Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 18:30:36 Player: EuleBlut Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2813) 2813 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7633 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Targeting Computer Target Analyzer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink Cooling System Salvage Targeting Computer Target Analyzer Weapon Shielding Improved Weapon Shielding Light Armor Plating Recalibrator Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Salvage Targeting Computer Targeting Computer Target Analyzer Layered Light Armor Plating Thermal Defense Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Phase Cannon Enhanced Autogun KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Advanced Heat Sink Cooling System Cooling System Coolant Injector Salvage Targeting Computer Target Analyzer Target Analyzer Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Recalibrator Plasma Rifle Plasma Rifle Phase Gun Phase Gun Phase Cannon Light Assault Rifle Heavy Assault Rifle Heavy Flak Cannon Datajack [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Layered Light Armor Plating Weapon Phase Cannon Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . 1 . . . Propulsion 3 | . . . . 1 1 . 1 Utility 7 | . . 2 2 . 1 2 . Weapon 1 | . . . . . . . 1 Parts Attached 96 | 6 1 15 13 8 18 5 30 Power 19 | 1 . 3 4 2 3 1 5 Engine 10 | 1 . 2 1 2 2 . 2 Core 7 | . . 1 3 . 1 1 1 Reactor 2 | . . . . . . . 2 Propulsion 28 | 2 . 4 2 3 10 . 7 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 28 | 2 . 4 2 3 10 . 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | 1 1 4 3 1 4 3 8 Device 7 | . . 1 1 . 2 . 3 Storage 2 | 1 1 . . . . . . Processor 8 | . . 3 2 1 . 1 1 Hackware 2 | . . . . . 1 . 1 Protection 6 | . . . . . 1 2 3 Artifact . | . . . . . . . . Weapon 24 | 2 . 4 4 2 1 1 10 Energy Gun 9 | 1 . 2 1 1 . . 4 Energy Cannon 5 | . . . 2 . 1 1 1 Ballistic Gun 5 | 1 . . . . . . 4 Ballistic Cannon 5 | . . 2 1 1 . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 77 | . . 7 9 6 13 1 41 Power 16 | . . 2 3 1 3 . 7 Propulsion 23 | . . 1 2 2 8 . 10 Utility 17 | . . 1 . 1 2 1 12 Weapon 21 | . . 3 4 2 . . 12 Highest Loss Streak 13 | . . 3 4 6 7 1 13 To Critical Strikes . | . . . . . . . . Average Backups 20 | 1 10 21 23 21 23 24 20 Power 1 | . 2 2 2 1 1 2 1 Propulsion 1 | . . 3 4 2 . . . Utility 10 | . 3 8 9 12 14 15 12 Weapon 5 | . 4 7 6 4 5 6 5 Tool/Special . | . . . . . . . . Unused Backups 17 | . 1 2 4 . . . 10 Power . | . . . . . . . . Propulsion 2 | . 1 1 . . . . . Utility 10 | . . . 2 . . . 8 Weapon 4 | . . 1 2 . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 77 98 95 98 92 99 77 Engine 6 | . 14 6 3 6 7 5 3 Core 3 | . . 4 5 7 3 5 3 Wheel 18 | . 20 21 14 22 20 23 11 Device 6 | . . 1 9 7 12 11 6 Storage 8 | . 14 11 9 7 6 5 5 Processor 22 | . . 29 35 29 21 20 17 Hackware 2 | . . . . . 2 5 6 Protection 2 | . . . . . 2 7 6 Energy Gun 6 | . 14 11 4 7 6 1 2 Energy Cannon 3 | . . . 8 4 3 9 4 Ballistic Gun 3 | . 14 1 . . . . 5 Ballistic Cannon 3 | . . 9 5 2 2 . . Peak Build Rating 67 | 6 8 22 28 32 50 59 67 Average Rating 32 | 4 6 17 24 30 43 55 53 On Entrance 25 | . 6 8 22 27 32 49 59 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 127 | 14 89 96 97 99 117 123 127 Greatest Support 68 | 32 32 32 24 38 64 64 68 Greatest Overweight (x) 38 | . 5 5 8 3 10 1 38 Average Overweight (x) 2 | . 2 2 4 2 2 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 20 25 25 25 25 25 25 Most Carried 25 | 5 21 25 25 24 25 25 25 Average Carried 20 | 2 10 21 24 21 23 24 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 3 21 25 25 21 25 25 9 Class Distribution -------------------- 63% | Mutant 21% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1813 | 242 52 379 267 68 235 44 526 Remotely . | . . . . . . . . Salvage Created 3909 | 87 44 988 561 74 663 82 1410 Parts 189 | 2 8 58 25 4 29 5 58 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 7 | . . 1 . . 2 . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 56 | . 3 18 11 1 7 1 15 Guns 21 | . 3 8 . . 2 . 8 Cannons 34 | . . 10 11 1 5 1 6 AOE 1 | . . . . . . . 1 Classes Destroyed 14 | 1 1 5 4 . 2 . 1 Worker 2 | . . . 1 . 1 . . Builder 3 | . . . . . . . 3 Recycler 10 | 1 . 3 . . 2 . 4 Mechanic 1 | . . . 1 . . . . Operator 1 | . . 1 . . . . . Watcher 3 | . . 3 . . . . . Swarmer 11 | . 3 4 . . . . 4 Grunt 21 | . . 6 6 . 2 . 7 Brawler 1 | . . . . . 1 . . Duelist 1 | . . 1 . . . . . Sentry 12 | . . 7 2 1 1 1 . Specialist 2 | . . . 2 . . . . Hunter 5 | . . . 1 . 2 . 2 Programmer 3 | . . . . . 1 . 2 Best Kill Streak 6 | 1 3 5 6 1 3 1 5 Combat Bots Only 4 | . 3 3 4 1 2 1 4 Max Kills in Single Turn 2 | 1 2 2 2 1 1 1 2 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 783 | . 18 112 95 72 111 5 370 Missed 201 | . 7 34 23 22 23 1 91 Hits 582 | . 11 78 72 50 88 4 279 Melee 3 | . . 1 . . 2 . . Projectile 579 | . 11 77 72 50 86 4 279 Critical Strikes 22 | . . 1 6 . 3 . 12 Actively Blocked 2 | . . . . . . . 2 Damage Taken 8881 | . 89 970 1233 407 1326 85 4771 Core 1918 | . 7 192 301 76 186 . 1156 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 154 | . . . . . . . 154 Ignored by Resistances 244 | . . . . . 150 10 84 Core Remaining (%) 80 | 100 97 52 45 89 78 100 . Volleys Fired 239 | 2 6 72 40 6 46 2 65 Largest 3 | 2 2 2 2 2 2 2 3 Hottest 217 | 60 60 102 135 115 154 166 217 Shots Fired 493 | 4 12 127 78 12 92 4 164 Gun 268 | 4 12 75 10 5 46 . 116 Cannon 225 | . . 52 68 7 46 4 48 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 221 | 2 6 71 27 2 22 . 91 Thermal 241 | . . 51 44 6 70 2 68 Explosive . | . . . . . . . . Electromagnetic 31 | 2 6 5 7 4 . 2 5 Robot Hit Streak 27 | 3 4 18 15 13 14 8 27 Robot Miss Streak 8 | 1 5 8 3 1 3 . 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . 1 2 . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 350 | 3 4 85 63 9 68 4 114 Core Hits 153 | 2 3 37 24 3 24 3 57 Critical Kills 4 | . . . . . . . 4 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 18 | . . 6 2 . 2 . 8 Burn 5 | . . 1 . . 2 . 2 Destroy 6 | . . . . . . . 6 Blast 6 | . . 4 2 . . . . Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7700 | 41 66 1556 1414 160 1604 119 2740 Guns 3308 | 41 66 824 133 44 581 . 1619 Cannons 4251 | . . 732 1281 116 1023 119 980 Explosions 141 | . . . . . . . 141 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3020 | 14 10 915 542 41 415 . 1083 Thermal 4232 | . . 579 782 75 1189 60 1547 Explosive . | . . . . . . . . Electromagnetic 448 | 27 56 62 90 44 . 59 110 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 2 . 8 Average Corruption 3 | . . . . . 2 . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . 9 . 7 Message Errors 2 | . . . . . 2 . . Matter Fused 6 | . . . . . 4 . 2 Heat Flow Errors 2 | . . . . . 2 . . Energy Discharges 2 | . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 92 | . . 21 . . 60 . 11 Projectiles 92 | . . 21 . . 60 . 11 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 25 | . . 1 11 . 9 . 4 Impact . | . . . . . . . . Kinetic 25 | . . 1 11 . 9 . 4 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 489 | 20 . 297 119 15 239 129 489 Average Temperature 98 | 20 . 80 35 8 76 70 155 Received Heat Transfer 2196 | . . 330 558 120 453 18 717 Effects 13 | . . 1 . . . . 12 Shutdowns 3 | . . . . . . . 3 Interference 4 | . . 1 . . . . 3 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . . . 2 . 7 Heat Transferred 7123 | . . 1443 1332 111 1961 74 2202 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 184 | 5 60 184 93 38 40 30 119 Initial 56 | . . . 56 38 . . . Average 31 | 1 11 67 40 13 9 3 32 Influence Increases 1637 | 5 70 532 301 40 214 30 445 Destroy 0b10 Robot/C 1120 | . 60 360 220 20 140 20 300 Destroy 0b10 Robot/NC 100 | 5 . 35 10 . 15 . 35 Destroy Leader 296 | . 10 116 60 10 40 10 50 Successful Hack 14 | . . . 4 10 . . . Disable Machine 60 | . . 15 . . 15 . 30 Destroy Structure 47 | . . 6 7 . 4 . 30 Influence Decreases 1637 | 5 70 398 350 125 214 30 445 Entered New Map 125 | . . . 78 47 . . . Time Decay 1090 | 5 70 338 204 78 153 30 212 Lost Part 422 | . . 60 68 . 61 . 233 Squads Dispatched 8 | . 1 1 2 . 1 . 3 Investigation . | . . . . . . . . Extermination 2 | . . . . . 1 . 1 Reinforcement 6 | . 1 1 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 4 | . 1 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 4 28 11 1 9 2 23 Peak Tracking Total 6 | . 3 4 3 1 4 4 6 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . 1 1 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 4 | . . 1 . . 1 . 2 Max in Single Turn 1 | . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 4 | . . . 1 2 . . 1 Terminals 4 | . . . 1 2 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . . . 3 5 . . 3 Successful 4 | . . . 2 2 . . . Failed 7 | . . . 1 3 . . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 2 | . . . . . . . 2 Terminals 11 | . . . 3 5 . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 2 2 . . . Record 2 | . . . . 2 . . . Locate Traps 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 1 1 . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 3685 | 67 380 856 457 227 626 269 803 Spaces Moved 1935 | 55 242 441 182 163 338 216 298 Core 24 | 16 . . . . . . 8 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1911 | 39 242 441 182 163 338 216 290 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 130 135 120 110 115 107 Average Speed 136 | 85 141 134 154 120 128 115 171 Slowest Speed 1950 | 100 175 175 210 135 230 115 1950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 4 45 60 22 4 7 7 6 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 33 | . . 3 7 . 4 . 19 Melee . | . . . . . . . . Projectile 25 | . . 3 7 . 4 . 11 AOE 8 | . . . . . . . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 2530 | 71 268 583 285 182 437 233 471 Wait 145 | . . 29 28 2 17 5 64 Move 1928 | 54 241 440 181 162 337 215 298 Hop . | . . . . . . . . Pick Up 98 | 9 19 20 15 4 15 4 12 Fast Attach 8 | . . . . . 5 . 3 Attach 78 | 6 . 11 12 8 11 3 27 Detach 1 | . . . 1 . . . . Swap 12 | . 1 4 2 . 3 2 . Drop 21 | . 1 7 6 . 3 2 2 Fire 239 | 2 6 72 40 6 46 2 65 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Utility x2 626 | -9/Materials | Lost 3 parts (1p1n1w) 724 | -9/Materials | Discovered new exit (range 14) 1177 | -9/Materials | Discovered new exit (range 10) 1304 | -9/Materials | Entered another Materials area 1304 | -8/Materials | Evolved 2 slots: Utility x2 1525 | -8/Materials | Lost 4 parts (1p1n2w) 1647 | -8/Materials | Core integrity fell below 50% 1696 | -8/Materials | Discovered new exit (range 14) 1761 | -8/Materials | Entered Factory 1761 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1932 | -7/Factory | Lost 6 parts (1p2n1u2w) 1984 | -7/Factory | Discovered new exit (range 3) 1988 | -7/Factory | Entered another Factory area 1988 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2208 | -6/Factory | Lost 7 parts (1p5n1u) 2514 | -6/Factory | Lost 3 parts (1p2n) 2597 | -6/Factory | Discovered new exit (range 15) 2614 | -6/Factory | Entered another Factory area 2614 | -5/Factory | Evolved 2 slots: Utility x2 2644 | -5/Factory | Build established: Scavenger-Mutant 2871 | -5/Factory | Discovered new exit (range 10) 2883 | -5/Factory | Entered another Factory area 2883 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3145 | -4/Factory | Lost 4 parts (1p1n1u1w) 3223 | -4/Factory | Lost 3 parts (1n1u1w) 3285 | -4/Factory | Lost 3 parts (2n1w) 3445 | -4/Factory | Lost 13 parts (4p3n3u3w) 3593 | -4/Factory | Lost 9 parts (1p3n2u3w) 3654 | -4/Factory | Core integrity fell below 50% 3678 | -4/Factory | Core integrity fell below 20% 3686 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Coolant Injector destroyed. R-10 Processor collects Med. Storage Unit. Lyr. Light Armor Plating destroyed. Phase Cannon destroyed. K-01 Serf collects debris. Acquired Com. Wheel. Critical hit (Burn: +50). K-01 Serf collects debris. R-10 Processor collects Field Recycling Unit. System corrupted: Com. Wheel rejected. Hvy. Flak Cannon destroyed. K-01 Serf collects debris. Plasma Rifle destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Critical hit (Burn: +50). K-01 Serf collects debris. Critical hit (Burn: +50). K-01 Serf collects debris. Salvage Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????###################??###################???? | | ??????# #??# ] #???? | | ??????# """"""""" #??# #???? | | ??????# #??# """"" """ " #???? | | ??????# """"""""" #??# """"" "" " #???? | | ??????# = #??# """ = "=[ #???? | | ??????# """"""""" #??# =%=[[% [ #???? | | ??????# #??# =%=!!= #???? | | ###############+####################+####+####???? | | %w % [ #??????? | | %k g ! %[* #??????? | | %!%g !% % ####???? | | [g [ @ #???? | | k #???? | | ############# ####################### #???? | | ???????????##! #?????????????????????# ##??? | | ????????????#! #?????????????????#####/##+##### | | ????????????#%[ #?????????????????# "T" # | | ????????????# #?????????????????# # | | ????????????# +?????????????????# # | | ????????????# #?????????????????# """ # | | ???????????## #?????????????????#! """"" # | | ????????????# #?????????????????# """"" !# | | ???????????? #?????????????????# !%* " | | ???????????? #?????????????????# " |!*" | | ???????????? "" #?????????????????# """" %= " | | ????????????[?"" ??????????????????# """" %[%= | | ???????????????? ??????????????????# ! [ %" | | ????????????????????????????????????# " | | ?????????????????????????????????##########+###### | | ?????????????????????????????????# | | ?????????????????????????????????# "#"# | | ?????????????????????????????????# ## # | | ??????????????????????????????#### #### | | ??????????????????????????? #??? | | ??????????????????????????? ####??? | | ????????????????????????????" """ """ """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 15 Target Analysis 7 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotSpacefoldCasing Manual? 0 Play Time 00:43:54 Cumulative 14.3 hours Start 2025.12.26 @ 17:47:37 End 2025.12.26 @ 18:30:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 39 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 795ff2a1-ed7d-441e-bb11-c2c8e0743768