Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 23:48:28 Player: Blue Result: Destroyed by Improved Deuterium Engine chain reaction Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (25) 125 Value Destroyed (893) 893 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (769) 769 TOTAL SCORE: 6387 Bonus ------- Follower Combat Kills 469 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 262/300 Energy 160/160 System Corruption 5% Temperature Cool (12) Movement Flying (32) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VTOL Module VTOL Module > --- UTILITY (8) ------ Terrain Scan Processor > --- WEAPON (3) ------- Dirty Datajack > --- INVENTORY (5) ---- Improved Cryofiber Web Medium Matter Pod (100) Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Sensor Array Signal Interpreter Advanced Terrain Scan Processor Advanced ECM Suite Cloaking Device Cloaking Device > --- WEAPON ----------- Assault Rifle Great Maul Power Sword > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Cryofiber Web Improved Cryofiber Web Large Storage Unit Medium Matter Pod Weight Redist. System Recoil Stabilizer Rocket Launcher Remote Datajack Field Lobotomy Kit Mining Laser [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Heavy Battle Rifle Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Slots Evolved 8 | . . . . . 4 . . 4 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 6 | . . . . . 3 . . 3 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 51 | 10 5 1 . 1 4 7 . 14 9 . Power 8 | 2 1 . . . . 2 . 2 1 . Engine 6 | 2 . . . . . 2 . 2 . . Core 2 | . 1 . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 1 . . . 1 2 . 2 4 . Treads 1 | . . . . . . . . . 1 . Leg 5 | 2 1 . . . 1 1 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . . 1 . 2 3 . Utility 17 | 4 2 . . . 3 . . 6 2 . Device 10 | 3 . . . . 1 . . 5 1 . Storage 3 | 1 2 . . . . . . . . . Processor 3 | . . . . . 2 . . . 1 . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 1 1 . 1 . 3 . 4 2 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 2 . 1 . . . 1 . 2 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 1 | . . . . 1 . . . . . . Special Weapon 2 | . 1 . . . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . . . . 3 . . . . Parts Lost 17 | . 2 . . . . . . 13 1 1 Power 2 | . 1 . . . . . . 1 . . Propulsion 7 | . 1 . . . . . . 4 1 1 Utility 4 | . . . . . . . . 4 . . Weapon 4 | . . . . . . . . 4 . . Highest Loss Streak 7 | . 1 . . . . . . 7 4 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 1 10 15 14 15 14 14 15 12 5 4 Power 1 | . 1 1 1 1 1 1 2 1 . . Propulsion 1 | . 3 2 2 2 1 1 1 1 . . Utility 6 | . 5 8 8 7 5 6 6 4 2 2 Weapon 2 | . 1 2 1 2 3 4 4 3 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . 2 2 1 4 1 . . . 5 2 Power . | . . . . . . . . . . . Propulsion 3 | . 2 1 . . . . . . . . Utility 9 | . . . . 3 . . . . 4 2 Weapon 3 | . . 1 1 . 1 . . . . . Tool/Special 2 | . . . . 1 . . . . 1 . Average Slot Usage (%) 91 | . 97 100 100 100 90 99 100 86 16 40 Engine 2 | . 1 . . . . 5 9 6 . . Core 7 | . 10 14 14 14 9 3 . . . 6 Leg 21 | . 27 28 28 28 19 27 27 10 . . Flight 1 | . . . . . . . . 3 2 20 Device 17 | . 14 14 14 14 25 18 18 26 3 . Storage 10 | . 14 14 14 14 9 9 9 6 . . Processor 7 | . . . . . 10 18 18 13 5 6 Ballistic Gun 13 | . 23 14 14 14 9 16 18 11 . . Special Weapon 5 | . 4 14 14 13 . . . . . . Peak Build Rating 47 | 9 10 13 14 16 25 28 27 47 36 17 Average Rating 21 | 5 9 12 13 14 21 26 27 37 8 17 On Entrance 17 | . 7 10 13 14 16 25 27 27 36 17 Naked Turns 32 | . . . . . . . . . 32 . Heaviest Build 49 | 13 30 31 31 34 36 37 37 49 40 6 Greatest Support 39 | 20 20 20 20 20 30 30 30 39 14 12 Greatest Overweight (x) 3 | 3 1 1 1 1 1 1 1 3 2 . Average Overweight (x) . | . . 1 1 1 1 . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 15 12 4 Average Carried 13 | 2 11 14 14 14 14 14 15 12 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 15 15 15 15 14 15 15 12 4 4 Class Distribution -------------------- 52% | Mutant 15% | Scavenger-Skirmisher 12% | Commander-Skirmisher 6% | Scavenger-Assassin 6% | Infiltrator-Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Infiltrator-Assassin | -6/Factory Mutant | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Matter Collected 1542 | 298 221 121 . 61 . 196 70 344 231 . Remotely 105 | 105 . . . . . . . . . . Salvage Created 916 | 67 284 . . 52 . 79 . 405 29 . Parts 50 | 4 18 . . 7 . 4 . 14 3 . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 11 . Prevented 3 | . . . . . . . . . 3 . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 19 | . 6 . . 2 . . . 10 1 . Melee 2 | . . . . . . . . 1 1 . Guns 11 | . 6 . . 1 . . . 4 . . Cannons 5 | . . . . . . . . 5 . . AOE 1 | . . . . 1 . . . . . . Classes Destroyed 9 | 2 2 . . 1 . 2 . 2 . . Worker 1 | . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . . Swarmer 2 | . . . . 1 . . . . 1 . Grunt 15 | . 6 . . 1 . . . 8 . . Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 4 | 2 2 . . 1 . 1 . 4 1 . Combat Bots Only 4 | . 2 . . 1 . . . 4 1 . Max Kills in Single Turn 2 | 1 2 . . 1 . 1 . 2 1 . Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Hostile Shots Fired 267 | . 37 2 . 1 . 5 1 139 80 2 Missed 93 | . 10 . . . . 3 . 37 41 2 Hits 174 | . 27 2 . 1 . 2 1 102 39 . Melee 3 | . . . . . . . . . 3 . Projectile 171 | . 27 2 . 1 . 2 1 102 36 . Critical Strikes 6 | . . . . . . . . 4 2 . Damage Taken 2798 | . 362 13 . 28 . 15 18 1737 575 50 Core 902 | . 28 . . 14 . . . 296 539 25 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 51 | . . . . . . . . 51 . . Regen/Repaired (Parts) 165 | . . . . . . . . 165 . . Core Remaining (%) 94 | 100 . . . 83 . . 100 . . . Volleys Fired 102 | 5 35 3 . 2 2 9 . 46 . . Largest 2 | 2 2 1 . 2 1 1 . 2 . . Hottest 100 | 40 100 33 . 66 33 25 . 75 . . Shots Fired 177 | 10 66 3 . 3 2 10 3 80 . . Gun 150 | 10 63 3 . 2 2 5 3 62 . . Cannon 18 | . . . . . . . . 18 . . Launcher 1 | . . . . 1 . . . . . . Special 8 | . 3 . . . . 5 . . . . Kinetic 168 | 10 63 3 . 2 2 5 3 80 . . Thermal 3 | . 3 . . . . . . . . . Explosive 1 | . . . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 5 7 5 . 1 1 2 . 7 . . Robot Miss Streak 6 | 2 3 2 . 1 1 2 6 4 . . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 122 | 6 41 1 . 2 1 3 . 57 6 5 Core Hits 55 | 2 15 1 . 3 . 4 . 23 4 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 2 | . . . . . . . . 2 . . Destroy 1 | . . . . . . . . 1 . . Blast 1 | . . . . . . . . 1 . . Melee Attacks 55 | . . . . . . 23 . 17 9 6 Impact 35 | . . . . . . 23 . 12 . . Slashing 5 | . . . . . . . . 5 . . Piercing 15 | . . . . . . . . . 9 6 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . Damage Inflicted 2583 | 76 525 25 . 101 19 46 15 1759 9 8 Guns 1647 | 76 507 12 . 17 19 41 15 960 . . Cannons 674 | . . . . . . . . 674 . . Explosions 70 | . . . . 70 . . . . . . Melee 139 | . . . . . . . . 122 9 8 Ramming 53 | . 18 13 . 14 . 5 . 3 . . Kinetic 2321 | 76 507 12 . 17 19 41 15 1634 . . Thermal . | . . . . . . . . . . . Explosive 70 | . . . . 70 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 90 | . . . . . . . . 90 . . Slashing 32 | . . . . . . . . 32 . . Piercing 17 | . . . . . . . . . 9 8 Highest Corruption 5 | . . . . . . 4 4 5 5 5 Average Corruption 3 | . . . . . . 3 4 3 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 55 | . . . . . . 12 14 19 8 2 Message Errors 13 | . . . . . . 2 2 5 3 1 Matter Fused 17 | . . . . . . 6 3 7 . 1 Heat Flow Errors 6 | . . . . . . 1 1 1 3 . Energy Discharges 3 | . . . . . . 1 1 . 1 . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 1 2 3 . . Misfires 6 | . . . . . . 1 3 2 . . Alerts 2 | . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 57 | . . . . . . . . 57 . . Projectiles 41 | . . . . . . . . 41 . . Explosions . | . . . . . . . . . . . Melee 16 | . . . . . . . . 16 . . Knockbacks 3 | . . . . . . . . 3 . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 11 | . 2 3 . 4 . 1 . 1 . . Kicked 11 | . 2 3 . 4 . 1 . 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 221 | . 56 . . 12 . 116 127 199 221 3 Average Temperature 42 | . 18 . . 8 . 59 75 40 88 3 Received Heat Transfer 917 | . 207 . . . . . . 511 199 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 190 | 5 111 74 . 107 39 190 48 84 . . Initial 50 | . . . . . 39 . 48 50 . . Average 24 | 1 23 9 . 6 4 102 9 20 . . Influence Increases 1654 | 10 202 82 . 165 23 467 68 415 222 . Destroy 0b10 Robot/C 780 | . 120 60 . 100 20 200 40 200 40 . Destroy 0b10 Robot/NC 35 | 10 5 . . . . 15 . 5 . . Destroy Leader 174 | . 30 10 . 20 . 64 . 50 . . Allied During Kill 207 | . . 11 . 19 2 166 7 . 2 . Successful Hack 44 | . 13 . . . . 7 21 3 . . Disable Machine 15 | . . . . 15 . . . . . . Destroy Structure 34 | . 4 1 . 11 1 . . 17 . . Advance Influence 50 | . . . . . . . . 50 . . Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 300 | . 30 . . . . 15 . 75 180 . Influence Decreases 1647 | 10 202 72 10 64 122 344 193 415 150 65 Entered New Map 166 | . . . 10 . 62 2 77 . . 15 Time Decay 1213 | 10 192 72 . 64 40 262 91 332 130 20 Lost Part 93 | . 10 . . . . . . 73 . 10 Lost Ally 175 | . . . . . 20 80 25 10 20 20 Squads Dispatched 6 | . 2 . . . . . . 4 . . Investigation 1 | . . . . . . . . 1 . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 3 | . 2 . . . . . . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Distress Signals 10 | . 1 . . . 2 6 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 88 | . 17 3 . 4 3 12 2 21 24 2 Peak Tracking Total 7 | . 7 3 . 3 4 6 1 3 6 2 Tactical Retreats 12 | . 1 . . . . 1 . 5 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Traps Triggered 2 | . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Disabled 1 | . . . . 1 . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Machines Accessed 14 | . 2 . 1 2 . 3 4 2 . . Terminals 9 | . 2 . . . . 3 4 . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 35 | . 7 . 1 2 . 9 11 5 . . Successful 20 | . 7 . 1 2 . 5 3 2 . . Failed 15 | . . . . . . 4 8 3 . . Catastrophic 3 | . . . . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . 1 . 1 . . . 1 . . . Terminals 27 | . 7 . . . . 9 11 . . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 18 | . 7 . 1 2 . 5 3 . . . Record 3 | . . . . . . 3 . . . . Part Schematic 1 | . . . . . . . 1 . . . Prototype ID Bank 2 | . . . . . . 1 1 . . . Open Door 3 | . . . . 2 . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . Hauler Manifests 2 | . 2 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 2 . . . . 2 4 2 . . Full Trace Events 2 | . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . Time 38 | . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Total Allies 18 | . . 3 . . . 10 . . 3 2 Largest Group 10 | . . 3 3 3 3 10 5 2 2 1 Highest-Rated Group 173 | . . 40 40 40 40 173 80 32 32 32 Highest-Rated Ally 32 | . . 16 16 16 16 29 16 16 32 32 Total Orders . | . . . . . . . . . . . Ally Attacks 138 | . . 5 . 11 13 72 14 11 11 1 Total Damage 1466 | . . 49 . 101 75 800 218 129 94 . Kills 21 | . . 3 . 3 1 11 2 . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Active Infowar (turns) 6788 | 48 777 954 604 1039 456 762 439 1685 24 . Sensors 3366 | . . . . . 456 762 439 1685 24 . Terrain 2513 | 3 . . . . 450 762 439 859 . . Seismic 3784 | 45 777 954 604 1039 365 . . . . . Cloaking 548 | . . . . . . . . 524 24 . ECM 11 | . . . . . . . . 11 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Turns Passed 7205 | 117 777 954 604 1039 456 762 439 1685 329 43 Spaces Moved 3864 | 68 361 494 316 537 232 336 232 696 546 46 Core 485 | 8 . . . . . . . 1 476 . Treads . | . . . . . . . . . . . Legs 2921 | 60 361 494 316 537 232 336 232 353 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 458 | . . . . . . . . 342 70 46 Fastest Speed 29 | 50 120 190 190 190 190 120 190 114 29 29 Average Speed 166 | 122 168 190 190 190 190 188 190 194 53 29 Slowest Speed 280 | 200 190 190 190 190 190 190 190 280 195 29 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 57 92 62 88 18 68 60 18 73 8 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 2 . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . 1 . Scrap Searched 6 | . . 2 . 1 . . . . 3 . Spaces Dug 12 | . 3 . . . . . . 9 . . Terrain Destroyed 33 | . 3 1 . 11 1 . . 17 . . Melee 9 | . . . . . . . . 9 . . Projectile 14 | . 3 1 . 1 1 . . 8 . . AOE 10 | . . . . 10 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Total 4382 | 87 458 505 321 551 246 409 231 913 583 78 Wait 234 | . 37 . . . . 26 . 128 17 26 Move 3852 | 67 360 493 315 536 231 333 231 695 545 46 Hop 1 | . . . . . . 1 . . . . Pick Up 39 | 3 14 2 2 4 4 1 . 8 1 . Fast Attach 31 | 8 3 1 . . 2 4 . 5 8 . Attach 17 | . . . . . 4 1 . 11 1 . Detach 5 | 1 . . . . . 2 . 2 . . Swap 10 | 3 2 . . 1 . 3 . 1 . . Drop 24 | . 5 3 2 4 3 4 . 1 2 . Fire 102 | 5 35 3 . 2 2 9 . 46 . . Melee 53 | . . . . . . 23 . 15 9 6 Ram . | . . . . . . . . . . . Kick 11 | . 2 3 . 4 . 1 . 1 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . 2 . . 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 447 | -10/Materials | Identified exit to Mines 491 | -10/Materials | Discovered new exit (range 8) 681 | -10/Materials | Discovered new exit (range 15) 895 | -10/Materials | Entered Mines 897 | -10/Mines | Learned Materials trap positions 905 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 939 | -10/Mines | Discovered new exit (range 12) 1079 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1136 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1533 | -10/Mines | Learned location of Zion (-7) 1679 | -10/Mines | Learned location of Storage (-8) 1813 | -10/Mines | Discovered new exit (range 10) 1839 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1841 | -10/Mines | Discovered new exit (range 5) 1849 | -10/Mines | Entered Exiles 1849 | -10/Exiles | Accompanied by 3 allies 1897 | -10/Exiles | Met 8R-AWN 1927 | -10/Exiles | Met EX-HEX 2072 | -10/Exiles | Met EX-BIN 2093 | -10/Exiles | Aligned with FarCom system 2095 | -10/Exiles | Given EX-Vault access code 2140 | -10/Exiles | Opened EX-Vault 2192 | -10/Exiles | Found Field Lobotomy Kit 2233 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2292 | -10/Exiles | Met EX-DEC 2426 | -10/Exiles | Discovered new exit (range 14) 2453 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2453 | -10/Exiles | Entered Mines 2453 | -9/Mines | Accompanied by 3 allies 2484 | -9/Mines | Met a Derelict bent on vengeance 2768 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2866 | -9/Mines | Found the Drone Emporium 2930 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3050 | -9/Mines | Learned Materials emergency access door positions 3220 | -9/Mines | Discovered new exit (range 6) 3345 | -9/Mines | Discovered new exit (range 15) 3492 | -9/Mines | Entered Materials 3492 | -8/Materials | Accompanied by 3 allies 3492 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3493 | -8/Materials | Loaded intel: 13 trap records 3781 | -8/Materials | Build established: Scavenger-Skirmisher 3783 | -8/Materials | Discovered new exit (range 8) 3795 | -8/Materials | Identified exit to Storage 3948 | -8/Materials | Entered Storage 4095 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4257 | -8/Storage | Met 01-MTF 4351 | -8/Storage | Build established: Commander-Skirmisher 4435 | -8/Storage | Discovered new exit (range 16) 4583 | -8/Storage | Discovered new exit (range 8) 4708 | -8/Storage | Identified exit to Recycling 4710 | -8/Storage | Entered Recycling 4710 | -8/Recycling | Accompanied by 5 allies 4976 | -8/Recycling | Lost 3 allies 5115 | -8/Recycling | Discovered new exit (range 16) 5147 | -8/Recycling | Identified exit to Factory 5149 | -8/Recycling | Entered Factory 5149 | -6/Factory | Accompanied by 2 allies 5149 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5225 | -6/Factory | Build established: Scavenger-Skirmisher 5753 | -6/Factory | Repaired Hvy. Assault Cannon 5883 | -6/Factory | Build established: Scavenger-Assassin 6039 | -6/Factory | Lost 7 parts (1p3n2u1w) 6308 | -6/Factory | Lost 3 parts (1u2w) 6637 | -6/Factory | Discovered new exit (range 11) 6649 | -6/Factory | Identified exit to Lower Caves 6670 | -6/Factory | Build established: Infiltrator-Assassin 6834 | -6/Factory | Entered Lower Caves 6858 | -6/Lower Caves | Released all parts (10) 6880 | -6/Lower Caves | Learned 8 Factory zone layouts 6887 | -6/Lower Caves | Lost 4 parts (2n1u1w) 6903 | -6/Lower Caves | Core integrity fell below 50% 7047 | -6/Lower Caves | Ambushed by wild Derelicts 7089 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7089 | -6/Lower Caves | Core integrity fell below 20% 7160 | -6/Lower Caves | Discovered new exit (range 11) 7163 | -6/Lower Caves | Entered another Lower Caves area 7202 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7206 | -6/Lower Caves | Destroyed by Improved Deuterium Engine chain reaction Last Messages --------------- Initiated overload sequence, T-5 to critical power. 07183_ Splicing S-27 Virus... Rewriting IFF filter. 07184_ S-27 Virus destroyed. 07196_ System corrupted: Matter fused (-10). 07202_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07202_ Splicing Y-54 Guardian... Initiated overload sequence, T-4 to critical power. 07203_ Splicing Y-54 Guardian... Deactivating 2 weapon systems. 07203_ Splicing Y-54 Guardian... Rewriting IFF filter. 07206_ Y-54 Guardian Imp. Deuterium Engine critical detonation. 07206_ VTOL Module destroyed. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????####??????????????????????????? | | ???????#??????# ##????????????????????????? | | ??????? ?????# #???????????????????????? | | ?????? #?### #??????????????????????? | | ??????? ## #######???????????????? | | ???????? #???????????????? | | ????????? #???????????????? | | ??????????? [ #???????????????? | | ???????????? ??### Y* #???????????????? | | ?????????????# ???#####@ #???????????????? | | ??????????????# #??????#; #???????????????? | | ??????????????# ######## #???????????????? | | ??????????????# #???????????????? | | ??????????????## #???????????????? | | ???????????????## ###???????????????? | | ????????????????# ##?????????????????? | | ????????????????## ##?????????????????? | | ?????????????????# ## ##????????????????? | | ?????????????????## #### #????????????????? | | ??????????????????###?## #????????????????? | | ?????????????????????## ##???????????????? | | ?????????????????????# ##??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????## ##??????????????? | | ??????????????????????#### #???????????????? | | ????????????????????####?# #???????????????? | | ???????????????????## ### #???????????????? | | ??????????### ?????# ## #???????????????? | | ??????????# #### #???????????????? | | ???????# ## #???????????????? | | ??????????## ## ## ##???????????????? | | ???????????## ??## #????????????????? | | ????????????#???## ##????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Weapon Shielding 33 Evasion (%) 64 Item Schematics ----------------- Energy Well | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Cannon | 34% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Factory Defaults Just Browsing Omniscient Cartographer Challenges ------------ None Game ------ Seed GrapheneCarbideFragment Manual? 0 Play Time 01:19:17 Cumulative 37.1 hours Start 2025.09.15 @ 10:52:52 End 2025.09.15 @ 23:48:28 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ecf7594-f933-45fc-9fa8-4dc894df6237