Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 23:44:11 Player: ambock Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2010) 2010 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5390 Bonus ------- None Cogmind --------- Core Integrity 850/850 Matter 4/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (190) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Medium Treads Compact Wheel > --- UTILITY (6) ------ Huge Storage Unit Improved Targeting Computer Field Recycling Unit > --- WEAPON (4) ------- High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Nuclear Core Heavy Deuterium Engine Compact Wheel Target Analyzer Particle Charger Graphene Brace EM Shotgun Improved EM Shotgun Light Assault Rifle Light Assault Rifle Minigun EMP Blaster Mini Grenade Launcher Improved Datajack Great Maul Greatsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- High-powered Shotgun Greatsword > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Heavy Deuterium Engine Light Treads Compact Wheel Improved Targeting Computer Target Analyzer Particle Charger Long-range Tractor Beam Field Recycling Unit EM Shotgun Improved EM Shotgun Light Assault Rifle Light Assault Rifle Minigun Gauss Rifle Gauss Rifle Flak Gun Advanced Assault Cannon EMP Blaster Mini Grenade Launcher Improved Datajack Great Maul [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Long-range Tractor Beam Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . . 2 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 72 | 1 14 19 10 27 1 Power 8 | . 2 2 2 2 . Engine 7 | . 2 2 2 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 26 | . 10 7 2 7 . Treads 15 | . 3 6 2 4 . Leg 3 | . 3 . . . . Wheel 8 | . 4 1 . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 1 2 9 . Device 7 | 1 . 1 . 5 . Storage 1 | . 1 . . . . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection 3 | . . . 2 1 . Artifact . | . . . . . . Weapon 24 | . 1 9 4 9 1 Energy Gun 4 | . . 3 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 15 | . 1 3 4 6 1 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . . 1 . . . System Corruption 3 | . . 3 . . . Parts Lost 24 | . . 5 3 16 . Power 3 | . . 1 1 1 . Propulsion 8 | . . 3 1 4 . Utility 7 | . . . . 7 . Weapon 6 | . . 1 1 4 . Highest Loss Streak 6 | . . 2 3 6 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 100 98 99 91 66 Engine 9 | . 14 11 9 4 . Treads 22 | . 7 24 26 23 13 Leg 2 | . 16 . . . . Wheel 4 | . 4 7 . 3 6 Device 10 | . 14 11 9 8 6 Storage 9 | . 14 11 9 7 6 Processor 2 | . . . . 6 6 Protection 6 | . . . 18 10 . Energy Gun 3 | . . 6 3 . . Ballistic Gun 23 | . 28 24 23 20 26 Naked Turns . | . . . . . . Heaviest Build 112 | 14 90 97 109 112 103 Greatest Support 88 | 20 40 60 60 88 16 Greatest Overweight (x) 29 | . 29 9 2 6 6 Average Overweight (x) 4 | . 2 5 1 4 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 8 17 25 25 25 25 Most Carried 25 | 6 12 25 25 25 19 Average Carried 20 | 6 8 22 23 22 19 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 23 | 6 12 23 22 20 19 Class Distribution -------------------- 35% | Gunner 34% | Tank 22% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1847 | 218 379 507 256 487 . Remotely 1631 | 53 379 507 256 436 . Salvage Created 2637 | 91 468 998 235 845 . Parts 172 | 5 28 69 20 50 . Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 49 | . 8 23 5 13 . Melee 3 | . . . . 3 . Guns 43 | . 8 20 5 10 . AOE 3 | . . 3 . . . Classes Destroyed 15 | 1 4 4 1 5 . Worker 3 | . 3 . . . . Builder 1 | . . . . 1 . Tunneler 1 | . 1 . . . . Hauler 2 | . . 1 1 . . Recycler 7 | 1 . 2 . 4 . Mechanic 1 | . . . . 1 . Watcher 4 | . 2 2 . . . Swarmer 10 | . . 7 . 3 . Grunt 21 | . 8 11 . 2 . Brawler 2 | . . 2 . . . Sentry 8 | . . 3 3 2 . Specialist 2 | . . . . 2 . Hunter 2 | . . . 2 . . Programmer 3 | . . . . 3 . Heavy 1 | . . . . 1 . Best Kill Streak 7 | 1 3 5 1 7 . Combat Bots Only 5 | . 2 5 1 4 . Max Kills in Single Turn 2 | 1 2 2 1 2 . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3875 | . 403 740 902 1790 40 Core 424 | . 86 121 26 191 . Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 65 69 95 72 . Volleys Fired 183 | 2 40 71 24 46 . Largest 3 | 2 2 3 3 3 . Hottest 110 | 40 40 110 110 104 . Shots Fired 468 | 4 80 191 69 124 . Gun 458 | 4 80 187 69 118 . Cannon 6 | . . . . 6 . Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 435 | 4 80 162 65 124 . Thermal . | . . . . . . Explosive 3 | . . 3 . . . Electromagnetic 30 | . . 26 4 . . Robot Hit Streak 12 | 3 11 12 5 11 . Robot Miss Streak 7 | 1 2 7 7 6 . Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 294 | 3 60 100 46 85 . Core Hits 137 | 2 23 52 20 40 . Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . 1 3 . Critical Strikes 4 | . . . 1 3 . Destroy 4 | . . . 1 3 . Melee Attacks 22 | . . 14 . 8 . Impact . | . . . . . . Slashing 22 | . . 14 . 8 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4812 | 30 800 1421 673 1888 . Guns 4034 | 30 787 1127 647 1443 . Cannons 155 | . . . . 155 . Explosions 252 | . . 252 . . . Melee 236 | . . . . 236 . Ramming 135 | . 13 42 26 54 . Kinetic 3856 | 30 787 833 608 1598 . Thermal . | . . . . . . Explosive 224 | . . 224 . . . Electromagnetic 361 | . . 322 39 . . Impact . | . . . . . . Slashing 236 | . . . . 236 . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . 1 . Average Corruption 1 | . . 3 . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . 10 . 2 . Message Errors 4 | . . 4 . . . Matter Fused 5 | . . 5 . . . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . 1 . . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 8 | . . 3 . 5 . Projectiles . | . . . . . . Explosions 3 | . . 3 . . . Melee 5 | . . . . 5 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . 2 43 . 26 . Shots 1 | . . 1 . . . Rammed 12 | . 1 5 2 4 . Targets Rammed 15 | . 4 5 2 4 . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 261 | . 20 180 126 261 . Average Temperature 36 | . 7 39 35 35 . Received Heat Transfer 777 | . 213 273 108 165 18 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 318 | 5 164 318 209 196 42 Initial 81 | . 3 42 81 13 42 Average 118 | 3 64 191 99 66 42 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 77 | 100 100 47 87 100 100 Level 1 22 | . . 52 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 1 6 . Investigation 2 | . . 1 1 . . Extermination 3 | . . . . 3 . Reinforcement 4 | . 1 . . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 1 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 15 33 14 18 2 Peak Tracking Total 5 | . 4 5 4 5 2 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 3 | . . 1 1 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 12 | . 1 5 3 2 1 Terminals 11 | . 1 5 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 2 16 12 4 3 Successful 18 | . 2 6 7 3 . Failed 19 | . . 10 5 1 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 34 | . 2 16 12 1 3 Terminals 35 | . 2 16 12 2 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 1 3 . . Level Access Points 2 | . 1 . 1 . . Terminal Index 2 | . . 1 1 . . Unreport Threat 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 1 5 4 1 . Terminals 11 | . 1 5 4 1 . Botnet 10 | . 1 5 3 1 . Sabotage 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 5 3 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4476 | 23 621 1701 754 1322 55 Spaces Moved 1594 | 14 218 574 255 505 28 Core 6 | . 6 . . . . Treads 703 | . 23 236 255 189 . Legs 151 | 14 137 . . . . Wheels 734 | . 52 338 . 316 28 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 200 240 175 190 Average Speed 223 | 120 201 240 240 208 190 Slowest Speed 1500 | 120 1500 480 320 240 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 41 46 33 14 1 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . 7 . . . Terrain Destroyed 28 | . . 26 . 2 . Melee 7 | . . 7 . . . Projectile 2 | . . . . 2 . AOE 19 | . . 19 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2077 | 16 307 726 343 656 29 Wait 107 | . 13 25 37 32 . Move 1589 | 13 217 573 254 504 28 Hop . | . . . . . . Pick Up 50 | . 9 15 10 16 . Fast Attach 6 | 1 1 1 . 3 . Attach 32 | . 1 7 6 17 1 Detach 4 | . 1 . . 3 . Swap 34 | . 12 11 4 7 . Drop 27 | . 9 4 6 8 . Fire 183 | 2 40 71 24 46 . Melee 22 | . . 14 . 8 . Ram 9 | . 1 4 . 4 . Kick 3 | . 3 . . . . Crush 3 | . . 1 2 . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Identified exit to Materials 322 | -10/Materials | Build established: Mutant 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 902 | -9/Materials | Build established: Gunner 1958 | -9/Materials | Discovered new exit (range 16) 2346 | -9/Materials | Entered another Materials area 2346 | -8/Materials | Evolved 2 slots: Utility x2 2650 | -8/Materials | Build established: Tank 2994 | -8/Materials | Identified exit to Factory 3081 | -8/Materials | Lost 3 parts (1p1n1w) 3100 | -8/Materials | Entered Factory 3100 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3927 | -7/Factory | Lost 3 parts (1n2w) 4287 | -7/Factory | Lost 4 parts (1n3u) 4327 | -7/Factory | Discovered new exit (range 4) 4380 | -7/Factory | Lost 6 parts (1p1n2u2w) 4422 | -7/Factory | Entered another Factory area 4422 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4477 | -6/Factory | Self-destructed Last Messages --------------- 04402_ R-06 Scavenger destroyed. 04402_ Slug penetrates Door. 04410_ Slug penetrates R-06 Scavenger. 04410_ R-06 Scavenger destroyed. 04414_ Slug penetrates Wall. 04415_ Slug penetrates U-05 Engineer. 04415_ U-05 Engineer suffers critical hit (Destroy). 04415_ Destroyed Lgt. Ion Engine. 04415_ Slug penetrates Wall. 04416_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04417_ Slug penetrates U-05 Engineer. 04418_ Acquired 1 matter. 04422_ U-05 Engineer builds a Door. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 04444_ Connecting with Terminal... 04444_ Current location identified: Factory 04465_ ALERT: All DSF locations entering lockdown mode. 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"""????? | | ????????????????? ??????????????????? ??????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????? ??????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionVariableEdition Manual? 0 Play Time 00:37:00 Cumulative 16.9 hours Start 2023.01.08 @ 23:07:45 End 2023.01.08 @ 23:44:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17811920-04fc-4e0a-a21f-210b599face8