Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 21:50:40 // Halloween2020/ForbiddenLore Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (802) 802 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2522 Bonus ------- None Cogmind --------- Core Integrity 492/550 Matter 187/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (140) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Treads Wheel > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (28) --- Light Treads Improved Treads Aluminum Leg Compact Wheel Heat Sink Cooling System Cooling System Advanced Terrain Scanner Improved Terrain Scan Processor Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Improved Treads Aluminum Leg Compact Wheel Heat Sink Cooling System Cooling System Large Storage Unit Large Storage Unit Medium Matter Pod Light Armor Plating Hardened Light Armor Plating Medium Laser Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 23 | 2 2 11 8 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 4 2 Treads 5 | 1 . 2 2 Leg . | . . . . Wheel 3 | 1 . 2 . Hover . | . . . . Flight . | . . . . Utility 6 | . 2 2 2 Device 1 | . . . 1 Storage 4 | . 2 2 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | . . 4 4 Energy Gun 3 | . . 2 1 Energy Cannon . | . . . . Ballistic Gun 3 | . . 1 2 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 7 5 Power 2 | . . 1 1 Propulsion 4 | . . 3 1 Utility . | . . . . Weapon 6 | . . 3 3 Highest Loss Streak 4 | . . 2 4 Average Slot Usage (%) 94 | . 98 91 92 Engine 8 | . 14 4 6 Treads 13 | . 14 10 18 Wheel 11 | . 14 11 9 Storage 36 | . 26 44 36 Energy Gun 10 | . 14 10 2 Ballistic Gun 11 | . 14 9 11 Naked Turns . | . . . . Heaviest Build 78 | 12 40 76 78 Greatest Support 23 | 16 20 23 10 Greatest Overweight (x) 7 | . 2 7 7 Average Overweight (x) 3 | . 1 3 6 Largest Inventory Capacity 28 | 6 16 28 28 Average Capacity 23 | 6 15 27 28 Most Carried 20 | 6 16 20 15 Average Carried 13 | 5 9 17 11 Final Capacity 28 | 6 16 28 28 Final Carried 16 | 4 16 16 10 Class Distribution -------------------- 65% | Hauler-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 549 | 200 129 128 92 Remotely . | . . . . Salvage Created 956 | . 251 571 134 Parts 56 | . 14 37 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 3 12 3 Guns 12 | . 3 8 1 AOE 6 | . . 4 2 Classes Destroyed 7 | . 3 4 . Worker 2 | . 1 . 1 Tunneler 1 | . . 1 . Recycler 1 | . 1 . . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Grunt 16 | . 3 10 3 Sentry 2 | . . 2 . Best Kill Streak 5 | . 2 5 3 Combat Bots Only 4 | . 1 4 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1940 | . 185 1062 693 Core 323 | . 31 234 58 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 87 41 . Volleys Fired 75 | . 16 48 11 Largest 2 | . 2 2 2 Hottest 63 | . 60 63 46 Shots Fired 132 | . 32 83 17 Gun 125 | . 32 80 13 Cannon . | . . . . Launcher 7 | . . 3 4 Special . | . . . . Kinetic 65 | . 16 36 13 Thermal . | . . . . Explosive 7 | . . 3 4 Electromagnetic 60 | . 16 44 . Robot Hit Streak 35 | . 16 35 4 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 91 | . 24 57 10 Core Hits 42 | . 10 25 7 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1605 | . 273 888 444 Guns 997 | . 273 617 107 Cannons . | . . . . Explosions 608 | . . 271 337 Melee . | . . . . Ramming . | . . . . Kinetic 396 | . 85 204 107 Thermal . | . . . . Explosive 608 | . . 271 337 Electromagnetic 601 | . 188 413 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 118 | . . 69 49 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 76 | . 76 46 11 Average Temperature 20 | . 33 11 4 Received Heat Transfer 927 | . 108 468 351 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 236 | . 135 236 169 Initial 56 | . . 56 10 Average 85 | . 81 101 52 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 98 100 Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 8 15 14 Peak Tracking Total 8 | . 2 6 8 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 5 . Successful 2 | . . 2 . Failed 3 | . . 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Terminal Index 1 | . . 1 . Unreport Threat 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 890 | 3 310 414 163 Spaces Moved 394 | 1 161 154 78 Core . | . . . . Treads 134 | . 81 53 . Legs . | . . . . Wheels 260 | 1 80 101 78 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 140 140 Average Speed 152 | 100 147 161 147 Slowest Speed 220 | 100 180 220 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 2 28 23 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . . 22 14 Melee . | . . . . Projectile . | . . . . AOE 36 | . . 22 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 558 | 4 206 240 108 Wait 30 | . 7 17 6 Move 391 | . 160 153 78 Hop . | . . . . Pick Up 29 | . 17 10 2 Fast Attach . | . . . . Attach 17 | 2 1 9 5 Detach . | . . . . Swap 6 | . 1 2 3 Drop 10 | 2 4 1 3 Fire 75 | . 16 48 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 12) 296 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Utility x2 607 | -9/Materials | Build established: Hauler-Mutant 681 | -9/Materials | Discovered new exit (range 16) 705 | -9/Materials | Core integrity fell below 50% 728 | -9/Materials | Entered another Materials area 728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 891 | -8/Materials | Self-destructed Last Messages --------------- Melee Analysis Suite tumbles out of recycling unit. Rocket Launcher destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Hvy. Assault Rifle destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Imp. Terrain Scan Processor. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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"?" # # #???????????????? | | ??????# """ ""? # """ # #???????????????? | | ??????# # """ / #???????????????? | | ???????? # """ # #???????????????? | | ???????????? # # #???????????????? | | ?????????????### ! !# #???????????????? | | ############## #### #???????????????? | | % = = #???????????????? | | ## ! %= % #???????????????? | | ### !!]! % """ #???????????????? | | # #?#"Y!!] "" #???????????????? | | # #########?#""!] """ #???????????????? | | # #?????????### ?? #???????????????? | | += #???????????# ??????????????????? | | # #???????????#### ???????????????????? | | # #??????????????? ???????????????????? | | # #??????????????? ????????????????????? | | # #??????????????? ##### ????????????????????? | | # #????????????????#???? #?????????????????????? | | # #????????????????????????????????????????????? | | + +????????????????????????????????????????????? | | # #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerSensorKinecellerator Manual? 0 Play Time 00:07:44 Cumulative 157.1 hours Start 2020.11.22 @ 21:44:24 End 2020.11.22 @ 21:50:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: faf3e748-a58c-4fc6-85b2-ba6bb765b097