Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:36:10 Player: Essnato Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (2559) 2559 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 5953 Bonus ------- High Alert Combat Kills 556 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 146/150 System Corruption 3% Temperature Cool (18) Movement Flying (100) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (3) --- Cooled VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Reflective Plating System Shield > --- WEAPON ----------- Gatling Laser Shotgun > --- INVENTORY -------- Cooled VTOL Module Improved Heat Sink Improved Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Transmission Jammer ECM Suite Medium Armor Plating [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Reflective Plating Weapon Grenade Launcher Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 1 . Propulsion 1 | . . . 1 . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 89 | 6 12 22 25 24 Power 23 | 2 . 10 8 3 Engine 14 | 2 . 8 4 . Core 9 | . . 2 4 3 Reactor . | . . . . . Propulsion 24 | 2 4 3 7 8 Treads 2 | . . 1 . 1 Leg 6 | . . . 5 1 Wheel 8 | 2 3 2 1 . Hover 1 | . 1 . . . Flight 7 | . . . 1 6 Utility 17 | . 2 3 2 10 Device 4 | . . 1 . 3 Storage 3 | . 1 . 2 . Processor 6 | . 1 2 . 3 Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 25 | 2 6 6 8 3 Energy Gun 6 | . . 2 2 2 Energy Cannon 3 | . . 1 1 1 Ballistic Gun 7 | 2 2 1 2 . Ballistic Cannon 2 | . . . 2 . Launcher 5 | . 3 1 1 . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 43 | . . 8 14 21 Power 15 | . . 5 7 3 Propulsion 11 | . . 1 4 6 Utility 9 | . . 1 . 8 Weapon 8 | . . 1 3 4 Highest Loss Streak 15 | . . 3 3 15 To Critical Strikes 2 | . . 1 1 . Average Slot Usage (%) 90 | . 92 98 91 78 Engine 9 | . 14 12 6 4 Core 10 | . . 9 19 6 Leg 6 | . . . 10 14 Wheel 14 | . 27 21 9 . Device 2 | . . 8 . 1 Storage 8 | . 9 11 9 6 Processor 15 | . 12 13 18 15 Hackware 1 | . . . . 5 Protection 1 | . . . . 6 Energy Gun 2 | . . 2 1 5 Energy Cannon 1 | . . 3 . 1 Ballistic Gun 5 | . 9 3 4 4 Ballistic Cannon 1 | . . . 6 . Launcher 5 | . 14 8 2 . Slashing Weapon 2 | . . 4 2 . Naked Turns . | . . . . . Heaviest Build 35 | 9 21 30 33 35 Greatest Support 40 | 20 24 24 40 33 Greatest Overweight (x) 9 | . 1 2 2 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 10 10 20 10 Average Capacity 9 | 5 8 10 10 9 Most Carried 10 | 4 9 10 10 9 Average Carried 6 | 1 5 8 8 6 Final Capacity 10 | 5 10 10 10 5 Final Carried 9 | 3 9 9 6 . Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1962 | 270 239 647 665 141 Remotely . | . . . . . Salvage Created 2396 | 49 281 791 1149 126 Parts 168 | 2 22 72 64 8 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 73 | 1 5 30 33 4 Melee 5 | . . 1 3 1 Guns 21 | 1 2 1 14 3 Cannons 18 | . . 7 11 . AOE 29 | . 3 21 5 . Classes Destroyed 11 | 1 5 2 2 1 Worker 5 | . 3 1 1 . Builder 8 | . 1 4 3 . Tunneler 2 | . . 1 1 . Recycler 3 | . 1 1 1 . Watcher 7 | . 2 3 2 . Swarmer 28 | . 3 13 10 2 Grunt 34 | 1 2 12 19 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 8 | . . 5 2 1 Programmer 1 | . . . . 1 Best Kill Streak 10 | 1 7 10 5 2 Combat Bots Only 6 | 1 3 6 4 2 Max Kills in Single Turn 3 | 1 3 3 3 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 2 . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 585 | 5 18 89 172 301 Missed 181 | 2 5 29 44 101 Damage Taken 4880 | 33 158 878 1610 2201 Core 1045 | . 45 115 178 707 Absorbed by Shields . | . . . . . Ignored by Resistances 17 | . . . . 17 Regen/Repaired (Parts) 14 | . 14 . . . Core Remaining (%) 80 | 100 82 71 67 . Volleys Fired 161 | 4 12 46 81 18 Largest 2 | 2 2 2 2 2 Hottest 143 | 40 50 124 88 143 Shots Fired 275 | 8 21 79 138 29 Gun 138 | 8 12 27 69 22 Cannon 92 | . . 24 61 7 Launcher 45 | . 9 28 8 . Special . | . . . . . Kinetic 144 | 8 12 8 110 6 Thermal 65 | . . 43 10 12 Explosive 45 | . 9 28 8 . Electromagnetic 21 | . . . 10 11 Robot Hit Streak 16 | 5 6 8 10 16 Robot Miss Streak 5 | 2 5 5 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 191 | 6 8 47 106 24 Core Hits 163 | 2 17 61 65 18 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 1 3 5 . Burn 2 | . . 2 . . Destroy 1 | . 1 . . . Blast 4 | . . . 4 . Sever 2 | . . 1 1 . Melee Attacks 18 | . . 3 15 . Impact . | . . . . . Slashing 18 | . . 3 15 . Piercing . | . . . . . Sneak Attacks 3 | . . 1 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6836 | 74 442 2438 3372 510 Guns 1597 | 74 75 225 827 396 Cannons 1268 | . . 310 916 42 Explosions 3373 | . 367 1769 1184 53 Melee 579 | . . 134 445 . Ramming 19 | . . . . 19 Kinetic 1724 | 74 75 33 1464 78 Thermal 1460 | . . 502 646 312 Explosive 2777 | . 367 1769 641 . Electromagnetic 277 | . . . 176 101 Impact . | . . . . . Slashing 579 | . . 134 445 . Piercing . | . . . . . Highest Corruption 3 | . 2 . 1 3 Average Corruption 1 | . 2 . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 2 . 2 4 Message Errors 1 | . 1 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 2 | . . . . 2 Energy Discharges 1 | . . . 1 . Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 271 | . . 107 164 . Projectiles 12 | . . . 12 . Explosions 184 | . . 76 108 . Melee 75 | . . 31 44 . Knockbacks 11 | . . . 11 . Impact . | . . . . . Kinetic 10 | . . . 10 . Secondary 1 | . . . 1 . Self-Inflicted Damage 301 | . 27 167 39 68 Shots 11 | . 2 7 1 1 Rammed 12 | . . . . 12 Targets Rammed 13 | . . . . 13 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 418 | 6 12 418 392 200 Average Temperature 103 | 6 7 111 107 77 Received Heat Transfer 1362 | 18 27 261 684 372 Effects 3 | . . 1 2 . Interference 3 | . . 1 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 4 . 1 Heat Transferred 2368 | . . 1221 572 575 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 944 | 20 245 729 944 459 Initial 429 | . 13 20 307 429 Average 369 | 7 103 387 589 354 Maximum Alert Level 3 | . 1 3 3 2 Low Security (%) 25 | 100 88 18 . . Level 1 25 | . 11 26 21 49 Level 2 37 | . . 48 46 50 Level 3 10 | . . 6 31 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 4 5 3 Investigation 5 | . . 2 3 . Extermination 2 | . . . . 2 Reinforcement 5 | . . 2 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 2 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | 1 6 36 50 15 Peak Tracking Total 7 | 1 3 5 7 5 Tactical Retreats 8 | . . 2 2 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 1 1 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . . 5 5 1 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 6 5 4 1 Terminals 13 | . 5 4 3 1 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 48 | . 16 14 13 5 Successful 29 | . 13 7 7 2 Failed 19 | . 3 7 6 3 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 41 | . 14 13 9 5 Fabricators . | . . . . . Repair Stations 3 | . 2 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 4 | . . . 4 . Terminal Hacks 24 | . 11 6 5 2 Record 11 | . 6 4 1 . Robot Analysis 2 | . 2 . . . Emergency Access Points 1 | . . 1 . . Alert Level 3 | . 1 . 2 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Maintenance Status 1 | . . . 1 . Reinforcement Status 1 | . . 1 . . Recall Investigation 1 | . 1 . . . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 2 1 . . Scan Component 2 | . 1 1 . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 4 4 . Full Trace Events 4 | . . 1 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3675 | 193 636 998 1063 785 Spaces Moved 2553 | 138 608 727 586 494 Core 139 | 54 . . . 85 Treads 24 | . . . . 24 Legs 540 | . . . 211 329 Wheels 1794 | 84 608 727 375 . Hover . | . . . . . Flight 56 | . . . . 56 Fastest Speed 50 | 50 80 90 86 50 Average Speed 104 | 68 83 104 114 128 Slowest Speed 595 | 80 105 120 200 595 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 8 66 46 40 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 267 | . 47 166 54 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 266 | . 47 166 53 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3246 | 229 719 888 822 588 Wait 259 | 70 47 49 77 16 Move 2549 | 137 607 726 585 494 Hop . | . . . . . Pick Up 101 | 10 24 25 25 17 Fast Attach . | . . . . . Attach 69 | 5 9 16 17 22 Detach 7 | . 2 2 1 2 Swap 20 | 1 3 6 8 2 Drop 49 | 2 15 15 13 4 Fire 161 | 4 12 46 81 18 Melee 18 | . . 3 15 . Ram 10 | . . . . 10 Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 105 | -11/Scrapyard | Discovered new exit (range 8) 194 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 7) 512 | -10/Materials | Repaired Grenade Launcher 716 | -10/Materials | Discovered new exit (range 10) 830 | -10/Materials | Entered another Materials area 830 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1050 | -9/Materials | Discovered new exit (range 15) 1079 | -9/Materials | Lost 3 parts (2p1w) 1827 | -9/Materials | Identified exit to Materials 1828 | -9/Materials | Entered another Materials area 1828 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2052 | -8/Materials | Identified exit to Garrison 2226 | -8/Materials | Discovered new exit (range 15) 2250 | -8/Materials | Lost 3 parts (2p1n) 2737 | -8/Materials | Discovered new exit (range 16) 2828 | -8/Materials | Build established: Scavenger-Mutant 2863 | -8/Materials | Lost 3 parts (2p1n) 2889 | -8/Materials | Identified exit to Factory 2891 | -8/Materials | Entered Factory 2891 | -7/Factory | Evolved 2 slots: Utility x2 3402 | -7/Factory | Lost 4 parts (1p2n1w) 3578 | -7/Factory | Core integrity fell below 50% 3612 | -7/Factory | Lost 15 parts (2p4n6u3w) 3658 | -7/Factory | Core integrity fell below 20% 3676 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Imp. Targeting Computer severed. Discarded Terrain Scan Processor. Slammed into O-24 Administrator. Destabilizing: Core damaged (-14). System corrupted: Substantial component data lost. Slammed into O-24 Administrator. Acquired Mic. Nuclear Core. Acquired Cld. VTOL Module. Imp. Heat Sink destroyed. Slug penetrates Wall. System corrupted: Heat flow error (+194). Slug penetrates Subcomponent Replicator. ECM Suite destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # # #????# # #????# | | # "" # ###### # #????######/##### | | # "" # ############???????# | | # """ # #??# !!!#???????# #### | | # """ # #??# !!!#???????# #??? | | # """ + #??# !!!#???????# #??? | | # # #??# ! ######### ##?? | | # # ###+####### # #?? | | #!! # # # # #?? | | #! # # # """" + #?? | | #!! # # """"""" # """" # ^ #?? | | # # # """"""" # """" # #?? | | ####### # """"""" # """" #####+## #?? | | ??????# # """"""" # #??????# #?? | | ??????# # # #?????? #? | | ??????# # # #?????? #? | | ??????# ########### #?????? | | ??????# #????????## #?????? ! | | ??????# #????????# ""T"" #?????? | | ??????# #????????## """"" #?????# ## | | ??????# #?????????#/#######?????# #? | | ??????# ########### #????????????## #??? | | ??????# # g # #?????????????? ????? | | ??????# # g """ # #????????????????????? | | ??????# # """"" # #????????????????????? | | ??????# # """""Y@# #??###????????? ?????? | | ??????# # # ###T ######## ?????? | | ??????# # """ h# ????? | | ??????# # """"" # ????? | | ??????# # """"" + ????? | | ??????####### Y# ????? | | ????????????# ; ????? | | ????????????# !! ####+########## ????? | | ????????????# !! # ! #?????????? | | ????????????# !! # #?????????? | | ????????????# # #?????????? | | ????????????#! # #?????????? | | ????????????# # #?????????? | | ????????????########### #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????##############?????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 450 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Librarian Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Remodeling Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed ThunderDataNanovents Manual? 0 Play Time 01:28:30 Cumulative 1.4 hours Start 2024.03.31 @ 18:06:02 End 2024.03.31 @ 19:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8fcd4d5d-337a-4b85-827d-12109aa0ff55