Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.29 @ 18:31:32 Player: Cracklepappy Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (381) 1905 Value Destroyed (18742) 18742 Prototype IDs (91) 1820 Alien Tech Used (7) 1400 Bonus (24540) 24540 TOTAL SCORE: 58907 Bonus ------- High Alert Combat Kills 1185 Follower Combat Kills 836 Entered Garrisons 200 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1481 Cogmind --------- Core Integrity 74/1600 Matter 300/300 Energy 638/700 System Corruption 30% Temperature Cool (12) Movement Hovering (27) Location To Fleet Rendezvous Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- Hovering Antigrav-ITA Exoskeleton > --- UTILITY (10) ----- Zionite Biocell Zionite Metafield Generator Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Mobile Refinery Mk. CCLXVII Microwarp Drive Improved Potential Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Multi-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-ITA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Zionite Metafield Generator Long-range Terrain Scanner Surveybot 24 Chip Experimental Utility Shielding Centrium Medium Armor Plating Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Graviton Cannon RU-N14's Throwing Claymores v3 Shotgun Entropic Hardcell Construct/C > --- INVENTORY -------- Reinforced Quantum Reactor High-capacity Storage Unit Zionite Biocell Zionite Biocell Advanced Kinecellerator Centrium Medium Armor Plating Graphene Brace Advanced Shield Generator Antimissile System Improved Hacking Suite System Shield System Shield Ghost Barrier Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor Integrated Reactor Subatomic Replicator Microwarp Drive Vortex Shotgun Compact HERF Cannon Enhanced Nova Cannon Improved Potential Cannon [Rating: 225] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Constructs Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Mace Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . 4 . . . 4 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 . Propulsion 4 | . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Utility 8 | . . . . 2 . . . 3 . . . . . . . . . . 2 . . . . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Attached 593 | 7 9 8 14 32 16 28 5 31 18 3 18 79 5 8 7 8 14 8 28 10 4 18 17 16 22 24 24 11 23 78 Power 35 | 1 3 1 1 3 1 1 . 3 1 1 . 1 . . . . . . . . . . 1 2 1 4 4 . 2 4 Engine 14 | 1 2 1 1 3 1 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . Core 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Reactor 18 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . 4 4 . 2 4 Propulsion 54 | 2 1 2 2 4 2 6 1 6 2 1 2 8 . 4 . 2 2 . 2 2 . 1 . 1 . 1 . . . . Treads 32 | 1 1 2 2 3 2 6 1 6 2 . 2 2 . 1 . . . . . . . . . 1 . . . . . . Leg 18 | . . . . . . . . . . 1 . 5 . 2 . 2 2 . 2 2 . 1 . . . 1 . . . . Wheel 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 331 | 2 2 1 . 6 1 6 2 10 9 1 8 36 5 4 7 4 8 8 25 8 4 10 14 11 18 14 17 10 17 63 Device 199 | 1 . . . 1 . 2 2 6 5 . 7 12 3 3 3 2 5 6 19 4 4 9 13 7 13 7 14 9 8 34 Storage 19 | 1 1 1 . 1 . . . . 1 . . 3 1 . . . 1 1 2 . . . . 1 . 1 . . . 4 Processor 14 | . . . . 1 . . . . 2 . . . . . . . . . . . . 1 1 2 . 1 . . 2 4 Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Protection 91 | . 1 . . 3 1 4 . 4 1 1 1 21 1 1 4 2 2 1 4 4 . . . 1 5 5 2 1 7 14 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon 173 | 2 3 4 11 19 12 15 2 12 6 . 8 34 . . . 2 4 . 1 . . 7 2 2 3 5 3 1 4 11 Energy Gun 27 | . . . 1 3 5 6 . . . . . 4 . . . . . . . . . 2 2 . 1 . 1 . . 2 Energy Cannon 47 | . . . 7 3 . 5 . 6 . . . 13 . . . . . . . . . . . . . 4 2 . 2 5 Ballistic Gun 44 | 2 3 2 2 10 6 . 2 3 6 . 3 3 . . . . . . . . . . . 1 . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 1 Launcher 18 | . . . . 2 . 2 . 2 . . . 9 . . . . . . 1 . . . . . . . . . . 2 Special Weapon 11 | . . 2 . . . . . . . . . . . . . . 2 . . . . 5 . . . . . 1 1 . Impact Weapon 4 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 8 | . . . . 1 1 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . . . . 5 . . . 2 2 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . 1 4 . . . . . 3 16 . . . . 3 . 1 1 . 8 6 3 3 2 1 . 2 1 Corrupted Parts 5 | . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 30 | . . . . . . 11 . 10 . 9 . . . . . . . . . . . . . . . . . . . . Parts Lost 73 | . . 3 2 3 1 9 . 8 1 1 . 9 . . . . . 1 . . . . 2 1 1 . . . 1 30 Power 12 | . . 1 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . 6 Propulsion 21 | . . 2 1 . . 6 . 4 . 1 . 4 . . . . . . . . . . . . . . . . . 3 Utility 34 | . . . . 1 1 3 . 1 1 . . 5 . . . . . 1 . . . . 2 1 1 . . . 1 16 Weapon 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 22 | . . 2 2 2 1 2 . 5 1 1 . 5 . . . . . 1 . . . . 1 1 1 . . . 1 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 99 99 100 96 99 95 92 98 96 87 81 79 83 83 80 81 79 79 79 80 73 58 55 59 59 56 57 52 Engine 4 | . 14 14 13 8 9 9 9 6 6 11 13 4 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 5 5 5 5 5 5 5 4 4 4 4 9 8 4 5 7 8 7 7 Treads 12 | . 27 27 28 35 36 33 36 25 26 22 23 9 . 1 . . . . . . . . . 1 . . . . . 1 Leg 10 | . . . . . . . . . . 3 2 11 17 18 26 26 26 25 23 22 23 23 13 2 . 5 4 . . . Device 16 | . . . . 8 9 9 8 22 24 20 17 17 23 24 21 21 21 22 25 23 23 22 26 24 18 22 20 16 15 9 Storage 8 | . 14 14 14 9 9 9 9 6 6 6 6 7 10 10 10 10 9 9 9 9 9 9 6 4 4 4 4 4 4 4 Processor 3 | . . . . 8 9 9 9 6 7 13 13 7 . . . . . . . . . . . 2 9 6 4 4 4 5 Protection 9 | . 13 14 14 9 9 8 9 5 5 6 5 10 9 6 9 10 9 6 6 8 9 9 7 3 3 4 4 4 8 12 Energy Cannon 7 | . . . 23 6 . 10 5 5 . . . 8 11 10 9 9 3 10 8 9 8 4 3 1 1 3 3 2 1 6 Ballistic Gun 3 | . 27 27 . 9 10 . 12 7 13 13 8 . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 244 | 12 52 92 102 107 105 116 116 130 112 120 127 159 135 127 131 131 132 132 143 147 148 147 139 144 144 201 197 197 240 244 Greatest Support 323 | 10 40 40 40 98 98 108 108 100 100 100 100 135 135 171 171 171 175 175 175 175 175 175 171 143 197 278 278 278 323 323 Greatest Overweight (x) 6 | 1 1 2 2 5 1 2 1 1 1 1 1 6 1 1 . . . . . . . . 1 1 . 1 . . . 1 Average Overweight (x) . | . . 1 2 . . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 22 | 7 16 23 25 25 25 25 25 25 25 25 25 22 19 20 20 20 18 19 20 20 20 20 20 20 20 23 25 25 25 24 Most Carried 25 | 8 20 22 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 21 | 5 15 20 24 24 24 23 24 24 24 24 24 19 18 20 19 19 17 19 19 19 19 19 19 19 19 23 24 24 24 21 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 8 20 22 25 25 25 25 25 24 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 24 25 5 Scrap Engine Consumption 141 | . . . . . . . . . . . . . . . . . . 3 15 3 3 9 10 25 14 26 4 2 14 13 Constructs Created 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Constructs Modified 54 | . . . . . . . . . . . . . . . . . . . . . . . 9 10 9 6 3 . 7 10 Class Distribution -------------------- 30% | Golem 26% | Mutant 11% | Scavenger-Mutant 8% | Derelict-Mutant 8% | Commander-Golem 7% | Generator-Construct 5% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Commander-Golem | -5/Proximity Caves Commander-Golem | -5/Factory Golem | -5/Upper Caves Commander-Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Generator-Construct | -2/Research Generator-Construct | -2/Quarantine Generator-Construct | -2/Section 7 Generator-Construct | -1/Access Generator-Construct | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 10363 | 195 400 342 142 537 350 433 167 716 594 486 196 1259 50 10 233 182 160 199 282 187 50 66 400 348 477 236 116 210 403 937 Remotely 279 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 143 Salvage Created 25859 | 111 507 626 319 803 1086 1363 384 1321 557 533 . 4086 637 704 911 97 456 1699 2153 645 1055 . 723 518 965 . 116 144 455 2885 Parts 923 | 10 38 35 12 50 60 71 14 60 6 19 . 54 22 31 24 . 7 54 94 18 41 . 24 28 43 . 12 4 29 63 Haulers Intercepted 10 | . 2 . . 1 2 . . . . . . . . 1 . . . . 2 1 . . 1 . . . . . . . Recyclers Shooed 14 | 1 . . . . . . 2 6 . . . . . . . . . . 1 . . . . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 223 | . . . 14 . . . . . . 17 4 . 22 . 23 10 5 52 . 18 38 . 20 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 381 | . 9 20 6 19 15 32 1 19 2 8 . 72 6 7 14 2 . 24 25 8 16 . 22 11 13 . 2 6 7 15 Melee 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Guns 76 | . 9 20 . 12 13 4 . 7 2 8 . 1 . . . . . . . . . . . . . . . . . . Cannons 190 | . . . 5 4 . 14 1 10 . . . . 6 7 14 2 . 24 25 8 16 . 12 11 13 . 2 2 7 7 AOE 78 | . . . . 3 . 11 . 1 . . . 42 . . . . . . . . . . 10 . . . . 4 . 7 Classes Destroyed 26 | 1 5 1 3 2 2 3 . 1 1 . . 3 1 . . . . . . . . . 2 . . . . . . 1 Worker 4 | . . . . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Builder 8 | . . . . . 1 . 1 3 . . . . . . . . . . . . . . . 1 2 . . . . . Tunneler 6 | 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . 1 2 . . . . . . . . 1 . . . . 2 1 . . 1 . . . . . . . Recycler 14 | . . . . . 1 . 4 2 . . . . . 1 . . . . 3 . . . . . 1 . . . . 2 Operator 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Watcher 17 | . 3 . . 3 1 1 . 1 . . . . . 2 . . . . 2 . . . . 3 1 . . . . . Swarmer 68 | . 3 6 1 6 . 7 . 2 . . . . . 1 2 1 . 7 4 1 3 . 9 6 . . . 4 . 5 Grunt 116 | . 6 12 . 8 9 14 . 12 2 4 . . . 4 3 1 . 11 6 6 6 . 4 . 5 . . . . 3 Brawler 16 | . . . . . . 3 . . . 2 . . 1 . 4 . . 2 . . 3 . . . 1 . . . . . Duelist 12 | . . . . 2 . 3 . 3 . . . . 2 . 2 . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Sentry 33 | . . . 1 3 6 1 1 1 . 2 . . 1 1 2 . . 1 4 1 2 . 1 3 . . . . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 20 | . . . . . . . . 1 . . . . 1 1 . . . 2 2 . 2 . 1 2 4 . . 1 . 3 Programmer 26 | . . . . . . 3 . . . . . . . . . . . . 9 . . . 1 . 3 . 2 1 5 2 Behemoth 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Decomposer 7 | . . . . . . . . . 5 . . . 1 . . 1 . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 40 | . . 2 . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Golem 29 | . . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 39 | 4 3 5 2 6 5 10 5 10 2 4 . 39 4 3 6 2 . 4 5 4 5 . 7 4 6 . 2 4 3 5 Combat Bots Only 37 | . 3 4 2 5 5 10 1 8 2 4 . 37 4 2 6 2 . 4 4 3 5 . 6 4 4 . 2 4 3 5 Max Kills in Single Turn 20 | 1 1 2 1 3 2 3 1 2 1 1 . 20 2 2 1 1 . 1 2 2 1 . 4 1 2 . 1 3 1 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . . . . 3 . 3 . 1 . . . 20 . . . . . . . . . . 3 . . . . 3 . 4 Melee 1 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 31678 | . 296 693 417 644 774 1744 77 2124 118 743 . 2168 84 316 476 312 . 1428 1093 273 363 109 778 1097 1185 . 201 691 585 12889 Core 3151 | . 33 113 51 25 65 136 33 199 20 39 . 316 . 30 104 17 . 123 71 22 10 15 37 47 56 . 31 32 69 1457 Absorbed by Shields 6384 | . . . . . . 18 . . . . . . . . . . . . 1008 244 388 114 727 1005 620 . 206 718 608 728 Redirected to Shielding 617 | . 6 25 11 . . . . . . . . 304 . . . . . . . . . . . . . . . . 88 183 Ignored by Resistances 1954 | . . . . . . 8 . . . . . . 18 67 97 62 . 301 431 109 159 44 158 . . . . . . 500 Regen/Repaired (Parts) 3146 | . . . . . . . . . . . . . . . . . . . . . 98 1 129 318 965 50 104 . 600 881 Core Remaining (%) 61 | 100 . . 21 . . . 52 . . . . . 32 . . . . 72 . . . . 86 . 87 . . 95 . 4 Volleys Fired 1560 | 10 42 54 40 52 45 84 11 83 36 39 . 122 16 29 35 10 . 80 95 28 108 22 45 60 63 6 20 32 50 243 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 1 2 1 1 1 1 1 1 2 Hottest 275 | 40 46 100 160 160 100 188 188 188 58 50 . 138 50 50 50 50 . 50 50 50 50 25 132 215 215 215 215 215 215 275 Shots Fired 2408 | 20 84 101 60 95 90 151 25 157 63 76 . 227 32 45 71 23 . 155 162 54 151 22 48 60 63 6 20 31 50 266 Gun 722 | 20 84 94 8 70 90 60 7 96 63 76 . 25 . . . . . . . . . . 5 . . . . . . 24 Cannon 1625 | . . . 52 22 . 87 18 56 . . . 176 32 45 71 23 . 155 162 54 151 22 30 60 63 6 20 29 50 241 Launcher 39 | . . . . 3 . 4 . 5 . . . 26 . . . . . . . . . . . . . . . . . 1 Special 22 | . . 7 . . . . . . . . . . . . . . . . . . . . 13 . . . . 2 . . Kinetic 838 | 20 84 94 4 67 63 4 7 96 63 76 . 25 . . . . . . . . . . . 31 30 . 19 29 50 76 Thermal 1207 | . . 7 56 22 . 87 18 56 . . . 24 32 45 71 23 . 155 162 54 151 22 . 29 33 6 . . . 154 Explosive 47 | . . . . . . . . 5 . . . 26 . . . . . . . . . . 13 . . . . 2 . 1 Electromagnetic 252 | . . . . 6 27 60 . . . . . 152 . . . . . . . . . . 5 . . . 1 . . 1 Entropic 64 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . 34 Robot Hit Streak 73 | 9 10 24 8 16 73 18 7 22 11 12 . 63 17 19 23 14 . 14 17 18 8 . 6 8 5 . 4 3 4 68 Robot Miss Streak 7 | 2 3 2 2 3 2 4 2 4 4 3 . 2 1 2 1 1 . 3 2 1 3 . 4 7 4 . 3 3 6 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 8 | . . 3 . . 2 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1570 | 12 50 73 28 65 84 100 15 111 45 58 . 198 19 20 42 6 7 95 100 42 52 . 29 29 33 . 5 7 13 232 Core Hits 855 | 7 23 26 9 42 41 47 6 62 25 24 . 214 11 13 19 4 6 43 45 15 24 . 30 18 17 . 2 7 4 71 Critical Kills 6 | . . . 1 . . . 1 2 1 . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 4 Critical Strikes 23 | . . . 1 . . . 1 2 3 . . 9 . . . . . . . . . . 1 . . . . . 1 5 Meltdown 4 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . 1 3 Corrupt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impale 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 59 | . . . 1 2 4 4 . . . . 18 17 . . . 3 7 . . . . . . . 2 1 . . . . Impact 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Slashing 28 | . . . . 2 4 4 . . . . 18 . . . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . 17 . . . 3 7 . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76629 | 134 625 1105 668 1671 1648 3729 469 3414 624 960 . 8883 1162 1387 2243 314 462 4396 5212 1974 2555 45 6174 2740 3690 97 605 1215 1507 16921 Guns 9725 | 134 622 1099 69 797 1384 997 52 1250 624 960 . 146 . . . . . . . . . . 105 . . . . . . 1486 Cannons 53483 | . . . 599 415 . 1831 407 1382 . . . 4496 1162 1387 2243 249 . 4396 5175 1974 2555 45 2340 2473 3533 97 605 579 1507 14033 Explosions 11271 | . . . . 350 91 901 . 782 . . . 3598 . . . . . . . . . . 3192 267 157 . . 588 . 1345 Melee 1307 | . . . . . 137 . . . . . . 643 . . . 65 462 . . . . . . . . . . . . . Ramming 277 | . 3 6 . 109 36 . 10 . . . . . . . . . . . 37 . . . 19 . . . . . . 57 Kinetic 20003 | 134 622 1099 48 1114 884 754 52 1250 624 960 . 146 . . . . . . . . . . . 1561 1690 . 605 579 1507 6374 Thermal 35955 | . . . 620 415 91 1978 407 1485 . . . 953 1162 1387 2243 249 . 4396 5175 1974 2555 45 . 912 1843 97 . . . 7968 Explosive 8482 | . . . . . . . . 679 . . . 3598 . . . . . . . . . . 3192 267 157 . . 588 . 1 Electromagnetic 5178 | . . . . 33 500 997 . . . . . 3543 . . . . . . . . . . 105 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 703 | . . . . . 137 . . . . . . . . . . . . . . . . . 518 . . . . 48 . . Piercing 1170 | . . . . . . . . . . . . 643 . . . 65 462 . . . . . . . . . . . . . Entropic 4861 | . . . . . . . . . . . . . . . . . . . . . . . 2340 . . . . . . 2521 Highest Corruption 30 | . . . . . 1 13 13 10 10 19 19 . . 4 4 4 4 4 4 4 4 . . . 11 . 2 4 5 30 Average Corruption 6 | . . . . . 1 6 13 10 10 17 19 . . 4 4 4 4 4 2 4 3 . . . 10 . 1 2 4 9 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . Corruption Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 21 Effects 682 | . . . . . 7 52 59 33 68 78 4 . . 3 47 34 18 76 9 62 4 . . . 19 . 3 5 8 93 Message Errors 175 | . . . . . 1 12 11 10 18 20 1 . . 2 9 8 7 27 2 21 . . . . 2 . 2 1 1 20 Matter Fused 155 | . . . . . 1 14 12 7 12 23 . . . . 15 11 2 14 2 12 1 . . . 7 . 1 . 4 17 Heat Flow Errors 68 | . . . . . 1 4 7 1 8 11 1 . . . 6 2 3 5 . 7 . . . . 1 . . 1 . 10 Energy Discharges 75 | . . . . . 1 7 7 3 9 5 . . . . 3 2 2 11 . 10 1 . . . 3 . . 1 1 9 Parts Rejected 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . 2 Parts Fused 12 | . . . . . 1 . 2 1 1 1 . . . . . . 1 1 . 2 1 . . . . . . . 1 . Data Loss (minor) 86 | . . . . . . 3 11 4 12 5 2 . . 1 7 5 1 11 1 6 . . . . 1 . . 1 1 14 Data Loss (major) 31 | . . . . . 1 6 4 1 1 3 . . . . 2 1 1 3 . 2 . . . . . . . . . 6 Misfires 22 | . . . . . 1 3 3 . 2 3 . . . . 2 3 . . . 1 . . . . . . . . . 4 Alerts 21 | . . . . . . 1 . 3 3 2 . . . . 3 2 1 . . 1 . . . . 3 . . . . 2 Misdirections 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 26 | . . . . . . 2 . 2 2 5 . . . . . . . 4 4 . 1 . . . . . . 1 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4707 | . . . 1 17 46 169 38 93 . . . 524 97 7 62 . 47 182 324 61 82 . 737 185 536 . 133 135 340 891 Projectiles 3853 | . . . 1 12 . 155 38 76 . . . 253 97 7 62 . . 182 324 61 82 . 465 136 536 . 133 89 340 804 Explosions 604 | . . . . . 46 14 . 17 . . . 93 . . . . . . . . . . 261 49 . . . 46 . 78 Melee 250 | . . . . 5 . . . . . . . 178 . . . . 47 . . . . . 11 . . . . . . 9 Knockbacks 55 | . . . . . . . . . . . . . . . . . . . . . . . . 6 9 . . 3 4 33 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 50 | . . . . . . . . . . . . . . . . . . . . . . . . 5 8 . . 3 4 30 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 Self-Inflicted Damage 597 | . . . . 23 . 74 . 13 . . . 88 . . . . . . . . . . . . . . . . . 399 Shots 11 | . . . . 1 . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . 5 Rammed 21 | . 1 3 . 8 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 27 | . 1 4 . 8 3 . 2 1 . . . . . . . . . . 2 . . . 2 . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . Crushed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 483 | . 9 20 78 192 176 199 274 200 184 191 241 386 30 18 239 204 273 302 8 244 13 . 151 413 470 43 438 483 198 198 Average Temperature 146 | . 3 6 26 62 37 105 106 55 60 62 135 101 6 6 50 78 129 78 4 82 10 . 64 90 90 31 133 164 195 196 Received Heat Transfer 5004 | . 69 258 33 270 378 489 27 537 54 321 . 278 60 36 117 54 . 567 181 64 102 8 258 185 145 . 8 8 16 481 Effects 22 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . 2 8 . 1 3 . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . Energy Bleed 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Interference 14 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . . 7 . . 1 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . 1 2 . . . . . 28 . . . . . . . . . . 1 . . . . . . . Combat Hostiles 32 | . . . . . 1 2 . . . . . 28 . . . . . . . . . . 1 . . . . . . . Parts Fried 14 | . . . . . 4 10 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 . . . . . . 2 Robots Melted 5 | . . . 1 . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | . . . 5 . . 4 2 5 . . . . . . . . . 3 6 3 . . . . 1 . . . . 1 Heat Transferred 20289 | . . . 950 555 100 2319 535 1682 . . . 425 525 625 1050 125 . 2400 2650 1075 1425 25 . 444 703 9 . . . 2667 Parts Sabotaged 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1583 | 25 269 209 . 269 365 1583 784 659 . . . . . 696 . . . . 467 . . . . 478 652 384 179 503 927 720 Initial 703 | . 16 39 . 64 105 181 703 215 . . . . . 150 . . . . 34 . . . . . 268 282 20 8 301 564 Average 308 | 9 80 64 . 128 226 722 434 343 . . . . . 349 . . . . 255 . . . . 235 448 245 69 257 616 281 Maximum Alert Level 4 | . 1 1 . 1 1 4 3 2 . . . . . 2 . . . . 2 . . . . 2 2 1 . 2 3 3 Low Security (%) 45 | 100 86 95 . 82 35 6 22 . . . . . . 37 . . . . 38 . . . . 40 . 54 100 49 . 50 Level 1 29 | . 13 4 . 17 64 12 25 75 . . . . . 25 . . . . 53 . . . . 45 41 45 . 21 29 33 Level 2 14 | . . . . . . 30 25 24 . . . . . 37 . . . . 7 . . . . 14 58 . . 29 25 8 Level 3 7 | . . . . . . 27 25 . . . . . . . . . . . . . . . . . . . . . 44 7 Level 4 2 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 . . 2 2 . . 6 . . . . . 4 . . . . 4 . . . . 2 2 3 3 . 1 8 Investigation 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Extermination 16 | . . . . . . . . 1 . . . . . . . . . . 4 . . . . 1 1 . 2 . 1 6 Reinforcement 13 | . 2 . . 1 . . . 2 . . . . . 1 . . . . . . . . . 1 . 3 1 . . 2 Assault 4 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 19 | . 1 . . 3 1 . . 1 . . . . . . . . . . 1 . . . . 2 . 4 1 1 1 3 Communications Jammed 40 | . . . . . . . . 7 . . . . . . . . . . 4 . . . 5 24 . . . . . . Distress Signals 37 | . . . . . . . . 7 . . . . . . . . . . 2 . . . 4 24 . . . . . . Times Spotted 598 | . 19 19 10 24 19 37 4 32 2 10 . 84 8 11 15 6 . 27 32 9 16 2 23 34 22 7 5 25 34 62 Peak Tracking Total 37 | . 4 4 2 4 3 8 1 8 2 6 . 37 7 3 7 5 . 3 5 3 5 1 6 8 6 4 3 11 13 22 Tactical Retreats 45 | . 2 1 2 . . . . 2 . 1 . 6 . . . . . 4 . 1 1 . 2 1 . 3 1 4 9 5 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 17 | . . . . 1 1 11 . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . 1 1 . . . . 3 . . . . . . 16 1 . . . . . . 1 Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 58 | . . 1 1 1 3 9 . 6 . . . 3 . 5 1 . . . 2 . 1 . 1 6 6 1 2 5 2 2 Max in Single Turn 5 | . . 1 1 1 1 2 . 5 . . . 1 . 1 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . 1 . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 75 | . 5 . 1 1 4 2 9 3 1 . . . . 3 . 1 7 . 3 2 1 5 1 2 3 1 2 5 8 5 Terminals 45 | . 5 . . 1 3 2 5 3 . . . . . 3 . . . . 1 1 . . . 1 1 1 2 5 6 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . Total Hacks 198 | . 21 . 9 3 11 2 20 7 1 . . . . 8 . 1 46 . 6 2 1 11 1 2 5 1 3 13 16 8 Successful 121 | . 7 . 9 2 2 1 8 2 1 . . . . 2 . 1 46 . 3 2 1 11 1 . 3 . 2 7 6 4 Failed 77 | . 14 . . 1 9 1 12 5 . . . . . 6 . . . . 3 . . . . 2 2 1 1 6 10 4 Catastrophic 18 | . 3 . . 1 2 1 5 1 . . . . . 1 . . . . . . . . . 1 . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 13 . . 3 4 . 11 4 . . 1 . . . . . . . . . . . . . . . 2 4 3 . Terminals 107 | . 21 . . 3 9 2 11 7 . . . . . 8 . . . . 3 1 . . . 1 2 1 3 13 14 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . 9 . . . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . Terminal Hacks 107 | . 7 . 9 2 1 1 2 2 1 . . . . 2 . 1 46 . 2 2 1 11 1 . . . 2 5 5 4 Record 54 | . . . 8 . . . . . . . . . . . . . 34 . . 1 . 9 1 . . . 1 . . . Part Schematic 7 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . 1 1 . Open Door 10 | . . . . . 1 . . . 1 . . . . . . 1 . . . 1 1 2 . . . . . . 2 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 4 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Unauthorized Hacks 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 5 . . 1 2 1 7 3 . . . . . 3 . . . . 3 . . . . 2 1 1 1 4 6 2 Full Trace Events 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 2 . . . . . . . . . 15 . . . . . 4 . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . 10 . . . . Machine Destruction 14 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 3 . . . 2 . . 2 . 6 . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 26 | . . . . . . 3 . . . 2 2 . 2 . 6 . . . . . 2 . . . . . 1 2 . 6 Largest Group 6 | . . . . . . 3 2 2 . 2 4 4 4 4 5 5 3 3 . . 2 2 . . . . 1 2 . 6 Highest-Rated Group 256 | . . . . . . 72 48 48 . 64 256 256 120 120 125 125 72 72 . . 78 78 . . . . 65 36 . 75 Highest-Rated Ally 96 | . . . . . . 24 24 24 . 32 96 96 32 32 49 30 25 25 . . 48 48 . . . . 65 26 . 15 Total Orders 17 | . . . . . . . . . . . 2 9 . . . . . . 2 . . 3 . . . . . 1 . . STAY 9 | . . . . . . . . . . . 1 5 . . . . . . . . . 2 . . . . . 1 . . FOLLOW 6 | . . . . . . . . . . . 1 4 . . . . . . . . . 1 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 168 | . . . . . . 11 8 24 . . . 35 10 27 6 24 . 1 . . . . . . . . . . . 22 Total Damage 3908 | . . . . . . 290 193 505 . . . 587 349 622 234 810 . . . . . . . . . . . . . 318 Kills 30 | . . . . . . 3 3 4 . . . 5 4 6 1 4 . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . 1 . 1 . 2 . 2 1 . 2 . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 58232 | 121 1418 2004 5070 1161 914 2391 1541 900 1870 1856 3527 6077 4043 677 2247 1464 1072 3062 1369 2553 2692 1138 2826 760 818 888 552 201 498 2522 Spaces Moved 28402 | 83 573 570 1504 472 283 837 619 277 779 715 1416 2130 1716 413 1229 1006 344 1612 687 1440 1205 757 1605 826 913 987 456 403 1084 1461 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9583 | . 526 570 1504 461 283 837 619 277 779 715 1416 884 . . . . . . . . . . . 356 4 . . . 62 290 Legs 13570 | . . . . . . . . . . . . 1246 1716 413 1229 1006 344 1612 687 1440 1205 757 266 . 207 987 455 . . . Wheels 139 | 81 47 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1829 | . . . . . . . . . . . . . . . . . . . . . . . 1339 87 . . . . . 403 Flight 3113 | . . . . . . . . . . . . . . . . . . . . . . . . 383 702 . 1 403 1022 602 Fastest Speed 21 | 50 95 240 320 156 156 236 240 240 160 240 240 136 143 134 134 134 130 134 134 134 134 128 117 51 51 63 21 21 21 21 Average Speed 160 | 89 207 296 326 190 224 244 240 240 227 240 241 209 178 142 134 134 133 134 134 134 134 132 142 60 60 64 67 24 22 86 Slowest Speed 650 | 95 240 320 340 246 241 320 240 240 240 240 243 650 186 186 134 137 137 134 134 134 134 137 180 145 63 108 68 42 42 195 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . . . . . . . . . . . . . . . . . . . . . 13 5 . . 1 11 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Microwarps 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Exploration Rate (%) 64 | 5 98 95 67 32 49 80 99 11 69 70 83 78 99 14 99 97 62 93 19 99 84 93 95 29 75 34 47 33 39 37 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 12 | . . 1 1 . . . 3 . 1 . 2 . . . . . 3 1 . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 1 . . 1 . . . . . 1 1 . . 1 1 . . . . 1 1 1 . 1 1 . Unknown Exits Taken 17 | 1 1 1 1 . . . 1 . 1 1 1 1 1 . . 1 1 . . 1 1 1 1 . . . 1 . . . Scrap Searched 40 | . . 2 4 . . . . . 3 1 4 . 4 . 5 4 . 2 . 3 5 . 3 . . . . . . . Spaces Dug 332 | . . . . 50 . 6 . 27 . . 3 19 6 11 14 14 . 18 15 5 67 14 . 5 5 4 11 8 19 11 Terrain Destroyed 969 | . . . 2 52 11 21 5 99 1 . 3 97 11 16 27 18 . 59 44 11 92 14 112 96 71 5 12 22 34 34 Melee 10 | . . . . 2 . 2 . . . . 3 1 . . . . . . . . . . . . 2 . . . . . Projectile 458 | . . . 2 4 . 5 5 13 . . . 3 11 16 27 18 . 59 44 11 92 14 10 22 26 5 12 12 34 13 AOE 500 | . . . . 46 11 14 . 86 . . . 93 . . . . . . . . . . 102 74 43 . . 10 . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Mat Sto Gar Rec Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 38874 | 109 731 761 1602 623 465 1028 653 428 852 827 1502 3515 2690 471 1784 1104 959 2421 1030 2030 2188 884 2095 996 1093 1229 668 463 1268 2405 Wait 7196 | . 63 122 29 27 82 14 8 10 3 4 28 1037 871 13 398 61 529 657 168 531 819 57 397 89 75 171 148 8 91 686 Move 28156 | 82 572 569 1503 471 283 834 618 276 778 714 1415 2129 1715 412 1228 1005 343 1611 686 1439 1204 756 1604 801 903 986 455 400 1063 1301 Hop 31 | . . . . . . . . . . . . . . . . . . . . . . . . 11 4 . . 1 9 6 Pick Up 346 | 10 25 4 8 14 14 16 4 15 7 4 7 47 21 1 4 5 23 23 14 4 6 7 7 6 9 13 3 3 8 14 Fast Attach 286 | 5 3 . 2 8 4 7 2 9 7 . 8 34 . 7 5 6 9 5 19 9 4 13 13 4 9 19 16 2 16 41 Attach 125 | 2 . 3 2 8 1 8 1 12 4 3 4 13 4 . . 1 5 3 2 . . 2 3 3 3 3 . 2 4 29 Detach 29 | . . . . . . . . 2 . . 1 2 . . . 1 1 . . . . 1 1 . . 2 . . 3 15 Swap 190 | . 6 5 10 16 11 13 2 10 7 . 6 32 1 1 2 1 1 . 7 1 . 3 2 10 10 2 9 8 4 10 Drop 604 | . 19 . 7 17 18 11 5 10 10 2 15 81 28 8 13 11 41 42 37 18 15 23 20 12 15 26 17 7 20 56 Fire 1560 | 10 42 54 40 52 45 84 11 83 36 39 . 122 16 29 35 10 . 80 95 28 108 22 45 60 63 6 20 32 50 243 Melee 59 | . . . 1 2 4 4 . . . . 18 17 . . . 3 7 . . . . . . . 2 1 . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . Crush 19 | . 1 4 . 8 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 252 | . . . . . . 24 . . . 61 . 1 34 . 99 . . . . . 32 . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 24 | -11/Junkyard | Discovered new exit (range 16) 122 | -11/Junkyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 320 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Discovered new exit (range 11) 859 | -10/Materials | Discovered new exit (range 7) 871 | -10/Materials | Discovered new exit (range 7) 1057 | -10/Materials | Discovered new exit (range 7) 1540 | -10/Materials | Entered Mines 1717 | -10/Mines | Identified exit to Materials 1735 | -10/Mines | Excavation squad dispatched 1735 | -10/Mines | A large section of the Mines collapsed 1985 | -10/Mines | Excavation squad dispatched 2235 | -10/Mines | Excavation squad dispatched 2262 | -10/Mines | Core integrity fell below 50% 2290 | -10/Mines | Discovered exit to Materials (range 7) 2444 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3310 | -10/Mines | Learned location of Mines (-8) 3528 | -10/Mines | Discovered new exit (range 6) 3544 | -10/Mines | Entered Subcaves 3592 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3651 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6150 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 6151 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6725 | -10/Subcaves | Visited 4L-MR0's lab 6762 | -10/Subcaves | Found Cargo Legs 7184 | -10/Subcaves | Build established: Derelict-Mutant 8161 | -10/Subcaves | Learned location of Zion (-6) 8161 | -10/Subcaves | Met a Zionite searching for "candidates" 8405 | -10/Subcaves | Discovered new exit (range 11) 8614 | -10/Subcaves | Entered Materials 8614 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 9071 | -8/Materials | Discovered new exit (range 5) 9249 | -8/Materials | Build established: Mutant 9475 | -8/Materials | Garrison activated, responded to threat 9536 | -8/Materials | Identified exit to Storage 9775 | -8/Materials | Entered Storage 10600 | -8/Storage | Garrison activated, responded to threat 10689 | -8/Storage | Identified exit to Garrison 10689 | -8/Storage | Entered Garrison 10882 | -8/Garrison | Triggered checkpoint 10893 | -8/Garrison | Triggered checkpoint 11077 | -8/Garrison | Discovered new exit (range 10) 11130 | -8/Garrison | Triggered checkpoint 11156 | -8/Garrison | Garrison Relay disabled 11309 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11490 | -8/Garrison | Triggered checkpoint 11533 | -8/Garrison | Garrison Relay disabled 11587 | -8/Garrison | Spotted B-75 Beast 11614 | -8/Garrison | Destroyed B-75 Beast 11816 | -8/Garrison | Discovered new exit (range 12) 12034 | -8/Garrison | System corruption reached 10% 12162 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12419 | -8/Garrison | Destroyed 10 combat bots 12548 | -8/Garrison | Garrison Relay disabled 12614 | -8/Garrison | Triggered checkpoint 12630 | -8/Garrison | Triggered checkpoint 12689 | -8/Garrison | Build established: Scavenger-Mutant 12696 | -8/Garrison | Triggered checkpoint 13004 | -8/Garrison | Triggered checkpoint 13046 | -8/Garrison | Discovered new exit (range 15) 13080 | -8/Garrison | Entered Recycling 13080 | -8/Recycling | Accompanied by 2 allies 13192 | -8/Recycling | Found Scrap Engine 13461 | -8/Recycling | Discovered new exit (range 11) 14621 | -8/Recycling | Entered Factory 14621 | -6/Factory | Accompanied by 2 allies 14621 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 14624 | -6/Factory | System corruption reached 10% 14680 | -6/Factory | Identified exit to Lower Caves 14680 | -6/Factory | Identified exit to Extension 15321 | -6/Factory | First assault squad dispatched 15414 | -6/Factory | Garrison activated, responded to threat 15470 | -6/Factory | Destroyed 8 combat bots 15521 | -6/Factory | Entered Lower Caves 15530 | -6/Lower Caves | Met a Warlord Commander 15531 | -6/Lower Caves | Learned location of Warlord (-4) 15536 | -6/Lower Caves | Found Encrypted Comm Array 15552 | -6/Lower Caves | Lost 5 parts (2p3n) 15684 | -6/Lower Caves | Learned Factory emergency access door positions 15804 | -6/Lower Caves | Build established: Mutant 16432 | -6/Lower Caves | Encountered a Warlord checkpoint 16895 | -6/Lower Caves | Discovered new exit (range 12) 17391 | -6/Lower Caves | Entered another Lower Caves area 17396 | -6/Lower Caves | Spotted B-75 Beast 17410 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17996 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18013 | -6/Lower Caves | Build established: Scavenger-Mutant 18331 | -6/Lower Caves | Build established: Mutant 19019 | -6/Lower Caves | Discovered new exit (range 12) 19247 | -6/Lower Caves | Entered Zion 19247 | -6/Zion | Accompanied by 2 allies 19342 | -6/Zion | System corruption cleaned by Quarantine Array 19608 | -6/Zion | Discovered new exit (range 16) 19951 | -6/Zion | Learned location of 1 exit from Factory 20145 | -6/Zion | Given A8's code to call for help 20191 | -6/Zion | Build established: Scavenger-Mutant 20232 | -6/Zion | Given the Hacking Drone Bay 20501 | -6/Zion | Found Prototype Device 20800 | -6/Zion | Identified Phasing AFG 20935 | -6/Zion | Build established: Derelict-Mutant 21975 | -6/Zion | Discovered new exit (range 5) 21977 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22229 | -6/Zion | Found Prototype Device 22230 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 22286 | -6/Zion | Found GAL Module 22340 | -6/Zion | Found CR-A16's Pointy Stick 22418 | -6/Zion | Found Prototype Device 22419 | -6/Zion | Identified Hacking Drone Bay 22575 | -6/Zion | Build established: Scavenger-Mutant 22713 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22714 | -6/Zion | Enhanced Grunt warped into view, answering call for help 22774 | -6/Zion | Entered Deep Caves 22774 | -6/Deep Caves | Accompanied by 4 allies 22961 | -6/Deep Caves | Attacked by Z-Imprinter 22972 | -6/Deep Caves | Allies destroyed Z-Imprinter 23017 | -6/Deep Caves | Found Prototype Device 23017 | -6/Deep Caves | Identified Zio. Metafield Generator 23049 | -6/Deep Caves | Found Prototype Protection 23049 | -6/Deep Caves | Identified Zio. Weapon Casing 23457 | -6/Deep Caves | Z-Facility disabled 23539 | -6/Deep Caves | Found Prototype Protection 23539 | -6/Deep Caves | Identified Zio. Heavy Carapace 23547 | -6/Deep Caves | Found Zio. Weapon Casing 24181 | -6/Deep Caves | Discovered new exit (range 6) 24428 | -6/Deep Caves | Found Zio. Weapon Casing 24518 | -6/Deep Caves | Build established: Derelict-Mutant 24844 | -6/Deep Caves | Spotted as-16241 24877 | -6/Deep Caves | Destroyed as-16241 24901 | -6/Deep Caves | Found Unknown Device 25053 | -6/Deep Caves | Spotted as-00034 25096 | -6/Deep Caves | Core integrity fell below 50% 25119 | -6/Deep Caves | Lost 5 parts (2n3u) 25130 | -6/Deep Caves | Destroyed as-00034 25134 | -6/Deep Caves | Identified GOLEM Unit 25413 | -6/Deep Caves | Build established: Scavenger-Mutant 25647 | -6/Deep Caves | Found Zio. Weapon Casing 25706 | -6/Deep Caves | Found Zio. Weapon Casing 25769 | -6/Deep Caves | Build established: Derelict-Mutant 25989 | -6/Deep Caves | Triggered Deep Caves wall 25989 | -6/Deep Caves | Spotted AS-74932 25989 | -6/Deep Caves | Spotted AS-06721 25993 | -6/Deep Caves | Exposed GOLEM chamber 26016 | -6/Deep Caves | Destroyed AS-74932 26022 | -6/Deep Caves | Destroyed AS-06721 26037 | -6/Deep Caves | Destroyed 37 combat bots 26305 | -6/Deep Caves | Build established: Scavenger-Mutant 26367 | -6/Deep Caves | Destroyed 21 combat bots 26385 | -6/Deep Caves | Found Prototype Energy Gun 26385 | -6/Deep Caves | Identified AWS/Thermal 26924 | -6/Deep Caves | Build established: Golem 27115 | -6/Deep Caves | Attached Cargo Legs, gained temporary slots: Utility x2 27141 | -6/Deep Caves | Found GOLEM Unit 27459 | -6/Deep Caves | Found GOLEM Unit 27896 | -6/Deep Caves | Found Zio. Weapon Casing 28411 | -6/Deep Caves | Found Surveybot 24 Chip 28414 | -6/Deep Caves | Found Surveybot 24 Scanner 28851 | -6/Deep Caves | Entered Proximity Caves 28851 | -5/Proximity Caves | Accompanied by 2 allies 28994 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 29111 | -5/Proximity Caves | Spotter reported a threat 29701 | -5/Proximity Caves | Learned Factory security intel 29742 | -5/Proximity Caves | Learned 8 Factory zone layouts 30226 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 30584 | -5/Proximity Caves | Build established: Commander-Golem 31076 | -5/Proximity Caves | Discovered new exit (range 8) 32894 | -5/Proximity Caves | Entered Factory 32894 | -5/Factory | Accompanied by 4 allies 32894 | -5/Factory | Evolved 2 slots: Propulsion x2 32895 | -5/Factory | Identified exit to Upper Caves 33363 | -5/Factory | Garrison activated, responded to threat 33494 | -5/Factory | First assault squad dispatched 33571 | -5/Factory | Entered Upper Caves 33571 | -5/Upper Caves | Accompanied by 2 allies 33678 | -5/Upper Caves | Build established: Golem 33715 | -5/Upper Caves | Learned Factory terminal intel 33770 | -5/Upper Caves | Identified exit to Upper Caves 33944 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 34542 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34929 | -5/Upper Caves | Encountered a Warlord checkpoint 35367 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 35732 | -5/Upper Caves | Build established: Commander-Golem 35818 | -5/Upper Caves | Entered another Upper Caves area 35818 | -5/Upper Caves | Accompanied by 5 allies 35820 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35895 | -5/Upper Caves | Encountered a Warlord checkpoint 35899 | -5/Upper Caves | Discovered new exit (range 13) 36366 | -5/Upper Caves | Learned location of 1 exit from Factory 36571 | -5/Upper Caves | Discovered new exit (range 7) 36637 | -5/Upper Caves | Spotted B-75 Beast 36655 | -5/Upper Caves | Allies destroyed B-75 Beast 37282 | -5/Upper Caves | Entered Zhirov 37282 | -5/Zhirov | Accompanied by 3 allies 37283 | -5/Zhirov | Discovered new exit (range 3) 37308 | -5/Zhirov | Met Zhirov 37333 | -5/Zhirov | Learned location of Quarantine (-2) 37333 | -5/Zhirov | Learned location of Testing (-3) 37359 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37379 | -5/Zhirov | Found Alien Artifact 37379 | -5/Zhirov | Identified Integrated Reactor 37379 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 37583 | -5/Zhirov | Build established: Golem 37855 | -5/Zhirov | Found Alien Artifact 38354 | -5/Zhirov | Entered Proximity Caves 38354 | -4/Proximity Caves | Accompanied by 3 allies 38577 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39184 | -4/Proximity Caves | Identified exit to Factory 39322 | -4/Proximity Caves | Spotted B-86 Titan 39340 | -4/Proximity Caves | Destroyed B-86 Titan 41416 | -4/Proximity Caves | Entered Factory 41416 | -4/Factory | Evolved 2 slots: Utility x2 41417 | -4/Factory | Identified exit to Upper Caves 41418 | -4/Factory | Loaded intel: 25 terminal locations 42785 | -4/Factory | Entered Upper Caves 43769 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 44277 | -4/Upper Caves | Found Unknown Protection 44277 | -4/Upper Caves | Identified Imp. Powered Armor 44413 | -4/Upper Caves | Discovered new exit (range 15) 45338 | -4/Upper Caves | Entered another Upper Caves area 45407 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 45683 | -4/Upper Caves | Discovered new exit (range 9) 46029 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 47133 | -4/Upper Caves | Learned Research stockpile data 47211 | -4/Upper Caves | Discovered new exit (range 16) 48030 | -4/Upper Caves | Entered Warlord 48030 | -4/Warlord | Accompanied by 2 allies 48389 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 48429 | -4/Warlord | Found Prototype Device 48429 | -4/Warlord | Identified Minesniffer Drone Bay 48591 | -4/Warlord | Found Prototype Special Weapon 48593 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 48596 | -4/Warlord | Found RU-N14's Throwing Claymores v3 48599 | -4/Warlord | Found RU-N14's Throwing Claymores v3 48687 | -4/Warlord | Visited the Vortex Lab 48692 | -4/Warlord | Found Prototype Energy Gun 48692 | -4/Warlord | Identified Vortex Rifle 48701 | -4/Warlord | Warlord's base attacked by MAIN.C 48701 | -4/Warlord | Found Prototype Energy Gun 48701 | -4/Warlord | Identified Vortex Shotgun 48710 | -4/Warlord | Found Vortex Shotgun 48777 | -4/Warlord | Met Warlord 48885 | -4/Warlord | Found Prototype Device 48885 | -4/Warlord | Identified System Purifier 48889 | -4/Warlord | Found Prototype Processor 48889 | -4/Warlord | Identified Exp. Target Analyzer 48901 | -4/Warlord | Found Prototype Reactor 48911 | -4/Warlord | Found Prototype Hackware 49040 | -4/Warlord | Spotted B-86 Titan 49051 | -4/Warlord | Warlord forces counterattacked 49134 | -4/Warlord | Opened side exit 49159 | -4/Warlord | Discovered new exit (range 9) 49168 | -4/Warlord | Entered Proximity Caves 49291 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 49415 | -3/Proximity Caves | Spotted B-86 Titan 49515 | -3/Proximity Caves | Found Prototype Device 49515 | -3/Proximity Caves | Identified Exp. Actuator Array 49697 | -3/Proximity Caves | Build established: Mutant 49935 | -3/Proximity Caves | Found Prototype Processor 49935 | -3/Proximity Caves | Identified Exp. Signal Interpreter 49947 | -3/Proximity Caves | Found Exp. Signal Interpreter 50220 | -3/Proximity Caves | Build established: Construct 50519 | -3/Proximity Caves | Destroyed B-86 Titan 50637 | -3/Proximity Caves | Discovered new exit (range 12) 50877 | -3/Proximity Caves | Found Alien Artifact 50877 | -3/Proximity Caves | Identified Dimensional Node Initializer 50877 | -3/Proximity Caves | Initialized slip node 51198 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 51994 | -3/Proximity Caves | Entered Research 51994 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 51995 | -3/Research | Identified Vortex Chain Reactor 52220 | -3/Research | Spotted B-86 Titan 52240 | -3/Research | Spotted B-86 Titan 52682 | -3/Research | Identified Transdimensional Reconstructor 52682 | -3/Research | Warped through subspace 52718 | -3/Research | Discovered new exit (range 19) 52753 | -3/Research | Identified exit to Testing 52754 | -3/Research | Entered Testing 52841 | -3/Testing | Found Portable AFG 53075 | -3/Testing | System corruption reached 10% 53144 | -3/Testing | Discovered new exit (range 19) 53144 | -3/Testing | Found Prototype Energy Cannon 53378 | -3/Testing | Identified Imp. Potential Cannon 53378 | -3/Testing | Identified Ghost Barrier 53504 | -3/Testing | First assault squad dispatched 53571 | -3/Testing | Identified exit to Research 53572 | -3/Testing | Entered Research 53572 | -2/Research | Warlord forces began assault on 0b10 53572 | -2/Research | Evolved 2 slots: Power x1, Utility x1 53597 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 53682 | -2/Research | Research machine network offline 53823 | -2/Research | Spotted Executioner 53827 | -2/Research | Discovered new exit (range 22) 53840 | -2/Research | Identified exit to Quarantine 53867 | -2/Research | Met up with Warlord 53876 | -2/Research | Build established: Generator-Construct 54008 | -2/Research | Spotted B-90 Cyclops 54008 | -2/Research | Borebot progress halted 54114 | -2/Research | Borebot progress halted 54265 | -2/Research | Discovered exit to Quarantine (range 18) 54429 | -2/Research | Found Prototype Device 54429 | -2/Research | Identified Adv. Kinecellerator 54460 | -2/Research | Entered Quarantine 54517 | -2/Quarantine | Found Alien Artifact 54517 | -2/Quarantine | Identified Core Reset Matrix 54517 | -2/Quarantine | Used Core Reset Matrix 54521 | -2/Quarantine | Detected hypermatrix surge 54521 | -2/Quarantine | Sensed 15 artifacts in vicinity 54594 | -2/Quarantine | Cryocooling Duct disabled 54609 | -2/Quarantine | Discovered new exit (range 24) 54609 | -2/Quarantine | Ambient heat levels rising (+20) 54609 | -2/Quarantine | Non-combat units ordered to evacuate 54682 | -2/Quarantine | Found Transdimensional Reconstructor 54778 | -2/Quarantine | Found Subatomic Replicator 54837 | -2/Quarantine | Spotted Fortress 54880 | -2/Quarantine | Discovered new exit (range 15) 55012 | -2/Quarantine | Entered Section 7 55013 | -2/Section 7 | Sensed 18 artifacts in vicinity 55044 | -2/Section 7 | Identified exit to Access 55097 | -2/Section 7 | Spotted S7 Guard 55117 | -2/Section 7 | Found Integrated Thermoelectric Network 55117 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 55140 | -2/Section 7 | Found Integrated Reactor 55152 | -2/Section 7 | Found Microwarp Drive 55170 | -2/Section 7 | Spotted Alpha 7 55175 | -2/Section 7 | Spotted Alpha 7 55213 | -2/Section 7 | Entered Access 55213 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 55348 | -1/Access | Spotted B-99 Colossus 55371 | -1/Access | Discovered new exit (range 24) 55455 | -1/Access | Spotted B-99 Colossus 55463 | -1/Access | Search patrols dispatched 55581 | -1/Access | Found Prototype Processor 55581 | -1/Access | Identified Exp. Core Analyzer 55628 | -1/Access | Identified exit to Command 55711 | -1/Access | Entered Command 55800 | -1/Command | Disengaged cave seal 55818 | -1/Command | Disengaged cave seal 55818 | -1/Command | Derelicts emerged from the dark tunnel 55829 | -1/Command | Welcomed Warlord to Command 55907 | -1/Command | Derelicts emerged from the dark tunnel 56011 | -1/Command | Search patrols dispatched 56038 | -1/Command | Derelicts emerged from the dark tunnel 56139 | -1/Command | Derelicts emerged from the dark tunnel 56555 | -1/Command | Spotted M Guard 56565 | -1/Command | Spotted Combat Programmer 56565 | -1/Command | Spotted Combat Programmer 56565 | -1/Command | Spotted Z2-5QY(L) 56567 | -1/Command | Combat Programmer assimilated allied 93-Y4W(g) 56567 | -1/Command | Destroyed Z2-5QY(L) 56580 | -1/Command | Combat Programmer assimilated allied U3-9IY(g) 56582 | -1/Command | Spotted M Guard 56587 | -1/Command | Combat Programmer assimilated allied TJ-R3H(g) 56612 | -1/Command | Lost 3 parts (3u) 56626 | -1/Command | All MAIN.C guards destroyed 56628 | -1/Command | Found Prototype Reactor 56628 | -1/Command | Identified Zero-point Reactor 56663 | -1/Command | Warlord commented on Warlord statues 57051 | -1/Command | Installed Integrated Reactor, increased core energy generation (+10) 57739 | -1/Command | System corruption reached 10% 57954 | -1/Command | Met MAIN.C 57956 | -1/Command | Warlord shut down involuntarily 57980 | -1/Command | 0b10 Conduit disabled 58025 | -1/Command | Destroyed MAIN.C Shell 58028 | -1/Command | MAIN.C activated Command garrisons 58041 | -1/Command | Lost 5 parts (1p3u1w) 58126 | -1/Command | Used Subatomic Replicator to replicate Imp. Potential Cannon 58127 | -1/Command | Core integrity fell below 50% 58166 | -1/Command | Emitted hypermatrix ping 58171 | -1/Command | Assembled emerged from beneath the floor 58177 | -1/Command | Spotted B-99 Colossus 58191 | -1/Command | Core integrity fell below 20% 58217 | -1/Command | System corruption reached 30% 58231 | -1/Command | Discovered new exit (range 9) 58233 | *** | Heading to fleet! Last Messages --------------- 58214_ Com. HERF Cannon broken. 58214_ Destabilizing: Short circuit. 58215_ Slug penetrates Wall. 58215_ Slammed into Y-72 Warden. 58216_ Slammed into P-80 Master. 58216_ P-80 Master knocked back. 58216_ Destabilizing: System corrupted (+2). 58217_ Slammed into P-80 Master. 58217_ Destroyed Unknown Storage. 58217_ P-80 Master system corrupted by crushing effect. 58217_ P-80 Master destroyed. 58218_ Acquired 4 matter. 58218_ Penetrated by Slug. 58218_ Broken Com. HERF Cannon destroyed. 58223_ Penetrated by Slug. 58226_ System corrupted: Component data lost. 58229_ Penetrated by Slug. 58229_ Knocked back. 58231_ EXIT=FOUND [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | == # "" #??????????????????????????????? | | # #??????????????????????????????? | | # ??????????????????????????????#" | | # | ????????????????????????????????#" | | #/#########%]+###???????????????????????????????#" | | ??## " ! #???????????????"#??????????????#" | | ! #"""" ####???????????""#??????????????# | | + ??????????? #??????????????# | | # * ###??????????? ?????????????### | | #+##### #???????????? ??????????????# # | | # #??????????? ???????????????# % | | # % #?????????? ??????????????????# | | # % ###########+###???#######?????# | | ##### ####### | | #######"######### ####### % | | #?? ??????# #?????# | | # ????# #?????# = | | + ??# #?????# #####% ##### | | # ## #?????#######???# ## #???#% | | # ## #???????????????# ## #???#% | | ############### #???????????????# ## #???## | | / #??????????????## ## #????? | | ############### #????########### # #????? | | #?????????????# #????# # #????? | | #?????????????# #????# H # #????? | | #?????????????# #????# @ ####### # #????? | | #?????######### #????# #?????###### ###### | | #???# "" / #????#####?????# | | #???# """" # #??????????????# | | #?????? """" # ################ ###+########"" | | #?????? "" / # ???????? | | ###?????? ?# ###"####+####### # #?????? | | ????????? ??# #?## #?# # #?????? | | ???????? ??#=#??# #?# # #?????? | | ???????? ???#|#??# "" #?# # !! #?????? | | ???????######???#!#??# """"#?# # !! #?????? | | ????????????????#!#??# """"#?# # #?????? | | ????????????????#%#??# "" #?# # #?????? | | ????????????????#!#??# #?# # #?????? | | ????????????????#=#??# ] #?# # #?????? | | ????????????????#=#??###########?# # * #?????? | | ???????????????##[##?????????????# # #?????? | | ???????????????# ! ############### # ] #?????? | | ???????????????# ########?????? | | ???????????????# ###############/##????????????? | | ???????????????##+##???????????? ????????????? | | ??????????????? ?????????? ??????????? | | ?????????????# ?????? #????????? | | ?????????????# "" #????# "" #????????? | | ?????????????#""" #????# """" #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Coolant Potential 80 Energy Generation 119 Energy Capacity 1559 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 65 Targeting Accuracy 14 Launcher Accuracy 40 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Particle Charging 20 Kinecelleration 50 Force Boost 20 Offensive Hacking 26 Defensive Hacking 40 Item Schematics ----------------- Adv. Heavy Siege Treads | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Core Reset Matrix Integrated Thermoelectric Network Microwarp Drive Subatomic Replicator Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed DisposableMassScythe Manual? 0 Play Time 07:36:33 Cumulative 568.4 hours Start 2023.07.26 @ 22:40:31 End 2023.07.29 @ 18:31:32 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type 2 Total 18 Types 9/3/2/0/0/1/2/1/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dd215a5-012e-4a47-ac45-3e78a26c5366