Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 15:35:19 Player: Ordlif Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1250) 1250 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 3711 Bonus ------- Follower Combat Kills 131 Cogmind --------- Core Integrity 0/550 Matter 158/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Datajack > --- INVENTORY (25) --- High-capacity Matter Pod (200) Improved Terrain Scan Processor Recoil Stabilizer Hacking Suite Improved Medium Laser Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Nuclear Core Compact Wheel Compact Wheel Cooling System High-capacity Matter Pod Improved Terrain Scan Processor Recoil Stabilizer Hardlight Generator Hacking Suite System Shield Improved Medium Laser Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Rocket Launcher Datajack Enhanced Flamer [Rating: 29] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 68 | 6 4 14 19 8 17 Power 11 | 1 1 3 4 . 2 Engine 7 | 1 1 3 2 . . Core 4 | . . . 2 . 2 Reactor . | . . . . . . Propulsion 18 | 2 2 6 4 4 . Treads . | . . . . . . Leg 2 | . . 2 . . . Wheel 12 | 2 . 2 4 4 . Hover 2 | . 2 . . . . Flight 2 | . . 2 . . . Utility 21 | 1 1 3 7 . 9 Device 3 | . . . 1 . 2 Storage 4 | 1 . 1 1 . 1 Processor 12 | . 1 1 5 . 5 Hackware 1 | . . . . . 1 Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 18 | 2 . 2 4 4 6 Energy Gun 5 | . . . 2 2 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon 3 | . . . 1 2 . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . 1 . . Parts Lost 25 | . 1 5 5 . 14 Power 4 | . . 1 1 . 2 Propulsion 11 | . 1 3 2 . 5 Utility 5 | . . . 1 . 4 Weapon 5 | . . 1 1 . 3 Highest Loss Streak 11 | . 1 3 4 . 11 To Critical Strikes . | . . . . . . Average Backups 10 | . 3 6 9 14 14 Power . | . . . . 1 . Propulsion 1 | . . 2 1 2 1 Utility 4 | . 2 4 4 4 5 Weapon 3 | . . . 4 6 5 Tool/Special . | . . . . . . Unused Backups 10 | . . 2 1 2 5 Power 1 | . . 1 . . . Propulsion 2 | . . 1 1 . . Utility 6 | . . . . 2 4 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 97 95 93 99 86 Engine 5 | . 14 13 4 . . Core 5 | . . . 5 11 7 Leg 2 | . . 9 . . . Wheel 17 | . 13 8 19 22 20 Hover 1 | . 13 1 . . . Flight 1 | . . 5 . . . Storage 11 | . 14 14 11 11 9 Processor 23 | . 12 7 27 33 30 Protection 2 | . . 6 3 . . Energy Gun 7 | . . . 9 11 10 Ballistic Gun 8 | . 28 26 1 . . Ballistic Cannon 4 | . . . 7 10 3 Peak Build Rating 29 | 6 7 7 20 20 29 Average Rating 15 | 4 6 6 15 19 23 On Entrance 9 | . 6 7 5 20 20 Naked Turns . | . . . . . . Heaviest Build 96 | 12 12 18 34 34 96 Greatest Support 36 | 20 20 32 26 20 36 Greatest Overweight (x) 30 | . 1 2 4 1 30 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 25 | 8 8 10 15 15 25 Average Capacity 13 | 6 8 8 12 15 22 Most Carried 17 | . 7 9 15 15 17 Average Carried 10 | . 3 6 9 14 14 Final Capacity 25 | 8 8 10 15 15 25 Final Carried 15 | . 7 9 14 15 7 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1403 | 112 180 452 312 255 92 Remotely . | . . . . . . Salvage Created 1558 | . 180 242 425 397 314 Parts 89 | . 6 26 28 20 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . 2 5 14 8 6 Melee 1 | . . . 1 . . Guns 21 | . 2 5 7 6 1 Cannons 10 | . . . 5 2 3 AOE 2 | . . . . . 2 Classes Destroyed 9 | . 3 3 1 1 1 Worker 3 | . . 1 1 . 1 Builder 3 | . . 2 1 . . Recycler 3 | . 1 1 . 1 . Operator 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 9 | . . 3 6 . . Grunt 22 | . 2 2 6 7 5 Brawler 1 | . . . . 1 . Sentry 3 | . . . 2 . 1 Best Kill Streak 5 | . 3 3 5 3 3 Combat Bots Only 5 | . 2 3 5 3 2 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 287 | . 20 58 60 23 126 Missed 67 | . 3 14 16 10 24 Hits 220 | . 17 44 44 13 102 Projectile 220 | . 17 44 44 13 102 Critical Strikes 7 | . . 2 1 . 4 Damage Taken 3050 | . 223 500 530 181 1616 Core 984 | . 99 146 106 67 566 Absorbed by Shields 8 | . . . . . 8 Redirected to Shielding 22 | . . . 22 . . Core Remaining (%) 52 | 100 . 2 . 56 . Volleys Fired 145 | . 24 40 26 19 36 Largest 2 | . 2 2 2 2 2 Hottest 131 | . 40 40 89 89 131 Shots Fired 262 | . 48 80 47 38 49 Gun 197 | . 48 80 26 19 24 Cannon 61 | . . . 21 19 21 Launcher 3 | . . . . . 3 Special 1 | . . . . . 1 Kinetic 170 | . 48 80 21 19 2 Thermal 89 | . . . 26 19 44 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 6 13 7 14 12 Robot Miss Streak 3 | . 2 3 2 1 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 191 | . 35 54 38 27 37 Core Hits 78 | . 13 22 17 13 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . 4 3 . Burn 7 | . . . 4 3 . Melee Attacks 10 | . . . 10 . . Impact . | . . . . . . Slashing 10 | . . . 10 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3188 | . 281 437 896 566 1008 Guns 1632 | . 281 437 321 284 309 Cannons 1046 | . . . 330 272 444 Explosions 243 | . . . . . 243 Melee 245 | . . . 245 . . Ramming 10 | . . . . 10 . Kinetic 1364 | . 281 437 330 272 44 Thermal 1326 | . . . 321 284 721 Explosive 243 | . . . . . 243 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 245 | . . . 245 . . Piercing . | . . . . . . Highest Corruption 6 | . . . 6 6 . Average Corruption 5 | . . . 4 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . . . 7 19 . Message Errors 6 | . . . 1 5 . Matter Fused 10 | . . . 1 9 . Heat Flow Errors 2 | . . . 1 1 . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 4 | . . . 1 3 . Data Loss (major) 1 | . . . 1 . . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 9 | . . . 9 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 9 | . . . 9 . . Knockbacks 9 | . . . 3 6 . Impact 1 | . . . . 1 . Kinetic 7 | . . . 3 4 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 21 | . . . . 5 16 Shots 1 | . . . . . 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 559 | . 30 115 191 246 559 Average Temperature 118 | . 9 43 52 83 275 Received Heat Transfer 1645 | . 129 255 210 102 949 Effects 19 | . . . . . 19 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 9 | . . . . . 9 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 8 | . . . 5 . 3 Heat Transferred 3188 | . . . 999 851 1338 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 142 | . 47 81 142 117 76 Initial 47 | . . 1 3 47 6 Average 30 | . 11 22 47 43 7 Influence Increases 1280 | . 82 277 502 195 224 Destroy 0b10 Robot/C 840 | . 40 200 320 160 120 Destroy 0b10 Robot/NC 60 | . 10 20 15 5 10 Destroy Leader 194 | . 12 40 82 30 30 Allied During Kill 34 | . . 17 17 . . Successful Hack 31 | . 5 . 22 . 4 Disable Machine 45 | . . . . . 45 Destroy Structure 16 | . . . 1 . 15 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 45 | . . . 45 . . Influence Decreases 1212 | . 77 273 389 299 174 Entered New Map 97 | . . 4 6 75 12 Time Decay 863 | . 67 233 249 224 90 Lost Part 123 | . 10 21 20 . 72 Lost Ally 55 | . . 15 40 . . Purge Threat 74 | . . . 74 . . Squads Dispatched 4 | . . . 2 . 2 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 5 9 22 8 10 Peak Tracking Total 5 | . 3 3 5 3 3 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 5 | . . . 5 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . . 4 Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 2 . 5 1 2 Terminals 9 | . 2 . 4 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 43 | . 4 . 26 3 10 Successful 34 | . 2 . 22 3 7 Failed 9 | . 2 . 4 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 3 . 6 . 2 Terminals 29 | . 4 . 12 3 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 14 | . . . 14 . . Garrison Access . | . . . . . . Terminal Hacks 13 | . . . 5 3 5 Record 5 | . . . 1 3 1 Prototype ID Bank 2 | . . . 1 . 1 Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Reprogram Traps 1 | . . . . . 1 Security Status 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 13 | . . . 13 . . Insert Component 6 | . . . 6 . . Analyze 7 | . . . 7 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 2 . 4 . 2 Terminals 8 | . 2 . 4 . 2 Botnet 7 | . 2 . 3 . 2 Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 4 1 2 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 6 | . . . 6 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 2 . . Highest-Rated Group 40 | . . 40 24 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 52 | . . 24 28 . . Total Damage 463 | . . 217 246 . . Kills 8 | . . 5 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 224 | . . . . . 224 Optics 224 | . . . . . 224 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2852 | 40 243 646 827 572 524 Spaces Moved 2175 | 39 245 466 668 510 247 Core 9 | 1 . 3 2 . 3 Treads . | . . . . . . Legs 163 | . . 163 . . . Wheels 1765 | 38 104 203 666 510 244 Hover 161 | . 141 20 . . . Flight 77 | . . 77 . . . Fastest Speed 50 | 50 56 56 80 95 95 Average Speed 98 | 79 66 108 95 95 125 Slowest Speed 1550 | 80 95 200 250 95 1550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 39 84 40 85 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 5 | . . 2 . 3 . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 15 | . . . 1 . 14 Melee . | . . . . . . Projectile 2 | . . . 1 . 1 AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2639 | 44 285 539 792 561 418 Wait 142 | . 2 . 31 5 104 Move 2170 | 38 244 465 667 509 247 Hop . | . . . . . . Pick Up 56 | . 10 8 24 9 5 Fast Attach 16 | 6 . 4 5 . 1 Attach 27 | . 2 . 12 2 11 Detach . | . . . . . . Swap 37 | . 2 12 8 7 8 Drop 35 | . 1 10 9 9 6 Fire 145 | . 24 40 26 19 36 Melee 10 | . . . 10 . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 10) 284 | -10/Materials | Entered Mines 295 | -10/Mines | Core integrity fell below 50% 433 | -10/Mines | Core integrity fell below 20% 487 | -10/Mines | Lost 3 parts (1p2n) 545 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 557 | -10/Mines | Discovered new exit (range 13) 604 | -10/Mines | Learned 2 Materials zone layouts 763 | -10/Mines | Discovered new exit (range 14) 779 | -10/Mines | Identified exit to Materials 790 | -10/Mines | Build established: Scavenger-Mutant 930 | -10/Mines | Entered Materials 930 | -9/Materials | Accompanied by 2 allies 930 | -9/Materials | Evolved 2 slots: Utility x2 931 | -9/Materials | Identified exit to Materials 1047 | -9/Materials | Lost 4 parts (1p1n1u1w) 1341 | -9/Materials | Discovered new exit (range 6) 1392 | -9/Materials | Discovered new exit (range 15) 1469 | -9/Materials | Build established: Mutant 1757 | -9/Materials | Entered Mines 2106 | -9/Mines | Discovered exit to Materials (range 5) 2269 | -9/Mines | Learned Materials stockpile data 2279 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2321 | -9/Mines | Discovered exit to Materials (range 5) 2329 | -9/Mines | Entered Materials 2329 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2798 | -8/Materials | Lost 11 parts (2p5n2u2w) 2805 | -8/Materials | Core integrity fell below 50% 2825 | -8/Materials | Core integrity fell below 20% 2853 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- (-109). 02762_ Imp. Medium Laser destroyed. 02767_ Com. Wheel destroyed. 02772_ G-47 Trooper heat short circuits Particle Gun. 02772_ Aluminum Leg melted. 02772_ G-47 Trooper destroyed. 02773_ U-05 Engineer builds a Wall. 02774_ Dropped Hvy. Particle Cannon. 02810_ Adv. Targeting Computer destroyed. 02814_ Dropped Hvy. Particle Cannon. 02818_ Hardlight Generator destroyed. 02825_ Enh. Flamer destroyed. 02826_ K-01 Serf collects debris. 02827_ K-01 Serf destroyed. 02827_ G-47 Trooper destroyed. 02831_ Material Processor disabled. 02844_ U-05 Engineer lays Concrete. 02848_ Acquired 25 matter. 02848_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????# # ????????? | | ????????????######## ######+####???????????? | | ?????????###########] #?????????????????????? | | ?????????+ #?????????????????????? | | ?????????# #?????????????????????? | | ?????????# #?????????????????????? | | ?????????+ #?????????????????????? | | ?????????# "" " #???####??????????????? | | ?????????# """"" #?? ??????????????? | | ?????????# """"" ##? ??????????????? | | ?????????# """"" # ??????????????? | | ?????????# """ # ????????????????? | | ?????????# + ??????????????????? | | ?????????# #### #????????????????????? | | ?????????#+???## """ #????????????????????? | | ????????? ?????# """"" #????????????????????? | | ???????? ??????+ #?????????????????[??? | | ??????? ???????#"" #????????????????????? | | ?????? ????????#"T u #????????????????????? | | ???????????????#"" #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# % ##???????????????????? | | ???????????????# ### r ##??????????????????? | | ??????????????## # = #??????????????????? | | ?????????###### # g%% #??????????????????? | | ?????????# ^^ @ #??????????????????? | | ?????????# ^^ T # " [[= #??????????????????? | | ?????????###### # """ [=] ##??????????????????? | | ??????????????###### [=] #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# T" ! #???????????????????? | | ???????????????????###########???????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 110 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 24 Defensive Hacking 10 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflectiveCargoBiocell Manual? 0 Play Time 00:50:10 Cumulative 6.2 hours Start 2025.07.27 @ 14:42:45 End 2025.07.27 @ 15:35:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be85bf1f-a7a0-4fb9-99bb-e6e85fc9c22c