Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 18:20:30 Player: AlcoholicAardvark Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (1350) 1350 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 5104 Bonus ------- High Alert Combat Kills 119 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 15/300 Energy 47/100 System Corruption 10% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Improved Aluminum Leg Sensor Array Improved Medium Armor Plating KE Penetrator KE Penetrator Heavy Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Field Lobotomy Kit (5) Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- EM Pulse Cannon Heavy Assault Cannon > --- INVENTORY -------- Nuclear Core Aluminum Leg Improved Aluminum Leg Sensor Array EM Pulse Cannon Light Assault Rifle Heavy Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Field Lobotomy Kit Mining Laser [Rating: 42] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 33 | 6 6 . . 3 3 15 Power 4 | 1 . . . . 1 2 Engine 2 | 1 . . . . . 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 9 | 2 2 . . . . 5 Treads . | . . . . . . . Leg 9 | 2 2 . . . . 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 . . 2 1 3 Device 2 | . . . . 1 . 1 Storage 2 | 1 1 . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 12 | 2 3 . . 1 1 5 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 4 | 2 2 . . . . . Ballistic Cannon 2 | . . . . 1 . 1 Launcher 3 | . . . . . . 3 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . 4 . . . . 15 Power 2 | . . . . . . 2 Propulsion 6 | . 2 . . . . 4 Utility 5 | . . . . . . 5 Weapon 6 | . 2 . . . . 4 Highest Loss Streak 11 | . 4 . . . . 11 To Critical Strikes . | . . . . . . . Average Backups 9 | . 2 4 4 5 8 13 Power . | . . . . . 1 1 Propulsion . | . . . . . . 1 Utility 1 | . 1 2 2 1 1 1 Weapon 5 | . 1 2 2 2 4 7 Tool/Special . | . . . . . . . Unused Backups 8 | . . . . . . 8 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon 4 | . . . . . . 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 86 | . 75 85 85 99 72 85 Engine 6 | . 14 14 14 14 . 2 Core 3 | . . . . . 8 4 Leg 27 | . 25 28 28 28 18 29 Device 6 | . . . . 13 . 6 Storage 9 | . 14 14 14 14 9 7 Processor 4 | . . . . . 9 6 Protection 4 | . . . . . 9 7 Energy Cannon 4 | . . . . . 8 6 Ballistic Gun 11 | . 18 28 28 25 9 3 Ballistic Cannon 4 | . . . . 2 . 6 Peak Build Rating 42 | 6 6 6 7 12 22 42 Average Rating 27 | 4 5 6 6 9 20 39 On Entrance 8 | . 6 6 6 7 12 21 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 68 | 11 26 26 26 32 55 68 Greatest Support 65 | 20 20 20 20 20 20 65 Greatest Overweight (x) 9 | 1 3 1 1 1 2 9 Average Overweight (x) . | . . 1 1 . 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 14 15 15 Most Carried 15 | 1 4 4 5 8 9 15 Average Carried 10 | . 2 4 4 6 8 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 12 | 1 4 4 5 7 8 12 Class Distribution -------------------- 73% | Skirmisher 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1005 | 140 . . . 208 . 657 Remotely . | . . . . . . . Salvage Created 860 | . 42 . . 44 . 774 Parts 58 | . 4 . . 9 . 45 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 28 | . 2 . . 5 . 21 Guns 5 | . 2 . . 1 . 2 Cannons 18 | . . . . 4 . 14 AOE 5 | . . . . . . 5 Classes Destroyed 8 | . 1 . . 1 . 6 Worker 5 | . . . . . . 5 Recycler 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 10 | . . . . 5 . 5 Grunt 8 | . 2 . . . . 6 Brawler 2 | . . . . . . 2 Sentry 1 | . . . . . . 1 Programmer 7 | . . . . . . 7 Best Kill Streak 11 | . 2 . . 3 . 11 Combat Bots Only 3 | . 2 . . 3 . 3 Max Kills in Single Turn 2 | . 1 . . 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 391 | . 45 . . 16 . 330 Missed 125 | . 4 . . 4 . 117 Hits 266 | . 41 . . 12 . 213 Melee 4 | . . . . . . 4 Projectile 262 | . 41 . . 12 . 209 AOE 1 | . . . . . . 1 Critical Strikes 7 | . 1 . . . . 6 Damage Taken 4088 | . 533 . . 93 . 3462 Core 835 | . 111 . . 23 . 701 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 47 | . . . . . . 47 Core Remaining (%) 82 | 100 . . . 46 100 . Volleys Fired 105 | . 17 . . 8 . 80 Largest 3 | . 2 . . 2 . 3 Hottest 123 | . 100 . . 60 . 123 Shots Fired 196 | . 26 . . 16 . 154 Gun 73 | . 21 . . 8 . 44 Cannon 112 | . . . . 8 . 104 Launcher 6 | . . . . . . 6 Special 5 | . 5 . . . . . Kinetic 133 | . 21 . . 16 . 96 Thermal 5 | . 5 . . . . . Explosive 6 | . . . . . . 6 Electromagnetic 52 | . . . . . . 52 Robot Hit Streak 12 | . 5 . . 5 . 12 Robot Miss Streak 4 | . 2 . . 3 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 114 | . 16 . . 8 . 90 Core Hits 66 | . 6 . . 5 . 55 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . . . 1 . 5 Blast 5 | . . . . 1 . 4 Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3956 | . 254 . . 202 . 3500 Guns 461 | . 206 . . 33 . 222 Cannons 1980 | . . . . 169 . 1811 Explosions 1430 | . . . . . . 1430 Melee . | . . . . . . . Ramming 37 | . . . . . . 37 Kinetic 1877 | . 206 . . 202 . 1469 Thermal 48 | . 48 . . . . . Explosive 1430 | . . . . . . 1430 Electromagnetic 564 | . . . . . . 564 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . . . . . 55 Message Errors 13 | . . . . . . 13 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 9 | . . . . . . 9 Energy Discharges 9 | . . . . . . 9 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 4 | . . . . . . 4 Misfires 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 154 | . . . . . . 154 Projectiles 97 | . . . . . . 97 Explosions 57 | . . . . . . 57 Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 257 | . . . . . . 257 Shots 5 | . . . . . . 5 Rammed . | . . . . . . . Targets Rammed 6 | . . . . . . 6 Kicked 6 | . . . . . . 6 Crushed . | . . . . . . . Highest Temperature 582 | . 197 . . 40 . 582 Average Temperature 159 | . 134 . . 21 . 168 Received Heat Transfer 678 | . 321 . . . . 357 Effects 18 | . . . . . . 18 Shutdowns 2 | . . . . . . 2 Energy Bleed 6 | . . . . . . 6 Interference 3 | . . . . . . 3 Matter Decay 5 | . . . . . . 5 Short Circuit 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . 100 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 63 | 100 100 100 . 100 100 42 Level 1 10 | . . . . . . 15 Level 2 26 | . . . . . . 41 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 527 | . 50 . . 104 37 527 Initial 37 | . . . . . 37 . Average 161 | . 10 . . 8 4 249 Influence Increases 1242 | . 66 . . 152 7 1017 Destroy 0b10 Robot/C 560 | . 40 . . 100 . 420 Destroy 0b10 Robot/NC 35 | . . . . . . 35 Destroy Leader 152 | . 10 . . 20 . 122 Successful Hack 25 | . . . . . 7 18 Disable Machine 285 | . 15 . . . . 270 Destroy Structure 110 | . 1 . . 2 . 107 Lose Combat Pursuer 75 | . . . . 30 . 45 Influence Decreases 750 | . 66 . . 56 103 525 Entered New Map 59 | . . . . . 59 . Time Decay 540 | . 65 . . 56 44 375 Lost Part 151 | . 1 . . . . 150 Squads Dispatched 17 | . . . . 1 . 16 Investigation 4 | . . . . 1 . 3 Extermination 6 | . . . . . . 6 Reinforcement 3 | . . . . . . 3 Assault 3 | . . . . . . 3 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 55 | . 2 . . 7 . 46 Peak Tracking Total 14 | . 2 . . 4 . 14 Tactical Retreats 4 | . . . . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 19 | . 1 . . . . 18 Max in Single Turn 4 | . 1 . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 13 | . 2 . 2 1 3 5 Terminals 7 | . 1 . . . 3 3 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 4 . 2 1 6 10 Successful 11 | . 2 . 2 1 2 4 Failed 12 | . 2 . . . 4 6 Catastrophic 4 | . . . . . 2 2 Database Lockouts . | . . . . . . . Manual 9 | . 1 . 2 . 5 1 Terminals 11 | . 1 . . . 6 4 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . . . . 4 Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 2 1 2 . Record 2 | . . . 1 . 1 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 3 | . . . . . . 3 Scan Component 2 | . . . . . . 2 Repair 1 | . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . . 2 5 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1218 | . . . . 1172 . 46 Sensors 1218 | . . . . 1172 . 46 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6290 | 63 268 76 505 1230 464 3684 Spaces Moved 2365 | 45 137 41 266 377 176 1323 Core 12 | 10 1 . . . . 1 Treads . | . . . . . . . Legs 2353 | 35 136 41 266 377 176 1322 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 120 260 120 Average Speed 167 | 120 142 190 190 189 260 147 Slowest Speed 500 | 190 200 190 190 190 260 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 25 15 63 62 16 35 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 26 | . . . . . . 26 Terrain Destroyed 118 | . 1 . . 2 . 115 Melee . | . . . . . . . Projectile 26 | . 1 . . 2 . 23 AOE 92 | . . . . . . 92 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4501 | 51 173 40 266 877 184 2910 Wait 1951 | . 9 . . 482 . 1460 Move 2359 | 44 136 40 265 376 175 1323 Hop . | . . . . . . . Pick Up 27 | 1 4 . 1 4 4 13 Fast Attach 15 | 6 4 . . 1 . 4 Attach 15 | . 1 . . 2 1 11 Detach 3 | . . . . 1 . 2 Swap 10 | . 1 . . 2 2 5 Drop 10 | . 1 . . 1 2 6 Fire 105 | . 17 . . 8 . 80 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Lost 4 parts (2n2w) 257 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 395 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 397 | -10/Mines | Discovered new exit (range 5) 408 | -10/Mines | Entered Exiles 475 | -10/Exiles | Met 8R-AWN 515 | -10/Exiles | Met EX-HEX 595 | -10/Exiles | Met EX-BIN 636 | -10/Exiles | Aligned with FarCom system 638 | -10/Exiles | Given EX-Vault access code 695 | -10/Exiles | Opened EX-Vault 705 | -10/Exiles | Found Field Lobotomy Kit 759 | -10/Exiles | Warned to stay clear of 0b10 Research branches 812 | -10/Exiles | Met EX-DEC 896 | -10/Exiles | Discovered new exit (range 10) 913 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 913 | -10/Exiles | Entered Mines 979 | -9/Mines | Met a Derelict shopkeep closing up shop 1219 | -9/Mines | Build established: Skirmisher 1952 | -9/Mines | Core integrity fell below 50% 2112 | -9/Mines | Discovered new exit (range 3) 2127 | -9/Mines | Identified exit to Materials 2143 | -9/Mines | Entered Materials 2143 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2367 | -8/Materials | Build established: Mutant 2563 | -8/Materials | Identified exit to Storage 2594 | -8/Materials | Discovered new exit (range 3) 2605 | -8/Materials | Identified exit to Factory 2607 | -8/Materials | Entered Factory 2607 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2925 | -7/Factory | Build established: Skirmisher 4680 | -7/Factory | Fabricated KE Penetrator (x2) 4886 | -7/Factory | Repaired Carbon-fiber Leg 5007 | -7/Factory | First assault squad dispatched 6125 | -7/Factory | System corruption reached 10% 6181 | -7/Factory | Lost 3 parts (3u) 6267 | -7/Factory | Core integrity fell below 50% 6281 | -7/Factory | Garrison activated, responded to threat 6288 | -7/Factory | Core integrity fell below 20% 6291 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- M-28 Smith unfolds itself. Hrd. Medium Armor Plating destroyed. Critical hit (Burn: +37). PWXRS9BRW#9 GI&TBPMN5OLVW8D9NLQ4/ Imp. Titanium Leg destroyed. Hrd. Medium Armor Plating destroyed. System corrupted: Heat flow error (+175). Y-54 Guardian calls for garrison reinforcements. ALERT: Activating Garrison Access F002. S-27 Virus destroyed. S-27 Virus emerges from the garrison. EM Pulse Cannon destroyed. Hvy. Missile Launcher destroyed. Neutrino Reactor explodes. C-45 Heavy ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. G-47 Trooper unfolds itself. I-36 Angel unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# """ #??????????????????? | | ????????????????????????# """ #??????????????????? | | ????????????????????????# """ #??????????????????? | | ???????????g????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????#@ #??????????????????? | | ??????????????g?????????#gs #??????????????????? | | ???? ?????? ?????????? s #??????????????????? | | ???? ?????? #########g[ ] #?????????????????? | | ???? [ ???????+ gsgl ##?? #?????????????? | | ???# #????????# g i # #?????????????? | | ???# #????????# " x ## #?????????????? | | ???# #????????# """ =xY #?????????????? | | ???# #????????#% G #?????????????? | | ???# #????????# """ #?????????????? | | ???# #????????# " ##?????????????? | | ???# #????????# #??????????????? | | ???+ +?????i??# !! !!! #??????????????? | | ???# #????????# !! !!! #??????????????? | | ???# #????????# ! !! #??????????????? | | ???# #????????# #??????????????? | | ???# #????????# """ #??????????????? | | #### #????????# """ ####### #??????????????? | | ! # #????????# """ # # #??????????????? | | # #????????# """ # """ # #??????????????? | | " # #????????# + """ #? #??????????????? | | " # ######???# ! # R" #? #??????????????? | | + ##### ! # """ #??????????????????? | | ! = # #??????????????????? | | # ########### #] = #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 211 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory | Preloaded Repaired ---------- Carbon-fiber Leg | 57% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Let's See Who's Tougher Significant Disruption Challenges ------------ None Game ------ Seed ImpulseScanBrace Manual? 0 Play Time 00:53:52 Cumulative 12.4 hours Start 2025.11.22 @ 17:09:18 End 2025.11.22 @ 18:20:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3910db7-ebc5-4d2c-af35-a3cfddfe0340