Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.22 @ 12:51:26 Player: Skelly Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (3005) 3005 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 6990 Bonus ------- High Alert Combat Kills 130 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Small Storage Unit Compact Battery (300) Large Matter Pod (150) Targeting Computer Reactive Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Hardlight Generator Hardlight Generator Shield Generator > --- WEAPON ----------- Improved Lightning Gun Plasma Cannon High-powered Shotgun Mini Assault Cannon > --- INVENTORY -------- Light Treads Small Storage Unit Compact Battery Large Matter Pod Targeting Computer Reactive Plating Minigun Gauss Rifle [Rating: 47] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Hardlight Generator Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Improved Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power 2 | . . . 1 . . 1 . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . . 1 . 1 1 Weapon 2 | . . . . 1 . . 1 Parts Attached 71 | 8 2 2 13 10 9 7 20 Power 15 | 2 . . 4 2 2 2 3 Engine 9 | 2 . . 4 . . 1 2 Core 6 | . . . . 2 2 1 1 Reactor . | . . . . . . . . Propulsion 14 | 2 . 2 4 . 5 . 1 Treads 9 | . . . 3 . 5 . 1 Leg . | . . . . . . . . Wheel 5 | 2 . 2 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 1 . . 3 . 3 10 Device 7 | . . . . 1 . 2 4 Storage 3 | 1 1 . . . . 1 . Processor 3 | . . . . 2 . . 1 Hackware . | . . . . . . . . Protection 5 | . . . . . . . 5 Artifact . | . . . . . . . . Weapon 24 | 3 1 . 5 5 2 2 6 Energy Gun 8 | 2 . . 4 . 1 . 1 Energy Cannon 2 | . 1 . . . . 1 . Ballistic Gun 13 | 1 . . 1 5 1 . 5 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . Parts Lost 38 | . . . 9 . 1 2 26 Power 9 | . . . 2 . 1 1 5 Propulsion 7 | . . . 3 . . . 4 Utility 9 | . . . . . . 1 8 Weapon 13 | . . . 4 . . . 9 Highest Loss Streak 11 | . . . 9 . 1 2 11 Average Slot Usage (%) 92 | . 92 100 87 99 99 93 80 Engine 4 | . 14 14 19 2 . 1 3 Core 12 | . . . . 15 17 15 11 Treads 19 | . . . 13 27 26 23 13 Wheel 3 | . 28 28 11 . . . . Device 8 | . . . . 8 9 14 7 Storage 10 | . 21 28 22 9 9 7 6 Processor 7 | . . . . 9 9 7 10 Protection 1 | . . . . . . . 4 Energy Gun 3 | . 4 . 7 3 2 7 2 Energy Cannon 2 | . 9 14 2 . . 6 . Ballistic Gun 14 | . 14 14 9 23 24 4 11 Ballistic Cannon 2 | . . . . . . 3 5 Naked Turns . | . . . . . . . . Heaviest Build 85 | 13 18 18 28 34 33 77 85 Greatest Support 60 | 32 32 32 60 60 60 60 60 Greatest Overweight (x) 16 | 1 . . 3 . . 1 16 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 12 | 6 8 8 8 8 6 12 12 Average Capacity 8 | 5 6 8 8 6 6 9 12 Most Carried 10 | 4 7 8 8 6 6 10 9 Average Carried 6 | 1 4 7 4 5 6 6 7 Final Capacity 12 | 6 8 8 8 6 6 12 12 Final Carried 10 | 1 7 8 5 6 6 10 5 Class Distribution -------------------- 36% | Scavenger-Gunner 19% | Tank 18% | Mutant 17% | Scavenger-Mutant 3% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Matter Collected 2119 | 202 81 88 163 156 749 47 633 Remotely . | . . . . . . . . Salvage Created 3121 | . 168 43 457 315 1185 201 752 Parts 196 | . 6 7 32 23 82 14 32 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Combat Hostiles Destroyed 60 | . 4 . 9 6 21 3 17 Guns 47 | . 1 . 8 6 20 1 11 Cannons 11 | . 2 . 1 . . 2 6 AOE 2 | . 1 . . . 1 . . Classes Destroyed 10 | . 1 1 2 1 3 1 1 Worker 7 | . . 2 . . 3 . 2 Builder 8 | . . . . . 6 . 2 Watcher 4 | . . . 1 . 1 2 . Swarmer 3 | . . . . . 3 . . Grunt 23 | . 4 . 4 . 10 1 4 Brawler 2 | . . . . . 1 . 1 Duelist 1 | . . . . . . . 1 Sentry 18 | . . . 5 2 7 . 4 Hunter 11 | . . . . 4 . . 7 Programmer 2 | . . . . . . 2 . Best Kill Streak 10 | . 2 2 5 2 10 1 6 Combat Bots Only 9 | . 2 . 5 2 9 1 3 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded 1 | . 1 . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Damage Taken 5156 | . 135 127 669 227 578 83 3337 Core 1139 | . 34 37 146 33 37 . 852 Absorbed by Shields 910 | . . . . 69 228 30 583 Core Remaining (%) 84 | 100 . 71 63 . 87 100 . Volleys Fired 195 | . 13 5 32 14 45 11 75 Largest 4 | . 2 2 2 3 3 3 4 Hottest 213 | . 80 80 80 104 113 165 213 Shots Fired 462 | . 26 10 58 39 126 33 170 Gun 357 | . 21 5 52 39 126 22 92 Cannon 105 | . 5 5 6 . . 11 78 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 340 | . 13 5 25 30 118 11 138 Thermal 70 | . 5 5 32 9 . 11 8 Explosive . | . . . . . . . . Electromagnetic 52 | . 8 . 1 . 8 11 24 Robot Hit Streak 57 | . 12 17 25 24 18 19 57 Robot Miss Streak 4 | . 1 2 2 3 4 2 3 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 12 | . . . 3 1 8 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 374 | . 23 6 52 29 97 28 139 Core Hits 156 | . 7 4 19 15 45 8 58 Critical Hits 11 | . . . . 1 7 . 3 Critical Kills 5 | . . . . 1 2 . 2 Critical Parts Destroyed 6 | . . . . . 5 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7417 | . 314 90 641 372 2177 685 3138 Guns 5152 | . 210 54 573 372 2086 391 1466 Cannons 2060 | . 70 36 68 . . 222 1664 Explosions 178 | . 34 . . . 89 55 . Melee . | . . . . . . . . Ramming 27 | . . . . . 2 17 8 Kinetic 5405 | . 128 54 285 258 1885 181 2614 Thermal 1060 | . 104 36 341 114 89 277 99 Explosive . | . . . . . . . . Electromagnetic 925 | . 82 . 15 . 201 210 417 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 1 2 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Effects 4 | . . . . . . 4 . Message Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . 2 . Targeting Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 48 | . . . . . 2 35 11 Projectiles 46 | . . . . . . 35 11 Explosions 2 | . . . . . 2 . . Melee . | . . . . . . . . Knockbacks 15 | . . . . . . . 15 Impact . | . . . . . . . . Kinetic 14 | . . . . . . . 14 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 20 | . . . . . 20 . . Shots 1 | . . . . . 1 . . Rammed 4 | . . . . . 1 1 2 Targets Rammed 4 | . . . . . 1 1 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 496 | . 72 36 246 210 351 470 496 Average Temperature 111 | . 36 18 100 79 106 142 138 Received Heat Transfer 1350 | . 102 20 324 18 324 12 550 Effects 10 | . . . . . 1 6 3 Shutdowns 5 | . . . . . . 3 2 Energy Bleed 3 | . . . . . 1 2 . Damage (minor) 2 | . . . . . . 1 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . 1 . . . . 3 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 2151 | . 198 74 783 296 150 450 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . . . 1 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Peak Influence 607 | . 97 56 220 229 607 512 451 Initial 236 | . . 31 18 79 43 236 182 Average 221 | . 54 41 100 96 310 305 301 Maximum Alert Level 2 | . . . 1 1 2 2 2 Low Security (%) 44 | 100 100 100 84 86 45 12 3 Level 1 38 | . . . 15 13 13 53 81 Level 2 17 | . . . . . 41 33 14 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . . . . . 5 4 12 Investigation 2 | . . . . . . . 2 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . . . 2 1 2 Assault . | . . . . . . . . Garrison 13 | . . . . . 3 3 7 Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Distress Signals 3 | . . . 1 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 4 12 11 8 27 6 26 Peak Tracking Total 7 | . 2 7 6 2 7 1 5 Tactical Retreats 7 | . . 1 . 1 1 . 4 Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Traps Triggered 3 | . . . . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Machines Disabled 4 | . . . . . 2 . 2 Max in Single Turn 1 | . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Machines Accessed 8 | . 2 . 1 . 1 2 2 Terminals 3 | . 2 . . . 1 . . Fabricators 3 | . . . . . . 2 1 Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 4 . 2 . 3 6 5 Successful 12 | . 4 . 2 . 1 3 2 Failed 8 | . . . . . 2 3 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . 4 . . . 3 . . Fabricators 8 | . . . . . . 6 2 Repair Stations 3 | . . . . . . . 3 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 4 . . . 1 . . Record 2 | . 2 . . . . . . Open Door 1 | . . . . . 1 . . Alert Level 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Fabricator Hacks 4 | . . . . . . 3 1 Network Status 3 | . . . . . . 2 1 Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . 1 . 1 2 2 Full Trace Events 2 | . . . . . . . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 4 | . . . . . . 4 . Matter 252 | . . . . . . 252 . Time 134 | . . . . . . 134 . Total Robot Build Rating 16 | . . . . . . 16 . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Total Allies 4 | . . . . . . 4 . Largest Group 4 | . . . . . . 4 . Highest-Rated Group 48 | . . . . . . 48 . Highest-Rated Ally 12 | . . . . . . 12 . Total Orders . | . . . . . . . . Ally Attacks 29 | . . . . . . 29 . Total Damage 292 | . . . . . . 292 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Turns Passed 3532 | 54 158 128 300 692 570 742 888 Spaces Moved 1775 | 35 108 133 151 389 266 399 294 Core 35 | 16 . . 4 . . . 15 Treads 1396 | . . . 63 389 266 399 279 Legs . | . . . . . . . . Wheels 344 | 19 108 133 84 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 80 80 160 160 163 183 Average Speed 157 | 82 100 81 116 160 161 173 213 Slowest Speed 850 | 100 100 100 200 160 163 183 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 21 36 15 37 49 13 9 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 55 | . 3 . . 1 3 . 48 Melee . | . . . . . . . . Projectile 5 | . . . . 1 1 . 3 AOE 50 | . 3 . . . 2 . 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Total 2159 | 58 131 143 219 435 326 425 422 Wait 33 | 11 3 . 3 . . . 16 Move 1768 | 34 107 132 150 388 265 398 294 Hop . | . . . . . . . . Pick Up 57 | 4 6 2 14 11 . 7 13 Fast Attach 12 | 3 1 . 1 2 4 1 . Attach 36 | 3 . . 10 4 . 3 16 Detach . | . . . . . . . . Swap 23 | 2 1 2 2 4 5 3 4 Drop 31 | 1 . 2 7 12 6 1 2 Fire 195 | . 13 5 32 14 45 11 75 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 3 | . . . . . 1 1 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Entered Mines 292 | -10/Mines | Assembled infested the area 297 | -10/Mines | Assisted by a Guerilla fighting off Assembled 308 | -10/Mines | Build established: Mutant 336 | -10/Mines | Discovered new exit (range 7) 341 | -10/Mines | Entered Materials 341 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 509 | -9/Materials | Lost 9 parts (2p3n4w) 607 | -9/Materials | Discovered new exit (range 16) 641 | -9/Materials | Entered another Materials area 641 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 990 | -8/Materials | Build established: Scavenger-Gunner 1316 | -8/Materials | Discovered new exit (range 9) 1333 | -8/Materials | Entered Storage 1634 | -8/Storage | Garrison activated, responded to threat 1659 | -8/Storage | Destroyed 9 combat bots 1890 | -8/Storage | Discovered new exit (range 8) 1903 | -8/Storage | Entered Factory 1903 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2286 | -7/Factory | Build established: Tank 2336 | -7/Factory | Fabricated S-27 Virus? 2396 | -7/Factory | Local fabrication network quarantined 2422 | -7/Factory | Garrison activated, responded to threat 2621 | -7/Factory | Discovered new exit (range 13) 2645 | -7/Factory | Entered another Factory area 2645 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2718 | -6/Factory | Garrison activated, responded to threat 2801 | -6/Factory | Lost 4 parts (2u2w) 3062 | -6/Factory | Build established: Scavenger-Gunner 3201 | -6/Factory | Spotted B-75 Beast 3225 | -6/Factory | Garrison activated, responded to threat 3254 | -6/Factory | Discovered new exit (range 15) 3261 | -6/Factory | Lost 3 parts (1p1n1u) 3335 | -6/Factory | Garrison activated, responded to threat 3363 | -6/Factory | Core integrity fell below 50% 3378 | -6/Factory | Lost 11 parts (2p2n3u4w) 3492 | -6/Factory | Core integrity fell below 20% 3533 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03436_ Destroyed Com. Wheel. 03438_ Destroyed Hpw. Tractor Beam. 03450_ R-10 Processor collects Wheel. 03455_ Acquired Imp. Ion Engine. 03457_ Acquired 22 matter. 03458_ R-10 Processor collects Adv. Heat Sink. 03466_ Mni. Assault Cannon destroyed. 03475_ K-01 Serf collects debris. 03479_ ALERT: Rogue bot located, Programmers report to Factory Zone 4E. 03479_ K-01 Serf collects debris. 03499_ K-01 Serf destroyed. 03512_ Critical hit. 03512_ Lgt. Ion Engine destroyed. 03515_ Door malfunctions. 03519_ Imp. Light Armor Plating destroyed. 03525_ R-10 Processor collects Lgt. Ion Engine. 03527_ U-05 Engineer repairs door. 03529_ Slammed into P-60 Hacker. 03530_ Imp. Ion Engine destroyed. 03530_ Core Shielding destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????? ????????? | | ???????????????????? ! #?????? < ????????? | | ?????????????????? #?????? ????????? | | ?????????????????""" 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""?????? #???## | | ??????????????????????????? ?# "??????? ? | | ???????????????????????????? ?# ???????? ###### | | ???????????????????????????????????????? #????# | | ???????????????????????????????????????? #????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 37 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Challenges ------------ None Game ------ Seed ReactionReflectiveStorage Manual? 0 Play Time 00:39:32 Cumulative 5.7 hours Start 2021.03.22 @ 12:12:18 End 2021.03.22 @ 12:51:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 3 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99d097b9-2ac3-4cc5-baeb-dc91478c8bfe