Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 07:07:28 Player: EuleBlut Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (77) 385 Value Destroyed (2849) 2849 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5934 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 156/160 System Corruption 1% Temperature Cool (18) Movement Core (850) Ox16 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy Flail Katana > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Aluminum Leg Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Target Analyzer Propulsion Shielding Utility Shielding Improved Light Armor Plating Beam Rifle Gatling Laser Assault Rifle Flak Gun Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Armor Integrity Analyzer Microactuators Microactuators Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Flail Katana > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Microactuators Microactuators Utility Shielding Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Beam Rifle Remote Datajack Katana Katana [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Microactuators Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . 2 . . 2 . Weapon . | . . . . . . . Parts Attached 84 | 6 3 15 . 30 5 25 Power 11 | 1 . 1 . 5 . 4 Engine 8 | 1 . 1 . 3 . 3 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 33 | 2 . 4 . 14 1 12 Treads . | . . . . . . . Leg 22 | . . . . 9 1 12 Wheel 8 | 2 . 4 . 2 . . Hover . | . . . . . . . Flight 3 | . . . . 3 . . Utility 25 | 1 3 4 . 8 3 6 Device 10 | . . 2 . 4 2 2 Storage 3 | 1 2 . . . . . Processor 3 | . 1 . . 1 1 . Hackware 2 | . . . . . . 2 Protection 7 | . . 2 . 3 . 2 Artifact . | . . . . . . . Weapon 15 | 2 . 6 . 3 1 3 Energy Gun 1 | . . 1 . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 2 . 3 . . . 1 Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon 4 | . . . . 2 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 47 | . . 7 . 15 . 25 Power 8 | . . 1 . 3 . 4 Propulsion 21 | . . 2 . 7 . 12 Utility 14 | . . 2 . 5 . 7 Weapon 4 | . . 2 . . . 2 Highest Loss Streak 9 | . . 3 . 4 . 9 To Critical Strikes 2 | . . . . 1 . 1 Average Backups 16 | 2 6 16 19 17 16 18 Power 3 | . 1 2 3 3 4 3 Propulsion 1 | . . 3 5 1 . . Utility 7 | . 2 5 5 7 9 8 Weapon 4 | 1 1 5 6 4 3 5 Tool/Special . | . . . . . . . Unused Backups 16 | . . . . 2 . 14 Power 3 | . . . . . . 3 Propulsion 1 | . . . . . . 1 Utility 8 | . . . . 1 . 7 Weapon 4 | . . . . 1 . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 85 90 100 88 92 89 Engine 4 | . 14 10 11 1 . 4 Core 3 | . . . . 7 7 2 Leg 16 | . . . . 26 24 23 Wheel 6 | . 28 19 22 . . . Device 12 | . . 11 22 13 13 12 Storage 8 | . 14 11 11 9 7 7 Processor 8 | . . 7 . 1 15 15 Hackware 1 | . . . . . . 5 Protection 7 | . . 8 11 10 7 3 Energy Gun 1 | . . 1 11 . . . Energy Cannon 1 | . . 1 11 . . . Ballistic Gun 4 | . 28 17 . . . . Impact Weapon 3 | . . . . 4 7 3 Slashing Weapon 6 | . . . . 13 7 6 Peak Build Rating 46 | 6 7 18 18 38 46 45 Average Rating 28 | 4 6 14 18 30 41 36 On Entrance 18 | . 6 7 18 18 33 45 Avg Prop Armor Cover (%) 7 | . . . . 7 . 7 Naked Turns . | . . . . . . . Heaviest Build 64 | 13 48 61 59 64 62 62 Greatest Support 75 | 26 26 32 32 75 61 61 Greatest Overweight (x) 19 | 4 1 5 1 19 1 17 Average Overweight (x) 1 | . . 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 Most Carried 20 | 5 8 20 19 20 20 20 Average Carried 16 | 1 6 16 19 17 16 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 7 19 19 16 20 18 Class Distribution -------------------- 55% | Mutant 24% | Scavenger-Gladiator 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 1366 | 222 37 479 . 295 30 303 Remotely . | . . . . . . . Salvage Created 3432 | . 26 972 . 1026 68 1340 Parts 193 | . 3 63 . 58 10 59 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 65 | . 2 19 . 21 1 22 Melee 43 | . . . . 20 1 22 Guns 19 | . 2 17 . . . . Cannons 2 | . . 2 . . . . Classes Destroyed 11 | . 1 4 . 4 1 1 Worker 1 | . . . . 1 . . Recycler 6 | . . 3 . 1 . 2 Operator 1 | . . . . . . 1 Watcher 4 | . . 2 . 1 1 . Swarmer 10 | . 2 3 . 5 . . Grunt 31 | . . 11 . 8 . 12 Sentry 16 | . . 5 . 4 . 7 Specialist 2 | . . . . 2 . . Hunter 2 | . . . . 1 . 1 Programmer 3 | . . . . . 1 2 Heavy 1 | . . . . 1 . . Best Kill Streak 8 | . 2 3 . 8 1 7 Combat Bots Only 7 | . 2 3 . 7 1 6 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 848 | . 6 141 . 258 6 437 Missed 271 | . 2 38 . 74 1 156 Hits 577 | . 4 103 . 184 5 281 Melee 1 | . . . . 1 . . Projectile 576 | . 4 103 . 183 5 281 Critical Strikes 12 | . . . . 7 . 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 6691 | . 30 1193 2 2538 78 2850 Core 1423 | . 8 222 . 490 15 688 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 96 . 44 10 . . Volleys Fired 90 | . 4 83 . . . 3 Largest 2 | . 2 2 . . . 1 Hottest 124 | . 40 124 . . . 5 Shots Fired 166 | . 8 155 . . . 3 Gun 153 | . 8 145 . . . . Cannon 10 | . . 10 . . . . Launcher . | . . . . . . . Special 3 | . . . . . . 3 Kinetic 159 | . 8 151 . . . . Thermal 4 | . . 4 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 6 12 . . . 4 Robot Miss Streak 5 | . 1 5 . . . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 4 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 257 | . 6 105 . 65 5 76 Core Hits 114 | . 3 50 . 26 2 33 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 4 | . . . . 2 . 2 Critical Strikes 19 | . . 1 . 10 . 8 Destroy 1 | . . 1 . . . . Smash 4 | . . . . 2 . 2 Sever 14 | . . . . 8 . 6 Melee Attacks 198 | . . . . 92 7 99 Impact 24 | . . . . 10 1 13 Slashing 174 | . . . . 82 6 86 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 2 . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks 22 | . . . . 16 . 6 Damage Inflicted 6017 | . 69 1170 5 2076 154 2543 Guns 1127 | . 69 1058 . . . . Cannons 112 | . . 112 . . . . Explosions . | . . . . . . . Melee 4773 | . . . . 2076 154 2543 Ramming 5 | . . . 5 . . . Kinetic 1184 | . 69 1115 . . . . Thermal 55 | . . 55 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 679 | . . . . 294 . 385 Slashing 4094 | . . . . 1782 154 2158 Piercing . | . . . . . . . Highest Corruption 3 | . 3 . . . 1 1 Average Corruption 1 | . 2 . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . 1 . . . 3 12 Message Errors 6 | . 1 . . . 2 3 Matter Fused 5 | . . . . . 1 4 Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 297 | . . . . 174 3 120 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 297 | . . . . 174 3 120 Knockbacks 3 | . . . . 3 . . Impact 3 | . . . . 3 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 134 | . . 48 . 20 . 134 Average Temperature 20 | . . 10 . 6 . 53 Received Heat Transfer 2451 | . . 450 . 927 . 1074 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 7 | . . . . 4 . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 111 | . . 111 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 180 | . 40 114 27 180 39 179 Initial 39 | . . . 27 . 39 . Average 49 | . 9 43 3 87 3 64 Influence Increases 1920 | . 47 524 . 692 42 615 Destroy 0b10 Robot/C 1300 | . 40 380 . 420 20 440 Destroy 0b10 Robot/NC 60 | . . 25 . 15 5 15 Destroy Leader 338 | . . 104 . 92 12 130 Successful Hack 12 | . 7 . . . 5 . Lose Combat Pursuer 210 | . . 15 . 165 . 30 Influence Decreases 1795 | . 47 452 72 605 129 490 Entered New Map 93 | . . . 45 . 48 . Time Decay 1297 | . 47 382 27 470 81 290 Lost Part 405 | . . 70 . 135 . 200 Squads Dispatched 10 | . . 1 . 3 1 5 Investigation 2 | . . . . 1 . 1 Extermination 3 | . . . . . 1 2 Reinforcement 5 | . . 1 . 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 6 | . . 1 . 2 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 5 28 . 38 2 32 Peak Tracking Total 10 | . 3 4 . 10 1 5 Tactical Retreats 13 | . . 1 . 10 . 2 ECM-based Alert Blocks 1 | . . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 5 | . 2 1 . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . 3 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 3 | . 1 . . . 1 1 Terminals 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 7 . . . 1 3 Successful 8 | . 6 . . . 1 1 Failed 3 | . 1 . . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . 1 . . . 2 Terminals 11 | . 7 . . . 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 6 . . . 1 1 Record 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . 2 . . . . . Locate Traps 1 | . 1 . . . . . Reprogram Traps 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 2702 | . . . . 275 970 1457 Optics 2427 | . . . . . 970 1457 ECM 275 | . . . . 275 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 5624 | 56 207 1243 294 1397 970 1457 Spaces Moved 2802 | 47 176 771 249 601 494 464 Core 53 | 15 . . . 37 . 1 Treads . | . . . . . . . Legs 1466 | . . . . 509 494 463 Wheels 1282 | 32 176 771 249 54 . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Fastest Speed 50 | 50 90 105 115 120 190 120 Average Speed 152 | 85 104 119 115 169 190 188 Slowest Speed 1000 | 250 105 155 115 1000 190 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 29 64 39 42 9 57 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 3869 | 62 191 964 256 874 524 998 Wait 582 | 2 . 66 7 120 7 380 Move 2796 | 46 175 770 248 600 493 464 Hop . | . . . . . . . Pick Up 96 | 8 7 25 . 28 8 20 Fast Attach 8 | . . 3 . 3 1 1 Attach 77 | 6 1 11 . 31 4 24 Detach 9 | . . . . 4 2 3 Swap 8 | . 3 1 . . 1 3 Drop 32 | . 1 5 . 17 2 7 Fire 90 | . 4 83 . . . 3 Melee 170 | . . . . 71 6 93 Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 590 | -9/Materials | Discovered new exit (range 14) 835 | -9/Materials | Lost 3 parts (1p1n1w) 1298 | -9/Materials | Core integrity fell below 50% 1507 | -9/Materials | Entered Mines 1794 | -9/Mines | Discovered new exit (range 6) 1801 | -9/Mines | Entered Materials 1801 | -8/Materials | Evolved 2 slots: Propulsion x2 2049 | -8/Materials | Destroyed 7 combat bots 2071 | -8/Materials | Lost 3 parts (1p1n1u) 2845 | -8/Materials | Discovered new exit (range 15) 2900 | -8/Materials | Lost 4 parts (2n2u) 3022 | -8/Materials | Core integrity fell below 50% 3194 | -8/Materials | Core integrity fell below 20% 3198 | -8/Materials | Entered Factory 3198 | -7/Factory | Evolved 2 slots: Utility x2 3412 | -7/Factory | Identified exit to DSF 3420 | -7/Factory | Discovered new exit (range 6) 3647 | -7/Factory | Build established: Scavenger-Gladiator 4168 | -7/Factory | Entered Storage 4317 | -7/Storage | Lost 3 parts (2n1u) 4693 | -7/Storage | Build established: Scavenger-Mutant 4800 | -7/Storage | Lost 6 parts (2p2n1u1w) 4926 | -7/Storage | Core integrity fell below 50% 5496 | -7/Storage | Build established: Scavenger-Gladiator 5595 | -7/Storage | Core integrity fell below 20% 5625 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Aluminum Leg destroyed. Y-54 Guardian destroyed. Acquired Imp. Light Armor Plating. Aluminum Leg destroyed. Katana destroyed. Imp. Deuterium Engine destroyed. Y-54 Guardian suffers critical hit (Smash). Destroyed Lgt. Treads. Y-54 Guardian system corrupted by crushing effect. R-06 Scavenger collects Imp. Heat Sink. Y-54 Guardian IFF system glitched. Aluminum Leg destroyed. Microactuators destroyed. Imp. Light Armor Plating destroyed. Y-54 Guardian misfires. Y-54 Guardian destroyed. Acquired 10 matter. R-06 Scavenger collects Corrupted Gatling Laser. Microactuators destroyed. Map ----- +----------------------------------------------------+ | ??# # """ """ #???????????# ########+####????? | | ??# #[ #???????????# #????# #????? | | ??# %+[! #??????????## ##???# #????? | | ??# #= #??????????# ##### """ #????? | | ??# # #??????????# T + """ #????? | | ??# # #??????????# ##### """ #????? | | ??# ###+#######??????????#####???# #????? | | ??# #?# #????????????????????????#### ###????? | | ######### #########+####+#????????????###??????? | | ####### ! #?????????????????????? | | # % #?????????????????????? | | # ############# #???##????????????????? | | #= #???????????# #### #####????????????? | | "" """%+%!#???????????# # #????????????? | | "" """ #[|#??########## # """#????????????? | | "" """ # #??# [# + """#????????????? | | # #??# # # """#????????????? | | # #??# ! # # """#????????????? | | ####+### #??# # # """#????????????? | | ### ^ #### / # #????????????? | | ^ + ! # # #????????????? | | ### !!! #### # + #????????????? | | ??# !!! #??#] * # ###########???????????? | | ??# !!! #??# # #?# #???????????? | | #??########## ###! ! #???????????? | | ### #???????????# Y@%+%! #???????????? | | ??# ######???????????#r ###!^ """#???????????? | | ??# ?????????????????# #?# """#???????????? | | ??# ?????????????????# #?# """#???????????? | | ??# ??????????????????# #?# #???????????? | | ??# ??????????????????# ?+ """#???????????? | | ?? ???????????????????+ #?# """#???????????? | | ?? ???????????????????# #?# ^"""#???????????? | | ??????????????????????# #?# #???????????? | | ?????????????????????? ?######+##???????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? T ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????####?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 375 Melee Speed Boost 40 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilInterceptTube Manual? 0 Play Time 00:52:33 Cumulative 18.3 hours Start 2026.01.06 @ 12:38:34 End 2026.01.17 @ 07:07:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 52 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 626ae2e0-5423-469b-9433-f9e811867e58