Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 14:10:54 Player: N00Bk1llr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (171) 855 Value Destroyed (5673) 5673 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1717) 1717 TOTAL SCORE: 12105 Bonus ------- High Alert Combat Kills 358 Entered Garrisons 200 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/700 Matter 262/300 Energy 300/300 System Corruption 5% Temperature Cool (60) Movement Treading (480) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Particle Charger > --- WEAPON (3) ------- Gauss Cannon Slug Cannon Bore Cannon > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Transmission Jammer Transmission Jammer Layered Medium Armor Plating Medium Reactive Plating Improved Shield Generator Hacking Suite Hacking Suite Flak Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Remote Datajack Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Improved Particle Charger > --- WEAPON ----------- Gauss Cannon Slug Cannon Bore Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Transmission Jammer Transmission Jammer Layered Medium Armor Plating Medium Reactive Plating Improved Shield Generator Hacking Suite Hacking Suite Flak Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Remote Datajack Plasma Cutter Chainsword [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 4 | . . 1 2 1 . . . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 128 | 7 7 15 27 21 7 27 3 1 3 10 Power 19 | 1 1 4 1 4 2 4 1 . . 1 Engine 9 | 1 1 3 1 . . 1 1 . . 1 Core 10 | . . 1 . 4 2 3 . . . . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 2 6 8 5 . 3 . . . 1 Treads 6 | 2 . 3 . . . . . . . 1 Leg 20 | . 2 2 8 5 . 3 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . Utility 37 | 1 2 3 11 4 2 10 . . . 4 Device 14 | . . . 3 1 2 5 . . . 3 Storage 3 | 1 1 1 . . . . . . . . Processor 7 | . . . 3 1 . 3 . . . . Hackware 2 | . . . 1 . . . . . . 1 Protection 11 | . 1 2 4 2 . 2 . . . . Artifact . | . . . . . . . . . . . Weapon 45 | 3 2 2 7 8 3 10 2 1 3 4 Energy Gun 12 | 1 1 1 5 1 . 3 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 16 | 2 1 1 2 3 1 4 1 . 1 . Ballistic Cannon 8 | . . . . 1 . 2 . 1 1 3 Launcher 3 | . . . . . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . 3 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 2 | . . . 2 . . . . . . . Parts Lost 49 | . 4 7 13 . 2 17 2 . . 4 Power 11 | . 1 2 1 . 2 3 1 . . 1 Propulsion 13 | . 1 3 4 . . 3 . . . 2 Utility 10 | . . 1 4 . . 5 . . . . Weapon 15 | . 2 1 4 . . 6 1 . . 1 Highest Loss Streak 8 | . 2 6 8 . 1 3 2 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 85 91 93 91 90 91 92 72 88 Engine 5 | . 13 8 9 1 . 1 2 7 7 7 Core 2 | . . 2 . 5 6 5 4 . . . Treads 3 | . 17 16 2 . . . . . . 2 Leg 15 | . 9 15 23 16 15 16 15 15 15 8 Device 6 | . . . 5 7 7 9 7 7 7 12 Storage 8 | . 14 11 9 7 7 7 7 7 7 7 Processor 16 | . . . 11 14 15 16 30 30 30 24 Hackware 3 | . . . 5 7 7 5 . . . . Protection 4 | . 11 8 7 6 7 2 . . . . Energy Gun 8 | . 7 11 9 15 15 11 7 3 . . Ballistic Gun 8 | . 20 10 8 3 2 5 12 7 1 5 Ballistic Cannon 2 | . . . . 1 . 1 . 3 1 13 Launcher 1 | . . . . . 3 . 1 7 1 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 13 28 62 66 64 63 68 58 60 60 82 Greatest Support 60 | 40 40 40 41 60 50 55 35 35 35 35 Greatest Overweight (x) 17 | 3 1 7 17 1 1 2 1 1 1 4 Average Overweight (x) 1 | . . . 1 . 1 . 1 1 1 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 16 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 15 20 20 20 20 20 20 20 20 Average Carried 16 | 2 4 9 17 19 19 18 19 19 20 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 7 15 20 20 20 20 20 20 20 20 Class Distribution -------------------- 26% | Mutant 21% | Gunner 21% | Scavenger-Mutant 19% | Scavenger-Gunner 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Matter Collected 3401 | 203 418 266 666 398 105 620 200 . . 525 Remotely . | . . . . . . . . . . . Salvage Created 6778 | . 787 613 1138 1426 479 1611 231 . . 493 Parts 320 | . 52 39 67 50 23 68 8 . . 13 Haulers Intercepted 7 | . 2 3 1 1 . . . . . . Recyclers Shooed 6 | . 2 . 1 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 7 . . 11 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 124 | . 14 12 22 18 14 28 7 . . 9 Guns 105 | . 14 12 21 18 6 26 6 . . 2 Cannons 4 | . . . . . . 1 . . . 3 AOE 13 | . . . 1 . 7 . 1 . . 4 Classes Destroyed 14 | . 6 3 . 4 . . . . . 1 Worker 8 | . 1 . 4 1 . 2 . . . . Builder 5 | . . . . 1 . 4 . . . . Hauler 7 | . 2 3 1 1 . . . . . . Recycler 14 | . 1 1 1 7 . 4 . . . . Operator 3 | . 1 1 1 . . . . . . . Drone 2 | . . . . . . . . . . 2 Watcher 10 | . 3 1 3 . . 3 . . . . Swarmer 15 | . . 3 6 . 3 3 . . . . Grunt 80 | . 14 5 13 15 6 17 6 . . 4 Brawler 4 | . . 1 1 . . 2 . . . . Duelist 4 | . . . . 1 1 2 . . . . Sentry 11 | . . 3 2 . 3 2 . . . 1 Hunter 4 | . . . . 1 . . 1 . . 2 Programmer 4 | . . . . 1 1 2 . . . . Best Kill Streak 7 | . 4 6 4 7 6 7 3 . . 4 Combat Bots Only 7 | . 3 5 4 7 6 7 3 . . 4 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 2 . . 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 2 | . . . 1 . 2 . 1 . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Hostile Shots Fired 780 | . 94 87 164 41 92 197 23 . . 82 Missed 212 | . 27 25 30 14 33 45 10 . . 28 Damage Taken 7958 | . 892 814 1879 446 651 2290 218 . . 768 Core 1115 | . 105 76 223 33 88 429 43 . . 118 Absorbed by Shields 8 | . . . . . 4 4 . . . . Ignored by Resistances 155 | . . . 104 . . 51 . . . . Regen/Repaired (Parts) 72 | . . . 72 . . . . . . . Core Remaining (%) 74 | 100 58 81 59 . . . . . . . Volleys Fired 469 | . 89 70 118 46 18 98 14 . . 16 Largest 3 | . 2 2 2 3 3 3 3 . . 3 Hottest 210 | . 60 105 90 166 174 210 138 . . 153 Shots Fired 997 | . 176 137 190 135 52 225 34 1 . 47 Gun 924 | . 176 137 190 132 42 204 30 1 . 12 Cannon 52 | . . . . 3 . 21 . . . 28 Launcher 21 | . . . . . 10 . 4 . . 7 Special . | . . . . . . . . . . . Kinetic 525 | . 153 65 128 45 7 72 15 . . 40 Thermal 415 | . 23 72 29 87 35 153 15 1 . . Explosive 21 | . . . . . 10 . 4 . . 7 Electromagnetic 36 | . . . 33 3 . . . . . . Robot Hit Streak 26 | . 13 15 11 15 24 21 26 . . 23 Robot Miss Streak 10 | . 6 8 8 4 3 3 1 . . 10 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . 3 1 . . 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . Shots Hit Robots 730 | . 116 109 128 93 42 173 29 . . 40 Core Hits 444 | . 49 52 72 63 34 99 36 . . 39 Critical Kills 2 | . . . 2 . . . . . . . Critical Parts Destroyed 7 | . 1 . 4 1 . . . . . 1 Critical Strikes 24 | . 1 . 8 2 2 10 . . . 1 Burn 12 | . . . 2 1 2 7 . . . . Destroy 9 | . 1 . 6 1 . . . . . 1 Blast 3 | . . . . . . 3 . . . . Melee Attacks 24 | . . . . 13 1 3 . . . 7 Impact . | . . . . . . . . . . . Slashing 24 | . . . . 13 1 3 . . . 7 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14152 | . 1082 960 2267 1998 1398 3927 1046 . . 1474 Guns 11153 | . 1028 960 2177 1872 826 3457 691 . . 142 Cannons 731 | . . . . . . 294 . . . 437 Explosions 1699 | . 54 . 90 . 572 172 355 . . 456 Melee 565 | . . . . 126 . . . . . 439 Ramming 4 | . . . . . . 4 . . . . Kinetic 5187 | . 860 403 1449 486 80 1017 313 . . 579 Thermal 6375 | . 222 557 374 1364 746 2734 378 . . . Explosive 1555 | . . . . . 572 172 355 . . 456 Electromagnetic 466 | . . . 444 22 . . . . . . Impact . | . . . . . . . . . . . Slashing 565 | . . . . 126 . . . . . 439 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 2 1 1 5 5 5 5 5 Average Corruption 3 | . . . 2 1 1 1 5 5 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 114 | . . . . 3 1 22 31 14 6 37 Message Errors 26 | . . . . . 1 7 6 4 1 7 Matter Fused 29 | . . . . 1 . 4 9 4 2 9 Heat Flow Errors 15 | . . . . 2 . 4 5 . 1 3 Energy Discharges 13 | . . . . . . 3 3 2 . 5 Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . . 1 7 2 . 8 Data Loss (major) 4 | . . . . . . . . 1 1 2 Misfires 4 | . . . . . . . 1 1 . 2 Alerts 2 | . . . . . . 1 . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 290 | . . . . 78 2 1 27 . . 182 Projectiles 1 | . . . . . . 1 . . . . Explosions 29 | . . . . . 2 . 27 . . . Melee 260 | . . . . 78 . . . . . 182 Knockbacks 9 | . . . . . . 5 . . . 4 Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . . 5 . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 152 | . 56 . 32 . 56 . . . . 8 Shots 5 | . 1 . 1 . 2 . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked 1 | . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 712 | . 210 357 434 353 186 712 236 . 114 171 Average Temperature 96 | . 44 75 133 120 66 109 106 . 58 41 Received Heat Transfer 3390 | . 462 294 1098 171 132 960 117 . . 156 Effects 18 | . . . 3 1 . 14 . . . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . . . 1 . . 2 . . . . Short Circuit 2 | . . . 1 . . 1 . . . . Damage (minor) 2 | . . . 1 1 . . . . . . Damage (major) 8 | . . . . . . 8 . . . . Damage (core) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . Parts Melted 22 | . . . 1 7 3 10 1 . . . Heat Transferred 14092 | . 425 715 773 3105 1790 6409 875 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Peak Influence 699 | . 323 268 244 377 644 699 . . . . Initial 338 | . . 98 49 72 263 338 . . . . Average 234 | . 155 133 126 105 422 482 . . . . Maximum Alert Level 2 | . 1 1 1 1 2 2 . . . . Low Security (%) 56 | 100 70 84 88 84 . . . . . . Level 1 22 | . 29 15 11 15 51 29 . . . . Level 2 20 | . . . . . 48 70 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 4 1 8 6 . 7 . . . . Investigation 10 | . 3 1 1 3 . 2 . . . . Extermination 3 | . . . . 1 . 2 . . . . Reinforcement 9 | . 1 . 4 1 . 3 . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Distress Signals 7 | . 3 1 1 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 182 | . 29 16 34 19 14 46 7 . . 17 Peak Tracking Total 8 | . 7 5 5 5 6 8 4 . . 4 Tactical Retreats 6 | . 1 . 1 . . 4 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Traps Triggered 8 | . 2 . . . 4 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Machines Disabled 4 | . 2 . 1 . . 1 . . . . Max in Single Turn 2 | . 2 . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Machines Accessed 33 | . 8 4 6 7 . 2 1 1 4 . Terminals 17 | . 6 3 4 3 . 1 . . . . Fabricators 2 | . . . . 2 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 5 | . 2 1 1 . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 104 | . 26 8 16 20 . 5 1 1 27 . Successful 69 | . 15 3 9 11 . 2 1 1 27 . Failed 35 | . 11 5 7 9 . 3 . . . . Catastrophic 5 | . 2 . 1 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 10 7 10 6 . 5 . . . . Terminals 57 | . 24 7 13 9 . 4 . . . . Fabricators 7 | . . . . 7 . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 5 | . 2 1 1 . . 1 . . . . Scanalyzers 3 | . . . . 3 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 48 | . 11 1 5 1 . 1 1 1 27 . Record 11 | . . . . . . . . . 11 . Part Schematic 9 | . . . 1 . . . . . 8 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 5 | . 1 . 1 . . . . . 3 . Open Door 2 | . . . . . . . 1 1 . . Branch Access Points 2 | . 1 . . . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . Zone Layout 3 | . 3 . . . . . . . . . Fabricator Hacks 4 | . . . . 4 . . . . . . Network Status 1 | . . . . 1 . . . . . . Load Schematic 2 | . . . . 2 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 12 | . 4 2 2 3 . 1 . . . . Terminals 7 | . 2 1 1 3 . . . . . . Botnet 5 | . 1 1 1 2 . . . . . . Operators 2 | . 1 . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 1 1 . . 1 . . . . Tunnel 5 | . 2 1 1 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 6 3 5 7 . 1 . . . . Full Trace Events 4 | . . . . 3 . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 1 . . . . 8 . Parts Built 3 | . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . Time 62 | . . . . 62 . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Used RIF Installer 2 | . . . . . 2 . . . . . Hotswap 1 | . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Total Allies 2 | . . . . . . . 1 . . 1 Largest Group 1 | . . . . . . . 1 . . 1 Highest-Rated Group 135 | . . . . . . . 135 . . 96 Highest-Rated Ally 135 | . . . . . . . 135 . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . 8 Total Damage 129 | . . . . . . . . . . 129 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Turns Passed 10799 | 50 1080 837 1639 1443 518 1788 1260 493 188 1503 Spaces Moved 4199 | 26 480 288 593 538 190 648 618 250 94 474 Core 15 | 12 . 1 2 . . . . . . . Treads 758 | 14 480 201 61 . . . . . . 2 Legs 3426 | . . 86 530 538 190 648 618 250 94 472 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 186 130 225 126 195 195 195 195 Average Speed 210 | 132 167 202 198 216 225 210 195 195 195 298 Slowest Speed 900 | 200 240 400 900 225 225 270 195 195 195 480 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 3 94 28 41 16 29 19 74 40 70 53 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 6 | . 2 1 1 . . 1 . . 1 . Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 6 | . . . . . . . 3 . . 3 Spaces Dug 14 | . . . . 11 . 3 . . . . Terrain Destroyed 195 | . 41 . 15 11 74 18 4 . . 32 Melee 14 | . . . . 11 . 3 . . . . Projectile 12 | . . . . . . 2 . . . 10 AOE 169 | . 41 . 15 . 74 13 4 . . 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Low Low Dat Pro Total 5210 | 41 595 408 866 688 237 861 642 257 99 516 Wait 214 | 1 9 15 79 46 2 55 4 2 . 1 Move 4189 | 25 479 287 592 538 188 647 617 249 93 474 Hop . | . . . . . . . . . . . Pick Up 99 | 8 9 17 26 8 3 19 3 2 . 4 Fast Attach 36 | . 1 3 15 3 2 4 . 1 3 4 Attach 46 | 6 4 7 6 2 2 15 2 . . 2 Detach 2 | . . . 2 . . . . . . . Swap 46 | 1 2 5 6 16 3 8 1 . . 4 Drop 64 | . 2 4 22 16 3 6 1 3 3 4 Fire 469 | . 89 70 118 46 18 98 14 . . 16 Melee 24 | . . . . 13 1 3 . . . 7 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . Crush . | . . . . . . . . . . . Escape Stasis 20 | . . . . . 15 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Fac) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 13) 591 | -10/Materials | Discovered new exit (range 13) 741 | -10/Materials | Discovered new exit (range 6) 951 | -10/Materials | Discovered new exit (range 14) 951 | -10/Materials | Identified exit to Mines 1111 | -10/Materials | Discovered new exit (range 6) 1131 | -10/Materials | Entered another Materials area 1131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1280 | -9/Materials | Lost 6 parts (2p2n1u1w) 1519 | -9/Materials | Discovered new exit (range 7) 1531 | -9/Materials | Build established: Scavenger-Mutant 1940 | -9/Materials | Discovered new exit (range 9) 1968 | -9/Materials | Entered another Materials area 1968 | -8/Materials | Evolved 2 slots: Utility x2 2253 | -8/Materials | Lost 8 parts (3n3u2w) 2620 | -8/Materials | Build established: Mutant 2803 | -8/Materials | Discovered new exit (range 15) 2951 | -8/Materials | Repaired Lgt. Armor Plating 3008 | -8/Materials | Build established: Scavenger-Mutant 3203 | -8/Materials | Garrison activated, responded to threat 3385 | -8/Materials | Build established: Mutant 3607 | -8/Materials | Entered Factory 3607 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3939 | -7/Factory | Build established: Scavenger-Skirmisher 4252 | -7/Factory | Build established: Scavenger-Mutant 4555 | -7/Factory | Build established: Scavenger-Skirmisher 4700 | -7/Factory | Fabricated Plasma Cutter (x3) 4870 | -7/Factory | Destroyed 7 combat bots 4953 | -7/Factory | Garrison activated, responded to threat 5050 | -7/Factory | Identified exit to Garrison 5050 | -7/Factory | Entered Garrison 5170 | -7/Garrison | Installed Relay Interface Framework 5253 | -7/Garrison | Expanded RIF knowledge: Hotswap 5396 | -7/Garrison | Triggered checkpoint 5496 | -7/Garrison | Discovered new exit (range 10) 5514 | -7/Garrison | Identified exit to Factory 5568 | -7/Garrison | Entered Factory 5673 | -7/Factory | Build established: Scavenger-Gunner 5734 | -7/Factory | Lost 3 parts (1u2w) 6267 | -7/Factory | Lost 3 parts (1n2w) 6391 | -7/Factory | Identified exit to Storage 6391 | -7/Factory | Identified exit to Lower Caves 6585 | -7/Factory | Core integrity fell below 50% 6632 | -7/Factory | Destroyed 7 combat bots 6641 | -7/Factory | Lost 3 parts (1p1n1u) 6789 | -7/Factory | Discovered new exit (range 11) 7067 | -7/Factory | Lost 3 parts (1p2u) 7356 | -7/Factory | Entered Lower Caves 7362 | -7/Lower Caves | AD-0RF showed up to help 7364 | -7/Lower Caves | AD-0RF revealed a hidden path 7372 | -7/Lower Caves | Identified exit to Factory 8170 | -7/Lower Caves | Core integrity fell below 20% 8593 | -7/Lower Caves | Discovered new exit (range 12) 8611 | -7/Lower Caves | Build established: Gunner 8615 | -7/Lower Caves | Identified exit to Lower Caves 8616 | -7/Lower Caves | Entered another Lower Caves area 8704 | -7/Lower Caves | Spotted B-75 Beast 8731 | -7/Lower Caves | Encountered a Warlord checkpoint 8745 | -7/Lower Caves | Learned Factory terminal intel 9082 | -7/Lower Caves | Discovered new exit (range 15) 9107 | -7/Lower Caves | Identified exit to Data Miner 9109 | -7/Lower Caves | Entered Data Miner 9109 | -7/Data Miner | Discovered new exit (range 6) 9148 | -7/Data Miner | Met Data Miner 9193 | -7/Data Miner | Learned location of Section 7 (-2) 9193 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9228 | -7/Data Miner | Received God Mode back door access code from Data Miner 9275 | -7/Data Miner | Identified exit to Proximity Caves 9297 | -7/Data Miner | Entered Proximity Caves 9399 | -6/Proximity Caves | Spotter reported a threat 9399 | -6/Proximity Caves | Spotter reported a threat 9452 | -6/Proximity Caves | Spotter reported a threat 9460 | -6/Proximity Caves | Escorted by Enhanced Grunt 9532 | -6/Proximity Caves | Spotter reported a threat 9601 | -6/Proximity Caves | Spotter reported a threat 9740 | -6/Proximity Caves | Spotter reported a threat 9799 | -6/Proximity Caves | Spotter reported a threat 9852 | -6/Proximity Caves | Spotter reported a threat 9905 | -6/Proximity Caves | Spotter reported a threat 10774 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10800 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10733_ Found Thermic Laser. 10733_ Found Transmission Jammer. 10733_ Found 22 Matter. 10734_ Acquired 22 matter. 10738_ System corrupted: Component data lost. 10741_ Acquired Lyr. Medium Armor Plating. 10746_ Acquired Transmission Jammer. 10774_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 10777_ System corrupted: Component data lost. 10779_ Imp. Titanium Leg destroyed. 10779_ Y-54 Guardian destroyed. 10779_ HV Slug penetrates Wall. 10782_ Discarded Imp. Cooling System. 10783_ Acquired Adv. Heat Sink. 10784_ Acquired 65 matter. 10793_ U PHQF2A BY,U CSDPALELMK5NRLGHCPHOBT 10794_ HV Slug penetrates Wall. 10797_ S-27 Virus knocked back. 10797_ S-27 Virus suffers critical hit (Destroy). 10797_ Destroyed Autogun. Map ----- +----------------------------------------------------+ | ???????## #????# ##?????#### ### ##? | | ????????# #????# ##?????## ## | | ###?????# #????# ##???## | | #?###### ##????# ##### ## | | ### # ## #????## ### ## | | # # # ####?# ## ##?# #? | | #?# ## ##########??# #? | | ### ## ##???????????# ## | | # ### ###????????????# | | # ##?# #??????????????#### | | ### ##" #?????????????????? | | ### ### #?????????????????? | | ## ##?# ##?## #???????????????# | | # ######??# #???# #?????????????# | | ## #???????# #???## #????????????## | | ?# #???????## #????### #?????????????## | | ## ##???????## #####??## #??????????????# | | ##????????# #???## #??????????????? | | ##?????????## ### #????### #??????????????? | | #???????????###?# #???????# #??????????????? | | #???????????????#[ #????????###??????????????? | | #####???????????????# #?????????####????????????? | | ????????????????????# #??????? #????????????? | | ????????????????????# ###### ##???????????? | | ??????????????????# # ##; % ;#???????????? | | ??????????????????# %@ %% #????????????? | | ??????????????????# ### #????????????? | | ?????????????? ## #?? #????????????? | | ?????????????# ##? ##??? % s#????????????? | | ?????????????????? ## ????? % ;;## ??????????? | | ?????????????????#??# ?????? s###??????????????? | | ???????????????????? ??????###s ???????????????? | | ????????????????????##?????????#;##??????????????? | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 450 Resistance: TH 10 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked Adv. Targeting Computer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Plasma Cutter | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed PhysicsTimingNanosword Manual? 0 Play Time 01:13:29 Cumulative 52.2 hours Start 2024.04.25 @ 11:39:19 End 2024.04.30 @ 14:10:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 67 Adventurer 22 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 58% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c16443e8-33dd-4f99-a441-7a266082990d