Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 14:18:22 Player: perambulator Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2253) 2253 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 4868 Bonus ------- High Alert Combat Kills 55 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Improved Carbon-fiber Leg Large Storage Unit Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Improved Carbon-fiber Leg Improved Carbon-fiber Leg Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 1 . 1 . Weapon 2 | . . 1 . 1 . Parts Attached 77 | 8 23 17 5 13 11 Power 7 | 1 2 3 . . 1 Engine 7 | 1 2 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 29 | 4 12 5 . 6 2 Treads 8 | 2 6 . . . . Leg 21 | 2 6 5 . 6 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 5 5 . 1 3 Device 3 | . 1 2 . . . Storage 5 | 1 4 . . . . Processor 3 | . . 2 . . 1 Hackware . | . . . . . . Protection 4 | . . 1 . 1 2 Artifact . | . . . . . . Weapon 26 | 2 4 4 5 6 5 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 21 | 1 3 3 3 6 5 Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 1 . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 35 | . 5 9 1 3 17 Power 4 | . 1 1 . . 2 Propulsion 8 | . . 5 . . 3 Utility 5 | . 1 1 . . 3 Weapon 18 | . 3 2 1 3 9 Highest Loss Streak 7 | . 3 3 1 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 87 89 99 99 90 Engine 11 | . 13 10 11 9 8 Leg 21 | . 27 20 22 18 16 Device 1 | . 2 6 . . . Storage 11 | . 14 11 11 9 9 Processor 13 | . . 8 22 18 18 Protection 1 | . . . . 9 4 Energy Gun 2 | . 10 . . . . Ballistic Gun 29 | . 17 29 32 35 33 Peak Build Rating 27 | 6 7 17 16 27 26 Average Rating 15 | 4 6 12 15 24 23 On Entrance 11 | . 6 6 16 16 26 Naked Turns . | . . . . . . Heaviest Build 40 | 11 30 34 32 38 40 Greatest Support 40 | 40 40 26 20 36 36 Greatest Overweight (x) 3 | . 1 3 1 1 2 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 3 8 12 12 15 15 Average Carried 10 | 1 6 8 11 14 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 7 12 12 15 5 Class Distribution -------------------- 73% | Scavenger-Gunner 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1879 | 255 195 462 206 375 386 Remotely . | . . . . . . Salvage Created 2445 | . 304 514 161 679 787 Parts 157 | . 22 48 12 44 31 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 64 | . 10 15 6 17 16 Guns 57 | . 7 11 6 17 16 AOE 7 | . 3 4 . . . Classes Destroyed 6 | . 4 1 1 . . Worker 2 | . 1 1 . . . Watcher 2 | . 1 1 . . . Swarmer 16 | . 3 4 4 5 . Grunt 35 | . 7 6 1 8 13 Brawler 2 | . . . 1 . 1 Sentry 11 | . . 5 . 4 2 Best Kill Streak 6 | . 6 5 4 4 5 Combat Bots Only 5 | . 4 4 4 4 5 Max Kills in Single Turn 4 | . 2 4 2 1 2 Gunslinging 1 | . . . 1 . 1 Exploded 4 | . 2 4 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 400 | . 76 71 12 66 175 Missed 112 | . 20 18 8 25 41 Damage Taken 4202 | . 712 801 82 551 2056 Core 842 | . 176 83 29 69 485 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 29 . 72 . . Volleys Fired 184 | . 30 45 16 40 53 Largest 4 | . 2 3 3 4 4 Hottest 100 | . 70 73 100 86 89 Shots Fired 567 | . 60 119 47 149 192 Gun 551 | . 56 114 40 149 192 Cannon . | . . . . . . Launcher 14 | . 4 5 5 . . Special 2 | . . . 2 . . Kinetic 533 | . 38 114 40 149 192 Thermal 20 | . 18 . 2 . . Explosive 14 | . 4 5 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 9 14 14 21 17 Robot Miss Streak 5 | . 5 3 1 4 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 . 2 1 4 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 387 | . 34 86 24 104 139 Core Hits 166 | . 23 34 10 45 54 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 1 Critical Strikes 4 | . 1 . . 2 1 Burn 1 | . 1 . . . . Destroy 3 | . . . . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4719 | . 646 1055 259 1076 1683 Guns 4161 | . 366 792 246 1076 1681 Cannons . | . . . . . . Explosions 498 | . 276 222 . . . Melee . | . . . . . . Ramming 60 | . 4 41 13 . 2 Kinetic 3971 | . 176 792 246 1076 1681 Thermal 190 | . 190 . . . . Explosive 498 | . 276 222 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 2 3 3 2 9 Average Corruption 2 | . 2 2 3 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 79 | . 11 12 42 7 7 Message Errors 21 | . 3 4 12 1 1 Matter Fused 11 | . 1 1 7 2 . Heat Flow Errors 9 | . 1 . 6 . 2 Energy Discharges 12 | . 2 2 6 1 1 Parts Rejected 1 | . . 1 . . . Data Loss (minor) 5 | . . 1 3 . 1 Data Loss (major) 9 | . . 2 4 3 . Misfires 7 | . 3 1 3 . . Alerts 2 | . . . 1 . 1 Weapon Failures 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 5 | . . . 5 . . Projectiles . | . . . . . . Explosions 5 | . . . 5 . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 217 | . 74 99 44 . . Shots 8 | . 2 4 2 . . Rammed . | . . . . . . Targets Rammed 15 | . 2 8 3 . 2 Kicked 15 | . 2 8 3 . 2 Crushed . | . . . . . . Highest Temperature 381 | . 258 42 261 120 381 Average Temperature 76 | . 74 11 65 41 132 Received Heat Transfer 1650 | . 309 246 6 180 909 Effects 4 | . . . . . 4 Shutdowns 3 | . . . . . 3 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 629 | . 629 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 528 | . 127 263 102 415 528 Initial 114 | . . 18 102 35 114 Average 105 | . 28 100 23 237 355 Maximum Alert Level 2 | . . 1 . 2 2 Low Security (%) 80 | 100 100 86 100 38 30 Level 1 13 | . . 13 . 61 19 Level 2 5 | . . . . . 50 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 3 . 4 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 2 3 . 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 6 | . . 1 . 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 25 23 6 29 23 Peak Tracking Total 7 | . 6 5 4 6 7 Tactical Retreats 7 | . . 2 . . 5 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 8 | . 1 2 . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 5 | . 1 1 . 2 1 Terminals 3 | . 1 1 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 10 | . 1 2 . 4 3 Successful 5 | . 1 2 . 1 1 Failed 5 | . . . . 3 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 1 2 . . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . 1 2 . . 1 Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 . 2 1 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 10 | . . . . . 10 Machine Destruction 10 | . . . . . 10 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 6521 | 68 1392 1170 2220 952 719 Spaces Moved 3156 | 39 799 506 1137 417 258 Core 2 | 2 . . . . . Treads 25 | 20 5 . . . . Legs 3129 | 17 794 506 1137 417 258 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 185 120 Average Speed 181 | 136 157 193 190 187 194 Slowest Speed 330 | 160 190 330 190 190 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 88 52 103 24 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug 25 | . . . 25 . . Terrain Destroyed 114 | . 30 47 37 . . Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 112 | . 30 47 35 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 3564 | 49 870 608 1161 513 363 Wait 55 | . 3 12 . 17 23 Move 3151 | 38 798 505 1136 416 258 Hop . | . . . . . . Pick Up 43 | 3 9 16 1 14 . Fast Attach 24 | 6 5 7 . 5 1 Attach 26 | . 4 8 1 3 10 Detach . | . . . . . . Swap 27 | 2 14 2 4 5 . Drop 24 | . 5 5 . 13 1 Fire 184 | . 30 45 16 40 53 Melee . | . . . . . . Ram . | . . . . . . Kick 15 | . 2 8 3 . 2 Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 712 | -10/Materials | Discovered new exit (range 15) 1073 | -10/Materials | Discovered new exit (range 13) 1114 | -10/Materials | Core integrity fell below 50% 1152 | -10/Materials | Lost 3 parts (1u2w) 1461 | -10/Materials | Entered another Materials area 1461 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1579 | -9/Materials | Discovered new exit (range 3) 1730 | -9/Materials | Lost 3 parts (1p1u1w) 1996 | -9/Materials | Build established: Scavenger-Gunner 2418 | -9/Materials | Discovered new exit (range 6) 2460 | -9/Materials | Discovered new exit (range 16) 2631 | -9/Materials | Entered Mines 2647 | -9/Mines | Learned location of Storage (-9) 3415 | -9/Mines | Discovered new exit (range 4) 3768 | -9/Mines | Discovered new exit (range 10) 4851 | -9/Mines | Entered Materials 4851 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5094 | -8/Materials | Garrison activated, responded to threat 5802 | -8/Materials | Identified exit to Garrison 5803 | -8/Materials | Entered Garrison 5889 | -8/Garrison | Triggered checkpoint 6099 | -8/Garrison | Triggered checkpoint 6101 | -8/Garrison | Lost 3 parts (1u2w) 6181 | -8/Garrison | Triggered checkpoint 6229 | -8/Garrison | Triggered checkpoint 6267 | -8/Garrison | Core integrity fell below 50% 6304 | -8/Garrison | Lost 4 parts (1n3w) 6429 | -8/Garrison | Discovered new exit (range 10) 6500 | -8/Garrison | Garrison Relay disabled 6508 | -8/Garrison | Garrison Relay disabled 6511 | -8/Garrison | Core integrity fell below 20% 6522 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Relay Coupler [Hunter] tumbles out of relay unit. Relay Coupler [NC] tumbles out of relay unit. Relay Coupler [Swarmer] tumbles out of relay unit. Relay Coupler [Grunt] tumbles out of relay unit. Lgt. Assault Rifle destroyed. System corrupted: Heat flow error (+113). Imp. Ion Engine destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Kicked P-60 Hacker. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Kicked P-60 Hacker out of the way. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Lgt. Assault Rifle destroyed. Imp. Carbon-fiber Leg destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????#######????????????????? | | ????????????????????###"""""###??????????????? | | ????????????????????# #"" ""# #??????????????? | | ????????????????????# + + #??????????????? | | ????????????????????# # p# #??????????????? | | ????????????????????# ""p ! " #??????????????? | | ???????????????????## " ! ! ##?????????????? | | ???????????????????#" ! !"! "#?????????????? | | ???????????????????#" ! ! 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