Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.07 @ 19:13:17 Player: LU-1G1 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (207) 1035 Value Destroyed (7370) 7370 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1504) 1504 TOTAL SCORE: 16409 Bonus ------- High Alert Combat Kills 446 Follower Combat Kills 618 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -460 Cogmind --------- Core Integrity 648/1000 Matter 175/300 Energy 549/700 System Corruption 27% Temperature Cool (21) Movement Core (1150) Ox22 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Energy Well Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator > --- WEAPON (2) ------- Mass Driver > --- INVENTORY (20) --- Neutrino Core Improved Airjet Improved Airjet Faulty Improved Airjet Improved Cooling System High-capacity Matter Pod (0) Improved Medium Armor Plating Improved Shield Generator Advanced Shield Generator Long-range Tractor Beam Sensor Drone Bay (19/20) Hacking Drone Bay Improved EM Pulse Cannon Heavy Proton Cannon Autogun Gauss Rifle Heavy Flak Cannon Mass Driver Mass Driver CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Treads Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Improved Shield Generator Sensor Drone Bay > --- WEAPON ----------- Nova Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Antimatter Reactor Medium Treads Heavy Treads Improved Cooling System Advanced Energy Well High-capacity Matter Pod Advanced Targeting Computer Armor Integrity Analyzer Damper Plating Advanced Hacking Suite Long-range Tractor Beam Hacking Drone Bay Improved EM Pulse Cannon Gauss Rifle Heavy Flak Cannon Improved Remote Datajack [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Thermic Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . . . . 2 . . . . . . . Utility 6 | . . . . . 3 2 . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 282 | 7 5 4 1 . 56 49 4 4 . 30 20 11 4 10 21 3 14 39 Power 39 | 1 3 1 . . 9 3 2 . . 3 . 2 . 2 2 1 4 6 Engine 11 | 1 3 1 . . 2 1 1 . . . . . . 1 . . . 1 Core 22 | . . . . . 7 2 1 . . 3 . 2 . . 2 1 . 4 Reactor 6 | . . . . . . . . . . . . . . 1 . . 4 1 Propulsion 82 | 2 . 2 . . 21 10 1 1 . 11 9 4 . . 11 . 6 4 Treads 51 | 2 . . . . 15 9 1 1 . 6 6 3 . . . . 5 3 Leg 26 | . . 2 . . 4 1 . . . 5 3 . . . 10 . 1 . Wheel 3 | . . . . . . . . . . . . 1 . . 1 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . . . . . . . . . Utility 83 | 2 1 . 1 . 8 25 1 . . 8 8 . 2 3 3 1 3 17 Device 36 | 1 . . . . 2 11 1 . . 2 1 . . 1 3 1 2 11 Storage 6 | 1 1 . 1 . . 1 . . . 1 . . . . . . . 1 Processor 14 | . . . . . 1 2 . . . 2 3 . . 2 . . 1 3 Hackware 2 | . . . . . . 1 . . . . . . . . . . . 1 Protection 25 | . . . . . 5 10 . . . 3 4 . 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 1 1 . . 18 11 . 3 . 8 3 5 2 5 5 1 1 12 Energy Gun 9 | . . . . . 3 1 . 1 . 3 1 . . . . . . . Energy Cannon 4 | . . . . . . . . . . . 1 . 1 . . . 1 1 Ballistic Gun 15 | 2 1 . . . 8 1 . . . 1 . . . 1 . . . 1 Ballistic Cannon 22 | . . . . . 4 7 . 1 . 1 1 . . 1 1 . . 6 Launcher 16 | . . . . . 1 2 . 1 . 1 . 4 1 1 2 . . 3 Special Weapon 4 | . . 1 . . 2 . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . 1 1 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 4 3 . . . 2 . . . . . . . 1 Corrupted Parts 18 | . . . . . . 1 . . . 5 . 4 . 1 7 . . . System Corruption 101 | . . . . . . 7 . . . 31 . 20 . 2 41 . . . Parts Lost 102 | . 3 3 . . 22 13 3 4 . 16 9 7 2 . 5 . . 15 Power 19 | . 2 1 . . 4 1 2 1 . 2 1 1 . . 1 . . 3 Propulsion 35 | . . 1 . . 8 3 . 1 . 6 5 3 . . 2 . . 6 Utility 28 | . . . . . 5 7 1 1 . 4 3 . 2 . 1 . . 4 Weapon 20 | . 1 1 . . 5 2 . 1 . 4 . 3 . . 1 . . 2 Highest Loss Streak 7 | . 2 2 . . 7 2 2 4 . 7 4 5 1 . 2 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 93 100 100 83 92 99 91 69 87 91 86 92 98 91 94 83 80 Engine 1 | . 13 13 14 14 1 . 2 3 . . . . . . . . . 1 Core 4 | . . . . . 5 6 4 . . 2 4 3 6 5 2 11 3 3 Treads 16 | . 28 3 . . 18 21 23 23 23 14 6 11 20 20 3 . 15 12 Leg 7 | . . 20 28 28 6 . . . . 5 23 13 13 13 26 29 2 . Device 10 | . 14 14 14 14 8 15 14 15 15 16 5 6 . . 3 11 11 8 Storage 9 | . 14 14 14 14 9 7 7 7 7 12 13 13 13 12 6 5 5 5 Processor 16 | . . . . . 3 14 15 15 15 17 19 26 26 25 26 23 23 24 Protection 6 | . . . . . 12 9 15 10 7 2 6 . 5 6 6 5 5 1 Ballistic Gun 3 | . 27 14 14 14 10 . . . . 4 . . . 5 1 . . . Ballistic Cannon 4 | . . . . . 3 13 15 9 . . 2 . . . 2 . . 2 Special Weapon 1 | . . 12 14 14 2 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 29 29 47 47 63 96 89 89 47 67 74 61 63 75 77 80 113 113 Greatest Support 168 | 40 40 20 20 20 60 84 68 68 40 76 93 76 70 70 88 88 160 168 Greatest Overweight (x) 16 | . . 2 2 2 4 4 1 1 1 16 1 2 . 1 7 . . 1 Average Overweight (x) . | . . 1 1 2 . . 1 . 1 . . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 13 13 13 15 20 20 20 20 20 19 20 20 20 20 20 19 20 20 Average Carried 17 | 6 9 12 12 13 19 19 19 18 19 15 18 15 19 19 19 18 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 13 12 13 15 20 20 20 18 20 18 16 20 20 20 20 18 20 20 Class Distribution -------------------- 66% | Scavenger-Mutant 16% | Mutant 12% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Matter Collected 7439 | 338 295 89 . 10 1086 1736 343 301 . 767 340 312 204 49 313 . 210 1046 Remotely 400 | . . . . . . . . . . . . . . . 10 . . 390 Salvage Created 8594 | 175 283 85 . . 1211 1449 122 23 . 656 827 428 343 . 285 . 318 2389 Parts 394 | 15 27 5 . . 73 74 7 2 . 43 22 23 7 . 12 . 2 82 Haulers Intercepted 11 | . 1 . . . 2 4 . . . . 2 . . . . . . 2 Recyclers Shooed 24 | 1 . . . . 1 1 . . . . 6 . . . . . . 15 Parts Field Recycled 9 | . . . . . . 9 . . . . . . . . . . . . Retrieved Matter 202 | . . . . . . 202 . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 7 1 . 22 . 11 2 6 9 . . . Prevented 43 | . . . . . . . . . . 16 . 6 6 . 15 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 146 | . 10 4 . . 27 32 5 4 . 11 7 8 5 . 7 . . 26 Melee 10 | . . . . . . . . . . 1 . . . . . . . 9 Guns 41 | . 8 2 . . 20 . . . . 7 3 . . . 1 . . . Cannons 57 | . . 1 . . 7 25 5 1 . . 1 . . . 3 . . 14 AOE 27 | . 2 . . . . 7 . 3 . 1 . 7 3 . 1 . . 3 Classes Destroyed 20 | 3 3 . . . 5 4 2 . . 1 . 1 . . . . . 1 Worker 15 | 1 1 . . . 1 2 . . . . 1 . . . . . . 9 Builder 6 | . . . . . . 2 . . . . . . . . . . . 4 Tunneler 6 | 4 . . . . . 1 . . . . . . . . . . . 1 Hauler 11 | . 1 . . . 2 4 . . . . 2 . . . . . . 2 Recycler 14 | 1 . . . . . 4 . . . . 1 . . . . . . 8 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . . 2 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 5 | . . . . . 4 1 . . . . . . . . . . . . Swarmer 35 | . 5 2 . . 3 4 1 3 . 4 . 4 . . 4 . . 5 Grunt 57 | . 5 2 . . 14 15 1 . . 3 2 . 2 . 3 . . 10 Brawler 5 | . . . . . 2 1 . . . . . 1 1 . . . . . Duelist 5 | . . . . . 1 . . . . . . 1 . . . . . 3 Sentry 20 | . . . . . 6 6 1 . . 1 2 1 . . . . . 3 Hunter 10 | . . . . . 1 1 1 . . 3 2 . 2 . . . . . Programmer 10 | . . . . . . 5 . . . . . . . . . . . 5 Behemoth 4 | . . . . . . . 1 1 . . 1 1 . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 3 6 2 . . 5 8 2 3 . 3 3 4 2 . 3 . . 8 Combat Bots Only 5 | . 5 2 . . 5 5 2 3 . 3 2 4 2 . 3 . . 5 Max Kills in Single Turn 6 | 1 3 1 . . 1 6 1 1 . 2 1 2 1 . 1 . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . 4 . 1 . 1 . 2 1 . 1 . . 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Damage Taken 17615 | . 730 229 . . 3384 2485 544 727 . 1950 1768 911 552 . 458 . . 3877 Core 2198 | . 190 52 . . 464 231 24 23 . 352 236 174 16 . 84 . . 352 Absorbed by Shields 812 | . . . . . . . . . . . . . . . . . . 812 Reduced by Siege Mode 33 | . . . . . . . . . . . . . . . . . . 33 Redirected to Shielding 215 | . . . . . 112 103 . . . . . . . . . . . . Regen/Repaired (Parts) 1109 | . . . . . 418 423 . . . . 268 . . . . . . . Core Remaining (%) 33 | 100 . . . 3 15 . . . . 10 . . . . 40 . . . Volleys Fired 631 | 17 40 19 . . 147 121 23 26 . 42 67 31 18 . 12 . . 68 Largest 2 | 2 2 2 . . 2 2 2 2 . 2 2 1 1 . 2 . . 2 Hottest 175 | 40 40 100 . . 113 96 96 98 . 100 175 85 69 . 81 . . 110 Shots Fired 1022 | 34 80 27 . . 276 204 46 41 . 47 85 31 20 . 14 . . 117 Gun 478 | 34 80 21 . . 225 . . 2 . 33 49 14 . . 2 . . 18 Cannon 466 | . . . . . 36 200 46 34 . 6 36 . 8 . 8 . . 92 Launcher 57 | . . . . . . 4 . 5 . 8 . 17 12 . 4 . . 7 Special 21 | . . 6 . . 15 . . . . . . . . . . . . . Kinetic 780 | 34 80 21 . . 216 200 46 34 . 28 9 . . . 10 . . 102 Thermal 156 | . . 6 . . 60 . . . . . 76 14 . . . . . . Explosive 11 | . . . . . . 1 . 5 . . . 5 . . . . . . Electromagnetic 75 | . . . . . . 3 . 2 . 19 . 12 20 . 4 . . 15 Robot Hit Streak 21 | 5 8 13 . . 18 21 10 8 . 13 9 13 3 . 5 . . 18 Robot Miss Streak 20 | 5 7 3 . . 3 4 2 3 . 3 2 2 3 . 8 . . 20 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . Secondary Targets 6 | . 4 . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 761 | 19 44 18 . . 202 134 30 22 . 34 68 23 5 . 14 . 2 146 Core Hits 462 | 8 20 6 . . 85 71 12 9 . 24 30 21 8 . 14 . 2 152 Critical Kills 3 | . . . . . 1 . . . . 1 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | . . 1 . . 6 8 1 . . 1 6 4 . . . . . 7 Burn 13 | . . 1 . . 3 . . . . . 5 4 . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . Destroy 2 | . . . . . 1 . . . . 1 . . . . . . . . Blast 13 | . . . . . 2 8 1 . . . . . . . . . . 2 Impale 5 | . . . . . . . . . . . . . . . . . . 5 Melee Attacks 95 | . . . . . . . . . . 8 . 1 . 1 6 2 2 75 Impact 2 | . . . . . . . . . . . . 1 . 1 . . . . Slashing 8 | . . . . . . . . . . 8 . . . . . . . . Piercing 85 | . . . . . . . . . . . . . . . 6 2 2 75 Sneak Attacks 12 | . . . . . . . . . . 3 . 1 . . . . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22027 | 194 826 173 . 10 2885 4652 776 829 . 1308 1891 1042 555 . 662 . 69 6155 Guns 4505 | 194 435 97 . . 2088 . . 16 . 445 745 247 . . 38 . . 200 Cannons 9936 | . . . . . 639 3732 776 537 . 80 948 . 104 . 175 . . 2945 Explosions 4813 | . 389 . . . . 874 . 276 . 394 118 689 451 . 354 . . 1268 Melee 2365 | . . . . . . . . . . 389 . 106 . . 95 . 69 1706 Ramming 226 | . 2 12 . 10 40 46 . . . . 80 . . . . . . 36 Kinetic 11490 | 194 435 97 . . 2154 3732 776 537 . 308 193 . . . 213 . . 2851 Thermal 3556 | . 389 64 . . 691 321 . 77 . . 1559 349 . . . . . 106 Explosive 1685 | . . . . . . 384 . 199 . . . 227 . . . . . 875 Electromagnetic 2705 | . . . . . . 169 . 16 . 611 59 360 555 . 354 . . 581 Impact 106 | . . . . . . . . . . . . 106 . . . . . . Slashing 389 | . . . . . . . . . . 389 . . . . . . . . Piercing 1870 | . . . . . . . . . . . . . . . 95 . 69 1706 Highest Corruption 45 | . . . . . 12 14 14 14 14 45 . 21 26 26 42 . . 27 Average Corruption 14 | . . . . . 5 9 14 14 14 15 . 10 25 23 27 . . 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 437 | . . . . . 44 84 42 39 8 53 . 15 65 3 19 . . 65 Message Errors 94 | . . . . . 10 17 7 10 4 8 . 4 13 1 6 . . 14 Matter Fused 111 | . . . . . 15 23 9 7 1 17 . 3 16 . 4 . . 16 Heat Flow Errors 48 | . . . . . 2 11 3 4 2 8 . 2 9 . 2 . . 5 Energy Discharges 57 | . . . . . 4 9 11 4 . 4 . 2 11 2 2 . . 8 Parts Rejected 4 | . . . . . 1 . . . . 1 . . . . 1 . . 1 Data Loss (minor) 53 | . . . . . 6 11 6 4 . 5 . 2 10 . 1 . . 8 Data Loss (major) 28 | . . . . . 2 4 4 2 1 5 . 2 2 . 2 . . 4 Misfires 15 | . . . . . . 3 . 2 . 2 . . 2 . . . . 6 Alerts 14 | . . . . . 2 2 2 3 . . . . 2 . 1 . . 2 Misdirections 3 | . . . . . 1 . . . . 2 . . . . . . . . Weapon Failures 10 | . . . . . 1 4 . 3 . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 516 | . . . . . 26 207 14 . . 131 15 13 . . 3 . . 107 Projectiles 167 | . . . . . 26 100 14 . . . 8 . . . 3 . . 16 Explosions 154 | . . . . . . 107 . . . . 4 13 . . . . . 30 Melee 195 | . . . . . . . . . . 131 3 . . . . . . 61 Knockbacks 85 | . . . . . 6 22 5 . . . 3 . . . 8 . . 41 Impact 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Kinetic 76 | . . . . . 6 21 5 . . . 2 . . . 6 . . 36 Secondary 6 | . . . . . . . . . . . . . . . 2 . . 4 Self-Inflicted Damage 625 | . 101 . . . . 64 . 28 . . 101 82 62 . . . . 187 Shots 20 | . 1 . . . . 1 . 1 . . 2 7 4 . . . . 4 Rammed 15 | . 1 1 . . 4 6 . . . . . . . . . . . 3 Targets Rammed 31 | . 1 3 . 1 7 7 . . . . 9 . . . . . . 3 Kicked 14 | . . 2 . 1 2 . . . . . 9 . . . . . . . Crushed 2 | . . . . . 1 1 . . . . . . . . . . . . Highest Temperature 502 | . 12 189 . . 432 329 398 410 260 237 448 502 264 . 223 . . 269 Average Temperature 100 | . 6 109 . . 75 91 112 129 107 68 125 216 98 . 55 . . 88 Received Heat Transfer 4771 | . 153 60 . . 1611 1005 156 108 . 234 300 120 36 . 48 . . 940 Effects 18 | . . . . . 4 4 . . . . 7 2 1 . . . . . Shutdowns 3 | . . . . . 1 1 . . . . 1 . . . . . . . Energy Bleed 4 | . . . . . 1 . . . . . 1 1 1 . . . . . Interference 8 | . . . . . 2 3 . . . . 3 . . . . . . . Matter Decay 2 | . . . . . . . . . . . 1 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . 2 Total Turns 99 | . . . . . . . . . . . . . . . . . . 99 Longest Duration 92 | . . . . . . . . . . . . . . . . . . 92 Robots Corrupted 7 | . . . . . . . . . . 2 . 1 2 . 2 . . . Combat Hostiles 7 | . . . . . . . . . . 2 . 1 2 . 2 . . . Parts Fried 16 | . . . . . . . . . . . . 1 8 . 3 . . 4 Impact Corruptions 2 | . . . . . . . . . . . 1 . . . 1 . . . Robots Melted 6 | . . 1 . . 1 . . . . . 4 . . . . . . . Combat Hostiles 4 | . . 1 . . . . . . . . 3 . . . . . . . Parts Melted 28 | . . 1 . . 4 . . . . . 22 . . . . . . 1 Heat Transferred 8785 | . 250 640 . . 2495 250 . 50 . . 3750 1200 . . . . . 150 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 1 . 1 1 2 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Peak Influence 776 | 30 377 95 . . 268 776 . . . . 175 . . . . 84 29 730 Initial 121 | . 19 10 . . . 121 . . . . 44 . . . . 71 29 . Average 205 | 14 131 60 . . 95 282 . . . . 67 . . . . 81 20 439 Maximum Alert Level 3 | . 1 . . . 1 3 . . . . . . . . . . . 3 Low Security (%) 66 | 100 80 100 . 100 85 59 . . . . 100 . . . . 100 100 6 Level 1 10 | . 19 . . . 14 8 . . . . . . . . . . . 24 Level 2 16 | . . . . . . 15 . . . . . . . . . . . 67 Level 3 5 | . . . . . . 16 . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . . . 7 14 . . . . 2 . . . . . . 12 Investigation 10 | . 1 . . . 3 3 . . . . 1 . . . . . . 2 Extermination 8 | . . . . . . 5 . . . . . . . . . . . 3 Reinforcement 13 | . 2 . . . 1 4 . . . . 1 . . . . . . 5 Assault 3 | . . . . . . 1 . . . . . . . . . . . 2 Garrison 4 | . . . . . 3 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . . 2 Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Distress Signals 8 | . 2 . . . 5 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 225 | . 18 5 . . 42 43 5 3 . 16 11 8 6 . 14 . . 54 Peak Tracking Total 7 | . 6 3 . . 5 7 2 2 . 4 4 4 3 . 4 . . 6 Tactical Retreats 11 | . . . . . 2 3 . . . 1 1 . 1 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Traps Triggered 15 | . 2 . . . 5 4 . . . . 1 . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Most Traps Carried 7 | . . . . . . . 2 2 2 2 2 7 6 6 3 2 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Disabled 30 | . 1 . . . 3 9 1 . . . 1 . . . . . . 15 Max in Single Turn 9 | . 1 . . . 1 9 1 . . . 1 . . . . . . 4 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . . . . . . . . . . . . 1 . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Accessed 32 | . 2 . 1 1 6 12 1 . 3 . 5 . . . . . . 1 Terminals 13 | . 1 . . . 4 6 . . . . 2 . . . . . . . Fabricators 4 | . . . . . . 3 . . . . 1 . . . . . . . Repair Stations 6 | . . . . . 2 2 . . . . 2 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 Total Hacks 104 | . 10 . 1 1 25 27 1 . 24 . 13 . . . . . . 2 Successful 60 | . 3 . 1 1 12 11 1 . 24 . 7 . . . . . . . Failed 44 | . 7 . . . 13 16 . . . . 6 . . . . . . 2 Catastrophic 14 | . 2 . . . 3 6 . . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 26 | . 8 . . . 9 2 . . . . 1 . . . . . . 6 Terminals 35 | . 5 . . . 14 11 . . . . 5 . . . . . . . Fabricators 6 | . . . . . . 4 . . . . 2 . . . . . . . Repair Stations 28 | . . . . . 11 11 . . . . 6 . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . 2 Terminal Hacks 34 | . 1 . 1 1 3 1 1 . 24 . 2 . . . . . . . Record 7 | . . . 1 . . . . . 6 . . . . . . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . Repair Station Hacks 21 | . . . . . 9 8 . . . . 4 . . . . . . . Scan Component 11 | . . . . . 5 4 . . . . 2 . . . . . . . Repair 10 | . . . . . 4 4 . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . . . 6 11 . . . . 5 . . . . . . 1 Full Trace Events 8 | . 1 . . . 3 2 . . . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 10 . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . . . . 4 4 . . . . 2 . . . . . . . Time 347 | . . . . . 114 170 . . . . 63 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total Allies 45 | . . . . . . . . . . 1 . . . 4 . 8 20 12 Largest Group 20 | . . . . . . . . . . 1 . . . 4 4 4 20 20 Highest-Rated Group 722 | . . . . . . . . . . 96 . . . 157 157 73 722 722 Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . 40 40 31 50 50 Total Orders 4 | . . . . . . . . . . . . . . . 3 . . 1 STAY 1 | . . . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . RETURN 2 | . . . . . . . . . . . . . . . 1 . . 1 Ally Attacks 113 | . . . . . . . . . . 5 . . . . 34 2 . 72 Total Damage 3085 | . . . . . . . . . . 184 . . . . 1132 36 . 1733 Kills 26 | . . . . . . . . . . 2 . . . . 7 1 . 16 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . 7 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 3 . . 1 . 1 3 . 1 . . . Drone Launches 8 | . . . . . . 2 . . . . . . . . 5 . . 1 Drone Recoveries 7 | . . . . . . 2 . . . . . . . . 4 . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Turns Passed 17548 | 290 522 515 346 226 1852 3267 989 858 186 1353 811 631 1320 1604 491 71 562 1654 Spaces Moved 7603 | 143 250 229 154 86 582 1384 372 291 78 419 347 308 801 951 271 51 324 562 Core 10 | 7 . . . . . . . . . 3 . . . . . . . . Treads 6362 | 136 250 32 . . 461 1384 372 291 78 389 92 266 801 951 . . 297 562 Legs 1176 | . . 197 154 86 121 . . . . 27 255 42 . . 216 51 27 . Wheels 55 | . . . . . . . . . . . . . . . 55 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 190 260 160 160 240 160 240 160 120 160 160 160 120 120 120 160 Average Speed 183 | 154 160 197 225 260 188 183 240 232 240 234 134 179 160 166 143 120 159 192 Slowest Speed 850 | 160 160 260 260 260 400 480 240 240 240 850 190 320 160 240 330 120 163 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 7 43 32 55 32 46 40 67 53 72 65 15 54 80 86 45 4 90 18 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . . . . . 1 . . . 1 1 . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . . . 1 . . 4 2 . 4 . . 1 2 1 . . . Spaces Dug 21 | . . . . . . 2 . 12 . . . . . . . 2 . 5 Terrain Destroyed 291 | . 24 . . . 2 101 4 51 . 10 11 22 . . . 2 . 64 Melee 7 | . . . . . . . . . . . . . . . . 2 . 5 Projectile 55 | . . . . . 2 34 4 8 . 1 4 . . . . . . 2 AOE 229 | . 24 . . . . 67 . 43 . 9 7 22 . . . . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total 10001 | 179 304 261 154 88 1061 1903 424 430 79 723 604 359 824 975 341 57 374 861 Wait 1109 | . 1 6 . . 199 304 21 108 . 218 147 . . 1 21 1 2 80 Move 7587 | 142 249 228 153 85 581 1384 371 290 77 418 346 307 800 950 270 51 323 562 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 124 | 11 7 . . 2 33 12 3 1 . 3 7 8 2 5 4 . 8 18 Fast Attach 131 | 6 . 2 . . 36 26 1 . . 15 8 6 . 4 8 . 8 11 Attach 69 | 1 3 2 . . 10 10 2 2 . 9 6 3 2 1 4 2 1 11 Detach 24 | . . 1 . . . 7 . . 2 4 1 . . 1 1 . 4 3 Swap 82 | . 2 . 1 . 10 13 1 2 . 6 6 2 2 5 9 1 5 17 Drop 119 | 2 1 . . . 38 20 2 1 . . 7 1 . 7 6 . 21 13 Fire 631 | 17 40 19 . . 147 121 23 26 . 42 67 31 18 . 12 . . 68 Melee 95 | . . . . . . . . . . 8 . 1 . 1 6 2 2 75 Ram . | . . . . . . . . . . . . . . . . . . . Kick 14 | . . 2 . 1 2 . . . . . 9 . . . . . . . Crush 16 | . 1 1 . . 5 6 . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 291 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 588 | -10/Materials | Core integrity fell below 50% 803 | -10/Materials | Discovered new exit (range 7) 813 | -10/Materials | Entered Mines 818 | -10/Mines | Core integrity fell below 20% 829 | -10/Mines | Met a Derelict bent on vengeance 846 | -10/Mines | Learned location of 1 exit from Materials 874 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 967 | -10/Mines | Discovered new exit (range 11) 1163 | -10/Mines | Discovered new exit (range 9) 1241 | -10/Mines | Build established: Scavenger-Mutant 1317 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1319 | -10/Mines | Discovered new exit (range 5) 1328 | -10/Mines | Entered Exiles 1359 | -10/Exiles | Discovered new exit (range 15) 1380 | -10/Exiles | Met 8R-AWN 1408 | -10/Exiles | Met EX-HEX 1520 | -10/Exiles | Met EX-DEC 1562 | -10/Exiles | Learned location of Zion (-6) 1653 | -10/Exiles | Discovered new exit (range 10) 1674 | -10/Exiles | Entered Mines 1825 | -9/Mines | Learned 2 Materials zone layouts 1838 | -9/Mines | Found the Drone Emporium 1847 | -9/Mines | Found Prototype Device 1890 | -9/Mines | Discovered new exit (range 3) 1900 | -9/Mines | Entered Materials 1900 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1901 | -8/Materials | Identified exit to Factory 2060 | -8/Materials | Repaired Broken Lgt. Treads 2116 | -8/Materials | Repaired Lgt. Assault Rifle 2303 | -8/Materials | Lost 7 parts (1p4n1u1w) 2461 | -8/Materials | Repaired Lgt. Treads 2689 | -8/Materials | Repaired Lgt. Treads 2784 | -8/Materials | Core integrity fell below 50% 2806 | -8/Materials | Lost 6 parts (1p2n2u1w) 2984 | -8/Materials | Discovered exit to Factory (range 15) 3333 | -8/Materials | Garrison activated, responded to threat 3341 | -8/Materials | System corruption reached 10% 3402 | -8/Materials | Lost 4 parts (1p1u2w) 3585 | -8/Materials | Core integrity fell below 20% 3752 | -8/Materials | Entered Factory 3752 | -7/Factory | Evolved 2 slots: Utility x2 3880 | -7/Factory | Build established: Mutant 4069 | -7/Factory | Discovered new exit (range 5) 4079 | -7/Factory | Identified exit to Storage 4211 | -7/Factory | Identified Sensor Drone Bay 4498 | -7/Factory | Build established: Scavenger-Mutant 4851 | -7/Factory | Build established: Mutant 5376 | -7/Factory | Repaired Med. Treads 5583 | -7/Factory | Build established: Skirmisher 5715 | -7/Factory | Garrison activated, responded to threat 5781 | -7/Factory | System corruption reached 10% 5795 | -7/Factory | Discovered exit to Storage (range 16) 5924 | -7/Factory | Repaired Imp. Light Armor Plating 5970 | -7/Factory | Repaired Adv. Assault Cannon 6019 | -7/Factory | Repaired Adv. Assault Cannon 6313 | -7/Factory | Build established: Scavenger-Mutant 6410 | -7/Factory | Discovered new exit (range 14) 6493 | -7/Factory | Identified exit to Factory 6821 | -7/Factory | Build established: Scavenger-Skirmisher 6952 | -7/Factory | First assault squad dispatched 6997 | -7/Factory | Discovered new exit (range 9) 7016 | -7/Factory | Identified exit to Lower Caves 7019 | -7/Factory | Entered Lower Caves 7020 | -7/Lower Caves | Encountered a Warlord checkpoint 7031 | -7/Lower Caves | Learned Factory emergency access door positions 7034 | -7/Lower Caves | Learned 4 Factory zone layouts 7448 | -7/Lower Caves | Spotted B-75 Beast 7456 | -7/Lower Caves | Destroyed B-75 Beast 7691 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7782 | -7/Lower Caves | Learned location of 1 exit from Factory 7980 | -7/Lower Caves | Discovered new exit (range 11) 8006 | -7/Lower Caves | Identified exit to Lower Caves 8008 | -7/Lower Caves | Entered another Lower Caves area 8351 | -7/Lower Caves | Spotted B-75 Beast 8423 | -7/Lower Caves | Destroyed B-75 Beast 8441 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 8703 | -7/Lower Caves | Build established: Scavenger-Mutant 8813 | -7/Lower Caves | Discovered new exit (range 15) 8864 | -7/Lower Caves | Identified exit to Data Miner 8866 | -7/Lower Caves | Entered Data Miner 8867 | -7/Data Miner | Discovered new exit (range 6) 8908 | -7/Data Miner | Met Data Miner 8963 | -7/Data Miner | Learned location of Section 7 (-2) 8963 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8995 | -7/Data Miner | Received God Mode back door access code from Data Miner 9050 | -7/Data Miner | Identified exit to Proximity Caves 9052 | -7/Data Miner | Entered Proximity Caves 9210 | -6/Proximity Caves | Escorted by Enhanced Grunt 9225 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9279 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 9415 | -6/Proximity Caves | Core integrity fell below 50% 9451 | -6/Proximity Caves | Lost 7 parts (3n2u2w) 10202 | -6/Proximity Caves | Core integrity fell below 20% 10226 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 10247 | -6/Proximity Caves | Discovered exit to Factory (range 12) 10352 | -6/Proximity Caves | System corruption reached 30% 10405 | -6/Proximity Caves | Entered Factory 10405 | -6/Factory | Evolved 2 slots: Propulsion x2 10406 | -6/Factory | Identified exit to Factory 10521 | -6/Factory | Identified exit to Lower Caves 10700 | -6/Factory | Spotted B-75 Beast 10879 | -6/Factory | Destroyed B-75 Beast 10905 | -6/Factory | Lost 4 parts (3n1u) 10941 | -6/Factory | Repaired Arm. Treads 10993 | -6/Factory | Repaired Med. Treads 11105 | -6/Factory | Lost 4 parts (1p1n2u) 11216 | -6/Factory | Entered Lower Caves 11252 | -6/Lower Caves | Spotted B-75 Beast 11293 | -6/Lower Caves | Destroyed B-75 Beast 11319 | -6/Lower Caves | Lost 5 parts (1p2n2w) 11360 | -6/Lower Caves | Learned Factory emergency access door positions 11700 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11709 | -6/Lower Caves | System corruption reached 10% 11840 | -6/Lower Caves | Discovered new exit (range 5) 11845 | -6/Lower Caves | Identified exit to Lower Caves 11847 | -6/Lower Caves | Entered another Lower Caves area 11952 | -6/Lower Caves | Encountered a Warlord checkpoint 12354 | -6/Lower Caves | Learned 4 Factory zone layouts 12795 | -6/Lower Caves | Core integrity fell below 50% 12894 | -6/Lower Caves | Learned Factory emergency access door positions 13157 | -6/Lower Caves | Discovered new exit (range 7) 13165 | -6/Lower Caves | Identified exit to Zion 13167 | -6/Lower Caves | Entered Zion 13227 | -6/Zion | System corruption cleaned by Quarantine Array 13366 | -6/Zion | System corruption cleaned by Quarantine Array 13494 | -6/Zion | Given the Hacking Drone Bay 13494 | -6/Zion | Found Prototype Device 13683 | -6/Zion | Learned location of Armory (-4) 13788 | -6/Zion | Received a hallucinogenic algorithm 14060 | -6/Zion | Found Unknown Piercing Weapon 14141 | -6/Zion | Imprinted 14143 | -6/Zion | Declared Zion's savior 14593 | -6/Zion | Identified CR-A16's Pointy Stick 14622 | -6/Zion | Discovered new exit (range 15) 14769 | -6/Zion | Identified exit to Proximity Caves 14771 | -6/Zion | Entered Proximity Caves 14771 | -5/Proximity Caves | Accompanied by 4 allies 15041 | -5/Proximity Caves | P-70 Sage assimilated allied CN-47L(M) 15147 | -5/Proximity Caves | System corruption reached 30% 15215 | -5/Proximity Caves | Learned Factory emergency access door positions 15237 | -5/Proximity Caves | Discovered exit to Factory (range 8) 15262 | -5/Proximity Caves | Entered Factory 15262 | -5/Factory | Accompanied by 1 ally 15262 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15263 | -5/Factory | Identified exit to Upper Caves 15283 | -5/Factory | Discovered exit to Upper Caves (range 10) 15333 | -5/Factory | Sucked down chute 15333 | -5/Factory | Entered Waste 15334 | -5/Waste | Joined by Warlord forces that had cleared the area 15335 | -5/Waste | 1 allies followed down the chute 15377 | -5/Waste | Found Damper Plating 15748 | -5/Waste | Discovered new exit (range 13) 15892 | -5/Waste | Identified exit to Factory 15895 | -5/Waste | Entered Factory 15895 | -5/Factory | Accompanied by 21 allies 15969 | -5/Factory | Incoming investigation squad redirected 16248 | -5/Factory | System corruption reached 10% 16327 | -5/Factory | Crushed by falling debris 16358 | -5/Factory | Lost 3 parts (1p2u) 16795 | -5/Factory | First assault squad dispatched 16962 | -5/Factory | P-70 Sage assimilated allied BL-Q64(s) 17414 | -5/Factory | Incoming assault squad redirected 17476 | -5/Factory | Terminal network hard line cut 17525 | -5/Factory | Build established: Mutant 17549 | -5/Factory | Self-destructed Last Messages --------------- 17542_ Critical hit (Burn: +37). 17542_ R-10 Processor collects Relay Coupler [Grunt]. 17542_ U-05 Engineer lays Concrete. 17543_ K-01 Serf destroyed. 17543_ U-05 Engineer lays Concrete. 17543_ Mass Driver blown off. 17543_ Adv. Cooling System blown off. 17543_ Proton Missile Launcher blown off. 17543_ E-15 Imp destroyed. 17544_ U-05 Engineer builds a Wall. 17544_ G-50 Soldier IFF system glitched. 17544_ U-05 Engineer lays Concrete. 17545_ Acquired Mass Driver. 17546_ U-05 Engineer lays Concrete. 17546_ R-10 Processor collects Unknown Hackware. 17547_ L-41 Fighter knocked back. 17547_ U-05 Engineer lays Concrete. 17548_ U-05 Engineer builds a Wall. 17548_ Hvy. Treads destroyed. 17548_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """" # %%## """" """" ################??????? | | """" ! # [!=## """" """" + +??????? | | // %### """" """" # #??????? | | # | # # """" """" # ! # ? | | ######### !!###?? ?# / ? | | ???????# #????? ???# ###### ? | | ???????# ########+###### #???????????? | | ???????# #???????????? | | ???????# ###### #######???????????? | | ???????# #????# #?????????????????? | | ???????### ###????# #?????????????????? | | ?????????#+#??????# #?????????????????? | | ????????? ??????# #?????????????????? | | ????????? ??????# %%##############????? | | ????????# ???* ?# g= ^^ ???? | | ????????# ???? # ^ ???? | | ????????# ????? # ???? | | ????????# ? ??? + g ^ ???? | | ????????# ? # ^ ???? | | ????????# # ###+######+###????? | | ????????#### ;#### % #?????????????????? | | ??????????? R #?????????????????? | | ??????????? R #?????????????????? | | ??????????[ u ll #?????????????????? | | ?????????? %]l #?????????????????? | | ?????????? @! #?????????????????? | | ?????????? ;####### #?????????????????? | | ???????????????? # *# #????????+????????? | | ?????????????????#""" # #?????????????+???? | | ?????????????????#""" + #?????????????????? | | ?????????????????#"S # ##############+???? | | ?????????????????#""" # # ????? | | ?????????????????# "" # # """""" """""???? | | ?????????????????# # # """""" """""" #? | | ?????????????????# """" # # """""" """""" #? | | ?????????????????# """" # # """""" """""" + | | ?????????????????# """" # % + #? | | ?????????????????# ?""" # # #? | | ?????????????????# ???? # ! # !% ] #? | | ????????????????????+??### % # #? | | ??????????????????????######+##########+#########? | | ??????????????????????# ! *!= %+%!% | | ??????????????????????# !|= = ####"#### ###?? | | ??????????????+???????# "" " !* #%*%% #???????? | | ??????????????????????# """"" ## * #???????? | | ??????????????????????# #" " =#???????? | | ?+????????????????????# ## "" #???????? | | ??????????????????????# ## #???????? | | ??????????????????????#"" ## #???????? | | ??????????????????????#" ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Hvy. Treads | -6/Zion | Archive Beamcaster | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Phase Gun | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetArmoredKatana Manual? 0 Play Time 01:44:09 Cumulative 491.3 hours Start 2022.04.03 @ 19:09:13 End 2022.04.07 @ 19:13:17 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 483 Rogue 268 Adventurer 112 Explorer 103 Win Type - Total 32 Types 23/0/6/2/0/0/0/1/0 Lore% 87 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee589dac-603e-4767-9905-ecb68c41667b