Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 17:48:42 Player: Mercey Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (123) 615 Value Destroyed (3506) 3506 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (130) 130 TOTAL SCORE: 6831 Bonus ------- High Alert Combat Kills 111 Follower Combat Kills 35 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 65/100 System Corruption 25% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (5) ---- Advanced Weight Redist. System Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Chainsword > --- INVENTORY -------- Deuterium Engine Nuclear Core Improved Deuterium Engine Advanced Treads Advanced Treads Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Actuator Array Improved Light Armor Plating Hacking Suite Hacking Suite Improved Recalibrator Heavy Laser Gatling Laser Gatling Laser Heavy Particle Cannon Gauss Rifle Flak Cannon Advanced Assault Cannon Heavy Missile Launcher Remote Datajack [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Hacking Suite Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . . 2 2 1 Weapon . | . . . . . . Parts Attached 100 | 6 17 7 20 18 32 Power 18 | 1 4 2 5 4 2 Engine 16 | 1 4 1 4 4 2 Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 27 | 2 6 2 2 3 12 Treads 12 | 2 4 . . . 6 Leg 1 | . 1 . . . . Wheel 14 | . 1 2 2 3 6 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 4 . 6 5 12 Device 10 | . 1 . 2 4 3 Storage 5 | 1 2 . 1 . 1 Processor 7 | . . . 2 1 4 Hackware 3 | . 1 . . . 2 Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 27 | 2 3 3 7 6 6 Energy Gun 7 | . 3 1 . 2 1 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 5 | 2 . 1 . 1 1 Ballistic Cannon 4 | . . . 3 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . 3 1 2 Piercing Weapon 2 | . . 1 1 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 43 | . 3 3 7 8 22 Power 5 | . . . 1 1 3 Propulsion 12 | . 1 1 2 2 6 Utility 15 | . . . 2 2 11 Weapon 11 | . 2 2 2 3 2 Highest Loss Streak 6 | . 1 3 3 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 99 98 95 92 Engine 10 | . 13 13 10 9 6 Treads 7 | . 27 10 . . 6 Wheel 14 | . . 17 21 15 13 Device 4 | . 3 . 3 13 2 Storage 10 | . 14 14 11 9 6 Processor 12 | . . . 17 21 21 Hackware 11 | . 10 14 11 9 16 Energy Gun 4 | . 14 9 . 3 1 Ballistic Gun 4 | . 13 9 . 1 . Ballistic Cannon 4 | . . . 10 3 . Slashing Weapon 5 | . . . 8 9 6 Piercing Weapon 2 | . . 8 2 . . Peak Build Rating 44 | 6 13 19 26 35 44 Average Rating 23 | 4 9 15 24 30 39 On Entrance 16 | . 6 11 19 26 35 Naked Turns 23 | . . . . . 23 Heaviest Build 106 | 14 51 50 96 104 106 Greatest Support 64 | 40 40 40 24 24 64 Greatest Overweight (x) 8 | 1 4 2 4 8 8 Average Overweight (x) 2 | . . 1 2 4 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 Average Capacity 21 | 7 16 20 21 25 24 Most Carried 25 | 4 20 20 25 25 25 Average Carried 19 | 2 12 19 20 24 23 Final Capacity 25 | 8 20 20 25 25 5 Final Carried 25 | 4 20 20 25 25 3 Class Distribution -------------------- 70% | Mutant 11% | Hacker-Mutant 8% | Assassin 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1622 | 241 279 149 492 224 237 Remotely . | . . . . . . Salvage Created 4961 | . 640 551 1617 1307 846 Parts 298 | . 39 34 100 72 53 Haulers Intercepted 5 | . 1 . 3 1 . Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 82 | . 12 9 30 16 15 Melee 55 | . . 4 22 15 14 Guns 18 | . 11 5 . 1 1 Cannons 8 | . . . 8 . . Classes Destroyed 16 | . 6 3 2 1 4 Worker 8 | . . 1 2 4 1 Builder 6 | . . 2 1 1 2 Tunneler 1 | . . 1 . . . Hauler 5 | . 1 . 3 1 . Recycler 9 | . 1 1 3 4 . Operator 3 | . 1 . 1 1 . Watcher 9 | . 3 . 5 1 . Swarmer 11 | . 3 . 6 2 . Cutter 1 | . . . . . 1 Grunt 45 | . 9 9 14 8 5 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 1 . Sentry 15 | . . . 9 4 2 Specialist 1 | . . . . . 1 Hunter 4 | . . . . 1 3 Programmer 2 | . . . . . 2 Best Kill Streak 12 | . 4 3 6 12 3 Combat Bots Only 8 | . 4 2 4 8 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 596 | . 63 26 153 116 238 Missed 154 | . 9 9 38 28 70 Damage Taken 6573 | . 724 290 1366 1342 2851 Core 1453 | . 134 54 335 217 713 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 241 | . 7 . 234 . . Core Remaining (%) 50 | 100 . 24 16 60 . Volleys Fired 146 | . 53 19 52 18 4 Largest 2 | . 2 2 1 1 2 Hottest 108 | . 70 95 44 65 108 Shots Fired 213 | . 104 34 52 18 5 Gun 151 | . 104 34 . 10 3 Cannon 62 | . . . 52 8 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 130 | . 52 9 52 15 2 Thermal 68 | . 52 10 . 3 3 Explosive . | . . . . . . Electromagnetic 15 | . . 15 . . . Robot Hit Streak 12 | . 12 7 7 4 3 Robot Miss Streak 14 | . 4 4 14 8 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 334 | . 72 36 119 68 39 Core Hits 181 | . 33 23 72 31 22 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 22 | . 6 1 4 4 7 Burn 5 | . 4 1 . . . Destroy 2 | . 2 . . . . Sever 14 | . . . 3 4 7 Impale 1 | . . . 1 . . Melee Attacks 217 | . . 16 93 62 46 Impact . | . . . . . . Slashing 161 | . . . 53 62 46 Piercing 56 | . . 16 40 . . Sneak Attacks 34 | . . 7 10 13 4 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 9044 | . 926 986 3169 2386 1577 Guns 1407 | . 921 347 . 74 65 Cannons 869 | . . . 713 106 50 Explosions 80 | . . 80 . . . Melee 6659 | . . 555 2456 2206 1442 Ramming 29 | . 5 4 . . 20 Kinetic 1373 | . 417 41 713 159 43 Thermal 776 | . 504 179 . 21 72 Explosive . | . . . . . . Electromagnetic 207 | . . 207 . . . Impact . | . . . . . . Slashing 5326 | . . . 1678 2206 1442 Piercing 1333 | . . 555 778 . . Highest Corruption 25 | . 2 2 . . 25 Average Corruption 3 | . 1 2 . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . 5 11 . . 13 Message Errors 9 | . 2 5 . . 2 Matter Fused 7 | . 1 3 . . 3 Heat Flow Errors 1 | . 1 . . . . Energy Discharges 3 | . 1 . . . 2 Data Loss (minor) 4 | . . 1 . . 3 Data Loss (major) 2 | . . 1 . . 1 Misfires 1 | . . 1 . . . Misdirections 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 441 | . . 46 133 209 53 Projectiles 7 | . . . 7 . . Explosions . | . . . . . . Melee 434 | . . 46 126 209 53 Knockbacks 37 | . . . 33 4 . Impact . | . . . . . . Kinetic 36 | . . . 32 4 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 57 | . . 48 . . 9 Shots 1 | . . 1 . . . Rammed 7 | . 3 2 . . 2 Targets Rammed 7 | . 3 2 . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 227 | . 227 180 27 14 30 Average Temperature 34 | . 33 70 6 4 11 Received Heat Transfer 1896 | . 267 153 531 612 333 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2357 | . 1776 420 . 37 124 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 522 | . 229 138 522 453 280 Initial 175 | . . . 22 141 175 Average 205 | . 81 43 342 283 130 Maximum Alert Level 2 | . 1 . 2 2 1 Low Security (%) 50 | 100 96 100 7 21 73 Level 1 38 | . 3 . 64 72 26 Level 2 10 | . . . 28 6 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 4 . 4 2 7 Investigation 5 | . 1 . 3 . 1 Extermination 1 | . . . . . 1 Reinforcement 11 | . 3 . 1 2 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 8 | . 1 . 4 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 23 10 50 32 29 Peak Tracking Total 6 | . 4 2 5 6 6 Tactical Retreats 17 | . 5 . 4 2 6 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 23 | . 4 . 12 4 3 Terminals 12 | . 1 . 8 1 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 6 | . 2 . 1 2 1 Scanalyzers 3 | . . . 2 1 . Garrison Access . | . . . . . . Total Hacks 80 | . 15 . 51 6 8 Successful 60 | . 9 . 38 6 7 Failed 20 | . 6 . 13 . 1 Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 38 | . 5 . 26 2 5 Fabricators . | . . . . . . Repair Stations 13 | . 3 . 10 . . Recycling Units 13 | . 7 . 1 2 3 Scanalyzers 16 | . . . 14 2 . Garrison Access . | . . . . . . Terminal Hacks 25 | . 3 . 15 2 5 Record 2 | . . . 1 1 . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 2 | . . . . . 2 Alert Level 4 | . 1 . 1 1 1 Unreport Threat 2 | . . . 1 . 1 Locate Traps 4 | . . . 4 . . Security Status 1 | . . . 1 . . Surveillance Status 1 | . . . . . 1 Patrol Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . 3 . 8 . . Scan Component 6 | . 2 . 4 . . Repair 5 | . 1 . 4 . . Recycling Unit Hacks 8 | . 3 . 1 2 2 Report Inventory 6 | . 2 . 1 2 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer 16 | . . . 14 2 . Insert Component 7 | . . . 6 1 . Analyze 9 | . . . 8 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 4 . 8 2 3 Full Trace Events 9 | . 3 . 5 . 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 7 | . . . 6 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . 4 . . Time 191 | . 26 . 165 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 2 . . . 3 Parts Scanalyzed 7 | . . . 6 1 . Part Schematics Acquired 7 | . . . 6 1 . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . 4 4 . . Total Damage 128 | . . 86 42 . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 7323 | 63 1465 936 2500 1153 1206 Spaces Moved 3833 | 35 528 622 1433 573 642 Core 47 | 5 . . . . 42 Treads 789 | 30 527 118 . . 114 Legs . | . . . . . . Wheels 2997 | . 1 504 1433 573 486 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 140 105 120 135 50 Average Speed 145 | 147 211 130 122 155 145 Slowest Speed 480 | 160 240 240 150 210 480 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 73 98 96 47 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . 10 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . . 10 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 5106 | 44 771 693 2019 732 847 Wait 613 | . 133 18 356 29 77 Move 3828 | 34 527 621 1432 572 642 Hop . | . . . . . . Pick Up 114 | 4 25 6 38 18 23 Fast Attach 34 | 6 6 . 5 6 11 Attach 40 | . 3 4 9 9 15 Detach 3 | . 1 . . . 2 Swap 26 | . 8 3 6 3 6 Drop 78 | . 12 4 28 15 19 Fire 146 | . 53 19 52 18 4 Melee 217 | . . 16 93 62 46 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 5 | . 3 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 4) 609 | -10/Materials | Repaired Sensor Array 833 | -10/Materials | Discovered new exit (range 11) 864 | -10/Materials | Derelicts attacked the area 1338 | -10/Materials | Discovered new exit (range 8) 1521 | -10/Materials | Core integrity fell below 50% 1529 | -10/Materials | Entered Mines 1605 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1607 | -10/Mines | Build established: Scavenger-Mutant 1623 | -10/Mines | Learned location of Zion (-7) 1907 | -10/Mines | Lost 3 parts (1n2w) 1945 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1963 | -10/Mines | Found a hidden stash of uninstalled traps 2153 | -10/Mines | Build established: Mutant 2264 | -10/Mines | Learned location of 1 exit from Materials 2274 | -10/Mines | Discovered new exit (range 8) 2280 | -10/Mines | Received a Mining Laser from a helpful Derelict 2439 | -10/Mines | Discovered new exit (range 9) 2465 | -10/Mines | Entered Materials 2465 | -9/Materials | Accompanied by 1 ally 2465 | -9/Materials | Evolved 2 slots: Utility x2 2466 | -9/Materials | Identified exit to Mines 3097 | -9/Materials | Lost 3 parts (1p1u1w) 3189 | -9/Materials | Core integrity fell below 50% 3300 | -9/Materials | Discovered new exit (range 3) 3595 | -9/Materials | Discovered new exit (range 20) 4273 | -9/Materials | Core integrity fell below 20% 4398 | -9/Materials | Discovered new exit (range 4) 4407 | -9/Materials | Identified exit to Materials 4581 | -9/Materials | Repaired Katana 4634 | -9/Materials | Repaired Hvy. Ion Engine 4673 | -9/Materials | Repaired Flak Cannon 4712 | -9/Materials | Repaired Imp. Heat Sink 4965 | -9/Materials | Entered another Materials area 4965 | -8/Materials | Evolved 2 slots: Utility x2 5701 | -8/Materials | Lost 4 parts (1p1n1u1w) 5728 | -8/Materials | Destroyed 8 combat bots 6107 | -8/Materials | Discovered new exit (range 4) 6113 | -8/Materials | Build established: Assassin 6117 | -8/Materials | Identified exit to Factory 6118 | -8/Materials | Entered Factory 6118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6579 | -7/Factory | Discovered new exit (range 5) 6605 | -7/Factory | Build established: Hacker-Mutant 6890 | -7/Factory | Cargo convoy interrupted 6988 | -7/Factory | Lost 3 parts (1n1u1w) 7079 | -7/Factory | Core integrity fell below 50% 7116 | -7/Factory | Lost 4 parts (2n2u) 7167 | -7/Factory | System corruption reached 10% 7222 | -7/Factory | Lost 6 parts (1n5u) 7293 | -7/Factory | Released all parts (7) 7308 | -7/Factory | Core integrity fell below 20% 7324 | -7/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- Released Huge Storage Unit. Released Hvy. Ion Cannon. Released Adv. Treads. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. C-17 Slicer knocked back. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Knocked back. System corrupted: Matter fused (-8). Acquired System Restoration Module. C-17 Slicer knocked back. System Restoration Module destroyed. Slug penetrates C-17 Slicer. Gatling Laser severed. Slug penetrates C-17 Slicer. C-17 Slicer destroyed. Nuclear Reactor explodes. C-17 Slicer destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | #?# #????????# #????????# | | "" """ #?# #? % ????# #????????# | | "" """ #?# #? ""??# #????????# | | "" """ #?# ##! """ # ##??""""?# | | #?# ## """ + +??""""?# | | "" """ #?# ## # ##??""""?######+##+ | | "" """ #?# ########## #???""""??????# | | "" """ #?# + #???""""??????# | | #################### #???""""??????# | | # #?????????# #?????????????# | | # #########?# ############### | | # ] # ## | | ######### # | | ????????# + | | ????????# # | | ????????# # #### | | ????????# ## ##??## | | ????????# ## #????# | | ????????# ! ] ## #????# ###+##### = | | ????????# !] ## #??? # % ## != | | ????????########### #??? +^^ ## [[ | | ???????????#########+##### #### ^ = ###### | | ???????????# # =# #????? | | ???????????# # * =#^ !! #????? | | ???????????# H #c = ==# !! #????? | | ???????????# #@=% ### ####????? | | ???????????# # ! #?###???????? | | ???????????############## ####???????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 50 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed PotentialActiveDeflector Manual? 0 Play Time 01:16:51 Cumulative 25.6 hours Start 2025.03.29 @ 13:22:50 End 2025.03.29 @ 17:48:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52386493-c06b-4ab8-bf4d-da732b5d6666