Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 20:35:44 Player: raiguard Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (159) 795 Value Destroyed (5973) 5973 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10508 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 118/300 Energy 147/150 System Corruption 41% Temperature Cool (2) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (6) ------ Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Target Analyzer Dynamic Insulation System > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (10) --- High-capacity Storage Unit Matter Compressor (250) Structural Scanner Terrain Scanner System Restoration Module Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Melee Analysis Suite Cloaking Device > --- WEAPON ----------- Heavy Assault Rifle KE Penetrator Mini Smartbomb Launcher Chainsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Medium Storage Unit Matter Compressor Structural Scanner Terrain Scanner Improved Target Analyzer Hardened Heavy Armor Plating Dynamic Insulation System Tesla Rifle Heavy Laser Long-range Proton Cannon [Rating: 92] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Weight Redist. System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . 2 . 1 . . Utility 4 | . . . 2 1 . 1 Weapon 2 | . . . . . 1 1 Parts Attached 205 | 5 19 17 20 38 47 59 Power 37 | 1 4 2 2 6 9 13 Engine 16 | 1 3 2 1 1 5 3 Core 21 | . 1 . 1 5 4 10 Reactor . | . . . . . . . Propulsion 74 | 1 8 7 8 18 21 11 Treads 8 | . . . . 3 . 5 Leg 57 | 1 8 7 6 10 19 6 Wheel 4 | . . . 2 2 . . Hover 2 | . . . . 1 1 . Flight 3 | . . . . 2 1 . Utility 40 | 1 2 3 8 5 8 13 Device 16 | . 1 1 2 3 1 8 Storage 7 | 1 1 1 . . 2 2 Processor 6 | . . . 2 . 2 2 Hackware 1 | . . . 1 . . . Protection 10 | . . 1 3 2 3 1 Artifact . | . . . . . . . Weapon 54 | 2 5 5 2 9 9 22 Energy Gun 16 | 1 2 . . 2 3 8 Energy Cannon 7 | . . . 1 2 2 2 Ballistic Gun 23 | 1 3 3 1 3 3 9 Ballistic Cannon 2 | . . 1 . . . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 4 | . . . . 2 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Corrupted Parts 3 | . . . . 1 . 2 System Corruption 7 | . . . . 2 . 5 Parts Lost 133 | . 1 14 5 34 19 60 Power 21 | . 1 2 . 3 4 11 Propulsion 57 | . . 7 3 22 6 19 Utility 19 | . . 1 2 3 4 9 Weapon 36 | . . 4 . 6 5 21 Highest Loss Streak 22 | . 1 3 2 7 4 22 To Critical Strikes 1 | . . . . . . 1 Average Backups 11 | 6 8 9 14 13 10 13 Power 3 | . . 1 2 4 2 4 Propulsion 2 | 4 4 1 2 . 2 3 Utility 2 | . . 3 3 2 2 4 Weapon 3 | . 3 4 6 6 2 1 Tool/Special . | . . . . . . . Unused Backups 39 | . 6 1 9 5 10 8 Power 15 | . . . 3 3 5 4 Propulsion 8 | . 5 . 2 . 1 . Utility 7 | . . 1 . . 2 4 Weapon 9 | . 1 . 4 2 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 97 92 90 90 91 91 Engine 5 | . 12 7 7 1 6 1 Core 4 | . 1 2 1 4 4 8 Treads 3 | . . . . 1 . 14 Leg 23 | . 27 37 27 24 26 10 Device 8 | . 12 9 8 8 6 8 Storage 7 | . 14 11 9 7 6 5 Processor 8 | . . . 8 7 10 15 Hackware 2 | . . . . 7 2 . Protection 3 | . . 1 8 4 4 . Energy Gun 3 | . 14 2 . . 1 5 Energy Cannon 2 | . . . 8 2 4 . Ballistic Gun 8 | . 14 12 9 6 5 9 Slashing Weapon 2 | . . . . 3 6 2 Peak Build Rating 92 | 5 11 14 30 36 65 92 Average Rating 37 | 4 7 11 20 30 49 76 On Entrance 20 | . 5 11 12 25 24 64 Naked Turns . | . . . . . . . Heaviest Build 81 | 11 21 40 43 43 57 81 Greatest Support 135 | 10 20 40 62 66 98 135 Greatest Overweight (x) 10 | 1 1 1 4 10 4 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 15 15 20 Average Capacity 13 | 7 9 11 15 15 10 16 Most Carried 20 | 7 10 14 15 15 15 20 Average Carried 11 | 6 8 9 14 13 10 14 Final Capacity 15 | 8 10 15 15 15 10 10 Final Carried 14 | 7 10 14 14 13 10 5 Class Distribution -------------------- 60% | Scavenger-Mutant 18% | Scavenger-Gunner 18% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 4559 | 199 322 707 386 904 587 1454 Remotely . | . . . . . . . Salvage Created 7392 | . 515 955 925 1427 1506 2064 Parts 368 | . 33 50 49 73 65 98 Haulers Intercepted . | . . . . . . . Recyclers Shooed 8 | . . . 1 . 6 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 136 | . 16 27 19 28 16 30 Melee 40 | . . 2 . 16 14 8 Guns 67 | . 16 16 7 7 1 20 Cannons 27 | . . 8 12 5 1 1 AOE 1 | . . . . . . 1 Classes Destroyed 14 | . 2 2 3 3 2 2 Worker 2 | . . . . . 1 1 Builder 3 | . . . 1 . . 2 Recycler 13 | . . 3 1 2 4 3 Mechanic 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 3 | . . . . . . 3 Swarmer 32 | . 6 7 5 6 . 8 Grunt 65 | . 10 16 9 13 6 11 Brawler 2 | . . . 1 . 1 . Duelist 2 | . . . 1 . 1 . Sentry 14 | . . 4 3 4 2 1 Hunter 10 | . . . . 1 4 5 Programmer 10 | . . . . 4 2 4 Behemoth 1 | . . . . . . 1 Best Kill Streak 7 | . 6 7 4 4 4 6 Combat Bots Only 6 | . 6 4 4 4 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 1772 | . 73 209 113 435 285 657 Missed 530 | . 19 62 37 131 80 201 Hits 1242 | . 54 147 76 304 205 456 Melee 13 | . . . 4 . 9 . Projectile 1229 | . 54 147 72 304 196 456 Critical Strikes 39 | . 1 . 2 6 10 20 Part Disruptions 1 | . . . . . . 1 Damage Taken 19219 | . 617 1645 1173 3875 3238 8671 Core 2628 | . 131 211 168 625 482 1011 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 403 | . 46 . 132 . 161 64 Core Remaining (%) 52 | 100 47 47 69 10 43 . Volleys Fired 372 | . 49 98 52 73 15 85 Largest 4 | . 2 2 2 2 2 4 Hottest 212 | . 60 98 83 93 105 212 Shots Fired 799 | . 98 185 105 125 27 259 Gun 617 | . 98 125 53 83 18 240 Cannon 182 | . . 60 52 42 9 19 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 499 | . 49 158 53 74 12 153 Thermal 239 | . 49 27 52 37 9 65 Explosive . | . . . . . . . Electromagnetic 61 | . . . . 14 6 41 Robot Hit Streak 18 | . 15 8 18 12 5 18 Robot Miss Streak 5 | . 5 4 3 5 3 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . . 2 . . . 6 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 705 | . 69 126 75 148 86 201 Core Hits 298 | . 30 42 37 72 37 80 Critical Kills 4 | . . 2 . . . 2 Critical Parts Destroyed 5 | . 1 3 1 . . . Critical Strikes 34 | . 1 5 1 7 11 9 Burn 3 | . . . . . . 3 Destroy 7 | . 1 2 1 . . 3 Blast 1 | . . . . . . 1 Smash 3 | . . 3 . . . . Sever 20 | . . . . 7 11 2 Melee Attacks 211 | . . 18 . 73 87 33 Impact 18 | . . 18 . . . . Slashing 193 | . . . . 73 87 33 Piercing . | . . . . . . . Sneak Attacks 12 | . . . . 1 9 2 Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . 4 . Damage Inflicted 16125 | . 780 2194 1303 3640 2962 5246 Guns 7050 | . 780 988 587 1036 229 3430 Cannons 2814 | . . 806 711 723 152 422 Explosions 153 | . . . . . . 153 Melee 6004 | . . 375 . 1825 2581 1223 Ramming 104 | . . 25 5 56 . 18 Kinetic 5825 | . 354 1523 587 1006 190 2165 Thermal 3469 | . 426 271 711 666 152 1243 Explosive . | . . . . . . . Electromagnetic 723 | . . . . 87 39 597 Impact 375 | . . 375 . . . . Slashing 5629 | . . . . 1825 2581 1223 Piercing . | . . . . . . . Highest Corruption 40 | . . . 3 10 2 40 Average Corruption 5 | . . . 3 5 1 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 145 | . . . 7 45 18 75 Message Errors 30 | . . . 1 11 3 15 Matter Fused 36 | . . . 1 12 5 18 Heat Flow Errors 20 | . . . 1 7 5 7 Energy Discharges 14 | . . . 1 2 1 10 Parts Rejected 4 | . . . . 2 1 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 20 | . . . 2 5 1 12 Data Loss (major) 3 | . . . . . 2 1 Misfires 9 | . . . 1 4 . 4 Alerts 4 | . . . . 2 . 2 Misdirections 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 432 | . . 98 3 97 121 113 Projectiles 34 | . . . 3 31 . . Explosions 44 | . . . . . . 44 Melee 354 | . . 98 . 66 121 69 Knockbacks 23 | . . 19 . . . 4 Impact 3 | . . 3 . . . . Kinetic 18 | . . 14 . . . 4 Secondary 2 | . . 2 . . . . Self-Inflicted Damage 94 | . . . . 25 . 69 Shots 1 | . . . . . . 1 Rammed 4 | . . . . 4 . . Targets Rammed 18 | . . 7 1 5 . 5 Kicked 14 | . . 7 1 1 . 5 Crushed . | . . . . . . . Highest Temperature 385 | . 85 357 237 270 200 385 Average Temperature 74 | . 28 95 71 55 69 97 Received Heat Transfer 4284 | . 279 786 441 1143 864 771 Effects 4 | . . 1 . . . 3 Shutdowns 2 | . . . . . . 2 Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 4 | . . 4 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 1 2 1 . 3 Heat Transferred 6262 | . 950 629 1517 888 222 2056 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . . . 1 Low Security (%) 81 | 100 100 34 100 100 100 46 Level 1 18 | . . 65 . . . 53 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 369 | . 161 369 191 134 138 340 Initial 118 | . . 50 118 69 16 40 Average 102 | . 61 249 129 56 32 172 Influence Increases 4282 | . 459 846 571 837 579 990 Destroy 0b10 Robot/C 2720 | . 320 540 380 560 320 600 Destroy 0b10 Robot/NC 115 | . . 15 10 15 30 45 Destroy Leader 606 | . 80 100 70 150 90 116 Successful Hack 110 | . 28 8 3 4 18 49 Disable Machine 165 | . . 15 . 30 30 90 Destroy Structure 41 | . 1 3 3 3 1 30 Lose Combat Pursuer 525 | . 30 165 105 75 90 60 Influence Decreases 4242 | . 340 683 700 956 530 1033 Entered New Map 378 | . . 69 164 84 18 43 Time Decay 2678 | . 330 474 486 591 280 517 Lost Part 1080 | . 10 140 50 281 126 473 Purge Threat 106 | . . . . . 106 . Squads Dispatched 34 | . 4 3 5 6 7 9 Investigation 8 | . 1 . 2 1 1 3 Extermination 10 | . . . . 3 3 4 Reinforcement 15 | . 3 3 2 2 3 2 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 12 | . 1 7 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 242 | . 24 48 42 47 29 52 Peak Tracking Total 8 | . 5 8 6 4 5 5 Tactical Retreats 31 | . 2 9 7 5 5 3 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 9 | . 2 . 1 4 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . . . . 5 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 11 | . . 1 . 2 2 6 Max in Single Turn 1 | . . 1 . 1 1 1 Garrison Access 3 | . . . 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 40 | . 8 4 4 7 10 7 Terminals 23 | . 6 4 2 4 5 2 Fabricators 1 | . . . . . . 1 Repair Stations 9 | . 1 . 1 1 4 2 Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . 1 . 1 Garrison Access 4 | . . . 1 1 1 1 Total Hacks 112 | . 31 10 13 13 27 18 Successful 48 | . 14 2 8 6 11 7 Failed 63 | . 16 8 5 7 16 11 Catastrophic 16 | . 4 7 1 1 3 . Database Lockouts 1 | . 1 . . . . . Manual 30 | . 7 9 2 3 6 3 Terminals 65 | . 24 10 7 6 13 5 Fabricators 2 | . . . . . . 2 Repair Stations 27 | . 2 . 5 4 10 6 Recycling Units 5 | . 5 . . . . . Scanalyzers 5 | . . . . 2 . 3 Garrison Access 8 | . . . 1 1 4 2 Terminal Hacks 21 | . 9 2 3 2 4 1 Record 4 | . 2 . 1 . . 1 Open DSF 4 | . . . . 2 2 . Emergency Access Points 2 | . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . Locate Traps 3 | . 1 . 2 . . . Disarm Traps 1 | . . . . . 1 . Dispatch Records 1 | . 1 . . . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 16 | . 2 . 4 1 6 3 Scan Component 9 | . 1 . 2 1 3 2 Repair 7 | . 1 . 2 . 3 1 Recycling Unit Hacks 3 | . 3 . . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 3 | . . . . 2 . 1 Insert Component 2 | . . . . 1 . 1 Analyze 1 | . . . . 1 . . Garrison Access Hacks 3 | . . . 1 1 1 . Seal Access 3 | . . . 1 1 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 5 4 3 3 9 6 Full Trace Events 5 | . . . 1 . 1 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 139 | . . . . . . 139 Total Part Build Rating 18 | . . . . . . 18 Parts Repaired 7 | . 1 . 2 . 3 1 Time 213 | . 26 . 64 . 98 25 Parts Recycled 1 | . 1 . . . . . Recycled Matter 356 | . 356 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 4774 | . 923 890 . 959 . 2002 Optics 2002 | . . . . . . 2002 Terrain 2774 | . 923 890 . 959 . 2 Structural 2 | . . . . . . 2 Cloaking 660 | . . . . . . 660 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 11589 | 729 1021 1213 1277 2551 2242 2556 Spaces Moved 5701 | 153 609 564 684 1340 1193 1158 Core 29 | 2 . . 3 . 24 . Treads 855 | . . . . 107 109 639 Legs 4734 | 151 609 564 672 1160 1059 519 Wheels 77 | . . . 9 68 . . Hover 3 | . . . . 2 1 . Flight 3 | . . . . 3 . . Fastest Speed 50 | 50 120 120 100 95 120 120 Average Speed 141 | 185 126 135 133 147 134 153 Slowest Speed 855 | 190 190 190 400 855 260 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 17 92 47 61 23 27 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . 1 . 3 1 16 Melee . | . . . . . . . Projectile 10 | . . 1 . 3 1 5 AOE 10 | . . . . . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 8229 | 596 776 795 951 1694 1709 1708 Wait 1378 | 432 66 65 147 97 298 273 Move 5695 | 152 608 563 683 1339 1192 1158 Hop . | . . . . . . . Pick Up 123 | 7 13 16 14 20 25 28 Fast Attach 102 | 5 1 3 11 24 23 35 Attach 94 | . 3 12 4 19 14 42 Detach 22 | . . . . 4 3 15 Swap 97 | . 15 9 14 21 22 16 Drop 122 | . 21 4 25 19 35 18 Fire 372 | . 49 98 52 73 15 85 Melee 206 | . . 18 . 73 82 33 Ram 4 | . . . . 4 . . Kick 14 | . . 7 1 1 . 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 730 | -11/Scrapyard | Entered Materials 751 | -10/Materials | Build established: Mutant 809 | -10/Materials | Discovered new exit (range 4) 893 | -10/Materials | Discovered new exit (range 16) 1224 | -10/Materials | Repaired Aluminum Leg 1285 | -10/Materials | Discovered new exit (range 12) 1293 | -10/Materials | Central database locked down 1417 | -10/Materials | Discovered new exit (range 16) 1517 | -10/Materials | Build established: Scavenger-Mutant 1562 | -10/Materials | Core integrity fell below 50% 1688 | -10/Materials | Discovered new exit (range 16) 1751 | -10/Materials | Entered another Materials area 1751 | -9/Materials | Evolved 2 slots: Propulsion x2 2704 | -9/Materials | Lost 3 parts (1n1u1w) 2773 | -9/Materials | Core integrity fell below 50% 2909 | -9/Materials | Discovered new exit (range 9) 2964 | -9/Materials | Entered another Materials area 2964 | -8/Materials | Evolved 2 slots: Utility x2 3715 | -8/Materials | Repaired Aluminum Leg 3754 | -8/Materials | Repaired Carbon-fiber Leg 3963 | -8/Materials | Garrison activated, responded to threat 4114 | -8/Materials | Discovered new exit (range 16) 4225 | -8/Materials | Discovered new exit (range 14) 4241 | -8/Materials | Entered Factory 4241 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5197 | -7/Factory | Lost 3 parts (2n1u) 5235 | -7/Factory | Lost 3 parts (1n1u1w) 5975 | -7/Factory | Core integrity fell below 50% 6170 | -7/Factory | Lost 4 parts (2n1u1w) 6207 | -7/Factory | System corruption reached 10% 6282 | -7/Factory | Lost 7 parts (1p3n3w) 6548 | -7/Factory | Core integrity fell below 20% 6659 | -7/Factory | Lost 5 parts (1p4n) 6748 | -7/Factory | Discovered new exit (range 16) 6792 | -7/Factory | Entered another Factory area 6792 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6919 | -6/Factory | Build established: Mutant 7159 | -6/Factory | Lost 4 parts (1p2n1w) 7217 | -6/Factory | Lost 3 parts (1p1n1w) 7458 | -6/Factory | Build established: Scavenger-Mutant 7848 | -6/Factory | Lost 4 parts (1p2u1w) 8265 | -6/Factory | Repaired Weight Redist. System 8743 | -6/Factory | Repaired Imp. Carbon-fiber Leg 8772 | -6/Factory | Core integrity fell below 50% 8834 | -6/Factory | Lost 3 parts (1n1u1w) 8970 | -6/Factory | Discovered new exit (range 5) 9024 | -6/Factory | Repaired Microactuators 9034 | -6/Factory | Entered another Factory area 9034 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9098 | -5/Factory | Repaired Angular Momentum Engine 9276 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 9329 | -5/Factory | Build established: Scavenger-Gunner 9439 | -5/Factory | Lost 8 parts (3n2u3w) 9797 | -5/Factory | Lost 22 parts (5p8n2u7w) 10146 | -5/Factory | Lost 3 parts (2n1w) 10246 | -5/Factory | System corruption reached 10% 10438 | -5/Factory | Spotted B-75 Beast 10624 | -5/Factory | Core integrity fell below 50% 10661 | -5/Factory | Destroyed B-75 Beast 10775 | -5/Factory | Found Prototype Launcher 10775 | -5/Factory | Identified Mni. Smartbomb Launcher 11463 | -5/Factory | System corruption reached 30% 11472 | -5/Factory | Core integrity fell below 20% 11507 | -5/Factory | Lost 18 parts (3p3n5u7w) 11590 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- corruption cleaned. 11494_ K-01 Serf cleans the TF Node. 11499_ System corrupted: Energy discharge (-115). 11506_ Slug penetrates Wall. 11515_ System corrupted: Heat flow error (+243). 11521_ Acquired 67 matter. 11524_ Arm. Medium Treads destroyed. 11530_ FVKTA%48 Q2JJQ#9RYGA02/3KBKCRGB 11535_ Arm. Medium Treads destroyed. 11550_ System corrupted: Matter fused (-9). 11567_ System corrupted: Matter fused (-6). 11568_ Imp. Deuterium Engine destroyed. 11577_ M-13 Machinist repairs P-70 Sage Imp. Heat Sink. 11578_ System corrupted: Hvy. Laser failed to cycle. 11580_ Lgt. Angular Momentum Engine destroyed. 11588_ Arm. Medium Treads destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????# #! ###### ## ##??# "" | | ????????# ??##??## ##### ####+#### #???# | | ?????????????? ## ##???##??# #??# #???# | | ??###########?##### ##???????# #??# #???#########+ | | ??# #?## ##???????# #??# #???????????# | | ??# #?## ##????####+#### #???????????# | | ??# [ #### ####### !! ## #??########## | | ??# # + ! ## #??# | | ??# """ """ # # !! ## #??#!##### ### | | ??# """ """ # # ## #?##[##??# #?? | | ??# """ """ + + ## ###%%=#??# #?? | | ??# #%##### #####m# +* ![=%==#??# #?? | | ??###########!##### ###?#p#########+###%=[#??# #?? | | ???????????##=##?## ##??# #??????? = ?##+##??# #?? | | ???????????##*##?## ##??# #??????? ????????# #?? | | ????????????#*##?## ##??# #??????""" ???????# #?? | | ????????????#%##?## ##??# #??????""" ???????# #?? | | ????????#####+##### #???# #????? """ #??????# #?? | | ????????#% !=!=% ]# #???# #????? #??????# #?? | | ????????#==* %! # #???# #????########??????# #?? | | ????????#* = # #???# #??????????????????# #?? | | ????????# * # #???# #??????????????????#+#?? | | ????????########### #???# #????????????????? #?? | | ??????????????????? ????# #??????????????? "" #?? | | ??????????????????# #???# #????????????? "" #?? | | ??????????????????#+#???#@#??????????? = T" #?? | | ?????????????????? ???# #??????????# !! "" #?? | | ????????????????????????# #??????????# ! #?? | | ????????????????????????# #??????????# #?? | | ????????????????????????# #?????????# #?? | | ????????????????????????# #?????????######+#####?? | | ????????????????????????#p ??????????????????????? | | ????????????????????????+ ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 EM Shielding 2 Armor Coverage 450 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Aluminum Leg | 48% | -10/Materials Aluminum Leg | 35% | -8/Materials Carbon-fiber Leg | 32% | -8/Materials Weight Redist. System | 9% | -6/Factory Imp. Carbon-fiber Leg | 12% | -6/Factory Microactuators | 22% | -6/Factory Angular Momentum Engine | 28% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dodgeball, But With Guns Universal Adapter Challenges ------------ None Game ------ Seed SubdwellerThermicCalibrator Manual? 0 Play Time 02:59:22 Cumulative 21.2 hours Start 2025.06.02 @ 22:23:03 End 2025.06.06 @ 20:35:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 127700c0-3baf-4836-921b-c46b1a6ca534