Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.21 @ 02:16:47 Player: CL-1C0 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (764) 764 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1079) 1079 TOTAL SCORE: 5753 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 205/300 Energy 309/315 System Corruption 0% Temperature Warm (121) Movement Hovering (52) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (4) --- Antigrav System Antigrav System Antigrav System > --- UTILITY (8) ------ Deep Structural Scanner Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Light Armor Plating Makeshift Hacking Suite > --- WEAPON (2) ------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY (5) ---- Surveybot 17 Chip Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Chainsword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Deep Structural Scanner Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Surveybot 17 Chip Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Sword [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Deep Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Beamcaster Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Special Weapon CPS Tube Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . 8 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 6 | . . . . 6 . . . . Weapon . | . . . . . . . . . Parts Attached 66 | . 10 6 8 13 25 4 . . Power 8 | . 2 . 1 1 3 1 . . Engine 4 | . 2 . 1 1 . . . . Core 4 | . . . . . 3 1 . . Reactor . | . . . . . . . . . Propulsion 20 | . 5 1 3 2 9 . . . Treads 7 | . 2 . 2 2 1 . . . Leg 4 | . 2 1 . . 1 . . . Wheel 5 | . 1 . 1 . 3 . . . Hover 4 | . . . . . 4 . . . Flight . | . . . . . . . . . Utility 22 | . 1 . 2 9 8 2 . . Device 7 | . . . 1 3 3 . . . Storage 2 | . 1 . 1 . . . . . Processor 8 | . . . . 3 4 1 . . Hackware 4 | . . . . 3 1 . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 16 | . 2 5 2 1 5 1 . . Energy Gun 1 | . . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . 2 2 . . 2 1 . . Ballistic Cannon 5 | . . 3 2 . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 21 | . 5 1 . 13 . 1 . 1 Power 3 | . 1 . . 2 . . . . Propulsion 10 | . 3 1 . 5 . . . 1 Utility 5 | . . . . 4 . 1 . . Weapon 3 | . 1 . . 2 . . . . Highest Loss Streak 8 | . 2 1 . 8 . 1 . 1 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 7 11 9 24 4 5 5 5 Power 1 | . 1 2 1 3 . . . . Propulsion . | . 1 1 . 2 . . . . Utility 2 | . . . 2 9 2 4 4 4 Weapon 3 | . 4 7 2 2 . 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 53 | . 7 . 15 25 1 . . 5 Power 6 | . 1 . 2 3 . . . . Propulsion 12 | . 3 . . 8 1 . . . Utility 16 | . 1 . 7 4 . . . 4 Weapon 10 | . 2 . 4 3 . . . 1 Tool/Special 9 | . . . 2 7 . . . . Average Slot Usage (%) 74 | . 82 84 66 74 86 97 100 99 Engine 11 | . 13 14 13 5 . . . . Treads 2 | . 7 . 1 19 . . . . Leg 16 | . 14 27 18 . 3 . . . Wheel 2 | . 3 . 3 1 11 . . . Hover 2 | . . . . . 6 26 26 25 Device 6 | . . . 5 20 15 9 6 6 Storage 10 | . 14 14 11 6 . . . . Processor 3 | . . . . . 22 33 33 33 Hackware 1 | . . . . 6 10 6 6 6 Ballistic Gun 7 | . 26 17 4 . 2 8 13 13 Ballistic Cannon 6 | . . 10 6 5 . . . . Peak Build Rating 75 | . 7 8 29 63 71 75 75 75 Average Rating 18 | . 5 7 9 49 50 72 75 74 On Entrance 32 | 6 6 7 8 29 20 70 75 75 Avg Prop Armor Cover (%) 2 | . 4 . 1 . 8 8 . . Naked Turns 51 | . . . 51 . . . . . Heaviest Build 231 | 12 27 32 222 231 18 30 30 30 Greatest Support 88 | 20 40 20 30 88 44 44 44 44 Greatest Overweight (x) 18 | . 3 1 18 6 . . . . Average Overweight (x) 1 | . . 1 2 1 . . . . Largest Inventory Capacity 35 | . 15 15 35 35 5 5 5 5 Average Capacity 15 | . 9 15 17 30 5 5 5 5 Most Carried 35 | . 11 12 34 35 5 5 5 5 Average Carried 9 | . 7 11 9 25 4 5 5 5 Final Capacity 35 | 8 15 15 35 5 5 5 5 5 Final Carried 33 | 6 11 11 33 5 5 5 5 5 Scrap Suit Usage (%) 4 | . . . . 77 . . . . Parts Cannibalized 1 | . . . . 1 . . . . Class Distribution -------------------- 68% | Mutant 16% | Hauler-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Matter Collected 1492 | 200 175 130 293 38 551 105 . . Remotely . | . . . . . . . . . Salvage Created 784 | . 353 118 . 38 . 262 . 13 Parts 38 | . 14 6 . 5 . 11 . 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 70 | . . 16 . . 42 10 . 2 Prevented 1 | . . . . . 1 . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 21 | . 8 7 . 1 . 4 . 1 Guns 16 | . 8 3 . . . 4 . 1 Cannons 5 | . . 4 . 1 . . . . Classes Destroyed 10 | . 2 4 . 1 . 2 . 1 Drone 1 | . . . . . . . . 1 Watcher 1 | . 1 . . . . . . . Swarmer 4 | . . 4 . . . . . . Grunt 10 | . 8 . . . . 2 . . Brawler 1 | . . . . . . 1 . . Sentry 1 | . . 1 . . . . . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . 1 . . . . Artisan 1 | . . 1 . . . . . . Subdweller 2 | . . 2 . . . . . . Best Kill Streak 3 | . 3 3 . 1 . 2 . 1 Combat Bots Only 3 | . 3 3 . 1 . 2 . 1 Max Kills in Single Turn 2 | . 1 2 . 1 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Hostile Shots Fired 472 | . 67 39 . 312 25 16 . 13 Missed 164 | . 14 16 . 113 9 9 . 3 Hits 308 | . 53 23 . 199 16 7 . 10 Melee 2 | . . . . . . . . 2 Projectile 306 | . 53 23 . 199 16 7 . 8 Critical Strikes 10 | . . 1 . 9 . . . . Damage Taken 4365 | . 755 350 . 2679 246 113 . 222 Core 1045 | . 113 80 . 649 148 16 . 39 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 7 | . . . . 7 . . . . Core Remaining (%) 61 | 100 . . 22 . . . . . Volleys Fired 136 | . 52 49 . 13 5 7 . 10 Largest 2 | . 2 2 . 2 1 2 . 2 Hottest 80 | . 60 60 . 80 75 70 . 70 Shots Fired 252 | . 102 93 . 19 5 13 . 20 Gun 175 | . 102 37 . . 3 13 . 20 Cannon 75 | . . 56 . 19 . . . . Launcher . | . . . . . . . . . Special 2 | . . . . . 2 . . . Kinetic 245 | . 100 93 . 19 . 13 . 20 Thermal 5 | . 2 . . . 3 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 15 13 . 2 2 5 . 8 Robot Miss Streak 3 | . 3 3 . 3 1 1 . 2 Penetration Max 1 | . . . . 1 . 1 . . Secondary Targets 4 | . 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 143 | . 71 37 . 7 3 10 . 15 Core Hits 57 | . 27 12 . 2 1 7 . 8 Critical Kills 5 | . . . . . . 4 . 1 Critical Parts Destroyed 7 | . . . . . . 2 . 5 Critical Strikes 14 | . . . . 2 . 6 . 6 Destroy 12 | . . . . . . 6 . 6 Blast 2 | . . . . 2 . . . . Melee Attacks 10 | . . . . 7 1 2 . . Impact 7 | . . . . 7 . . . . Slashing 3 | . . . . . 1 2 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1798 | . 679 584 . 221 42 152 . 120 Guns 943 | . 571 130 . . 42 80 . 120 Cannons 675 | . . 454 . 221 . . . . Explosions 108 | . 108 . . . . . . . Melee 72 | . . . . . . 72 . . Ramming . | . . . . . . . . . Kinetic 1565 | . 560 584 . 221 . 80 . 120 Thermal 53 | . 11 . . . 42 . . . Explosive 108 | . 108 . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 72 | . . . . . . 72 . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 23 | . 6 6 . . . 11 . . Projectiles 6 | . . 6 . . . . . . Explosions 6 | . 6 . . . . . . . Melee 11 | . . . . . . 11 . . Knockbacks 3 | . . 2 . 1 . . . . Impact . | . . . . . . . . . Kinetic 3 | . . 2 . 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 85 | . 85 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 112 | . 20 . . 19 51 6 5 112 Average Temperature 16 | . 8 . . 12 27 3 3 32 Received Heat Transfer 981 | . 369 12 . 501 27 . . 72 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 99 | . 25 . . . 74 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | . 100 . . 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 137 | . 137 . . 61 . . . . Initial . | . . . . . . . . . Average 36 | . 71 . . 6 . . . . Influence Increases 786 | . 260 145 . 126 30 190 . 35 Destroy 0b10 Robot/C 360 | . 160 100 . 20 . 80 . . Destroy 0b10 Robot/NC 10 | . 5 . . . . . . 5 Destroy Leader 72 | . 42 . . 10 . 20 . . Successful Hack 18 | . 6 . . 12 . . . . Disable Machine 15 | . 15 . . . . . . . Destroy Structure 41 | . 32 . . 9 . . . . Lose Combat Pursuer 270 | . . 45 . 75 30 90 . 30 Influence Decreases 786 | . 216 189 . 121 35 154 36 35 Entered New Map 61 | . . 22 . . 3 . 36 . Time Decay 585 | . 166 157 . 61 32 154 . 15 Lost Part 120 | . 50 10 . 60 . . . . Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 8 | . 2 . . 6 . . . . Investigation 2 | . 1 . . 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 2 | . 1 . . 1 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Distress Signals 3 | . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . 15 9 . 16 11 11 . 6 Peak Tracking Total 10 | . 6 5 . 10 6 10 . 4 Tactical Retreats 9 | . . 1 . 2 2 3 . 1 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Traps Triggered 2 | . 1 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Machines Disabled 1 | . 1 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Machines Accessed 14 | . 1 . 5 1 2 1 4 . Terminals 3 | . 1 . . 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 86 | . 4 . 39 4 5 1 33 . Successful 82 | . 3 . 39 1 5 1 33 . Failed 4 | . 1 . . 3 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 3 . . . . . . . Terminals 12 | . 4 . . 4 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 81 | . 2 . 39 1 5 1 33 . Record 54 | . . . 39 . 4 . 11 . Part Schematic 13 | . . . . . . . 13 . Robot Schematic 6 | . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 2 | . . . . . 1 1 . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . . Full Trace Events 2 | . . . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 91 | . . . . . . . . 91 Highest-Rated Ally 91 | . . . . . . . . 91 Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 Total Damage 89 | . . . . . . . . 89 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Active Infowar (turns) 4137 | . . . 2527 445 420 646 41 58 Terrain 408 | . . . . . 121 287 . . Structural 4084 | . . . 2527 392 420 646 41 58 Traps 444 | . . . . 444 . . . . Machine Analysis 764 | . . . . . 19 646 41 58 Jamming 401 | . . . . 401 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . 1 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Turns Passed 9820 | . 421 1666 5930 507 551 646 41 58 Spaces Moved 5990 | 1 187 687 3282 189 576 961 85 22 Core 987 | . 4 . 931 16 36 . . . Treads 208 | . 18 . 88 102 . . . . Legs 2704 | 1 87 687 1876 . 53 . . . Wheels 793 | . 78 . 387 71 257 . . . Hover 1298 | . . . . . 230 961 85 22 Flight . | . . . . . . . . . Fastest Speed 48 | 120 100 190 50 50 48 48 48 48 Average Speed 146 | 120 129 190 177 211 76 54 48 48 Slowest Speed 360 | 120 200 190 360 354 120 56 48 48 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 2 35 37 95 5 62 89 71 5 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 5 | . . . 3 . . 1 1 . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 16 | . . 1 4 . 4 7 . . Spaces Dug 9 | . . . . 7 1 1 . . Terrain Destroyed 48 | . 35 . . 9 1 1 . 2 Melee 8 | . . . . 6 1 1 . . Projectile 3 | . . . . 3 . . . . AOE 35 | . 35 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Total 6814 | . 284 955 3416 278 676 1069 84 52 Wait 402 | . 21 212 6 6 45 92 . 20 Move 5982 | . 186 686 3281 188 575 960 84 22 Hop . | . . . . . . . . . Pick Up 94 | . 10 1 63 13 6 1 . . Fast Attach 37 | . 4 1 8 . 21 3 . . Attach 27 | . 5 1 2 15 4 . . . Detach 1 | . . . . 1 . . . . Swap 18 | . 1 4 5 6 1 1 . . Drop 106 | . 5 1 51 29 17 3 . . Fire 136 | . 52 49 . 13 5 7 . 10 Melee 10 | . . . . 7 1 2 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 405 | -10/Materials | Discovered new exit (range 10) 422 | -10/Materials | Entered Subcaves 423 | -10/Subcaves | Approached by a straggling Scientist 527 | -10/Subcaves | Core integrity fell below 50% 1233 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1342 | -10/Subcaves | Discovered new exit (range 7) 2088 | -10/Subcaves | Entered Scraptown 2233 | -8/Scraptown | Visited Fellowship of the Rings 2278 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2284 | -8/Scraptown | Learned Research stockpile data 2309 | -8/Scraptown | Discovered new exit (range 11) 2438 | -8/Scraptown | Visited UFD Registry 2533 | -8/Scraptown | Visited CPS Storage 2563 | -8/Scraptown | Visited TADAMA 2601 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3204 | -8/Scraptown | Visited Cave Peace 3272 | -8/Scraptown | Registered with UFD as "Dataform" 3320 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3339 | -8/Scraptown | Found DCF Scrap (29 items) 3373 | -8/Scraptown | Visited Curators Association 3415 | -8/Scraptown | Visited Derelict Rescue Squad 3426 | -8/Scraptown | Found DRS Beacon 3457 | -8/Scraptown | Visited Chapter 10 3685 | -8/Scraptown | Visited Supply Room 3727 | -8/Scraptown | Visited Scrapoid Research Area 3763 | -8/Scraptown | Visited Observation Area 3872 | -8/Scraptown | Discovered new exit (range 3) 3910 | -8/Scraptown | Found Scrap Suit 4015 | -8/Scraptown | Visited Junk Repository 4072 | -8/Scraptown | Visited Cartography Club 4080 | -8/Scraptown | Found Surveybot 17 Chip 4099 | -8/Scraptown | Found Deep Structural Scanner 4104 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 4104 | -8/Scraptown | Learned location of 2 exits from Lower Caves 4104 | -8/Scraptown | Learned location of 1 exit from Factory 4104 | -8/Scraptown | Learned Research emergency access door positions 4104 | -8/Scraptown | Learned 4 Armory zone layouts 4104 | -8/Scraptown | Learned 20 Upper Caves zone layouts 4104 | -8/Scraptown | Learned 8 Upper Caves zone layouts 4104 | -8/Scraptown | Learned 4 Storage zone layouts 4104 | -8/Scraptown | Learned 12 Research zone layouts 4104 | -8/Scraptown | Learned 16 Factory zone layouts 4104 | -8/Scraptown | Learned 8 Materials zone layouts 4104 | -8/Scraptown | Learned location of Hub_04(d) (-5) 4104 | -8/Scraptown | Learned location of Lower Caves (-7) 5226 | -8/Scraptown | Found Scrap Suit 5885 | -8/Scraptown | Visited Cyclists 5898 | -8/Scraptown | Entered Cyclist Reading Room 5953 | -8/Scraptown | Visited The Evicted 6020 | -8/Scraptown | Visited Awakened 7042 | -8/Scraptown | Build established: Hauler-Mutant 7830 | -8/Scraptown | Met Optimus 7830 | -8/Scraptown | Accepted into 0bPrime 8018 | -8/Scraptown | Entered Factory 8018 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 8019 | -6/Factory | Identified exit to Lower Caves 8020 | -6/Factory | Identified exit to Factory 8457 | -6/Factory | Lost 8 parts (1p4n2u1w) 8508 | -6/Factory | Core integrity fell below 50% 8525 | -6/Factory | Entered Lower Caves 8526 | -6/Lower Caves | Identified exit to Lower Caves 8527 | -6/Lower Caves | Core integrity fell below 20% 8530 | -6/Lower Caves | Activated DRS Beacon 8541 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 8565 | -6/Lower Caves | Attached CPS modules to LL-73A(h). 8567 | -6/Lower Caves | Attached CPS modules to K6-FXS(h). 8581 | -6/Lower Caves | Ambushed by wild Derelicts 8832 | -6/Lower Caves | Learned 4 Factory zone layouts 8894 | -6/Lower Caves | Build established: Scavenger-Mutant 8950 | -6/Lower Caves | Learned Factory garrison access intel 8950 | -6/Lower Caves | Learned Extension stockpile data 8950 | -6/Lower Caves | Learned 8 Research zone layouts 9076 | -6/Lower Caves | Entered another Lower Caves area 9078 | -6/Lower Caves | Identified exit to Data Miner 9315 | -6/Lower Caves | Encountered a Warlord checkpoint 9511 | -6/Lower Caves | Lost 3 allies 9714 | -6/Lower Caves | Attracted the attention of an 0b10 base 9722 | -6/Lower Caves | Entered Data Miner 9722 | -6/Data Miner | Discovered new exit (range 6) 9732 | -6/Data Miner | Met Data Miner 9744 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9744 | -6/Data Miner | Learned location of Section 7 (-2) 9748 | -6/Data Miner | Received God Mode back door access code from Data Miner 9762 | -6/Data Miner | Identified exit to Proximity Caves 9763 | -6/Data Miner | Entered Proximity Caves 9766 | -5/Proximity Caves | Spotter reported a threat 9768 | -5/Proximity Caves | Spotter reported a threat 9808 | -5/Proximity Caves | Escorted by Enhanced Grunt 9821 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09809_ Enhanced Grunt destroyed. 09811_ Wall collapses. 09812_ HV Slug penetrates L-41 Fighter. 09812_ HV Slug penetrates Wall. 09812_ HV Slug penetrates L-41 Fighter. 09812_ HV Slug penetrates Wall. 09814_ Antigrav System destroyed. 09815_ HV Slug penetrates L-41 Fighter. 09815_ HV Slug penetrates Wall. 09815_ HV Slug penetrates L-41 Fighter. 09815_ L-41 Fighter suffers critical hit (Destroy). 09815_ Destroyed Carbon-fiber Leg. 09815_ HV Slug penetrates Wall. 09818_ Wall collapses. 09818_ HV Slug penetrates L-41 Fighter. 09818_ L-41 Fighter suffers critical hit (Destroy). 09818_ Destroyed Axe. 09818_ HV Slug penetrates L-41 Fighter. 09821_ HV Slug penetrates Earth. 09821_ HV Slug penetrates L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ## ??????????????? | | ?????????????????????????? #### #?????????????? | | ?????????????????????????? ########?????????????? | | ?????????????????????????? ##########????????????? | | ?????????????????????????? #### #######??????????? | | ?????????????????????????? ## ##### ?????????? | | ?????????????????????????? ## ##### ??????? | | ?????????????????????????? #### #### ?????? | | ??????????????????????????##### #### ??#### | | ??????????????????????????##### ###### ### | | ???????????????????????????### !#### ## | | ???????????????????????????###### % #### # | | ?????????????????? ########### ##### # | | ?????????????????## ########## | | ??????????????? ################# | | ??????????????? ################# ###### | | ???????????????####### ######## ##### ### ? | | ????????? # ###### @####### ### ## ??? | | ????????? # #### l;##### ### ## | | ????????? # #### ]g#"# ## | | ????????? ## *g! ### | | ????????? ### %= #### #### | | ????????? ############# ################### | | ?????????################;# ################### | | ?????????######################################### | | ?????????##################################??????? | | ???????????????????################??????????????? | | ?????????????????????#############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Biometal Medium Treads | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ W-44 Eye | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Art Critic Challenges ------------ None Game ------ Seed ImpactStructuralHammer Manual? 0 Play Time 00:47:37 Cumulative 599.6 hours Start 2025.09.21 @ 00:56:12 End 2025.09.21 @ 02:16:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 709 Rogue 709 Adventurer 0 Explorer 0 Win Type - Total 21 Types 14/0/5/1/0/0/1/0/0/0 Lore% 87 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1f488ad-3101-454f-a9a3-3a5fa3124d47