Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.08 @ 02:52:04 Player: AnotherZach Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (507) 2535 Value Destroyed (23373) 23373 Prototype IDs (25) 500 Alien Tech Used (9) 1800 Bonus (7535) 7535 TOTAL SCORE: 43243 Bonus ------- High Alert Combat Kills 6786 Follower Combat Kills 271 Entered DSFs 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/1600 Matter 213/300 Energy 46/450 System Corruption 52% Temperature Cool (22) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Centrium Leg Centrium Leg > --- UTILITY (11) ----- Energy Well Advanced Visual Processing Unit Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Matter Drive > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Advanced Phase Shifter Centrium Medium Armor Plating Centrium Heavy Armor Plating Phase Armor > --- WEAPON ----------- KE Penetrator KE Penetrator Core Stripper > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Advanced Cooling System Experimental Coolant Injector Structural Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Phase Shifter Centrium Medium Armor Plating Phase Redirector Enhanced Quantum Rifle Enhanced Nova Cannon Core Cannon KE Penetrator Railgun Enhanced Gamma Bomb Array Sigix Broadsword Sigix Broadsword [Rating: 245] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Linear Accelerator Launcher Gamma Bomb Array Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 . 2 . 2 . Power 3 | . . . . . . . . . 1 . . . . 2 . Propulsion 4 | . . . 2 1 . . . 1 . . . . . . . Utility 9 | . . 1 . 1 2 . . 1 1 2 . 1 . . . Weapon 2 | . . 1 . . . . . . . . . 1 . . . Parts Attached 680 | 8 5 32 44 85 49 8 9 41 42 3 24 130 80 51 69 Power 68 | 1 2 3 4 7 4 . . 5 3 . 5 14 8 3 9 Engine 21 | 1 2 3 4 5 3 . . 2 1 . . . . . . Core 10 | . . . . 2 1 . . 3 2 . 2 . . . . Reactor 37 | . . . . . . . . . . . 3 14 8 3 9 Propulsion 208 | 2 1 7 20 38 15 6 3 9 16 . 7 32 20 11 21 Treads 33 | . . 2 18 . . . . . . . . 5 8 . . Leg 95 | . . . . 12 5 6 3 . 1 . 5 27 12 8 16 Wheel 37 | 2 1 5 . 21 . . . . . . . . . 3 5 Hover . | . . . . . . . . . . . . . . . . Flight 43 | . . . 2 5 10 . . 9 15 . 2 . . . . Utility 223 | 3 2 6 9 19 20 1 2 22 17 1 7 45 30 18 21 Device 114 | 1 . 2 2 6 10 . 1 15 14 . 5 23 20 7 8 Storage 32 | 2 2 1 1 7 4 . 1 4 . . 2 2 1 3 2 Processor 25 | . . . . 3 1 1 . 1 1 . . 10 2 2 4 Hackware 18 | . . . 1 3 3 . . 2 2 1 . 6 . . . Protection 29 | . . 3 5 . 2 . . . . . . 4 5 4 6 Artifact 5 | . . . . . . . . . . . . . 2 2 1 Weapon 181 | 2 . 16 11 21 10 1 4 5 6 2 5 39 22 19 18 Energy Gun 69 | . . 8 7 7 8 . 2 . 1 . 1 25 5 1 4 Energy Cannon 11 | . . . . . . . 1 . . . . 2 6 2 . Ballistic Gun 51 | 2 . 3 4 11 . 1 . 1 2 2 4 8 3 6 4 Ballistic Cannon 17 | . . 3 . 3 2 . 1 2 1 . . 1 . 2 2 Launcher 16 | . . . . . . . . 1 . . . 3 4 3 5 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 2 . . . . . . . . . . 1 1 . Slashing Weapon 10 | . . . . . . . . . . . . . 3 4 3 Piercing Weapon 3 | . . . . . . . . 1 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 5 3 4 . . 1 3 . . 2 12 1 . Corrupted Parts 3 | . . . . . . . . . . . . 3 . . . System Corruption 13 | . . . . . . . . . . . . 13 . . . Parts Lost 141 | . . 2 2 11 7 1 4 3 6 . 4 47 15 6 33 Power 15 | . . 1 . 2 . . . 1 . . . 4 3 . 4 Propulsion 45 | . . . 1 7 3 1 2 . 1 . . 14 4 3 9 Utility 46 | . . . . 1 2 . 2 2 2 . 3 13 4 3 14 Weapon 35 | . . 1 1 1 2 . . . 3 . 1 16 4 . 6 Highest Loss Streak 20 | . . 1 1 3 2 1 4 2 5 . 2 20 9 2 20 To Critical Strikes 4 | . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 93 | . 99 98 99 96 91 92 88 88 79 68 77 90 95 84 86 Engine 4 | . 13 10 9 5 3 6 6 2 4 . . . . . . Reactor 3 | . . . . . . . . . . . 5 7 7 12 12 Treads 10 | . . . 35 4 . . . . . . . 4 14 4 . Leg 8 | . . . . 8 11 25 25 5 . . 14 15 9 16 16 Wheel 5 | . 28 21 . 19 . . . . . . . . . . 5 Flight 3 | . . . . 3 18 . . 21 19 14 3 . . . . Device 12 | . . 10 8 9 13 12 12 13 7 14 10 15 22 11 13 Storage 7 | . 28 11 9 7 6 6 9 6 4 . 4 4 4 7 8 Processor 9 | . . . . 10 10 6 6 9 10 14 14 19 14 10 11 Hackware 2 | . . . . 1 4 6 6 7 17 7 9 5 . . . Protection 4 | . . 10 9 . 2 6 . . . . . 1 3 8 6 Energy Gun 9 | . . 21 14 11 15 16 9 2 . . . 8 4 2 1 Energy Cannon 1 | . . . . . . . 2 1 . . . 1 4 2 . Ballistic Gun 6 | . 28 4 12 8 . 2 3 . 3 8 7 3 4 2 2 Ballistic Cannon 1 | . . 5 . 2 . . 2 3 . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 233 | 12 88 103 103 107 100 79 79 77 55 35 93 151 168 233 225 Greatest Support 240 | 32 32 40 80 80 90 81 60 60 45 45 96 240 180 168 163 Greatest Overweight (x) 11 | . 3 5 1 3 1 1 2 1 1 . 1 2 2 9 11 Average Overweight (x) . | . 2 3 . . . . 1 . . . . . . 1 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 8 5 20 25 25 25 25 Average Capacity 21 | 7 23 24 23 23 13 20 20 11 7 5 16 21 25 25 24 Most Carried 25 | 8 25 25 25 25 25 20 20 20 8 5 20 25 25 25 25 Average Carried 19 | 5 17 24 21 21 12 19 18 10 7 4 10 18 23 20 23 Final Capacity 25 | 8 25 20 25 25 20 20 20 8 5 5 20 25 25 25 5 Final Carried 25 | 8 25 19 21 25 20 19 18 8 3 5 20 18 24 23 . Class Distribution -------------------- 25% | Scavenger-Gunner 24% | Scavenger-Tank 9% | Scavenger-Mutant 5% | Gunner 5% | Hacker-Gunner 5% | Hacker-Tank 4% | Hacker-Scout 3% | Mutant 3% | Scavenger-Gladiator 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -3/DSF Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Mutant | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Matter Collected 14097 | 333 367 520 1720 2074 429 166 151 447 469 . 485 2762 1640 799 1735 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 30488 | 124 352 1283 2807 3658 463 404 265 705 283 . 771 9250 3542 2343 4238 Parts 1431 | 16 10 107 148 171 8 18 7 40 15 . 25 394 174 111 187 Haulers Intercepted 14 | . 1 . 5 4 . . . . 1 . . 2 1 . . Recyclers Shooed 19 | . 1 . 1 4 1 . . 1 . . . 9 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 6 6 . . . . . . . . Prevented 2 | . . . . . . 2 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Combat Hostiles Destroyed 379 | . 4 30 47 53 7 4 4 16 1 . 13 93 39 20 48 Melee 34 | . . . . . . . . 2 1 . 9 1 . 3 18 Guns 205 | . 4 17 43 42 5 4 3 . . . 3 63 11 4 6 Cannons 56 | . . 10 . 9 . . . 3 . . . 8 17 3 6 AOE 22 | . . 3 3 . . . . 10 . . . 3 . . 3 Classes Destroyed 24 | 3 2 5 4 2 . 1 . . . . 3 2 . . 2 Worker 37 | 2 1 2 . 7 1 . . 1 . . . 7 2 8 6 Builder 34 | . . 3 1 9 . . . . 1 . . 9 3 8 . Tunneler 7 | 3 . . 1 . . . . . 1 . . 1 . 1 . Hauler 14 | . 1 . 5 4 . . . . 1 . . 2 1 . . Recycler 28 | 1 1 2 1 10 . . . 1 . . . 8 1 1 2 Mechanic 6 | . . . 1 1 . . . . 1 . . 1 . . 2 Operator 14 | . . 2 5 1 1 . . 1 . . . 1 2 . 1 Watcher 23 | . . 5 5 3 . . . 1 1 . . 3 1 3 1 Swarmer 57 | . . 15 7 10 1 . . 14 . . 5 5 . . . Cutter 3 | . . . . . . . . . . . 3 . . . . Saboteur 3 | . . . . . . . . . . . . 2 . . 1 Grunt 154 | . 4 7 27 28 3 3 3 . . . 3 42 14 . 20 Brawler 7 | . . . 1 . . 1 1 . . . . 1 . . 3 Duelist 12 | . . . 1 3 . . . . . . . 5 1 . 2 Protector 2 | . . . 1 . . . . . . . . . 1 . . Sentry 34 | . . 8 10 5 3 . . 1 . . . 2 3 . 2 Specialist 4 | . . . . . . . . . . . 1 . 3 . . Hunter 24 | . . . . 2 . . . 1 . . . 9 . 10 2 Programmer 63 | . . . . 5 . . . . 1 . . 26 7 9 15 Heavy 1 | . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . 1 . 1 . Quarantine Guard 10 | . . . . . . . . . . . . . 10 . . Striker 2 | . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . 1 Samaritan 2 | . . . . . . 2 . . . . . . . . . Best Kill Streak 13 | 5 4 8 7 13 4 2 3 7 1 . 8 9 9 9 8 Combat Bots Only 9 | . 3 6 6 8 4 2 3 7 1 . 8 7 9 4 6 Max Kills in Single Turn 4 | 1 1 3 2 2 1 1 1 4 1 . 1 2 2 3 2 Gunslinging 1 | . . . 1 1 . . . . . . . 1 . . . Exploded 4 | . . 2 1 . . . . 4 . . . 1 . . 1 Melee 1 | . . . . . . . . 1 1 . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Hostile Shots Fired 4148 | . 17 113 272 435 370 25 37 112 204 . 114 890 326 395 838 Missed 1428 | . 5 39 88 154 179 3 7 66 95 . 40 318 128 117 189 Damage Taken 41822 | . 137 717 2334 3401 1690 330 481 672 1498 . 1260 10852 4518 4612 9320 Core 4306 | . 18 87 212 411 129 14 73 62 243 . 264 883 303 607 1000 Absorbed by Shields 2209 | . . . . . . . . 20 93 . . . . . 2096 Redirected to Core 846 | . . . . . . . . . . . . . . 459 387 Redirected to Shielding 365 | . . . . . . . . . . . . 103 77 . 185 Ignored by Resistances 14263 | . 42 220 660 997 505 88 129 195 452 . 350 3155 1232 1781 4457 Regen/Repaired (Parts) 3026 | . . 205 125 144 62 . . 47 . . . 418 . 563 1462 Core Remaining (%) 71 | 100 92 78 61 41 . . 74 93 78 . 79 . 17 . . Volleys Fired 1032 | 17 28 72 150 170 28 31 11 13 14 . 10 258 113 49 68 Largest 4 | 2 2 3 3 3 3 3 3 3 2 . 2 4 4 4 4 Hottest 565 | 40 40 129 183 195 180 188 188 182 92 . 80 565 448 345 198 Shots Fired 2777 | 34 56 161 385 460 73 51 33 18 20 . 16 810 382 106 172 Gun 2238 | 34 56 108 385 376 70 51 32 2 14 . 16 719 231 67 77 Cannon 471 | . . 53 . 84 3 . 1 9 6 . . 84 143 27 61 Launcher 68 | . . . . . . . . 7 . . . 7 8 12 34 Special . | . . . . . . . . . . . . . . . . Kinetic 1290 | 34 56 72 221 286 3 29 11 7 20 . 16 262 124 39 110 Thermal 999 | . . . 85 154 56 22 21 . . . . 401 182 55 23 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 488 | . . 89 79 20 14 . 1 11 . . . 147 76 12 39 Robot Hit Streak 55 | 20 27 22 30 55 29 33 26 15 5 . 11 38 53 22 23 Robot Miss Streak 6 | 1 2 3 5 3 1 2 1 2 2 . 4 3 2 6 5 Penetration Max 2 | . . . . 1 . 1 . . 1 . 2 1 1 . 1 Secondary Targets 40 | . 1 1 14 8 2 . 1 . . . 1 10 2 . . Max Gunslinging Chain 2 | . 1 1 2 2 1 . 1 . . . 1 1 1 . . Shots Hit Robots 2248 | 28 46 111 310 367 65 42 29 20 37 . 36 607 259 96 195 Core Hits 1071 | 11 12 58 152 166 19 16 11 32 8 . 17 273 117 55 124 Critical Kills 51 | . . . 1 . . 6 . . . . 3 29 8 3 1 Critical Parts Destroyed 68 | 1 . . 1 1 . 7 2 . . . 5 37 6 6 2 Critical Strikes 230 | 1 . 3 12 15 2 15 3 2 2 . 11 102 23 10 29 Burn 50 | . . . 10 12 1 1 1 . . . . 17 7 . 1 Meltdown 8 | . . . . . . . . . . . . 3 4 1 . Destroy 121 | 1 . . 2 1 . 14 2 . . . 8 72 10 8 3 Blast 16 | . . 1 . 1 . . . . . . . 5 . . 9 Corrupt 12 | . . 2 . 1 1 . . . . . . 5 2 . 1 Sever 16 | . . . . . . . . . . . . . . 1 15 Impale 7 | . . . . . . . . 2 2 . 3 . . . . Melee Attacks 310 | . . 8 . . . . . 32 76 . 42 . 2 63 87 Kinetic 9 | . . . . . . . . . . . . . . 9 . Impact 8 | . . 8 . . . . . . . . . . . . . Slashing 143 | . . . . . . . . . . . . . 2 54 87 Piercing 150 | . . . . . . . . 32 76 . 42 . . . . Sneak Attacks 20 | . . 1 . . . . . 2 6 . . . . 5 6 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 67920 | 312 486 2144 5571 8272 1405 422 477 1365 1519 . 926 17459 9084 5762 12716 Guns 37209 | 312 486 1195 5363 6723 1374 422 477 39 338 . 142 13170 4102 1436 1630 Cannons 11684 | . . 607 . 1549 31 . . 211 175 . . 2538 4217 731 1625 Explosions 7765 | . . 234 208 . . . . 660 . . . 1740 765 1320 2838 Melee 11251 | . . 108 . . . . . 455 1006 . 784 . . 2275 6623 Ramming 11 | . . . . . . . . . . . . 11 . . . Kinetic 21012 | 312 486 844 2889 5253 31 194 56 161 513 . 142 4095 2388 973 2675 Thermal 23464 | . . 234 1484 2699 1124 228 421 . . . . 9927 5183 1411 753 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 12370 | . . 958 1198 320 250 . . 749 . . . 3426 1513 1291 2665 Impact 108 | . . 108 . . . . . . . . . . . . . Slashing 8710 | . . . . . . . . . . . . . . 2087 6623 Piercing 2245 | . . . . . . . . 455 1006 . 784 . . . . Highest Corruption 52 | . . . 1 . . . 4 1 12 . . 19 27 13 52 Average Corruption 13 | . . . 1 . . . 4 1 3 . . 3 25 7 31 Corruption Purged 12 | . . . . . . . . . 6 . . 6 . . . Corruption Blocked 25 | . . . . 4 1 . . . . . . . 20 . . Effects 422 | . . . 26 . . . 7 2 13 . . 44 192 25 113 Message Errors 101 | . . . 4 . . . 1 1 6 . . 7 48 9 25 Matter Fused 94 | . . . 8 . . . 2 . 3 . . 15 42 3 21 Heat Flow Errors 47 | . . . 6 . . . 1 1 1 . . 3 21 3 11 Energy Discharges 39 | . . . 4 . . . . . 3 . . 6 14 3 9 Parts Rejected 3 | . . . . . . . . . . . . 1 2 . . Parts Fused 4 | . . . . . . . . . . . . . 4 . . Data Loss (minor) 32 | . . . 2 . . . . . . . . 1 13 4 12 Data Loss (major) 14 | . . . 1 . . . 1 . . . . . 8 . 4 Misfires 29 | . . . . . . . 1 . . . . 2 12 3 11 Alerts 11 | . . . . . . . . . . . . 2 6 . 3 Misdirections 10 | . . . . . . . . . . . . . 3 . 7 Weapon Failures 38 | . . . 1 . . . 1 . . . . 7 19 . 10 Overload Shots 54 | . . . . . 2 . . . . . . 52 . . . Effects 3 | . . . . . 1 . . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Overflow Damage 2292 | . . 29 13 25 . . . 252 147 . 72 151 65 776 762 Projectiles 534 | . . 14 . 25 . . . 12 12 . . 147 65 105 154 Explosions 42 | . . 5 13 . . . . 10 . . . 4 . 5 5 Melee 1716 | . . 10 . . . . . 230 135 . 72 . . 666 603 Knockbacks 53 | . . 2 . 19 1 . . . 2 . . 12 . . 17 Impact . | . . . . . . . . . . . . . . . . Kinetic 48 | . . 2 . 17 1 . . . 2 . . 10 . . 16 Secondary 5 | . . . . 2 . . . . . . . 2 . . 1 Self-Inflicted Damage 864 | . . 48 86 . . . . 49 . . . 137 116 68 360 Shots 69 | . . 2 3 . . . . 4 . . . 10 12 11 27 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . 2 . . . Kicked 2 | . . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 482 | . 12 108 361 336 482 386 433 214 247 . 196 471 199 193 222 Average Temperature 91 | . 6 27 57 83 160 169 189 89 122 . 146 123 78 80 60 Received Heat Transfer 8338 | . 72 189 1431 1326 750 198 288 147 48 . 273 1899 261 36 1420 Effects 19 | . . . . 3 5 1 1 . . . . 9 . . . Shutdowns 4 | . . . . . 1 1 . . . . . 2 . . . Energy Bleed 2 | . . . . . 1 . . . . . . 1 . . . Interference 9 | . . . . 3 2 . . . . . . 4 . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . 1 . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 40 | . . . 1 . . . . 1 . . . 12 6 5 15 Combat Hostiles 39 | . . . 1 . . . . 1 . . . 11 6 5 15 Parts Fried 103 | . . 3 5 . . . . 4 . . . 34 24 15 18 Impact Corruptions 2 | . . 1 . . . . . . . . . 1 . . . Robots Melted 19 | . . . . 2 2 . 1 . . . . 7 6 1 . Combat Hostiles 18 | . . . . 2 2 . 1 . . . . 7 5 1 . Parts Melted 123 | . . . 6 13 7 1 3 . . . 9 54 22 5 3 Heat Transferred 34636 | . . 200 3641 5846 2167 572 944 . . . . 14260 4883 1270 853 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped 36 | . . . . . . . . . . . . . . 36 . Power Chain Reactions 23 | . . 4 5 . . . . 1 . . . 4 . 1 8 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Peak Influence 1253 | 30 99 549 742 650 560 . . 1253 735 347 676 1249 1123 450 807 Initial 611 | . 16 . 125 . 118 . . 85 529 329 229 331 611 84 252 Average 420 | 13 24 367 204 368 300 . . 482 552 343 486 736 573 295 492 Maximum Alert Level 4 | . . 2 3 2 2 . . 4 3 1 2 4 4 2 3 Low Security (%) 26 | 100 100 8 60 24 33 . . 44 . . . . 22 17 . Level 1 23 | . . 47 18 19 38 . . 13 . 100 30 27 11 67 25 Level 2 34 | . . 43 20 55 28 . . 12 97 . 69 12 23 15 71 Level 3 13 | . . . . . . . . 12 2 . . 47 42 . 2 Level 4 2 | . . . . . . . . 17 . . . 11 . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . Squads Dispatched 116 | . 4 2 8 19 13 . . 10 12 . 2 23 5 7 11 Investigation 50 | . 4 2 3 10 13 . . 5 8 . . 2 1 1 1 Extermination 25 | . . . . 5 . . . . 1 . . 9 2 3 5 Reinforcement 18 | . . . 3 1 . . . 2 1 . 2 4 1 3 1 Assault 14 | . . . 2 1 . . . 1 . . . 5 1 . 4 Garrison 9 | . . . . 2 . . . 2 2 . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . 2 . . . 2 . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . 1 . 1 . Haulers Reinforced 3 | . . . . . . . . . 1 . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Distress Signals 20 | . 3 4 1 . 1 . . 4 1 . . 2 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 667 | . 8 36 67 72 57 4 5 61 50 . 27 117 49 35 79 Peak Tracking Total 16 | . 3 6 5 5 12 4 4 9 15 . 6 14 9 6 16 Tactical Retreats 76 | . 3 2 . 4 16 . 1 15 12 . 6 5 4 3 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Traps Triggered 27 | . 4 3 2 3 2 . . 7 1 . . 1 3 1 . Indirectly 5 | . . . . . . . . 5 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . 4 . . Reused 1 | . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . . . 1 . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Machines Disabled 39 | . . 2 1 4 1 . . 6 1 . 1 3 14 3 3 Max in Single Turn 2 | . . 1 1 1 . . . 2 1 . 1 1 2 2 1 Garrison Access 11 | . . . 1 2 3 . . 2 2 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Machines Accessed 131 | . 10 17 15 19 25 . 1 11 13 2 . 6 10 2 . Terminals 74 | . 8 12 8 9 12 . . 3 7 2 . 2 9 2 . Fabricators 12 | . . . . 3 4 . . 2 1 . . 2 . . . Repair Stations 10 | . 1 2 2 1 1 . . 2 1 . . . . . . Recycling Units 12 | . 1 1 2 3 3 . . 1 1 . . . . . . Scanalyzers 10 | . . 2 2 1 2 . . 1 . . . 1 1 . . Garrison Access 12 | . . . 1 2 3 . . 2 3 . . 1 . . . Total Hacks 493 | . 40 79 60 70 107 . 1 33 51 5 . 24 16 7 . Successful 326 | . 27 56 42 42 71 . 1 21 38 2 . 15 10 1 . Failed 164 | . 12 23 17 28 35 . . 12 13 3 . 9 6 6 . Catastrophic 19 | . . 1 2 3 3 . . 3 2 . . 1 4 . . Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . . . Manual 300 | . 30 48 40 45 68 . . 19 37 2 . 6 5 . . Terminals 281 | . 32 46 39 40 55 . . 8 30 5 . 4 15 7 . Fabricators 56 | . . . . 11 20 . . 7 4 . . 14 . . . Repair Stations 31 | . 2 12 4 4 2 . . 6 1 . . . . . . Recycling Units 41 | . 6 2 3 10 12 . . 2 6 . . . . . . Scanalyzers 53 | . . 19 10 3 13 . . 5 . . . 2 1 . . Garrison Access 30 | . . . 4 2 5 . . 5 10 . . 4 . . . Terminal Hacks 76 | . 13 6 12 7 13 . 1 . 12 1 . 1 9 1 . Record 2 | . . . . . . . . . . . . . 2 . . Part Schematic 4 | . . 1 1 1 . . . . 1 . . . . . . Robot Schematic 3 | . . 1 . 1 . . . . 1 . . . . . . Robot Analysis 10 | . 3 2 3 . 2 . . . . . . . . . . Open Door 4 | . . . . . . . 1 . . . . 1 1 1 . Open DSF 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 5 | . . . . 2 2 . . . 1 . . . . . . Terminal Index 7 | . 1 1 1 1 1 . . . 2 . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 11 | . 3 . 2 1 3 . . . . . . . 2 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . . Dispatch Records 5 | . . . . . 2 . . . 2 . . . 1 . . Security Status 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 4 | . 2 . . . . . . . 2 . . . . . . Recall Extermination 2 | . . . . . 1 . . . 1 . . . . . . Recall Reinforcements 2 | . . . 1 . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . . . . Zone Layout 8 | . 1 1 2 1 1 . . . 1 . . . 1 . . Fabricator Hacks 19 | . . . . 3 4 . . 1 . . . 11 . . . Network Status 2 | . . . . . 1 . . 1 . . . . . . . Load Schematic 8 | . . . . 1 2 . . . . . . 5 . . . Build 9 | . . . . 2 1 . . . . . . 6 . . . Repair Station Hacks 26 | . 1 12 3 4 2 . . 4 . . . . . . . Scan Component 14 | . 1 6 2 2 1 . . 2 . . . . . . . Repair 12 | . . 6 1 2 1 . . 2 . . . . . . . Recycling Unit Hacks 14 | . 1 . 2 1 6 . . 1 3 . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . Retrieve Matter 5 | . . . . . 4 . . . 1 . . . . . . Retrieve Components 7 | . 1 . 2 1 . . . 1 2 . . . . . . Scanalyzer 45 | . . 18 10 2 9 . . 4 . . . 2 . . . Insert Component 22 | . . 9 5 1 4 . . 2 . . . 1 . . . Analyze 23 | . . 9 5 1 5 . . 2 . . . 1 . . . Garrison Access Hacks 7 | . . . . 2 3 . . . 2 . . . . . . Seal Access 7 | . . . . 2 3 . . . 2 . . . . . . Unauthorized Hacks 139 | . 12 20 15 23 34 . . 11 21 1 . 1 1 . . Terminals 80 | . 10 18 13 12 17 . . 2 7 1 . . . . . Track 27 | . 4 5 5 4 7 . . . 2 . . . . . . Assimilate 7 | . . 3 1 . . . . 2 1 . . . . . . Botnet 32 | . 6 7 5 5 5 . . . 3 1 . . . . . Detonate 2 | . . . . 1 1 . . . . . . . . . . Disrupt 4 | . . 1 1 1 1 . . . . . . . . . . Operators 6 | . . 2 1 1 1 . . . 1 . . . . . . Sabotage 2 | . . . . . 2 . . . . . . . . . . Fabricators 26 | . . . . 6 11 . . 4 4 . . 1 . . . Report 4 | . . . . 1 1 . . 1 1 . . . . . . Prioritize 4 | . . . . . 3 . . . . . . 1 . . . Liberate 10 | . . . . 3 4 . . 2 1 . . . . . . Fabnet 4 | . . . . 1 1 . . 1 1 . . . . . . Haulers 3 | . . . . 1 1 . . . 1 . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . . . Mechanics 2 | . . . . . . . . 1 1 . . . . . . Recycling Units 13 | . 2 1 . 4 4 . . 1 1 . . . . . . Reject 9 | . 1 1 . 3 2 . . 1 1 . . . . . . Recyclers 4 | . 1 . . 1 2 . . . . . . . . . . Scanalyzers 6 | . . 1 . 1 2 . . 1 . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . 1 . . Extract 5 | . . 1 . 1 2 . . 1 . . . . . . . Garrison Access 12 | . . . 2 . . . . 2 8 . . . . . . Broadcast 2 | . . . . . . . . . 2 . . . . . . Decoy 2 | . . . . . . . . . 2 . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . Intercept 2 | . . . . . . . . . 2 . . . . . . Watchers 2 | . . . 1 . . . . . 1 . . . . . . Jam 3 | . . . 1 . . . . 2 . . . . . . . Data Cores Recovered 4 | . . 1 2 . . . . . . . . . 1 . . Used 2 | . . 1 1 . . . . . . . . . . . . Hacking Detections 116 | . 10 17 14 17 21 . . 11 11 2 . 5 6 2 . Full Trace Events 38 | . 3 3 3 9 7 . . 2 7 . . 2 1 1 . Feedback Events 5 | . . . . 1 1 . . . 3 . . . . . . Corruption 5 | . . . . 1 1 . . . 3 . . . . . . Feedback Blocked 1 | . . . . . 1 . . . . . . . . . . Robot Schematics Acquired 4 | . . 1 . 1 . . . . 1 . . . 1 . . Robots Built 12 | . . . . 3 3 . . . . . . 6 . . . Authchips 4 | . . . . . 1 . . . . . . 3 . . . Time 363 | . . . . 134 33 . . . . . . 196 . . . Total Robot Build Rating 58 | . . . . 12 12 . . . . . . 34 . . . Part Schematics Acquired 36 | . . 12 6 3 8 . . 4 1 . . 1 1 . . Parts Built 5 | . . . . 2 . . . . . . . 3 . . . Authchips 2 | . . . . . . . . . . . . 2 . . . Time 117 | . . . . 62 . . . . . . . 55 . . . Total Part Build Rating 21 | . . . . 4 . . . . . . . 17 . . . Parts Repaired 12 | . . 6 1 2 1 . . 2 . . . . . . . Time 360 | . . 198 13 64 16 . . 69 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 97 | . . . . . 97 . . . . . . . . . . Retrieved Matter 97 | . . . . . 97 . . . . . . . . . . Retrieved Components 32 | . 9 . 19 2 . . . 2 . . . . . . . Parts Scanalyzed 22 | . . 9 5 1 4 . . 2 . . . 1 . . . Part Schematics Acquired 22 | . . 9 5 1 4 . . 2 . . . 1 . . . Parts Damaged 3 | . . 1 . . 1 . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 2 . . . 1 . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . Combat 4 | . . . . . 2 . . . 1 . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 4 . . . 2 . . . 1 . . . Machine Destruction 3 | . . . . . . . . 2 . . . 1 . . . Programmers 4 | . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . 3 3 3 1 3 4 4 1 1 . . Autooverrided 4 | . . . . . 2 . . . 1 . . 1 . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . Allies Hacked 2 | . . . . . . . . . 1 . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Total Allies 34 | . . 2 . 8 5 . . 5 4 . . 10 . . . Largest Group 3 | . . 2 2 3 3 . . 3 3 . . 3 . . . Highest-Rated Group 141 | . . 20 20 90 60 . . 87 139 . . 141 . . . Highest-Rated Ally 47 | . . 10 10 30 41 . . 29 47 . . 47 . . . Total Orders 5 | . . . 3 . . . . . 1 . . 1 . . . STAY 2 | . . . 1 . . . . . 1 . . . . . . FOLLOW 2 | . . . 2 . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 91 | . . . . 45 21 . . 8 4 . . 13 . . . Total Damage 1926 | . . . . 810 481 . . 135 93 . . 407 . . . Kills 13 | . . . . 9 2 . . 2 . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Robot Analysis Total 10 | . 3 2 3 . 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Turns Passed 25337 | 158 687 1994 4634 3232 1197 644 352 923 1193 70 446 3070 3591 1180 1966 Spaces Moved 15453 | 85 402 953 1902 2221 2034 324 156 1382 1760 72 264 1198 1639 379 682 Core 3 | 3 . . . . . . . . . . . . . . . Treads 3675 | . . 20 1902 149 . . . . . . . 397 1130 77 . Legs 3438 | . . . . 440 264 324 156 113 . . 173 801 509 300 358 Wheels 2823 | 82 402 933 . 1080 . . . . . . . . . 2 324 Hover . | . . . . . . . . . . . . . . . . Flight 5514 | . . . . 552 1770 . . 1269 1760 72 91 . . . . Fastest Speed 21 | 50 100 135 160 23 21 120 190 25 25 34 26 108 120 180 120 Average Speed 116 | 98 128 148 206 105 38 170 192 38 32 34 84 141 181 193 195 Slowest Speed 320 | 100 135 320 240 260 190 190 260 190 117 34 186 260 260 250 256 Overloaded Moves 39 | . . . . . 39 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . 6 . . 2 6 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 75 91 96 52 56 56 16 35 34 3 98 20 84 9 19 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . 1 1 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . . . . 1 1 . Scrap Searched 1 | . . . . . . . 1 . . . . . . . . Spaces Dug 78 | . . 5 . . 1 . . 15 35 . 9 4 6 3 . Terrain Destroyed 948 | . . 22 25 19 1 . . 17 39 . 9 58 683 11 64 Melee 67 | . . 5 . . . . . 15 35 . 9 . 1 2 . Projectile 137 | . . 4 . 19 1 . . 2 4 . . 44 31 9 23 AOE 743 | . . 13 25 . . . . . . . . 14 650 . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Acc Com Total 20378 | 130 525 1409 2328 2773 2403 383 189 1725 2292 118 413 2039 2012 625 1014 Wait 1589 | . 52 269 123 127 167 9 1 182 323 36 15 254 25 1 5 Move 15411 | 84 401 952 1901 2220 2021 323 155 1377 1747 72 263 1197 1638 378 682 Hop 14 | . . . . . 6 . . 2 6 . . . . . . Pick Up 749 | 18 29 41 60 102 64 7 8 31 40 6 41 119 88 42 53 Fast Attach . | . . . . . . . . . . . . . . . . Attach 409 | 8 2 16 14 37 22 3 6 21 25 3 23 97 49 42 41 Detach 47 | . . . . 1 3 . . 1 3 . 1 14 7 11 6 Swap 273 | . 3 16 30 48 27 5 3 20 17 . 1 33 33 9 28 Drop 498 | 3 10 35 50 68 47 5 5 32 39 1 17 55 57 30 44 Fire 1032 | 17 28 72 150 170 28 31 11 13 14 . 10 258 113 49 68 Melee 310 | . . 8 . . . . . 32 76 . 42 . 2 63 87 Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . 18 . . 14 1 . . . . . . Rewire 11 | . . . . . . . . . 1 . . 10 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/DSF -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 8) 503 | -10/Materials | Discovered new exit (range 5) 640 | -10/Materials | Central database locked down 791 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Entered another Materials area 846 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1185 | -9/Materials | Discovered new exit (range 7) 1199 | -9/Materials | Discovered new exit (range 16) 1352 | -9/Materials | Discovered new exit (range 16) 1373 | -9/Materials | Build established: Scavenger-Tank 1556 | -9/Materials | Repaired Imp. Ion Engine 1596 | -9/Materials | Repaired Imp. Heat Sink 2586 | -9/Materials | Discovered new exit (range 16) 2660 | -9/Materials | Repaired EM Shotgun 2694 | -9/Materials | Repaired Hvy. Assault Rifle 2727 | -9/Materials | Repaired Hrd. Light Armor Plating 2760 | -9/Materials | Repaired Hvy. Assault Rifle 2840 | -9/Materials | Entered another Materials area 2840 | -8/Materials | Accompanied by 2 allies 2840 | -8/Materials | Evolved 2 slots: Propulsion x2 3122 | -8/Materials | Build established: Hacker-Tank 3240 | -8/Materials | First assault squad dispatched 3643 | -8/Materials | Build established: Scavenger-Tank 3652 | -8/Materials | Discovered new exit (range 7) 4237 | -8/Materials | Discovered new exit (range 15) 4286 | -8/Materials | Repaired Lgt. Treads 4480 | -8/Materials | Central database locked down 5292 | -8/Materials | Discovered new exit (range 16) 7474 | -8/Materials | Entered Factory 7474 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7762 | -7/Factory | Build established: Scavenger-Gunner 7919 | -7/Factory | Garrison activated, responded to threat 7932 | -7/Factory | Destroyed 7 combat bots 7939 | -7/Factory | Lost 3 parts (1p2n) 7985 | -7/Factory | Fabricated L-41 Fighter? 8036 | -7/Factory | Discovered new exit (range 3) 8414 | -7/Factory | Garrison activated, responded to threat 8457 | -7/Factory | Lost 3 allies 8691 | -7/Factory | Destroyed 8 combat bots 8903 | -7/Factory | Identified exit to Lower Caves 9267 | -7/Factory | Build established: Hacker-Gunner 9474 | -7/Factory | Repaired Arm. Wheel 9511 | -7/Factory | Repaired Arm. Wheel 9648 | -7/Factory | Build established: Gunner 9814 | -7/Factory | Fabricated Imp. Aluminum Leg (x2) 9912 | -7/Factory | First assault squad dispatched 10080 | -7/Factory | Core integrity fell below 50% 10141 | -7/Factory | Lost 3 parts (1p1n1w) 10706 | -7/Factory | Entered another Factory area 10706 | -6/Factory | Evolved 2 slots: Utility x2 10879 | -6/Factory | Discovered new exit (range 19) 10918 | -6/Factory | Spotted B-75 Beast 11001 | -6/Factory | Discovered new exit (range 10) 11048 | -6/Factory | Build established: Hacker-Sprinter 11056 | -6/Factory | Search patrols dispatched 11065 | -6/Factory | Discovered new exit (range 20) 11073 | -6/Factory | Identified exit to Lower Caves 11143 | -6/Factory | Discovered new exit (range 20) 11213 | -6/Factory | Discovered new exit (range 12) 11317 | -6/Factory | Repaired Imp. Surge Thruster 11325 | -6/Factory | Fabricated B-48 Gladiator? 11368 | -6/Factory | Central database locked down 11406 | -6/Factory | Search patrols dispatched 11751 | -6/Factory | Build established: Hacker-Tank 11903 | -6/Factory | Entered Lower Caves 12493 | -6/Lower Caves | Discovered new exit (range 20) 12543 | -6/Lower Caves | Identified exit to Lower Caves 12547 | -6/Lower Caves | Entered another Lower Caves area 12598 | -6/Lower Caves | Lost 4 parts (2n2u) 12602 | -6/Lower Caves | Discovered new exit (range 17) 12859 | -6/Lower Caves | Build established: Scavenger-Gunner 12899 | -6/Lower Caves | Entered Factory 12899 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13349 | -5/Factory | Repaired Adv. Heat Sink 13381 | -5/Factory | Found Prototype Launcher 13382 | -5/Factory | Identified Tesla Bomb Launcher 13443 | -5/Factory | Garrison activated, responded to threat 13472 | -5/Factory | Destroyed 7 combat bots 13499 | -5/Factory | First assault squad dispatched 13763 | -5/Factory | Discovered new exit (range 20) 13785 | -5/Factory | Repaired Com. Battery 13806 | -5/Factory | Identified exit to Factory 13822 | -5/Factory | Entered another Factory area 13822 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13857 | -4/Factory | Spotted B-86 Titan 14117 | -4/Factory | Build established: Hacker-Scout 14572 | -4/Factory | Search patrols dispatched 14735 | -4/Factory | Identified exit to Upper Caves 14804 | -4/Factory | Discovered new exit (range 13) 14822 | -4/Factory | Search patrols dispatched 14825 | -4/Factory | Garrison activated, responded to threat 14956 | -4/Factory | System corruption reached 10% 14989 | -4/Factory | Lost 5 parts (1n1u3w) 15008 | -4/Factory | Identified exit to Research 15015 | -4/Factory | Entered Research 15015 | -3/Research | Evolved 2 slots: Utility x2 15085 | -3/Research | Identified exit to DSF 15085 | -3/Research | Entered DSF 15107 | -3/DSF | Additional patrols routed to DSF 15298 | -3/DSF | Sterilization system engaged 15318 | -3/DSF | Ambient heat levels rising (+10) 15333 | -3/DSF | Ambient heat levels rising (+10) 15337 | -3/DSF | Destroyed 8 combat bots 15348 | -3/DSF | Ambient heat levels rising (+10) 15363 | -3/DSF | Ambient heat levels rising (+10) 15378 | -3/DSF | Ambient heat levels rising (+10) 15393 | -3/DSF | Ambient heat levels rising (+10) 15401 | -3/DSF | Discovered new exit (range 20) 15408 | -3/DSF | Ambient heat levels rising (+10) 15423 | -3/DSF | Ambient heat levels rising (+10) 15438 | -3/DSF | Ambient heat levels rising (+10) 15453 | -3/DSF | Ambient heat levels rising (+10) 15468 | -3/DSF | Ambient heat levels rising (+10) 15483 | -3/DSF | Ambient heat levels rising (+10) 15498 | -3/DSF | Ambient heat levels rising (+10) 15513 | -3/DSF | Ambient heat levels rising (+10) 15528 | -3/DSF | Ambient heat levels rising (+10) 15530 | -3/DSF | Identified exit to Research 15531 | -3/DSF | Entered Research 15531 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15568 | -2/Research | Spotted B-90 Cyclops 15703 | -2/Research | Destroyed B-90 Cyclops 15730 | -2/Research | Lost 7 parts (2p1n1u3w) 15994 | -2/Research | Fabricated E-15 Imp (x2) 16033 | -2/Research | Fabricated M-28 Smith (x1) 16047 | -2/Research | P-80 Master assimilated allied Imp 9a 16108 | -2/Research | Build established: Hacker-Gunner 16356 | -2/Research | Garrison activated, responded to threat 16585 | -2/Research | Destroyed 7 combat bots 16617 | -2/Research | Build established: Scavenger-Gunner 17031 | -2/Research | First assault squad dispatched 17481 | -2/Research | Destroyed 7 combat bots 17515 | -2/Research | Core integrity fell below 50% 17558 | -2/Research | Lost 20 parts (2p6n7u5w) 17778 | -2/Research | Found Prototype Launcher 17820 | -2/Research | Identified Enh. Gamma Bomb Array 18041 | -2/Research | Fabricated Centrium Leg? 18099 | -2/Research | Fabricated G-67 Veteran (x3) 18125 | -2/Research | Fabricated Energy Filter (x2) 18206 | -2/Research | Lost 3 allies 18214 | -2/Research | Lost 6 parts (3n2u1w) 18272 | -2/Research | Lost 5 parts (3n2w) 18377 | -2/Research | Found Prototype Protection 18519 | -2/Research | System corruption reached 10% 18525 | -2/Research | Destroyed 7 combat bots 18530 | -2/Research | Lost 5 parts (1u4w) 18593 | -2/Research | Discovered new exit (range 8) 18599 | -2/Research | Identified exit to Quarantine 18601 | -2/Research | Entered Quarantine 18644 | -2/Quarantine | Found Prototype Processor 18645 | -2/Quarantine | Identified Exp. Core Analyzer 18654 | -2/Quarantine | Found Fusion Bomb Launcher 18852 | -2/Quarantine | Found Alien Artifact 18854 | -2/Quarantine | Identified Phase Armor 18883 | -2/Quarantine | First assault squad dispatched 18949 | -2/Quarantine | Found Enh. Gamma Bomb Array 18962 | -2/Quarantine | Found Enh. Gamma Bomb Array 19324 | -2/Quarantine | Destroyed 9 combat bots 19477 | -2/Quarantine | Found Alien Artifact 19567 | -2/Quarantine | Cryocooling Duct disabled 19567 | -2/Quarantine | Cryocooling Duct disabled 19567 | -2/Quarantine | Cryocooling Duct disabled 19582 | -2/Quarantine | Ambient heat levels rising (+60) 19582 | -2/Quarantine | Non-combat units ordered to evacuate 19582 | -2/Quarantine | Combat units ordered to evacuate 19643 | -2/Quarantine | Cryocooling Duct disabled 19658 | -2/Quarantine | Ambient heat levels rising (+20) 19682 | -2/Quarantine | Quarantine Guard activated 19694 | -2/Quarantine | Found Alien Reactor 19716 | -2/Quarantine | Spotted Quarantine Guard 19716 | -2/Quarantine | Spotted Quarantine Guard 19718 | -2/Quarantine | Spotted Quarantine Guard 19732 | -2/Quarantine | Destroyed Quarantine Guard 19747 | -2/Quarantine | Spotted Quarantine Guard 19748 | -2/Quarantine | Spotted Quarantine Guard 19763 | -2/Quarantine | Destroyed Quarantine Guard 19764 | -2/Quarantine | Spotted Quarantine Guard 19771 | -2/Quarantine | Identified Centrium Heavy Armor Plating 19778 | -2/Quarantine | Destroyed Quarantine Guard 19781 | -2/Quarantine | Destroyed Quarantine Guard 19782 | -2/Quarantine | Destroyed Quarantine Guard 19790 | -2/Quarantine | Destroyed Quarantine Guard 19802 | -2/Quarantine | Lost 9 parts (2p3n2u2w) 19911 | -2/Quarantine | Spotted Quarantine Guard 19922 | -2/Quarantine | Spotted Quarantine Guard 19930 | -2/Quarantine | Spotted Quarantine Guard 19932 | -2/Quarantine | Destroyed Quarantine Guard 19938 | -2/Quarantine | Destroyed Quarantine Guard 19948 | -2/Quarantine | Destroyed Quarantine Guard 20354 | -2/Quarantine | Found Alien Artifact 20355 | -2/Quarantine | Identified Phase Redirector 20437 | -2/Quarantine | Found Alien Energy Cannon 20565 | -2/Quarantine | Found Alien Impact Weapon 20886 | -2/Quarantine | Found Alien Launcher 21184 | -2/Quarantine | Discovered new exit (range 13) 21184 | -2/Quarantine | Spotted Quarantine Guard 21197 | -2/Quarantine | Destroyed Quarantine Guard 21455 | -2/Quarantine | Spotted Quarantine Guard 21519 | -2/Quarantine | Identified Subatomic Replicator 21519 | -2/Quarantine | Used Subatomic Replicator to replicate Alien Slashing Weapon 21521 | -2/Quarantine | Found Alien Slashing Weapon 21523 | -2/Quarantine | Identified Core Stripper 21527 | -2/Quarantine | Identified Sigix Broadsword (x2) 21677 | -2/Quarantine | Spotted Fortress 21723 | -2/Quarantine | Identified Sigix Terminator 21836 | -2/Quarantine | Found Alien Artifact 21922 | -2/Quarantine | Identified Terrabomb 21922 | -2/Quarantine | Used Terrabomb 22020 | -2/Quarantine | Fired Sigix Terminator 22027 | -2/Quarantine | Identified Core Cannon 22031 | -2/Quarantine | Core integrity fell below 20% 22192 | -2/Quarantine | Entered Access 22192 | -1/Access | Evolved 2 slots: Power x2 22192 | -1/Access | Identified Matter Drive 22474 | -1/Access | Build established: Scavenger-Mutant 22818 | -1/Access | Spotted B-99 Colossus 22861 | -1/Access | Destroyed B-99 Colossus 22894 | -1/Access | Found Hvy. Insulated Plating 22924 | -1/Access | Found Gamma Bomb Array 22926 | -1/Access | Found Gamma Bomb Array 22937 | -1/Access | Found Gamma Bomb Array 22968 | -1/Access | System corruption reached 10% 23088 | -1/Access | Door terminal overloaded 23360 | -1/Access | Discovered new exit (range 7) 23372 | -1/Access | Entered Command 23554 | -1/Command | Found Gamma Bomb Array 23746 | -1/Command | Lost 3 parts (1n2u) 23972 | -1/Command | Build established: Scavenger-Tank 24006 | -1/Command | System corruption reached 30% 24150 | -1/Command | First assault squad dispatched 24654 | -1/Command | Build established: Scavenger-Gladiator 25114 | -1/Command | Core integrity fell below 50% 25268 | -1/Command | Spotted Alpha 7 25269 | -1/Command | Spotted Striker 25271 | -1/Command | Spotted Striker 25273 | -1/Command | Spotted Executioner 25276 | -1/Command | Spotted Alpha 7 25278 | -1/Command | Spotted Executioner 25284 | -1/Command | Destroyed Striker 25290 | -1/Command | Destroyed Striker 25293 | -1/Command | Destroyed Executioner 25314 | -1/Command | Core integrity fell below 20% 25338 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 25331_ Penetrated by Slug. 25331_ Slug penetrates Wall. 25332_ R-10 Processor collects Corrupted Adv. Heat Sink. 25332_ Critical hit (Destroy). 25332_ Adv. Cooling System destroyed. 25332_ Penetrated by Slug. 25333_ Slug penetrates Wall. 25333_ K-01 Serf collects debris. 25334_ Slug penetrates Alpha 7. 25334_ Critical hit (Destroy). 25334_ Enh. Quantum Rifle destroyed. 25335_ Penetrated by Slug. 25335_ Slug penetrates Wall. 25335_ KE Penetrator destroyed. 25336_ R-10 Processor collects Corrupted Myomer Leg. 25337_ Penetrated by Slug. 25338_ K-01 Serf collects debris. 25338_ Slug penetrates Alpha 7. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????? #?? #????????????????? | | ?????????????????????????? #?? #????????????????? | | ????????????????????????? #? #????????????????? | | ????????????????????????? #? #????????????????? | | ???????????????????????? #? #??????T"????????? | | ???????????????????????? ?? #???? ""????????? | | ???????????????????????? ? #??? "?????????? | | ???????????????????????? ?? #?? ???????????? | | ???????????????????????? ?? #? ????????????? | | ????????? ##############+### ##;#####+##??????? | | ????????? + ??????? | | ??????????+ w ??????????? | | ??????????+ ! ?????????????? | | ??????????/ "" % [ ????????????????? | | ?????????????????# "=! !]!] ####+#+#####???????? | | ?????????????????# *"%7=%[![ #???????? | | ?????????????????# =[!7==[[ "#??????? | | ??????????????#### =%E*[!] [ #???????? | | ??????????????# k ==!% "" """ +???????? | | ??????????????# gg[= @ ##"" """" ???????????? | | ??????????????# R ;#"" "" ??????????? | | ??????????##### ##? ? ??????????? | | ? % #??" ??????????? | | ? ####% #??? ??????????? | | ??? ??###+#+#######???? **! ?????????? | | ???####### ???# *%!*#??????? *!? ?????????? | | ?????????# ????# =[%![#???????? *?????????????? | | ?????????#?????# =*"""%!####?????????????????????? | | ???????????????#! """"=[+!%#?????????????????????? | | ???????????????# """"!%##[#?????????????????????? | | ???????????????# """"**########?????????????????? | | ???????????????# !===*#[ #?????????????????? | | ???????????????# ![!%%+! #?????????????????? | | ???????????????#[ = !%=#! ! #?????????????????? | | ???????????????#######+##?? #?????????????????? | | ?????????????????????#%#??? #?????????????????? | | ?????????????????????#!#??? ?#?????????????????? | | ??????????????????####+#####"#???????????????????? | | ??????????????????# ==! + ???????????????????? | | ??????????????????# =! # #???????????????????? | | ??????????????????# # ########????????????? | | ??????????????????# # # #????????????? | | ??????????????????# # # """ #?????#+#????? | | ??????????????????# # " """ #?????# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 420 Energy Generation 85 Energy Capacity 1320 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Base Temperature (-) 200 EM Shielding 3 Corruption Block 8 Armor Coverage 1050 Resistance: KI 50 Resistance: TH 35 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 12 Core Analysis 8 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 44 Defensive Hacking 12 Authchip Count 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Autogun | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Sml. Battery | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Lgt. Treads | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Scanalyzed Corruption Screen | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed KE Penetrator | -7/Factory | Hacked Lightning Gun | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Extracted Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Hvy. Ion Cannon | -6/Factory | Extracted Lrg. Storage Unit | -6/Factory | Extracted Adv. Sensor Array | -6/Factory | Scanalyzed Angular Momentum Engine | -6/Factory | Scanalyzed Adv. Assault Cannon | -6/Factory | Scanalyzed Hvy. Hammer | -6/Factory | Extracted Energy Filter | -6/Factory | Extracted Adv. Hacking Suite | -5/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Cld. Aerolev Unit | -5/Factory | Extracted Melee Analysis Suite | -5/Factory | Extracted Centrium Leg | -4/Factory | Hacked Particle Reactor | -2/Research | Scanalyzed Exp. Power Amplifier | -2/Quarantine | Archive Robot Schematics ------------------ M-28 Smith | -9/Materials | Hacked B-48 Gladiator | -7/Factory | Hacked G-67 Veteran | -4/Factory | Hacked G-73 Enforcer | -2/Quarantine | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Imp. Aluminum Leg | x2 | -7/Factory B-48 Gladiator | x3 | -6/Factory | Authchip E-15 Imp | x2 | -2/Research | Preloaded M-28 Smith | x1 | -2/Research | Authchip Centrium Leg | x1 | -2/Research | Authchip G-67 Veteran | x3 | -2/Research | Authchip Energy Filter | x2 | -2/Research | Authchip Alien Tech Used ----------------- Phase Armor Phase Redirector Subatomic Replicator Core Stripper Sigix Broadsword Sigix Terminator Terrabomb Core Cannon Matter Drive Achievements -------------- Just Shoot The Terminal Challenges ------------ None Game ------ Seed HackingNovaArmor Manual? 0 Play Time 05:35:39 Cumulative 408.7 hours Start 2024.07.07 @ 21:18:27 End 2024.07.08 @ 02:52:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 78 Rogue 0 Adventurer 78 Explorer 0 Win Type - Total 4 Types 2/0/0/2/0/0/0/0/0 Lore% 58 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73f5ba22-9071-4ac6-9361-d6877e0c1ffa