2 . 1 . . 1 1 . . 1 3 . Storage 4 | 1 1 1 . . . . . . 1 . . Processor 4 | . . . 1 1 . 1 . . 1 . . Hackware 5 | . . . 1 . . 2 . 1 1 . . Protection 17 | . . 12 3 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 29 | 2 6 6 4 6 . 2 . . . 3 . Energy Gun 13 | . 1 3 3 5 . 1 . . . . . Energy Cannon 2 | . 2 . . . . . . . . . . Ballistic Gun 6 | 2 2 1 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . 1 1 . . . 1 . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 4 1 4 1 2 . . 1 2 . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . 5 . Parts Lost 67 | . 7 3 . 11 . 10 3 5 . 19 9 Power 8 | . 2 . . 1 . 1 . . . 3 1 Propulsion 19 | . 2 . . 5 . 3 1 1 . 5 2 Utility 16 | . 1 2 . 3 . 2 1 1 . 3 3 Weapon 24 | . 2 1 . 2 . 4 1 3 . 8 3 Highest Loss Streak 11 | . 4 1 . 3 . 5 3 3 . 11 8 To Critical Strikes 4 | . . . . . . 1 2 . . 1 . Average Backups 11 | . 8 14 14 14 14 13 10 4 2 4 3 Power . | . . 1 1 . . . . . . . . Propulsion 4 | . 1 6 6 7 7 3 2 1 1 . . Utility 3 | . 4 3 4 3 3 5 5 2 . 3 2 Weapon 2 | . 2 3 3 2 3 2 1 . . . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 44 | . 3 13 . 4 6 6 5 . 1 3 3 Power 1 | . . . . . . 1 . . . . . Propulsion 25 | . 2 7 . 4 5 4 2 . 1 . . Utility 13 | . . 3 . . 1 1 2 . . 3 3 Weapon 4 | . 1 3 . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 83 | . 94 99 99 97 88 68 41 40 50 61 35 Engine 6 | . 7 10 9 8 5 4 . . 4 . . Core 1 | . 5 . . . . 1 . 3 . 1 . Treads 16 | . 23 21 27 25 20 4 6 . . . 2 Device 5 | . 12 4 . . 3 6 6 6 5 9 5 Storage 8 | . 14 11 9 9 9 6 4 . 3 4 . Processor 6 | . . . . 15 14 11 6 6 4 5 4 Hackware 6 | . . . 8 9 9 12 13 15 15 14 8 Protection 10 | . . 28 26 11 5 1 . . . . . Energy Gun 8 | . . 10 9 14 18 7 . . . . . Energy Cannon 1 | . 6 . . . . 1 . 3 4 7 . Ballistic Gun 5 | . 17 10 7 . . 2 4 . . . 2 Peak Build Rating 115 | 7 15 21 29 35 52 68 49 56 87 115 81 Average Rating 37 | 5 8 19 26 29 37 62 44 43 64 97 61 On Entrance 34 | . 7 15 20 29 32 52 49 36 36 87 49 Avg Prop Armor Cover (%) 9 | . 10 . . . . . . . 4 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 53 | 15 32 53 51 41 35 47 25 22 38 50 31 Greatest Support 130 | 40 40 43 63 66 64 130 64 32 48 76 26 Greatest Overweight (x) 6 | . 2 1 . 1 . 1 . 6 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 11 5 5 5 5 Most Carried 15 | 2 15 15 15 15 15 15 12 5 5 5 5 Average Carried 11 | . 8 14 14 14 14 13 9 4 2 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 15 15 15 15 15 12 5 5 5 5 2 Scrap Engine Consumption 162 | . . . . . 15 44 5 15 17 55 11 Constructs Created 22 | . . . . . 2 3 . 3 4 7 3 Constructs Modified 37 | . . . . . 4 15 . 2 5 6 5 Class Distribution -------------------- 49% | Mutant 15% | Commander-Mutant 11% | Hacker-Mutant 10% | Commander-Construct 10% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Construct | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Construct | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Matter Collected 3481 | 340 619 884 132 517 48 253 . 157 . 432 99 Remotely . | . . . . . . . . . . . . Salvage Created 10126 | 142 889 2741 38 1761 1689 825 . 385 44 1177 435 Parts 551 | 12 43 155 . 98 51 64 . 25 1 88 14 Haulers Intercepted 11 | . 2 5 . 3 . 1 . . . . . Recyclers Shooed 14 | . 1 5 . 2 5 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 168 | . 17 52 1 39 4 26 . 6 1 17 5 Melee 2 | . . . . . . . . . . . 2 Guns 90 | . 10 44 1 21 4 7 . 1 . 1 1 Cannons 26 | . 3 . . . . 1 . 5 . 15 2 AOE 47 | . 3 8 . 16 . 18 . . 1 1 . Classes Destroyed 20 | 2 7 5 . 1 1 2 . . . 2 . Worker 11 | . . 4 . 3 . 3 . . . 1 . Builder 13 | . 1 2 . 2 1 2 . . . 5 . Tunneler 4 | 3 . . . . . 1 . . . . . Hauler 11 | . 2 5 . 3 . 1 . . . . . Recycler 31 | 1 2 6 . 2 19 . . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . Operator 8 | . 2 2 . 3 . 1 . . . . . Watcher 7 | . 1 3 . . . 2 . . . 1 . Swarmer 40 | . 2 14 . 4 . 18 . . . . 2 Cutter 4 | . . . . . . . . . . 4 . Grunt 69 | . 13 23 . 25 . 2 . 3 . 3 . Brawler 3 | . . 2 . 1 . . . . . . . Duelist 3 | . . 2 . 1 . . . . . . . Protector 2 | . . 1 . 1 . . . . . . . Sentry 27 | . . 10 1 7 3 1 . 1 . 2 2 Hunter 11 | . . . . . . 4 . 2 . 4 1 Programmer 5 | . . . . . . 1 . . 1 3 . Heavy 1 | . . . . . . . . . . 1 . Subdweller 2 | . 2 . . . . . . . . . . Scrapper 1 | . . . . . 1 . . . . . . Best Kill Streak 11 | 2 4 7 1 11 7 11 . 2 1 7 2 Combat Bots Only 9 | . 3 6 1 8 2 9 . 2 1 5 2 Max Kills in Single Turn 5 | 1 2 4 1 5 1 5 . 1 1 2 1 Gunslinging 1 | . . 1 . 1 . . . . . . . Exploded 3 | . 1 2 . 2 . 3 . . 1 1 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Hostile Shots Fired 1579 | . 83 201 8 171 16 291 3 156 77 270 303 Missed 525 | . 28 66 1 42 4 98 . 61 36 75 114 Hits 1054 | . 55 135 7 129 12 193 3 95 41 195 189 Melee 21 | . . 5 . . . 1 3 . . 12 . Projectile 1033 | . 55 130 7 129 12 192 . 95 41 183 189 Critical Strikes 51 | . 3 5 . 8 1 6 3 3 3 17 2 Part Disruptions 1 | . 1 . . . . . . . . . . Damage Taken 18177 | . 855 1817 101 2282 242 2987 133 1413 724 4512 3111 Core 3292 | . 87 173 . 224 55 330 32 407 86 594 1304 Absorbed by Shields 61 | . . . . . 20 6 . . 35 . . Regen/Repaired (Parts) 3304 | . 19 190 . . . 718 100 298 414 959 606 Core Remaining (%) 59 | 100 65 56 . . 49 . . 9 91 48 . Volleys Fired 537 | 10 76 147 3 86 54 49 . 19 10 69 14 Largest 3 | 2 2 2 2 2 2 3 . 2 2 3 2 Hottest 256 | 40 120 123 128 116 116 177 . 114 256 175 118 Shots Fired 1023 | 20 145 275 6 157 109 111 . 23 20 134 23 Gun 745 | 20 119 268 6 132 109 66 . 6 . 10 9 Cannon 217 | . 20 . . . . 22 . 17 20 124 14 Launcher 60 | . 6 6 . 25 . 23 . . . . . Special 1 | . . 1 . . . . . . . . . Kinetic 440 | 20 119 142 . . . 34 . 12 . 90 23 Thermal 362 | . 20 30 6 88 109 54 . 11 . 44 . Explosive 60 | . 6 6 . 25 . 23 . . . . . Electromagnetic 161 | . . 97 . 44 . . . . 20 . . Robot Hit Streak 30 | 5 13 30 4 18 21 13 . 5 7 12 13 Robot Miss Streak 9 | 2 5 5 1 6 2 3 . 2 6 9 2 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 10 | . 1 7 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . Shots Hit Robots 713 | 10 82 210 3 135 78 58 . 16 16 81 24 Core Hits 536 | 4 43 137 5 156 27 57 . 10 15 72 10 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . 1 . . . . 2 . . Critical Strikes 22 | . 1 1 . 4 10 . . . 2 2 2 Burn 13 | . . . . 3 10 . . . . . . Meltdown 1 | . 1 . . . . . . . . . . Destroy 2 | . . 1 . . . . . . . . 1 Blast 3 | . . . . . . . . . . 2 1 Smash 3 | . . . . 1 . . . . 2 . . Melee Attacks 57 | . . . 2 4 . 3 . . 10 27 11 Impact 35 | . . . 2 4 . 3 . . 10 16 . Slashing 4 | . . . . . . . . . . 4 . Piercing 18 | . . . . . . . . . . 7 11 Sneak Attacks 3 | . . . . 2 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21012 | 131 1405 4089 84 5132 1631 3199 . 568 315 3619 839 Guns 9098 | 123 950 3044 84 2209 1596 727 . 90 . 63 212 Cannons 4609 | . 193 . . . . 412 . 478 245 2990 291 Explosions 6385 | . 249 988 . 2779 . 2035 . . . 334 . Melee 730 | . . . . 135 . . . . 70 232 293 Ramming 190 | 8 13 57 . 9 35 25 . . . . 43 Kinetic 5815 | 123 950 1350 . . . 489 . 166 . 2234 503 Thermal 6233 | . 193 697 84 1540 1596 650 . 402 . 1071 . Explosive 5565 | . 224 674 . 2576 . 2035 . . . 56 . Electromagnetic 2479 | . 25 1311 . 872 . . . . 245 26 . Impact 205 | . . . . 135 . . . . 70 . . Slashing 100 | . . . . . . . . . . 100 . Piercing 425 | . . . . . . . . . . 132 293 Highest Corruption 15 | . 8 . 1 1 1 1 6 6 2 15 . Average Corruption 3 | . 6 . 1 1 1 1 5 6 1 8 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 104 | . 37 . . 8 24 . 3 9 2 21 . Message Errors 32 | . 11 . . 2 9 . 1 4 . 5 . Matter Fused 23 | . 10 . . 3 5 . 1 1 . 3 . Heat Flow Errors 10 | . 2 . . 1 3 . . 2 1 1 . Energy Discharges 9 | . 3 . . . 2 . 1 . 1 2 . Parts Rejected 2 | . 1 . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 13 | . 2 . . . 3 . . 2 . 6 . Data Loss (major) 5 | . 4 . . . 1 . . . . . . Misfires 2 | . 1 . . . 1 . . . . . . Alerts 2 | . 1 . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 3 | . 2 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 648 | . . 30 . 187 . 136 . 23 88 171 13 Projectiles 193 | . . . . . . 5 . 23 18 147 . Explosions 349 | . . 30 . 164 . 131 . . . 24 . Melee 106 | . . . . 23 . . . . 70 . 13 Knockbacks 14 | . . . . . . 3 . . 1 8 2 Impact 3 | . . . . . . 1 . . 1 . 1 Kinetic 11 | . . . . . . 2 . . . 8 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1090 | . 112 210 . 318 . 166 . . . 284 . Shots 29 | . 5 7 . 7 . 5 . . . 5 . Rammed 26 | 1 3 9 . 3 6 3 . . . . 1 Targets Rammed 29 | 1 3 11 . 3 6 4 . . . . 1 Kicked 1 | . . . . . . 1 . . . . . Crushed 2 | . . 2 . . . . . . . . . Highest Temperature 643 | . 414 466 234 402 360 396 . 643 495 236 108 Average Temperature 116 | . 153 102 124 114 111 117 . 238 256 55 59 Received Heat Transfer 3432 | . 318 519 36 1125 130 447 . 303 160 349 45 Effects 32 | . 1 11 . 2 1 1 . 7 9 . . Shutdowns 8 | . 1 1 . . . 1 . 2 3 . . Energy Bleed 5 | . . 3 . 1 . . . . 1 . . Interference 9 | . . 5 . . 1 . . 1 2 . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 3 | . . 1 . 1 . . . . 1 . . Damage (minor) 3 | . . 1 . . . . . . 2 . . Damage (major) 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . 1 2 . Combat Hostiles 2 | . . . . . . . . . 1 1 . Robots Corrupted 2 | . . . . 1 . . . . . . 1 Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Fried 9 | . . 2 . 3 . . . . . . 4 Impact Corruptions 4 | . . . . 1 . . . . 2 . 1 Robots Melted 3 | . 1 . . 1 1 . . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . . . Parts Melted 14 | . 1 1 . 2 7 2 . . . 1 . Heat Transferred 8901 | . 407 980 134 2775 3611 444 . 400 . 150 . Parts Sabotaged 1 | . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 15 | . 1 7 . 3 . . . . . 4 . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Maximum Alert Level 3 | . . 3 1 3 2 3 1 1 . 2 1 Low Security (%) 47 | 100 100 26 . 5 80 6 . 56 100 50 . Level 1 22 | . . 20 100 12 17 41 100 43 . 29 100 Level 2 12 | . . 14 . 38 2 30 . . . 20 . Level 3 16 | . . 38 . 43 . 21 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . . Peak Influence 1067 | 10 108 949 393 1067 422 890 301 254 198 638 385 Initial 411 | . . 9 393 144 411 300 301 154 79 93 315 Average 311 | 1 35 503 356 634 106 472 266 179 33 236 299 Influence Increases 7729 | 20 538 1679 39 1509 309 1760 . 210 302 1073 290 Destroy 0b10 Robot/C 3660 | . 300 1020 20 880 80 780 . 120 20 340 100 Destroy 0b10 Robot/NC 460 | 20 40 115 . 75 110 60 . . . 35 5 Destroy Leader 818 | . 66 266 10 196 . 138 . 30 . 82 30 Allied During Kill 388 | . . . . 84 89 206 . . . 9 . Successful Hack 199 | . 21 46 7 . 12 59 . . 34 6 14 Disable Machine 450 | . 60 75 . 135 15 60 . 30 15 60 . Destroy Structure 659 | . 36 52 2 139 3 127 . . 8 286 6 Advance Influence 300 | . . . . . . 300 . . . . . Partial Spotted 45 | . . . . . . . . . . 30 15 Lose Combat Pursuer 750 | . 15 105 . . . 30 . 30 225 225 120 Influence Decreases 7412 | 20 515 771 628 796 1364 900 639 267 276 661 575 Entered New Map 2489 | . . 14 538 198 644 . 559 67 85 97 287 Time Decay 3701 | 20 447 727 90 428 546 510 50 150 191 344 198 Search Patrol Dispatched 100 | . . . . . . 100 . . . . . Lost Part 668 | . 68 30 . 110 . 100 30 50 . 190 90 Lost Ally 304 | . . . . 60 24 190 . . . 30 . Purge Threat 150 | . . . . . 150 . . . . . . Squads Dispatched 50 | . 4 9 2 10 . 10 . 1 2 5 7 Investigation 10 | . 1 3 1 . . . . 1 . 1 3 Extermination 8 | . . . . . . 3 . . 2 2 1 Reinforcement 22 | . 3 4 1 5 . 4 . . . 2 3 Assault 5 | . . 2 . 3 . . . . . . . Garrison 5 | . . . . 2 . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . Construction Impeded 3 | . . 1 . 1 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Distress Signals 16 | . 1 8 . 2 . 4 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 333 | . 35 74 2 59 7 55 6 12 18 38 27 Peak Tracking Total 13 | . 4 6 2 8 2 13 6 5 7 7 9 Tactical Retreats 23 | . 1 4 . . . 2 . 2 7 4 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Traps Triggered 17 | . 5 2 . 1 . 3 . 2 . 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Machines Disabled 30 | . 4 5 . 9 1 4 . 2 1 4 . Max in Single Turn 4 | . 3 2 . 3 1 1 . 1 1 4 . Garrison Access 5 | . . . 1 1 . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Machines Accessed 59 | . 8 12 3 3 10 7 . 1 4 6 5 Terminals 35 | . 6 7 2 2 5 3 . . 2 4 4 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . 1 2 . . . . . . . . . Recycling Units 10 | . 1 1 . . 4 2 . . 1 1 . Scanalyzers 3 | . . 2 . . . 1 . . . . . Garrison Access 6 | . . . 1 1 . . . 1 1 1 1 Total Hacks 139 | . 17 35 5 5 27 17 . 2 8 10 13 Successful 66 | . 7 20 2 1 14 9 . 1 5 4 3 Failed 73 | . 10 15 3 4 13 8 . 1 3 6 10 Catastrophic 20 | . 3 3 1 2 5 1 . . . 1 4 Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 3 4 3 5 4 5 . . 1 4 4 Terminals 87 | . 13 18 3 4 17 9 . . 5 8 10 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 8 | . 2 6 . . . . . . . . . Recycling Units 18 | . 2 1 . . 8 4 . . 2 1 . Scanalyzers 13 | . . 10 . . . 3 . . . . . Garrison Access 10 | . . . 2 1 . . . 2 1 1 3 Terminal Hacks 33 | . 4 7 1 . 8 5 . . 3 2 3 Part Schematic 1 | . . . . . . . . . . . 1 Robot Schematic 2 | . . . . . 2 . . . . . . Level Access Points 4 | . . . . . . 1 . . 1 1 1 Branch Access Points 4 | . . 1 1 . . . . . 1 . 1 Alert Level 3 | . . . . . 2 . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . Recall Investigation 3 | . 1 1 . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . . 1 . . . . . Registered Components 3 | . . 1 . . . 1 . . 1 . . Zone Layout 2 | . . 2 . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 6 | . 2 4 . . . . . . . . . Scan Component 3 | . 1 2 . . . . . . . . . Repair 3 | . 1 2 . . . . . . . . . Recycling Unit Hacks 11 | . 1 1 . . 5 2 . . 1 1 . Retrieve Components 11 | . 1 1 . . 5 2 . . 1 1 . Scanalyzer 9 | . . 8 . . . 1 . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Retrieve Study 7 | . . 6 . . . 1 . . . . . Garrison Access Hacks 5 | . . . 1 1 . . . 1 1 1 . Seal Access 5 | . . . 1 1 . . . 1 1 1 . Unauthorized Hacks 1 | . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 46 | . 7 10 1 2 7 6 . 1 3 4 5 Full Trace Events 11 | . 1 1 1 . 6 . . . . 1 1 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . . Robots Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 7 | . . 6 . . . 1 . . . . . Parts Repaired 3 | . 1 2 . . . . . . . . . Time 84 | . 26 58 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 35 | . 9 10 . . 10 3 . . 2 1 . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . 5 . . . . 2 . Allies Hacked 4 | . . . . . . 4 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Total Allies 20 | . . . . 12 5 1 . . . 2 . Largest Group 13 | . . . . 10 13 13 . . . 2 . Highest-Rated Group 227 | . . . . 173 209 227 . . . 70 . Highest-Rated Ally 46 | . . . . 31 29 34 . . . 46 . Total Orders . | . . . . . . . . . . . . Ally Attacks 158 | . . . . 52 32 71 . . . 3 . Total Damage 2791 | . . . . 749 387 1569 . . . 86 . Kills 28 | . . . . 6 6 16 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Active Infowar (turns) 10419 | 88 1349 1560 11 1045 2558 1397 114 302 656 936 403 Optics 7422 | . . . 11 1045 2558 1397 114 302 656 936 403 Sensors 1538 | . . 1538 . . . . . . . . . Seismic 1461 | 88 1349 24 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Turns Passed 13269 | 130 1533 3900 185 1045 2558 1397 114 302 766 936 403 Spaces Moved 7325 | 56 802 1390 95 448 1188 1026 118 241 590 894 477 Core 133 | 3 . . . . . . . 127 . . 3 Treads 5175 | 53 636 1390 95 448 1130 814 118 33 . . 458 Legs 396 | . . . . . 58 212 . 44 82 . . Wheels 698 | . 166 . . . . . . . . 532 . Hover 64 | . . . . . . . . . 64 . . Flight 859 | . . . . . . . . 37 444 362 16 Fastest Speed 35 | 50 95 160 160 145 124 88 88 40 40 35 35 Average Speed 133 | 154 151 229 160 152 151 107 88 99 70 65 42 Slowest Speed 350 | 160 240 240 160 200 183 184 88 350 95 189 124 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . 3 6 1 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 3 96 96 12 59 90 35 77 9 13 26 20 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 25 | . . . 2 . . . . . 4 18 1 Terrain Destroyed 563 | . 32 50 2 186 . 131 . . 4 153 5 Melee 20 | . . . 2 . . . . . 4 13 1 Projectile 79 | . . . . . . 8 . . . 67 4 AOE 464 | . 32 50 . 186 . 123 . . . 73 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Was Fac Fac Fac Res Total 9707 | 75 971 1832 120 641 1835 1231 128 279 895 1065 635 Wait 1380 | . 51 173 . 55 531 117 11 13 277 27 125 Move 7295 | 55 801 1389 94 447 1187 1026 117 234 577 891 477 Hop 10 | . . . . . . . . 3 6 1 . Pick Up 86 | 1 18 28 3 10 6 9 . 1 5 5 . Fast Attach 35 | 7 6 6 . 6 1 1 . 3 1 4 . Attach 32 | . 2 4 2 6 . 8 . 1 3 3 3 Detach 17 | . . 1 . . 3 5 . 3 1 2 2 Swap 73 | 1 9 31 10 16 . . . . 2 4 . Drop 92 | . 5 42 6 8 11 9 . 2 3 4 2 Fire 537 | 10 76 147 3 86 54 49 . 19 10 69 14 Melee 57 | . . . 2 4 . 3 . . 10 27 11 Ram 1 | . 1 . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . Crush 27 | 1 2 11 . 3 6 3 . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 64 | . . . . . 36 . . . . 28 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Waste -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: Res x3 / Arm / Qua x2) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Discovered new exit (range 8) 631 | -10/Materials | Derelicts attacked the area 772 | -10/Materials | Lost 4 parts (1p1n2w) 1182 | -10/Materials | Discovered new exit (range 7) 1314 | -10/Materials | Discovered new exit (range 13) 1501 | -10/Materials | Repaired Grenade Launcher 1578 | -10/Materials | Discovered new exit (range 16) 1664 | -10/Materials | Entered another Materials area 1664 | -9/Materials | Evolved 2 slots: Utility x2 2193 | -9/Materials | Repaired Lgt. Treads 2400 | -9/Materials | Discovered new exit (range 3) 2558 | -9/Materials | Identified exit to Mines 3033 | -9/Materials | Discovered new exit (range 14) 3111 | -9/Materials | Repaired Imp. Treads 3664 | -9/Materials | First assault squad dispatched 3676 | -9/Materials | Discovered new exit (range 4) 5236 | -9/Materials | Sterilization system engaged 5236 | -9/Materials | Non-combat units ordered to evacuate 5336 | -9/Materials | Combat units ordered to evacuate 5536 | -9/Materials | Ambient heat levels rising (+10) 5564 | -9/Materials | Entered another Materials area 5564 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5699 | -8/Materials | Identified exit to Storage 5749 | -8/Materials | Entered Storage 5763 | -8/Storage | Garrison activated, responded to threat 5785 | -8/Storage | Met a pair of Derelict thieves 5956 | -8/Storage | Destroyed 8 combat bots 6010 | -8/Storage | Garrison activated, responded to threat 6080 | -8/Storage | Lost 3 parts (1n1u1w) 6149 | -8/Storage | First assault squad dispatched 6326 | -8/Storage | Destroyed 7 combat bots 6463 | -8/Storage | Destroyed 8 combat bots 6472 | -8/Storage | Lost 3 parts (1p1n1u) 6677 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6760 | -8/Storage | Used back door to open Recycling access 6760 | -8/Storage | Discovered new exit (range 5) 6794 | -8/Storage | Entered Recycling 6794 | -8/Recycling | Accompanied by 9 allies 6963 | -8/Recycling | Build established: Commander-Mutant 7995 | -8/Recycling | Discovered new exit (range 20) 8263 | -8/Recycling | Scanned before Scraplab entrance 8275 | -8/Recycling | Angered Scraplab inhabitants 8285 | -8/Recycling | Core integrity fell below 50% 8419 | -8/Recycling | Found Prototype Device 8419 | -8/Recycling | Identified Scrap Engine 8896 | -8/Recycling | Build established: Commander-Construct 9352 | -8/Recycling | Entered Factory 9352 | -6/Factory | Accompanied by 12 allies 9352 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9401 | -6/Factory | Fabricated D-53 Grenadier (x1) 9548 | -6/Factory | Identified exit to Factory 9626 | -6/Factory | Discovered new exit (range 15) 9702 | -6/Factory | Search patrols dispatched 9787 | -6/Factory | Garrison activated, responded to threat 10123 | -6/Factory | Spotted B-75 Beast 10182 | -6/Factory | Lost 5 allies 10435 | -6/Factory | Build established: Hacker-Construct 10488 | -6/Factory | Lost 5 parts (2u3w) 10489 | -6/Factory | Destroyed 9 combat bots 10730 | -6/Factory | Cargo convoy interrupted 10749 | -6/Factory | Manually triggered Chute Trap 10749 | -6/Factory | Sucked down chute 10749 | -6/Factory | Entered Waste 10764 | -6/Waste | EMP discharged 10764 | -6/Waste | Spotted C-40 Crusher 10764 | -6/Waste | Spotted C-40 Crusher 10770 | -6/Waste | Spotted C-40 Crusher 10778 | -6/Waste | Lost 3 parts (1p2n) 10811 | -6/Waste | Spotted C-40 Crusher 10812 | -6/Waste | Spotted C-40 Crusher 10824 | -6/Waste | Crushed by Compactor (1 part destroyed) 10837 | -6/Waste | Spotted C-40 Crusher 10853 | -6/Waste | Discovered new exit (range 13) 10855 | -6/Waste | Lost 3 parts (1n1u1w) 10863 | -6/Waste | Entered Factory 10926 | -6/Factory | Core integrity fell below 50% 11019 | -6/Factory | Build established: Hacker-Mutant 11042 | -6/Factory | Core integrity fell below 20% 11138 | -6/Factory | Spotted B-75 Beast 11155 | -6/Factory | Discovered exit to Factory (range 18) 11165 | -6/Factory | Entered another Factory area 11165 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11174 | -5/Factory | Lost 3 parts (1u2w) 11628 | -5/Factory | Identified exit to Factory 11666 | -5/Factory | Identified exit to Upper Caves 11666 | -5/Factory | Identified exit to Extension 11931 | -5/Factory | Entered another Factory area 11931 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12019 | -4/Factory | Build established: Hacker-Construct 12561 | -4/Factory | Lost 4 parts (1p1n2w) 12585 | -4/Factory | Identified exit to Research 12590 | -4/Factory | Spotted B-86 Titan 12724 | -4/Factory | System corruption reached 10% 12832 | -4/Factory | Lost 11 parts (1p4n2u4w) 12866 | -4/Factory | Core integrity fell below 50% 12867 | -4/Factory | Entered Research 12867 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13017 | -3/Research | Identified exit to Research 13017 | -3/Research | Identified exit to Armory 13017 | -3/Research | Identified exit to Quarantine 13049 | -3/Research | Build established: Hacker-Mutant 13259 | -3/Research | Core integrity fell below 50% 13267 | -3/Research | Core integrity fell below 20% 13270 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13256_ Penetrated by Slug. 13256_ Slug penetrates Wall. 13256_ Penetrated by Slug. 13258_ Slug penetrates Wall. 13258_ H-77 Assassin destroyed. 13259_ Slug penetrates Wall. 13259_ Penetrated by Slug. 13259_ Slug penetrates Wall. 13259_ Slug penetrates H-77 Assassin. 13259_ Slug penetrates Wall. 13262_ Penetrated by Slug. 13262_ Slug penetrates Wall. 13265_ Penetrated by Slug. 13265_ Force Lance destroyed. 13266_ Penetrated by Slug. 13267_ Slug penetrates Wall. 13267_ Slug penetrates H-77 Assassin. 13269_ Penetrated by Slug. 13269_ Slug penetrates Wall. 13270_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ################??????????##################?????? | | """T""" #??????????# """"""""""" #?????? | | #??????????# ! """"T"""" #?????? | | #??????????# #?????? | | #??????????# #?????? | | """ #??????????# """ """ #?????? | | """ #??????????# """ """ #?????? | | """ #???######## """ """ #?????? | | #???# + #?????? | | #???# # #?????? | | #######+############ #########+######+####### | | # | | # ################## ! | | # ## #???????# | | + ## #???????+= ^ | | # ## #???????#%###### ##### | | # ## #???????#[#????# #???# """ | | "" # #####+#########??#%######+##### """ | | "" # ####/## # """ | | ##### # @[=*# = # | | ????# ^ # hh=h# # | | ????# # h # """ + ! | | ????############"T# # # "Y % # ###### | | ???????????????#""# # + """ # #????? | | ???????????????#### # # ! # #????? | | ??????????????????# # # # #??#?? | | ??????????????????# =|# ########### #??"?? | | ??????????????????# !%# #?????????# ###""? | | ??????????????????# !=+ #?????????# # ? | | ??????????????????# # #?????????# # | | ??????????????????# # #?????????# # | | ??????????????????# ################# # | | ??????????????????# # "" | | ??????????????????# # """ | | ??????????????????# + """ | | ??????????????????+ """ # """ | | ??????????????????# """" ############# # | | ??????????????????# """" ?????????????# # | | ??????????????????# %"""H ????????????# # ?? | | ?????????????????? ????????????# # ?? | | ?????????????????? #???????????# ##+### | | ????