Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 08:44:50 Player: Sunvar Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (119) 595 Value Destroyed (4447) 4447 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 10041 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/1150 Matter 13/300 Energy 350/350 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Core Analyzer Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Compact Matter Pod (0) Flak Gun Mini Assault Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Titanium Leg Armored Wheel > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit Core Analyzer Matter Filter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Power Maul > --- INVENTORY -------- Reinforced Deuterium Engine Armored Leg Wheel Armored Wheel Improved Shock Absorption System Long-range Tractor Beam Flak Gun Mini Assault Cannon Mini Assault Cannon Long-range Missile Launcher [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 1 . 1 . . . 1 Utility 5 | . . . 1 1 1 2 . . . Weapon 3 | . . 2 . 1 . . . . . Parts Attached 110 | 5 3 19 10 34 15 6 . 2 16 Power 13 | 1 . 1 2 4 . 1 . . 4 Engine 8 | 1 . 1 2 3 . 1 . . . Core 4 | . . . . 1 . . . . 3 Reactor 1 | . . . . . . . . . 1 Propulsion 27 | 2 . 1 3 12 5 . . 1 3 Treads 13 | 2 . . 3 5 3 . . . . Leg 5 | . . . . 3 1 . . . 1 Wheel 8 | . . 1 . 3 1 . . 1 2 Hover 1 | . . . . 1 . . . . . Flight . | . . . . . . . . . . Utility 30 | 1 1 5 3 8 3 5 . . 4 Device 16 | . 1 2 3 3 . 4 . . 3 Storage 4 | 1 . 3 . . . . . . . Processor 2 | . . . . . 1 . . . 1 Hackware 1 | . . . . 1 . . . . . Protection 7 | . . . . 4 2 1 . . . Artifact . | . . . . . . . . . . Weapon 40 | 1 2 12 2 10 7 . . 1 5 Energy Gun 12 | . . 6 . 5 . . . . 1 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 11 | 1 . 5 1 2 2 . . . . Ballistic Cannon 7 | . 1 . . 1 4 . . . 1 Launcher 2 | . . . . . . . . 1 1 Special Weapon 3 | . 1 1 1 . . . . . . Impact Weapon 3 | . . . . 1 1 . . . 1 Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . 4 . 2 1 . . . 2 Parts Lost 43 | . . 2 . 13 3 1 1 6 17 Power 6 | . . . . 2 . 1 . . 3 Propulsion 15 | . . 1 . 4 2 . . 4 4 Utility 12 | . . . . 4 . . 1 2 5 Weapon 10 | . . 1 . 3 1 . . . 5 Highest Loss Streak 8 | . . 2 . 8 2 1 1 6 8 To Critical Strikes 3 | . . . . . . . . 1 2 Average Slot Usage (%) 94 | . 93 98 99 94 98 100 96 87 65 Engine 6 | . 14 11 8 3 6 5 5 5 2 Treads 12 | . 28 15 18 13 13 11 11 8 . Leg 3 | . . . . 5 6 5 5 4 4 Wheel 5 | . . 6 9 2 5 5 5 5 4 Device 12 | . 7 10 17 13 6 17 17 15 10 Storage 7 | . 14 11 9 7 6 5 5 5 4 Processor 2 | . . . . . 6 5 5 5 9 Hackware 2 | . . . . 1 6 5 5 5 5 Protection 2 | . . . . 5 5 4 2 . . Energy Gun 8 | . . 11 9 18 7 . . . . Ballistic Gun 10 | . 2 16 26 7 4 5 5 4 . Ballistic Cannon 8 | . 14 9 . 1 13 17 17 17 14 Special Weapon 1 | . 11 5 . . . . . . . Impact Weapon 3 | . . . . 5 3 5 5 3 4 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 10 14 30 34 46 51 57 57 59 60 Greatest Support 60 | 40 40 40 22 60 30 12 12 12 12 Greatest Overweight (x) 4 | . . 2 3 4 4 4 4 4 4 Average Overweight (x) 2 | . . 1 2 2 3 3 4 3 3 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 9 Most Carried 10 | 8 8 10 10 10 10 10 10 10 10 Average Carried 9 | 5 8 8 9 8 9 9 10 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 8 8 10 10 10 10 10 10 10 5 Class Distribution -------------------- 75% | Gunner 13% | Scavenger-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 3195 | 207 . 707 572 650 531 139 186 . 203 Remotely 127 | . . . . . . 95 . . 32 Salvage Created 4091 | 11 . 883 996 886 873 108 43 117 174 Parts 228 | 5 . 55 64 39 37 10 3 3 12 Haulers Intercepted 5 | . . 2 2 . 1 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 3 3 . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 98 | . . 21 21 25 20 3 1 3 4 Guns 62 | . . 16 21 21 4 . . . . Cannons 24 | . . 3 . . 14 3 1 1 2 AOE 10 | . . 2 . 3 2 . . 2 1 Classes Destroyed 13 | 1 . 8 1 2 . . 1 . . Worker 5 | . . 1 . 1 1 . . . 2 Builder 6 | . . . 2 1 1 1 . . 1 Tunneler 1 | 1 . . . . . . . . . Hauler 5 | . . 2 2 . 1 . . . . Operator 1 | . . 1 . . . . . . . Watcher 3 | . . 1 1 . 1 . . . . Swarmer 26 | . . 7 4 12 3 . . . . Grunt 34 | . . 9 12 5 5 . . 2 1 Brawler 5 | . . 1 . 1 3 . . . . Duelist 4 | . . . . 1 2 . . 1 . Sentry 16 | . . 4 5 3 3 1 . . . Hunter 3 | . . . . . . . 1 . 2 Programmer 10 | . . . . 3 4 2 . . 1 Best Kill Streak 8 | 1 . 5 8 4 5 2 1 3 3 Combat Bots Only 8 | . . 4 8 4 4 2 1 3 1 Max Kills in Single Turn 4 | 1 . 2 3 2 4 1 1 2 3 Gunslinging 2 | . . . 2 . . . . . . Exploded 2 | . . 2 . 2 2 . . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Hostile Shots Fired 800 | . 2 65 80 170 122 22 18 48 273 Missed 255 | . . 14 27 51 36 6 4 16 101 Damage Taken 9530 | . 23 655 709 2186 1210 582 207 724 3234 Core 1934 | . . 103 57 223 96 158 . 145 1152 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 330 | . . . 64 266 . . . . . Core Remaining (%) 84 | 100 100 74 89 68 88 . . 69 . Volleys Fired 246 | 1 7 79 41 49 37 7 2 5 18 Largest 5 | 1 2 4 4 5 4 4 4 5 4 Hottest 265 | 20 135 200 128 246 214 179 179 222 265 Shots Fired 781 | 1 8 195 157 164 146 28 8 22 52 Gun 509 | 1 . 111 154 155 71 7 2 5 3 Cannon 231 | . 1 57 . 9 75 21 6 15 47 Launcher 4 | . . . . . . . . 2 2 Special 37 | . 7 27 3 . . . . . . Kinetic 510 | 1 1 122 116 73 97 28 8 20 44 Thermal 218 | . 7 27 41 91 49 . . . 3 Explosive 4 | . . . . . . . . 2 2 Electromagnetic 49 | . . 46 . . . . . . 3 Robot Hit Streak 25 | 1 1 9 9 25 9 5 5 5 5 Robot Miss Streak 8 | . 1 5 8 8 8 3 1 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . . . 9 3 . . . . . Max Gunslinging Chain 2 | . . . 2 1 . . . . . Shots Hit Robots 446 | 1 1 84 103 113 84 15 5 7 33 Core Hits 239 | 1 . 45 51 62 44 8 3 8 17 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . 3 Critical Strikes 15 | . . 1 3 4 2 . . 1 4 Burn 7 | . . . 2 3 2 . . . . Destroy 1 | . . . 1 . . . . . . Blast 3 | . . 1 . . . . . 1 1 Smash 4 | . . . . 1 . . . . 3 Melee Attacks 110 | . . . . 29 37 13 . . 31 Impact 86 | . . . . 27 15 13 . . 31 Slashing 24 | . . . . 2 22 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11604 | 11 24 1522 1869 2882 2938 488 99 532 1239 Guns 6340 | 11 . 888 1863 2362 975 120 18 67 36 Cannons 2915 | . . 367 . 32 1182 368 81 195 690 Explosions 2053 | . . 232 . 444 781 . . 270 326 Melee 231 | . . . . 44 . . . . 187 Ramming 6 | . . . 6 . . . . . . Kinetic 5893 | 11 . 727 1343 842 1445 488 99 262 676 Thermal 4051 | . 24 80 520 1898 1493 . . . 36 Explosive 881 | . . 187 . 98 . . . 270 326 Electromagnetic 542 | . . 528 . . . . . . 14 Impact 231 | . . . . 44 . . . . 187 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 2 10 3 5 5 5 6 Average Corruption 4 | . . . 1 8 2 4 5 5 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 113 | . . . 9 54 16 6 17 6 5 Message Errors 21 | . . . 5 6 5 . 4 . 1 Matter Fused 29 | . . . 1 15 1 3 5 2 2 Heat Flow Errors 15 | . . . 1 6 3 1 1 2 1 Energy Discharges 14 | . . . . 9 1 1 2 1 . Parts Rejected 2 | . . . . . 1 . . . 1 Data Loss (minor) 11 | . . . . 5 . 1 4 1 . Data Loss (major) 3 | . . . 1 1 1 . . . . Misfires 5 | . . . . 4 1 . . . . Alerts 8 | . . . . 6 1 . 1 . . Weapon Failures 5 | . . . 1 2 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 453 | . . 20 . 64 227 . 1 . 141 Projectiles 40 | . . 20 . . 19 . 1 . . Explosions 295 | . . . . 64 208 . . . 23 Melee 118 | . . . . . . . . . 118 Knockbacks 31 | . . 4 1 1 6 1 2 2 14 Impact 2 | . . . 1 . . . . . 1 Kinetic 28 | . . 4 . 1 6 1 1 2 13 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 625 | . . 115 3 335 172 . . . . Shots 8 | . . 2 . 4 2 . . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 366 | . 54 346 98 366 291 69 . 44 325 Average Temperature 86 | . 17 74 16 116 79 47 . 18 134 Received Heat Transfer 1618 | . 12 141 297 429 264 36 . 210 229 Effects 2 | . . 1 . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions 4 | . . . . . . . 1 . 3 Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 15 | . . 1 1 9 4 . . . . Heat Transferred 6857 | . 50 137 1147 3547 1939 . . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Peak Influence 476 | 5 37 280 439 372 476 299 . . 76 Initial 202 | . 3 15 118 168 182 202 . . 6 Average 171 | 1 14 143 162 198 247 196 . . 31 Maximum Alert Level 2 | . . 1 2 1 2 1 . . . Low Security (%) 58 | 100 100 61 63 56 40 24 . . 100 Level 1 35 | . . 38 31 43 39 75 . . . Level 2 5 | . . . 4 . 20 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 1 3 1 9 4 3 . 1 2 Investigation 5 | . 1 1 . 3 . . . . . Extermination 10 | . . . . 3 4 2 . . 1 Reinforcement 5 | . . 2 1 . . 1 . . 1 Assault 1 | . . . . . . . . 1 . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 10 | . 1 5 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 162 | . 4 37 29 31 26 4 2 12 17 Peak Tracking Total 13 | . 4 5 6 5 4 2 2 9 13 Tactical Retreats 12 | . . 5 2 4 1 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 3 | . . . 1 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . . Reused 1 | . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . 1 . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 17 | . . 1 2 6 6 . . . 2 Max in Single Turn 4 | . . 1 1 4 3 . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 33 | . 2 7 8 6 8 . 1 . 1 Terminals 24 | . 2 6 7 3 5 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . Recycling Units 4 | . . 1 . 1 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 64 | . 5 10 18 11 18 . 1 . 1 Successful 21 | . . 4 7 4 5 . 1 . . Failed 43 | . 5 6 11 7 13 . . . 1 Catastrophic 12 | . 1 3 1 3 3 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 38 | . 5 8 13 1 11 . . . . Terminals 48 | . 5 9 16 5 12 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 2 3 . . . . . Recycling Units 6 | . . 1 . 1 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 2 2 . . . . Terminal Hacks 12 | . . 3 5 1 2 . 1 . . Record 3 | . . . . 1 2 . . . . Open Door 1 | . . . . . . . 1 . . Alert Level 2 | . . . 2 . . . . . . Unreport Threat 3 | . . 1 2 . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . Patrol Status 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . Scan Component 2 | . . . 1 1 . . . . . Repair 2 | . . . 1 1 . . . . . Recycling Unit Hacks 5 | . . 1 . 1 3 . . . . Process 1 | . . . . . 1 . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . Retrieve Components 2 | . . . . 1 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 2 7 6 5 7 . . . 1 Full Trace Events 4 | . 1 . . 3 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . Time 70 | . . . 32 38 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 83 | . . . . . 83 . . . . Retrieved Matter 83 | . . . . . 83 . . . . Retrieved Components 12 | . . . . 6 6 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 9493 | 99 133 1560 1509 1866 2049 530 651 200 896 Spaces Moved 4614 | 54 62 754 630 785 1045 287 421 122 454 Core 105 | 3 . . . . . . . . 102 Treads 948 | 51 62 258 116 418 43 . . . . Legs 1 | . . . . . 1 . . . . Wheels 3560 | . . 496 514 367 1001 287 421 122 352 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 95 110 125 120 135 150 135 50 Average Speed 146 | 153 160 127 143 175 141 149 150 147 134 Slowest Speed 330 | 160 160 240 225 330 270 150 150 150 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 26 | 4 18 60 44 22 31 7 57 13 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . . Spaces Dug 113 | . 6 15 . 21 35 13 . . 23 Terrain Destroyed 371 | . 6 63 . 89 116 16 2 25 54 Melee 92 | . . . . 21 35 13 . . 23 Projectile 58 | . 6 16 . 5 13 3 2 3 10 AOE 221 | . . 47 . 63 68 . . 22 21 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 6563 | 67 72 1169 1137 1098 1459 344 436 129 652 Wait 1330 | . 1 274 438 172 292 23 14 . 116 Move 4605 | 53 61 753 629 784 1044 286 420 121 454 Hop . | . . . . . . . . . . Pick Up 85 | 8 . 21 7 17 15 6 . . 11 Fast Attach 50 | 5 2 11 4 15 8 . . . 5 Attach 45 | . . 5 2 17 6 3 . 1 11 Detach 11 | . . 4 1 3 2 . . 1 . Swap 15 | . 1 3 4 2 1 3 . 1 . Drop 65 | . . 19 10 10 17 3 . . 6 Fire 246 | 1 7 79 41 49 37 7 2 5 18 Melee 110 | . . . . 29 37 13 . . 31 Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 5) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Weapon x2 534 | -9/Materials | Build established: Gunner 765 | -9/Materials | Discovered new exit (range 3) 1124 | -9/Materials | Discovered new exit (range 15) 1415 | -9/Materials | Discovered new exit (range 10) 1793 | -9/Materials | Entered another Materials area 1793 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2578 | -8/Materials | Repaired Imp. Ion Engine 2946 | -8/Materials | Destroyed 8 combat bots 3277 | -8/Materials | Discovered new exit (range 5) 3302 | -8/Materials | Entered Factory 3302 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3334 | -7/Factory | Garrison activated, responded to threat 3414 | -7/Factory | Lost 8 parts (1p2n3u2w) 4040 | -7/Factory | Build established: Scavenger-Tank 4079 | -7/Factory | Discovered new exit (range 3) 4584 | -7/Factory | Repaired Arm. Treads 4650 | -7/Factory | Discovered new exit (range 15) 4737 | -7/Factory | System corruption reached 10% 5168 | -7/Factory | Entered another Factory area 5168 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5473 | -6/Factory | Build established: Gunner 6796 | -6/Factory | Discovered new exit (range 13) 7217 | -6/Factory | Entered another Factory area 7217 | -5/Factory | Evolved 2 slots: Utility x2 7440 | -5/Factory | Crushed by falling debris 7498 | -5/Factory | Discovered new exit (range 6) 7747 | -5/Factory | Entered Upper Caves 7897 | -5/Upper Caves | Learned Factory terminal intel 8055 | -5/Upper Caves | Learned Factory garrison access intel 8256 | -5/Upper Caves | Discovered new exit (range 7) 8398 | -5/Upper Caves | Entered another Upper Caves area 8403 | -5/Upper Caves | Discovered new exit (range 8) 8532 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8598 | -5/Upper Caves | Entered Factory 8598 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8599 | -4/Factory | Loaded intel: 26 terminal locations 8600 | -4/Factory | Loaded intel: 4 garrison access locations 8603 | -4/Factory | Lost 6 parts (4n2u) 9098 | -4/Factory | Lost 5 parts (2p1u2w) 9388 | -4/Factory | Core integrity fell below 50% 9411 | -4/Factory | Lost 8 parts (1p2n3u2w) 9449 | -4/Factory | Core integrity fell below 20% 9481 | -4/Factory | Lost 4 parts (2n1u1w) 9494 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09447_ Slug penetrates Wall. 09447_ Imp. Cryofiber Web destroyed. 09448_ M-13 Machinist fits Backup Plating I on H-77 Assassin. 09449_ K-01 Serf collects debris. 09449_ Acquired 16 matter. 09449_ Pressure Siphon disabled. 09450_ Slug penetrates Pressure Siphon. 09450_ Penetrated by Slug. 09450_ Wheel destroyed. 09450_ R-10 Processor destroyed. 09452_ K-01 Serf collects debris. 09455_ Acquired Hardcell Cannon. 09460_ Acquired Prototype Power Core. 09460_ Identified Enh. Fission Core. 09462_ System corrupted: Heat flow error (+253). 09464_ Acquired Enh. Fission Core. 09465_ Dropped Enh. Fission Core. 09485_ M-13 Machinist resupplies. 09493_ System corrupted: Matter fused (-7). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????T????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????? ??#############?????????????? | | ???????????????????? ?# ??????????????? | | ????????????????????? ?# """ ???????????????? | | ?????????????????????? # "Rm [ ""???????????????? | | ?????????????????????? # """ """??????????????? | | ???????????????????????/ """??????????????? | | ???????????????????????# ?????????????? | | ???????????????????????# """ """ ?????????????? | | ???????????????????????# """ """ #????????????? | | ???????????????????????# @ """ """ +????????????? | | ???????????????????????# #????????????? | | ???????????????????????# g #????????????? | | ???????????????????? # g #????????????? | | ?????????????????? ####g#########????????????? | | ?????????????????# ???# #????????????????????? | | ?????????????##### ???# #????????????????????? | | ?????????????? ####+#########????????????? | | ?????????????? # #????????????? | | ?????????????? + """ /** #????????????? | | ??????????????""" # """ /** #????????????? | | ??????????? """" # """ / #????????????? | | ??????????? """" # #????????????? | | ??????????? # """ """ #????????????? | | ??????????# """" # """ """ #????????????? | | ??????????# """" # """ """ #????????????? | | ??????????# """" # #????????????? | | ??????????# + ! #????????????? | | ########### """" # #????????????? | | # # """" # #????????????? | | # # """" ##############????????????? | | # "" "" # ????????????? | | # "" "" # """% ????????????? | | # """ """ # """" ! ????????????? | | # """ """ # """" =!| ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Just Browsing Challenges ------------ None Game ------ Seed BiocellDirtyNanosword Manual? 0 Play Time 02:15:59 Cumulative 28.1 hours Start 2024.04.26 @ 13:42:58 End 2024.04.27 @ 08:44:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c1e94c1-329f-4fdb-82c7-a035bc16217f