Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 16:46:34 Player: ElectroBlueGuy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (556) 556 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 1836 Bonus ------- Follower Combat Kills 72 Friendly Fire -22 Cogmind --------- Core Integrity 174/400 Matter 222/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Weight Redist. System Signal Interpreter Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Huge Storage Unit Small Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Backup Propulsion I > --- UTILITY ---------- Weight Redist. System Signal Interpreter Power Shielding > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Huge Storage Unit Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Signal Interpreter Device Weight Redist. System Storage Huge Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 17 | 5 5 . 7 Power 4 | 1 2 . 1 Engine 3 | 1 1 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device 1 | . 1 . . Storage 1 | . . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 96 100 82 Engine 6 | . 12 . . Core 6 | . 1 14 9 Leg 24 | . 28 28 18 Device 11 | . 10 14 11 Processor 12 | . 13 14 11 Protection 3 | . . . 11 Ballistic Gun 14 | . 14 14 14 Launcher 11 | . 13 14 5 Naked Turns . | . . . . Heaviest Build 10 | 5 9 9 10 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 5 5 5 25 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 4 5 5 Average Carried 2 | . 2 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 4 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 567 | 258 156 47 106 Remotely . | . . . . Salvage Created 497 | 43 281 . 173 Parts 63 | 2 39 . 22 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | 1 7 . 7 Guns 5 | 1 1 . 3 AOE 10 | . 6 . 4 Classes Destroyed 9 | 1 5 . 3 Worker 1 | . 1 . . Builder 5 | . 5 . . Tunneler 1 | . . . 1 Hauler 1 | . 1 . . Operator 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 4 | . . . 4 Grunt 10 | 1 7 . 2 Duelist 1 | . . . 1 Best Kill Streak 7 | 1 7 . 6 Combat Bots Only 5 | 1 2 . 5 Max Kills in Single Turn 3 | 1 2 . 3 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 118 | 5 25 3 85 Missed 36 | . 12 1 23 Damage Taken 1048 | 54 233 14 747 Core 311 | 22 55 8 226 Absorbed by Shields . | . . . . Redirected to Shielding 26 | . . . 26 Regen/Repaired (Parts) 67 | . . . 67 Core Remaining (%) 78 | 91 . 66 . Volleys Fired 64 | 4 25 . 35 Largest 2 | 2 2 . 2 Hottest 50 | 40 50 . 50 Shots Fired 103 | 8 44 . 51 Gun 82 | 8 25 . 49 Cannon . | . . . . Launcher 21 | . 19 . 2 Special . | . . . . Kinetic 82 | 8 25 . 49 Thermal . | . . . . Explosive 21 | . 19 . 2 Electromagnetic . | . . . . Robot Hit Streak 8 | 2 5 . 8 Robot Miss Streak 4 | 1 4 . 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 50 | 4 19 . 27 Core Hits 52 | 2 33 . 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1393 | 35 867 . 491 Guns 358 | 35 66 . 257 Cannons . | . . . . Explosions 1035 | . 801 . 234 Melee . | . . . . Ramming . | . . . . Kinetic 358 | 35 66 . 257 Thermal . | . . . . Explosive 1035 | . 801 . 234 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 40 | . 10 . 30 Projectiles . | . . . . Explosions 40 | . 10 . 30 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 64 | . 62 . 2 Shots 5 | . 4 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 49 | 12 24 . 49 Average Temperature 11 | 7 10 . 13 Received Heat Transfer 327 | 30 96 . 201 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 390 | 20 390 151 348 Initial 151 | . 13 151 58 Average 182 | 1 235 151 177 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 50 | 100 19 100 52 Level 1 50 | . 80 . 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | 1 14 3 15 Peak Tracking Total 7 | 1 4 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 9 . 4 Successful 7 | . 4 . 3 Failed 6 | . 5 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Investigation Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 50 | . . 50 50 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 21 | . . 2 19 Total Damage 270 | . . 44 226 Kills 4 | . . . 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 878 | 80 387 143 268 Spaces Moved 571 | 66 259 119 127 Core 27 | 27 . . . Treads . | . . . . Legs 542 | 39 259 119 125 Wheels . | . . . . Hover 2 | . . . 2 Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 116 | 91 120 120 119 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 40 31 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 115 | . 105 . 10 Melee . | . . . . Projectile . | . . . . AOE 115 | . 105 . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 693 | 79 294 119 201 Wait 25 | . . . 25 Move 568 | 65 258 118 127 Hop . | . . . . Pick Up 16 | 5 6 1 4 Fast Attach . | . . . . Attach 13 | 5 2 . 6 Detach 1 | . . . 1 Swap 4 | . 3 . 1 Drop 2 | . . . 2 Fire 64 | 4 25 . 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 81 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 10) 273 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered exit to Mines (range 13) 468 | -10/Materials | Entered Mines 485 | -10/Mines | Discovered new exit (range 12) 536 | -10/Mines | Learned location of Zion (-7) 609 | -10/Mines | Identified exit to Materials 611 | -10/Mines | Entered Materials 611 | -9/Materials | Accompanied by 2 allies 611 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 616 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 701 | -9/Materials | Repaired Aluminum Leg 873 | -9/Materials | Core integrity fell below 50% 879 | -9/Materials | Self-destructed Last Messages --------------- 00785_ R-06 Scavenger collects Aluminum Leg. 00789_ T-07 Excavator is excavating. 00801_ Acquired Sml. Matter Pod. 00812_ K-01 Serf collects debris. 00817_ S-10 Pest destroyed. 00819_ K-01 Serf collects debris. 00834_ Lgt. Nuclear Core destroyed. 00836_ G-34 Mercenary destroyed. 00836_ Switching to secondary target: Y-45 Defender. 00837_ K-01 Serf collects debris. 00844_ Aluminum Leg destroyed. 00845_ Hvy. Assault Rifle destroyed. 00845_ K-01 Serf collects debris. 00856_ Aluminum Leg destroyed. 00857_ L-31 Rogue destroyed. 00858_ K-01 Serf collects debris. 00865_ Lgt. Assault Rifle destroyed. 00873_ K-01 Serf collects debris. 00878_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# """ #?# #???????????? | | ??????????????????????#???# """ #?# #???????????? | | ??????????????????????# ??# #?# #???????????? | | ??????????????????????# ??####+###?# #???????????? | | ??????????????????????# ????# #??? ???????????? | | ??????????????????????+ ????# #??? ???????????? | | ??????????????????????# ?### ###? ???????????? | | ??????????????????????# ## #?# #???????????? | | ??????????????????????# ### #???????????? | | ??????????????????????# #???????????? | | ??????????????????????# #####???????????? | | ??????????????????????# ### #???????????????? | | ??????????????????????# ?# ##???????????????? | | ????????????????????? ? ?### ##???????????????? | | ???????????????????? #?? ??##* #???????????????? | | ?????????????????? ???? ??## *! #???????????????? | | ??????????????????#????? ?###= ! ##??????????????? | | ?????????????????#######+##=%%= #??????????????? | | ?????????????????# #[[= #??????????????? | | ?????????????????# """ # %*! #??????????????? | | ?????? ?????????# """ + #??????????????? | | ?????? #######?# """ # #??????????????? | | ????? ?# m # #??????????????? | | ????? ?# g"""s# #??????????????? | | ???? # """ ### ###??????????????? | | ???? # """@#?# #????????????????? | | ????? # Yg!#?# ???????????????? | | ??????????# #+###+####?# # #??????????????? | | ??????????# #??# ###??????????????? | | ??????????# #??# #????????????????? | | ??????????# #??# #????????????????? | | ??????????# #??# #????????????????? | | ??????????# =#??# #????????????????? | | ??????????# =%#??? ?????????????????? | | ??????????# *!#???????????????????????? | | ??????????# ????????????????????? | | ?????????# ????????????????? | | ?????????# % #???????????????? | | ?????????# = ### ????????????????? | | ?????????# % #??## ###???????????????? | | ?????????# #############?????#?????????????????? | | ?????????# ????????????????????????????????????? | | ?????????# ?????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????# ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Power Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Shopping List Uninvited Guest Challenges ------------ None Game ------ Seed ChainDeliveryDetector Manual? 0 Play Time 00:14:24 Cumulative 0.6 hours Start 2024.05.02 @ 16:25:35 End 2024.05.02 @ 16:46:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 988f6fd9-c172-4c98-bfc2-8ce2feb4d95b