Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 09:20:30 Player: Godsword Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (166) 166 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 796 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 11/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Weight Redist. System Advanced Visual Processing Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Improved Heat Sink Weapon Cycler Transmission Jammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Gravmag System > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit > --- WEAPON ----------- Lightning Gun Arc Projector > --- INVENTORY -------- Improved Heat Sink Weapon Cycler Transmission Jammer Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Gravmag System Hover Unit Improved Gravmag System Utility Transport Network Coupler Device Weight Redist. System Processor Transport Network Coupler Weapon Assault Rifle Energy Gun Salvaging Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 2 2 5 8 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 1 | . . . 1 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 6 | . 2 1 3 Device 4 | . 1 1 2 Storage . | . . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 4 3 Energy Gun 6 | . . 4 2 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 2 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 4 | . . 2 2 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Backups 3 | . 1 3 4 Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 1 2 Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 47 | . 30 42 59 Engine 3 | . . . 9 Hover 1 | . . . 2 Device 5 | . . 1 12 Processor 11 | . 2 14 14 Energy Gun 8 | . . 5 17 Ballistic Gun 14 | . 28 22 . Launcher 1 | . . . 2 Peak Build Rating 20 | 2 3 6 20 Average Rating 5 | 1 2 3 9 On Entrance 2 | . 2 3 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 11 | 3 3 3 11 Greatest Support 16 | 3 3 3 16 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 3 5 5 Average Carried 3 | . 1 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 3 5 3 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 481 | 203 131 77 70 Remotely . | . . . . Salvage Created 244 | . 55 78 111 Parts 9 | . 4 2 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 3 | . . 1 2 Guns 3 | . . 1 2 Classes Destroyed 4 | . 1 2 1 Hauler 1 | . 1 . . Turret 2 | . . 2 . Swarmer 1 | . . 1 . Grunt 2 | . . . 2 Best Kill Streak 2 | . 1 2 2 Combat Bots Only 2 | . . 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 100 | . . 95 5 Missed 42 | . . 42 . Hits 58 | . . 53 5 Melee 4 | . . . 4 Projectile 54 | . . 53 1 Damage Taken 631 | . . 462 169 Core 263 | . . 204 59 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 34 | 4 7 19 4 Largest 2 | 2 2 2 2 Hottest 110 | 40 40 60 110 Shots Fired 65 | 8 14 35 8 Gun 65 | 8 14 35 8 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 39 | 8 14 17 . Thermal 18 | . . 18 . Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 10 | 5 7 10 3 Robot Miss Streak 5 | 3 2 5 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 38 | 5 10 18 5 Core Hits 13 | 1 3 5 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 429 | 54 85 188 102 Guns 429 | 54 85 188 102 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 266 | 54 85 127 . Thermal 61 | . . 61 . Explosive . | . . . . Electromagnetic 102 | . . . 102 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 111 | . . 3 111 Average Temperature 49 | . . 3 51 Received Heat Transfer 285 | . . 276 9 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | . . 175 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 71 | . 7 . 71 Initial 55 | . . . 55 Average 21 | . . . 35 Influence Increases 306 | . 12 195 99 Destroy 0b10 Robot/C 100 | . . 60 40 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 2 | . 2 . . Successful Hack 64 | . 5 . 59 Lose Combat Pursuer 135 | . . 135 . Influence Decreases 306 | . 12 80 214 Entered New Map 60 | . . . 60 Time Decay 192 | . 12 60 120 Lost Part 54 | . . 20 34 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 1 11 2 Peak Tracking Total 6 | . . 6 1 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 1 . 10 Terminals 6 | . 1 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 1 . 12 Successful 10 | . 1 . 9 Failed 3 | . . . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . 1 . 6 Terminals 7 | . 1 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . . . 4 Retrieve Components 4 | . . . 4 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 1 . 5 Terminals 6 | . 1 . 5 Botnet 6 | . 1 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . . . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 6 | . . . 6 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 494 | . 21 217 256 Optics 112 | . . . 112 T.N.C. 382 | . 21 217 144 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 643 | 35 134 217 257 Spaces Moved 777 | 42 209 164 362 Core 743 | 42 209 164 328 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover 34 | . . . 34 Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 60 | 50 50 50 60 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 36 8 91 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 968 | 47 224 269 428 Wait 119 | . 4 78 37 Move 774 | 41 208 163 362 Hop . | . . . . Pick Up 8 | . 2 2 4 Fast Attach 10 | 2 2 3 3 Attach 4 | . . . 4 Detach 3 | . 1 . 2 Swap 5 | . . 2 3 Drop 9 | . . 2 7 Fire 34 | 4 7 19 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 2 | . . . 2 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Met a group of wandering Federalists 161 | -10/Materials | Discovered new exit (range 11) 169 | -10/Materials | Discovered new exit (range 3) 170 | -10/Materials | Entered Subcaves 170 | -10/Subcaves | Accompanied by 3 allies 171 | -10/Subcaves | Continued accompanying wandering Federalists (5) 303 | -10/Subcaves | Build established: Mutant 315 | -10/Subcaves | Discovered new exit (range 14) 345 | -10/Subcaves | Core integrity fell below 50% 361 | -10/Subcaves | Lost 4 allies 366 | -10/Subcaves | Core integrity fell below 20% 387 | -10/Subcaves | Entered Recycling 484 | -7/Recycling | Discovered new exit (range 9) 644 | -7/Recycling | Destroyed by L-41 Fighter with Axe Last Messages --------------- Imp. Gravmag System 00587_ Acquired Imp. Gravmag System. 00604_ Attempting to rewire G-47 Trooper. 00604_ G-47 Trooper is dormant, system inaccessible. 00605_ Attempting to rewire G-47 Trooper. 00605_ G-47 Trooper is dormant, system inaccessible. 00606_ G-47 Trooper destroyed. 00607_ G-47 Trooper springs to life. 00607_ G-47 Trooper IFF system glitched. 00609_ G-47 Trooper destroyed. 00609_ L-41 Fighter springs to life. 00616_ R-06 Scavenger collects Corrupted Aluminum Leg. 00630_ Lgt. Ion Engine destroyed. 00630_ Imp. Gravmag System destroyed. 00631_ Destroyed Carbon-fiber Leg. 00632_ Arc Projector destroyed. 00642_ Lightning Gun destroyed. 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