Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 01:52:59 Player: qwewqetest Result: Defending 0bPrime! Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (424) 2120 Value Destroyed (19948) 19948 Prototype IDs (137) 2740 Alien Tech Used (4) 800 Bonus (20982) 20982 TOTAL SCORE: 55590 Bonus ------- High Alert Combat Kills 5451 Follower Combat Kills 544 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 278 Met Optimus at Protoforge 1000 Executed Drillbomb Mission 10000 Win 3000 Friendly Fire -1391 Cogmind --------- Core Integrity 4/1450 Matter 258/300 Energy 190/190 System Corruption 13% Temperature Cool (0) Movement Walking (88) Location 0bPrime Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Enhanced Biometal Leg Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg > --- UTILITY (11) ----- 0bPrime Scrap Suit Advanced Coolant Injector Light Humpback Experimental Targeting Computer Advanced Target Analyzer Improved Core Shielding SHELL Armor > --- WEAPON (4) ------- Overtuned Coil Gun Overtuned Railgun Overtuned Railgun > --- INVENTORY (25) --- Biometal Leg Heavy Shield Leg Makeshift Microdissipator Network Concept Recoil Nullifier Advanced Kinecellerator Core Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg Experimental VSS Leg > --- UTILITY ---------- 0bPrime Scrap Suit Advanced Coolant Injector Plexus Tether Experimental Optical Array Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Reaction Control System SHELL Armor > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Heavy Shield Leg Core Cannon Overtuned Coil Gun [Rating: 220] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Experimental VSS Leg Treads Armored Treads Leg Experimental VSS Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Q-thruster Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection SHELL Armor Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Omega Cannon Launcher Precision Rocket Launcher Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Slots Evolved 16 | . . 2 . 2 . . . 4 2 . . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 . . . . Utility 9 | . . . . 1 . . . 3 2 . . . . . . . . . . . 1 . 2 . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 340 | . 5 20 . 18 17 . 7 14 16 2 19 1 . 10 3 29 . 4 4 2 58 20 3 8 80 Power 38 | . 1 4 . 3 3 . . 1 . . 1 . . . . 4 . . 1 . 7 2 . 2 9 Engine 8 | . 1 3 . 2 2 . . . . . . . . . . . . . . . . . . . . Core 5 | . . 1 . 1 1 . . . . . . . . . . 2 . . . . . . . . . Reactor 25 | . . . . . . . . 1 . . 1 . . . . 2 . . 1 . 7 2 . 2 9 Propulsion 87 | . . 6 . 6 3 . 1 4 5 1 7 . . 3 1 5 . . . . 22 5 . 2 16 Treads 11 | . . . . . 3 . . . . . . . . . . . . . . . 8 . . . . Leg 65 | . . 6 . 6 . . 1 4 5 1 7 . . 3 1 5 . . . . 3 5 . 2 16 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 98 | . 2 2 . 1 1 . 5 3 7 . 5 . . 3 . 6 . 3 2 . 16 10 1 2 29 Device 47 | . . 1 . . 1 . 2 1 5 . 2 . . . . 5 . 2 1 . 9 6 . 1 11 Storage 6 | . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . 2 Processor 26 | . 1 . . 1 . . 1 1 2 . 1 . . 1 . 1 . 1 . . 3 1 1 . 11 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 18 | . . 1 . . . . . 1 . . 2 . . 2 . . . . 1 . 4 1 . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | . 2 8 . 8 10 . 1 6 4 1 6 1 . 4 2 14 . 1 1 2 13 3 2 2 26 Energy Gun 33 | . 1 2 . 3 4 . 1 1 . 1 2 . . 2 . 7 . . . 1 3 . 1 1 3 Energy Cannon 12 | . . 1 . . . . . 1 1 . 2 . . 2 1 1 . . . . 1 1 . . 1 Ballistic Gun 57 | . 1 5 . 4 3 . . 4 3 . 2 . . . 1 5 . 1 1 1 8 . . . 18 Ballistic Cannon 5 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 . . 1 Launcher 6 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . 5 . 1 7 . . . 1 . 1 . . 7 . 1 . . 3 . 2 8 1 3 10 Parts Lost 87 | . . . . . 3 . . 4 3 . 6 . . . 1 14 . 2 . 9 19 1 . . 25 Power 11 | . . . . . 2 . . . . . . . . . . 3 . . . . 2 1 . . 3 Propulsion 23 | . . . . . . . . 1 1 . 2 . . . . 3 . 1 . 3 7 . . . 5 Utility 21 | . . . . . 1 . . 1 2 . 1 . . . . 3 . 1 . . 4 . . . 8 Weapon 32 | . . . . . . . . 2 . . 3 . . . 1 5 . . . 6 6 . . . 9 Highest Loss Streak 8 | . . . . . 1 . . 4 2 . 3 . . . 1 7 . 2 . 8 7 1 . . 4 To Critical Strikes 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Average Backups 8 | 6 7 8 10 9 9 10 9 10 11 12 10 11 11 10 10 9 9 10 11 9 9 8 7 7 3 Power . | 1 1 . . . . . . . 2 2 1 1 1 1 2 1 1 1 1 1 1 . . . . Propulsion 1 | 4 3 3 5 4 4 4 2 . 1 2 2 3 3 1 1 . . . . . 1 1 2 . . Utility 3 | . . 5 5 4 2 2 2 3 3 2 3 5 5 4 4 5 5 5 5 5 4 4 3 2 1 Weapon 2 | 1 1 . . . 3 4 4 5 4 4 3 2 2 2 3 2 3 4 4 2 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 8 4 . 8 4 . . . 3 1 5 . . 2 . 1 . 1 1 . . 1 . . 2 Power 6 | . . 2 . . . . . . . . 2 . . . . . . . 1 . . 1 . . . Propulsion 14 | . 6 . . 4 1 . . . . . 1 . . 2 . . . . . . . . . . . Utility 12 | . 1 1 . 4 2 . . . 3 . . . . . . . . . . . . . . . 1 Weapon 8 | . 1 1 . . 1 . . . . 1 2 . . . . 1 . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 97 100 97 98 100 100 98 99 100 99 94 94 94 92 88 100 97 75 73 87 90 91 86 79 Engine 2 | . 14 4 . 5 8 9 9 4 . . . . . . . . . . . . . . . . . Core 1 | . . 6 11 3 . . . . . . . . . . . 1 10 10 9 7 . . . . . Reactor 4 | . . . . . . . . 1 5 5 5 5 5 5 5 4 . . . . 7 8 8 8 7 Treads 5 | . . . . . 26 27 15 . . . . . . . . . . . . . 14 . . . . Leg 17 | . 28 31 33 27 . . 11 25 22 23 22 17 17 17 17 21 26 24 21 11 . 21 21 21 22 Device 12 | . . 9 11 9 7 9 9 12 16 17 16 17 17 14 11 13 15 13 9 10 14 18 17 15 12 Storage 5 | . 14 7 11 9 9 9 9 6 5 5 5 5 5 5 5 5 5 5 5 5 3 3 4 4 1 Processor 14 | . 12 1 . 7 9 9 9 12 19 23 23 23 23 23 23 21 21 22 24 21 14 15 16 17 11 Protection 2 | . . 3 . . . . . 5 3 . . . . 2 5 . . . 1 5 3 . 3 4 5 Energy Gun 5 | . . 8 11 16 11 9 9 3 . 1 2 8 5 9 8 8 10 10 . 4 5 . . . . Energy Cannon 1 | . . 8 11 2 . . . 1 5 3 4 5 5 4 5 2 2 . . . . 4 4 1 . Ballistic Gun 13 | . 27 15 11 14 24 27 27 20 17 17 14 5 5 1 1 7 5 9 1 6 8 . . . 14 Peak Build Rating 220 | 6 9 20 20 34 36 33 41 67 101 103 104 95 95 116 116 137 120 118 111 112 132 172 181 203 220 Average Rating 104 | 6 7 17 20 29 34 33 37 62 88 101 99 93 95 105 112 125 118 112 89 84 116 157 176 191 188 On Entrance 82 | 6 6 9 20 20 33 33 33 40 67 98 103 93 95 95 116 104 120 117 108 111 65 127 168 178 192 Avg Prop Armor Cover (%) 2 | . . . . . . . . . 5 . . . . . . . . . . . 1 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 11 19 27 27 30 36 30 41 58 64 59 70 65 65 82 81 97 64 58 59 69 129 85 93 109 136 Greatest Support 168 | 20 20 30 30 51 60 60 60 69 89 94 94 69 69 90 88 120 120 120 95 95 168 161 161 161 164 Greatest Overweight (x) 12 | . . 1 . . 1 . . . . . 1 . . 1 . . . . . 2 12 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 25 Average Capacity 12 | 8 8 8 10 10 10 10 11 15 15 15 15 15 15 15 15 15 15 15 15 15 13 9 10 10 11 Most Carried 18 | 6 9 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 10 10 10 18 Average Carried 10 | 6 7 8 10 9 9 10 10 13 13 14 14 15 15 14 15 13 13 14 14 13 11 8 9 9 6 Final Capacity 25 | 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 25 Final Carried 15 | 6 9 10 10 9 10 10 15 13 14 15 15 15 15 15 15 13 13 15 15 12 5 10 9 10 8 Scrap Suit Usage (%) 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 51 Parts Cannibalized 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 Class Distribution -------------------- 35% | Skirmisher 25% | Scavenger-Gunner 12% | Gunner 5% | Scavenger-Scrapper 3% | Hacker-Assassin 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Gunner | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -5/Factory Gunner | -5/Waste Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Hacker-Assassin | -3/Testing Hacker-Gunner | -2/Research Hacker-Gladiator | -2/Quarantine Scavenger-Gunner | -2/Protoforge Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Matter Collected 14295 | 200 180 416 50 430 1144 105 10 457 795 40 706 139 2 114 172 1069 17 74 . 194 1493 605 218 582 5083 Remotely 740 | . . . . . . . . . 141 40 . . . . . . . . . . . 118 . 245 196 Salvage Created 20610 | . 364 1264 156 1042 1922 518 . 797 957 . 1546 . . . 113 2760 . 49 . 129 2262 532 165 572 5462 Parts 1021 | . 23 88 3 58 93 19 . 37 47 . 79 . . . 5 136 . 2 . 7 105 30 10 18 261 Haulers Intercepted 15 | . 1 4 . 4 6 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 16 | . 2 1 . 3 1 . . 1 1 . . . . . . 1 . . . . 6 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 2 . . 3 . . 1 . 18 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 320 | . 6 21 2 20 24 5 . 16 17 . 23 . . 2 7 49 . 1 . 4 28 4 6 7 78 Melee 9 | . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 3 1 Guns 236 | . 6 10 1 17 23 5 . 13 14 . 15 . . . 5 36 . 1 . 4 21 . . . 65 Cannons 58 | . . 7 1 2 . . . . 2 . 7 . . 1 1 13 . . . . 5 4 4 4 7 AOE 11 | . . 4 . . 1 . . 3 . . . . . 1 . . . . . . . . . . 2 Classes Destroyed 24 | . 4 5 . . 3 1 . 2 . . 2 . . . 1 . . . . . . . . . 6 Worker 26 | . . 2 . . 7 . . 1 . . 2 . . . . 3 . . . . 3 6 . 1 1 Builder 17 | . . 2 . 1 2 . . 1 1 . 2 . . . . 6 . . . . . 1 . . 1 Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 15 | . 1 4 . 4 6 . . . . . . . . . . . . . . . . . . . . Recycler 23 | . 2 1 1 1 5 5 . . . . . . . . . 3 . . . . 2 2 . 1 . Mechanic 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Watcher 12 | . 3 2 . . 2 . . . 1 . . . . . . . . . . . 3 . . . 1 Swarmer 71 | . 6 3 . 7 . 1 . 4 4 . 3 . . . 4 16 . . . 4 4 . 4 . 11 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 88 | . . 13 2 7 10 . . 7 2 . 11 . . 1 . 15 . . . . 3 . . 5 12 Brawler 7 | . . 1 . 1 . . . 1 . . . . . . . 2 . . . . . . . . 2 Duelist 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 Protector 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 Sentry 36 | . . 4 . 5 9 1 . 1 1 . 3 . . . . 3 . . . . 6 . . . 3 Specialist 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Hunter 28 | . . . . . 5 . . . . . 1 . . . 2 6 . . . . 6 . . . 8 Programmer 46 | . . . . . . . . 1 10 . 4 . . . . 7 . 1 . . 9 4 2 2 6 Hotshot 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Elite 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Scrapoid 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | . 7 5 3 6 13 7 . 3 5 . 15 . . 1 4 12 . 1 . 4 5 3 2 3 9 Combat Bots Only 13 | . 6 4 2 5 2 4 . 3 4 . 13 . . 1 4 12 . 1 . 4 4 2 2 2 9 Max Kills in Single Turn 3 | . 1 3 2 2 2 1 . 2 3 . 2 . . 1 1 3 . 1 . 1 1 1 1 1 3 Gunslinging 2 | . . . . 1 1 . . 1 1 . . . . . . 2 . . . . . . . . 1 Exploded 3 | . . 3 . . 1 . . 2 . . . . . 1 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Hostile Shots Fired 2333 | . 40 39 23 73 106 3 . 92 95 . 140 . 16 26 48 297 . 4 . 91 337 34 46 58 765 Missed 823 | . 13 23 5 23 37 . . 21 27 . 48 . 8 9 13 93 . . . 30 109 9 15 24 316 Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Hits 1510 | . 27 16 18 50 69 3 . 71 68 . 92 . 8 17 35 204 . 4 . 61 228 25 31 34 449 Melee 35 | . . . . 1 . . . 10 . . 1 . . . . . . . . . 1 . . . 22 Projectile 1475 | . 27 16 18 49 69 3 . 61 68 . 91 . 8 17 35 204 . 4 . 61 227 25 31 34 427 AOE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 86 | . 1 . . 1 6 1 . 3 4 . 6 . . 2 . 15 . 1 . . 10 4 . 3 29 Part Disruptions 8 | . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . 1 . 3 Damage Taken 32318 | . 222 190 253 672 1069 36 . 1435 1365 . 1776 . 127 388 484 3939 . 148 . 1248 4521 580 712 742 12411 Core 3001 | . 46 34 44 108 13 . . 84 93 . 195 . 23 81 64 274 . 36 . 167 369 74 25 150 1121 Absorbed by Shields 45 | . . . . . . . . . . . . . . . . . . . . . . . . . 45 Redirected to Shielding 164 | . . . . . . . . . . . . . . . . . . . . 97 26 . . . 41 Ignored by Resistances 149 | . . . . . . . . 15 31 . 62 . . . . . . . . . 41 . . . . Regen/Repaired (Parts) 5598 | . . 20 . . 39 . . . 171 94 139 . . 82 . 58 . . . . . . . 230 4765 Core Remaining (%) 66 | 100 81 . 80 . . . 78 90 . . . . . . 54 . . . . 58 . 58 . . . Volleys Fired 954 | . 29 46 10 38 80 8 . 38 89 . 89 . 10 11 15 105 2 1 . 11 80 21 14 26 231 Largest 4 | . 2 3 3 4 4 4 . 4 4 . 4 . 1 3 4 4 1 4 . 4 4 2 2 1 4 Hottest 317 | . 40 136 136 210 178 134 . 139 194 . 275 . 90 130 163 309 100 231 . 199 317 213 213 113 300 Shots Fired 2670 | . 58 135 30 148 285 32 . 124 184 . 212 1 10 23 37 304 2 4 . 25 239 25 26 26 740 Gun 2195 | . 58 101 20 124 284 32 . 116 97 . 126 . . 13 27 262 . 4 . 23 211 . 5 . 692 Cannon 461 | . . 34 10 24 . . . 4 87 . 86 1 10 6 10 42 2 . . 2 28 25 21 26 43 Launcher 14 | . . . . . 1 . . 4 . . . . . 4 . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1689 | . 58 72 10 64 197 24 . 94 97 . 100 . . . 6 143 . 2 . 15 143 11 7 10 636 Thermal 780 | . . 34 10 60 85 8 . 26 87 . 111 1 10 . . 94 . 2 . 8 96 14 19 16 99 Explosive 10 | . . . . . 1 . . . . . . . . 4 . . . . . . . . . . 5 Electromagnetic 81 | . . 29 10 24 2 . . 4 . . 1 . . . . 11 . . . . . . . . . Entropic 110 | . . . . . . . . . . . . . . 19 31 56 2 . . 2 . . . . . Robot Hit Streak 25 | . 11 7 11 10 17 8 . 15 8 . 16 . . 3 4 25 . 6 . 3 24 3 6 11 23 Robot Miss Streak 10 | . 3 4 5 6 10 1 . 2 3 . 2 . . 2 4 3 . 2 . 5 4 2 4 . 8 Penetration Max 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . 3 Secondary Targets 44 | . . . . 3 2 . . 4 1 . . . . . 1 14 . . . 2 1 . . . 16 Max Gunslinging Chain 3 | . . . . 1 1 . . 1 1 . . . . . 1 3 . . . 1 1 . . . 1 Shots Hit Robots 1447 | . 36 69 21 79 162 16 . 89 74 . 91 . . 11 15 169 . 2 . 14 168 17 17 19 378 Core Hits 818 | . 19 41 7 47 127 11 . 39 30 . 54 . . 7 9 116 . 2 . 9 87 6 6 8 193 Critical Kills 29 | . . . . 2 1 . . 2 4 . 4 . . . . 2 . . . 1 . . . . 13 Critical Parts Destroyed 30 | . 1 . . . . . . 1 6 . 3 . . . . 1 . . . 2 . . . . 16 Critical Strikes 105 | . 1 1 . 4 6 . . 6 10 . 9 . . 3 . 18 . . . 4 3 . 1 3 36 Burn 18 | . . . . 2 5 . . 3 . . 2 . . . . . . . . 1 . . . . 5 Meltdown 5 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 2 Destroy 57 | . 1 . . . 1 . . 3 9 . 7 . . . . 4 . . . 3 . . . . 29 Blast 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Sunder 16 | . . . . . . . . . . . . . . 3 . 13 . . . . . . . . . Melee Attacks 115 | . . . . . . . . . . . . . . . . 4 . . . . 21 37 17 27 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . . . . . . . . . . . . 4 . . . . 21 37 17 27 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . . . . . . . . . . . 1 11 . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Strikes 6 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Damage Inflicted 50454 | . 353 1387 453 1668 3384 276 . 2239 2632 . 2987 . . 1133 764 6617 . 49 . 326 5020 1672 1270 1977 16247 Guns 33051 | . 353 690 246 1207 3049 260 . 1495 2012 . 2086 . . 309 477 4382 . 49 . 326 3951 . 29 . 12130 Cannons 10860 | . . 496 121 432 . . . . 589 . 809 . . 348 266 1716 . . . . 517 714 1091 1014 2747 Explosions 3114 | . . 194 86 22 266 . . 709 . . . . . 476 . 290 . . . . . . . . 1071 Melee 2915 | . . . . . . . . . . . . . . . . 101 . . . . 552 958 150 963 191 Ramming 514 | . . 7 . 7 69 16 . 35 31 . 92 . . . 21 128 . . . . . . . . 108 Kinetic 28240 | . 353 467 95 673 1867 211 . 1177 2012 . 1726 . . . 19 2313 . 31 . 230 2590 662 765 1014 12035 Thermal 12248 | . . 690 207 711 1152 49 . 481 589 . 1127 . . . . 2040 . 18 . 96 1878 52 355 . 2803 Explosive 2045 | . . . . . 266 . . 232 . . . . . 476 . . . . . . . . . . 1071 Electromagnetic 1140 | . . 223 151 277 30 . . 314 . . 42 . . . . 103 . . . . . . . . . Impact 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 Slashing 2915 | . . . . . . . . . . . . . . . . 101 . . . . 552 958 150 963 191 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3313 | . . . . . . . . . . . . . . 657 724 1932 . . . . . . . . . Highest Corruption 15 | . 4 1 1 . . . . 2 7 7 15 15 15 15 . 7 7 7 7 7 5 12 5 8 13 Average Corruption 8 | . 3 1 1 . . . . 1 2 7 9 15 15 15 . 4 7 7 7 7 3 7 4 6 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 520 | . 9 1 2 . . . . 2 14 4 54 31 18 3 . 16 12 12 6 16 31 41 2 22 224 Message Errors 123 | . . . . . . . . 1 4 2 12 10 5 2 . . 5 5 1 1 8 13 . 4 50 Matter Fused 123 | . 2 . . . . . . . 3 2 10 11 6 . . 5 1 3 1 6 4 14 1 6 48 Heat Flow Errors 59 | . 1 . 1 . . . . . 1 . 5 5 . 1 . 3 3 . 1 2 3 3 . 1 29 Energy Discharges 50 | . 1 1 . . . . . 1 3 . 3 1 4 . . 3 . 3 2 3 3 3 . 2 17 Parts Rejected 8 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . 4 Parts Fused 4 | . . . 1 . . . . . . . 1 1 . . . . . . . . 1 . . . . Data Loss (minor) 74 | . 4 . . . . . . . 2 . 11 1 2 . . 1 2 1 1 1 5 5 1 5 32 Data Loss (major) 21 | . 1 . . . . . . . . . . 1 1 . . 2 1 . . 2 . 1 . 3 9 Misfires 8 | . . . . . . . . . 1 . 2 1 . . . 1 . . . . 1 1 . . 1 Alerts 14 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 10 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 28 | . . . . . . . . . . . 6 . . . . 1 . . . 1 4 . . . 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2347 | . . 9 . 2 . . . . 16 . 46 . . 5 11 231 . . . . 26 583 323 490 605 Projectiles 1424 | . . 9 . . . . . . 16 . 46 . . 5 11 74 . . . . 3 281 300 206 473 Explosions 182 | . . . . 2 . . . . . . . . . . . 144 . . . . . . . . 36 Melee 741 | . . . . . . . . . . . . . . . . 13 . . . . 23 302 23 284 96 Knockbacks 18 | . . . . . . . . 2 1 . . . . . . . . . . . 3 1 3 6 2 Impact 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . 3 1 3 6 1 Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . . 19 36 . . . 15 . . . . . . . . . . . . . . . . . Shots 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . Rammed 12 | . . . . . 10 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 58 | . . 5 . 2 12 4 . 3 3 . 9 . . . 1 7 . . . . . . . . 12 Kicked 42 | . . 5 . 2 . . . 3 3 . 9 . . . 1 7 . . . . . . . . 12 Crushed 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Highest Temperature 469 | . 255 144 305 172 199 215 . 56 257 . 308 201 . 136 . 255 170 185 157 198 469 299 199 136 382 Average Temperature 81 | . 135 35 171 48 58 85 . 24 29 . 100 71 . 76 . 86 77 86 85 68 116 86 108 87 80 Received Heat Transfer 3534 | . . 75 132 207 477 27 . 291 27 . 423 . 18 18 . 603 . . . . 246 45 . 63 882 Effects 8 | . . . 1 . . . . . . . . . . . . . . . . . 4 . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Total Turns 81 | . . . . . . . . . . . . . . . . . . . . . . . . 47 34 Longest Duration 34 | . . . . . . . . . . . . . . . . . . . . . . . . 23 34 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Robots Melted 7 | . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . 3 Combat Hostiles 6 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . 3 Parts Melted 28 | . . 3 . 2 1 . . 1 2 . 4 . . . . 4 . . . . 2 . . . 9 Heat Transferred 18130 | . . 1038 322 1456 2701 102 . 1025 800 . 1812 . . . . 2870 . 25 . 300 2257 37 296 . 3089 Parts Sabotaged 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Maximum Alert Level 5 | . . 1 . 1 1 1 . 1 1 . 4 . . . . 4 . . . . 1 . . . 5 Low Security (%) 52 | 100 100 70 100 32 43 97 . 52 97 100 18 . . . . . . . . . 92 100 100 100 14 Level 1 14 | . . 29 . 67 56 2 . 47 2 . 2 . . . . 9 . . . . 7 . . . 5 Level 2 4 | . . . . . . . . . . . 3 . . . . 49 . . . . . . . . 2 Level 3 8 | . . . . . . . . . . . 58 . . . . 19 . . . . . . . . 9 Level 4 7 | . . . . . . . . . . . 18 . . . . 22 . . . . . . . . 16 Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 51 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2610 | . 140 246 130 312 383 208 . 376 271 94 1386 . . . . 1387 . . . . 323 187 93 82 2610 Initial 637 | . . . 86 42 99 145 . . 175 94 . . . . . 637 . . . . . 180 14 45 9 Average 569 | . 43 146 106 205 209 109 . 134 104 42 774 . . . . 765 . . . . 80 91 30 36 1498 Influence Increases 14200 | . 213 617 64 587 924 285 . 647 690 . 2174 . . 40 145 2257 . 30 . 80 1013 399 237 294 3504 Destroy 0b10 Robot/C 6620 | . 120 420 40 400 480 40 . 320 340 . 840 . . 40 120 980 . 20 . 80 560 80 120 140 1480 Destroy 0b10 Robot/NC 550 | . 30 55 5 30 120 40 . 10 15 . 45 . . . 5 60 . . . . 40 45 . 15 35 Destroy Leader 1404 | . 28 122 . 98 186 . . 50 72 . 160 . . . 20 160 . 10 . . 166 20 20 10 282 Allied During Kill 488 | . . . . . . . . . . . 488 . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . Successful Hack 198 | . 20 10 . 9 25 23 . 5 5 . . . . . . 14 . . . . 14 10 22 . 41 Select Force Hacks 180 | . . . . . . 180 . . . . . . . . . . . . . . . . . . . Disable Machine 960 | . . . . 15 30 . . 120 30 . 150 . . . . 105 . . . . 30 150 15 45 270 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1315 | . . 10 4 5 23 2 . 12 168 . 176 . . . . 188 . . . . 38 64 60 69 496 Advance Influence 600 | . . . . . . . . . . . . . . . . 600 . . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . 30 . . . . 15 . . . . 30 30 . . . Lose Combat Pursuer 1620 | . 15 . 15 30 60 . . 120 60 . 285 . . . . 135 . . . . 135 . . 15 750 Influence Decreases 11590 | . 213 394 177 461 785 660 . 288 779 270 796 821 321 270 91 940 651 365 391 80 692 694 183 357 911 Entered New Map 3052 | . . . 137 68 137 230 . . 184 176 . 511 107 236 6 23 511 139 391 . . 141 12 35 8 Time Decay 7101 | . 213 394 40 393 618 430 . 248 565 94 496 310 214 34 75 577 140 206 . 50 384 464 171 322 663 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 200 . . . . . . . . . Lost Part 762 | . . . . . 30 . . 40 30 . 60 . . . 10 140 . 20 . 30 152 10 . . 240 Lost Ally 240 | . . . . . . . . . . . 240 . . . . . . . . . . . . . . Purge Threat 235 | . . . . . . . . . . . . . . . . . . . . . 156 79 . . . Squads Dispatched 88 | . . 6 . . 10 . . 6 14 . 14 . . . . 13 . . . . 11 4 2 3 5 Investigation 31 | . . 3 . . 2 . . 4 8 . 6 . . . . 4 . . . . 2 . 1 . 1 Extermination 21 | . . . . . . . . 1 3 . 2 . . . . 3 . . . . 5 2 1 3 1 Reinforcement 19 | . . 3 . . 3 . . 1 1 . 3 . . . . 2 . . . . 1 2 . . 3 Assault 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Garrison 10 | . . . . . 5 . . . 2 . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . 1 . . 1 . . . . 1 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Distress Signals 52 | . 1 3 . 3 2 . . 2 2 . 5 . . 2 . 7 . . . . 4 1 . 1 19 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . 2 . . 22 . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . 2 . . 21 . Times Spotted 725 | . 14 35 3 31 33 5 . 27 25 . 58 . 4 22 11 71 . 2 . 13 67 26 15 17 246 Peak Tracking Total 19 | . 8 5 3 8 4 4 . 6 4 . 10 . 4 7 5 7 . 1 . 6 13 8 4 5 19 Tactical Retreats 88 | . 1 . 1 1 4 . . 4 3 . 7 . . . . 3 . 1 . 3 13 4 5 5 33 ECM-based Alert Blocks 71 | . . . . . . . . . . . . . . . . . . 1 . 8 26 10 9 6 11 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Traps Triggered 19 | . 3 2 . . 3 . . 3 3 . . . . . . 2 . 1 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 2 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Disabled 68 | . . . . 1 2 . . 8 2 . 10 . . 1 . 7 . . . . 2 10 1 3 21 Max in Single Turn 5 | . . . . 1 1 . . 5 1 . 1 . . 1 . 2 . . . . 1 1 1 1 2 Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Machines Accessed 102 | . 3 5 . 4 10 12 1 7 8 . 11 . 1 7 . 7 . 1 4 . 7 3 4 1 6 Terminals 44 | . 3 3 . 3 8 6 . 2 1 . 3 . . . . 1 . . . . 5 2 2 . 5 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 8 | . . 1 . . 1 . . 1 1 . 1 . . . . 1 . . . . . 1 1 . . Recycling Units 27 | . . . . . . 6 . 3 5 . 5 . . . . 4 . . . . 2 . 1 . 1 Scanalyzers 3 | . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 1 . . 1 . . . . 1 . . . . . . . 1 . Total Hacks 235 | . 6 12 . 9 28 24 20 12 17 . 14 . 1 19 . 11 . 1 17 . 15 8 10 1 10 Successful 153 | . 2 4 . 7 12 17 20 5 13 . 7 . 1 19 . 7 . 1 17 . 7 3 5 . 6 Failed 80 | . 4 7 . 2 16 7 . 7 3 . 7 . . . . 4 . . . . 8 5 5 1 4 Catastrophic 20 | . . 1 . . 5 1 . 3 . . 4 . . . . 1 . . . . 3 . . 1 1 Database Lockouts 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Manual 103 | . 4 4 . 6 10 26 . 6 7 . 10 . . . . 7 . . . . 7 2 4 . 10 Terminals 103 | . 6 6 . 6 24 18 . 4 3 . 3 . . . . 1 . . . . 12 6 5 . 9 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 21 | . . 4 . . 2 . . 3 4 . 2 . . . . 2 . . . . . 2 2 . . Recycling Units 35 | . . . . . . 6 . 3 5 . 7 . . . . 7 . . . . 3 . 3 . 1 Scanalyzers 10 | . . 2 . 3 . . . . 5 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . 2 . . 1 . . . . 1 . . . . . . . 1 . Terminal Hacks 76 | . 1 1 . 1 6 . 20 . . . . . 1 19 . . . 1 17 . 4 3 2 . . Record 32 | . . . . . . . 20 . . . . . . 7 . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 15 | . . . . . 1 . . . . . . . . 10 . . . . 4 . . . . . . Open Door 9 | . . . . . 5 . . . . . . . 1 2 . . . 1 . . . . . . . Branch Access Points 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 12 | . . 2 . . 2 . . 1 4 . . . . . . 2 . . . . . . 1 . . Scan Component 7 | . . 1 . . 1 . . 1 2 . . . . . . 1 . . . . . . 1 . . Repair 5 | . . 1 . . 1 . . . 2 . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 1 . 3 . . . . 3 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 53 | . 1 . . 3 3 16 . 4 6 . 5 . . . . 4 . . . . 3 . 2 . 6 Terminals 26 | . 1 . . 3 3 10 . 1 1 . . . . . . . . . . . 1 . 1 . 5 Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Botnet 19 | . 1 . . 3 3 6 . 1 1 . . . . . . . . . . . 1 . 1 . 2 Skim 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . . . . . . 6 . 3 5 . 5 . . . . 4 . . . . 2 . 1 . 1 Tunnel 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . Fedlink 21 | . . . . . . . . 3 5 . 5 . . . . 4 . . . . 2 . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 3 3 . 3 5 5 . 4 2 . 4 . . . . 4 . . . . 6 3 3 1 4 Full Trace Events 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 1 . . 1 . . . 2 . . . . . . 1 . . . . . . . . . Time 204 | . . 38 . . 32 . . . 106 . . . . . . 28 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total Allies 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . . . Largest Group 20 | . . . . . . . . . . 20 20 . . . . . . . . . . . . . . Highest-Rated Group 779 | . . . . . . . . . . 779 779 . . . . . . . . . . . . . . Highest-Rated Ally 46 | . . . . . . . . . . 46 46 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 129 | . . . . . . . . . . . 129 . . . . . . . . . . . . . . Total Damage 4231 | . . . . . . . . . . . 4231 . . . . . . . . . . . . . . Kills 26 | . . . . . . . . . . . 26 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Active Infowar (turns) 21608 | . . . . 895 2067 1117 710 918 1698 231 1576 685 446 1323 290 1742 296 435 277 593 1878 1178 558 673 2022 Optics 1558 | . . . . . . . . . . . . . . . . . . . . . . . . . 1558 Sensors 10046 | . . . . . . . . . 1561 . 1573 685 446 1321 290 1675 296 272 . . 664 872 391 . . Terrain 9500 | . . . . . . . . 918 1698 231 1299 685 446 752 . 708 . . . . 350 1178 377 669 189 T.N.C. 4789 | . . . . 895 2067 1117 710 . . . . . . . . . . . . . . . . . . Triangulation 173 | . . . . . . . . . . . . . . . . . . . . . 9 164 . . . Jamming 2404 | . . . . . . . . . . . . . . . . . . . . . 227 941 380 609 247 ECM 4182 | . . . . . . . . . . . . . . . . . . 403 277 593 1046 550 558 443 312 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 1 1 . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Turns Passed 29236 | 2 574 968 82 1020 2067 1117 2416 943 1698 231 1576 685 446 1323 290 1764 296 435 279 593 2146 1178 558 786 5763 Spaces Moved 19903 | 2 394 601 42 663 948 641 1592 628 1062 193 1092 551 327 991 186 1011 254 361 242 351 1662 889 360 516 4344 Core 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Treads 3093 | . . . . . 920 641 813 . . . . . . . . . . . . . 719 . . . . Legs 15859 | 2 394 601 42 663 28 . 779 628 1062 193 1092 551 327 991 186 1011 254 361 242 351 77 804 360 516 4344 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 950 | . . . . . . . . . . . . . . . . . . . . . 865 85 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 105 105 105 130 170 123 122 105 105 106 121 121 113 120 110 110 107 107 107 30 30 104 104 80 Average Speed 114 | 120 120 115 105 124 168 170 147 123 118 105 110 121 121 118 120 114 110 108 107 138 94 99 104 109 86 Slowest Speed 650 | 120 120 190 105 130 200 170 170 125 122 106 202 121 121 197 120 120 110 110 107 245 650 112 104 216 216 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 49 | 2 52 50 14 48 85 94 83 18 31 83 34 71 45 79 36 21 38 56 60 55 34 76 10 57 66 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 15 | . . . . . . 6 5 1 . . . . . . . . . . 3 . . . . . . Known Exits Taken 16 | . . 1 . 1 . . . 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 . . . . . . . . . . . 1 . . . . . . Scrap Searched 17 | . . . . . . . 6 . . . . 4 2 . 1 . . 3 . 1 . . . . . Spaces Dug 227 | . . . . . . . . 4 40 . 36 . 8 . 1 29 2 . . 1 10 23 13 18 42 Terrain Destroyed 757 | . . 10 4 3 22 . . 11 89 . 75 1 10 20 18 116 4 . . 3 26 33 21 23 268 Melee 55 | . . . . . . . . . . . . . . . . 1 . . . . 6 18 12 12 6 Projectile 578 | . . . . 1 . . . 4 89 . 75 1 10 7 18 85 4 . . 3 20 15 9 11 226 AOE 122 | . . 10 4 2 22 . . 7 . . . . . 13 . 30 . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Total 24547 | 1 443 772 57 765 1259 652 1669 721 1375 221 1316 569 367 1120 222 1393 268 398 260 437 2024 1096 493 667 5982 Wait 2487 | . 6 76 6 21 166 . 45 12 182 18 64 18 31 87 14 200 12 25 . 70 111 92 82 57 1092 Move 19880 | 1 393 600 41 662 947 640 1591 628 1062 192 1091 550 326 990 185 1010 253 360 241 350 1661 888 359 515 4344 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 159 | . 5 5 . 6 9 . 12 8 8 3 12 . . 7 . 14 . 4 2 . 14 10 7 11 22 Fast Attach 155 | . 1 6 . 4 10 . 1 1 4 . 10 . . 1 1 10 . 1 4 . 38 7 . 3 53 Attach 97 | . . 1 . . . . . 8 4 . 4 . . . . 13 . 1 1 3 16 5 6 8 27 Detach 58 | . . 1 . . 1 . 1 . . . 1 . . 1 . . . . . 1 17 3 . 1 31 Swap 276 | . 4 18 . 14 21 . 9 16 12 2 19 1 . 14 5 21 1 4 7 . 37 19 2 8 42 Drop 249 | . 5 14 . 18 13 . 10 7 11 6 17 . . 9 1 9 . 2 5 1 29 14 6 16 56 Fire 954 | . 29 46 10 38 80 8 . 38 89 . 89 . 10 11 15 105 2 1 . 11 80 21 14 26 231 Melee 109 | . . . . . . . . . . . . . . . . 4 . . . . 21 37 17 22 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 41 | . . 5 . 2 . . . 2 3 . 9 . . . 1 7 . . . . . . . . 12 Crush 16 | . . . . . 12 4 . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous 61 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 60 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: [Acc] / [*Sec] / *Frg) -2/Protoforge 0bPrime History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1146 | -9/Materials | Discovered new exit (range 7) 1245 | -9/Materials | Build established: Scavenger-Gunner 1255 | -9/Materials | Central database locked down 1411 | -9/Materials | Repaired Lgt. Nuclear Core 1508 | -9/Materials | Identified exit to Mines 1545 | -9/Materials | Entered Mines 1605 | -9/Mines | Discovered new exit (range 10) 1627 | -9/Mines | Entered Materials 1627 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2045 | -8/Materials | Build established: Skirmisher 2095 | -8/Materials | Discovered new exit (range 13) 2141 | -8/Materials | Discovered new exit (range 13) 2561 | -8/Materials | Identified exit to Storage 2647 | -8/Materials | Entered Storage 2966 | -8/Storage | Garrison activated, responded to threat 3225 | -8/Storage | Garrison activated, responded to threat 3381 | -8/Storage | Repaired Cooling System 3482 | -8/Storage | Discovered new exit (range 8) 3497 | -8/Storage | Found Prototype Launcher 3497 | -8/Storage | Identified Scatter Rocket Array 3635 | -8/Storage | Garrison activated, responded to threat 4708 | -8/Storage | Used back door to open Recycling access 4708 | -8/Storage | Discovered new exit (range 5) 4714 | -8/Storage | Entered Recycling 5128 | -8/Recycling | Discovered new exit (range 16) 5783 | -8/Recycling | Scanned before Scraplab entrance 5809 | -8/Recycling | Entered Scraplab 5827 | -8/Recycling | Discovered new exit (range 3) 5831 | -8/Recycling | Entered Scraptown 6098 | -8/Scraptown | Received an X-ray algorithm 6243 | -8/Scraptown | Visited The Evicted 6255 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6268 | -8/Scraptown | Visited Bundlers 6377 | -8/Scraptown | Visited SPCMW 6425 | -8/Scraptown | Visited CPS Storage 6639 | -8/Scraptown | Visited UFD Registry 6645 | -8/Scraptown | Registered with UFD as "Rusttank" 6690 | -8/Scraptown | Visited Science Testing Area 6715 | -8/Scraptown | Visited Junk Repository 6774 | -8/Scraptown | Visited Infowarlord's Domain 6792 | -8/Scraptown | Found Exp. Terrain Scanner 6830 | -8/Scraptown | Visited A0-MCA Data Center 6842 | -8/Scraptown | Build established: Gunner 6854 | -8/Scraptown | Visited Derelict Rescue Squad 6958 | -8/Scraptown | Visited Supply Room 7218 | -8/Scraptown | Visited Cartography Club 7261 | -8/Scraptown | Found Surveybot 17 Chip 7321 | -8/Scraptown | Learned location of Recycling (-8) 7321 | -8/Scraptown | Learned location of Warlord (-5) 7321 | -8/Scraptown | Learned location of Quarantine (-2) 7321 | -8/Scraptown | Learned 20 Factory zone layouts 7321 | -8/Scraptown | Learned 4 Access zone layouts 7321 | -8/Scraptown | Learned 4 Recycling zone layouts 7321 | -8/Scraptown | Learned 16 Lower Caves zone layouts 7321 | -8/Scraptown | Learned 16 Upper Caves zone layouts 7321 | -8/Scraptown | Learned 24 Upper Caves zone layouts 7321 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 7321 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 7321 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 7321 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 7321 | -8/Scraptown | Learned location of 1 exit from Factory 7321 | -8/Scraptown | Learned location of 1 exit from Research 7321 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 7360 | -8/Scraptown | Visited Science Guys 7563 | -8/Scraptown | Visited Scrap Suit Storage 7580 | -8/Scraptown | Visited Analyses Database 7950 | -8/Scraptown | Found DRS Beacon 8181 | -8/Scraptown | Met Optimus 8181 | -8/Scraptown | Accepted into 0bPrime 8242 | -8/Scraptown | Discovered new exit (range 5) 8247 | -8/Scraptown | Entered Factory 8247 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8248 | -6/Factory | Identified exit to Factory 8476 | -6/Factory | Loaded intel: 8 recycling unit locations 8518 | -6/Factory | Learned location of Protoforge (-2) 8571 | -6/Factory | Build established: Skirmisher 8975 | -6/Factory | Lost 4 parts (1n1u2w) 9190 | -6/Factory | Entered another Factory area 9190 | -5/Factory | Evolved 2 slots: Utility x2 9231 | -5/Factory | Build established: Scavenger-Skirmisher 9245 | -5/Factory | Loaded intel: 8 recycling unit locations 9573 | -5/Factory | Discovered new exit (range 26) 9719 | -5/Factory | Discovered new exit (range 30) 10015 | -5/Factory | Build established: Skirmisher 10034 | -5/Factory | Allied Derelicts emerged from ambush trap array 10175 | -5/Factory | Lost 3 allies 10220 | -5/Factory | Discovered new exit (range 28) 10457 | -5/Factory | Garrison activated, responded to threat 10491 | -5/Factory | Central database locked down 10698 | -5/Factory | Repaired Flexi-carbon Leg+ 10756 | -5/Factory | Repaired Thunder Leg+ 10802 | -5/Factory | Garrison activated, responded to threat 10888 | -5/Factory | Sucked down chute 10888 | -5/Factory | Entered Waste 10889 | -5/Waste | Joined by Warlord forces that had cleared the area 10943 | -5/Waste | Discovered new exit (range 17) 11086 | -5/Waste | Found Damper Plating 11097 | -5/Waste | Identified exit to Factory 11119 | -5/Waste | Entered Factory 11119 | -5/Factory | Accompanied by 20 allies 11365 | -5/Factory | Discovered new exit (range 28) 11376 | -5/Factory | Discovered new exit (range 17) 11411 | -5/Factory | Identified exit to Factory 11493 | -5/Factory | Lost 7 allies 11499 | -5/Factory | Loaded intel: 7 recycling unit locations 11961 | -5/Factory | Discovered exit to Factory (range 23) 12191 | -5/Factory | Discovered new exit (range 30) 12270 | -5/Factory | System corruption reached 10% 12319 | -5/Factory | First assault squad dispatched 12471 | -5/Factory | Lost 3 parts (1n1u1w) 12517 | -5/Factory | Destroyed 13 combat bots 12686 | -5/Factory | Identified exit to Upper Caves 12695 | -5/Factory | Entered Upper Caves 12696 | -5/Upper Caves | Identified exit to Upper Caves 12698 | -5/Upper Caves | Encountered a Warlord checkpoint 13380 | -5/Upper Caves | Entered another Upper Caves area 13381 | -5/Upper Caves | Identified exit to Warlord 13772 | -5/Upper Caves | Spotted B-75 Beast 13821 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13826 | -5/Upper Caves | Entered Warlord 13870 | -5/Warlord | Discovered new exit (range 26) 13874 | -5/Warlord | System corruption cleaned by Quarantine Array 14068 | -5/Warlord | Learned Research emergency access door positions 14068 | -5/Warlord | Learned Quarantine stockpile data 14071 | -5/Warlord | Learned Armory security intel 14071 | -5/Warlord | Learned Quarantine security intel 14071 | -5/Warlord | Learned Factory terminal intel 14071 | -5/Warlord | Learned Factory repair station intel 14253 | -5/Warlord | Visited the Vortex Lab 14257 | -5/Warlord | Found Prototype Energy Gun 14257 | -5/Warlord | Identified Vortex Rifle 14260 | -5/Warlord | Found Vortex Rifle 14264 | -5/Warlord | Found Prototype Energy Cannon 14264 | -5/Warlord | Identified Vortex Driver 14267 | -5/Warlord | Found Prototype Energy Cannon 14267 | -5/Warlord | Identified Vortex Cannon 14269 | -5/Warlord | Warlord's base attacked by MAIN.C 14283 | -5/Warlord | Found Vortex Driver 14287 | -5/Warlord | Found Vortex Cannon 14398 | -5/Warlord | Found Prototype Processor 14398 | -5/Warlord | Identified Exp. Core Analyzer 14420 | -5/Warlord | Found Prototype Reactor 14619 | -5/Warlord | Warlord forces counterattacked 14637 | -5/Warlord | Opened side exit 14708 | -5/Warlord | Lost 6 allies 14775 | -5/Warlord | Lost 7 allies 14831 | -5/Warlord | Spotted Striker 14884 | -5/Warlord | Build established: Gunner 14944 | -5/Warlord | Warlord base infiltrated, sounded retreat 15018 | -5/Warlord | Spotted Striker 15034 | -5/Warlord | Rebuked by Warlord 15058 | -5/Warlord | Spotted Executioner 15099 | -5/Warlord | Lost 4 allies 15130 | -5/Warlord | Spotted Striker 15147 | -5/Warlord | Identified exit to Proximity Caves 15149 | -5/Warlord | Entered Proximity Caves 15168 | -4/Proximity Caves | Lost 14 allies 15183 | -4/Proximity Caves | Learned Research stockpile data 15219 | -4/Proximity Caves | Spotter reported a threat 15230 | -4/Proximity Caves | Spotter reported a threat 15309 | -4/Proximity Caves | Spotter reported a threat 15362 | -4/Proximity Caves | Spotter reported a threat 15439 | -4/Proximity Caves | Entered Factory 15439 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15440 | -4/Factory | Identified exit to Research 15440 | -4/Factory | Identified exit to Extension 15440 | -4/Factory | Identified Vortex Chain Reactor 15441 | -4/Factory | Loaded intel: 27 terminal locations 15442 | -4/Factory | Loaded intel: 6 repair station locations 15684 | -4/Factory | Repaired Adv. Cooling System 15689 | -4/Factory | Search patrols dispatched 15731 | -4/Factory | Build established: Skirmisher 15822 | -4/Factory | Loaded intel: 8 recycling unit locations 15939 | -4/Factory | Search patrols dispatched 16274 | -4/Factory | Build established: Gunner 16380 | -4/Factory | Discovered exit to Research (range 14) 16689 | -4/Factory | First assault squad dispatched 16859 | -4/Factory | Build established: Scavenger-Gunner 16949 | -4/Factory | Destroyed 12 combat bots 16950 | -4/Factory | Lost 7 parts (3p1n2u1w) 17043 | -4/Factory | Lost 3 parts (2n1w) 17199 | -4/Factory | Discovered new exit (range 4) 17202 | -4/Factory | Identified exit to Upper Caves 17203 | -4/Factory | Entered Upper Caves 17204 | -4/Upper Caves | Encountered a Warlord checkpoint 17492 | -4/Upper Caves | Discovered new exit (range 10) 17498 | -4/Upper Caves | Identified exit to Upper Caves 17499 | -4/Upper Caves | Entered another Upper Caves area 17501 | -4/Upper Caves | Discovered exit to Research (range 16) 17658 | -4/Upper Caves | Learned 8 Research zone layouts 17705 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17822 | -4/Upper Caves | Discovered new exit (range 12) 17832 | -4/Upper Caves | Identified exit to Zhirov 17854 | -4/Upper Caves | Learned Research terminal intel 17934 | -4/Upper Caves | Entered Zhirov 17934 | -4/Zhirov | Discovered new exit (range 3) 17956 | -4/Zhirov | Met Zhirov 18010 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18049 | -4/Zhirov | Found Alien Artifact 18049 | -4/Zhirov | Identified Integrated Reactor 18049 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18158 | -4/Zhirov | Found Alien Artifact 18213 | -4/Zhirov | Entered Proximity Caves 18487 | -3/Proximity Caves | Activated DRS Beacon 18507 | -3/Proximity Caves | Lost 8 parts (3n5w) 18735 | -3/Proximity Caves | Build established: Scavenger-Mutant 18806 | -3/Proximity Caves | Entered Research 18806 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18807 | -3/Research | Identified exit to Armory 18807 | -3/Research | Identified exit to Testing 18808 | -3/Research | Identified exit to Research 18812 | -3/Research | Loaded intel: 21 terminal locations 18894 | -3/Research | Found Exp. Signal Interpreter 18935 | -3/Research | Discovered exit to Testing (range 12) 19010 | -3/Research | Lost 4 parts (1p2n1w) 19268 | -3/Research | Build established: Scavenger-Gunner 19724 | -3/Research | Garrison activated, responded to threat 19901 | -3/Research | Spotted B-86 Titan 20241 | -3/Research | Lost 3 parts (1n1u1w) 20384 | -3/Research | Lost 7 parts (2n1u4w) 20585 | -3/Research | Identified Transdimensional Reconstructor 20585 | -3/Research | Warped through subspace 20732 | -3/Research | Loaded intel: 5 recycling unit locations 20838 | -3/Research | Spotted B-86 Titan 20952 | -3/Research | Entered Testing 20985 | -3/Testing | Found Prototype Hackware 20985 | -3/Testing | Identified System Mapper 21074 | -3/Testing | Found Prototype Ballistic Cannon 21127 | -3/Testing | Identified Omega Cannon 21430 | -3/Testing | Found Prototype Device 21430 | -3/Testing | Identified Adv. Kinecellerator 21446 | -3/Testing | Found Prototype Launcher 21507 | -3/Testing | Build established: Hacker-Assassin 21749 | -3/Testing | Discovered exit to Research (range 21) 21858 | -3/Testing | System corruption reached 10% 21982 | -3/Testing | Found Prototype Protection 22130 | -3/Testing | Entered Research 22130 | -2/Research | Evolved 2 slots: Utility x2 22148 | -2/Research | Identified exit to Quarantine 22392 | -2/Research | Identified Z-bomb Delivery System 22650 | -2/Research | Build established: Hacker-Gunner 22659 | -2/Research | Loaded intel: 5 recycling unit locations 22688 | -2/Research | Entered Quarantine 22721 | -2/Quarantine | Found Transdimensional Reconstructor 22752 | -2/Quarantine | Found Alien Artifact 22802 | -2/Quarantine | Found Alien Energy Cannon 22867 | -2/Quarantine | Discovered new exit (range 20) 22885 | -2/Quarantine | Found Alien Slashing Weapon 22885 | -2/Quarantine | Identified Sigix Broadsword 23196 | -2/Quarantine | Build established: Hacker-Gladiator 23358 | -2/Quarantine | Identified SHELL Armor 23389 | -2/Quarantine | Spotted Fortress 23463 | -2/Quarantine | Discovered new exit (range 5) 23463 | -2/Quarantine | Discovered new exit (range 6) 23468 | -2/Quarantine | Identified exit to Protoforge 23474 | -2/Quarantine | Entered Protoforge 23557 | -2/Protoforge | Superfortress began startup sequence 23612 | -2/Protoforge | Spotted Hotshot 23620 | -2/Protoforge | Spotted Hotshot 23651 | -2/Protoforge | Identified Core Cannon 23670 | -2/Protoforge | Destroyed Hotshot 23704 | -2/Protoforge | Destroyed Hotshot 23803 | -2/Protoforge | Warped through subspace 23833 | -2/Protoforge | Lost 4 parts (1p2n1w) 23893 | -2/Protoforge | Spotted EXE-6 23916 | -2/Protoforge | UFD initiated attack on Protoforge (Readiness: Maximal) 23916 | -2/Protoforge | Loaded intel: 3 recycling unit locations 23917 | -2/Protoforge | Lost 3 parts (1p1n1w) 23922 | -2/Protoforge | Spotted EXE-6 23926 | -2/Protoforge | Core integrity fell below 50% 23950 | -2/Protoforge | Found Exp. Core Analyzer 23952 | -2/Protoforge | Optimus greeted in Protoforge 23981 | -2/Protoforge | Spotted SKR-2 23985 | -2/Protoforge | Spotted SKR-2 23988 | -2/Protoforge | Spotted SKR-2 24004 | -2/Protoforge | Spotted EXE-6 24005 | -2/Protoforge | Spotted EXE-6 24006 | -2/Protoforge | Found Prototype Processor 24010 | -2/Protoforge | Found 0bPrime Scrap Suit 24025 | -2/Protoforge | Found Prototype Processor 24025 | -2/Protoforge | Identified Exp. Armor Integrity Analyzer 24027 | -2/Protoforge | Found Exp. Core Analyzer 24043 | -2/Protoforge | Lost 8 allies 24058 | -2/Protoforge | Identified Exp. Melee Analysis Suite 24095 | -2/Protoforge | Met 7R-MNS 24140 | -2/Protoforge | UFD reported confirmed Drillbomb installation 24261 | -2/Protoforge | Spotted Striker 24262 | -2/Protoforge | Destroyed Striker 24266 | -2/Protoforge | Spotted Striker 24271 | -2/Protoforge | Spotted Striker 24274 | -2/Protoforge | Spotted Executioner 24277 | -2/Protoforge | Spotted Executioner 24283 | -2/Protoforge | Destroyed Executioner 24337 | -2/Protoforge | Lost 9 allies 24343 | -2/Protoforge | Destroyed 9 combat bots 24351 | -2/Protoforge | Build established: Scavenger-Gunner 24373 | -2/Protoforge | Spotted Executioner 24376 | -2/Protoforge | Destroyed Executioner 24383 | -2/Protoforge | Spotted Executioner 24429 | -2/Protoforge | Spotted Striker 24435 | -2/Protoforge | Spotted Hotshot 24436 | -2/Protoforge | Spotted Hotshot 24442 | -2/Protoforge | Destroyed Hotshot 24489 | -2/Protoforge | Lost 8 allies 24586 | -2/Protoforge | UFD reported confirmed Drillbomb installation 24654 | -2/Protoforge | Spotted Striker 24664 | -2/Protoforge | Destroyed Striker 24665 | -2/Protoforge | UFD reported confirmed Drillbomb installation 24667 | -2/Protoforge | System corruption reached 10% 24680 | -2/Protoforge | Lost 3 allies 24697 | -2/Protoforge | Spotted Hotshot 24716 | -2/Protoforge | Destroyed Hotshot 24764 | -2/Protoforge | Additional patrols dispatched to research labs 24764 | -2/Protoforge | Destroyed Hotshot 24784 | -2/Protoforge | Spotted Hotshot 24794 | -2/Protoforge | Destroyed Hotshot 24824 | -2/Protoforge | Found Prototype Launcher 24824 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 24830 | -2/Protoforge | Found Cep. Concussive Dispersal Blaster 24831 | -2/Protoforge | Spotted Executioner 24836 | -2/Protoforge | Spotted Executioner 24873 | -2/Protoforge | Spotted Hotshot 24874 | -2/Protoforge | Spotted Hotshot 24874 | -2/Protoforge | Spotted Hotshot 24886 | -2/Protoforge | Lost 4 parts (1p1u2w) 24887 | -2/Protoforge | Spotted Hotshot 25056 | -2/Protoforge | Forge Plexus network access discovered 25068 | -2/Protoforge | Found Exp. Core Analyzer 25079 | -2/Protoforge | Found 0bPrime Scrap Suit 25113 | -2/Protoforge | Spotted Executioner 25130 | -2/Protoforge | Lost 7 allies 25213 | -2/Protoforge | Spotted Striker 25215 | -2/Protoforge | Lost 4 allies 25216 | -2/Protoforge | Spotted Striker 25248 | -2/Protoforge | Destroyed Striker 25255 | -2/Protoforge | Destroyed Striker 25412 | -2/Protoforge | Spotted Executioner 25413 | -2/Protoforge | Spotted Executioner 25416 | -2/Protoforge | Destroyed Executioner 25419 | -2/Protoforge | Destroyed Executioner 25447 | -2/Protoforge | Found Exp. Core Analyzer 25454 | -2/Protoforge | Lost 3 allies 25459 | -2/Protoforge | Found UFD Drillbomb 25478 | -2/Protoforge | Spotted Immortal 25557 | -2/Protoforge | Installed UFD Drillbomb at designated target 25557 | -2/Protoforge | UFD reported confirmed Drillbomb installation 25590 | -2/Protoforge | Found UFD Drillbomb 25602 | -2/Protoforge | UFD reported confirmed Drillbomb installation 25623 | -2/Protoforge | Installed UFD Drillbomb at designated target 25623 | -2/Protoforge | UFD reported confirmed Drillbomb installation 25652 | -2/Protoforge | Found UFD Drillbomb 25670 | -2/Protoforge | Spotted Decapitator 25672 | -2/Protoforge | Spotted Decapitator 25673 | -2/Protoforge | Spotted Decapitator 25680 | -2/Protoforge | Destroyed Decapitator 25706 | -2/Protoforge | Spotted Striker 25717 | -2/Protoforge | Spotted Executioner 25750 | -2/Protoforge | Installed UFD Drillbomb at designated target 25750 | -2/Protoforge | UFD reported confirmed Drillbomb installation 25795 | -2/Protoforge | Core integrity fell below 20% 25826 | -2/Protoforge | Found UFD Drillbomb 25900 | -2/Protoforge | Installed UFD Drillbomb at designated target 25900 | -2/Protoforge | UFD reported confirmed Drillbomb installation 26031 | -2/Protoforge | Spotted Executioner 26039 | -2/Protoforge | Spotted Executioner 26102 | -2/Protoforge | Spotted Striker 26109 | -2/Protoforge | Spotted Striker 26115 | -2/Protoforge | Found UFD Drillbomb 26135 | -2/Protoforge | Destroyed Striker 26139 | -2/Protoforge | Destroyed Striker 26157 | -2/Protoforge | Lost 4 allies 26236 | -2/Protoforge | Installed UFD Drillbomb at designated target 26236 | -2/Protoforge | UFD reported confirmed Drillbomb installation 26279 | -2/Protoforge | Spotted Striker 26281 | -2/Protoforge | Spotted Striker 26306 | -2/Protoforge | Destroyed Striker 26328 | -2/Protoforge | Destroyed Striker 26355 | -2/Protoforge | Lost 3 parts (1n2u) 26457 | -2/Protoforge | Spotted Executioner 26481 | -2/Protoforge | Found Exp. Targeting Computer 26503 | -2/Protoforge | Spotted Striker 26505 | -2/Protoforge | Spotted Striker 26535 | -2/Protoforge | Destroyed Striker 26614 | -2/Protoforge | Found 0bPrime Scrap Suit 26641 | -2/Protoforge | Spotted Striker 26642 | -2/Protoforge | Spotted Striker 26648 | -2/Protoforge | Destroyed Striker 26651 | -2/Protoforge | Destroyed Striker 26826 | -2/Protoforge | Spotted Executioner 26833 | -2/Protoforge | Destroyed Executioner 26839 | -2/Protoforge | Spotted Executioner 26932 | -2/Protoforge | Found Adv. Kinecellerator 26943 | -2/Protoforge | Found Cep. Recoil Nullifier 27114 | -2/Protoforge | Spotted Executioner 27115 | -2/Protoforge | Spotted Striker 27117 | -2/Protoforge | Spotted Striker 27158 | -2/Protoforge | Spotted Executioner 27196 | -2/Protoforge | Destroyed Executioner 27275 | -2/Protoforge | Lost 21 allies 27310 | -2/Protoforge | Found UFD Drillbomb 27384 | -2/Protoforge | Spotted Executioner 27385 | -2/Protoforge | Spotted Striker 27394 | -2/Protoforge | Destroyed Striker 27558 | -2/Protoforge | Build established: Scavenger-Scrapper 28882 | -2/Protoforge | Lost 4 allies 29025 | -2/Protoforge | Spotted Striker 29027 | -2/Protoforge | Found UFD Drillbomb 29038 | -2/Protoforge | Spotted Striker 29082 | -2/Protoforge | Lost 6 allies 29119 | -2/Protoforge | Discovered new exit (range 8) 29137 | -2/Protoforge | Installed UFD Drillbomb at designated target 29137 | -2/Protoforge | UFD reported confirmed Drillbomb installation 29138 | -2/Protoforge | UFD began Drillbomb countdown 29238 | *** | Defending 0bPrime! Last Messages --------------- 29221_ Slug penetrates Machine. 29221_ Slug penetrates Earth. 29222_ Slug penetrates Machine. 29222_ Slug penetrates Earth. 29222_ Slug penetrates Machine. 29224_ Machine disabled. 29228_ 0bP_NET: T-10 until detonation, we won! 29229_ 0bP_NET: Not to be a pessimist, but you all realize we still have to deal with that big fortress thing, yeah? 29230_ 0bP_NET: All while quickly harvesting the forge for new prototypes. 29231_ 0bP_NET: And the imminent need to use that advantage to take full control of 0b1... 29232_ 0bP_NET: Tall orders all around! 29233_ 0bP_NET: Your pep talk needs some work. 29234_ 0bP_NET: Shut your pi-hole, I'm just being a realist. 29235_ 0bP_NET: Things are about to get real, indeed. T-3! 29236_ 0bP_NET: First dibs on the next iteration of our Scrapsuit! 29237_ 0bP_NET: Ha, who wants more upgrades to that old thing, the proto-powered Scrap Engine is where it's at. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????""???????????????????? | | ???????????????????????????? #???????????????????? | | ????????????????????????????"#???????????????????? | | ???????????????????????????# #?????????##########? | | ???????????????????????# #? ??????????##########? | | ??????????????????????# #?? #??????????##???"????? | | ??????????############ ######?########?##??"""???? | | ??????????# ######## ####%;#?########?##? "" ?? | | ????####### # "" #""" #####""""##### T" ?? | | ????######### ]]] # ;; ///#####!!!!##### ? | | ????## ?? | | ????## ?? | | ????## ? | | ????## ! = * ?? | | ????## ! % " %= ?? | | ????## =% =%" * / ??? | | ????## ! # # ; ] ;;###=== #####????????? | | ????## # #"""" ###" ""#####""""#####????????? | | ????## ## ## ######@###?########?##????????? | | ????## ### # #?##### ##?########?##????????? | | ????## ###########??????# #??????????########### | | ????## ##????????????????# #?????????########### | | ????## !##?????????????????# #??????????????????? | | ????## =%#########???????????# ##########????????? | | ????## *#########???????????##;#########????????? | | ###### # ##???????????## ##????????? | | # # # """ ##???????????## """ ##????????? | | #"#""" + """ ##???????????## "T" ##????????? | | # """ ##???????????## ##????????? | | # ##???????????## ##????????? | | % # ##??????####### """ ##????????? | | #""!#""=#"##"########???####### "#????????? | | [=%%= "% " ###### #???## # """ "#? ??????? | | *!!!!=!= # # #??# #???## # ##?? ?????? | | !!%["%" " "# ### ###### ####%+""###??# #???? | | !%=% % "%# #"#####" + ^ "####### #??? | | !!** %% % " "#""=" "% #""#% ###### ## ### | | %!!%] " " "" =" !% " #### % #### ## # | | [!%!!!!%[ %" ! %"%%! " # "% % # # ## | | ![%%"!]=%[ """"! " ! " " % " | | *!% "! [=%!% " %#% % " " % """ *[! | | [ "%"!!!!! !=" !%%= !""" """" " % %% " """ | | %%% %"%"%[ % "!"% "%" %%!%= %% % %%% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 59 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 ECM Strength 2 Jamming Range 14 Armor Coverage 1600 Resistance: KI 20 Resistance: TH 15 Resistance: EM 90 Core Shielding 30 Utility Shielding 90 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 28 Target Analysis 8 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 99 Kinecelleration 50 Offensive Hacking 20 Authchip Count 5 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 60% | -9/Materials Cooling System | 22% | -8/Storage Flexi-carbon Leg | 28% | -5/Factory Thunder Leg | 48% | -5/Factory Adv. Cooling System | 35% | -4/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked KE Penetrator | -5/Factory | Hacked Thunder Leg | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Core Cannon Achievements -------------- By A Hair Inventory(Loot) Overclocked UFD MVP Challenges ------------ None Game ------ Seed FieldthrustRefineryChainsaw Manual? 0 Play Time 07:20:56 Cumulative 202.7 hours Start 2026.01.21 @ 03:54:29 End 2026.01.22 @ 01:52:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type 9 Total 22 Types 10/0/7/1/0/1/1/0/0/2 Lore% 74 Gallery% 71 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(90)|BRIGHTNESS(110) Filters NONE Steam 0 RUN: 6eb97dc3-6b46-49a7-b379-9af1ec689e4a