Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.05 @ 23:48:12 // Winter2019/RPGLIKE Player: Minty Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (98) 490 Value Destroyed (5502) 5502 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3772) 3772 TOTAL SCORE: 16324 Bonus ------- High Alert Combat Kills 843 Follower Combat Kills 329 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1700 Matter 293/350 Energy 43/150 System Corruption 10% Temperature Cool (26) Movement Flying (37) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit (fused) > --- UTILITY (7) ------ Advanced Heat Sink Advanced Signal Interpreter System Shield System Shield Relay Coupler [Swarmer] (20) > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY (6) ---- Improved Utility Shielding Relay Coupler [Specialist] (50) Heavy Laser Gatling Laser Missile Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Improved Light Armor Plating System Shield System Shield Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Laser Gatling Laser Missile Launcher Improved Remote Datajack > --- INVENTORY -------- VTOL Module Improved Utility Shielding Relay Coupler [Specialist] [Rating: 69] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility System Shield Device Advanced Heat Sink Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Slots Evolved 12 | 3 . 1 2 . 1 1 1 . . 2 . 1 . Power . | . . . . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . . . . . 1 . . . Utility 6 | 1 . 1 1 . . 1 1 . . . . 1 . Weapon 3 | 1 . . . . 1 . . . . 1 . . . Parts Attached 91 | 3 12 9 6 4 2 2 21 7 4 9 2 6 4 Power 10 | . . 2 . 3 1 . . 2 . . . 1 1 Engine 2 | . . 2 . . . . . . . . . . . Core 6 | . . . . 3 1 . . 1 . . . 1 . Reactor 2 | . . . . . . . . 1 . . . . 1 Propulsion 10 | 1 2 2 . . . . 1 1 . 1 . 2 . Treads . | . . . . . . . . . . . . . . Leg 3 | 1 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . 2 . . . . 1 1 . 1 . 2 . Utility 29 | . 2 2 4 . . . 5 2 4 5 2 2 1 Device 6 | . . 1 . . . . 2 1 2 . . . . Storage . | . . . . . . . . . . . . . . Processor 5 | . 2 1 1 . . . . . . . 1 . . Hackware 12 | . . . 2 . . . 2 . 2 4 1 1 . Protection 6 | . . . 1 . . . 1 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 8 3 2 1 1 2 15 2 . 3 . 1 2 Energy Gun 19 | 1 . 1 2 . 1 1 9 1 . . . 1 2 Energy Cannon 5 | . 5 . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 11 | . 3 1 . . . . 4 1 . 2 . . . Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 5 | . . 1 . 1 . 1 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 1 . 2 . 1 1 . . 1 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 7 | . . . . . . . 7 . . . . . . Parts Lost 10 | . . 1 . . . 1 2 . . . . . 6 Power 3 | . . 1 . . . . . . . . . . 2 Propulsion 2 | . . . . . . . . . . . . . 2 Utility 3 | . . . . . . . 2 . . . . . 1 Weapon 2 | . . . . . . 1 . . . . . . 1 Highest Loss Streak 6 | . . 1 . . . 1 1 . . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 81 94 76 79 89 83 92 100 100 93 100 95 85 Engine 1 | . 14 8 . . . . . . . . . . . Core 4 | . . . . . 8 8 7 7 7 6 6 4 4 Leg 4 | . 28 22 . . . . . . . . . . . Flight 18 | . . 2 21 20 18 16 24 23 23 21 26 25 22 Device 5 | . . 10 1 . . . 5 10 14 6 6 6 6 Processor 10 | . 10 25 12 10 9 8 7 7 7 6 6 6 6 Hackware 15 | . . . 19 20 18 16 14 19 15 22 26 25 18 Protection 4 | . . . . 10 9 8 5 7 7 4 . 3 4 Energy Gun 13 | . 1 1 10 10 18 16 17 22 23 16 13 11 12 Energy Cannon 4 | . 20 19 . . . . . . . . . . . Launcher 1 | . 4 . . . . . 2 . . 1 6 6 3 Special Weapon 1 | . . . . . . . . . . 4 6 6 6 Impact Weapon 3 | . . 3 10 9 9 8 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 30 | 7 11 12 8 8 19 19 25 26 26 27 27 30 30 Greatest Support 30 | 20 26 26 10 10 20 20 25 26 26 30 30 30 30 Greatest Overweight (x) 1 | . . 1 . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 3 3 3 3 3 4 4 5 5 5 5 6 Average Capacity 3 | 2 2 2 3 3 3 3 3 4 4 5 5 5 5 Most Carried 5 | 1 2 3 3 3 3 3 4 4 5 5 4 4 5 Average Carried 3 | . 1 2 2 2 1 1 3 4 4 4 3 2 3 Final Capacity 6 | 2 2 3 3 3 3 3 4 4 5 5 5 5 6 Final Carried 5 | 1 2 3 2 3 1 3 4 4 5 4 3 2 5 Class Distribution -------------------- 30% | Hacker-Mutant 23% | Hacker-Scout 22% | Hacker-Gunner 9% | Skirmisher 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Scout | -5/Factory Hacker-Gunner | -5/Garrison Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Matter Collected 1981 | 282 144 109 20 60 . 70 402 . 247 192 106 190 159 Remotely . | . . . . . . . . . . . . . . Salvage Created 3767 | 67 135 880 30 110 105 710 800 341 145 351 . . 93 Parts 147 | 1 14 45 4 . 11 10 14 16 6 21 . 2 3 Haulers Intercepted 2 | . . 1 . . . 1 . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Combat Hostiles Destroyed 71 | . 6 14 . . 3 4 20 5 1 13 . 1 4 Melee 4 | . . 1 . . 1 2 . . . . . . . Guns 25 | . . 2 . . 1 . 7 4 1 8 . 1 1 Cannons 9 | . . 9 . . . . . . . . . . . AOE 24 | . 5 2 . . . . 9 1 . 4 . . 3 Classes Destroyed 19 | 1 4 4 . . 3 . 4 1 . 2 . . . Worker 3 | . . 1 1 . . . . 1 . . . . . Builder 1 | . . . . . . . . 1 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . Hauler 2 | . . 1 . . . 1 . . . . . . . Recycler 6 | 1 . 1 . 1 . 2 . 1 . . . . . Operator 8 | . 1 1 1 . . 2 . 1 2 . . . . Watcher 6 | . 1 3 . 1 . . 1 . . . . . . Swarmer 8 | . 3 . . . . . . . . 5 . . . Cutter 1 | . . . . . 1 . . . . . . . . Grunt 37 | . 3 12 . . . 4 12 2 . . . 1 3 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 4 | . . . . . . . 1 . . 2 . . 1 Protector 1 | . . . . . . . 1 . . . . . . Sentry 11 | . . 2 . . . . 4 3 1 1 . . . Demolisher 1 | . . . . . . . 1 . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . Programmer 3 | . . . . . . . . . . 3 . . . Heavy 1 | . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 4 4 1 1 2 4 8 3 2 6 . 1 4 Combat Bots Only 8 | . 3 4 . . 2 3 8 3 1 6 . 1 4 Max Kills in Single Turn 4 | 1 3 2 1 1 1 1 2 2 1 4 . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 1 . . . . 2 1 . 3 . . 1 Melee 1 | . . 1 . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Hostile Shots Fired 570 | . 11 67 2 . 15 9 204 49 8 70 2 5 128 Missed 225 | . 6 21 1 . 4 5 72 29 3 34 2 2 46 Damage Taken 5762 | . 65 685 15 . 498 70 1608 216 100 627 . 61 1817 Core 4447 | . 54 560 12 . 419 54 1249 157 62 437 . 51 1392 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Core 3119 | . 38 372 12 . 250 37 881 125 62 331 . 36 975 Redirected to Shielding 50 | . . . . . 13 5 32 . . . . . . Ignored by Resistances 515 | . . . 2 . 56 4 158 31 14 44 . 8 198 Regen/Repaired (Parts) 324 | . . 18 . . . . . . . . 170 136 . Core Remaining (%) 73 | 100 100 74 73 . 56 . . 45 . 61 77 . . Volleys Fired 212 | 2 9 28 2 6 12 4 39 16 6 40 24 4 20 Largest 3 | 2 2 2 1 1 2 2 3 3 3 3 1 2 3 Hottest 205 | 70 136 136 56 56 106 106 205 205 205 205 7 149 185 Shots Fired 421 | 4 18 48 2 6 17 8 99 44 18 89 24 5 39 Gun 284 | 4 . 7 2 6 17 8 86 37 18 75 . 2 22 Cannon 53 | . 15 38 . . . . . . . . . . . Launcher 38 | . 3 3 . . . . 13 7 . 4 . . 8 Special 46 | . . . . . . . . . . 10 24 3 9 Kinetic 2 | 2 . . . . . . . . . . . . . Thermal 314 | 2 15 45 2 6 5 4 81 37 18 75 . 2 22 Explosive 35 | . 3 . . . . . 13 7 . 4 . . 8 Electromagnetic 24 | . . 3 . . 12 4 5 . . . . . . Robot Hit Streak 37 | 3 7 7 . 3 6 4 37 15 12 25 11 15 11 Robot Miss Streak 6 | 1 3 2 2 1 2 1 3 6 2 3 1 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 . . . Shots Hit Robots 334 | 3 10 39 2 7 15 12 91 31 15 56 20 4 29 Core Hits 181 | 2 6 19 1 1 6 4 65 22 10 29 . 1 15 Critical Kills 3 | . 1 . 1 . . 1 . . . . . . . Critical Parts Destroyed 9 | . . 1 . . . 2 6 . . . . . . Critical Strikes 22 | . 1 2 1 . . 3 11 1 2 1 . . . Burn 10 | . . 1 . . . . 5 1 2 1 . . . Meltdown 1 | . 1 . . . . . . . . . . . . Smash 11 | . . 1 1 . . 3 6 . . . . . . Melee Attacks 58 | . . 11 6 7 2 12 20 . . . . . . Impact 58 | . . 11 6 7 2 12 20 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . 4 1 1 1 3 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10628 | 35 405 1408 152 262 354 589 3583 953 293 1486 . 22 1086 Guns 4165 | 35 . 84 . 67 200 82 1388 475 293 1049 . 22 470 Cannons 680 | . 164 516 . . . . . . . . . . . Explosions 3507 | . 241 211 . . . . 1524 478 . 437 . . 616 Melee 2272 | . . 593 152 195 154 507 671 . . . . . . Ramming 4 | . . 4 . . . . . . . . . . . Kinetic 9 | 9 . . . . . . . . . . . . . Thermal 4548 | 26 164 600 . 67 49 36 1297 475 293 1049 . 22 470 Explosive 3211 | . 241 . . . . . 1524 393 . 437 . . 616 Electromagnetic 584 | . . 211 . . 151 46 91 85 . . . . . Impact 2272 | . . 593 152 195 154 507 671 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 7 10 . 5 . . 10 Average Corruption 7 | . . . . . . . 7 9 . 4 . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 45 | . . . . . . . 19 18 . 7 . . 1 Message Errors 10 | . . . . . . . 4 5 . 1 . . . Matter Fused 15 | . . . . . . . 6 6 . 3 . . . Energy Discharges 4 | . . . . . . . 3 1 . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . 2 4 . . . . . Data Loss (major) 4 | . . . . . . . 1 1 . 1 . . 1 Misfires 2 | . . . . . . . 1 . . 1 . . . Alerts 1 | . . . . . . . 1 . . . . . . Weapon Failures 2 | . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1177 | . 16 302 71 107 89 210 358 24 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 40 | . 16 . . . . . . 24 . . . . . Melee 1137 | . . 302 71 107 89 210 358 . . . . . . Knockbacks 10 | . . . 1 2 1 5 1 . . . . . . Impact 10 | . . . 1 2 1 5 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . 18 59 . . . . 25 . . . . . . Shots 5 | . 1 3 . . . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 345 | 18 114 270 . 213 . 24 187 78 153 345 . 246 69 Average Temperature 62 | 13 43 95 . 116 . 13 60 33 60 84 . 120 31 Received Heat Transfer 1386 | . 18 336 . . . 54 546 111 18 9 . 21 273 Effects 2 | . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 24 | . . 6 . 4 2 11 1 . . . . . . Impact Corruptions 39 | . . 11 2 5 1 8 12 . . . . . . Robots Melted 3 | . 1 . . . . . 1 . . 1 . . . Combat Hostiles 3 | . 1 . . . . . 1 . . 1 . . . Parts Melted 26 | . . 2 . . . 1 9 2 4 7 . 1 . Heat Transferred 9253 | 74 296 1184 . 148 111 74 2699 1026 781 2103 . 37 720 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Peak Influence 1220 | 5 224 448 252 231 266 364 1220 975 520 899 508 132 268 Initial 609 | . 3 94 153 114 161 139 254 609 379 364 471 100 99 Average 407 | 2 78 269 59 153 213 215 799 811 434 635 273 113 215 Maximum Alert Level 4 | . 1 2 1 1 1 1 4 3 2 3 2 . 1 Low Security (%) 36 | 100 95 19 97 79 29 53 . . . . 53 100 19 Level 1 24 | . 4 73 2 20 70 46 13 . 22 15 18 . 80 Level 2 16 | . . 7 . . . . 24 26 77 48 28 . . Level 3 18 | . . . . . . . 39 73 . 35 . . . Level 4 3 | . . . . . . . 22 . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 2 2 . 2 2 . 3 1 . 5 2 . Investigation 6 | . 1 1 1 . . 1 . . 1 . . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 11 | . 1 1 . . 2 1 . 2 . . 4 . . Assault 3 | . . . 1 . . . . 1 . . 1 . . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Distress Signals 4 | . . 1 . . . . . 1 . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 154 | . 6 21 3 2 3 9 31 12 5 20 13 4 25 Peak Tracking Total 17 | . 3 5 2 2 3 4 8 5 3 9 5 3 17 Tactical Retreats 11 | . . . . . 1 1 3 3 . . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Traps Triggered 7 | . 1 . . 4 . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Objects Rigged 1 | . . . . . . . . 1 . . . . . Exploded 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Machines Disabled 23 | . 1 1 3 4 . 1 6 2 . 4 . . 1 Max in Single Turn 2 | . 1 1 1 1 . 1 2 2 . 1 . . 1 Garrison Access 2 | . . . 1 . . . . . . . 1 . . Garrison Relay 7 | . . . . . . . 3 . . 4 . . . Phase Generator 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Machines Accessed 36 | . 1 3 5 3 . 2 3 5 4 1 3 6 . Terminals 23 | . 1 2 5 2 . . 3 1 3 1 2 3 . Fabricators 3 | . . . . . . 1 . 1 . . . 1 . Repair Stations 3 | . . 1 . . . . . . . . 1 1 . Recycling Units 3 | . . . . 1 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 1 . . 1 . Total Hacks 153 | . 5 10 35 9 . 4 6 18 18 1 15 32 . Successful 78 | . 3 6 17 3 . 3 3 8 6 1 7 21 . Failed 74 | . 2 4 17 6 . 1 3 10 12 . 8 11 . Catastrophic 7 | . . 1 . . . . 1 1 3 . 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 51 | . 2 1 20 3 . . 2 6 5 . 3 9 . Terminals 105 | . 5 7 35 5 . . 6 4 17 1 12 13 . Fabricators 17 | . . . . . . 3 . 3 . . . 11 . Repair Stations 12 | . . 3 . . . . . . . . 3 6 . Recycling Units 12 | . . . . 4 . . . 8 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 3 1 . . 2 . Terminal Hacks 37 | . 2 2 14 1 . . 3 . 3 1 4 7 . Record 1 | . . 1 . . . . . . . . . . . Part Schematic 3 | . . . 3 . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . . . 2 . 1 1 . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 2 | . . . . 1 . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . Emergency Access Points 4 | . 1 . 1 . . . 1 . . 1 . . . Alert Level 2 | . . . 1 . . . . . . . 1 . . Unreport Threat 2 | . . . 1 . . . . . . . 1 . . Locate Traps 3 | . . . 1 . . . . . 1 . . 1 . Dispatch Records 2 | . . . 1 . . . . . . . . 1 . Maintenance Status 1 | . . . 1 . . . . . . . . . . Security Status 2 | . . . 2 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . Zone Layout 2 | . 1 . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . 2 . 1 . . . 4 . Network Status 2 | . . . . . . . . 1 . . . 1 . Load Schematic 3 | . . . . . . 1 . . . . . 2 . Build 2 | . . . . . . 1 . . . . . 1 . Repair Station Hacks 9 | . . 3 . . . . . . . . 2 4 . Scan Component 5 | . . 2 . . . . . . . . 1 2 . Repair 4 | . . 1 . . . . . . . . 1 2 . Recycling Unit Hacks 4 | . . . . 1 . . . 3 . . . . . Report Inventory 3 | . . . . 1 . . . 2 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 1 . . 2 . Unlock Access 3 | . . . . . . 1 . . 1 . . 1 . Coupler Status 2 | . . . . . . . . 1 . . . 1 . Unauthorized Hacks 16 | . 1 1 3 1 . . . 3 2 . 1 4 . Terminals 10 | . 1 1 3 1 . . . 1 2 . 1 . . Botnet 7 | . 1 1 2 1 . . . . 1 . 1 . . Detonate 1 | . . . . . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . Sabotage 1 | . . . 1 . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . 4 . Prioritize 1 | . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . 1 . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 2 . . . . Used 2 | . . . 1 . . . . . 1 . . . . Hacking Detections 24 | . 1 3 5 2 . 1 2 3 1 . 3 3 . Full Trace Events 5 | . . 2 . . . 1 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Built 2 | . . . . . . 1 . . . . . 1 . Authchips . | . . . . . . . . . . . . . . Time 85 | . . . . . . 49 . . . . . 36 . Total Part Build Rating 5 | . . . . . . 2 . . . . . 3 . Parts Repaired 4 | . . 1 . . . . . . . . 1 2 . Time 102 | . . 26 . . . . . . . . 19 57 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Used RIF Installer 3 | . . . . . . . 1 . . 1 . . 1 Threat Obfuscator 1 | . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . . 1 . . . Robots Hacked 23 | . . . . . . . . . . 6 13 2 2 Non-combat 7 | . . . . . . . . . . . 6 1 . Combat 16 | . . . . . . . . . . 6 7 1 2 Robot Hacks Applied 32 | . . . . . . . . . . 8 19 3 2 parse_system 1 | . . . . . . . . . . . 1 . . generate_anomaly 1 | . . . . . . . . . . . 1 . . generate_echo 1 | . . . . . . . . . . . 1 . . deconstruct_machine 1 | . . . . . . . . . . . . 1 . randomize_corridors 1 | . . . . . . . . . . . 1 . . map_earth 1 | . . . . . . . . . . . 1 . . drop_inventory 1 | . . . . . . . . . . . 1 . . purge_threat 2 | . . . . . . . . . . . 2 . . disarm_traps 1 | . . . . . . . . . . . 1 . . find_shortcuts 1 | . . . . . . . . . . . 1 . . link_fov 1 | . . . . . . . . . . . 1 . . disrupt_area 1 | . . . . . . . . . . 1 . . . amplify_resonance 9 | . . . . . . . . . . 3 4 1 1 overwrite_iff 3 | . . . . . . . . . . 1 1 1 . streamctrl_high 1 | . . . . . . . . . . 1 . . . formatsys_low 1 | . . . . . . . . . . . 1 . . formatsys_high 5 | . . . . . . . . . . 2 2 . 1 Relay Couplers Released 14 | . . . 1 . . . 6 . . 6 1 . . Machine Destruction 14 | . . . 1 . . . 6 . . 6 1 . . Attached 7 | . . . . . . . 2 . . 4 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . Allies Hacked 3 | . . . . . . . 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Total Allies 15 | . . . . . . . 5 . . 4 4 1 1 Largest Group 3 | . . . . . . . 3 . . 3 3 1 . Highest-Rated Group 121 | . . . . . . . 92 . . 101 121 56 . Highest-Rated Ally 56 | . . . . . . . 46 . . 43 49 56 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 53 | . . . . . . . 32 . . 5 15 1 . Total Damage 1469 | . . . . . . . 803 . . 121 495 50 . Kills 9 | . . . . . . . 5 . . 1 3 . . Allies Corrupted 2 | . . . . . . . 2 . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Turns Passed 3616 | 41 213 511 286 224 126 213 617 450 118 274 241 201 101 Spaces Moved 4336 | 26 130 326 272 301 140 294 748 698 247 285 526 199 144 Core 8 | . . . . . . . 8 . . . . . . Treads . | . . . . . . . . . . . . . . Legs 402 | 26 130 246 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3926 | . . 80 272 301 140 294 740 698 247 285 526 199 144 Fastest Speed 29 | 120 120 37 37 37 37 37 34 34 34 29 29 29 29 Average Speed 41 | 120 120 100 37 37 37 37 34 34 34 32 29 29 30 Slowest Speed 120 | 120 120 120 37 37 37 37 100 34 34 34 29 29 37 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 5 1 4 2 5 14 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 27 31 26 9 82 10 66 23 8 39 16 8 24 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 . 1 . 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 16 | . . . . . . 3 13 . . . . . . Terrain Destroyed 342 | . 35 3 . . . 3 172 62 . 20 . . 47 Melee 4 | . . . . . . 3 1 . . . . . . Projectile 1 | . . . . . . . . 1 . . . . . AOE 337 | . 35 3 . . . . 171 61 . 20 . . 47 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Total 5614 | 30 167 439 444 394 192 366 968 867 265 386 605 333 158 Wait 636 | . 3 31 151 . 28 50 73 131 4 5 39 121 . Move 4276 | 25 129 325 271 300 139 294 747 687 245 278 521 190 125 Hop 18 | . . . . . . . . 5 1 1 2 4 5 Pick Up 19 | . 3 5 2 1 . 1 5 . 1 . 1 . . Fast Attach 44 | 2 4 7 4 3 . 2 6 3 3 4 . 4 2 Attach 15 | . 1 . 1 1 2 1 2 . 1 2 1 2 1 Detach 20 | . . 1 1 3 . 2 1 1 2 2 1 2 4 Swap 33 | 1 7 2 1 . . . 13 4 . 3 1 . 1 Drop 36 | . 6 8 5 3 . . 5 4 2 2 . 1 . Fire 212 | 2 9 28 2 6 12 4 39 16 6 40 24 4 20 Melee 58 | . . 11 6 7 2 12 20 . . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 88 | . . . . 70 . . . . . 18 . . . Rewire 27 | . . . . . . . 26 . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous 131 | . 5 20 . . 9 . 31 16 . 31 14 5 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Garrison -4/Factory -3/Research (discovered 3 exits: Qua x2 / Gar) -3/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 2) 42 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 6) 252 | -10/Materials | Identified exit to Materials 255 | -10/Materials | Entered another Materials area 257 | -9/Materials | Reached level 2 261 | -9/Materials | Upgraded with Utility slot (x1) 356 | -9/Materials | Reached level 3 466 | -9/Materials | Repaired Lgt. Ion Engine 581 | -9/Materials | Build established: Skirmisher 758 | -9/Materials | Discovered new exit (range 11) 762 | -9/Materials | Identified exit to Materials 766 | -9/Materials | Entered another Materials area 768 | -8/Materials | Reached level 4 768 | -8/Materials | Upgraded with Propulsion slot (x1) 1013 | -8/Materials | Identified exit to Storage 1013 | -8/Materials | Central database locked down 1032 | -8/Materials | Reached level 5 1035 | -8/Materials | Upgraded with Utility slot (x1) 1038 | -8/Materials | Discovered new exit (range 15) 1052 | -8/Materials | Identified exit to Factory 1052 | -8/Materials | Entered Factory 1054 | -7/Factory | Reached level 6 1109 | -7/Factory | Build established: Hacker-Mutant 1276 | -7/Factory | Identified exit to DSF 1276 | -7/Factory | Entered DSF 1278 | -7/DSF | Reached level 7 1279 | -7/DSF | Upgraded with Weapon slot (x1) 1298 | -7/DSF | Additional patrols routed to DSF 1305 | -7/DSF | Core integrity fell below 50% 1386 | -7/DSF | Discovered new exit (range 15) 1402 | -7/DSF | Identified exit to Factory 1402 | -7/DSF | Entered Factory 1404 | -6/Factory | Reached level 8 1405 | -6/Factory | Upgraded with Utility slot (x1) 1581 | -6/Factory | Fabricated Imp. Flight Unit? 1586 | -6/Factory | Reached level 9 1615 | -6/Factory | Identified exit to Garrison 1615 | -6/Factory | Entered Garrison 1631 | -6/Garrison | Phase Generator disabled 1655 | -6/Garrison | Core integrity fell below 50% 1701 | -6/Garrison | Triggered checkpoint 1730 | -6/Garrison | Reached level 10 1737 | -6/Garrison | Garrison Relay disabled 1766 | -6/Garrison | Triggered checkpoint 1782 | -6/Garrison | Rescued a captive Derelict 1784 | -6/Garrison | Rescued a captive Derelict 1788 | -6/Garrison | Core integrity fell below 20% 1852 | -6/Garrison | Triggered checkpoint 1854 | -6/Garrison | Discovered new exit (range 11) 1857 | -6/Garrison | Identified exit to Factory 1876 | -6/Garrison | Garrison Relay disabled 1876 | -6/Garrison | Reached level 11 2028 | -6/Garrison | Discovered exit to Factory (range 11) 2038 | -6/Garrison | Discovered exit to Factory (range 48) 2038 | -6/Garrison | Discovered exit to Factory (range 15) 2038 | -6/Garrison | Discovered exit to Factory (range 60) 2046 | -6/Garrison | Triggered checkpoint 2058 | -6/Garrison | Triggered checkpoint 2096 | -6/Garrison | Reached level 12 2099 | -6/Garrison | Upgraded with Utility slot (x1) 2120 | -6/Garrison | Destroyed 8 combat bots 2150 | -6/Garrison | Installed Relay Interface Framework 2165 | -6/Garrison | Garrison Relay disabled 2217 | -6/Garrison | Build established: Hacker-Gunner 2232 | -6/Garrison | Entered Factory 2261 | -6/Factory | Lost 3 allies 2263 | -6/Factory | System corruption reached 10% 2408 | -6/Factory | Reached level 13 2582 | -6/Factory | First assault squad dispatched 2680 | -6/Factory | Discovered new exit (range 7) 2682 | -6/Factory | Identified exit to Factory 2682 | -6/Factory | Entered another Factory area 2683 | -5/Factory | Core integrity fell below 50% 2684 | -5/Factory | Reached level 14 2777 | -5/Factory | Build established: Hacker-Scout 2800 | -5/Factory | Identified exit to Garrison 2800 | -5/Factory | Entered Garrison 2820 | -5/Garrison | Triggered checkpoint 2852 | -5/Garrison | Reached level 15 2859 | -5/Garrison | Upgraded with Weapon slot (x1) 2899 | -5/Garrison | Garrison Relay disabled 2909 | -5/Garrison | Garrison Relay disabled 2914 | -5/Garrison | Garrison Relay disabled 2925 | -5/Garrison | Garrison Relay disabled 2976 | -5/Garrison | Reached level 16 2976 | -5/Garrison | Triggered checkpoint 2980 | -5/Garrison | Upgraded with Propulsion slot (x1) 2988 | -5/Garrison | Triggered checkpoint 3034 | -5/Garrison | Lost 4 allies 3039 | -5/Garrison | Triggered checkpoint 3061 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 3066 | -5/Garrison | Discovered new exit (range 12) 3073 | -5/Garrison | Identified exit to Factory 3074 | -5/Garrison | Entered Factory 3076 | -4/Factory | Reached level 17 3276 | -4/Factory | Reached level 18 3278 | -4/Factory | Repaired Imp. Light Armor Plating 3309 | -4/Factory | Discovered new exit (range 16) 3314 | -4/Factory | Identified exit to Research 3315 | -4/Factory | Entered Research 3316 | -3/Research | Identified exit to DSF 3317 | -3/Research | Reached level 19 3318 | -3/Research | Upgraded with Utility slot (x1) 3355 | -3/Research | Fabricated System Shield (x1) 3371 | -3/Research | Identified exit to Quarantine 3425 | -3/Research | Repaired Hvy. Laser 3461 | -3/Research | Repaired Enh. Nuclear Core 3493 | -3/Research | Garrison activated, responded to threat 3516 | -3/Research | Identified exit to Garrison 3516 | -3/Research | Entered Garrison 3521 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 3521 | -3/Garrison | Reached level 20 3559 | -3/Garrison | Triggered checkpoint 3570 | -3/Garrison | Triggered checkpoint 3580 | -3/Garrison | Core integrity fell below 50% 3592 | -3/Garrison | Core integrity fell below 20% 3615 | -3/Garrison | System corruption reached 10% 3616 | -3/Garrison | Triggered checkpoint 3617 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03582_ Slug penetrates Earth. 03583_ Acquired Mic. Antimatter Reactor. 03586_ P-80 Master repels hacking attempt. 03586_ Mic. Antimatter Reactor destroyed. 03587_ P-80 Master repels hacking attempt. 03588_ Imp. Light Armor Plating destroyed. 03588_ Penetrated by Slug. 03589_ Nuclear Pulse Thruster destroyed. 03592_ Slug penetrates Reinforced Barrier. 03596_ The unstable cave ceiling collapses. 03600_ Jacked S-43 Plague... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 03601_ Plague 8a destroyed. 03614_ VTOL Module destroyed. 03616_ Beams of light sweep through the air. An alarm sounds. 03616_ S-43 Plague destroyed. 03617_ Imp. Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????#???????????????? | | ????????????????????# ?######? #???????????????? | | ????????????????????# ?#g #? #???????????????? | | ???????????????????## ## g ## ##??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# ##@ ## #??????????????? | | ???????????????????# ## ## #??????????????? | | ???????????????????" "??????????????? | | ???????????????????" "??????????????? | | ???????????????????" "??????????????? | | ???????????????????" "??????????????? | | ???????????????????# ##= ## #??????????????? | | ???????????????????# p##% ##########?????? | | ???????????????????# p[ #?????? | | ???????????????????# gg #?????? | | ???????????????????# g #####?# #?????? | | ???????????????????## ## # ##????# #?????? | | ????????????????????# ## ## g ## ### #?????? | | ????????????????????# ######## g" # #?????? | | ????????????????????# #??????# ### #### ####### | | ????????????????????# #??????# #???#??# # #! | | ????????????????????# #??????# #??????# # | | ????????????????????# #??????# =#??????# # # | | ????????????????????#^ #??????#=%######## # | | ????????????????????# #??????# [ % = | | ????????????????????# #??????# | | ???????????????????? ???????########### ##### | | ???????????????????? ?????????????????# #### | | ????????????????????# #???????????????### #??# # | | ????????????????????# ????????????????# #??###" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 17 Energy Capacity 350 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 26 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 15 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 35 Relay Coupler Types 3 Relay Coupler Value 137 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked System Shield | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory System Shield | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Fac Gar Fac Res Gar Levels Raised 19 | . . 2 2 1 1 2 3 1 1 2 2 1 1 XP Earned 32035 | 3000 860 3454 2490 1835 1550 2110 4949 952 1938 3473 2004 2170 1250 XP Spent 31380 | 2960 . 3035 3000 1495 1500 3000 4505 1440 1475 2985 1535 2950 1500 Upgrades 81 | 11 . 14 7 8 3 5 10 8 2 4 5 3 1 Propulsion Slot 3 | 1 . . 1 . . . . . . 1 . . . Utility Slot 6 | 1 . 1 1 . . 1 1 . . . . 1 . Weapon Slot 3 | 1 . . . . 1 . . . . 1 . . . Core Integrity 22 | 2 . 2 . 4 . . 4 8 1 1 . . . Heat Dissipation 4 | 1 . 2 . . . . . . . . 1 . . Energy Storage 1 | 1 . . . . . . . . . . . . . Matter Storage 1 | 1 . . . . . . . . . . . . . Mass Support 2 | . . . . . 2 . . . . . . . . Inventory Capacity 6 | 2 . 1 . . . . 1 . 1 . . . 1 Sight Range 2 | . . . . . . 1 . . . . 1 . . Sensor Range 13 | . . 6 . 3 . . 1 . . . 2 1 . Ranged Accuracy 2 | . . 1 . . . . 1 . . . . . . Melee Accuracy 2 | . . . 1 . . 1 . . . . . . . Hack Attack % 3 | . . . 1 . . 1 . . . . . 1 . Hack Defense % 3 | 1 . . . 1 . 1 . . . . . . . KI Resistance % 3 | . . 1 1 . . . . . . 1 . . . TH Resistance % 2 | . . . 1 . . . 1 . . . . . . TH Damage % 2 | . . . 1 . . . . . . . 1 . . EX Damage % 1 | . . . . . . . 1 . . . . . . Protomatter Created 822 | . 36 144 . . 66 . 205 116 . 166 . 38 51 Integrity Restored 2810 | . 68 411 . . 198 . 681 348 . 711 279 114 . Core 2743 | . 54 358 . . 198 . 681 348 . 711 279 114 . Parts 67 | . 14 53 . . . . . . . . . . . Protomatter Decayed 82 | . 2 1 . . . . 77 . . 2 . . . Game ------ Seed InsulationSubatomicCharger Manual? 0 Play Time 00:54:01 Cumulative 572.1 hours Start 2024.01.05 @ 22:55:45 End 2024.01.05 @ 23:48:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 469 Rogue 196 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d3186ce-5514-49ab-b8ca-b939b3768dd5