Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 18:34:46 Player: Firely Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (136) 680 Value Destroyed (4487) 4487 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 12207 Bonus ------- Follower Combat Kills 80 Cogmind --------- Core Integrity 0/1450 Matter 237/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antigrav System System Restoration Module Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Precision Assault Rifle Micro-nuke Launcher Great Maul > --- INVENTORY -------- Light Deuterium Engine Light Antimatter Reactor Wheel Antigrav System Advanced Power Amplifier System Restoration Module Heavy Gauss Cannon [Rating: 108] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . 2 . . 2 2 . . 2 2 Power 2 | . . . . . . . . . 1 . . . 1 . Propulsion 3 | . . . . 1 . 1 . . . 1 . . . . Utility 10 | . . 2 2 1 . 1 . . 1 1 . . 1 1 Weapon 1 | . . . . . . . . . . . . . . 1 Parts Attached 108 | 6 6 30 20 6 13 6 1 1 7 4 1 1 4 2 Power 15 | 1 1 3 3 . 1 1 . . 2 1 . . 1 1 Engine 8 | 1 1 3 2 . . . . . 1 . . . . . Core 5 | . . . 1 . 1 1 . . 1 1 . . . . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 40 | 2 1 14 9 3 5 3 . . 2 . . . 1 . Treads 25 | 2 1 14 7 . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | . . . . . 3 1 . . . . . . . . Hover 11 | . . . 2 3 1 2 . . 2 . . . 1 . Flight . | . . . . . . . . . . . . . . . Utility 29 | 1 2 4 6 2 3 2 . 1 3 2 . 1 1 1 Device 11 | . 1 . 3 . 1 . . . 2 2 . 1 . 1 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 7 | . . 2 2 . 1 1 . . 1 . . . . . Hackware 5 | . . . . 1 1 1 . 1 . . . . 1 . Protection 4 | . . 2 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 2 9 2 1 4 . 1 . . 1 1 . 1 . Energy Gun 5 | 2 1 2 . . . . . . . . . . . . Energy Cannon 3 | . . 1 1 . . . 1 . . . . . . . Ballistic Gun 7 | . 1 5 . . . . . . . 1 . . . . Ballistic Cannon 6 | . . . 1 . 4 . . . . . 1 . . . Launcher 2 | . . . . 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . . . . . . . Parts Lost 46 | . 1 2 2 . 10 6 1 . . 1 . 2 . 21 Power 11 | . 1 1 1 . 2 1 . . . 1 . . . 4 Propulsion 13 | . . . . . 5 4 . . . . . . . 4 Utility 15 | . . . . . 2 1 1 . . . . 2 . 9 Weapon 7 | . . 1 1 . 1 . . . . . . . . 4 Highest Loss Streak 18 | . 1 1 1 . 4 6 1 . . 1 . 2 . 18 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . Average Backups 11 | 3 12 14 14 6 7 7 7 7 7 8 8 8 7 4 Power 1 | . 1 2 2 1 . . . . . 1 1 1 1 . Propulsion 2 | 1 2 3 3 1 . . . . 1 2 2 2 2 1 Utility 4 | . 5 6 3 2 2 2 3 4 3 2 3 3 2 1 Weapon 3 | . 3 3 4 1 4 4 4 2 2 2 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 31 | . 1 8 9 1 2 . . 3 1 3 . . . 3 Power 6 | . . 2 3 . . . . . . . . . . 1 Propulsion 6 | . . . 3 . . . . 1 . 1 . . . 1 Utility 10 | . 1 4 1 . . . . 1 1 1 . . . 1 Weapon 8 | . . 2 2 . 2 . . 1 . 1 . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 98 99 99 95 86 86 75 79 86 86 89 86 85 44 Engine 5 | . 13 10 6 7 . . . . 2 . . . . . Core 3 | . . . 2 . 3 3 6 6 8 9 10 10 9 3 Treads 11 | . 28 22 17 . . . . . . . . . . . Wheel 1 | . . . . . 6 9 6 6 . . . . . . Hover 5 | . . . . 23 8 9 6 6 11 15 15 15 14 6 Device 7 | . 12 1 12 7 5 6 1 . 7 12 15 12 12 4 Storage 8 | . 14 11 9 7 7 6 6 6 5 5 5 5 4 1 Processor 18 | . . 20 23 23 26 20 20 20 18 15 15 15 14 9 Hackware 6 | . . . . 6 7 16 13 19 17 15 15 15 17 11 Protection 4 | . . 10 9 7 1 . . . . . . . . . Energy Gun 3 | . 17 5 . . . . . . . . . . . . Energy Cannon 2 | . . 3 8 . . . . . . . . . . . Ballistic Gun 5 | . 10 13 2 . . . . . . 3 5 5 4 1 Ballistic Cannon 4 | . . . 6 . 12 12 6 6 5 5 5 5 1 . Impact Weapon 1 | . . . . 6 1 . 5 6 5 1 . . . 1 Peak Build Rating 108 | 6 8 18 35 42 40 46 46 47 72 83 85 85 106 108 Average Rating 35 | 4 7 16 28 38 35 41 44 46 64 78 83 81 98 49 On Entrance 46 | . 6 8 18 27 39 38 46 44 47 72 82 85 78 105 Avg Prop Armor Cover (%) 7 | . . . . . 7 9 7 7 7 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 56 | 14 30 40 46 34 23 20 24 20 32 33 41 41 52 56 Greatest Support 61 | 40 40 40 44 28 28 26 26 20 43 43 43 43 61 61 Greatest Overweight (x) 6 | 1 . . 2 1 4 1 1 . . . . . 1 6 Average Overweight (x) . | . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 7 14 15 15 8 8 8 8 8 8 8 8 8 8 6 Most Carried 15 | 4 15 15 15 9 8 8 8 8 8 8 8 8 8 7 Average Carried 11 | 3 12 14 14 6 7 7 7 7 7 7 7 8 7 4 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 4 15 15 9 8 7 7 8 8 8 8 8 8 8 2 Class Distribution -------------------- 34% | Hacker-Mutant 32% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Matter Collected 3358 | 216 364 750 536 . 533 264 348 10 26 93 42 145 31 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4691 | . 586 1586 1195 . 402 105 169 . 17 83 . 170 61 317 Parts 272 | . 36 97 73 . 24 6 8 . 2 6 . 8 3 9 Haulers Intercepted 8 | . 2 3 3 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 8 . . . . 8 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 101 | . 14 32 17 . 13 5 3 . . 2 . 6 4 5 Guns 51 | . 14 29 2 . . . . . . 1 . 4 1 . Cannons 36 | . . 3 14 . 8 5 3 . . 1 . 2 . . AOE 13 | . . . . . 5 . . . . . . . 3 5 Classes Destroyed 15 | . 4 4 2 . 2 . 1 . . 1 . . . 1 Worker 2 | . . . . . 2 . . . . . . . . . Builder 3 | . . . . . 2 . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . 1 Hauler 8 | . 2 3 3 . . . . . . . . . . . Recycler 3 | . . . 1 . 1 . . . . . . . . 1 Operator 7 | . . 3 1 . 1 1 . . 1 . . . . . Watcher 11 | . 3 3 4 . 1 . . . . . . . . . Swarmer 29 | . 6 6 . . 4 4 . . . . . 5 4 . Grunt 40 | . 8 13 8 . 4 . 3 . . . . . . 4 Brawler 2 | . . 2 . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 24 | . . 10 8 . 4 1 . . . . . . . 1 Hunter 2 | . . . 1 . 1 . . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 4 4 4 . 7 4 2 . 1 2 . 5 4 8 Combat Bots Only 5 | . 4 4 2 . 5 4 2 . . 2 . 5 4 5 Max Kills in Single Turn 4 | . 1 2 1 . 4 1 1 . 1 1 . 2 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . 2 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Hostile Shots Fired 817 | . 49 121 106 9 211 65 13 . . 12 . 30 7 194 Missed 279 | . 11 32 33 7 71 22 6 . . 3 . 10 4 80 Hits 538 | . 38 89 73 2 140 43 7 . . 9 . 20 3 114 Melee 1 | . . 1 . . . . . . . . . . . . Projectile 537 | . 38 88 73 2 140 43 7 . . 9 . 20 3 114 Critical Strikes 14 | . . 3 3 . . 2 1 . . 1 . . . 4 Part Disruptions 1 | . . . . . . . . . . 1 . . . . Damage Taken 8425 | . 468 1168 1144 10 1573 523 130 . . 185 . 334 73 2817 Core 2431 | . 137 42 222 5 380 122 20 . . . . 49 . 1454 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 39 | . . . . 14 . . . . 25 . . . . . Core Remaining (%) 79 | 100 45 89 59 . 45 . . 83 100 . . 95 100 . Volleys Fired 401 | . 58 114 81 . 49 16 38 . 3 6 . 25 4 7 Largest 2 | . 2 2 2 . 2 2 1 . 1 2 . 2 1 1 Hottest 112 | . 100 91 112 . 80 80 75 . 40 68 . 79 49 49 Shots Fired 694 | . 111 220 150 . 86 32 38 . 3 12 . 31 4 7 Gun 382 | . 111 210 28 . . . . . . 6 . 24 2 1 Cannon 299 | . . 10 122 . 81 32 38 . 3 6 . 7 . . Launcher 13 | . . . . . 5 . . . . . . . 2 6 Special . | . . . . . . . . . . . . . . . Kinetic 440 | . 35 136 72 . 81 32 35 . 3 12 . 31 2 1 Thermal 238 | . 76 84 78 . . . . . . . . . . . Explosive 13 | . . . . . 5 . . . . . . . 2 6 Electromagnetic 3 | . . . . . . . 3 . . . . . . . Robot Hit Streak 15 | . 12 15 12 . 14 4 5 . 2 3 . 12 3 4 Robot Miss Streak 6 | . 6 4 5 . 2 3 3 . 1 1 . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 437 | . 65 147 90 . 59 18 17 . 2 8 . 23 3 5 Core Hits 233 | . 34 64 36 . 35 7 9 . 1 4 . 11 5 27 Critical Kills 2 | . . . 1 . . . . . . . . . 1 . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . . . Critical Strikes 19 | . 3 6 2 . 1 2 3 . . 1 . . 1 . Burn 7 | . 2 5 . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . Destroy 3 | . 1 1 . . . . . . . . . . 1 . Blast 8 | . . . 1 . 1 2 3 . . 1 . . . . Melee Attacks 5 | . . 1 . . 2 . 1 . . 1 . . . . Impact 5 | . . 1 . . 2 . 1 . . 1 . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11305 | . 860 2238 2063 . 2129 553 525 . 56 234 . 561 541 1545 Guns 3728 | . 860 2095 238 . . . . . . 104 . 375 35 21 Cannons 4890 | . . 143 1825 . 1472 553 525 . 56 130 . 186 . . Explosions 2687 | . . . . . 657 . . . . . . . 506 1524 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 5935 | . 221 1317 940 . 1472 553 525 . 56 234 . 561 35 21 Thermal 2683 | . 639 921 1123 . . . . . . . . . . . Explosive 2687 | . . . . . 657 . . . . . . . 506 1524 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 4 . . . 5 Average Corruption 3 | . . . . . . . . . . 3 . . . 5 Corruption Purged 4 | . . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . 2 . . . 2 Message Errors 1 | . . . . . . . . . . 1 . . . . Matter Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 198 | . . . 5 . 65 13 . . 7 . . 11 97 . Projectiles 54 | . . . 5 . 18 13 . . 7 . . 11 . . Explosions 144 | . . . . . 47 . . . . . . . 97 . Melee . | . . . . . . . . . . . . . . . Knockbacks 36 | . . . 9 . 12 7 2 . . 4 . 2 . . Impact . | . . . . . . . . . . . . . . . Kinetic 33 | . . . 9 . 10 7 2 . . 3 . 2 . . Secondary 3 | . . . . . 2 . . . . 1 . . . . Self-Inflicted Damage 124 | . . . . . 124 . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 177 | . 177 164 123 . 81 8 40 . 15 15 . 116 . 3 Average Temperature 38 | . 67 43 24 . 26 6 11 . 7 8 . 55 . 2 Received Heat Transfer 1887 | . 210 471 567 . 327 42 81 . . . . 9 . 180 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 14 | . 3 7 4 . . . . . . . . . . . Heat Transferred 6475 | . 2035 2738 1702 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Maximum Alert Level 1 | . 1 1 . . 1 . . . . . . . . 1 Low Security (%) 85 | 100 98 60 100 100 42 100 . . 100 100 . . 100 99 Level 1 14 | . 1 39 . . 57 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 363 | . 200 360 155 51 363 189 . . 5 42 . . 146 217 Initial 147 | . . 47 78 51 16 147 . . . . . . . 62 Average 106 | . 92 185 70 13 237 98 . . . 7 . . 64 97 Influence Increases 4041 | . 456 980 659 60 851 168 135 . 5 70 . 110 187 360 Destroy 0b10 Robot/C 2140 | . 280 640 340 . 400 100 60 . . 40 . 100 80 100 Destroy 0b10 Robot/NC 175 | . 25 45 45 . 35 5 . . 5 . . . . 15 Destroy Leader 608 | . 60 222 134 . 122 20 . . . 10 . 10 10 20 Allied During Kill 45 | . . . . . 45 . . . . . . . . . Successful Hack 185 | . 31 7 12 15 44 20 . . . 16 . . 40 . Disable Machine 120 | . . 30 15 . 60 15 . . . . . . . . Destroy Structure 243 | . . 6 38 . 55 8 . . . 4 . . 42 90 Partial Spotted 90 | . 30 . . . 45 . . . . . . . 15 . Lose Combat Pursuer 435 | . 30 30 75 45 45 . 75 . . . . . . 135 Influence Decreases 3909 | . 343 907 731 137 563 493 135 . 5 70 . 110 76 339 Entered New Map 485 | . . 66 108 63 21 178 . . . . . . . 49 Time Decay 2629 | . 333 671 603 74 262 230 135 . 5 70 . 90 76 80 Lost Part 440 | . 10 20 20 . 100 60 . . . . . 20 . 210 Lost Ally 180 | . . . . . 180 . . . . . . . . . Purge Threat 175 | . . 150 . . . 25 . . . . . . . . Squads Dispatched 26 | . 1 5 2 1 4 3 . . 1 1 . . . 8 Investigation 3 | . 1 1 . . . . . . . . . . . 1 Extermination 6 | . . . . 1 1 1 . . 1 1 . . . 1 Reinforcement 12 | . . 4 1 . 3 2 . . . . . . . 2 Assault 2 | . . . . . . . . . . . . . . 2 Garrison 3 | . . . 1 . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Distress Signals 9 | . 2 2 2 . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 194 | . 26 48 33 4 22 8 9 . 1 3 . 9 4 27 Peak Tracking Total 13 | . 6 5 5 3 11 4 4 . 1 2 . 5 4 13 Tactical Retreats 18 | . 2 2 2 2 1 . 3 . . . . 3 . 3 ECM-based Alert Blocks 1 | . . . . . . . . . . . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Traps Triggered 8 | . 2 3 1 . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Machines Disabled 8 | . . 2 1 . 4 1 . . . . . . . . Max in Single Turn 1 | . . 1 1 . 1 1 . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Machines Accessed 65 | . 8 11 6 6 10 4 1 2 7 5 . . 5 . Terminals 37 | . 7 8 5 2 8 2 . . 3 . . . 2 . Fabricators 2 | . . . . . . 1 . . . 1 . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . Recycling Units 9 | . 1 1 . 1 1 . . . 1 2 . . 2 . Scanalyzers 9 | . . 2 1 1 . 1 . . 2 1 . . 1 . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . Total Hacks 161 | . 14 27 16 19 25 11 1 4 16 13 . . 15 . Successful 104 | . 7 18 11 15 15 6 1 4 7 9 . . 11 . Failed 56 | . 7 9 5 4 10 5 . . 8 4 . . 4 . Catastrophic 5 | . 1 1 1 . . 1 . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 93 | . 13 16 11 8 23 9 . . 8 . . . 5 . Fabricators 2 | . . . . . . 1 . . . 1 . . . . Repair Stations 5 | . . . . 2 . . . . 3 . . . . . Recycling Units 23 | . 1 1 . 3 1 . . . 2 7 . . 8 . Scanalyzers 29 | . . 10 5 5 . 1 . . 3 3 . . 2 . Garrison Access 4 | . . . . 1 1 . . . . 2 . . . . Terminal Hacks 54 | . 6 8 6 4 14 5 1 4 3 . . . 3 . Record 4 | . . . . . 1 . . 3 . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . Open Door 6 | . . . . . 4 . 1 1 . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 9 | . 1 3 1 2 1 1 . . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . . . Locate Traps 6 | . 1 . 1 . 2 1 . . 1 . . . . . Dispatch Records 7 | . . . . 1 3 1 . . . . . . 2 . Maintenance Status 1 | . . . . . 1 . . . . . . . . . Assault Status 1 | . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 4 | . 1 2 1 . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . 1 . . . . . Zone Layout 6 | . 2 2 . . . 1 . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . Network Status 2 | . . . . . . 1 . . . 1 . . . . Repair Station Hacks 4 | . . . . 2 . . . . 2 . . . . . Scan Component 2 | . . . . 1 . . . . 1 . . . . . Repair 2 | . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 17 | . 1 1 . 3 . . . . 1 5 . . 6 . Recycle Component 2 | . . . . . . . . . . 1 . . 1 . Process 4 | . . . . 1 . . . . . 1 . . 2 . Report Inventory 7 | . 1 1 . 1 . . . . 1 2 . . 1 . Retrieve Matter 4 | . . . . 1 . . . . . 1 . . 2 . Scanalyzer 24 | . . 9 5 5 . . . . 1 2 . . 2 . Insert Component 3 | . . 2 . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Retrieve Study 20 | . . 7 5 3 . . . . 1 2 . . 2 . Garrison Access Hacks 3 | . . . . 1 1 . . . . 1 . . . . Seal Access 3 | . . . . 1 1 . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 6 5 3 6 3 . . 3 3 . . 3 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 20 | . . 7 5 3 . . . . 1 2 . . 2 . Parts Repaired 2 | . . . . 1 . . . . 1 . . . . . Time 52 | . . . . 26 . . . . 26 . . . . . Parts Recycled 2 | . . . . . . . . . . 1 . . 1 . Recycled Matter 239 | . . . . 53 . . . . . 52 . . 134 . Retrieved Matter 239 | . . . . 53 . . . . . 52 . . 134 . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Total Allies 10 | . . . . . 10 . . . . . . . . . Largest Group 10 | . . . . . 10 . . . . . . . . . Highest-Rated Group 173 | . . . . . 173 . . . . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . Ally Attacks 55 | . . . . . 55 . . . . . . . . . Total Damage 745 | . . . . . 745 . . . . . . . . . Kills 7 | . . . . . 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Active Infowar (turns) 9773 | . . 2619 2201 336 570 523 939 307 921 327 310 432 229 59 Optics 9773 | . . 2619 2201 336 570 523 939 307 921 327 310 432 229 59 Structural 1091 | . . . 834 158 99 . . . . . . . . . ECM 1754 | . . . . . . . . . 434 327 310 432 209 42 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Turns Passed 11301 | 84 1329 2627 2201 336 570 523 939 307 921 327 310 432 229 166 Spaces Moved 9823 | 47 659 1287 943 556 447 608 1291 452 1257 459 555 676 339 247 Core 98 | 5 . . . . 2 . . . . . . . . 91 Treads 2927 | 42 659 1287 938 . 1 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 588 | . . . . . 274 298 . . . . . . . 16 Hover 6210 | . . . 5 556 170 310 1291 452 1257 459 555 676 339 140 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 145 48 48 65 65 65 55 55 55 55 55 50 Average Speed 93 | 151 160 160 195 49 72 67 65 65 60 55 55 55 55 58 Slowest Speed 350 | 160 160 160 225 108 250 85 115 65 65 55 55 55 106 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . 3 . . . . . . . . 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 4 89 93 78 16 65 15 96 51 23 11 60 72 11 12 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 . . . 1 . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 2 6 . . 2 1 . . Spaces Dug 23 | . . 1 9 . 7 . 5 . . 1 . . . . Terrain Destroyed 175 | . . 1 34 . 56 6 10 . . 2 . 3 18 45 Melee 4 | . . 1 . . 1 . 1 . . 1 . . . . Projectile 69 | . . . 34 . 16 6 9 . . 1 . 3 . . AOE 102 | . . . . . 39 . . . . . . . 18 45 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Fac Upp Upp Res Res Total 11223 | 57 821 1643 1161 617 598 686 1348 466 1410 518 558 704 375 261 Wait 699 | 1 85 160 69 40 77 50 13 6 136 34 . 3 23 2 Move 9809 | 46 658 1286 942 555 446 607 1290 451 1256 458 554 675 338 247 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | 4 10 11 15 6 5 3 2 4 3 4 1 . 3 . Fast Attach 46 | 6 3 7 2 2 7 5 . 1 5 2 1 1 3 1 Attach 24 | . . 3 5 4 4 1 . . 2 . . . 1 4 Detach 5 | . 1 2 . . 1 . . . 1 . . . . . Swap 62 | . 4 25 17 4 3 1 3 . 1 2 1 . 1 . Drop 93 | . 2 34 30 6 4 3 1 4 3 3 1 . 2 . Fire 401 | . 58 114 81 . 49 16 38 . 3 6 . 25 4 7 Melee 5 | . . 1 . . 2 . 1 . . 1 . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 713 | -10/Materials | Core integrity fell below 50% 847 | -10/Materials | Discovered new exit (range 15) 1053 | -10/Materials | Discovered new exit (range 10) 1196 | -10/Materials | Discovered new exit (range 14) 1395 | -10/Materials | Discovered new exit (range 8) 1414 | -10/Materials | Entered another Materials area 1414 | -9/Materials | Evolved 2 slots: Utility x2 1782 | -9/Materials | Discovered new exit (range 12) 1816 | -9/Materials | Build established: Scavenger-Mutant 1953 | -9/Materials | Discovered new exit (range 8) 2466 | -9/Materials | Discovered new exit (range 17) 2854 | -9/Materials | Discovered new exit (range 15) 4041 | -9/Materials | Entered another Materials area 4041 | -8/Materials | Evolved 2 slots: Utility x2 4347 | -8/Materials | Garrison activated, responded to threat 4869 | -8/Materials | Discovered new exit (range 4) 4877 | -8/Materials | Identified exit to Factory 5106 | -8/Materials | Build established: Mutant 5337 | -8/Materials | Discovered exit to Factory (range 15) 5889 | -8/Materials | Discovered exit to Factory (range 20) 6242 | -8/Materials | Entered Factory 6242 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6299 | -7/Factory | Repaired Structural Scanner 6571 | -7/Factory | Discovered new exit (range 7) 6573 | -7/Factory | Identified exit to Storage 6578 | -7/Factory | Entered Storage 6593 | -7/Storage | Identified exit to Factory 6670 | -7/Storage | Lost 4 parts (1p2n1w) 6710 | -7/Storage | Lost 4 parts (2n2u) 6865 | -7/Storage | Core integrity fell below 50% 6899 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7148 | -7/Storage | Entered Factory 7148 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7282 | -6/Factory | Build established: Scavenger-Mutant 7476 | -6/Factory | Lost 6 parts (1p4n1u) 7591 | -6/Factory | Discovered new exit (range 14) 7640 | -6/Factory | Discovered new exit (range 13) 7670 | -6/Factory | Identified exit to Lower Caves 7671 | -6/Factory | Entered Lower Caves 7694 | -6/Lower Caves | Learned location of 1 exit from Factory 7714 | -6/Lower Caves | Build established: Hacker-Mutant 7726 | -6/Lower Caves | Encountered a Warlord checkpoint 8537 | -6/Lower Caves | Discovered new exit (range 7) 8540 | -6/Lower Caves | Identified exit to Lower Caves 8610 | -6/Lower Caves | Entered another Lower Caves area 8683 | -6/Lower Caves | Encountered a Warlord checkpoint 8816 | -6/Lower Caves | Learned 4 Factory zone layouts 8871 | -6/Lower Caves | Entered an active Warlord outpost 8889 | -6/Lower Caves | Discovered new exit (range 5) 8891 | -6/Lower Caves | Identified exit to Factory 8917 | -6/Lower Caves | Entered Factory 8917 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8918 | -5/Factory | Identified exit to Factory 9798 | -5/Factory | Repaired Wheel+ 9818 | -5/Factory | Central database locked down 9824 | -5/Factory | Discovered exit to Factory (range 12) 9838 | -5/Factory | Entered another Factory area 9838 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10032 | -4/Factory | Discovered new exit (range 14) 10039 | -4/Factory | Identified exit to Upper Caves 10144 | -4/Factory | Watched by a mysterious "MATRIX" hacker 10165 | -4/Factory | Entered Upper Caves 10240 | -4/Upper Caves | Learned Research stockpile data 10465 | -4/Upper Caves | Discovered new exit (range 19) 10474 | -4/Upper Caves | Identified exit to Upper Caves 10475 | -4/Upper Caves | Entered another Upper Caves area 10608 | -4/Upper Caves | Discovered new exit (range 5) 10610 | -4/Upper Caves | Identified exit to Warlord 10828 | -4/Upper Caves | Learned location of Quarantine (-2) 10884 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10900 | -4/Upper Caves | Discovered new exit (range 9) 10904 | -4/Upper Caves | Identified exit to Research 10907 | -4/Upper Caves | Entered Research 10907 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11030 | -3/Research | Identified exit to Research 11136 | -3/Research | Entered another Research area 11136 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11195 | -2/Research | Crushed by falling debris 11235 | -2/Research | Spotted B-90 Cyclops 11270 | -2/Research | Lost 18 parts (3p3n8u4w) 11273 | -2/Research | Core integrity fell below 50% 11297 | -2/Research | Core integrity fell below 20% 11302 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- U-05 Engineer builds a Wall. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. System corrupted: Matter fused (-6). Acquired Quantum Reactor. Quantum Reactor destroyed. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1Y. Slug penetrates Wall. Wheel+ destroyed. Penetrated by Slug. System Shield destroyed. Penetrated by Slug. Slug penetrates Door. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????#######??????????########?# | | ??????????????????????# #??????????# #?# | | ??????????????#########! #??????????# #?# | | ??????????????# ## #??????????# #?# | | ?????########?# ] ## #????#+#???# #?# | | ?????# / !#?# ## #????# #???# #?# | | ?????# #?# ## #????# #???# ### | | ?????# #??? ## #????# #???####+##### | | ?????# #????? ####+###????# #???# | | ?????# =########;## #????# ##??# | | ?????# # s ###### ##### !! | | ?????# ; s s h A H !! | | ?????# # s @ ;#####/######## ! | | ?????# # ######### ##???# ### | | ?????# # #?# ###g###????# #?# | | ?????# # #?# ###u#??????# #?#####"## | | ?????# # #?# #??????# !#???# | | ?????# # #?# ######### #???# | | ?????######## #?# #?# + ! + #|!! | | ???????######+#### !! #?# ################|! | | ???????# !# ! ### # #??????#|! | | ???????# # + #??????# | | ???????# """"" + # #??????# | | ???????# """"" # #########??????# | | ???????# """"" ## ####+###+#####??????????# | | ???????# ## #??# #??????????# | | ???????#/ ! ## T??# #??????????# | | ???????# ## ##?# / !#??????????# | | ????????########### #??# #??????????###### | | ??????????????????#+#??# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# !! #???????????????? | | ???????????????????????# !! #???????????????? | | ???????????????????????#+##/######???????????????? | | ???????????????????????# ? ????????????????????? | | ???????????????????????+ ? ????????????????????? | | ???????????????????????# ? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 48 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 6 Corruption Block 8 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Structural Scanner | 30% | -7/Factory Wheel | 37% | -5/Factory Studied --------- Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Imp. Light Cannon | -7/Factory | Hacked Gravmag Array | -5/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Antigrav Array | -3/Research | Hacked Lgt. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction GoHome() Prolific Hacker Resistances Are Futile Challenges ------------ None Game ------ Seed SchematicFlakWand Manual? 0 Play Time 03:34:30 Cumulative 50.3 hours Start 2026.09.14 @ 23:22:49 End 2026.09.15 @ 18:34:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5daa8a39-f1fa-4160-a675-3b4ba3ad3102