Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 20:48:02 Player: Sasha Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (339) 339 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2499 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 71/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Aerolev Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- ECM Suite ECM Suite System Restoration Module > --- WEAPON ----------- Flak Gun > --- INVENTORY -------- Compact Wheel Tractor Beam Medium Laser [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Titanium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 2 | . . . 2 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 53 | 5 10 9 27 2 Power 5 | 1 1 1 2 . Engine 4 | 1 . 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 12 | 2 . 5 5 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel 3 | 2 . 1 . . Hover 3 | . . 2 1 . Flight 4 | . . 2 2 . Utility 16 | . 7 2 6 1 Device 8 | . 3 1 3 1 Storage 1 | . . . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 5 | . 4 1 . . Artifact . | . . . . . Weapon 20 | 2 2 1 14 1 Energy Gun 11 | 2 1 1 7 . Energy Cannon 2 | . . . 2 . Ballistic Gun 4 | . 1 . 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . 2 1 Unidentified Prototypes 3 | . . . 3 . Parts Lost 19 | . 4 8 . 7 Power 5 | . 1 2 . 2 Propulsion 5 | . 1 2 . 2 Utility 5 | . 2 2 . 1 Weapon 4 | . . 2 . 2 Highest Loss Streak 7 | . 4 4 . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 67 | . 81 73 58 40 Engine 5 | . 3 3 6 9 Core 5 | . 9 10 . . Leg 1 | . . . 2 . Wheel 6 | . 16 6 . . Flight 6 | . . 3 13 7 Device 18 | . 12 22 20 6 Processor 1 | . . . 2 9 Protection 5 | . 10 10 . . Energy Gun 12 | . 27 14 2 7 Ballistic Gun 2 | . . . 7 . Peak Build Rating 26 | 5 8 11 26 17 Average Rating 10 | 3 7 9 15 11 On Entrance 7 | . 5 8 3 20 Naked Turns . | . . . . . Heaviest Build 19 | 7 13 19 18 10 Greatest Support 26 | 26 26 16 17 10 Greatest Overweight (x) 6 | . . 6 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 5 15 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 4 4 5 3 Average Carried 1 | 1 2 1 1 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | 2 3 1 2 1 Class Distribution -------------------- 87% | Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 709 | 177 101 77 344 10 Remotely . | . . . . . Salvage Created 586 | . 140 145 281 20 Parts 44 | . 11 17 14 2 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | . . . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 14 | . 4 8 1 1 Melee 1 | . . . . 1 Guns 11 | . 3 8 . . Cannons 1 | . . . 1 . AOE 1 | . 1 . . . Classes Destroyed 8 | . 1 2 5 . Worker 1 | . . . 1 . Builder 1 | . . 1 . . Hauler 1 | . . . 1 . Recycler 2 | . . . 2 . Watcher 1 | . . . 1 . Swarmer 9 | . . 8 . 1 Grunt 4 | . 4 . . . Sentry 1 | . . . 1 . Best Kill Streak 4 | . 2 4 2 1 Combat Bots Only 4 | . 2 4 1 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 235 | . 46 107 12 70 Missed 56 | . 8 33 1 14 Damage Taken 2120 | . 569 584 158 809 Core 833 | . 144 139 41 509 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 42 65 . . Volleys Fired 72 | . 19 15 22 16 Largest 2 | . 2 2 2 1 Hottest 125 | . 80 80 125 61 Shots Fired 101 | . 33 21 31 16 Gun 88 | . 33 21 18 16 Cannon 13 | . . . 13 . Launcher . | . . . . . Special . | . . . . . Kinetic 15 | . 1 . 14 . Thermal 78 | . 32 13 17 16 Explosive . | . . . . . Electromagnetic 8 | . . 8 . . Robot Hit Streak 25 | . 5 6 20 25 Robot Miss Streak 4 | . 4 3 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | . 18 14 24 14 Core Hits 33 | . 9 10 12 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1120 | . 211 160 492 257 Guns 802 | . 211 159 192 240 Cannons 300 | . . . 300 . Explosions . | . . . . . Melee . | . . . . . Ramming 18 | . . 1 . 17 Kinetic 167 | . . . 167 . Thermal 865 | . 211 89 325 240 Explosive . | . . . . . Electromagnetic 70 | . . 70 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 1 Average Corruption 1 | . . 2 1 1 Corruption Purged 1 | . . . 1 . Corruption Blocked . | . . . . . Effects 6 | . . 3 3 . Matter Fused 2 | . . 1 1 . Energy Discharges 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . . 8 Shots . | . . . . . Rammed 5 | . . 2 . 3 Targets Rammed 5 | . . 2 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 521 | . 521 72 322 114 Average Temperature 156 | . 290 33 133 46 Received Heat Transfer 630 | . 279 . 54 297 Effects 7 | . 5 . 2 . Shutdowns 1 | . 1 . . . Energy Bleed 2 | . 1 . 1 . Interference 3 | . 3 . . . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1637 | . 475 200 518 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 279 | . 80 279 228 20 Initial 109 | . . 39 109 20 Average 114 | . 53 173 128 6 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 84 | 100 100 60 91 100 Level 1 15 | . . 39 8 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 9 | . 1 7 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 10 37 3 11 Peak Tracking Total 12 | . 5 12 2 11 Tactical Retreats 8 | . . 8 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 4 | . . . 4 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 6 | . . . 6 . Successful 2 | . . . 2 . Failed 4 | . . . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . . . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1176 | 59 255 385 416 61 Spaces Moved 983 | 58 185 287 407 46 Core 35 | 15 . 5 4 11 Treads . | . . . . . Legs 30 | . . . 30 . Wheels 405 | 43 185 177 . . Hover 74 | . . 62 12 . Flight 439 | . . 43 361 35 Fastest Speed 32 | 50 90 56 32 32 Average Speed 87 | 79 98 114 70 45 Slowest Speed 350 | 90 100 350 195 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 8 | . . . 8 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 33 33 22 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1198 | 70 225 322 511 70 Wait 10 | 1 . . 9 . Move 966 | 57 184 286 393 46 Hop 5 | . . . 5 . Pick Up 51 | 7 9 7 28 . Fast Attach . | . . . . . Attach 43 | 5 8 7 21 2 Detach 5 | . . . 4 1 Swap 10 | . 2 2 6 . Drop 29 | . 3 3 23 . Fire 72 | . 19 15 22 16 Melee 2 | . . . . 2 Ram 5 | . . 2 . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Core integrity fell below 50% 161 | -10/Materials | Lost 4 parts (1p1n2u) 300 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 378 | -9/Materials | Discovered new exit (range 16) 584 | -9/Materials | Lost 3 parts (1p1n1u) 692 | -9/Materials | Discovered new exit (range 15) 700 | -9/Materials | Entered another Materials area 700 | -8/Materials | Evolved 2 slots: Propulsion x2 714 | -8/Materials | Discovered new exit (range 13) 721 | -8/Materials | Lost 4 parts (1p1n1u1w) 1113 | -8/Materials | Identified exit to Garrison 1116 | -8/Materials | Entered Garrison 1169 | -8/Garrison | Core integrity fell below 50% 1175 | -8/Garrison | Core integrity fell below 20% 1177 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Core. Jacked G-47 Trooper... >>parse_system Reading system data... Critical hit (Burn: +37). Jacked G-47 Trooper... Command string: //zion No effect. Heat Sink destroyed. Imp. Datajack destroyed. Slammed into S-10 Pest. Adv. Visual Processing Unit broken. Destabilizing: Short circuit. Garrison Door activated. Slammed into S-10 Pest. Destabilizing: Core damaged (-16). Slammed into S-10 Pest. S-10 Pest destroyed. Destabilizing: Core damaged (-5). Acquired 10 matter. 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More Dakka Please Challenges ------------ None Game ------ Seed FlakResetBarrier Manual? 0 Play Time 00:21:32 Cumulative 4.3 hours Start 2025.02.02 @ 20:28:03 End 2025.02.02 @ 20:48:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 7 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04ab39e6-89d1-48d3-a699-53e7a91e68c0