Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.04.02 @ 20:27:58 Player: Sharded of Serpulo Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (510) 2550 Value Destroyed (27885) 27885 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (12507) 12507 TOTAL SCORE: 50542 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8841 Follower Combat Kills 166 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 87/300 Energy 100/100 System Corruption 5% Temperature Cool (36) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Weapon Cycler Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Active Sensor Suite Improved Weapon Cycler Centrium Medium Armor Plating > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Heavy Gauss Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heat Sink Advanced Signal Interpreter Advanced Weapon Cycler Experimental ECM Suite High-powered Tractor Beam Long-range Tractor Beam Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hardcell Cannon Enhanced Hardcell Cannon [Rating: 197] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Centrium Medium Armor Plating Device Advanced Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Protection Centrium Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Slots Evolved 16 | . . 2 . 2 2 2 . . 2 2 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 . 1 . . . . . . 2 . 2 . . Utility 6 | . . 1 . 1 . 1 . . 2 1 . . . . . Weapon 3 | . . . . . 2 1 . . . . . . . . . Parts Attached 279 | 5 5 5 21 6 9 6 8 10 7 19 5 79 18 64 12 Power 31 | 1 . 2 2 . . . . 1 1 5 1 10 2 3 3 Engine 7 | 1 . 2 2 . . . . 1 1 . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 24 | . . . . . . . . . . 5 1 10 2 3 3 Propulsion 76 | 2 . 1 9 5 3 . 4 4 . . 2 11 2 26 7 Treads 52 | 2 . 1 9 5 3 . 4 4 . . 2 11 2 9 . Leg 8 | . . . . . . . . . . . . . . 8 . Wheel 2 | . . . . . . . . . . . . . . 1 1 Hover 8 | . . . . . . . . . . . . . . 8 . Flight 6 | . . . . . . . . . . . . . . . 6 Utility 101 | . 3 1 1 1 2 3 4 2 4 6 1 41 11 20 1 Device 60 | . . . . . . 1 . . 1 5 . 28 8 16 1 Storage 5 | . 2 . 1 . . . 1 . . . . . . 1 . Processor 12 | . 1 1 . . . 2 1 . . 1 1 3 . 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 24 | . . . . 1 2 . 2 2 3 . . 10 3 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 71 | 2 2 1 9 . 4 3 . 3 2 8 1 17 3 15 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 57 | 2 1 1 8 . 3 2 . 3 2 7 . 13 3 11 1 Ballistic Cannon 8 | . . . . . . . . . . 1 1 4 . 2 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 2 . . 2 . 3 . 1 1 3 1 8 . Parts Lost 84 | . 1 . 3 . . . 1 5 . 2 . 18 13 24 17 Power 5 | . . . 1 . . . . . . . . 2 1 . 1 Propulsion 20 | . . . 1 . . . . 2 . . . . 1 6 10 Utility 28 | . . . . . . . 1 . . . . 12 5 5 5 Weapon 31 | . 1 . 1 . . . . 3 . 2 . 4 6 13 1 Highest Loss Streak 10 | . 1 . 3 . . . 1 4 . 1 . 5 5 6 10 To Critical Strikes 6 | . . . 1 . . . . 1 . 1 . 1 . 2 . Average Backups 17 | 1 5 12 14 14 14 14 19 22 18 18 18 21 18 19 8 Power 1 | . 1 2 1 2 1 2 2 2 1 . . 2 2 2 1 Propulsion 3 | . 1 3 2 1 . . 2 5 5 6 5 3 1 5 2 Utility 3 | . 1 2 1 . 2 3 4 4 4 4 5 3 6 5 2 Weapon 8 | . 1 4 8 11 9 9 10 10 7 7 8 12 8 5 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 42 | . . . 5 . 4 2 . 6 . 4 2 7 . 8 4 Power 7 | . . . 1 . 2 . . . . 1 . 2 . 1 . Propulsion 9 | . . . . . . . . 3 . . . 2 . 1 3 Utility 13 | . . . 4 . 2 2 . . . 1 2 1 . 1 . Weapon 13 | . . . . . . . . 3 . 2 . 2 . 5 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 88 99 99 96 99 99 99 92 87 88 85 76 71 78 90 Engine 3 | . 14 11 10 9 7 6 6 6 4 1 . . . . . Reactor 5 | . . . . . . . . . . 8 9 8 8 7 7 Treads 18 | . 28 32 33 36 30 26 25 19 11 10 14 13 16 15 . Device 9 | . . . . . . 5 1 . 3 11 14 14 11 17 22 Storage 5 | . 12 11 11 9 7 6 6 6 5 5 4 4 4 4 3 Processor 8 | . 3 22 22 18 15 13 13 13 11 8 6 4 . . 3 Protection 7 | . . . . 5 7 6 10 12 18 15 11 5 7 3 . Ballistic Gun 21 | . 19 22 20 18 29 32 32 32 27 25 22 16 5 18 19 Ballistic Cannon 2 | . . . . . . . . . . . . 5 15 1 . Peak Build Rating 197 | 5 8 14 19 21 34 44 60 97 115 154 165 178 194 197 144 Average Rating 117 | 4 6 13 16 20 32 41 50 83 110 133 160 164 190 175 127 On Entrance 74 | . 5 8 14 19 21 33 41 60 97 109 151 157 147 190 143 Avg Prop Armor Cover (%) 3 | . . . . . . 5 5 . . 6 . 6 . 4 1 Naked Turns 6 | . . . . . . . . . . . . . . . 6 Heaviest Build 299 | 8 28 31 34 37 50 55 121 120 134 166 161 299 299 194 87 Greatest Support 305 | 40 40 60 60 80 80 80 116 160 160 160 230 235 305 305 83 Greatest Overweight (x) 3 | . . . . . . . 1 1 . 1 . 1 . 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 25 25 25 25 25 25 25 25 10 Average Capacity 21 | 5 9 15 15 15 15 15 20 25 25 25 25 25 25 24 9 Most Carried 25 | 3 10 15 15 14 15 15 25 25 25 25 25 25 23 25 10 Average Carried 20 | 1 5 12 14 13 14 14 19 24 23 24 23 24 20 20 8 Final Capacity 25 | 5 15 15 15 15 15 15 25 25 25 25 25 25 25 10 5 Final Carried 25 | 3 10 15 15 14 14 15 25 25 25 24 25 25 23 7 5 Class Distribution -------------------- 74% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Scavenger-Gunner | -2/Protoforge Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Matter Collected 23521 | 266 198 100 564 290 340 330 810 518 597 1766 234 7616 5408 4045 439 Remotely 12496 | . . . . . . . . . 130 632 . 4139 4451 2797 347 Salvage Created 30682 | 122 254 141 1072 683 500 566 1853 532 580 2136 300 9454 7243 4722 524 Parts 1453 | 5 23 16 63 28 37 28 80 29 31 103 11 468 285 206 40 Haulers Intercepted 28 | . 1 1 6 1 . 1 7 . . 5 1 . 4 1 . Recyclers Shooed 4 | . . . 2 . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Combat Hostiles Destroyed 387 | . 6 1 18 12 7 5 13 7 13 26 2 135 88 47 7 Melee 1 | . . . . . . . . . . . . 1 . . . Guns 298 | . 6 1 18 12 7 5 13 7 13 26 2 101 44 36 7 Cannons 86 | . . . . . . . . . . . . 31 44 11 . AOE 2 | . . . . . . . . . . . . 2 . . . Classes Destroyed 23 | 2 5 2 . . 1 . 2 . 1 1 . 7 . 2 . Worker 23 | . 2 . . . . . 2 . . 1 . . 14 4 . Builder 17 | . . . . . . . 2 . . . . . 9 2 4 Tunneler 4 | 1 . . . . 2 1 . . . . . . . . . Hauler 28 | . 1 1 6 1 . 1 7 . . 5 1 . 4 1 . Recycler 11 | 1 . . . . . 1 3 . . . . . 4 2 . Mechanic 2 | . . . . . . . . . . . . 2 . . . Operator 9 | . . 1 1 1 1 . . . . 1 . 3 . . 1 Watcher 24 | . 1 2 . 2 2 . 2 1 . 1 1 6 4 2 . Swarmer 42 | . 4 . 4 1 . . 8 . 6 4 . 6 5 . 4 Saboteur 10 | . . . . . . . . . . . . 8 1 1 . Grunt 146 | . 2 . 9 8 3 2 . . 1 9 1 45 49 15 2 Brawler 12 | . . . . . . . . . . . . 7 3 2 . Duelist 14 | . . . . . . . . . . 1 . 8 3 2 . Protector 8 | . . . . . . . . . . . . 4 1 3 . Researcher 5 | . . . . . . . . . . . . . . 5 . Sentry 32 | . . 1 5 3 2 2 2 . 1 1 . 10 4 . 1 Demolisher 3 | . . . . . . . . . . . . 3 . . . Specialist 7 | . . . . . . . . . . . . 5 2 . . Hunter 28 | . . . . . . . . . 1 2 . 5 5 15 . Programmer 64 | . . . . . 2 1 1 . 4 9 . 28 13 6 . Heavy 3 | . . . . . . . . . . . . 1 2 . . Q-Series 3 | . . . . . . . . . . . . . . 3 . Behemoth 4 | . . . . . . . 2 . . . 1 1 . . . Armor Guard 4 | . . . . . . . . . . . . 4 . . . Cetus Guard 7 | . . . . . . . . 7 . . . . . . . Best Kill Streak 26 | 1 3 1 5 4 3 2 12 4 3 4 1 10 26 19 5 Combat Bots Only 17 | . 2 1 5 2 3 2 4 4 3 4 1 10 17 17 5 Max Kills in Single Turn 3 | 1 1 1 1 1 1 1 2 1 1 2 1 2 3 3 3 Gunslinging 2 | . . . . . . . 1 . . 1 . 1 . 1 2 Exploded 1 | . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Hostile Shots Fired 2731 | . 74 2 120 38 32 58 106 149 72 174 23 740 463 488 192 Missed 739 | . 23 1 38 14 8 14 31 53 19 44 8 193 112 122 59 Hits 1992 | . 51 1 82 24 24 44 75 96 53 130 15 547 351 366 133 Melee 136 | . . . . . . . . . . . . 66 20 50 . Projectile 1856 | . 51 1 82 24 24 44 75 96 53 130 15 481 331 316 133 AOE 9 | . . . . . . . . . . 3 . 6 . . . Critical Strikes 135 | . . . 4 2 . . . 15 2 7 1 43 17 37 7 Part Disruptions 4 | . . . . . . . . . . 1 . 3 . . . Damage Taken 36006 | . 386 47 783 299 228 334 938 2053 731 1900 299 10578 7423 7428 2579 Core 2577 | . 45 12 117 47 32 28 94 131 40 126 . 451 167 466 821 Absorbed by Shields 31 | . . . . . . . . . . . . . . . 31 Reduced by Siege Mode 1377 | . . . . . . . . 23 . . . 572 383 399 . Ignored by Resistances 10959 | . 121 13 238 86 67 105 272 551 212 551 80 3664 2277 2016 706 Regen/Repaired (Parts) 40 | . . . . . 40 . . . . . . . . . . Core Remaining (%) 83 | 100 82 . 67 91 95 . . 70 96 89 . 65 . . . Volleys Fired 972 | 9 40 12 89 35 20 16 47 32 28 70 14 251 150 142 17 Largest 5 | 2 2 2 2 2 4 5 5 5 5 5 5 5 5 5 5 Hottest 255 | 40 120 40 46 46 92 115 115 115 115 171 171 255 255 211 159 Shots Fired 4054 | 18 64 24 177 70 80 80 235 157 135 330 62 1210 708 620 84 Gun 3270 | 18 59 24 177 70 80 80 235 157 135 328 60 962 268 533 84 Cannon 772 | . . . . . . . . . . 2 2 248 440 80 . Launcher . | . . . . . . . . . . . . . . . . Special 12 | . 5 . . . . . . . . . . . . 7 . Kinetic 4042 | 18 59 24 177 70 80 80 235 157 135 330 62 1210 708 613 84 Thermal 5 | . 5 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 70 | 10 11 12 49 24 18 34 44 40 35 70 11 40 32 44 16 Robot Miss Streak 4 | 1 3 4 2 2 2 1 2 1 2 3 3 4 4 4 2 Penetration Max 3 | . . . . . . . . . . 1 . 2 3 1 . Secondary Targets 61 | . 1 . 4 3 1 1 6 5 4 3 . 20 1 8 4 Max Gunslinging Chain 2 | . 1 . 1 1 1 1 2 1 1 1 . 2 1 1 2 Shots Hit Robots 2996 | 13 45 14 155 59 55 60 194 147 109 261 39 873 458 457 57 Core Hits 1273 | 3 16 8 54 32 25 22 80 50 35 99 16 387 236 181 29 Critical Kills 159 | . 1 . 1 1 . . 2 . 1 2 . 72 52 25 2 Critical Parts Destroyed 239 | . . . 1 . 1 . 1 . 1 6 4 124 49 50 2 Critical Strikes 520 | . 1 . 2 1 1 . 3 . 2 8 6 254 150 88 4 Destroy 430 | . 1 . 2 1 1 . 3 . 2 8 6 220 101 81 4 Blast 90 | . . . . . . . . . . . . 34 49 7 . Melee Attacks 68 | . . . 5 . 1 2 11 5 1 21 3 19 . . . Impact 63 | . . . . . 1 2 11 5 1 21 3 19 . . . Slashing 5 | . . . 5 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 58891 | 138 503 151 1504 882 885 914 3028 2271 1756 5076 1006 17536 13217 8764 1260 Guns 39058 | 138 503 151 1504 882 885 914 3028 2223 1756 4948 1006 10788 2269 6803 1260 Cannons 19204 | . . . . . . . . . . . . 6295 10948 1961 . Explosions 496 | . . . . . . . . . . 128 . 368 . . . Melee 133 | . . . . . . . . 48 . . . 85 . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 58262 | 138 503 151 1504 882 885 914 3028 2223 1756 4948 1006 17083 13217 8764 1260 Thermal . | . . . . . . . . . . . . . . . . Explosive 368 | . . . . . . . . . . . . 368 . . . Electromagnetic 128 | . . . . . . . . . . 128 . . . . . Impact 133 | . . . . . . . . 48 . . . 85 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 1 . . . . . 2 12 . 10 7 7 7 Average Corruption 4 | . . . 1 . . . . . 1 4 . 5 4 5 5 Corruption Purged 23 | . . . . . . . . . . . . 16 5 . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 251 | . . . 4 . . . . . . 38 . 108 27 65 9 Message Errors 41 | . . . . . . . . . . 7 . 17 5 12 . Matter Fused 54 | . . . 2 . . . . . . 9 . 16 7 17 3 Heat Flow Errors 32 | . . . . . . . . . . 5 . 16 2 9 . Energy Discharges 28 | . . . 1 . . . . . . 7 . 14 . 5 1 Parts Rejected 3 | . . . . . . . . . . . . 2 . 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 30 | . . . . . . . . . . 6 . 17 1 4 2 Data Loss (major) 14 | . . . 1 . . . . . . 2 . 4 . 5 2 Misfires 9 | . . . . . . . . . . . . 7 . 2 . Alerts 8 | . . . . . . . . . . . . 6 2 . . Misdirections 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 30 | . . . . . . . . . . 2 . 8 10 9 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 477 | . . . . . . . . . . . . 155 265 57 . Projectiles 462 | . . . . . . . . . . . . 140 265 57 . Explosions 15 | . . . . . . . . . . . . 15 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 127 | . . . . . . . . . . . . 46 62 19 . Impact . | . . . . . . . . . . . . . . . . Kinetic 114 | . . . . . . . . . . . . 42 55 17 . Secondary 13 | . . . . . . . . . . . . 4 7 2 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 523 | . 40 . 25 14 59 120 139 188 128 336 284 523 336 306 20 Average Temperature 89 | . 14 . 6 7 15 40 37 60 36 98 113 108 114 71 20 Received Heat Transfer 5754 | . 174 9 420 222 96 159 84 108 54 269 39 1519 1080 630 891 Effects 19 | . . . . . . . . . . 2 . 16 1 . . Shutdowns 4 | . . . . . . . . . . . . 4 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Interference 12 | . . . . . . . . . . 2 . 10 . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Siege Activations 48 | . . . . . . . . 1 . 1 . 21 15 10 . Total Turns 1310 | . . . . . . . . 28 . 9 . 395 330 548 . Longest Duration 337 | . . . . . . . . 28 . 9 . 52 104 337 . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 3 . . Impact Corruptions 2 | . . . . . . . . . . . . 1 1 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . 3 . . . . . . . 4 . 1 . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged 8 | . . . . . . . . . . . . 6 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Maximum Alert Level 5 | . . . 1 . . . . . . . . 3 5 4 3 Low Security (%) 57 | 100 100 100 99 100 100 100 100 100 100 100 100 19 . . . Level 1 1 | . . . . . . . . . . . . 4 6 . . Level 2 16 | . . . . . . . . . . . . 48 32 . 71 Level 3 18 | . . . . . . . . . . . . 27 29 67 28 Level 4 4 | . . . . . . . . . . . . . 12 32 . Level 5 1 | . . . . . . . . . . . . . 15 . . High Security . | . . . . . . . . . . . . . 3 . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . Peak Influence 2176 | 5 50 30 202 194 60 56 115 45 157 119 46 1069 2176 1362 764 Initial 1100 | . . 10 . 5 57 . . 45 1 57 46 . 343 1100 615 Average 375 | . 14 3 63 122 9 12 38 9 21 22 7 529 977 1082 655 Influence Increases 12399 | 10 190 56 556 549 232 188 389 146 406 798 86 3912 2813 1706 362 Destroy 0b10 Robot/C 7840 | . 120 20 380 380 140 100 260 140 260 520 40 2620 1740 980 140 Destroy 0b10 Robot/NC 630 | 10 20 20 35 20 25 15 80 5 . 40 10 75 180 70 25 Destroy Leader 1538 | . 34 16 102 86 54 42 34 . 60 112 24 472 326 156 20 Allied During Kill 57 | . . . 5 52 . . . . . . . . . . . Successful Hack 98 | . 7 . 6 10 3 21 . . . 4 . 14 33 . . Disable Machine 360 | . 9 . 27 . 9 9 . . 9 18 . 180 45 36 18 Destroy Structure 896 | . . . 1 1 1 1 . 1 2 74 12 296 414 84 9 Partial Spotted 60 | . . . . . . . . . . 15 . 15 . . 30 Lose Combat Pursuer 720 | . . . . . . . 15 . 75 15 . 240 75 180 120 Active Sensor Use 200 | . . . . . . . . . . . . . . 200 . Influence Decreases 11816 | 10 160 86 541 415 381 188 294 236 274 831 190 3156 1393 2660 1001 Entered New Map 2478 | . . 20 . 10 92 . . 50 4 80 58 . 413 1110 641 Time Decay 8088 | 10 160 66 511 265 289 188 284 146 270 741 132 2676 850 1310 190 Lost Part 810 | . . . 30 . . . 10 40 . 10 . 180 130 240 170 Lost Ally 140 | . . . . 140 . . . . . . . . . . . Purge Threat 300 | . . . . . . . . . . . . 300 . . . Squads Dispatched 85 | . . . 1 3 4 5 . . 1 7 4 22 16 18 4 Investigation 7 | . . . . 1 . 1 . . . . 1 1 . 3 . Extermination 32 | . . . . . 3 2 . . 1 5 . 12 3 5 1 Reinforcement 28 | . . . 1 1 1 2 . . . 2 3 2 7 6 3 Assault 17 | . . . . . . . . . . . . 7 6 4 . Garrison 1 | . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . . 2 . 1 Haulers Reinforced 5 | . . . . . . 1 . . . 1 1 . 1 1 . Active Scanning Responses 2 | . . . . . . . . . . . . . . 2 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Distress Signals 22 | . 1 . . 4 1 . . 2 1 1 2 4 3 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 561 | . 10 5 31 24 11 7 16 11 18 29 7 167 112 64 49 Peak Tracking Total 15 | . 5 1 4 4 2 3 4 5 5 4 2 6 7 9 15 Tactical Retreats 39 | . . . . . . . 1 . 2 1 . 13 5 11 6 ECM-based Alert Blocks 23 | . . . . . . . . . . . . . 4 . 19 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Traps Triggered 28 | . . 2 4 1 . . . . 1 3 . 10 2 3 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Machines Disabled 48 | . 1 . 3 . 1 1 . . 1 2 . 27 5 5 2 Max in Single Turn 2 | . 1 . 1 . 1 1 . . 1 1 . 2 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Machines Accessed 56 | . 1 3 5 5 5 5 1 3 4 5 1 9 4 3 2 Terminals 34 | . 1 1 4 4 3 1 1 3 1 4 . 7 1 1 2 Fabricators 3 | . . . . . . . . . 1 . . 2 . . . Repair Stations 7 | . . . . . 1 1 . . 1 . 1 . 1 2 . Recycling Units 7 | . . 1 1 . 1 2 . . 1 . . . 1 . . Scanalyzers 5 | . . 1 . 1 . 1 . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 104 | . 2 5 8 12 9 9 2 5 7 12 1 15 9 5 3 Successful 40 | . 1 2 2 6 5 4 . 1 2 3 . 7 5 1 1 Failed 64 | . 1 3 6 6 4 5 2 4 5 9 1 8 4 4 2 Catastrophic 20 | . . 1 1 1 1 2 1 2 3 2 . 4 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 16 | . 1 2 4 6 1 . . . . . . . . 1 1 Terminals 65 | . 2 2 7 10 4 2 2 5 2 8 . 13 4 1 3 Fabricators 3 | . . . . . . . . . 1 . . 2 . . . Repair Stations 14 | . . . . . 3 3 . . 1 . 1 . 2 4 . Recycling Units 12 | . . 1 1 . 2 3 . . 3 . . . 2 . . Scanalyzers 10 | . . 2 . 2 . 1 . . . 4 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 22 | . 1 . 1 5 2 1 . 1 . 2 . 6 2 . 1 Record 7 | . . . . . 2 . . 1 . . . 2 2 . . Open Door 3 | . . . . . . 1 . . . . . 2 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . 1 Terminal Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . 1 . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . 2 . . . Zone Layout 3 | . . . . 2 . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . 1 . . . Build 2 | . . . . . . . . . 1 . . 1 . . . Repair Station Hacks 5 | . . . . . 2 1 . . . . . . 1 1 . Scan Component 4 | . . . . . 1 1 . . . . . . 1 1 . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . . . 1 . 1 1 . . 1 . . . 1 . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . Retrieve Components 4 | . . . 1 . 1 1 . . . . . . 1 . . Scanalyzer 6 | . . 2 . 1 . 1 . . . 1 . . 1 . . Retrieve Study 6 | . . 2 . 1 . 1 . . . 1 . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 44 | . . 3 4 2 3 3 1 3 3 5 1 7 4 3 2 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . Robots Built 1 | . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . 40 . . . . . . Total Robot Build Rating 1 | . . . . . . . . . 1 . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . 11 . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . . . . 18 . . . Part Studies Acquired 6 | . . 2 . 1 . 1 . . . 1 . . 1 . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 51 | . . . . . 51 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . 8 . 9 1 . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Total Allies 11 | . . . 10 . . . . . 1 . . . . . . Largest Group 10 | . . . 10 7 . . . . 1 . . . . . . Highest-Rated Group 88 | . . . 88 64 . . . . 10 . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . 6 64 . . . . . . . . . . . Total Damage 542 | . . . 45 497 . . . . . . . . . . . Kills 8 | . . . 1 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Active Infowar (turns) 15659 | . . 443 1503 546 1681 782 884 676 963 2496 603 3113 45 1875 49 Optics 12532 | . . 443 1503 546 1681 782 884 676 963 1640 320 3094 . . . Sensors 5641 | . . . . . . 734 255 . 652 2391 603 1006 . . . A.S.S. 1843 | . . . . . . . . . . . . 19 . 1824 . Structural 51 | . . . . . . . . . . . . . . 51 . ECM 94 | . . . . . . . . . . . . . 45 . 49 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Turns Passed 21598 | 125 519 443 1503 546 1681 782 884 676 966 2496 603 5586 1771 2635 382 Spaces Moved 9345 | 58 246 244 712 269 920 431 321 301 458 940 324 2123 586 851 561 Core 2 | 2 . . . . . . . . . . . . . . . Treads 8513 | 56 246 244 712 269 920 431 321 301 458 940 324 2123 586 582 . Legs 161 | . . . . . . . . . . . . . . 161 . Wheels . | . . . . . . . . . . . . . . . . Hover 573 | . . . . . . . . . . . . . . 108 465 Flight 96 | . . . . . . . . . . . . . . . 96 Fastest Speed 25 | 50 160 160 160 160 160 160 160 160 160 160 160 145 148 32 25 Average Speed 157 | 156 160 160 160 160 161 160 200 166 160 173 160 174 148 151 39 Slowest Speed 250 | 160 160 160 160 160 162 162 240 240 160 240 160 245 148 250 241 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 40 18 89 29 22 12 41 71 13 23 10 93 16 58 21 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . . . . . . . . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 45 | . . . . . . 1 . 1 . 24 5 8 . 6 . Terrain Destroyed 401 | . . . . . . 1 . 1 . 41 7 169 148 30 4 Melee 34 | . . . . . . 1 . 1 . 21 3 8 . . . Projectile 280 | . . . . . . . . . . 20 4 83 144 25 4 AOE 51 | . . . . . . . . . . . . 51 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Ext Cet Fac Fac Res Arm Res Tes Frg Total 13761 | 74 303 277 912 315 1061 471 408 383 612 1568 367 3280 1101 1949 680 Wait 2322 | . . 3 43 . 92 . 3 1 95 451 8 563 267 748 48 Move 9322 | 57 245 243 711 268 919 430 320 300 457 939 323 2122 585 850 553 Hop 3 | . . . . . . . . . . . . . . . 3 Pick Up 233 | 3 11 9 13 1 9 5 13 13 8 15 6 44 20 53 10 Fast Attach 150 | 5 . 1 9 5 4 5 2 2 2 7 3 62 3 36 4 Attach 157 | . 3 2 3 1 3 2 1 7 4 7 2 42 25 45 10 Detach 36 | . . 1 . . . . . . . . . 20 5 7 3 Swap 217 | . 2 2 17 . 3 4 7 7 9 38 3 56 43 21 5 Drop 251 | . 2 4 22 5 10 7 4 16 8 20 5 79 3 47 19 Fire 972 | 9 40 12 89 35 20 16 47 32 28 70 14 251 150 142 17 Melee 68 | . . . 5 . 1 2 11 5 1 21 3 19 . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . 14 . . 8 Rewire 8 | . . . . . . . . . . . . 8 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -5/Factory -4/Factory -3/Research -3/Armory -2/Research -2/Testing (discovered 2 exits: *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 13) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 737 | -9/Materials | Discovered new exit (range 7) 751 | -9/Materials | Identified exit to Storage 1088 | -9/Materials | Entered Storage 1477 | -9/Storage | Build established: Scavenger-Mutant 1714 | -9/Storage | Lost 3 parts (1p1n1w) 1755 | -9/Storage | Met 01-MTF 2357 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2536 | -9/Storage | Discovered new exit (range 8) 2588 | -9/Storage | Identified exit to Materials 2589 | -9/Storage | Lost 3 allies 2591 | -9/Storage | Entered Materials 2591 | -8/Materials | Accompanied by 8 allies (01-MTF) 2591 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2594 | -8/Materials | 01-MTF left 2650 | -8/Materials | Build established: Commander-Mutant 3039 | -8/Materials | Lost 3 allies 3079 | -8/Materials | Discovered new exit (range 18) 3081 | -8/Materials | Build established: Scavenger-Mutant 3117 | -8/Materials | Garrison activated, responded to threat 3136 | -8/Materials | Identified exit to Factory 3137 | -8/Materials | Entered Factory 3137 | -7/Factory | Evolved 2 slots: Weapon x2 3147 | -7/Factory | Lost 3 allies 3170 | -7/Factory | Discovered new exit (range 17) 3423 | -7/Factory | Identified exit to Factory 3427 | -7/Factory | Build established: Scavenger-Tank 3885 | -7/Factory | Found Powered Armor 4065 | -7/Factory | Repaired Imp. Assault Rifle 4818 | -7/Factory | Entered another Factory area 4818 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5131 | -6/Factory | Discovered new exit (range 17) 5171 | -6/Factory | Found Prototype Processor 5171 | -6/Factory | Identified Exp. Targeting Computer 5204 | -6/Factory | Build established: Scavenger-Skirmisher 5521 | -6/Factory | Identified exit to Lower Caves 5592 | -6/Factory | Discovered new exit (range 6) 5599 | -6/Factory | Identified exit to Extension 5600 | -6/Factory | Entered Extension 5802 | -6/Extension | Spotted B-75 Beast 5822 | -6/Extension | Destroyed B-75 Beast 5852 | -6/Extension | Spotted B-75 Beast 5885 | -6/Extension | Destroyed B-75 Beast 6165 | -6/Extension | Build established: Scavenger-Tank 6225 | -6/Extension | Disrupted transfer network 6409 | -6/Extension | Discovered new exit (range 18) 6412 | -6/Extension | Discovered new exit (range 17) 6470 | -6/Extension | Identified exit to Cetus 6477 | -6/Extension | Identified exit to Factory 6484 | -6/Extension | Entered Cetus 6514 | -6/Cetus | Spotted Cetus Guard 6515 | -6/Cetus | Spotted Cetus Guard 6518 | -6/Cetus | Spotted Cetus Guard 6520 | -6/Cetus | Spotted Cetus Guard 6540 | -6/Cetus | Destroyed Cetus Guard 6551 | -6/Cetus | Destroyed Cetus Guard 6568 | -6/Cetus | Destroyed Cetus Guard 6572 | -6/Cetus | Destroyed Cetus Guard 6593 | -6/Cetus | Lost 4 parts (1n3w) 6810 | -6/Cetus | Discovered new exit (range 18) 6835 | -6/Cetus | Identified exit to Archives 6875 | -6/Cetus | Spotted Cetus Guard 6875 | -6/Cetus | Spotted Cetus Guard 6878 | -6/Cetus | Spotted Cetus Guard 6886 | -6/Cetus | Destroyed Cetus Guard 6890 | -6/Cetus | Spotted Cetus Guard 6927 | -6/Cetus | Discovered exit to Factory (range 17) 6940 | -6/Cetus | Destroyed Cetus Guard 6957 | -6/Cetus | Destroyed Cetus Guard 6961 | -6/Cetus | Met Revision 17 7160 | -6/Cetus | Entered Factory 7160 | -5/Factory | Evolved 2 slots: Utility x2 7588 | -5/Factory | Fabricated A-02 Transporter (x1) 7731 | -5/Factory | Discovered new exit (range 6) 7739 | -5/Factory | Identified exit to Factory 8126 | -5/Factory | Entered another Factory area 8126 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10442 | -4/Factory | System corruption reached 10% 10537 | -4/Factory | Discovered new exit (range 10) 10559 | -4/Factory | Identified exit to Research 10622 | -4/Factory | Entered Research 10622 | -3/Research | Evolved 2 slots: Propulsion x2 10822 | -3/Research | Revision forces began assault on 0b10 10891 | -3/Research | Met up with Revision 17++ 10905 | -3/Research | Found Prototype Processor 10905 | -3/Research | Identified Spectral Analyzer 10908 | -3/Research | Found Spectral Analyzer 10911 | -3/Research | Found Spectral Analyzer 10913 | -3/Research | Found Faulty Spectral Analyzer 10938 | -3/Research | Spotted B-86 Titan 10980 | -3/Research | Destroyed B-86 Titan 11198 | -3/Research | Discovered new exit (range 4) 11202 | -3/Research | Identified exit to Armory 11225 | -3/Research | Entered Armory 11921 | -3/Armory | Fabricated Quantum Reactor? 12284 | -3/Armory | Lost 5 parts (4u1w) 12328 | -3/Armory | System corruption reached 10% 12995 | -3/Armory | Destroyed 8 combat bots 13127 | -3/Armory | Spotted Armor Guard 13127 | -3/Armory | Spotted Armor Guard 13139 | -3/Armory | Destroyed Armor Guard 13143 | -3/Armory | Destroyed Armor Guard 13223 | -3/Armory | Found Hvy. Reactive Plating 13225 | -3/Armory | First assault squad dispatched 13851 | -3/Armory | Spotted B-86 Titan 13990 | -3/Armory | Destroyed B-86 Titan 14523 | -3/Armory | Lost 3 parts (2u1w) 14953 | -3/Armory | Found Superdense Plating 15013 | -3/Armory | Spotted Armor Guard 15013 | -3/Armory | Spotted Armor Guard 15019 | -3/Armory | Destroyed Armor Guard 15023 | -3/Armory | Destroyed Armor Guard 15112 | -3/Armory | Breached Obliterator storage 15196 | -3/Armory | Found Disassembled Obliterator 15212 | -3/Armory | Found PL-3XN's Ring of Power 15297 | -3/Armory | Destroyed 10 combat bots 15305 | -3/Armory | Found Superdense Plating 15422 | -3/Armory | Found Superdense Plating 15599 | -3/Armory | Found Prototype Device 15599 | -3/Armory | Identified Active Sensor Suite 16131 | -3/Armory | Sterilization system engaged 16131 | -3/Armory | Non-combat units ordered to evacuate 16231 | -3/Armory | Combat units ordered to evacuate 16431 | -3/Armory | Ambient heat levels rising (+10) 16581 | -3/Armory | Ambient heat levels rising (+10) 16731 | -3/Armory | Ambient heat levels rising (+10) 16807 | -3/Armory | Discovered new exit (range 3) 16811 | -3/Armory | Entered Research 16811 | -2/Research | Evolved 2 slots: Propulsion x2 17061 | -2/Research | First assault squad dispatched 17371 | -2/Research | Found Prototype Device 17430 | -2/Research | Identified Exp. ECM Suite 18069 | -2/Research | Destroyed 8 combat bots 18174 | -2/Research | Lost 5 parts (1p1u3w) 18216 | -2/Research | Destroyed 17 combat bots 18456 | -2/Research | Lost 4 parts (2u2w) 18496 | -2/Research | Found Prototype Device 18515 | -2/Research | High security lockdown imminent 18557 | -2/Research | Discovered new exit (range 15) 18581 | -2/Research | Destroyed 11 combat bots 18582 | -2/Research | Entered Testing 18591 | -2/Testing | Identified Active Sensor Suite 18832 | -2/Testing | First assault squad dispatched 19474 | -2/Testing | Scanned by Researcher 20079 | -2/Testing | Lost 4 parts (1u3w) 20406 | -2/Testing | Lost 6 parts (3n1u2w) 20470 | -2/Testing | Lost 5 parts (1n1u3w) 20476 | -2/Testing | Destroyed 17 combat bots 20636 | -2/Testing | Lost 4 parts (1n2u1w) 21076 | -2/Testing | Found Prototype Device 21076 | -2/Testing | Identified Adv. EM Shield 21151 | -2/Testing | Spotted Fortress 21209 | -2/Testing | Discovered new exit (range 6) 21209 | -2/Testing | Discovered new exit (range 6) 21214 | -2/Testing | Identified exit to Protoforge 21216 | -2/Testing | Identified exit to Section 7 21217 | -2/Testing | Entered Protoforge 21279 | -2/Protoforge | Superfortress began startup sequence 21471 | -2/Protoforge | Spotted Hotshot 21471 | -2/Protoforge | Spotted Hotshot 21471 | -2/Protoforge | Spotted Hotshot 21471 | -2/Protoforge | Spotted Hotshot 21471 | -2/Protoforge | Spotted Hotshot 21482 | -2/Protoforge | Spotted B-90 Cyclops 21507 | -2/Protoforge | Core integrity fell below 50% 21514 | -2/Protoforge | Spotted Hotshot 21524 | -2/Protoforge | Spotted Hotshot 21526 | -2/Protoforge | Spotted Hotshot 21528 | -2/Protoforge | Spotted Hotshot 21572 | -2/Protoforge | Lost 10 parts (7n2u1w) 21597 | -2/Protoforge | Core integrity fell below 20% 21599 | -2/Protoforge | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Adv. Heat Sink destroyed. Slug penetrates Wall. Penetrated by Slug. Xenon Bombardment Thruster destroyed. Dropped Adv. Recoil Stabilizer. Dropped Adv. Heat Sink. Discarded Adv. Signal Interpreter. Dropped Exp. ECM Suite. Xenon Bombardment Thruster destroyed. Critical hit (Burn: +37). Xenon Bombardment Thruster destroyed. Dropped Xenon Bombardment Thruster. Dropped Rnf. Quantum Reactor. Hotshot activates shielding mode. Slug penetrates Quantum Generator. Slug penetrates Wall. Hotshot activates shielding mode. Critical hit (Burn: +37). Penetrated by Slug. 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""" """ # # #????????? | | ??????# "" ## + + #????????? | | ??????# S"" ## """ """ """ # # #????????? | | ??????# "" ## # # #????????? | | ??????# ## + ########????????? | | ??????## #####????############+#########?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# """""" #?????????? | | ?????????????????????# "" """ #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | | ?????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 3650 Resistance: KI 60 Resistance: TH 45 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 73 Target Analysis 8 Recoil Reduction 12 Matter Filtering 45 Offensive Hacking 10 Item Schematics ----------------- Cld. Antimatter Reactor | -2/Testing | Archive Imp. Lightning Gun | -2/Testing | Archive Exp. Optical Array | -2/Testing | Archive Adv. Myomer Leg | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Cld. Impulse Thruster | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Exp. Melee Analysis Suite | -2/Testing | Archive Adv. Energy Well | -2/Testing | Archive Mni. Fusion Reactor | -2/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Testing | Archive Y-72 Warden | -2/Testing | Archive T-07 Excavator | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive M-36 Artificer | -2/Testing | Archive Fabricated ------------ A-02 Transporter | x1 | -5/Factory | Preloaded Quantum Reactor | x2 | -3/Armory | Preloaded Repaired ---------- Imp. Assault Rifle | 71% | -7/Factory Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hvy. Hammer | -8/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Hvy. Gauss Cannon | -4/Factory | Hacked Hyp. Railgun | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 50k Club Cya! Deadly Precision Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed MappingRapidBlasthammer Manual? 0 Play Time 04:36:16 Cumulative 50.2 hours Start 2026.04.02 @ 14:15:39 End 2026.04.02 @ 20:27:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 0 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a9c6463-0661-41e4-b069-585086291940