Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 01:12:00 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1142) 1142 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 3558 Bonus ------- Follower Combat Kills 146 Cogmind --------- Core Integrity 257/550 Matter 280/300 Energy 144/160 System Corruption 2% Temperature Cool (0) Movement Rolling (73) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Particle Gun Gauss Rifle > --- INVENTORY (15) --- Light Treads Armored Treads Cargo Legs Improved Heat Sink Medium Matter Pod (100) High-capacity Matter Pod (200) Core Shielding Light Armor Plating Advanced Beam Rifle Faulty Advanced Beam Rifle Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Light Treads Armored Treads Cargo Legs Medium Matter Pod High-capacity Matter Pod Advanced Targeting Computer Core Shielding Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Missile Launcher Missile Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Assault Rifle Energy Gun Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 34 | 7 1 . 7 19 Power 5 | 1 . . 1 3 Engine 3 | 1 . . 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 2 | 2 . . . . Leg . | . . . . . Wheel 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 1 . 2 9 Device 2 | 1 . . . 1 Storage 3 | 1 1 . . 1 Processor 3 | . . . . 3 Hackware 1 | . . . . 1 Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 9 | 2 . . 4 3 Energy Gun 3 | . . . 1 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 2 | . . . . 2 Parts Lost 14 | . . . 1 13 Power 3 | . . . . 3 Propulsion 3 | . . . . 3 Utility 5 | . . . 1 4 Weapon 3 | . . . . 3 Highest Loss Streak 6 | . . . 1 6 To Critical Strikes . | . . . . . Average Backups 5 | 3 5 7 4 4 Power . | . 1 1 . . Propulsion 1 | 1 2 2 1 1 Utility 1 | . 1 2 1 2 Weapon 1 | 1 1 2 1 1 Tool/Special . | . . . . . Unused Backups 19 | . 1 . 7 11 Power 2 | . . . 2 . Propulsion 4 | . . . 1 3 Utility 8 | . 1 . 3 4 Weapon 5 | . . . 1 4 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 100 100 86 72 Engine 11 | . 14 14 14 4 Treads 22 | . 28 28 28 5 Wheel 4 | . . . . 17 Device 6 | . 14 14 1 3 Storage 7 | . 14 14 1 9 Processor 2 | . . . . 10 Protection 5 | . . . 12 3 Energy Gun 3 | . . . 4 8 Energy Cannon 5 | . . . 10 4 Ballistic Gun 12 | . 28 28 3 4 Ballistic Cannon 3 | . . . 9 . Peak Build Rating 29 | 7 7 7 18 29 Average Rating 13 | 4 7 7 15 20 On Entrance 7 | . 7 7 7 16 Avg Prop Armor Cover (%) 9 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 61 | 14 29 29 38 61 Greatest Support 40 | 40 40 40 40 32 Greatest Overweight (x) 7 | . . . . 7 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 11 | 7 12 15 5 15 Most Carried 14 | 7 6 8 11 14 Average Carried 6 | 4 5 7 5 5 Final Capacity 15 | 8 15 15 5 15 Final Carried 13 | 5 6 8 5 13 Class Distribution -------------------- 64% | Mutant 15% | Derelict-Mutant 7% | Skirmisher 6% | Subdweller-Mutant 4% | Subdweller-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1088 | 294 38 52 134 570 Remotely . | . . . . . Salvage Created 1604 | 176 41 105 157 1125 Parts 101 | 17 6 7 6 65 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . . 14 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 28 | . 3 3 3 19 Guns 18 | . 3 3 1 11 Cannons 8 | . . . 2 6 Classes Destroyed 12 | 3 1 1 1 6 Worker 6 | 1 . . . 5 Builder 2 | . . . . 2 Tunneler 3 | 3 . . . . Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Watcher 1 | . . . . 1 Swarmer 6 | . 3 1 . 2 Grunt 14 | . . 2 . 12 Duelist 1 | . . . . 1 Sentry 3 | . . . . 3 Hunter 1 | . . . . 1 Subdweller 3 | . . . 3 . Best Kill Streak 6 | 4 3 2 2 6 Combat Bots Only 4 | . 3 2 2 4 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 193 | . 9 18 17 149 Missed 47 | . 2 4 5 36 Hits 146 | . 7 14 12 113 Melee 3 | . . . . 3 Projectile 143 | . 7 14 12 110 Critical Strikes 5 | . 1 . . 4 Damage Taken 2224 | . 56 160 327 1681 Core 403 | . 8 37 65 293 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . . 102 Core Remaining (%) 78 | 100 . . 56 . Volleys Fired 140 | 7 6 13 14 100 Largest 2 | 2 2 2 2 2 Hottest 160 | 40 40 40 160 83 Shots Fired 201 | 14 12 26 24 125 Gun 165 | 14 12 26 6 107 Cannon 36 | . . . 18 18 Launcher . | . . . . . Special . | . . . . . Kinetic 90 | 14 12 26 13 25 Thermal 89 | . . . 11 78 Explosive . | . . . . . Electromagnetic 22 | . . . . 22 Robot Hit Streak 12 | 7 2 7 5 12 Robot Miss Streak 7 | 1 2 2 3 7 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 129 | 9 6 16 11 87 Core Hits 67 | 6 3 7 5 46 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . . . . 6 Burn 5 | . . . . 5 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2363 | 95 76 167 217 1808 Guns 1882 | 95 76 167 48 1496 Cannons 472 | . . . 169 303 Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 779 | 95 76 167 48 393 Thermal 1182 | . . . 169 1013 Explosive . | . . . . . Electromagnetic 393 | . . . . 393 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . . 4 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 394 | . . 18 72 394 Average Temperature 104 | . . 11 31 112 Received Heat Transfer 984 | . . 66 81 837 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 4 | . . . 1 3 Heat Transferred 2516 | . . . 222 2294 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 88 | 100 100 100 . 68 Level 1 11 | . . . . 31 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 249 | 15 60 175 . 249 Initial 3 | . 3 . . . Average 87 | 2 13 49 . 169 Influence Increases 1035 | 25 70 215 . 725 Destroy 0b10 Robot/C 640 | . 60 140 . 440 Destroy 0b10 Robot/NC 70 | 25 . . . 45 Destroy Leader 134 | . 10 30 . 94 Allied During Kill 49 | . . 30 . 19 Successful Hack 16 | . . . . 16 Select Force Hacks 30 | . . . . 30 Disable Machine 15 | . . . . 15 Destroy Structure 6 | . . . . 6 Lose Combat Pursuer 75 | . . 15 . 60 Influence Decreases 803 | 20 75 190 25 493 Entered New Map 15 | . 2 . 13 . Time Decay 618 | 20 73 190 12 323 Lost Part 130 | . . . . 130 Lost Ally 40 | . . . . 40 Squads Dispatched 3 | . 1 . . 2 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 4 7 6 30 Peak Tracking Total 6 | . 3 3 3 6 Tactical Retreats 4 | . . 1 . 3 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 7 | . . . 1 6 Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 17 | . . . 1 16 Successful 11 | . . . 1 10 Failed 6 | . . . . 6 Catastrophic 3 | . . . . 3 Database Lockouts . | . . . . . Manual 11 | . . . . 11 Terminals 10 | . . . . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 3 | . . . 1 2 Branch Access Points 1 | . . . . 1 Zone Layout 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . . 2 Retrieve Components 2 | . . . . 2 Scanalyzer 3 | . . . . 3 Retrieve Study 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . . 3 Terminals 2 | . . . . 2 Skim 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Tunnel 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . . 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . . 3 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 3 2 Highest-Rated Group 71 | . . 71 40 32 Highest-Rated Ally 31 | . . 31 16 16 Total Orders . | . . . . . Ally Attacks 54 | . . 23 15 16 Total Damage 459 | . . 221 115 123 Kills 8 | . . 4 1 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1860 | 12 303 967 124 454 Terrain 282 | . . . . 282 Seismic 1406 | 12 303 967 124 . Machine Analysis 454 | . . . . 454 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3507 | 104 303 967 1311 822 Spaces Moved 1965 | 53 174 548 771 419 Core 22 | 16 . . . 6 Treads 1530 | 37 174 548 771 . Legs . | . . . . . Wheels 413 | . . . . 413 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 83 Average Speed 147 | 126 160 160 160 104 Slowest Speed 400 | 160 160 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 30 90 72 44 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 10 | . . 2 8 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 8 | . . . 3 5 Melee . | . . . . . Projectile 8 | . . . 3 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2385 | 77 188 615 829 676 Wait 169 | . 3 53 16 97 Move 1961 | 52 173 547 770 419 Hop . | . . . . . Pick Up 55 | 11 3 2 9 30 Fast Attach 3 | 1 . . 2 . Attach 30 | 6 . . 3 21 Detach . | . . . . . Swap 6 | . 1 . 3 2 Drop 16 | . 2 . 11 3 Fire 140 | 7 6 13 14 100 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous 1 | . . . 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 8) 408 | -10/Materials | Entered Mines 474 | -10/Mines | Discovered new exit (range 8) 610 | -10/Mines | Received a Mining Laser from a helpful Derelict 788 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 909 | -10/Mines | Learned location of Zion (-7) 1355 | -10/Mines | Discovered new exit (range 9) 1375 | -10/Mines | Entered Subcaves 1375 | -10/Subcaves | Accompanied by 3 allies 1376 | -10/Subcaves | Approached by a straggling Scientist 1789 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1935 | -10/Subcaves | Visited 4L-MR0's lab 1962 | -10/Subcaves | Found Cargo Legs 2192 | -10/Subcaves | Build established: Derelict-Mutant 2502 | -10/Subcaves | Learned Materials garrison access intel 2568 | -10/Subcaves | Learned Materials stockpile data 2625 | -10/Subcaves | Discovered new exit (range 9) 2686 | -10/Subcaves | Entered Materials 2686 | -8/Materials | Accompanied by 2 allies 2686 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2688 | -8/Materials | Loaded intel: 1 garrison access location 2939 | -8/Materials | Lost 6 parts (1p1n2u2w) 3025 | -8/Materials | Lost 4 parts (1p2n1u) 3166 | -8/Materials | Discovered new exit (range 11) 3442 | -8/Materials | Core integrity fell below 50% 3508 | -8/Materials | Self-destructed Last Messages --------------- >>Study(Lgt. Treads) Identified Lgt. Treads... Downloading performance data... Effective improvements: Penalty/2 03491_ Discarded Imp. Terrain Scan Processor. 03498_ >> Machine Analyzer network decryption results: 03498_ Terminal x2 03504_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03507_ Connecting with Terminal... >>Access(Branch) No branch access points found. >>Layout(Zone) Retrieving Zone 6F layout... Downloaded map data. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! 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Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentWarlordBay Manual? 0 Play Time 00:18:15 Cumulative 486.1 hours Start 2025.11.10 @ 00:59:38 End 2025.11.10 @ 01:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 638 Rogue 638 Adventurer 0 Explorer 0 Win Type - Total 15 Types 7/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f378293-9f2a-4e44-8ed7-2a8b280920db