Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 01:31:40 Player: rCartos Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (16) 80 Value Destroyed (336) 336 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5956 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 289/300 Energy 100/100 System Corruption 22% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Neutrino Core Long-range Proton Cannon Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Signal Interpreter Improved Propulsion Shielding Layered Heavy Armor Plating System Shield Advanced System Shield > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Neutrino Core Neutrino Core Advanced Heat Sink Long-range Proton Cannon Improved Grenade Launcher [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Light Armor Plating Device Tractor Beam Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Backup Laser I Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Welding Torch Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Slots Evolved 10 | . . . . . 4 2 . 2 . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 5 | . . . . . 3 . . 1 . 1 . Utility 4 | . . . . . 1 1 . 1 . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 58 | 7 12 2 11 1 7 2 3 5 1 4 3 Power 7 | 1 2 . 1 . . 1 . 2 . . . Engine 6 | 1 2 . 1 . . 1 . 1 . . . Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 3 . . 1 2 . 3 1 . . . Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . 3 . . 1 2 . 3 1 . . . Utility 23 | 2 2 . 9 . 3 1 . 1 1 4 . Device 2 | 1 . . 1 . . . . . . . . Storage 6 | 1 . . 5 . . . . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware 2 | . . . . . . . . 1 . 1 . Protection 12 | . 2 . 3 . 2 1 . . 1 3 . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 5 2 1 . 2 . . 1 . . 3 Energy Gun 6 | 1 4 1 . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 2 Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . 1 . . 1 . . 1 . . 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . Parts Lost 16 | . . . . . . . . . 1 . 15 Power 2 | . . . . . . . . . . . 2 Propulsion 6 | . . . . . . . . . 1 . 5 Utility 6 | . . . . . . . . . . . 6 Weapon 2 | . . . . . . . . . . . 2 Highest Loss Streak 15 | . . . . . . . . . 1 . 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 87 85 84 85 72 76 79 95 92 80 53 Engine 9 | . 14 14 14 14 9 7 7 8 6 5 3 Core 1 | . . . . . . . . 3 6 5 3 Flight 28 | . 21 28 28 28 27 30 33 40 39 29 19 Processor 3 | . . . . . 9 7 7 6 6 5 3 Hackware 2 | . . . . . . . . 6 6 10 7 Protection 20 | . 16 28 27 28 18 23 23 20 20 16 9 Energy Gun 2 | . 13 14 3 . . . . . . . . Slashing Weapon 6 | . . . 10 14 9 7 7 6 6 5 3 Naked Turns 16 | . . . . . . . . . . . 16 Heaviest Build 25 | 14 14 10 10 8 11 16 16 25 23 23 23 Greatest Support 27 | 20 20 8 8 8 16 16 23 27 27 23 23 Greatest Overweight (x) 4 | 3 4 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 1 7 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 4 5 5 4 4 4 2 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 55% | Mutant 33% | Sprinter 10% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Matter Collected 804 | 266 . 4 277 30 29 . 81 . 103 . 14 Remotely 137 | 137 . . . . . . . . . . . Salvage Created 361 | 86 . 19 . . 42 . . . 70 . 144 Parts 28 | 3 . 5 . . 5 . . . 4 . 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Combat Hostiles Destroyed 13 | . . 3 . . 3 . . . 1 . 6 Melee 5 | . . . . . 1 . . . 1 . 3 AOE 8 | . . 3 . . 2 . . . . . 3 Classes Destroyed 6 | 2 . 1 . . 1 . . . 1 . 1 Tunneler 1 | 1 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . Swarmer 11 | . . 3 . . 3 . . . . . 5 Grunt 1 | . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . 1 . . Best Kill Streak 6 | 1 . 3 . . 3 . . . 1 . 6 Combat Bots Only 6 | . . 3 . . 3 . . . 1 . 6 Max Kills in Single Turn 3 | 1 . 2 . . 1 . . . 1 . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . . 1 . . . . . 3 Melee 1 | . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Hostile Shots Fired 136 | . . 2 . . 11 1 9 . 26 . 87 Missed 57 | . . 1 . . 5 . 5 . 14 . 32 Damage Taken 2390 | . 32 9 . . 65 17 34 52 345 . 1836 Core 1082 | . . 9 . . . . 5 . 63 . 1005 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 125 | . . . . . 4 11 7 . 58 . 45 Core Remaining (%) 97 | 100 . . . 96 100 . 99 . 92 . . Volleys Fired 34 | 13 14 2 . . 2 . . 1 . . 2 Largest 2 | 2 1 1 . . 1 . . 1 . . 1 Hottest 70 | 70 20 30 . . 30 . . 36 . . 36 Shots Fired 47 | 26 14 2 . . 2 . . 1 . . 2 Gun 26 | 26 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 7 | . . 2 . . 2 . . 1 . . 2 Special 14 | . 14 . . . . . . . . . . Kinetic 13 | 13 . . . . . . . . . . . Thermal 27 | 13 14 . . . . . . . . . . Explosive 7 | . . 2 . . 2 . . 1 . . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 6 | 5 . . . . . . . . . . 6 Robot Miss Streak 3 | 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 37 | 17 . . . . 3 . . . 5 . 12 Core Hits 23 | 4 . 4 . . 4 . . . 1 . 10 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | 1 . . . . . . . . 1 . 1 Burn 1 | 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . 1 . 1 Melee Attacks 78 | . . . . . 9 8 12 11 11 11 16 Impact . | . . . . . . . . . . . . Slashing 78 | . . . . . 9 8 12 11 11 11 16 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1782 | 185 32 124 . . 245 . . . 237 . 959 Guns 185 | 185 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 694 | . . 124 . . 71 . . . . . 499 Melee 871 | . . . . . 174 . . . 237 . 460 Ramming 32 | . 32 . . . . . . . . . . Kinetic 70 | 70 . . . . . . . . . . . Thermal 115 | 115 . . . . . . . . . . . Explosive 694 | . . 124 . . 71 . . . . . 499 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 871 | . . . . . 174 . . . 237 . 460 Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . 1 1 1 1 . . . . 1 . 22 Average Corruption 2 | . 1 1 1 1 . . . . 1 . 18 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . 2 2 . . . . . . 3 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 3 | . . . 2 1 . . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 143 | . . . . . 63 . . . . . 80 Projectiles . | . . . . . . . . . . . . Explosions 58 | . . . . . . . . . . . 58 Melee 85 | . . . . . 63 . . . . . 22 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 191 | . 32 . . . . . . 52 . . 107 Shots 3 | . . . . . . . . 1 . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 142 | 70 . . . 130 . 4 10 142 . 25 32 Average Temperature 28 | 31 . . . 119 . 4 5 46 . 8 13 Received Heat Transfer 372 | . . . . . 9 9 12 . 36 . 306 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 407 | 407 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Peak Influence 165 | 10 7 125 . . 165 126 123 73 99 103 . Initial 74 | . 6 2 . . . 74 57 55 54 51 . Average 43 | 3 6 71 . . 44 97 73 67 84 83 . Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . . . . . 1 . . . 2 . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . 1 . . . 2 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Distress Signals 1 | . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 44 | . . 2 . . 8 4 5 . 10 1 14 Peak Tracking Total 14 | . . 3 . . 5 4 6 . 6 2 14 Tactical Retreats 3 | . . . . . 1 . . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Traps Triggered 2 | . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Machines Accessed 7 | . 3 . . . . 1 2 1 . . . Terminals 4 | . 1 . . . . 1 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 9 | . 3 . . . . 3 2 1 . . . Successful 5 | . 2 . . . . 1 1 1 . . . Failed 4 | . 1 . . . . 2 1 . . . . Catastrophic 2 | . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 4 . 2 . . 4 2 . . . . Terminals 6 | . 1 . . . . 3 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 2 | . . . . . . . 1 1 . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . . Terminals 2 | . 1 . . . . 1 . . . . . Botnet 2 | . 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 3 . . . . 1 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Turns Passed 1480 | 190 181 29 301 86 136 96 80 81 112 89 99 Spaces Moved 2783 | 107 238 53 740 237 259 252 186 208 124 232 147 Core 13 | 12 1 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 125 | 95 30 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2645 | . 207 53 740 237 259 252 186 208 124 232 147 Fastest Speed 21 | 50 37 37 37 34 29 29 24 21 21 24 24 Average Speed 36 | 133 49 38 37 34 31 29 27 21 21 24 25 Slowest Speed 280 | 200 280 117 117 37 32 29 29 21 24 24 35 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 1 . . . 1 . Cave-ins Triggered 4 | . . . . . . . . . . . 4 Exploration Rate (%) 30 | 6 32 10 90 51 16 7 36 3 87 6 19 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . 1 . . . . . . 2 Spaces Dug 95 | . . 11 . . 17 8 12 26 5 11 5 Terrain Destroyed 125 | . 1 11 . . 17 8 12 26 5 11 34 Melee 57 | . . . . . 5 8 12 11 5 11 5 Projectile . | . . . . . . . . . . . . AOE 67 | . . 11 . . 12 . . 15 . . 29 Terrain Rammed 1 | . 1 . . . . . . . . . . Walls Destroyed 1 | . 1 . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac DSF Fac Upp Total 3115 | 127 285 58 760 240 299 266 202 233 197 256 192 Wait 67 | . . . . . 19 . . 2 24 . 22 Move 2767 | 106 237 52 739 236 258 249 185 207 123 229 146 Hop 2 | . . . . . . 1 . . . 1 . Pick Up 23 | 1 6 1 . 1 2 3 . 4 1 4 . Fast Attach 34 | 7 7 . 10 1 3 . 1 . 1 4 . Attach 12 | . 1 . . . 2 2 . 4 . . 3 Detach 8 | . 4 . . . . 1 . 1 . . 2 Swap 12 | . 4 2 1 . 2 . 2 1 . . . Drop 40 | . 11 1 10 2 2 2 2 2 1 7 . Fire 34 | 13 14 2 . . 2 . . 1 . . 2 Melee 78 | . . . . . 9 8 12 11 11 11 16 Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . 36 . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory -5/Upper Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 12) 372 | -10/Materials | Entered Mines 398 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 399 | -10/Mines | Discovered new exit (range 5) 401 | -10/Mines | Entered Exiles 415 | -10/Exiles | Met 8R-AWN 423 | -10/Exiles | Met EX-HEX 450 | -10/Exiles | Met EX-BIN 458 | -10/Exiles | Aligned with FarCom system 459 | -10/Exiles | Given EX-Vault access code 475 | -10/Exiles | Opened EX-Vault 477 | -10/Exiles | Found Prototype Slashing Weapon 477 | -10/Exiles | Identified Longsword +1 487 | -10/Exiles | Found Prototype Device 487 | -10/Exiles | Identified Supersonic Drone Bay 503 | -10/Exiles | Warned to stay clear of 0b10 Research branches 556 | -10/Exiles | Met EX-DEC 575 | -10/Exiles | Visited The Gauntlet 669 | -10/Exiles | Discovered new exit (range 15) 702 | -10/Exiles | Left Exiles lab with Longsword +1 702 | -10/Exiles | Entered Mines 703 | -9/Mines | Met a Derelict bent on vengeance 747 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 776 | -9/Mines | Learned Materials emergency access door positions 783 | -9/Mines | Discovered new exit (range 13) 788 | -9/Mines | Entered Materials 788 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 921 | -8/Materials | Discovered new exit (range 7) 923 | -8/Materials | Identified exit to Factory 924 | -8/Materials | Entered Factory 924 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1016 | -7/Factory | Discovered new exit (range 12) 1019 | -7/Factory | Identified exit to Storage 1020 | -7/Factory | Entered Storage 1098 | -7/Storage | Discovered new exit (range 8) 1100 | -7/Storage | Identified exit to Factory 1100 | -7/Storage | Entered Factory 1100 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1124 | -6/Factory | Build established: Sprinter 1181 | -6/Factory | Identified exit to DSF 1181 | -6/Factory | Entered DSF 1219 | -6/DSF | Additional patrols routed to DSF 1290 | -6/DSF | Discovered new exit (range 15) 1293 | -6/DSF | Identified exit to Factory 1293 | -6/DSF | Entered Factory 1293 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1364 | -5/Factory | Discovered new exit (range 5) 1380 | -5/Factory | Identified exit to Upper Caves 1382 | -5/Factory | Entered Upper Caves 1405 | -5/Upper Caves | Attracted the attention of an 0b10 base 1442 | -5/Upper Caves | Crushed by falling debris 1449 | -5/Upper Caves | Crushed by falling debris 1449 | -5/Upper Caves | System corruption reached 10% 1452 | -5/Upper Caves | Crushed by falling debris 1456 | -5/Upper Caves | Crushed by falling debris 1470 | -5/Upper Caves | Core integrity fell below 50% 1477 | -5/Upper Caves | Core integrity fell below 20% 1481 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted by crushing effect (+4). DM&T= UYOOEKBJZR8J#L Slug penetrates Wall. The unstable cave ceiling collapses. G-50 Soldier crushed by falling debris. G-50 Soldier destroyed. Slug penetrates G-50 Soldier. Lgt. Angular Momentum Engine fries itself beyond repair. G-50 Soldier destroyed. Penetrated by Slug. VTOL Module destroyed. Critical hit (Burn: +37). Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. IXQW|2IZJFEYBMRNR:&%5WOHP:EDAHP4 Penetrated by Slug. Adv. Heat Sink fries itself beyond repair. Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???# ##?#% #?????????????????? | | #???# ###! #?????????????????? | | ##???# ## #### #?????????????????? | | #????# # #??# ###???????????????? | | #####?# ##?# #???????????????? | | ### #?# #???????????????? | | #### #?# #???????????????? | | #?## ##??????????????? | | #?## #??????????????? | | #######"######## ### ##??????????????? | | #[[" """# ##??????????????? | | #[[" T""# #??????????????? | | #[[" """" """# # #??????????????? | | "[[" """" """# ## ##??????????????? | | ###" """" #### ## ###???????????????? | | # / + # ##?????????????????? | | # + #" "# + ##??????????????????? | | # + #" "# + #???????????????????? | | # # #" "# # ###???????????????????? | | ## # ####//#### ?# #?????????????????????? | | ?### # ?????????????# ##?????###?????????????? | | ???# # ?????????????# #??##### ##????????????? | | ???# # ?????????????# #??# ###??????????? | | ???# #"?????????????# ;### ## # #??????????? | | ???# #????#++++###### # %# ##??????????? | | ???# ? @ Y % ##???????????? | | ???? ? g%Y #???????????? | | ????##????### ##### g ##???????????? | | ????????????#???????## ####????????????? | | ????????????????????#; #???????????????? | | ??????????????????? ##???????????????? | | ??????????????????# ##????????????????? | | ??????????????????#### ######?????????????????? | | ?????????????????????;###??????????????????????? | | ????????????????????##?????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 65 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Let's See Who's Tougher Unlikely Earthworm Challenges ------------ None Game ------ Seed GatlingFlyingShockpuncher Manual? 0 Play Time 00:48:03 Cumulative 13.6 hours Start 2024.03.12 @ 00:46:36 End 2024.03.12 @ 01:31:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 26% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f83355e-c716-4af3-b76a-aa72d2258eb3