Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.02 @ 13:45:53 Player: MJWkr Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (1660) 1660 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 5915 Bonus ------- Pacifist 200 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Katana > --- INVENTORY (4) ---- Advanced Heat Sink Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Cooled Airjet > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Energy Well Large Matter Pod Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Electrolaser Flak Gun Force Lance > --- INVENTORY -------- Improved Ion Engine Light Treads Power Amplifier Improved Heat Sink Improved Heat Sink Small Storage Unit Energy Filter Phase Shifter Light Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Shock Rifle Improved Datajack Katana Axe [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . Utility 4 | . . . 2 . 2 . . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 70 | 6 1 1 5 . 13 3 7 . 34 Power 11 | 1 . . 1 . 3 . 2 . 4 Engine 7 | 1 . . 1 . 2 . 1 . 2 Core 4 | . . . . . 1 . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . . 1 . 2 1 2 . 10 Treads 9 | 2 . . 1 . 2 1 . . 3 Leg 6 | . . . . . . . . . 6 Wheel 2 | . . . . . . . 2 . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 18 | 1 1 1 3 . 4 2 . . 6 Device 10 | . . 1 1 . 4 2 . . 2 Storage 6 | 1 1 . 2 . . . . . 2 Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 23 | 2 . . . . 4 . 3 . 14 Energy Gun 12 | 2 . . . . . . 2 . 8 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 4 | . . . . . 2 . . . 2 Ballistic Cannon 3 | . . . . . 1 . 1 . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 Parts Lost 62 | . . . 1 . 8 . 9 . 44 Power 7 | . . . . . . . 2 . 5 Propulsion 12 | . . . . . 2 . 3 . 7 Utility 21 | . . . 1 . 2 . 1 . 17 Weapon 22 | . . . . . 4 . 3 . 15 Highest Loss Streak 16 | . . . 1 . 3 . 6 . 16 Average Slot Usage (%) 81 | . 85 94 87 100 92 92 86 76 71 Engine 7 | . 14 14 11 11 6 7 6 7 6 Core 1 | . . . . . 2 . . . 1 Treads 10 | . 28 28 22 22 18 23 14 . 1 Leg 1 | . . . . . . . . . 4 Wheel 3 | . . . . . . . 4 15 4 Device 16 | . . 8 12 11 20 27 28 23 9 Storage 18 | . 14 14 20 33 27 18 15 15 17 Processor 1 | . . . . . . . . . 3 Energy Gun 8 | . 28 28 22 22 9 . 1 7 7 Ballistic Gun 2 | . . . . . 7 7 3 . 1 Ballistic Cannon 4 | . . . . . . 7 8 7 3 Piercing Weapon 1 | . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 12 24 25 63 63 69 73 79 75 92 Greatest Support 60 | 40 40 40 40 40 49 60 60 20 51 Greatest Overweight (x) 30 | 2 . . 1 1 1 1 3 3 30 Average Overweight (x) 2 | . . . . 1 1 1 2 3 3 Largest Inventory Capacity 20 | 6 12 10 20 20 20 20 18 18 18 Average Capacity 17 | 5 8 10 13 20 20 18 18 18 17 Most Carried 18 | 2 3 3 10 10 14 17 18 14 18 Average Carried 13 | . 2 3 5 10 10 12 16 14 15 Final Capacity 20 | 6 10 10 20 20 20 18 18 18 4 Final Carried 17 | 2 3 3 10 10 11 17 14 14 2 Class Distribution -------------------- 53% | Scavenger-Mutant 28% | Mutant 11% | Scavenger-Gunner 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Matter Collected 1434 | 216 . 27 87 . 227 . 159 2 716 Remotely 47 | . . . 47 . . . . . . Salvage Created 1874 | . . . 237 . 453 . 33 . 1151 Parts 80 | . . . 11 . 18 . . . 51 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . 3 Parts Field Recycled 1 | . . . . . . 1 . . . Retrieved Matter 6 | . . . . . . 6 . . . Parts Self-Destructed 1 | . . . . . . . 1 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 31 | . . . 5 . 8 . 2 . 16 Melee 6 | . . . . . . . . . 6 Guns 20 | . . . 5 . 6 . . . 9 Cannons 3 | . . . . . . . 2 . 1 AOE 2 | . . . . . 2 . . . . Classes Destroyed 7 | . . . 2 . . . 2 . 3 Worker 3 | . . . . . . . . . 3 Recycler 1 | . . . . . . . . . 1 Grunt 17 | . . . 2 . 7 . . . 8 Sentry 7 | . . . 3 . 1 . . . 3 Hunter 4 | . . . . . . . 1 . 3 Programmer 2 | . . . . . . . . . 2 Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 3 | . . . 2 . 2 . 1 . 3 Combat Bots Only 3 | . . . 2 . 2 . 1 . 3 Max Kills in Single Turn 1 | . . . 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Damage Taken 6144 | . . . 222 12 1018 . 1159 . 3733 Core 1244 | . . . 34 . 146 . 200 . 864 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 . 100 . 91 73 . . 71 . Volleys Fired 144 | . . . 15 . 44 . 27 . 58 Largest 3 | . . . 2 . 2 . 2 . 3 Hottest 141 | . . . 80 . 119 . 104 . 141 Shots Fired 266 | . . . 26 . 87 . 48 . 105 Gun 203 | . . . 26 . 79 . 18 . 80 Cannon 63 | . . . . . 8 . 30 . 25 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 132 | . . . . . 40 . 41 . 51 Thermal 65 | . . . 11 . 7 . 7 . 40 Explosive . | . . . . . . . . . . Electromagnetic 69 | . . . 15 . 40 . . . 14 Robot Hit Streak 18 | . . . 9 . 18 . 9 . 12 Robot Miss Streak 5 | . . . 3 . 3 . 5 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 238 | . . . 19 . 70 . 39 . 110 Core Hits 127 | . . . 9 . 25 . 18 . 75 Critical Hits 5 | . . . . . 1 . 1 . 3 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . 1 . . . 2 Melee Attacks 45 | . . . . . . . . . 45 Impact . | . . . . . . . . . . Slashing 26 | . . . . . . . . . 26 Piercing 19 | . . . . . . . . . 19 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 5 Damage Inflicted 4883 | . . . 207 . 1285 . 679 . 2712 Guns 2483 | . . . 207 . 864 . 96 . 1316 Cannons 1121 | . . . . . 114 . 583 . 424 Explosions 307 | . . . . . 307 . . . . Melee 971 | . . . . . . . . . 971 Ramming 1 | . . . . . . . . . 1 Kinetic 2103 | . . . . . 477 . 583 . 1043 Thermal 1007 | . . . 87 . 377 . 96 . 447 Explosive . | . . . . . . . . . . Electromagnetic 801 | . . . 120 . 431 . . . 250 Impact . | . . . . . . . . . . Slashing 544 | . . . . . . . . . 544 Piercing 427 | . . . . . . . . . 427 Highest Corruption 10 | . . . . . . . . . 10 Average Corruption 9 | . . . . . . . . . 9 Corruption Purged . | . . . . . . . . . . Effects 50 | . . . . . . . . . 50 Message Errors 3 | . . . . . . . . . 3 Matter Fused 8 | . . . . . . . . . 8 Heat Flow Errors 6 | . . . . . . . . . 6 Energy Discharges 5 | . . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . . 7 Misfires 2 | . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . 1 Targeting Errors 16 | . . . . . . . . . 16 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 89 | . . . . . 35 . 2 . 52 Projectiles 28 | . . . . . . . 2 . 26 Explosions 35 | . . . . . 35 . . . . Melee 26 | . . . . . . . . . 26 Knockbacks 5 | . . . . . 2 . 2 . 1 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . 2 . 2 . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 472 | . . . 63 . 15 . 4 . 472 Average Temperature 87 | . . . 24 . 6 . 4 . 95 Received Heat Transfer 1956 | . . . 78 6 531 . 252 . 1089 Effects 4 | . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1684 | . . . 200 . 374 . 185 . 925 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Peak Influence 417 | . . . 190 73 217 47 . . 417 Average Influence 115 | . . . 115 73 103 27 . . 156 Maximum Alert Level 2 | . . . . . 1 . . . 2 Low Security (%) 78 | 100 100 100 100 100 90 100 . . 63 Level 1 18 | . . . . . 9 . . . 30 Level 2 3 | . . . . . . . . . 5 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . 2 . 1 1 . . 4 Investigation 2 | . . . . . 1 1 . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . 1 . 2 . . . . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Distress Signals 3 | . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . 1 . 10 3 19 . 8 . 28 Peak Tracking Total 6 | . 1 . 5 3 4 . 6 . 4 Tactical Retreats 7 | . . . . . 3 . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . Reused 1 | . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 1 . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Disabled 2 | . . . . . 2 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Machines Accessed 11 | . . . . . 3 1 . . 7 Terminals 5 | . . . . . 2 . . . 3 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 26 | . . . . . 6 1 . . 19 Successful 17 | . . . . . 5 1 . . 11 Failed 9 | . . . . . 1 . . . 8 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . . 1 . . 3 Terminals 14 | . . . . . 5 . . . 9 Fabricators 6 | . . . . . . . . . 6 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 4 | . . . . . . 1 . . 3 Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 6 | . . . . . 4 . . . 2 Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . . . . . . . 1 Robot Schematic 1 | . . . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . Reprogram Traps 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . 4 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Build 2 | . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . 1 Analyze 1 | . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . 2 . . 6 Terminals 2 | . . . . . . . . . 2 Track 1 | . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Extract 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . . . 2 . . . 5 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 . . 2 Parts Built 1 | . . . . . . . . . 1 Matter 234 | . . . . . . . . . 234 Time 117 | . . . . . . . . . 117 Total Part Build Rating 7 | . . . . . . . . . 7 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total Allies 2 | . . . . . . . . . 2 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 58 | . . . . . . . . . 58 Highest-Rated Ally 29 | . . . . . . . . . 29 Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 Total Damage 155 | . . . . . . . . . 155 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Turns Passed 3920 | 82 57 164 210 59 515 253 776 171 1633 Spaces Moved 1907 | 50 35 102 95 32 195 131 455 156 656 Core 31 | 10 . . . . . . . . 21 Treads 971 | 40 35 102 95 32 195 131 243 . 98 Legs 176 | . . . . . . . . . 176 Wheels 729 | . . . . . . . 212 156 361 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 180 110 110 110 Average Speed 163 | 145 160 160 166 180 180 180 150 110 178 Slowest Speed 1550 | 160 160 160 180 180 180 180 220 110 1550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 4 9 44 15 13 22 3 73 22 16 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . 3 . . Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 11 | . . . . . 7 . . . 4 Melee 1 | . . . . . . . . . 1 Projectile 4 | . . . . . 1 . . . 3 AOE 6 | . . . . . 6 . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac Total 2358 | 57 36 102 120 34 270 149 498 155 937 Wait 153 | . . . . 3 11 9 4 . 126 Move 1898 | 49 34 101 94 31 194 130 454 155 656 Hop . | . . . . . . . . . . Pick Up 39 | 2 . . 6 . 5 6 5 . 15 Fast Attach 32 | 6 1 1 2 . 6 . . . 16 Attach 33 | . . . 1 . 6 2 7 . 17 Detach 6 | . 1 . . . 2 1 . . 2 Swap 5 | . . . 2 . 1 1 . . 1 Drop 8 | . . . . . 1 . 1 . 6 Fire 144 | . . . 15 . 44 . 27 . 58 Melee 39 | . . . . . . . . . 39 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 14) 140 | -10/Materials | Entered Mines 288 | -10/Mines | Discovered new exit (range 11) 304 | -10/Mines | Entered Materials 304 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 375 | -9/Materials | Discovered new exit (range 4) 514 | -9/Materials | Entered Mines 555 | -9/Mines | Discovered new exit (range 9) 573 | -9/Mines | Entered Materials 573 | -8/Materials | Evolved 2 slots: Utility x2 891 | -8/Materials | Discovered new exit (range 16) 1009 | -8/Materials | Build established: Scavenger-Mutant 1072 | -8/Materials | Lost 3 parts (3w) 1088 | -8/Materials | Entered Factory 1088 | -7/Factory | Evolved 2 slots: Propulsion x2 1257 | -7/Factory | Discovered new exit (range 13) 1341 | -7/Factory | Entered Lower Caves 1557 | -7/Lower Caves | Encountered a Warlord checkpoint 1677 | -7/Lower Caves | Spotted B-75 Beast 1717 | -7/Lower Caves | Learned location of 1 exit from Factory 1728 | -7/Lower Caves | Learned 8 Factory zone layouts 1788 | -7/Lower Caves | Destroyed B-75 Beast 1809 | -7/Lower Caves | Lost 6 parts (2p2n2w) 2111 | -7/Lower Caves | Discovered new exit (range 7) 2117 | -7/Lower Caves | Entered another Lower Caves area 2199 | -7/Lower Caves | Spotted B-75 Beast 2279 | -7/Lower Caves | Discovered new exit (range 8) 2288 | -7/Lower Caves | Entered Factory 2288 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2289 | -6/Factory | Identified exit to Factory 2591 | -6/Factory | Local fabrication network quarantined 2658 | -6/Factory | Build established: Scavenger-Gunner 2691 | -6/Factory | Fabricated Force Lance (x1) 2919 | -6/Factory | Lost 10 parts (2p2n3u3w) 3064 | -6/Factory | Build established: Mutant 3275 | -6/Factory | Core integrity fell below 50% 3291 | -6/Factory | Lost 5 parts (1p1n3w) 3658 | -6/Factory | Build established: Scavenger-Mutant 3733 | -6/Factory | System corruption reached 10% 3874 | -6/Factory | Core integrity fell below 20% 3878 | -6/Factory | Lost 6 parts (1p2u3w) 3921 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03903_ Dropped Lrg. Storage Unit. 03903_ Lrg. Storage Unit crushed and broken. 03903_ Hrd. Medium Armor Plating crushed and broken. 03903_ Lgt. Angular Momentum Engine crushed and broken. 03903_ Imp. Heat Sink crushed and broken. 03903_ Imp. Datajack crushed and broken. 03903_ Hacking Suite crushed and broken. 03903_ Dropped Imp. Deuterium Engine. 03903_ Imp. Deuterium Engine crushed and broken. 03904_ System corrupted: Heat flow error (+269). 03904_ Dropped Energy Well. 03904_ Energy Well crushed and broken. 03904_ Cld. Airjet destroyed. 03906_ Axe destroyed. 03906_ Acquired 15 matter. 03908_ Kicked G-50 Soldier out of the way. 03910_ Imp. Carbon-fiber Leg destroyed. 03917_ R-10 Processor collects Carbon-fiber Leg. 03919_ G-50 Soldier IFF system glitched. 03919_ R-10 Processor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????##### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????########### " | | ????????????????????????????????????# # " | | ????????????????????????????????????# """""" # " | | ???????????????????????? ??????????# """""" # " | | ??????????????????????? #?????????#] """""" # | | ??????????????????????? #?????????# """""" + | | ?????????????????????? +?????????# # | | ?????????###########?? #?????????# ! # | | ########## #? #?????????# !# | | ## #?????????####+########+ | | #????????????# ## | | ^#????????????# ## | | +????????????# ## | | #????????????# ## """ | | #????????????# ## """ | | #???????????????????# ## """ | | ???####### *! #???????????????????# ## "" | | ?????????### !%##########????????????? ?# "" """ | | ???????????# !# """"%=#????????????? ?# "T """ | | ???????????# [# ""R""%#????????????? ?# "" """ | | ???????????# !%+ ""*""!#????????????? ?# "" | | ???????????# [# =%%[@#????????????? ?# | | ???????????# # ]!!*%g####+####????? ?######+# | | ????######## #####=#### #????? ??????# # | | ? ########## #????? ??????# # | | ? ![ == * #????# ??????# # | | ? ^ [ #????# ??????# # | | ? ^ = %% % #????# ??????# # | | ?? ^ ^ #######/## #????# ??????# # | | ?? ###+######## ### # #????# ??????# # | | ??????????????# #?# ## ##????# ####### # | | ??????????????# ??# ## #?????# ^ | | ??????????????# ??# ## #?????# | | ??????????????# ??# ## #?????# """ """ | | ??????????????# ??# ## #?????# """ """ | | ??????????????# ??# | ## #?????# """ """ | | ??????????????# ??########## ###???# | | ??????????????#??????????# ##### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# "" "" ^ | | ?????????????????????????+^ T "F "" | | ?????????????????????????# """"" | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ############# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 29 Energy Capacity 1000 Matter Stores 411 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Hvy. Hammer | -7/Factory | Extracted Sml. Storage Unit | -7/Factory | Extracted Force Lance | -6/Factory | Hacked Lgt. Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Hacked Fabricated ------------ Force Lance | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonDeliveryInterpreter Manual? 0 Play Time 00:30:48 Cumulative 13.0 hours Start 2020.03.02 @ 13:16:48 End 2020.03.02 @ 13:45:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 29 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a9602ba-d1ae-4830-a29b-f43e85584e7f