Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 13:50:59 Player: Lintence Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (1396) 1396 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6726 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 666/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Machine Analyzer Visual Processing Unit Advanced Signal Interpreter System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Trap Scanner ECM Suite Authchip [Propulsion] Autogun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- VTOL Module Surge Thruster Surge Thruster Surge Thruster Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Improved Trap Scanner Machine Analyzer Visual Processing Unit Advanced Signal Interpreter System Shield Advanced System Shield Authchip [Propulsion] > --- WEAPON ----------- Shock Maul > --- INVENTORY -------- ECM Suite Authchip [Propulsion] Autogun [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Authchip [Propulsion] Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . . 2 2 . . . . Utility 5 | . . 2 . . . . 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 84 | 6 7 . 22 8 3 4 29 1 4 Power 14 | 1 1 . 3 1 . . 8 . . Engine 7 | 1 1 . 3 1 . . 1 . . Core 7 | . . . . . . . 7 . . Reactor . | . . . . . . . . . . Propulsion 30 | 2 2 . 6 3 3 . 11 1 2 Treads . | . . . . . . . . . . Leg 9 | 2 2 . 5 . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . 1 . . Flight 20 | . . . 1 3 3 . 10 1 2 Utility 21 | 1 1 . 7 1 . 2 7 . 2 Device 10 | . 1 . 3 1 . 1 4 . . Storage 1 | 1 . . . . . . . . . Processor 6 | . . . 4 . . . 2 . . Hackware 4 | . . . . . . 1 1 . 2 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 3 . 6 3 . 2 3 . . Energy Gun 9 | . 3 . 4 2 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 2 . . 1 1 . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 2 . 1 2 . . Corrupted Parts 4 | . 1 . 1 . . . 2 . . System Corruption 25 | . 4 . 7 . . . 14 . . Parts Lost 38 | . 3 . 7 . . 6 8 4 10 Power 6 | . . . 1 . . . 3 . 2 Propulsion 21 | . 1 . 1 . . 4 5 4 6 Utility 5 | . 1 . 1 . . 2 . . 1 Weapon 6 | . 1 . 4 . . . . . 1 Highest Loss Streak 6 | . 2 . 3 . . 6 5 3 5 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 1 5 6 6 6 7 5 4 5 3 Power . | . 1 1 1 . 1 1 . . . Propulsion 1 | . 1 . 2 3 2 . . 1 . Utility . | . . . . . 1 1 2 3 2 Weapon 2 | . 3 5 2 1 3 2 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 16 | . 7 . 3 2 . 2 1 . 1 Power 2 | . . . . 1 . . 1 . . Propulsion 5 | . 2 . 3 . . . . . . Utility 3 | . . . . 1 . 1 . . 1 Weapon 6 | . 5 . . . . 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 83 | . 90 66 93 93 92 87 56 89 64 Engine 8 | . 14 11 10 9 7 7 . . . Core 1 | . . . . . . . 5 13 4 Leg 15 | . 28 22 21 1 . . . . . Flight 8 | . . . . 33 42 39 15 36 18 Device 6 | . 5 . 8 12 15 12 2 . 2 Storage 8 | . 14 11 11 9 7 5 . . . Processor 12 | . . . 18 14 7 7 9 20 17 Hackware 3 | . . . . . . 1 11 13 14 Energy Gun 10 | . 10 22 18 5 7 4 . . . Ballistic Gun 4 | . 17 . . 5 3 4 2 . . Launcher 1 | . . . 2 1 . . . . . Peak Build Rating 65 | 6 9 9 20 28 28 32 48 48 65 Average Rating 18 | 4 7 9 14 23 25 24 27 47 44 On Entrance 19 | . 6 9 9 17 23 28 16 48 41 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 21 | 14 16 16 21 18 21 21 17 15 18 Greatest Support 27 | 20 20 20 20 18 26 26 21 20 27 Greatest Overweight (x) 3 | 2 . . 1 . . . 3 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 7 5 5 5 Most Carried 8 | 2 8 6 8 8 7 8 5 5 5 Average Carried 5 | 1 5 6 6 6 5 5 4 5 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 6 6 7 8 5 5 5 5 4 Class Distribution -------------------- 39% | Mutant 24% | Scavenger-Mutant 22% | Scavenger-Sprinter 7% | Scavenger-Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Extension Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Matter Collected 1430 | 208 265 . 349 55 . 7 326 33 187 Remotely . | . . . . . . . . . . Salvage Created 2297 | . 340 . 1237 55 . . 379 33 253 Parts 138 | . 15 . 99 3 . . 20 . 1 Haulers Intercepted 8 | . 1 . 6 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Combat Hostiles Destroyed 38 | . 7 . 19 . . . 9 . 3 Melee 10 | . . . . . . . 8 . 2 Guns 17 | . 7 . 10 . . . . . . AOE 9 | . . . 9 . . . . . . Classes Destroyed 12 | . 5 . 5 . . . 2 . . Worker 7 | . . . 6 . . . . . 1 Builder 8 | . . . 5 . . . 1 1 1 Hauler 8 | . 1 . 6 1 . . . . . Recycler 3 | . . . 1 . . . 1 . 1 Operator 3 | . 1 . 1 . . . . 1 . Watcher 3 | . 2 . 1 . . . . . . Swarmer 18 | . 3 . 7 . . . 7 . 1 Cutter 3 | . . . . . . . 1 . 2 Grunt 12 | . 4 . 8 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 3 | . . . 3 . . . . . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 2 . 7 1 . . 5 1 4 Combat Bots Only 7 | . 2 . 7 . . . 4 . 2 Max Kills in Single Turn 4 | . 1 . 4 1 . . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . . . 4 . . . . . . Melee 1 | . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Hostile Shots Fired 420 | . 52 2 86 12 . 48 122 64 34 Missed 167 | . 9 2 28 8 . 29 50 35 6 Hits 253 | . 43 . 58 4 . 19 72 29 28 Melee 30 | . . . 2 . . . . . 28 Projectile 223 | . 43 . 56 4 . 19 72 29 . Critical Strikes 18 | . . . 3 . . 1 1 . 13 Damage Taken 3924 | . 601 . 918 45 . 370 1067 255 668 Core 1469 | . 184 . 190 . . 112 630 19 334 Absorbed by Shields 35 | . . . . . . 19 . 16 . Core Remaining (%) 64 | 100 26 . 52 100 . 84 . 23 . Volleys Fired 111 | . 41 . 64 4 . . 2 . . Largest 2 | . 2 . 2 2 . . 2 . . Hottest 90 | . 90 . 90 81 . . 46 . . Shots Fired 210 | . 82 . 117 8 . . 3 . . Gun 203 | . 82 . 110 8 . . 3 . . Cannon . | . . . . . . . . . . Launcher 7 | . . . 7 . . . . . . Special . | . . . . . . . . . . Kinetic 63 | . 56 . . 4 . . 3 . . Thermal 4 | . . . . 4 . . . . . Explosive 7 | . . . 7 . . . . . . Electromagnetic 136 | . 26 . 110 . . . . . . Robot Hit Streak 18 | . 16 . 18 8 . . 4 . . Robot Miss Streak 3 | . 3 . 3 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 185 | . 63 . 84 6 . . 20 2 10 Core Hits 89 | . 14 . 64 1 . . 9 . 1 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 8 | . 1 . . . . . 2 1 4 Critical Strikes 11 | . 1 . . . . . 4 1 5 Destroy 1 | . 1 . . . . . . . . Smash 8 | . . . . . . . 2 1 5 Sever 2 | . . . . . . . 2 . . Melee Attacks 74 | . . . . . . 2 42 6 24 Impact 37 | . . . . . . . 7 6 24 Slashing 37 | . . . . . . 2 35 . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 2 1 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4557 | . 868 . 1751 95 . . 927 165 751 Guns 2108 | . 825 . 1176 95 . . 12 . . Cannons . | . . . . . . . . . . Explosions 615 | . 43 . 572 . . . . . . Melee 1831 | . . . . . . . 915 165 751 Ramming 3 | . . . 3 . . . . . . Kinetic 515 | . 488 . . 15 . . 12 . . Thermal 369 | . 43 . 246 80 . . . . . Explosive 326 | . . . 326 . . . . . . Electromagnetic 1513 | . 337 . 1176 . . . . . . Impact 1080 | . . . . . . . 164 165 751 Slashing 751 | . . . . . . . 751 . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . 4 . 7 . . . 14 14 . Average Corruption 7 | . 4 . 7 . . . 5 14 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . . 22 . . . . 4 . Message Errors 3 | . . . 2 . . . . 1 . Matter Fused 6 | . . . 6 . . . . . . Heat Flow Errors 4 | . . . 3 . . . . 1 . Energy Discharges 4 | . . . 4 . . . . . . Parts Rejected 2 | . . . 2 . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . Misfires 2 | . . . 2 . . . . . . Misdirections 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 955 | . 105 . 24 . . . 189 145 492 Projectiles . | . . . . . . . . . . Explosions 129 | . 105 . 24 . . . . . . Melee 826 | . . . . . . . 189 145 492 Knockbacks 4 | . . . . . . . 1 1 2 Impact 4 | . . . . . . . 1 1 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 235 | . 181 . 54 . . . . . . Shots 4 | . 2 . 2 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 431 | . 146 . 398 100 . . 39 431 66 Average Temperature 77 | . 58 . 67 58 . . 25 148 28 Received Heat Transfer 540 | . 156 . 291 . . 36 12 45 . Effects 3 | . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . 1 . . . . . 1 1 2 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Fried 26 | . 2 . 6 . . . 2 4 12 Impact Corruptions 21 | . . . . . . . 3 5 13 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 448 | . 50 . 250 148 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . 1 . 6 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 91 | 100 100 100 78 100 100 100 100 100 100 Level 1 8 | . . . 21 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 348 | . 50 16 348 139 50 53 125 122 180 Initial 139 | . . 16 1 139 50 38 . 51 27 Average 81 | . 18 15 127 124 50 31 75 70 55 Influence Increases 1829 | . 250 . 759 22 5 17 365 116 295 Destroy 0b10 Robot/C 800 | . 140 . 380 . . . 180 40 60 Destroy 0b10 Robot/NC 160 | . 20 . 100 5 . . 10 10 15 Destroy Leader 192 | . 26 . 114 2 . . 30 10 10 Successful Hack 73 | . . . 21 . 5 . 14 26 7 Disable Machine 75 | . 30 . 30 . . . . 15 . Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 139 | . 34 . 84 . . 2 11 . 8 Partial Spotted 75 | . . . . . . . 30 . 45 Lose Combat Pursuer 165 | . . . 30 15 . 15 90 15 . Influence Decreases 1714 | . 211 33 433 243 61 72 259 165 237 Entered New Map 384 | . . 23 5 193 61 17 . 55 30 Time Decay 879 | . 181 10 358 50 . . 180 30 70 Lost Part 353 | . 30 . 70 . . 55 79 40 79 Lost Ally 40 | . . . . . . . . 40 . Purge Threat 58 | . . . . . . . . . 58 Squads Dispatched 17 | . 1 1 6 1 . . 2 2 4 Investigation 4 | . 1 . 1 . . . . 2 . Extermination 1 | . . . . . . . 1 . . Reinforcement 7 | . . 1 2 1 . . 1 . 2 Assault 2 | . . . . . . . . . 2 Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Distress Signals 12 | . . . 5 2 . . 1 3 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 103 | . 13 6 25 9 . 5 21 15 9 Peak Tracking Total 9 | . 4 7 6 9 . 4 5 8 6 Tactical Retreats 10 | . . . 2 1 . 1 5 1 . ECM-based Alert Blocks 3 | . . . . . . . 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Traps Triggered 6 | . 1 . 3 . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Machines Disabled 6 | . 2 . 2 . . . . 1 1 Max in Single Turn 2 | . 2 . 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Machines Accessed 27 | . . . 8 . 1 . 6 7 5 Terminals 22 | . . . 7 . 1 . 5 6 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . Recycling Units 2 | . . . 1 . . . . 1 . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 70 | . . . 14 . 1 . 15 26 14 Successful 32 | . . . 7 . 1 . 4 14 6 Failed 38 | . . . 7 . . . 11 12 8 Catastrophic 9 | . . . 3 . . . 2 3 1 Database Lockouts . | . . . . . . . . . . Manual 21 | . . . 5 . . . 6 4 6 Terminals 63 | . . . 13 . 1 . 13 25 11 Fabricators 2 | . . . . . . . . . 2 Repair Stations 2 | . . . . . . . 2 . . Recycling Units 2 | . . . 1 . . . . 1 . Scanalyzers 1 | . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . . . 6 . 1 . 4 13 4 Record 11 | . . . . . . . . 11 . Part Schematic 1 | . . . . . . . 1 . . Open Door 5 | . . . 2 . . . 1 2 . Open DSF 2 | . . . . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . 1 Alert Level 2 | . . . 1 . . . . . 1 Unreport Threat 1 | . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . Zone Layout 3 | . . . 2 . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . Report Inventory 2 | . . . 1 . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . . . 6 . . . 3 4 4 Full Trace Events 3 | . . . 1 . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 Time 134 | . . . . . . . . . 134 Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Total Allies 3 | . . . . . . . . 3 . Largest Group 3 | . . . . . . . . 3 . Highest-Rated Group 199 | . . . . . . . . 199 . Highest-Rated Ally 159 | . . . . . . . . 159 . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . Total Damage 146 | . . . . . . . . 146 . Kills 2 | . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Active Infowar (turns) 1798 | . 182 . 842 104 6 68 364 67 165 Optics 1262 | . . . 488 104 6 68 364 67 165 Sensors 259 | . 182 . . 37 6 34 . . . Terrain 196 | . . . 196 . . . . . . Structural 703 | . . . 532 104 6 61 . . . Traps 86 | . . . . . . . 1 . 85 T.N.C. 498 | . . . 498 . . . . . . Machine Analysis 412 | . . . . . . . 180 67 165 ECM 50 | . . . . . . . 49 . 1 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Turns Passed 2224 | 63 453 21 913 104 6 68 364 67 165 Spaces Moved 2141 | 45 243 18 520 214 4 101 529 226 241 Core 24 | 7 . . . . . . 17 . . Treads . | . . . . . . . . . . Legs 819 | 38 243 18 520 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1298 | . . . . 214 4 101 512 226 241 Fastest Speed 11 | 50 120 120 120 31 25 25 20 11 23 Average Speed 66 | 118 120 120 128 31 25 29 35 20 28 Slowest Speed 275 | 150 120 120 190 31 25 37 275 60 125 Overloaded Moves 15 | . . . . . . . . 15 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . 5 . . 2 5 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 3 29 4 82 31 . 84 17 43 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 37 | . . . 21 . . 2 10 . 4 Terrain Destroyed 140 | . 31 . 93 . . 2 10 . 4 Melee 16 | . . . . . . 2 10 . 4 Projectile . | . . . . . . . . . . AOE 124 | . 31 . 93 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Ext Fac Total 2574 | 52 328 17 648 240 7 140 631 227 284 Wait 28 | . 14 . 9 . . . 4 . 1 Move 2106 | 44 242 17 519 203 3 100 524 215 239 Hop 13 | . . . . 5 . . 2 5 1 Pick Up 45 | 2 13 . 14 7 . 2 5 . 2 Fast Attach 62 | 6 3 . 11 2 . 4 25 1 10 Attach 27 | . 2 . 7 4 3 1 5 . 5 Detach 17 | . . . 1 3 . 5 6 . 2 Swap 20 | . 2 . 9 5 1 . 3 . . Drop 52 | . 11 . 13 7 . 8 13 . . Fire 111 | . 41 . 64 4 . . 2 . . Melee 74 | . . . . . . 2 42 6 24 Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / Rec) -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 9) 498 | -10/Materials | Core integrity fell below 50% 514 | -10/Materials | Discovered new exit (range 4) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Utility x2 534 | -9/Materials | Discovered new exit (range 4) 537 | -9/Materials | Discovered new exit (range 16) 538 | -9/Materials | Entered Storage 628 | -9/Storage | Discovered new exit (range 10) 968 | -9/Storage | Garrison activated, responded to threat 1107 | -9/Storage | Found Prototype Processor 1107 | -9/Storage | Identified Exp. Targeting Computer 1178 | -9/Storage | Identified exit to Recycling 1227 | -9/Storage | Lost 3 parts (1p2w) 1232 | -9/Storage | Build established: Scavenger-Mutant 1334 | -9/Storage | Destroyed 7 combat bots 1431 | -9/Storage | Discovered new exit (range 17) 1451 | -9/Storage | Entered Materials 1451 | -8/Materials | Evolved 2 slots: Propulsion x2 1550 | -8/Materials | Discovered new exit (range 18) 1555 | -8/Materials | Entered Factory 1555 | -7/Factory | Evolved 2 slots: Propulsion x2 1561 | -7/Factory | Identified exit to DSF 1561 | -7/Factory | Entered DSF 1583 | -7/DSF | Additional patrols routed to DSF 1622 | -7/DSF | Discovered new exit (range 17) 1629 | -7/DSF | Entered Factory 1629 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1653 | -6/Factory | Lost 6 parts (4n2u) 1724 | -6/Factory | Lost 5 parts (2p3n) 1744 | -6/Factory | Core integrity fell below 50% 1785 | -6/Factory | Lost 3 parts (1p2n) 1988 | -6/Factory | System corruption reached 10% 1991 | -6/Factory | Discovered new exit (range 6) 1993 | -6/Factory | Identified exit to Extension 1993 | -6/Factory | Entered Extension 2011 | -6/Extension | Rescued A7 2014 | -6/Extension | Rescued a captive Derelict 2015 | -6/Extension | Rescued a captive Derelict 2037 | -6/Extension | Energy Cycler disabled 2037 | -6/Extension | Rescued a captive Derelict 2037 | -6/Extension | Rescued a captive Derelict 2037 | -6/Extension | Rescued a captive Derelict 2037 | -6/Extension | Rescued a captive Derelict 2039 | -6/Extension | Rescued a captive Derelict 2039 | -6/Extension | Rescued a captive Derelict 2039 | -6/Extension | Rescued a captive Derelict 2039 | -6/Extension | Rescued a captive Derelict 2040 | -6/Extension | Rescued a captive Derelict 2041 | -6/Extension | Rescued a captive Derelict 2044 | -6/Extension | Rescued a captive Derelict 2054 | -6/Extension | Rescued a captive Derelict 2056 | -6/Extension | Spotted B-75 Beast 2057 | -6/Extension | Spotted B-75 Beast 2058 | -6/Extension | Build established: Scavenger-Sprinter 2058 | -6/Extension | Discovered new exit (range 17) 2060 | -6/Extension | Identified exit to Factory 2060 | -6/Extension | Entered Factory 2060 | -5/Factory | Evolved 2 slots: Utility x2 2091 | -5/Factory | Lost 3 parts (3n) 2194 | -5/Factory | Lost 5 parts (1p4n) 2200 | -5/Factory | Discovered new exit (range 10) 2203 | -5/Factory | Identified exit to Factory 2225 | -5/Factory | Self-destructed Last Messages --------------- Building Cld. VTOL Module... ETC: 134 [Achievement: Official Business] 02207_ Sneak attack on U-05 Engineer. 02207_ Destroyed Terrain Scanner. 02207_ U-05 Engineer system corrupted by crushing effect. 02207_ Welding Torch fried. 02207_ Terrain Scan Processor fried. 02207_ Wheel fried. 02207_ U-05 Engineer destroyed. 02212_ Mic. Nuclear Core severed. 02216_ Field Propulsion Drive destroyed. 02218_ Shock Maul severed. 02218_ Acquired Mic. Nuclear Core. 02219_ Hacking Suite destroyed. 02221_ Acquired Shock Maul. 02224_ Surge Thruster destroyed. 02224_ Shock Maul destroyed. 02225_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ???????????????????????????????????###??????????# | | ??????????????????????????????????? ??????????# | | ??????????????????????????????????? ?????H????# | | ???????????????????""""?""""??????? ??????????# | | ???????????????????""""?""""???????# #??????????# | | ???????????????????""""?""""???????# #??????????#! | | ???????????????????""""?""""???????# #??????????# | | ???????????????????????????????????# #?#####????# | | ?????????????????#######+########### ### #????## | | ?????????????????+ @c """" < ####### | | ?????????????????##### [cc ""F" #### | | ?????????????????????# """ % #??## ######## | | ?????????????????????# """ #???# #??????# | | ?????????????????????# """ = #???# #??????# | | ?????????????????????# Y #??#+#??????# | | ???????????????????? +???????????# | | ?????????????????? #?"""???????+ | | ?????????????????? #?"""???????# | | ?????????????????###### ######## #?"""???????? | | ??????????????????????# ???????+ +???????????? | | ??????????????????????+ ???????# #???????????? | | ??????????????????????#uk ???????# #???????????? | | ??????????????????????#R ???????# #???????????? | | ??????????????????????#k ???????# #???????????? | | ??????????????????????# ???????? ???????????? | | ??????????????????????? ???????? ???????????? | | ???????????????????????u ???????? ??????????? | | ?????????????????????????????????? #???????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 74 Targeting Accuracy 12 Offensive Hacking 10 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Official Business Prison Break Challenges ------------ None Game ------ Seed MetaActiveWand Manual? 0 Play Time 01:03:37 Cumulative 53.8 hours Start 2026.02.11 @ 12:42:38 End 2026.02.11 @ 13:50:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 432b2e52-cc03-47c0-b8cb-73c86c210c8d