Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.06 @ 13:29:03 Player: BRiNK Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1640) 1640 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 6578 Bonus ------- Follower Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 92/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Signal Interpreter Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Point Defense System Point Defense System Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Small Storage Unit Signal Interpreter Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Plasma Cannon High-powered Shotgun KE Penetrator Advanced Assault Cannon > --- INVENTORY -------- Point Defense System Hacking Suite High-powered Shock Rifle Tesla Rifle [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . . . . 2 . Utility 5 | . . 1 . 1 2 . . 1 Weapon 2 | . . 1 . . . . . 1 Parts Attached 72 | 7 1 14 5 20 2 5 7 11 Power 10 | 1 . 2 1 4 . 2 . . Engine 6 | 1 . 2 1 1 . 1 . . Core 4 | . . . . 3 . 1 . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 4 1 4 . . 3 3 Treads 14 | 2 . 2 . 4 . . 3 3 Leg 3 | . . 2 1 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 1 1 . 3 2 . 1 2 Device 8 | . 1 . . 2 2 . 1 2 Storage 1 | 1 . . . . . . . . Processor 2 | . . 1 . 1 . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 34 | 3 . 7 3 9 . 3 3 6 Energy Gun 10 | 2 . 4 . . . . 1 3 Energy Cannon 13 | . . 3 . 8 . 2 . . Ballistic Gun 4 | 1 . . 1 . . . 1 1 Ballistic Cannon 5 | . . . 1 1 . . 1 2 Launcher 2 | . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 28 | . . . . 1 . 9 . 18 Power 3 | . . . . . . 3 . . Propulsion 8 | . . . . . . 2 . 6 Utility 7 | . . . . 1 . 2 . 4 Weapon 10 | . . . . . . 2 . 8 Highest Loss Streak 14 | . . . . 1 . 8 . 14 To Critical Strikes 2 | . . . . . . 1 . 1 Average Slot Usage (%) 86 | . 91 98 100 95 96 89 68 48 Engine 7 | . 14 11 11 5 . 4 . . Core 2 | . . . . 10 15 8 . . Treads 14 | . 28 17 . 13 15 13 20 12 Leg 5 | . . 3 22 3 . . . . Device 10 | . 5 11 11 14 19 20 8 8 Storage 9 | . 14 11 11 9 7 7 6 2 Processor 9 | . . 11 11 11 15 15 13 11 Energy Gun 6 | . 14 15 3 . . . 1 . Energy Cannon 7 | . . 12 5 14 15 11 6 1 Ballistic Gun 5 | . 14 3 7 1 . . 6 4 Ballistic Cannon 4 | . . . 10 9 7 5 3 2 Launcher 1 | . . . 5 1 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 11 12 20 21 38 39 45 26 34 Greatest Support 87 | 40 40 40 20 40 40 40 60 87 Greatest Overweight (x) 4 | 2 . . 1 1 . 4 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 Most Carried 8 | 6 5 8 8 8 8 8 6 6 Average Carried 5 | 3 4 4 7 7 7 7 2 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 5 6 8 7 8 7 2 3 Class Distribution -------------------- 46% | Mutant 28% | Gunner 23% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Matter Collected 1142 | 265 31 148 106 272 . 77 . 243 Remotely . | . . . . . . . . . Salvage Created 1741 | . 220 605 86 379 . 239 . 212 Parts 123 | . 23 39 13 23 . 11 . 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 47 | . 8 12 7 11 . 4 . 5 Guns 18 | . 8 5 1 . . . . 4 Cannons 26 | . . 5 6 10 . 4 . 1 AOE 2 | . . 1 . 1 . . . . Classes Destroyed 11 | . 2 2 . 3 . 1 . 3 Worker 2 | . . . . 1 . . . 1 Builder 1 | . . . . . . . . 1 Operator 1 | . . . . . . . . 1 Watcher 2 | . . 2 . . . . . . Swarmer 20 | . 5 2 7 5 . 1 . . Grunt 8 | . 3 3 . 2 . . . . Brawler 1 | . . . . 1 . . . . Sentry 11 | . . 7 . 2 . 1 . 1 Specialist 2 | . . . . . . 2 . . Hunter 3 | . . . . 1 . . . 2 Programmer 2 | . . . . . . . . 2 Best Kill Streak 8 | . 3 4 4 8 . 2 . 3 Combat Bots Only 7 | . 3 3 4 7 . 2 . 2 Max Kills in Single Turn 2 | . 2 1 1 2 . 1 . 2 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . 1 . 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Damage Taken 6394 | . 180 724 177 478 . 1396 223 3216 Core 1710 | . 10 156 60 64 . 381 17 1022 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 135 | . . . . 135 . . . . Core Remaining (%) 78 | 100 96 . 46 88 . 45 98 . Volleys Fired 123 | . 16 30 14 19 . 11 1 32 Largest 3 | . 2 3 3 3 . 3 3 3 Hottest 218 | . 60 192 192 180 . 218 165 153 Shots Fired 311 | . 32 88 30 57 . 28 3 73 Gun 151 | . 32 65 8 . . . 2 44 Cannon 156 | . . 23 19 57 . 27 1 29 Launcher 4 | . . . 3 . . 1 . . Special . | . . . . . . . . . Kinetic 131 | . 16 13 8 19 . 6 1 68 Thermal 106 | . . 57 19 15 . 12 1 2 Explosive 4 | . . . 3 . . 1 . . Electromagnetic 70 | . 16 18 . 23 . 9 1 3 Robot Hit Streak 16 | . 10 8 5 8 . 16 . 7 Robot Miss Streak 7 | . 2 4 3 5 . 1 . 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 185 | . 23 53 14 32 . 20 . 43 Core Hits 87 | . 12 22 7 16 . 6 2 22 Critical Kills 2 | . . 1 . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 7 | . . 2 . 1 . . . 4 Meltdown 2 | . . 1 . . . . . 1 Destroy 1 | . . . . . . . . 1 Blast 3 | . . . . 1 . . . 2 Corrupt 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3859 | . 241 810 264 983 . 597 12 952 Guns 1244 | . 241 494 58 . . . . 451 Cannons 2194 | . . 257 206 757 . 487 . 487 Explosions 403 | . . 55 . 226 . 110 12 . Melee . | . . . . . . . . . Ramming 18 | . . 4 . . . . . 14 Kinetic 1489 | . 102 48 64 252 . 136 . 887 Thermal 1377 | . . 538 200 389 . 224 . 26 Explosive 122 | . . . . . . 110 12 . Electromagnetic 853 | . 139 220 . 342 . 127 . 25 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 15 | . . . 15 . . . . . Projectiles 15 | . . . 15 . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . 1 . 2 . 5 Impact . | . . . . . . . . . Kinetic 8 | . . . . 1 . 2 . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 169 | . . . 73 . . 21 70 5 Shots 5 | . . . 3 . . 1 1 . Rammed 8 | . . 2 . . . . . 6 Targets Rammed 8 | . . 2 . . . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 472 | . 96 328 472 296 . 16 66 78 Average Temperature 114 | . 34 98 222 136 . 8 35 31 Received Heat Transfer 612 | . 42 261 . 81 . 168 30 30 Effects 2 | . . . 2 . . . . . Shutdowns 1 | . . . 1 . . . . . Damage (major) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 1 . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . . . . . 1 Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 9 | . . 6 2 1 . . . . Heat Transferred 2552 | . . 1114 407 596 . 385 . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 . 2 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Peak Influence 395 | . 150 307 314 395 105 192 162 266 Initial 105 | . . 22 61 44 105 73 74 79 Average 134 | . 42 175 182 218 105 102 81 93 Maximum Alert Level 1 | . . 1 1 1 . . . 1 Low Security (%) 76 | 100 100 62 66 55 100 100 100 81 Level 1 23 | . . 37 33 44 . . . 18 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 2 1 . 1 1 . 2 Investigation 6 | . 1 2 1 . 1 . . 1 Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 11 16 7 20 . 12 1 15 Peak Tracking Total 10 | . 3 3 4 10 . 6 1 8 Tactical Retreats 4 | . . . . . . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Traps Triggered 2 | . 1 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Machines Disabled 6 | . . . 3 . . 1 2 . Max in Single Turn 1 | . . . 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Machines Accessed 13 | . 3 3 1 2 3 . . 1 Terminals 7 | . 3 2 . . 2 . . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . 1 . 1 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 45 | . 9 13 1 14 5 . . 3 Successful 27 | . 1 9 1 13 1 . . 2 Failed 18 | . 8 4 . 1 4 . . 1 Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 3 . . . . . . . Terminals 18 | . 9 6 . . 3 . . . Fabricators 3 | . . . . . . . . 3 Repair Stations 7 | . . . . 7 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 16 | . . 7 . 7 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 3 1 . 1 . . . Record 2 | . . 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . . . 6 . . . . Scan Component 3 | . . . . 3 . . . . Repair 3 | . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 13 | . . 6 . 7 . . . . Insert Component 6 | . . 3 . 3 . . . . Analyze 7 | . . 3 . 4 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 2 . 2 2 . . 1 Full Trace Events 4 | . . 2 . . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . 3 . 3 . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 25 | . . . . . . . . 25 Total Part Build Rating 2 | . . . . . . . . 2 Parts Repaired 3 | . . . . 3 . . . . Time 96 | . . . . 96 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . 3 . 3 . . . . Part Schematics Acquired 6 | . . 3 . 3 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 31 | . . . 31 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . Total Damage 42 | . . . . 42 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Turns Passed 3940 | 78 583 836 679 560 132 162 208 702 Spaces Moved 2317 | 40 335 470 339 261 78 65 121 608 Core 388 | 7 . . . . . 3 . 378 Treads 1411 | 33 335 346 . 206 78 62 121 230 Legs 518 | . . 124 339 55 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 160 160 160 160 50 Average Speed 146 | 153 160 149 186 174 160 182 160 94 Slowest Speed 250 | 160 160 160 190 240 160 250 160 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 44 39 77 20 1 71 3 7 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 11 | . . . 10 . . . . 1 Terrain Destroyed 116 | . . 3 32 10 . 9 53 9 Melee . | . . . . . . . . . Projectile 17 | . . . 3 5 . . . 9 AOE 99 | . . 3 29 5 . 9 53 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Fac Total 2620 | 56 353 544 364 323 85 87 134 674 Wait 7 | . . . . . . . 3 4 Move 2310 | 39 334 469 338 260 78 64 120 608 Hop . | . . . . . . . . . Pick Up 64 | 10 2 16 4 11 4 3 2 12 Fast Attach 8 | . . . . 6 . 2 . . Attach 51 | 6 1 14 1 7 2 2 7 11 Detach . | . . . . . . . . . Swap 13 | 1 . . 4 7 . 1 . . Drop 36 | . . 13 3 13 1 4 1 1 Fire 123 | . 16 30 14 19 . 11 1 32 Melee . | . . . . . . . . . Ram 6 | . . . . . . . . 6 Kick . | . . . . . . . . . Crush 2 | . . 2 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 11) 662 | -10/Materials | Entered another Materials area 662 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 821 | -9/Materials | Identified exit to Mines 821 | -9/Materials | Identified exit to Storage 1183 | -9/Materials | Discovered new exit (range 16) 1208 | -9/Materials | Identified exit to Materials 1445 | -9/Materials | Build established: Skirmisher 1498 | -9/Materials | Entered Mines 1745 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1828 | -9/Mines | Core integrity fell below 50% 1932 | -9/Mines | Met a Derelict shopkeep closing up shop 1983 | -9/Mines | Build established: Mutant 2006 | -9/Mines | Received a Mining Laser from a helpful Derelict 2166 | -9/Mines | Discovered exit to Materials (range 5) 2177 | -9/Mines | Entered Materials 2177 | -8/Materials | Accompanied by 1 ally 2177 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2379 | -8/Materials | Destroyed 7 combat bots 2523 | -8/Materials | Repaired Lgt. Treads 2621 | -8/Materials | Repaired Lgt. EM Pulse Cannon 2679 | -8/Materials | Repaired Nuclear Core 2719 | -8/Materials | Discovered new exit (range 5) 2734 | -8/Materials | Identified exit to Factory 2737 | -8/Materials | Entered Factory 2737 | -7/Factory | Evolved 2 slots: Utility x2 2869 | -7/Factory | Identified exit to DSF 2869 | -7/Factory | Entered DSF 2908 | -7/DSF | Additional patrols routed to DSF 2987 | -7/DSF | Discovered new exit (range 11) 3029 | -7/DSF | Identified exit to Factory 3030 | -7/DSF | Core integrity fell below 50% 3031 | -7/DSF | Entered Factory 3031 | -6/Factory | Evolved 2 slots: Propulsion x2 3057 | -6/Factory | Lost 8 parts (2p2n2u2w) 3181 | -6/Factory | Discovered new exit (range 4) 3238 | -6/Factory | Identified exit to Factory 3239 | -6/Factory | Entered another Factory area 3239 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3260 | -5/Factory | Build established: Gunner 3623 | -5/Factory | Fabricated Lgt. Treads (x2) 3718 | -5/Factory | Core integrity fell below 50% 3748 | -5/Factory | Lost 14 parts (4n3u7w) 3783 | -5/Factory | Core integrity fell below 20% 3933 | -5/Factory | Build established: Mutant 3941 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03826_ Penetrated by Slug. 03826_ H-66 Slayer suffers critical hit (Destroy). 03827_ Slammed into H-66 Slayer. 03827_ Penetrated by Slug. 03828_ Slammed into H-66 Slayer. 03829_ Destabilizing: System interference. 03829_ Adv. Targeting Computer temporarily disabled. 03830_ Slammed into H-66 Slayer. 03831_ System corrupted: Heat flow error (+118). 03831_ Slammed into H-66 Slayer. 03831_ Slug penetrates Door. 03831_ Penetrated by Slug. 03832_ Slammed into H-66 Slayer. 03843_ U-05 Engineer lays Concrete. 03846_ Acquired 35 matter. 03847_ U-05 Engineer lays Concrete. 03849_ U-05 Engineer builds a Wall. 03941_ Slug penetrates Wall. 03941_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????##################???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# #???????????????????? | | ????????????# """" """" """" #???????????????????? | | ????????????# """" """" """" #???????????????????? | | ????????????# """" """" """" #???????????????????? | | ????????????# """" """" """" #???????????????????? | | ????????????# #???????????????????? | | ?????????############+####+#######???????????????? | | ?????????# ?# + #???????????????? | | ?????????# # # #???????????????? | | ?????????# # # #???????????????? | | ?????????# + ^ h #???????????????? | | ?????????# # ^ #@ #???????????????? | | ?????????# # # #???????????????? | | ?????????# ?# # #???????????????? | | ?????????# !?# # #???????????????? | | ?????????# ??# # #???????????????? | | ?????????#######??# ##########???????????????? | | ?????????####?##### #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# """ # ##########???????????????? | | ????????## """ # # #???????????????? | | ????????# """ # # """" #???????????????? | | ???????## # # """" #???????????????? | | ???????# # # """" #???????????????? | | ???????# + + """" #???????????????? | | ???????# #%= # """" #???????????????? | | ???????## #!% # """" ! #???????????????? | | ???????# ######### #%"""" #???????????????? | | ############ # *% #???????????????? | | # #####"####???????????????? | | """" # % ### # #?????????????????? | | "" F" # # #####?????????????????? | | "" "" # ####?????????????????????? | | # ##???????????????????????? | | # % ###############??????????? | | # = #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 26 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Just What I Needed Please Form A Line Challenges ------------ None Game ------ Seed HeartStructuralShotgun Manual? 0 Play Time 01:05:30 Cumulative 11.8 hours Start 2022.11.06 @ 11:43:14 End 2022.11.06 @ 13:29:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38b1af70-d046-43fb-b91a-f84484af95b3