Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 21:20:54 Player: harambe Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (84) 420 Value Destroyed (2940) 2940 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 12200 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 51/300 Energy 84/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- Antimatter Reactor Particle Reactor Advanced Cryofiber Web Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Antimatter Reactor Advanced Cryofiber Web Energy Well Large Matter Pod Advanced Targeting Computer Improved Thermal Shield Authchip [Propulsion] High-powered Tractor Beam Enhanced Hardcell Cannon Missile Launcher Missile Launcher Powered Hammer [Rating: 151] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 4 . 2 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 8 | . . . . . 2 1 . . 1 . 2 1 1 . . Utility 9 | . . . . . 2 1 . . 2 . . 1 1 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 95 | . 11 1 1 1 18 13 3 4 7 19 5 3 3 4 2 Power 14 | . 1 . . . 1 2 . . 2 3 1 2 . 2 . Engine 5 | . 1 . . . . 1 . . 1 2 . . . . . Core 7 | . . . . . 1 1 . . 1 1 . 1 . 2 . Reactor 2 | . . . . . . . . . . . 1 1 . . . Propulsion 30 | . 5 . 1 . 6 5 . 2 3 6 1 . 1 . . Treads 11 | . 2 . 1 . 4 3 . . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 13 | . 3 . . . 2 2 . 2 1 3 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 1 3 1 . 1 . . Utility 30 | . 3 1 . . 6 3 . 2 2 7 2 1 1 2 . Device 8 | . 1 1 . . 1 1 . . 1 2 . . . 1 . Storage 3 | . 2 . . . . . . . . 1 . . . . . Processor 5 | . . . . . 1 1 . 1 1 1 . . . . . Hackware 8 | . . . . . . 1 . . . 3 2 1 1 . . Protection 6 | . . . . . 4 . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | . 2 . . 1 5 3 3 . . 3 1 . 1 . 2 Energy Gun 2 | . 1 . . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . Ballistic Gun 2 | . 1 . . . . . 1 . . . . . . . . Ballistic Cannon 11 | . . . . . 4 3 1 . . 1 1 . 1 . . Launcher 3 | . . . . . . . . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 . 1 . . . . . . Parts Lost 36 | . . . . 1 1 2 . 2 . 14 . . . 13 3 Power 5 | . . . . . . . . . . 2 . . . 3 . Propulsion 13 | . . . . . 1 1 . 1 . 5 . . . 5 . Utility 15 | . . . . . . 1 . 1 . 6 . . . 5 2 Weapon 3 | . . . . 1 . . . . . 1 . . . . 1 Highest Loss Streak 13 | . . . . 1 1 2 . 2 . 13 . . . 13 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | . 13 14 15 14 14 14 15 13 14 12 13 13 14 13 4 Power 2 | . 2 2 2 2 2 2 2 2 2 . . 1 2 2 1 Propulsion 2 | . 4 4 3 2 1 . 1 1 2 1 . 1 . . . Utility 5 | . 2 4 5 5 6 6 7 5 4 6 8 7 7 6 1 Weapon 4 | . 3 4 4 4 3 4 5 5 5 4 4 4 4 4 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 52 | . 15 . . 1 5 11 2 . 2 2 2 1 1 7 3 Power 9 | . 2 . . 1 1 3 . . . . . . . . 2 Propulsion 7 | . 6 . . . . 1 . . . . . . . . . Utility 20 | . 3 . . . 1 5 . . . 1 2 1 . 6 1 Weapon 16 | . 4 . . . 3 2 2 . 2 1 . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 100 100 99 92 92 92 90 85 75 76 77 55 22 Engine 8 | . 14 14 14 14 8 1 7 7 5 7 3 . . . . Core 1 | . . . . . . 5 . . 3 2 5 4 4 2 . Treads 17 | . 11 14 14 14 26 25 23 23 22 7 . . . . . Wheel 11 | . 11 14 14 14 9 11 15 15 11 18 . . . . . Flight 1 | . . . . . . . . . . 2 21 19 21 13 . Device 9 | . 11 14 14 14 9 11 15 7 10 6 . . . . . Storage 9 | . 14 14 14 14 9 7 7 7 5 5 5 4 4 3 . Processor 5 | . . . . . 9 7 7 12 16 14 6 4 4 4 4 Hackware 4 | . . . . . . 6 7 1 . 6 24 28 29 24 15 Protection 2 | . . . . . 8 2 . 6 5 . . . . . . Energy Gun 4 | . 7 14 14 14 1 . . . . . . . . . . Ballistic Gun 5 | . 20 14 14 13 . . . . . . . . . . . Ballistic Cannon 5 | . . . . . 15 7 6 7 5 8 7 9 8 4 . Peak Build Rating 151 | . 8 10 11 11 20 39 36 35 54 97 122 128 149 151 37 Average Rating 30 | . 7 9 10 11 17 33 33 34 45 51 117 128 145 109 33 On Entrance 46 | 6 6 8 10 11 11 20 34 34 35 47 92 122 128 149 31 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 63 | 13 34 30 30 30 39 46 44 50 56 63 55 54 60 63 3 Greatest Support 74 | 20 20 10 20 20 60 71 20 26 32 74 60 60 73 73 3 Greatest Overweight (x) 4 | . 3 2 2 2 3 4 2 2 3 3 . . . 2 . Average Overweight (x) 1 | . 1 2 1 1 2 2 1 1 1 . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | . 13 14 15 14 14 14 14 13 14 12 14 14 14 13 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 14 15 15 14 15 15 15 15 15 15 15 15 15 4 4 Class Distribution -------------------- 51% | Mutant 27% | Scavenger-Mutant 8% | Commander-Mutant 7% | Wizard-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Commander-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Matter Collected 3104 | 200 277 180 . 89 486 667 . 511 . 641 . . . 17 36 Remotely 1294 | . . . . . . 488 . 511 . 295 . . . . . Salvage Created 2780 | . 317 118 . 192 679 422 . 496 . 501 . 20 . . 35 Parts 142 | . 22 5 . 10 50 18 . 9 . 24 . 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Combat Hostiles Destroyed 73 | . 13 2 . 7 22 14 . 4 . 11 . . . . . Guns 24 | . 13 2 . 7 2 . . . . . . . . . . Cannons 42 | . . . . . 20 14 . 4 . 4 . . . . . AOE 7 | . . . . . . . . . . 7 . . . . . Classes Destroyed 13 | . 2 1 . 1 6 2 . 1 . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . Recycler 5 | . . . . . . . . 5 . . . . . . . Operator 4 | . . . . . 1 1 . . . . . 1 . . 1 Swarmer 24 | . 9 . . 4 8 3 . . . . . . . . . Grunt 28 | . 4 2 . 2 7 8 . . . 5 . . . . . Brawler 3 | . . . . . 1 . . 2 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 5 | . . . . . 3 1 . 1 . . . . . . . Specialist 7 | . . . . . 2 . . . . 5 . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . Heavy 2 | . . . . . 1 . . . . 1 . . . . . Best Kill Streak 5 | . 4 3 . 4 5 4 . 4 . 5 . 1 . . 1 Combat Bots Only 5 | . 4 2 . 4 5 4 . 2 . 5 . . . . . Max Kills in Single Turn 2 | . 1 1 . 2 1 2 . 2 . 2 . 1 . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Hostile Shots Fired 568 | . 58 6 . 33 74 77 . 59 . 67 10 3 6 131 44 Missed 198 | . 21 1 . 6 24 27 . 17 . 16 6 2 5 57 16 Hits 370 | . 37 5 . 27 50 50 . 42 . 51 4 1 1 74 28 Melee 13 | . . . . 2 2 . . 8 . . . . . . 1 Projectile 357 | . 37 5 . 25 48 50 . 34 . 51 4 1 1 74 27 AOE 4 | . . . . . . . . . . . . . . . 4 Critical Strikes 17 | . . . . . 4 . . 3 . 2 . . . 5 3 Part Disruptions 2 | . . . . . . . . . . 2 . . . . . Damage Taken 7992 | . 325 80 . 292 850 723 . 673 . 1800 76 71 22 1635 1445 Core 2308 | . 50 . . 81 113 40 . 43 . 339 . . . 407 1235 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 236 | . . . . . . 236 . . . . . . . . . Core Remaining (%) 85 | 100 . . . 47 79 . . 88 . 66 100 100 100 . . Volleys Fired 246 | . 35 7 . 19 51 52 3 30 . 34 6 2 4 1 2 Largest 2 | . 2 2 . 2 2 2 1 1 . 2 1 2 1 1 1 Hottest 100 | . 70 70 . 100 100 80 50 50 . 84 55 95 55 58 36 Shots Fired 392 | . 69 14 . 38 102 58 3 31 . 60 6 4 4 1 2 Gun 141 | . 69 14 . 38 20 . . . . . . . . . . Cannon 242 | . . . . . 82 58 3 31 . 53 6 4 4 1 . Launcher 9 | . . . . . . . . . . 7 . . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 324 | . 62 7 . 13 82 58 3 31 . 53 6 4 4 1 . Thermal 59 | . 7 7 . 25 20 . . . . . . . . . . Explosive 9 | . . . . . . . . . . 7 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 12 7 . 11 18 11 . 19 . 14 . 1 . . . Robot Miss Streak 4 | . 3 1 . 2 2 4 . 3 . 3 . 2 . . . Penetration Max 1 | . . . . . . 1 . 1 . 1 . . . . . Secondary Targets 5 | . 3 . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 257 | . 42 11 . 26 76 34 . 24 . 42 . 1 . . 1 Core Hits 121 | . 16 5 . 11 39 14 . 6 . 29 . 1 . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 19 | . . . . 2 4 7 . 5 . 1 . . . . . Burn 2 | . . . . 2 . . . . . . . . . . . Blast 17 | . . . . . 4 7 . 5 . 1 . . . . . Melee Attacks 8 | . . . . . 4 . . . . . . . . . 4 Impact 4 | . . . . . . . . . . . . . . . 4 Slashing 4 | . . . . . 4 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7361 | . 575 146 . 331 1273 1572 . 1217 . 2182 . 31 . . 34 Guns 1255 | . 575 146 . 331 203 . . . . . . . . . . Cannons 5167 | . . . . . 1070 1572 . 1217 . 1277 . 31 . . . Explosions 905 | . . . . . . . . . . 905 . . . . . Melee 32 | . . . . . . . . . . . . . . . 32 Ramming 2 | . . . . . . . . . . . . . . . 2 Kinetic 5889 | . 538 97 . 87 1070 1572 . 1217 . 1277 . 31 . . . Thermal 533 | . 37 49 . 244 203 . . . . . . . . . . Explosive 905 | . . . . . . . . . . 905 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 32 | . . . . . . . . . . . . . . . 32 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 . . . 4 . 1 2 . . 1 6 Average Corruption 1 | . 1 1 1 1 . . . 4 . 1 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 34 | . 5 2 4 5 . . . 14 . 1 1 . . . 2 Message Errors 5 | . 1 . . 1 . . . 1 . . 1 . . . 1 Matter Fused 8 | . . 1 1 . . . . 5 . . . . . . 1 Heat Flow Errors 6 | . 1 1 1 1 . . . 1 . 1 . . . . . Energy Discharges 5 | . . . 1 1 . . . 3 . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . Data Loss (minor) 4 | . 1 . . 1 . . . 2 . . . . . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . Misfires 2 | . 1 . . . . . . 1 . . . . . . . Alerts 2 | . . . . 1 . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 330 | . . . . . 34 102 . 170 . 2 . . . . 22 Projectiles 308 | . . . . . 34 102 . 170 . 2 . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 22 | . . . . . . . . . . . . . . . 22 Knockbacks 29 | . . . . . 6 13 . 5 . 5 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . 4 13 . 4 . 5 . . . . . Secondary 3 | . . . . . 2 . . 1 . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 251 | . 251 243 74 100 26 . . 186 . 124 104 92 78 24 . Average Temperature 39 | . 135 77 40 66 11 . . 98 . 51 40 63 19 6 . Received Heat Transfer 891 | . 54 45 . 66 288 246 . 30 . 81 9 . . 72 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 3 . . . . . . . . . . Heat Transferred 1702 | . 111 148 . 851 592 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Maximum Alert Level 1 | . . . . . . . . . . 1 . . . 1 . Low Security (%) 98 | . 100 100 . 100 100 100 100 100 100 77 100 100 100 79 100 Level 1 1 | . . . . . . . . . . 22 . . . 20 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . Peak Influence 256 | . 158 83 . 90 195 194 88 40 50 220 115 66 31 256 178 Initial 142 | . . 33 . . 31 84 85 10 50 . 115 54 31 1 142 Average 62 | . 68 40 . 8 108 75 58 6 19 101 83 48 15 62 150 Influence Increases 2688 | . 342 55 . 175 568 486 24 135 50 335 68 32 12 296 110 Destroy 0b10 Robot/C 1460 | . 260 40 . 140 440 280 . 80 . 220 . . . . . Destroy 0b10 Robot/NC 60 | . . 5 . . 10 5 . 30 . . . 5 . . 5 Destroy Leader 270 | . 50 10 . 20 90 70 . . . 30 . . . . . Allied During Kill 8 | . . . . . . . . 8 . . . . . . . Successful Hack 92 | . 16 . . . 4 . 21 7 . . . 12 . 23 9 Disable Machine 105 | . . . . . . 75 . . . 15 . 15 . . . Destroy Structure 208 | . 1 . . . 9 41 3 10 . 70 8 . 12 3 51 Advance Influence 50 | . . . . . . . . . 50 . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 420 | . 15 . . 15 15 15 . . . . 60 . . 255 45 Influence Decreases 2556 | . 256 141 . 93 465 483 183 164 50 115 185 79 65 76 201 Entered New Map 589 | . . 53 . . 51 101 103 19 . . 105 49 25 2 81 Time Decay 1732 | . 256 88 . 93 404 362 80 135 50 . 80 30 40 24 90 Lost Part 235 | . . . . . 10 20 . 10 . 115 . . . 50 30 Squads Dispatched 30 | . 3 . . . 7 7 2 . . 2 3 . 1 2 3 Investigation 16 | . 2 . . . 1 5 2 . . . 3 . 1 1 1 Extermination 3 | . . . . . . 1 . . . . . . . 1 1 Reinforcement 8 | . 1 . . . 3 1 . . . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Distress Signals 2 | . . . . . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 149 | . 17 1 . 8 25 19 . 5 . 11 10 3 10 30 10 Peak Tracking Total 16 | . 4 1 . 4 5 4 . 4 . 4 12 2 12 16 12 Tactical Retreats 10 | . 1 . . 1 1 1 . . . . 1 . . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Traps Triggered 2 | . 1 . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Machines Disabled 8 | . . . . . . 5 . . . 2 . 1 . . . Max in Single Turn 2 | . . . . . . 2 . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Machines Accessed 40 | . 7 1 1 . 4 5 4 5 1 . 4 1 2 4 1 Terminals 33 | . 7 1 . . 1 3 4 5 1 . 3 1 2 4 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . 2 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 101 | . 16 2 1 . 10 15 12 9 1 . 12 5 7 8 3 Successful 53 | . 7 1 1 . 6 2 4 2 1 . 12 4 7 5 1 Failed 47 | . 8 1 . . 4 13 8 7 . . . 1 . 3 2 Catastrophic 5 | . 2 . . . . 2 . 1 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 43 | . 16 4 1 . . 5 1 8 . . 2 3 1 2 . Terminals 84 | . 16 2 . . 2 8 12 9 1 . 11 5 7 8 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Scanalyzers 10 | . . . . . 7 3 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 39 | . 4 . 1 . . . 4 1 1 . 11 4 7 5 1 Record 7 | . . . . . . . 1 . . . 5 . . 1 . Part Schematic 2 | . . . . . . . . . . . . 2 . . . Robot Analysis 3 | . 1 . . . . . . 1 . . 1 . . . . Open Door 5 | . . . . . . . 2 . . . . . . 3 . Open DSF 1 | . . . . . . . . . 1 . . . . . . Level Access Points 3 | . . . . . . . . . . . 1 . 1 1 . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . 1 . . Terminal Index 4 | . 1 . . . . . . . . . 1 1 . . 1 Alert Level 1 | . . . . . . . . . . . . . 1 . . Locate Traps 4 | . 1 . . . . . 1 . . . 1 . 1 . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . 2 . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 3 1 . . . . . 1 . . . . . . . Terminals 5 | . 3 1 . . . . . 1 . . . . . . . Botnet 4 | . 3 . . . . . . 1 . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 1 . . 3 5 4 3 1 . 3 1 2 1 1 Full Trace Events 18 | . 3 . . . 1 5 2 1 . . 3 . 1 1 1 Feedback Events 2 | . 1 . . . . . . . . . 1 . . . . Corruption 2 | . 1 . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Total Allies 9 | . . . . . . . . 9 . . . . . . . Largest Group 9 | . . . . . . . . 9 9 1 . . . . . Highest-Rated Group 232 | . . . . . . . . 232 232 40 . . . . . Highest-Rated Ally 40 | . . . . . . . . 40 40 40 . . . . . Initial Warlord ECA Mod 36 | . . . . . . . . . . . 9 8 7 6 6 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . 3 . . . . . . . Total Damage 49 | . . . . . . . . 49 . . . . . . . Kills 1 | . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Active Infowar (turns) 963 | . . . . . . . . . 152 177 162 61 86 137 188 Optics 951 | . . . . . . . . . 152 165 162 61 86 137 188 Cloaking 12 | . . . . . . . . . . 12 . . . . . Robot Analysis Total 3 | . 1 . . . . . . 1 . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Turns Passed 5789 | . 724 199 448 671 974 824 177 709 155 274 162 61 86 137 188 Spaces Moved 4419 | 1 490 158 276 431 379 472 142 397 121 124 441 121 248 342 276 Core 318 | . . . . . . . . . . . . . . 42 276 Treads 243 | . . . 110 100 7 26 . . . . . . . . . Legs 80 | 1 79 . . . . . . . . . . . . . . Wheels 2644 | . 411 158 166 331 372 446 142 397 121 100 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1134 | . . . . . . . . . . 24 441 121 248 300 . Fastest Speed 28 | 120 110 110 110 110 120 95 95 105 115 34 31 31 28 28 50 Average Speed 93 | 120 112 110 161 140 124 115 109 108 115 89 31 31 28 33 50 Slowest Speed 240 | 120 190 110 240 240 160 163 110 110 145 145 31 31 28 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . 4 . 3 13 . Potential Cave-ins 5 | . . . . . . 5 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 1 95 48 41 91 37 16 29 69 3 82 14 4 9 13 14 Regions Visited 15 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . . . 1 . 1 . 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 . . . 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 61 | . . . . . 4 9 4 . . . 6 . 4 1 33 Terrain Destroyed 148 | . . . . . 4 45 4 12 . 39 6 . 4 1 33 Melee 6 | . . . . . 4 . . . . . . . . . 2 Projectile 53 | . . . . . . 26 4 12 . . 6 . 4 1 . AOE 89 | . . . . . . 19 . . . 39 . . . . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Res Acc Com Total 5650 | . 603 168 278 462 778 688 163 632 138 220 455 140 258 350 317 Wait 539 | . 25 3 . 5 293 102 1 48 . 11 . 9 1 13 28 Move 4367 | . 489 157 275 430 378 471 141 396 120 123 432 120 241 318 276 Hop 17 | . . . . . . . . . . . 4 . 3 10 . Pick Up 97 | . 20 . 1 3 14 22 4 3 5 11 5 3 4 . 2 Fast Attach 28 | . 5 . . . . 2 5 . 3 11 1 . . 1 . Attach 37 | . 1 . . 1 5 7 . 2 3 8 1 1 2 3 3 Detach 9 | . 3 . . . . 2 . . 1 1 . . . 1 1 Swap 53 | . 8 1 1 1 17 6 . 3 2 8 3 2 1 . . Drop 101 | . 17 . 1 3 16 24 9 3 4 13 3 3 2 3 . Fire 246 | . 35 7 . 19 51 52 3 30 . 34 6 2 4 1 2 Melee 8 | . . . . . 4 . . . . . . . . . 4 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 147 | . . . . . . . . 147 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Central database locked down 94 | -10/Materials | Discovered new exit (range 8) 321 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 14) 643 | -10/Materials | Discovered new exit (range 6) 725 | -10/Materials | Entered Mines 872 | -10/Mines | Identified exit to Exiles 919 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 924 | -10/Mines | Entered Exiles 951 | -10/Exiles | Met 8R-AWN 970 | -10/Exiles | Met EX-HEX 1000 | -10/Exiles | Met EX-BIN 1074 | -10/Exiles | Aligned with FarCom system 1075 | -10/Exiles | Given EX-Vault access code 1100 | -10/Exiles | Opened EX-Vault 1109 | -10/Exiles | Found Cloak of Protection 1158 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1340 | -10/Exiles | Discovered new exit (range 14) 1372 | -10/Exiles | Left Exiles lab with Cloak of Protection 1372 | -10/Exiles | Entered Mines 1545 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1826 | -9/Mines | Learned 2 Materials zone layouts 2015 | -9/Mines | Core integrity fell below 50% 2034 | -9/Mines | Discovered new exit (range 8) 2043 | -9/Mines | Entered Materials 2043 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2114 | -8/Materials | Garrison activated, responded to threat 2953 | -8/Materials | Discovered new exit (range 15) 3017 | -8/Materials | Entered Factory 3017 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3235 | -7/Factory | Build established: Scavenger-Mutant 3804 | -7/Factory | Repaired Hvy. Assault Cannon 3825 | -7/Factory | Discovered new exit (range 6) 3841 | -7/Factory | Entered Storage 4013 | -7/Storage | Used back door to open Recycling access 4013 | -7/Storage | Discovered new exit (range 5) 4018 | -7/Storage | Entered Recycling 4681 | -7/Recycling | Build established: Commander-Mutant 4682 | -7/Recycling | Discovered new exit (range 6) 4727 | -7/Recycling | Entered Factory 4727 | -5/Factory | Accompanied by 9 allies 4727 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4881 | -5/Factory | Identified exit to DSF 4882 | -5/Factory | Entered DSF 4882 | -5/DSF | Accompanied by 2 allies 4919 | -5/DSF | Additional patrols routed to DSF 5020 | -5/DSF | Lost 13 parts (2p4n6u1w) 5086 | -5/DSF | Discovered new exit (range 22) 5093 | -5/DSF | Sterilization system engaged 5113 | -5/DSF | Ambient heat levels rising (+10) 5128 | -5/DSF | Ambient heat levels rising (+10) 5143 | -5/DSF | Ambient heat levels rising (+10) 5156 | -5/DSF | Entered Factory 5156 | -4/Factory | Evolved 2 slots: Propulsion x2 5280 | -4/Factory | Identified exit to Research 5318 | -4/Factory | Entered Research 5318 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5361 | -3/Research | Discovered new exit (range 18) 5364 | -3/Research | Identified exit to Armory 5364 | -3/Research | Identified exit to Quarantine 5378 | -3/Research | Build established: Wizard-Sprinter 5379 | -3/Research | Entered another Research area 5379 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5433 | -2/Research | Identified exit to Access 5465 | -2/Research | Entered Access 5465 | -1/Access | Evolved 2 slots: Utility x2 5526 | -1/Access | Spotted B-99 Colossus 5557 | -1/Access | Identified exit to Surface 5599 | -1/Access | Discovered new exit (range 7) 5602 | -1/Access | Entered Command 5625 | -1/Command | Lost 13 parts (3p5n5u) 5683 | -1/Command | Found Fusion Bomb Launcher 5742 | -1/Command | Spotted Striker 5743 | -1/Command | Spotted Striker 5751 | -1/Command | Spotted M Guard 5751 | -1/Command | Spotted M Guard 5751 | -1/Command | Spotted Combat Programmer 5751 | -1/Command | Spotted Combat Programmer 5758 | -1/Command | Core integrity fell below 50% 5782 | -1/Command | Core integrity fell below 20% 5790 | -1/Command | Destroyed by Striker with Plasma Lance Last Messages --------------- 05758_ Knocked back. 05760_ EMDS Slug penetrates Earth. 05760_ EMDS Slug penetrates Wall. 05762_ The unstable cave ceiling collapses. 05763_ EMDS Slug penetrates Wall. 05764_ Penetrated by EMDS Slug. <x4> 05767_ Adv. Hacking Suite destroyed. 05772_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 6Y. 05775_ HC,43H E7O Z& J>%6YM1FFGQ5D4DH8 05779_ Penetrated by EMDS Slug. <x3> 05783_ Slammed into Striker. 05783_ EMDS Slug penetrates Striker. 05783_ Penetrated by EMDS Slug. 05785_ Combat Programmer resets Striker, system corruption cleaned. 05786_ EMDS Slug penetrates Wall. 05786_ Penetrated by EMDS Slug. 05787_ Knocked back. 05789_ Adv. Hacking Suite destroyed. 05789_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###??###?###??????????????????????? | | ???????????????# #??# #?# #??????????????????????? | | ???????????????# #??# #?# #??????????????????????? | | ???????????????# #### ### #### #?????????????????? | | ???????????????# #?????????????????? | | ???????????????#######;;+;######?????????????????? | | ?????????????????????## #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# p #??????????????????????? | | ??????????????????????# % #??????????????????????? | | ?????????????????????## p#??????????????????????? | | ?????????????????????#; #??????????????????????? | | ?????????????????????## % #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## %#??????????????????????? | | ?????????????????????#; K#????????????????????### | | ?????????????????????## @#????????????????????# | | ??????????????????????# Y #????????????????????# | | ??????????????????????# Y #????????????????????# | | ??????????????????????# #????????????????????# | | ??????????????????????# #????????????????????# | | ??????????????????????# #????????????????????# | | ??????????????????????# #????????????????????# | | ??????????????????????# ### #????????????????# | | ??????????????????????# ##???????????????# | | ?????????????????????## "########?#####??# | | ?????????????????????# #?# #??# | | ???????????????#+++### W # ### #####+ | | ???????????????# / | | ???????????????# / | | ???????????????# / | | ???????????????# / | | ???????????????# / | | ???????????????# ### ### #####+ | | ???????????????#####??# ### #?# #??# | | ??????????????????????#####?###########?#####??# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#! | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 84 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Hacking Suite | -3/Research | Hacked Field Propulsion Array | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Cannon | 5% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrorReactionFalx Manual? 0 Play Time 02:23:37 Cumulative 169.5 hours Start 2025.05.11 @ 18:31:29 End 2025.05.11 @ 21:20:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a2be1de-4d17-4256-9c31-4cf97c3d1e9e