Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 15:42:11 Player: puppuppit Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (32) 6400 Robots Destroyed (462) 2310 Value Destroyed (18948) 18948 Prototype IDs (67) 1340 Alien Tech Used (3) 600 Bonus (13566) 13566 TOTAL SCORE: 46664 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 6842 Follower Combat Kills 3764 Entered Garrisons 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Scanned by Researcher 500 Friendly Fire -2274 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 84/100 System Corruption 13% Temperature Cool (8) Movement Flying (45) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (11) ----- Advanced Targeting Computer Advanced Targeting Computer Advanced System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Graviton Reactor Impulse Thruster Array Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Optical Array Makeshift System Shield Wardrone Bay > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Matter Compressor Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon [Rating: 182] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Combat Linear Gravjet Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Mass Driver Energy Gun Variable Charge Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . . . 4 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Utility 9 | . . . . . 2 . 2 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 619 | 12 21 8 1 12 44 36 40 25 30 4 . 4 35 23 54 50 5 31 . 6 51 3 3 18 1 27 9 6 13 4 29 14 Power 63 | 5 2 1 . 1 6 5 2 2 3 . . . 2 1 8 6 1 6 . . 7 . . 1 1 . 1 . 1 . 1 . Engine 32 | 5 2 . . 1 6 . . . 1 . . . 1 . 3 6 1 4 . . 2 . . . . . . . . . . . Core 25 | . . 1 . . . 5 2 2 2 . . . 1 . 5 . . 2 . . 5 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . 1 . 1 . Propulsion 147 | 2 9 . . 2 14 9 7 4 6 1 . . 2 6 18 8 . 4 . 1 18 1 . 13 . 7 . . 8 . 2 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . 2 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Wheel 5 | 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 99 | . 9 . . 2 6 6 7 4 6 1 . . 2 5 . 1 . . . . 17 . . 13 . 7 . . 8 . 2 3 Flight 36 | . . . . . 3 1 . . . . . . . 1 15 7 . 4 . 1 1 1 . . . . . . . . . 2 Utility 179 | 3 4 1 . 1 9 6 18 15 6 2 . 4 9 4 15 21 1 6 . 1 11 2 3 1 . 7 3 2 4 1 16 3 Device 90 | 2 . . . 1 2 3 4 10 3 . . 2 5 3 8 12 1 4 . 1 5 1 2 1 . 3 3 1 1 1 9 2 Storage 9 | 1 2 . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . 1 . . 1 . . . Processor 34 | . 2 . . . 3 1 7 1 3 1 . . . . 4 2 . . . . 3 1 . . . 2 . . . . 4 . Hackware 10 | . . . . . 1 2 3 . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . Protection 36 | . . 1 . . 2 . 4 4 . 1 . 1 4 1 3 6 . 1 . . 2 . 1 . . . . 1 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 230 | 2 6 6 1 8 15 16 13 4 15 1 . . 22 12 13 15 3 15 . 4 15 . . 3 . 13 5 4 . 3 10 6 Energy Gun 9 | 1 . . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . . 2 2 Energy Cannon 12 | . . . . . . 1 4 1 . . . . . . . . . . . . 4 . . . . . . . . . . 2 Ballistic Gun 98 | 1 6 3 1 5 5 6 6 . . . . . 11 6 10 12 2 10 . 3 5 . . 2 . . 1 . . . 2 1 Ballistic Cannon 49 | . . . . . 5 5 1 3 9 1 . . 4 . . . . . . . 2 . . 1 . 8 2 3 . 2 2 1 Launcher 57 | . . 3 . 2 5 3 . . 6 . . . 6 5 1 3 1 5 . 1 3 . . . . 5 2 1 . 1 4 . Special Weapon 5 | . . . . 1 . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 1 1 . 1 1 2 . . 1 1 1 . 1 . 1 . . . . . 1 . 1 1 . 3 . 4 2 Corrupted Parts 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 7 | 1 . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Parts Lost 98 | . 2 1 . . 8 7 4 2 . . . . 2 4 21 5 1 3 . 2 9 2 . 1 . . . . . . 6 18 Power 9 | . 1 1 . . 1 . . . . . . . . . 2 . . 1 . 1 1 . . . . . . . . . . 1 Propulsion 52 | . . . . . 5 5 2 . . . . . 1 2 13 4 1 2 . 1 5 1 . 1 . . . . . . 1 8 Utility 23 | . 1 . . . 1 . 1 2 . . . . 1 1 2 . . . . . 2 1 . . . . . . . . 4 7 Weapon 14 | . . . . . 1 2 1 . . . . . . 1 4 1 . . . . 1 . . . . . . . . . 1 2 Highest Loss Streak 17 | . 2 1 . . 6 3 3 2 . . . . 1 2 5 2 1 3 . 1 3 1 . 1 . . . . . . 1 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 92 63 84 88 90 96 96 100 100 100 99 95 96 89 88 85 81 100 98 91 92 93 72 58 56 57 63 83 93 89 86 Engine 1 | . 13 . . . 6 . . . . . . . . 4 1 3 6 2 . . 1 5 5 4 . . . . . . . . Core 3 | . . 7 . . . 7 7 7 7 7 7 7 6 . 1 . . 1 6 5 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . 5 5 5 5 5 5 4 3 Hover 23 | . 27 28 28 28 23 21 29 30 30 30 30 30 28 29 3 . 6 4 . . 24 27 23 32 35 30 31 31 31 31 28 25 Flight 4 | . . . . . 1 3 . . . . . . . . 21 27 24 20 33 32 5 1 5 . . . . . . . . . Device 6 | . 6 . . 7 8 3 4 7 14 7 7 7 1 5 2 3 4 2 . 6 4 11 10 7 5 5 9 9 13 20 18 8 Storage 5 | . 14 14 14 14 9 9 7 4 . . . 4 7 6 6 6 6 6 6 6 5 5 5 1 . . . . 3 5 4 4 Processor 16 | . 7 8 . . 9 12 12 15 23 26 30 30 30 26 30 33 33 33 33 26 25 21 23 8 . 2 . . . . 3 14 Hackware 4 | . . . . . . 10 10 7 7 4 . . . . . . . . . . 5 . . . . 5 5 5 8 10 11 14 Protection 3 | . . 5 14 6 5 . 5 5 . 6 7 2 3 6 3 1 . 2 6 6 3 5 5 1 . . . . 7 10 5 2 Ballistic Gun 6 | . 27 21 5 22 9 8 7 1 . . . . 6 11 10 9 1 5 13 12 2 5 5 6 11 2 . 4 . . . 3 Ballistic Cannon 4 | . . . . . 3 3 . 13 14 15 15 15 8 . . . . . . . 3 5 5 4 . . 4 5 10 9 4 1 Launcher 1 | . . 6 1 3 3 4 . . . . . . . . . . . . . . . . . . . 3 . . . . 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 13 15 11 15 26 36 36 42 39 39 36 39 39 28 30 25 19 24 21 22 45 44 43 81 72 76 78 78 77 78 78 73 Greatest Support 95 | 32 32 12 12 12 34 38 43 43 41 39 39 39 39 46 55 26 19 22 22 22 64 60 51 80 80 80 78 78 78 78 78 95 Greatest Overweight (x) 8 | . 2 1 . 1 4 2 1 1 . . . . . . 8 . 1 2 . 1 3 . . 1 1 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 6 5 5 5 6 8 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Carried 6 | . 7 7 7 7 7 7 7 6 4 4 5 6 7 7 7 7 7 7 8 7 7 6 7 6 5 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 8 8 8 8 8 8 5 5 5 5 8 8 6 8 8 8 8 8 8 8 6 8 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 38% | Scavenger-Mutant 23% | Mutant 11% | Scavenger-Sprinter 7% | Commander-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Machinist-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Commander-Mutant | -6/Factory Scavenger-Sprinter | -6/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Gunner | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 17497 | 332 550 259 10 223 1061 1154 764 1020 1136 115 35 55 1158 579 1211 1039 35 566 . 138 1005 165 202 756 42 912 490 412 198 185 1016 674 Remotely 2510 | . . . . . 719 . . . . . . . . 174 272 391 . . . . . . . . . . . . . . 345 609 Salvage Created 15454 | 130 595 183 . 86 683 724 1545 512 1268 34 15 . 729 354 982 1346 33 719 . 167 1097 86 . 153 . 987 . 281 183 140 1893 529 Parts 823 | 16 41 22 . 9 51 47 84 25 66 2 4 . 32 24 50 59 1 35 . 7 55 7 . 6 . 53 . 8 2 10 79 28 Haulers Intercepted 22 | . 2 . . . 1 . 2 . 4 . . . . . . 4 . 1 . . 5 . . . . 1 . . . . 2 . Recyclers Shooed 19 | . 3 . . . 2 . 4 . 1 . . . 3 . . 2 . . . . 1 . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 129 | . . . . . . . . . . 2 4 . 37 . . . 1 18 . 4 . 7 . . 14 . 3 22 1 16 . . Prevented 28 | . . . . . . . . . . . . . . . . . . 16 . 2 . . 2 . . . 8 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 316 | . 12 6 . 2 12 28 19 14 33 1 . . 20 10 26 16 1 16 . 5 8 5 . 1 . 31 . 5 . 5 28 12 Guns 102 | . 12 2 . 1 2 9 4 3 . . . . 1 5 26 13 1 8 . 4 3 3 . 1 . . . . . . 3 1 Cannons 75 | . . . . . 5 8 11 11 17 1 . . 3 . . . . . . . 5 2 . . . 2 . 2 . 1 5 2 AOE 136 | . . 4 . 1 5 9 4 . 16 . . . 16 5 . 3 . 7 . 1 . . . . . 29 . 3 . 4 20 9 Classes Destroyed 23 | 2 7 . . 1 3 1 4 1 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Worker 34 | . 4 1 . 3 3 . 1 . 7 . . . . . . 4 . . . . 4 . . . . 5 . . . . 2 . Builder 24 | . 2 . . . 6 . . . 1 . . . . 1 . 1 . . . . 3 . . . . 5 . . . . 5 . Tunneler 12 | 3 . 3 . 1 1 . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . . . 1 . 2 . 4 . . . . . . 4 . 1 . . 5 . . . . 1 . . . . 2 . Recycler 16 | 1 1 . . . 2 . 5 . . . . . 1 . . . . . . . 1 . . . . 3 . . . . 2 . Carrier 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 4 | . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . . . . . . . . Mechanic 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Watcher 18 | . 2 . . . 4 . 1 . 2 . . . 1 . . 1 . . . . 3 . . . . 1 . . . . 3 . Swarmer 116 | . 9 4 . . 4 15 8 2 2 . . . 10 4 16 . . 11 . 5 . 5 . . . 12 . . . 4 5 . Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Grunt 114 | . 3 2 . . 6 9 2 5 22 . . . 6 4 4 12 1 5 . . 1 . . 1 . 11 . 3 . . 12 5 Brawler 7 | . . . . . . . 1 1 2 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Duelist 6 | . . . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 1 Protector 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . Sentry 24 | . . . . . 2 . 3 1 . . . . 3 . 3 2 . . . . 2 . . . . 2 . 2 . 1 3 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 17 | . . . . . . . 1 . 1 . . . 2 . 2 . . . . . 1 . . . . 2 . . . . 5 3 Programmer 28 | . . . . . . 4 4 3 4 1 . . . . 1 1 . . . . 2 . . . . 4 . . . . 3 1 Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | 3 8 3 . 2 7 4 5 2 9 1 1 . 4 4 4 8 1 5 . 5 8 5 . 1 . 13 . 3 . 4 13 5 Combat Bots Only 9 | . 3 3 . 2 6 4 4 2 6 1 . . 4 4 4 6 1 5 . 5 2 5 . 1 . 9 . 3 . 4 7 5 Max Kills in Single Turn 7 | 1 1 1 . 1 2 4 4 1 5 1 1 . 4 3 2 2 1 3 . 2 2 1 . 1 . 7 . 3 . 2 3 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 7 | . . 1 . 1 2 4 3 . 4 . . . 4 3 . 1 . 2 . 1 . . . . . 7 . 3 . 2 3 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 1812 | . 64 33 . 2 62 118 77 44 70 4 3 . 96 50 197 117 8 44 . 44 104 80 5 17 33 65 8 21 . 9 141 296 Missed 737 | . 15 8 . 1 23 40 30 17 30 4 2 . 48 27 75 57 3 20 . 17 43 45 2 3 9 21 4 11 . 5 65 112 Damage Taken 18389 | . 437 278 . 35 548 1178 694 555 514 . . . 735 575 1734 1046 83 396 . 422 1444 495 57 375 534 1001 85 240 . 88 1721 3119 Core 3356 | . 102 104 . . 81 235 147 60 67 . . . 221 102 300 228 . 95 . 69 110 91 . 9 . 95 . 29 . . 85 1126 Absorbed by Shields 1858 | . . . . . . 84 . . 148 . . . . . . . 30 30 . . . . . 259 . . . . . . . 1307 Redirected to Shielding 397 | . . . . . 39 . 123 95 . . . . . . . . . . . 72 28 . . . . . . . . . . 40 Regen/Repaired (Parts) 715 | . . . . . . . . . . . . 112 . . . . . . . . 86 . . 289 . 133 . . . . 95 . Core Remaining (%) 51 | 100 . . . 17 . 42 . . . . . . 29 . . . . . . 6 . . . . 79 . . . . 89 . . Volleys Fired 1180 | 4 103 25 . 18 73 90 85 70 60 3 1 1 50 35 101 102 3 21 . 12 68 18 4 31 4 59 9 13 5 9 83 20 Largest 3 | 2 2 2 . 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 . 2 2 2 2 2 2 2 1 2 2 2 3 3 Hottest 282 | 60 40 53 . 53 96 96 125 118 114 114 114 57 114 61 103 73 58 58 . 71 282 90 90 66 66 122 61 94 122 122 153 240 Shots Fired 2022 | 8 206 48 . 34 126 151 158 127 118 6 2 1 85 65 182 160 6 24 . 24 116 36 8 62 8 61 9 24 10 16 105 36 Gun 1169 | 8 206 41 . 31 65 70 84 19 . . . . 32 51 181 154 6 16 . 22 42 18 4 62 8 . . 11 . . 20 18 Cannon 649 | . . . . . 44 49 74 108 111 6 2 1 42 . . . . . . . 72 18 4 . . 21 6 11 10 14 49 7 Launcher 199 | . . 7 . 2 17 31 . . 7 . . . 10 12 1 6 . 8 . 2 2 . . . . 40 3 2 . 2 36 11 Special 5 | . . . . 1 . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Kinetic 1690 | 4 206 41 . 31 109 119 82 122 111 6 2 1 74 51 173 154 6 16 . 22 85 36 8 62 8 21 6 22 10 14 69 19 Thermal 117 | . . . . . . . 76 5 . . . . . . 1 . . . . . 29 . . . . . . . . . . 6 Explosive 143 | . . 7 . 2 17 . . . 7 . . . 10 12 1 . . . . . . . . . . 40 3 2 . 2 29 11 Electromagnetic 67 | 4 . . . . . 31 . . . . . . . . 7 6 . 8 . 2 2 . . . . . . . . . 7 . Robot Hit Streak 41 | 4 11 8 . 4 6 7 5 15 17 4 5 . 17 13 21 41 13 29 . 12 14 5 5 11 2 10 . 4 11 3 12 7 Robot Miss Streak 7 | 1 5 2 . 3 6 3 6 5 6 . . . 5 1 3 4 2 3 . 6 4 7 2 3 5 3 4 5 . 3 3 3 Penetration Max 2 | . . . . . . 1 2 1 1 . . . . . 1 1 . . . . 2 . 1 1 . 1 . 1 1 . . . Secondary Targets 10 | . 3 1 . . . . . . . . . . . . 3 1 . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 1196 | 5 109 34 . 18 57 66 75 68 75 4 1 . 62 42 115 131 6 23 . 20 78 11 6 38 2 31 . 15 8 7 69 20 Core Hits 948 | 4 44 16 . 11 42 39 50 25 103 2 1 . 61 31 57 62 7 34 . 25 59 6 1 15 1 83 . 9 5 7 100 48 Critical Kills 38 | . . . . . . 1 6 . . . . . . . 1 6 1 . . . . . . . . 3 . 2 3 1 10 4 Critical Parts Destroyed 44 | . 2 . . . . 2 2 . . . . . . . 2 7 . . . 1 . . . 1 . 1 . 4 2 1 17 2 Critical Strikes 114 | . 2 . . . 3 4 10 6 3 2 . . 1 . 3 13 1 . . 1 7 2 . 1 . 5 . 7 5 2 30 6 Destroy 89 | . 2 . . . . 3 10 . . . . . . . 3 13 1 . . 1 . . . 1 . 5 . 7 5 2 30 6 Blast 25 | . . . . . 3 1 . 6 3 2 . . 1 . . . . . . . 7 2 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52604 | 68 969 705 . 316 2219 2395 2563 1891 5211 150 36 . 3207 1809 1992 3417 151 949 . 475 3225 349 202 1363 35 7866 . 617 175 476 6137 3636 Guns 13310 | 68 969 248 . 172 600 648 657 314 . . . . 312 703 1941 2723 151 326 . 325 748 112 105 1363 35 . . 143 . . 384 263 Cannons 11560 | . . . . . 521 778 1316 1577 2759 150 36 . 1031 . . . . . . . 1782 237 97 . . 209 . 142 175 109 557 84 Explosions 27610 | . . 457 . 144 1098 969 590 . 2452 . . . 1864 1106 51 694 . 623 . 150 695 . . . . 7634 . 332 . 367 5095 3289 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . 101 . Kinetic 22733 | 26 969 248 . 172 1121 1426 673 1837 2759 150 36 . 1343 703 1941 2723 151 326 . 325 1897 349 202 1363 35 209 . 285 175 109 941 239 Thermal 3954 | . . . . . . 100 1397 54 90 . . . 476 142 . 58 . . . . 958 . . . . 437 . . . . 134 108 Explosive 22167 | . . 457 . 144 1098 . 222 . 2362 . . . 1388 964 51 . . . . . . . . . . 7197 . 332 . 367 4296 3289 Electromagnetic 3626 | 42 . . . . . 869 271 . . . . . . . . 636 . 623 . 150 370 . . . . . . . . . 665 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | 1 1 1 1 1 2 7 . 2 2 2 2 2 . 2 4 5 . . . 6 . . . . . 3 3 . . . 2 13 Average Corruption 2 | 1 1 1 1 1 2 4 . 1 2 2 2 2 . 1 2 4 . . . 6 . . . . . 1 2 . . . 1 3 Corruption Purged 10 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 3 . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . 2 3 1 2 6 31 . 4 12 5 2 . . 2 19 5 . . . 2 . . . . . 1 3 . . . 1 1 Message Errors 17 | . . 2 1 1 1 8 . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . Matter Fused 25 | . . . . 1 . 6 . . 3 3 1 . . 1 6 1 . . . 1 . . . . . . 2 . . . . . Heat Flow Errors 18 | . 1 . . . 1 3 . 2 2 . . . . 1 4 2 . . . . . . . . . . . . . . 1 1 Energy Discharges 13 | . . 1 . . 1 6 . . . 1 . . . . 3 . . . . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . 1 4 . 2 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Data Loss (major) 8 | . . . . . . 4 . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Misfires 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots 26 | . . . . . . . 18 2 . . . . . . . . . . . . 4 . . . . . . . . . . 2 Overflow Damage 1551 | . . 67 . . 63 47 33 . 237 . . . 74 86 . 20 . 8 . . 47 21 . . . 648 . . 21 33 121 25 Projectiles 378 | . . . . . 34 10 26 . 210 . . . . . . . . . . . 41 21 . . . 4 . . 21 3 3 5 Explosions 1173 | . . 67 . . 29 37 7 . 27 . . . 74 86 . 20 . 8 . . 6 . . . . 644 . . . 30 118 20 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 52 | . . . . . 1 5 . 10 15 2 . . 5 . . . . . . . 2 2 . . . 2 . . . 2 5 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . . . 1 5 . 10 13 2 . . 5 . . . . . . . 2 2 . . . 2 . . . 2 5 1 Secondary 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 741 | . . 9 . . . 101 22 . 22 . . . 153 54 28 . . . . . 169 . . . . 39 . . . . 50 94 Shots 25 | . . 1 . . . 7 1 . 1 . . . 6 1 2 . . . . . 3 . . . . 1 . . . . . 2 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 196 52 . 8 226 325 148 348 347 194 106 92 360 152 116 262 . 49 1 4 330 . . 167 166 302 . 3 3 4 162 158 Average Temperature 58 | . 17 17 . 5 69 84 47 73 105 87 36 33 59 22 26 39 . 4 1 1 79 . . 54 54 77 . 2 3 4 51 47 Received Heat Transfer 3546 | . 96 114 . . 270 420 39 96 171 . . . 159 90 321 321 24 132 . 9 225 24 27 4 60 150 21 63 . . 204 506 Effects 15 | . . . . . . 7 . 1 . . . . 4 . . 1 . . . . 1 . . . . 1 . . . . . . Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 3 | . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Interference 9 | . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 13 | . . . . . . 6 1 . . . . . . . . 1 . 1 . 1 . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 3939 | . . . . . . 150 1615 74 50 . . . 360 100 . 100 . . . . 979 . . . . 250 . . . . 150 111 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . 6 . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Peak Influence 3105 | 20 337 227 . 165 654 1696 2461 3105 2809 . . . . 915 1573 830 . . . . 963 . . . . 1921 . . . . 1547 2394 Initial 1722 | . 13 . . . 64 353 890 1722 1629 . . . . 138 640 794 . . . . 81 . . . . 134 . . . . 93 870 Average 1015 | 7 195 146 . 118 417 1000 1425 2476 1927 . . . . 445 1072 690 . . . . 286 . . . . 648 . . . . 759 1972 Maximum Alert Level 5 | . 1 1 . . 2 5 5 5 5 . . . . 3 4 3 . . . . 3 . . . . 5 . . . . 4 5 Low Security (%) 15 | 100 56 51 . 100 22 . . . . . . . . 31 . . . . . . 40 . . . . 41 . . . . 1 . Level 1 12 | . 43 48 . . 11 4 . . . . . . . 17 . 2 . . . . 45 . . . . 16 . . . . 22 . Level 2 12 | . . . . . 65 21 . . . . . . . 38 2 46 . . . . 6 . . . . . . . . . 25 . Level 3 23 | . . . . . . 36 39 . . . . . . 12 64 51 . . . . 6 . . . . 17 . . . . 29 . Level 4 10 | . . . . . . 29 21 . . . . . . . 33 . . . . . . . . . . 9 . . . . 21 . Level 5 21 | . . . . . . 7 39 100 79 . . . . . . . . . . . . . . . . 13 . . . . . . High Security 1 | . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 97 | . 3 . . . 3 . 10 . 17 . . . 1 6 . 13 . . . . 10 . . . 1 9 . 1 . . 11 12 Investigation 16 | . 2 . . . . . 2 . 3 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . 4 . Extermination 10 | . . . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . Reinforcement 30 | . 1 . . . 2 . 2 . 1 . . . . 5 . 6 . . . . 4 . . . . 5 . . . . 4 . Assault 31 | . . . . . . . 3 . 9 . . . . . . 2 . . . . 1 . . . 1 1 . 1 . . 1 12 Garrison 10 | . . . . . 1 . 1 . 3 . . . . . . 3 . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 1 . 1 . . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . 2 . Haulers Reinforced 7 | . . . . . . . . . 1 . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 27 | . 2 . . . 1 . 4 . 1 . . . 3 . . 1 . . . . 5 . . . 1 4 . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 759 | . 22 8 . 10 24 35 53 32 48 1 1 . 33 19 38 43 3 25 . 14 44 9 3 43 19 61 3 11 . 4 52 101 Peak Tracking Total 35 | . 4 3 . 5 7 5 8 5 9 1 1 . 5 3 6 6 3 5 . 6 12 7 3 9 12 12 2 12 . 4 7 35 Tactical Retreats 61 | . . 1 . 1 . 2 8 . 4 . . . 2 . 6 6 . 3 . 1 7 3 1 1 3 5 . 1 . . 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 50 | . 1 . . . 1 13 4 14 . . . . 1 . 6 1 . . . . 4 . . . . 1 . . . . 4 . Indirectly 9 | . . . . . . 8 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 28 | . . . . . . . . . . 10 5 . . . . . . . . 9 . 4 . . . . . . . . . . Triggered 19 | . . . . . . . . . . 2 . . . . . . . . . 2 1 . 1 11 . . 1 . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 112 | . . . . . 5 15 10 12 13 . . . 3 4 4 . . . . . 20 . . . . 17 1 . . . 6 2 Max in Single Turn 14 | . . . . . 1 3 3 2 2 . . . 1 2 1 . . . . . 13 . . . . 14 1 . . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Relay 11 | . . . . . . 4 . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 108 | . 6 2 5 . 4 2 11 3 11 . . . 3 4 2 5 . . 4 . 13 . . 6 . 8 1 . 8 . 10 . Terminals 47 | . 6 . . . 3 2 8 3 4 . . . 1 1 2 1 . . . . 7 . . . . 4 . . . . 5 . Fabricators 15 | . . . . . . . 1 . 4 . . . 1 1 . 2 . . . . 2 . . . . 2 . . . . 2 . Repair Stations 8 | . . . . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 . Recycling Units 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Garrison Access 6 | . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Total Hacks 372 | . 16 2 50 . 12 6 34 8 34 . . . 6 7 6 8 . . 29 . 39 . . 6 . 27 1 . 44 . 37 . Successful 236 | . 8 2 50 . 2 1 18 2 11 . . . 3 4 3 2 . . 29 . 20 . . 6 . 11 1 . 44 . 19 . Failed 135 | . 7 . . . 10 5 16 6 23 . . . 3 3 3 6 . . . . 19 . . . . 16 . . . . 18 . Catastrophic 28 | . . . . . 2 2 7 . 5 . . . 1 1 1 . . . . . 3 . . . . . . . . . 6 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 74 | . 9 . 1 . 5 1 9 1 5 . . 1 . . 1 . . . . . 18 . . 1 . 7 . . . . 15 . Terminals 144 | . 16 . . . 9 6 23 8 17 . . . 1 1 6 1 . . . . 24 . . . . 16 . . . . 16 . Fabricators 43 | . . . . . . . 6 . 12 . . . 3 3 . 4 . . . . 4 . . . . 5 . . . . 6 . Repair Stations 20 | . . . . . . . . . 4 . . . . 2 . 2 . . . . 6 . . . . 3 . . . . 3 . Recycling Units 5 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . Scanalyzers 18 | . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . 3 . . . . 10 . Garrison Access 10 | . . . . . 3 . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 2 . Terminal Hacks 170 | . 8 2 50 . 1 1 8 2 2 . . . 1 . 3 . . . 29 . 6 . . 6 . 5 1 . 44 . 1 . Record 102 | . . . 49 . . . . . . . . . . . . . . . 11 . . . . 5 . . 1 . 36 . . . Part Schematic 15 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . Robot Schematic 5 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . 2 . . . 1 . 2 . . . . . . . . . . . 3 . 1 . . . . . . . . . . . Open Door 4 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 8 | . 1 . . . . . 2 . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . Patrol Navigation 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . . 6 . 7 . . . 1 2 . 1 . . . . 2 . . . . 2 . . . . 4 . Network Status 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Load Schematic 10 | . . . . . . . 3 . 3 . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . Build 11 | . . . . . . . 3 . 3 . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 . Repair Station Hacks 9 | . . . . . . . . . 1 . . . . 1 . . . . . . 3 . . . . 2 . . . . 2 . Scan Component 6 | . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 . Repair 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 8 . Insert Component 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . Analyze 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Unlock Access 5 | . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . 2 . . . . 4 . Terminals 13 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . 2 . . . . 3 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Botnet 11 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 74 | . 5 . . . 4 2 10 3 10 . . . 3 4 1 4 . . . . 13 . . . . 7 . . . . 8 . Full Trace Events 16 | . 2 . . . . 1 1 1 3 . . . 1 1 1 1 . . . . 1 . . . . 1 . . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 1 . . . . 3 . . . . . . 4 . . . . . . . . . . . . . Robots Built 16 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . 4 . Authchips 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Time 642 | . . . . . . . 201 . . . . . . . . 152 . . . . . . . . . . . . . . 289 . Total Robot Build Rating 77 | . . . . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . 29 . Part Schematics Acquired 35 | . . . . . . . 1 . . . . 16 . . . . . . 11 . . . . . . . . . 4 . 3 . Parts Built 10 | . . . . . . . . . 6 . . . . 2 . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 440 | . . . . . . . . . 318 . . . . 53 . . . . . . 69 . . . . . . . . . . . Total Part Build Rating 66 | . . . . . . . . . 36 . . . . 12 . . . . . . 18 . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Time 137 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . 74 . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . 9 . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Part Schematics Acquired 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 56 | . . . . . . 16 4 16 3 . . . . . 17 . . . . . . . . . . . . . . . . . Machine Destruction 42 | . . . . . . 13 . 16 . . . . . . 13 . . . . . . . . . . . . . . . . . Programmers 14 | . . . . . . 3 4 . 3 . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . 9 . . . . 11 . 2 . . . . . . . . 5 . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 60 | . . . . 1 . 1 15 11 . . . . 12 2 2 . . . . 1 1 . . 5 . . . 2 . . 7 . Largest Group 13 | . . . . 1 1 1 13 12 3 . . . 6 6 2 . . . . 1 1 1 . 5 . . . 2 2 2 3 . Highest-Rated Group 300 | . . . . 34 34 85 281 300 119 . . . 206 206 117 . . . . 96 26 26 . 290 . . . 95 95 95 246 . Highest-Rated Ally 96 | . . . . 34 34 85 80 80 80 . . . 85 90 90 . . . . 96 26 26 . 68 . . . 48 48 48 82 . Warlord Squad Rendezvous 7 | . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Muscle 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ghost 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Total Orders 31 | . . . . . . . 2 . . . . . 2 . 6 2 . 2 . . . . . 1 3 8 2 2 . . 1 . STAY 4 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . FOLLOW 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . RETURN 23 | . . . . . . . . . . . . . . . 4 2 . 1 . . . . . 1 3 8 2 2 . . . . Ally Attacks 589 | . . . . 7 4 9 141 145 22 . . . 70 45 29 . . . . 7 . . . 30 6 17 5 18 . 2 32 . Total Damage 15882 | . . . . 549 199 354 2077 2434 670 . . . 1359 1168 857 . . . . 51 . . . 1334 845 1275 647 1224 . 17 822 . Kills 126 | . . . . 7 2 6 14 28 2 . . . 8 12 8 . . . . . . . . 4 5 11 3 7 . 1 8 . Allies Corrupted 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . 1 . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 7 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 14 | . . . . 1 . . . . . 1 2 2 2 . . . 1 2 . . . 1 . . 1 . . 1 . . . . Drone Launches 25 | . . . . . . . . . . . . . . . 4 2 . 2 . 1 . . . 1 3 8 2 2 . . . . Drone Recoveries 23 | . . . . . . . . . . . . . . . 4 2 . 2 . . . . . 1 3 8 2 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 18727 | 95 595 382 194 331 561 1301 1423 1237 981 285 117 418 1051 368 1321 1132 101 416 19 156 1204 286 380 708 247 924 434 273 191 251 1062 283 Spaces Moved 24968 | 66 468 525 335 435 446 1256 1778 1351 1308 628 283 934 1360 486 1455 2065 297 797 81 392 1591 430 604 690 387 1028 564 390 292 370 1494 382 Core 10 | 2 . . . . 6 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 230 | . . . . . 9 112 . . . . . . . . 109 . . . . . . . . . . . . . . . . . Wheels 135 | 64 11 . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19747 | . 457 525 335 435 370 1144 1778 1351 1308 628 283 934 1360 486 199 . . . . . 1530 430 604 690 387 1028 564 390 292 370 1494 375 Flight 4846 | . . . . . 1 . . . . . . . . . 1146 2065 297 797 81 392 60 . . . . . . . . . . 7 Fastest Speed 23 | 50 56 56 56 56 48 43 43 48 38 38 38 38 38 36 23 23 26 23 23 23 23 48 55 45 49 46 46 46 32 46 46 27 Average Speed 45 | 98 58 56 56 56 61 64 43 49 43 38 38 38 39 42 39 26 27 28 23 23 49 52 55 67 55 63 48 46 42 46 46 45 Slowest Speed 450 | 100 180 116 56 116 250 200 116 115 53 38 38 38 45 45 450 29 104 176 23 102 200 55 55 120 135 135 135 46 46 46 118 57 Overloaded Moves 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 5 81 63 71 92 24 96 40 97 20 72 43 85 80 9 67 37 40 76 69 61 33 51 59 74 66 29 66 56 62 59 43 66 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 9 | . . . 1 . . . . . . 1 . 1 1 . . . . 1 1 . . . . . . . . . 3 . . . Known Exits Taken 13 | . 1 . . . 1 . 1 . 1 . . . 1 1 . 1 . . . 1 1 1 1 . 1 1 . . . . . . Unknown Exits Taken 16 | 1 . 1 1 1 . . . . . 1 1 1 . . . . 1 1 1 . . . . 1 . . 1 1 1 1 1 . Scrap Searched 30 | . . 3 . 1 . . . . . 3 1 2 1 . . . 2 2 . . . 2 4 . 1 . 3 1 . 4 . . Spaces Dug 19 | . . . . . 9 . 4 . . . . . . . . . . . . . 5 . . . . . . . . . . 1 Terrain Destroyed 1984 | . . 68 . 24 141 58 95 98 134 1 1 . 136 48 28 3 . 9 . . 160 18 2 5 1 346 36 35 . 30 272 235 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 148 | . . . . . 26 . 14 11 32 1 1 . 4 . 2 2 . . . . 25 18 2 5 1 . . . . . 2 2 AOE 1835 | . . 68 . 24 115 58 81 87 102 . . . 132 48 26 1 . 8 . . 135 . . . . 346 36 35 . 30 270 233 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 30329 | 86 619 574 344 487 619 1600 2277 1807 1591 666 289 996 1774 583 2046 2487 314 968 80 430 1888 454 643 881 412 1241 717 459 347 434 1762 454 Wait 2313 | . 3 3 . 22 17 135 337 143 166 19 1 47 154 26 219 249 . 85 . 7 136 . 28 38 20 85 127 42 24 49 121 10 Move 24893 | 65 467 524 334 434 446 1255 1777 1350 1307 627 282 933 1359 485 1454 2026 296 796 80 391 1590 429 603 689 386 1027 563 389 291 369 1494 375 Hop 20 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . 2 Pick Up 196 | . 10 5 3 . 9 10 15 10 10 1 . 5 1 5 23 9 2 10 . 2 20 . 2 7 . 14 . 2 5 . 11 5 Fast Attach 250 | 8 4 3 1 2 25 15 19 12 4 1 . 4 10 6 23 10 . 11 . 3 23 1 2 6 1 10 7 2 6 3 21 7 Attach 122 | 3 2 . . 1 10 2 8 2 . . . . 2 5 14 15 4 12 . . 10 1 . 1 . 12 2 3 1 1 5 6 Detach 97 | 4 3 2 1 . 5 3 3 3 1 1 . . 3 1 10 13 5 10 . . 7 . . 6 . 7 2 2 . 1 2 2 Swap 250 | 1 15 5 . 9 9 19 13 11 26 3 . . 23 12 17 25 1 8 . 3 18 1 1 11 . 5 1 1 7 . 3 2 Drop 340 | 1 12 7 5 1 25 19 20 24 17 1 . 6 12 6 30 20 3 15 . 3 16 . 3 24 1 21 6 3 8 2 21 8 Fire 1180 | 4 103 25 . 18 73 90 85 70 60 3 1 1 50 35 101 102 3 21 . 12 68 18 4 31 4 59 9 13 5 9 83 20 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 300 | . . . . . . 52 . 131 . . . . . . 100 . . . . . . . . . . . . . . . . 17 Rewire 338 | . . . . . . . . 51 . . . . 160 2 55 . . . . . . . . 68 . . . 2 . . . . Trap 28 | . . . . . . . . . . 10 5 . . . . . . . . 9 . 4 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / [*Sto] / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Identified exit to Mines 556 | -10/Materials | Discovered new exit (range 9) 691 | -10/Materials | Entered Mines 694 | -10/Mines | Core integrity fell below 50% 759 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 881 | -10/Mines | Core integrity fell below 20% 931 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 931 | -10/Mines | Discovered new exit (range 5) 975 | -10/Mines | Found the Drone Emporium 990 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1015 | -10/Mines | Discovered new exit (range 10) 1073 | -10/Mines | Entered Exiles 1087 | -10/Exiles | Met 8R-AWN 1096 | -10/Exiles | Met EX-HEX 1122 | -10/Exiles | Met EX-BIN 1130 | -10/Exiles | Aligned with FarCom system 1130 | -10/Exiles | Given EX-Vault access code 1152 | -10/Exiles | Opened EX-Vault 1158 | -10/Exiles | Found Field Lobotomy Kit 1170 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1177 | -10/Exiles | Exiles lab attacked by MAIN.C 1189 | -10/Exiles | Learned location of Zion (-7) 1263 | -10/Exiles | Discovered new exit (range 10) 1267 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1267 | -10/Exiles | Entered Mines 1268 | -9/Mines | Assembled infested the area 1273 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1312 | -9/Mines | Assimilated D-53 Grenadier with FLK Orb 1418 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1419 | -9/Mines | Found Prototype Device 1419 | -9/Mines | Identified Exp. Sensor Array 1544 | -9/Mines | Discovered new exit (range 12) 1598 | -9/Mines | Entered Materials 1598 | -8/Materials | Accompanied by 1 ally 1598 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1599 | -8/Materials | Identified exit to Factory 1913 | -8/Materials | Lost 6 parts (1p4n1w) 2097 | -8/Materials | Garrison activated, responded to threat 2159 | -8/Materials | Identified exit to Garrison 2159 | -8/Materials | Entered Garrison 2286 | -8/Garrison | Garrison Relay disabled 2371 | -8/Garrison | Triggered checkpoint 2412 | -8/Garrison | Build established: Scavenger-Mutant 2441 | -8/Garrison | Triggered checkpoint 2487 | -8/Garrison | Triggered checkpoint 2610 | -8/Garrison | Triggered checkpoint 2866 | -8/Garrison | Garrison Relay disabled 2874 | -8/Garrison | Triggered checkpoint 2910 | -8/Garrison | Core integrity fell below 50% 2951 | -8/Garrison | Lost 3 parts (1n2w) 2973 | -8/Garrison | Phase Generator disabled 2983 | -8/Garrison | Discovered exit to Factory (range 15) 3023 | -8/Garrison | Triggered checkpoint 3096 | -8/Garrison | Discovered exit to Factory (range 12) 3112 | -8/Garrison | Triggered checkpoint 3247 | -8/Garrison | Spotted B-75 Beast 3249 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 3250 | -8/Garrison | Triggered checkpoint 3328 | -8/Garrison | Discovered exit to Factory (range 14) 3460 | -8/Garrison | Entered Factory 3460 | -7/Factory | Accompanied by 1 ally 3460 | -7/Factory | Evolved 2 slots: Utility x2 3532 | -7/Factory | Build established: Hacker-Mutant 3637 | -7/Factory | Identified exit to Garrison 3785 | -7/Factory | Discovered new exit (range 15) 3803 | -7/Factory | Discovered new exit (range 6) 3867 | -7/Factory | Discovered new exit (range 16) 3973 | -7/Factory | Cargo convoy interrupted 4217 | -7/Factory | Lost 3 parts (2n1u) 4260 | -7/Factory | First assault squad dispatched 4403 | -7/Factory | Build established: Scavenger-Mutant 4573 | -7/Factory | Fabricated S-27 Virus? 4647 | -7/Factory | Fabricated S-27 Virus? 4717 | -7/Factory | Fabricated S-27 Virus? 4723 | -7/Factory | Garrison activated, responded to threat 4762 | -7/Factory | Allied Derelicts emerged from ambush trap array 4772 | -7/Factory | Lost 3 allies 4874 | -7/Factory | Build established: Commander-Mutant 4883 | -7/Factory | Entered Garrison 4883 | -7/Garrison | Accompanied by 13 allies 4888 | -7/Garrison | Phase Generator disabled 4938 | -7/Garrison | Lost 10 allies 4982 | -7/Garrison | Garrison Relay disabled 5026 | -7/Garrison | Triggered checkpoint 5138 | -7/Garrison | Triggered checkpoint 5173 | -7/Garrison | Learned Factory security intel 5184 | -7/Garrison | Build established: Scavenger-Mutant 5312 | -7/Garrison | Triggered checkpoint 5353 | -7/Garrison | Triggered checkpoint 5354 | -7/Garrison | Triggered checkpoint 5387 | -7/Garrison | Lost 4 allies 5407 | -7/Garrison | Found embedded Infiltrators 5416 | -7/Garrison | Discovered new exit (range 11) 5439 | -7/Garrison | Triggered checkpoint 5455 | -7/Garrison | Garrison Relay disabled 5554 | -7/Garrison | Triggered checkpoint 5595 | -7/Garrison | Discovered new exit (range 9) 5627 | -7/Garrison | Garrison Relay disabled 5628 | -7/Garrison | Triggered checkpoint 5734 | -7/Garrison | Garrison Relay disabled 5938 | -7/Garrison | Triggered checkpoint 6002 | -7/Garrison | Discovered new exit (range 13) 6010 | -7/Garrison | P-70 Sage assimilated allied XB-NLJ(x) 6120 | -7/Garrison | Entered Factory 6120 | -7/Factory | Accompanied by 3 allies 6122 | -7/Factory | Discovered new exit (range 9) 6320 | -7/Factory | Fabricated Adv. Shield Generator (x2) 6429 | -7/Factory | Fabricated Linear Gravjet? 6520 | -7/Factory | First assault squad dispatched 6536 | -7/Factory | Identified exit to Garrison 6574 | -7/Factory | Fabricated Linear Gravjet (x2) 6717 | -7/Factory | Lost 3 allies 6719 | -7/Factory | Garrison activated, responded to threat 6743 | -7/Factory | Discovered new exit (range 9) 6761 | -7/Factory | Found Prototype Launcher 6761 | -7/Factory | Identified Rocket Array 6862 | -7/Factory | Identified exit to Lower Caves 6882 | -7/Factory | Build established: Machinist-Mutant 6898 | -7/Factory | High security lockdown imminent 6978 | -7/Factory | High security lockdown engaged 7101 | -7/Factory | Entered Lower Caves 7107 | -7/Lower Caves | Met a Warlord Commander 7108 | -7/Lower Caves | Learned location of Warlord (-5) 7109 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7117 | -7/Lower Caves | Found Encrypted Comm Array 7156 | -7/Lower Caves | Encountered a Warlord checkpoint 7364 | -7/Lower Caves | Build established: Mutant 7383 | -7/Lower Caves | Discovered new exit (range 7) 7386 | -7/Lower Caves | Entered another Lower Caves area 7390 | -7/Lower Caves | Learned location of 1 exit from Factory 7438 | -7/Lower Caves | Spotted B-75 Beast 7445 | -7/Lower Caves | Learned Factory emergency access door positions 7497 | -7/Lower Caves | Discovered new exit (range 15) 7503 | -7/Lower Caves | Entered Zion 7528 | -7/Zion | System corruption cleaned by Quarantine Array 7546 | -7/Zion | Discovered new exit (range 9) 7622 | -7/Zion | Found Prototype Device 7622 | -7/Zion | Identified Bomb Factory No. 2 7682 | -7/Zion | Given the Hacking Drone Bay 7682 | -7/Zion | Found Prototype Device 7688 | -7/Zion | Identified exit to Deep Caves 7696 | -7/Zion | Received a hallucinogenic algorithm 7729 | -7/Zion | Rebuked by Imprinter 7921 | -7/Zion | Entered Proximity Caves 7934 | -6/Proximity Caves | Spotted B-75 Beast 8007 | -6/Proximity Caves | Identified Hacking Drone Bay 8021 | -6/Proximity Caves | Identified exit to Factory 8145 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8473 | -6/Proximity Caves | Core integrity fell below 50% 8510 | -6/Proximity Caves | Lost 4 allies 8548 | -6/Proximity Caves | Spotted B-75 Beast 8554 | -6/Proximity Caves | Assimilated B-75 Beast with FLK Orb 8972 | -6/Proximity Caves | Entered Factory 8972 | -6/Factory | Accompanied by 6 allies 8972 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8973 | -6/Factory | Identified exit to Lower Caves 8974 | -6/Factory | Identified exit to Factory 9064 | -6/Factory | Build established: Commander-Mutant 9106 | -6/Factory | Fabricated Linear Gravjet? 9181 | -6/Factory | P-60 Hacker assimilated allied Chaingunner 5b 9183 | -6/Factory | P-60 Hacker assimilated allied Fighter 5b 9259 | -6/Factory | Identified exit to Garrison 9272 | -6/Factory | Assimilated T-07 Excavator with FLK Orb 9275 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 9340 | -6/Factory | Entered Garrison 9340 | -6/Garrison | Accompanied by 2 allies 9355 | -6/Garrison | Lost 3 allies 9357 | -6/Garrison | Garrison Relay disabled 9364 | -6/Garrison | Triggered checkpoint 9397 | -6/Garrison | Triggered checkpoint 9449 | -6/Garrison | Triggered checkpoint 9558 | -6/Garrison | Lost 4 parts (2n2w) 9841 | -6/Garrison | Build established: Scavenger-Mutant 9940 | -6/Garrison | Discovered new exit (range 8) 9948 | -6/Garrison | Triggered checkpoint 9952 | -6/Garrison | Garrison Relay disabled 10066 | -6/Garrison | Discovered new exit (range 14) 10098 | -6/Garrison | Triggered checkpoint 10233 | -6/Garrison | Lost 5 parts (3n1u1w) 10286 | -6/Garrison | Discovered new exit (range 12) 10336 | -6/Garrison | Garrison Relay disabled 10340 | -6/Garrison | Triggered checkpoint 10487 | -6/Garrison | Triggered checkpoint 10589 | -6/Garrison | Build established: Scavenger-Sprinter 10616 | -6/Garrison | Learned Factory security intel 10661 | -6/Garrison | Entered Factory 10673 | -6/Factory | Joined by Warlord Infantry squad 10691 | -6/Factory | Identified exit to Garrison 10732 | -6/Factory | Garrison activated, responded to threat 10747 | -6/Factory | Core integrity fell below 50% 10895 | -6/Factory | Discovered exit to Lower Caves (range 7) 11081 | -6/Factory | Joined by Warlord Chimera squad 11120 | -6/Factory | Joined by Warlord Ghost squad 11267 | -6/Factory | Discovered exit to Factory (range 15) 11309 | -6/Factory | Lost 3 allies 11361 | -6/Factory | First assault squad dispatched 11443 | -6/Factory | Joined by Warlord Muscle squad 11636 | -6/Factory | Garrison activated, responded to threat 11793 | -6/Factory | Entered Lower Caves 11842 | -6/Lower Caves | Encountered a Warlord checkpoint 11854 | -6/Lower Caves | Learned Factory emergency access door positions 11893 | -6/Lower Caves | Discovered new exit (range 4) 11894 | -6/Lower Caves | Entered another Lower Caves area 11899 | -6/Lower Caves | Discovered exit to Factory (range 5) 11985 | -6/Lower Caves | Core integrity fell below 20% 12017 | -6/Lower Caves | Lost 3 parts (1p2n) 12074 | -6/Lower Caves | Encountered a Warlord checkpoint 12189 | -6/Lower Caves | Spotted B-75 Beast 12198 | -6/Lower Caves | Discovered new exit (range 5) 12310 | -6/Lower Caves | Entered Data Miner 12310 | -6/Data Miner | Discovered new exit (range 6) 12315 | -6/Data Miner | Met Data Miner 12320 | -6/Data Miner | Learned location of Section 7 (-2) 12320 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12324 | -6/Data Miner | Received God Mode back door access code from Data Miner 12329 | -6/Data Miner | Entered Proximity Caves 12445 | -5/Proximity Caves | Spotted B-75 Beast 12480 | -5/Proximity Caves | Ambushed by research squad 12484 | -5/Proximity Caves | Discovered exit to Factory (range 7) 12485 | -5/Proximity Caves | Entered Factory 12485 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12486 | -5/Factory | Identified exit to Upper Caves 12573 | -5/Factory | Joined by Warlord Dakka squad 12614 | -5/Factory | Joined by Warlord Muscle squad 12670 | -5/Factory | Garrison activated, responded to threat 12735 | -5/Factory | Lost 3 allies 12741 | -5/Factory | Lost 3 parts (1p1n1u) 12825 | -5/Factory | Identified exit to Extension 12856 | -5/Factory | Joined by Warlord Ghost squad 12942 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 13139 | -5/Factory | Discovered new exit (range 15) 13149 | -5/Factory | Identified exit to Factory 13291 | -5/Factory | Repaired Imp. Airjet 13326 | -5/Factory | Build established: Scavenger-Mutant 13403 | -5/Factory | Cargo convoy interrupted 13434 | -5/Factory | Garrison activated, responded to threat 13685 | -5/Factory | First assault squad dispatched 13689 | -5/Factory | Entered Upper Caves 13689 | -5/Upper Caves | Accompanied by 1 ally 13773 | -5/Upper Caves | Learned Factory emergency access door positions 13777 | -5/Upper Caves | Spotted B-75 Beast 13817 | -5/Upper Caves | Encountered a Warlord checkpoint 13892 | -5/Upper Caves | Build established: Mutant 13896 | -5/Upper Caves | Discovered new exit (range 10) 13935 | -5/Upper Caves | Identified exit to Upper Caves 13975 | -5/Upper Caves | Entered another Upper Caves area 13990 | -5/Upper Caves | Spotted B-75 Beast 14204 | -5/Upper Caves | Build established: Scavenger-Mutant 14351 | -5/Upper Caves | Discovered new exit (range 7) 14354 | -5/Upper Caves | Identified exit to Warlord 14355 | -5/Upper Caves | Entered Warlord 14554 | -5/Warlord | Met Warlord 14563 | -5/Warlord | Warlord's base attacked by MAIN.C 14620 | -5/Warlord | Found Prototype Device 14620 | -5/Warlord | Identified Wardrone Bay 14828 | -5/Warlord | Build established: Commander-Mutant 14902 | -5/Warlord | Spotted Striker 14906 | -5/Warlord | Spotted Striker 14907 | -5/Warlord | Allies destroyed Striker 14909 | -5/Warlord | Spotted B-86 Titan 14913 | -5/Warlord | Warlord forces counterattacked 14938 | -5/Warlord | Spotted Executioner 14987 | -5/Warlord | Spotted Striker 14996 | -5/Warlord | Lost 15 allies 15007 | -5/Warlord | Spotted Executioner 15023 | -5/Warlord | Spotted Striker 15023 | -5/Warlord | Spotted Executioner 15030 | -5/Warlord | Discovered new exit (range 15) 15063 | -5/Warlord | Entered Proximity Caves 15069 | -4/Proximity Caves | Lost 10 allies 15073 | -4/Proximity Caves | Learned location of 1 exit from Research 15094 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15226 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15266 | -4/Proximity Caves | Build established: Scavenger-Mutant 15308 | -4/Proximity Caves | Discovered exit to Factory (range 6) 15310 | -4/Proximity Caves | Entered Factory 15310 | -4/Factory | Evolved 2 slots: Utility x2 15359 | -4/Factory | Identified exit to DSF 15601 | -4/Factory | Repaired Cmb. Linear Gravjet 15761 | -4/Factory | Destroyed 9 combat bots 15930 | -4/Factory | Discovered new exit (range 13) 16042 | -4/Factory | Identified exit to Upper Caves 16042 | -4/Factory | Identified exit to Armory 16052 | -4/Factory | Destroyed 9 combat bots 16085 | -4/Factory | First assault squad dispatched 16234 | -4/Factory | Entered Upper Caves 16588 | -4/Upper Caves | Found Alien Artifact 16588 | -4/Upper Caves | Identified Dimensional Node Initializer 16588 | -4/Upper Caves | Initialized slip node 16646 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16646 | -4/Upper Caves | Discovered new exit (range 6) 16668 | -4/Upper Caves | Entered another Upper Caves area 16669 | -4/Upper Caves | Discovered new exit (range 10) 16850 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16882 | -4/Upper Caves | Discovered new exit (range 15) 16892 | -4/Upper Caves | Learned Research emergency access door positions 16941 | -4/Upper Caves | Entered Zhirov 16941 | -4/Zhirov | Accompanied by 2 allies 16941 | -4/Zhirov | Discovered new exit (range 3) 16950 | -4/Zhirov | Met Zhirov 16960 | -4/Zhirov | Found Alien Artifact 16960 | -4/Zhirov | Identified Integrated Dissipator 16960 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16996 | -4/Zhirov | Found Alien Artifact 17038 | -4/Zhirov | Learned location of Quarantine (-2) 17038 | -4/Zhirov | Learned location of Testing (-3) 17038 | -4/Zhirov | Learned location of Command (-1) 17045 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17132 | -4/Zhirov | Entered Proximity Caves 17132 | -3/Proximity Caves | Accompanied by 2 allies 17328 | -3/Proximity Caves | Build established: Hacker-Mutant 17373 | -3/Proximity Caves | Discovered new exit (range 11) 17383 | -3/Proximity Caves | Entered Research 17383 | -3/Research | Accompanied by 2 allies 17383 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17384 | -3/Research | Identified exit to Research 17501 | -3/Research | Identified Transdimensional Reconstructor 17619 | -3/Research | Fabricated C-55 Analyst? 17695 | -3/Research | Build established: Hacker-Tank 17827 | -3/Research | Repaired Smartbomb Launcher 17855 | -3/Research | Destroyed 7 combat bots 17866 | -3/Research | Lost 3 allies 18070 | -3/Research | Found Prototype Processor 18070 | -3/Research | Identified Exp. Terrain Scan Processor 18109 | -3/Research | Fabricated L-61 Swordsman? 18262 | -3/Research | Found Fusion Bomb Launcher 18413 | -3/Research | First assault squad dispatched 18439 | -3/Research | Discovered new exit (range 12) 18445 | -3/Research | Entered Testing 18446 | -3/Testing | Maximum security lockdown engaged 18457 | -3/Testing | Build established: Hacker-Gunner 18561 | -3/Testing | Found Prototype Energy Cannon 18561 | -3/Testing | Identified Disintegrator 18651 | -3/Testing | Warped through subspace 18669 | -3/Testing | Spotted Executioner 18670 | -3/Testing | Spotted Striker 18676 | -3/Testing | Discovered exit to Research (range 16) 18708 | -3/Testing | Spotted Investigator 18708 | -3/Testing | Scanned by Researcher 18714 | -3/Testing | Core integrity fell below 50% 18725 | -3/Testing | Core integrity fell below 20% 18727 | -3/Testing | System corruption reached 10% 18728 | -3/Testing | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 18726_ I-47 Archangel stasis bubble strength at 20. 18726_ Investigator stasis bubble strength at 173. 18726_ I-47 Archangel stasis bubble strength at 50. 18726_ Stasis bubble strength at 39. 18727_ G-73 Enforcer stasis bubble strength at 154. 18727_ Mak. System Shield destroyed. 18727_ I-47 Archangel stasis bubble strength at 10. 18727_ Investigator stasis bubble strength at 164. 18727_ Critical hit (Burn: +25). 18727_ I-47 Archangel stasis bubble strength at 40. 18727_ Penetrated by Slug. 18727_ Slug penetrates Wall. 18727_ Stasis bubble strength at 23. 18728_ P-80 Master resets B-74 Champion, system corruption cleaned. 18728_ G-73 Enforcer stasis bubble strength at 131. 18728_ Penetrated by Slug. 18728_ Slug penetrates Y-72 Warden. 18728_ I-47 Archangel stasis bubble bursts. 18728_ Investigator stasis bubble strength at 155. 18728_ I-47 Archangel stasis bubble strength at 30. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##########????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# ! ] #????????????? | | ???????????????????????????# ! ] #????????????? | | ???????????????????????????# ] #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# #????????????? | | ?????????????????#######???# #????????????? | | ?????????????????# # #??# "T" #????????????? | | ?????????????????# g ? ??# ] #??????" ????? | | ?????????????""" # gc ;#;#######+####????""" ???? | | ?????????????""" +%gggY gYg +?? "" ???? | | ?????????????????#m Y g @Y b i %! # """ ???? | | ?????????????????#gi Y b Y ig + " " #??? | | ?????????????????# l Yx% E g %lg # "" #??? | | ?????????????????# p ############# #??" """ ???? | | ?????????????????# m # #?# #???? "??????? | | ?????????????????# l # """ """ #?#w#????????????? | | ?????????????????# K """ """ #?# #????????????? | | ?????????????????# # """ """g### #????????????? | | ?????????????????# # """ """ + #????????????? | | ?????????????????# % # """ """ ### #????????????? | | ################## # """ """ #?# #????????????? | | # #?# ????????????? | | ###########?####???????????? | | ##?????????????????????????? | | #?????????????????????????? | | #?????############ ##????????????????????????? | | ??????????????## %% #????????????????????????? | | ??????????????# # ##????????????????????????? | | ??????????????# % #????????????????????????? | | ???############ ##????????????????????????? | | ### #????????????????????????? | | % ##????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# ####### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 100 Energy Generation 36 Energy Capacity 340 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Armor Coverage 825 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 32 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 39 Authchip Count 5 Item Schematics ----------------- Linear Gravjet | -7/Factory | Scanalyzed Armor Integrity Analyzer | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Gravmag System | -3/Research | Scanalyzed Hyp. Gauss Cannon | -3/Research | Scanalyzed Lgt. Antimatter Reactor | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked M-14 Sweeper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Authchip S-27 Virus | x4 | -7/Factory | Authchip S-27 Virus | x4 | -7/Factory | Authchip Adv. Shield Generator | x2 | -7/Factory | Preloaded Linear Gravjet | x2 | -7/Factory Linear Gravjet | x2 | -7/Factory Linear Gravjet | x2 | -6/Factory Cmb. Linear Gravjet | x2 | -5/Factory | Preloaded C-55 Analyst | x1 | -3/Research | Preloaded L-61 Swordsman | x3 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Production Line Challenges ------------ None Game ------ Seed ReactionLayeredExtractor Manual? 0 Play Time 06:45:04 Cumulative 184.7 hours Start 2024.03.19 @ 07:50:15 End 2024.03.19 @ 15:42:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 63fc28fd-9134-4b47-802a-fbd8197ccfda