Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.08 @ 23:42:49 Player: Olexender Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (58) 290 Value Destroyed (2319) 2319 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1384) 1384 TOTAL SCORE: 9533 Bonus ------- Follower Combat Kills 284 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 98/100 System Corruption 13% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Active Sensor Suite Large Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Cooling System Medium Storage Unit Advanced Weight Redist. System Light Regenerative Plating > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Power Amplifier High-capacity Matter Pod Active Sensor Suite Surveybot 17 Chip Gauss Rifle Large Botcube [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Overtuned Titanium Leg Treads Improved Medium Treads Leg Overtuned Titanium Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Light Regenerative Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Welding Torch Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . 2 . . . . 1 . . Utility 4 | . . 1 . . . 2 . . . . 1 . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 58 | 6 3 2 17 1 12 11 . . . . 2 2 2 Power 5 | 1 . . 2 . 1 1 . . . . . . . Engine 5 | 1 . . 2 . 1 1 . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 19 | 2 . 1 6 1 6 1 . . . . 2 . . Treads 1 | . . . . . . . . . . . 1 . . Leg 18 | 2 . 1 6 1 6 1 . . . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 10 | 1 1 1 3 . . 3 . . . . . 1 . Device 7 | . 1 . 2 . . 3 . . . . . 1 . Storage 2 | 1 . 1 . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 2 . 6 . 5 6 . . . . . 1 2 Energy Gun 7 | 2 1 . 1 . 1 2 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 12 | . 1 . 3 . 4 2 . . . . . 1 1 Ballistic Cannon 2 | . . . . . . 2 . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 . . . . . . . Parts Lost 17 | . . . 4 . 1 2 . . . 3 . 5 2 Power 2 | . . . . . . . . . . . . 2 . Propulsion 7 | . . . 1 . 1 1 . . . 3 . 1 . Utility 1 | . . . 1 . . . . . . . . . . Weapon 7 | . . . 2 . . 1 . . . . . 2 2 Highest Loss Streak 5 | . . . 1 . 1 2 . . . 2 . 5 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Backups 6 | 1 5 6 8 10 8 4 4 4 4 5 6 3 1 Power . | . 1 1 1 2 1 . . . . . . . . Propulsion . | . 1 1 1 1 . . . . . . . . . Utility 3 | . . 2 4 4 4 4 4 4 4 4 5 3 1 Weapon 1 | . 1 2 1 3 2 . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 11 | . . . 5 . 2 . . . . . 1 2 1 Power 3 | . . . 2 . 1 . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 4 | . . . . . 1 . . . . . . 2 1 Weapon 2 | . . . 1 . . . . . . . 1 . . Tool/Special 1 | . . . 1 . . . . . . . . . . Average Slot Usage (%) 82 | . 86 83 99 100 99 83 80 80 80 73 53 44 1 Engine 11 | . 14 11 11 11 10 8 13 13 13 13 11 8 . Leg 22 | . 28 28 33 33 32 21 20 20 20 13 . 3 . Device 12 | . 1 11 12 11 14 19 13 13 13 13 11 8 . Storage 8 | . 14 11 11 11 11 6 6 6 6 6 5 3 . Protection 6 | . . . 9 11 7 6 6 6 6 6 5 3 . Energy Gun 5 | . 14 11 9 . . 2 6 6 6 6 5 3 . Ballistic Gun 6 | . 13 11 11 11 12 15 . . . . . 2 . Ballistic Cannon 5 | . . . . . . 1 13 13 13 12 11 5 . Impact Weapon 2 | . . . . 11 9 . . . . . . . . Peak Build Rating 57 | 6 8 9 24 24 35 56 53 53 53 53 55 57 11 Average Rating 35 | 4 6 8 19 24 24 49 53 53 53 50 46 38 6 On Entrance 30 | . 6 8 9 24 24 35 53 53 53 53 45 55 5 Naked Turns 196 | . . . . . . . . . . . . 19 177 Heaviest Build 55 | 13 15 20 32 30 33 55 55 55 55 55 55 55 10 Greatest Support 72 | 20 20 30 39 39 57 72 53 53 53 53 30 30 3 Greatest Overweight (x) 18 | . . . 1 . 1 2 1 1 1 18 18 3 3 Average Overweight (x) . | . . . . . . . 1 1 1 1 10 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 10 10 7 5 Most Carried 10 | 5 8 8 10 10 10 10 8 8 8 10 10 10 5 Average Carried 8 | 1 5 6 8 10 9 9 8 8 8 9 10 7 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 7 6 10 10 10 8 8 8 8 10 10 5 5 Class Distribution -------------------- 45% | Scavenger-Gunner 39% | Mutant 9% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Matter Collected 2115 | 260 190 . 597 . 315 286 61 72 . 166 65 103 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2446 | . 82 . 1051 . 401 363 34 181 . 233 101 . . Parts 113 | . 2 . 60 . 10 15 1 11 . 9 5 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 1 10 . 9 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 55 | . 2 . 26 . 6 6 1 6 . 6 2 . . Guns 45 | . 2 . 25 . 6 5 1 2 . 2 2 . . Cannons 8 | . . . . . . . . 4 . 4 . . . Classes Destroyed 12 | . 1 . 5 . 3 1 . . . 2 . . . Worker 1 | . . . . . . 1 . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 11 | . . . 7 . . . . 4 . . . . . Grunt 20 | . 2 . 9 . . 3 1 1 . 4 . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 13 | . . . 9 . . 3 . 1 . . . . . Hunter 3 | . . . . . . . . . . 1 2 . . Behemoth 1 | . . . . . . . . . . 1 . . . Explorer 1 | . . . . . 1 . . . . . . . . Ranger 1 | . . . . . 1 . . . . . . . . Scrapper 4 | . . . . . 4 . . . . . . . . Best Kill Streak 9 | . 2 . 9 . 4 3 1 3 . 4 2 . . Combat Bots Only 9 | . 2 . 9 . 4 3 1 3 . 4 2 . . Max Kills in Single Turn 2 | . 2 . 1 . 1 2 1 1 . 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 637 | . 17 . 167 . 52 167 5 23 . 43 30 8 125 Missed 212 | . 3 . 50 . 9 69 1 8 . 20 11 1 40 Hits 425 | . 14 . 117 . 43 98 4 15 . 23 19 7 85 Melee 11 | . . . 4 . . . . . . . . 7 . Projectile 414 | . 14 . 113 . 43 98 4 15 . 23 19 . 85 AOE 1 | . . . . . . 1 . . . . . . . Critical Strikes 24 | . . . 5 . . 3 1 . . 4 1 5 5 Damage Taken 4783 | . 114 . 1145 . 465 833 64 165 . 356 239 255 1147 Core 1376 | . 24 . 94 . 80 91 . 38 . 47 24 157 821 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 1394 | . 35 . 330 . 140 264 16 45 . 100 71 67 326 Regen/Repaired (Parts) 632 | . . . 205 . 63 126 56 63 . 14 59 46 . Core Remaining (%) 81 | 100 90 . . . 56 . . . . 79 . . . Volleys Fired 209 | . 8 . 111 . 20 21 5 7 . 15 5 5 12 Largest 3 | . 2 . 2 . 2 3 3 3 . 3 3 3 1 Hottest 175 | . 85 . 88 . 103 175 160 160 . 160 160 148 90 Shots Fired 450 | . 16 . 213 . 38 62 15 20 . 42 15 16 13 Gun 372 | . 16 . 209 . 38 58 5 6 . 13 5 11 11 Cannon 74 | . . . . . . 4 10 14 . 29 10 5 2 Launcher . | . . . . . . . . . . . . . . Special 4 | . . . 4 . . . . . . . . . . Kinetic 297 | . 8 . 117 . 38 49 10 14 . 29 10 11 11 Thermal 148 | . 8 . 96 . . 8 5 6 . 13 5 5 2 Explosive . | . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . 5 . . . . . . . Robot Hit Streak 33 | . 7 . 17 . 15 33 4 13 . 15 9 25 12 Robot Miss Streak 3 | . 2 . 3 . 1 1 2 2 . 3 1 . 1 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 . 2 . 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . . . Shots Hit Robots 342 | . 13 . 151 . 33 54 9 13 . 35 9 13 12 Core Hits 140 | . 4 . 51 . 11 23 3 12 . 23 8 3 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 7 | . . . 6 . . 1 . . . . . . . Burn 6 | . . . 6 . . . . . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . Melee Attacks 6 | . . . 6 . . . . . . . . . . Impact 6 | . . . 6 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6187 | . 161 . 2110 . 504 1147 172 337 . 875 236 332 313 Guns 4949 | . 161 . 2110 . 504 1042 56 144 . 331 134 230 237 Cannons 1237 | . . . . . . 105 116 193 . 544 102 102 75 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . 1 Kinetic 3962 | . 52 . 1160 . 504 852 116 193 . 544 102 202 237 Thermal 2171 | . 109 . 950 . . 242 56 144 . 331 134 130 75 Explosive . | . . . . . . . . . . . . . . Electromagnetic 53 | . . . . . . 53 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . 12 13 Average Corruption 11 | . . . . . . . . . . . . 8 12 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . . 5 11 Message Errors 5 | . . . . . . . . . . . . 2 3 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . . . . 1 3 Energy Discharges 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . 1 2 Misfires 2 | . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 76 | . . . . . . 18 27 2 . . 6 . 23 Projectiles 76 | . . . . . . 18 27 2 . . 6 . 23 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . 1 2 . 4 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . 1 2 . 4 1 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 407 | . 292 . 52 . 24 407 170 96 . 249 60 206 241 Average Temperature 70 | . 139 . 9 . 5 74 88 40 . 90 30 48 84 Received Heat Transfer 1515 | . 84 . 531 . 216 303 54 66 . 114 . . 147 Effects 1 | . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . . . Parts Melted 18 | . . . 14 . 3 1 . . . . . . . Heat Transferred 5729 | . 259 . 3071 . . 550 125 325 . 725 300 300 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . . . . . . . Low Security (%) 85 | 100 100 100 68 100 . 100 . . . . 100 100 100 Level 1 14 | . . . 31 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 284 | . 50 10 284 45 . 61 . . . . 48 2 15 Initial 45 | . . 10 . 45 . . . . . . . . . Average 77 | . 5 4 161 18 . 18 . . . . 4 . . Influence Increases 1626 | . 65 . 1001 . . 179 20 130 . 150 58 2 21 Destroy 0b10 Robot/C 1180 | . 40 . 720 . . 120 20 120 . 120 40 . . Destroy 0b10 Robot/NC 30 | . . . 25 . . 5 . . . . . . . Destroy Leader 274 | . 10 . 174 . . 40 . 10 . 30 10 . . Allied During Kill 7 | . . . 7 . . . . . . . . . . Successful Hack 45 | . 15 . 14 . . 12 . . . . . . 4 Disable Machine 45 | . . . 45 . . . . . . . . . . Destroy Structure 15 | . . . 1 . . 2 . . . . 8 2 2 Lose Combat Pursuer 30 | . . . 15 . . . . . . . . . 15 Influence Decreases 1626 | . 35 30 864 137 . 150 49 100 30 150 58 2 21 Entered New Map 156 | . . 20 . 92 . . 14 . 30 . . . . Time Decay 1378 | . 35 10 804 45 . 130 35 100 . 140 58 . 21 Lost Part 72 | . . . 40 . . 20 . . . 10 . 2 . Lost Ally 20 | . . . 20 . . . . . . . . . . Squads Dispatched 9 | . 1 . 5 . . 1 . . . . . . 2 Investigation 2 | . 1 . 1 . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . . Reinforcement 4 | . . . 2 . . . . . . . . . 2 Assault 2 | . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Distress Signals 2 | . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 91 | . 4 . 42 . 7 6 1 5 . 6 2 6 12 Peak Tracking Total 11 | . 3 . 10 . 3 3 1 3 . 4 2 6 11 Tactical Retreats 2 | . . . 1 . . . . . . . . . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Traps Triggered 1 | . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Machines Disabled 5 | . . . 5 . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Machines Accessed 41 | . 6 1 10 3 7 6 1 . 4 1 1 . 1 Terminals 21 | . 4 1 8 1 . 3 1 . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 5 | . 2 . 1 . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . Total Hacks 164 | . 13 5 23 29 51 10 1 . 27 1 2 . 2 Successful 145 | . 10 4 14 27 51 7 1 . 27 1 2 . 1 Failed 19 | . 3 1 9 2 . 3 . . . . . . 1 Catastrophic 2 | . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . . . Terminals 52 | . 11 5 20 4 . 6 1 . . 1 2 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 6 | . 2 . 1 . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . . . . . Terminal Hacks 138 | . 8 4 12 27 51 4 1 . 27 1 2 . 1 Record 100 | . 2 3 3 25 51 2 1 . 11 1 1 . . Part Schematic 8 | . . . . . . . . . 8 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . Open Door 3 | . . . 3 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Maintenance Status 2 | . . . 1 . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 6 | . 2 . 1 1 . 1 . . . . 1 . . Release Object 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . . 3 . . . . . . . Report Inventory 5 | . 2 . 1 . . 2 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 1 1 6 1 . 5 . . . . 1 . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Total Allies 3 | . . . 2 . . . . . . . . 1 . Largest Group 2 | . . . 2 . . . . . . . . 1 . Highest-Rated Group 62 | . . . 62 . . . . . . . . 31 . Highest-Rated Ally 31 | . . . 31 . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 37 | . . . 29 . . . . . . . . 8 . Total Damage 582 | . . . 437 . . . . . . . . 145 . Kills 13 | . . . 13 . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . Allies Melted 5 | . . . . . 5 . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 1359 | . 26 46 234 . 524 529 . . . . . . . Structural 1359 | . 26 46 234 . 524 529 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Turns Passed 9082 | 84 298 46 1690 135 1853 533 1026 455 150 1846 575 138 253 Spaces Moved 5330 | 34 220 36 895 112 1473 258 574 246 86 851 86 90 369 Core 511 | 12 . . . . . . . . . 15 49 66 369 Treads 52 | . . . . . . . . . . . 28 24 . Legs 4767 | 22 220 36 895 112 1473 258 574 246 86 836 9 . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 176 176 176 170 240 50 50 Average Speed 148 | 95 120 120 135 120 118 169 176 176 176 184 646 129 58 Slowest Speed 950 | 120 120 120 190 120 190 240 176 176 176 950 950 240 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 44 5 89 12 85 7 88 38 69 79 3 78 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . . . . 1 . . . 1 1 . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . 1 1 . . . Scrap Searched 11 | . . . . . 2 . 2 4 . 3 . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . Terrain Destroyed 16 | . . . . . . 1 3 2 . 5 3 1 1 Melee . | . . . . . . . . . . . . . . Projectile 16 | . . . . . . 1 3 2 . 5 3 1 1 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Was Fac Total 6081 | 84 239 39 1158 112 1542 307 578 252 85 1098 95 99 393 Wait 380 | 40 . . 89 . 7 6 . . . 231 . . 7 Move 5318 | 33 219 35 894 111 1472 257 573 245 85 850 86 89 369 Hop . | . . . . . . . . . . . . . . Pick Up 47 | 5 8 1 20 . 5 5 . . . 2 1 . . Fast Attach 16 | 2 . . . . 5 4 . . . . 2 1 2 Attach 19 | 4 1 2 5 . . 6 . . . . . 1 . Detach 1 | . . . . . . 1 . . . . . . . Swap 37 | . 2 . 19 1 12 2 . . . . . 1 . Drop 44 | . 1 1 14 . 20 5 . . . . 1 2 . Fire 209 | . 8 . 111 . 20 21 5 7 . 15 5 5 12 Melee 6 | . . . 6 . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Met a group of wandering Federalists 216 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 14) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 389 | -9/Materials | Discovered new exit (range 14) 429 | -9/Materials | Entered Storage 441 | -9/Storage | Met a pair of Derelict thieves 479 | -9/Storage | Identified exit to Materials 662 | -9/Storage | Found Prototype Protection 663 | -9/Storage | Identified Lgt. Regenerative Plating 675 | -9/Storage | Identified exit to Recycling 691 | -9/Storage | Used back door to open Recycling access 859 | -9/Storage | Build established: Scavenger-Mutant 1382 | -9/Storage | Destroyed 9 combat bots 1565 | -9/Storage | Build established: Mutant 2119 | -9/Storage | Entered Recycling 2154 | -9/Recycling | Scanned before Scraplab entrance 2172 | -9/Recycling | Entered Scraplab 2185 | -9/Recycling | Discovered new exit (range 2) 2254 | -9/Recycling | Entered Scraptown 2433 | -9/Scraptown | Learned location of Extension (-4) 2660 | -9/Scraptown | Discovered new exit (range 3) 2779 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2847 | -9/Scraptown | Visited Observation Area 2910 | -9/Scraptown | Visited Artisan Demo Area 2983 | -9/Scraptown | Visited Cyclists 3027 | -9/Scraptown | Visited UFD Registry 3027 | -9/Scraptown | Registered with UFD as "Cryorider" 3058 | -9/Scraptown | Visited IN-MT5's Study 3088 | -9/Scraptown | Visited Comm Corps 3346 | -9/Scraptown | Visited Cartography Club 3389 | -9/Scraptown | Found Surveybot 17 Chip 3431 | -9/Scraptown | Visited Botcube Research 3445 | -9/Scraptown | Found Lrg. Botcube 3468 | -9/Scraptown | Visited Scrapoid Research Area 3582 | -9/Scraptown | Discovered new exit (range 5) 3637 | -9/Scraptown | Visited Scrap Suit Storage 3715 | -9/Scraptown | Met Optimus 3715 | -9/Scraptown | Accepted into 0bPrime 3781 | -9/Scraptown | Visited Scrapoid Pod Storage 3799 | -9/Scraptown | Visited LU-1G1's Boring Crew 3862 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3891 | -9/Scraptown | Visited Infowarlord's Domain 3892 | -9/Scraptown | Civil war broke out across Scraptown 3903 | -9/Scraptown | Found Active Sensor Suite 3949 | -9/Scraptown | Found Scrap Suit 3965 | -9/Scraptown | Lost 6 allies 3967 | -9/Scraptown | Found DCF Scrap (28 items) 4029 | -9/Scraptown | Visited Abandonware Association 4038 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 4103 | -9/Scraptown | Lost 8 allies 4107 | -9/Scraptown | Entered Factory 4107 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4365 | -6/Factory | Discovered new exit (range 16) 4395 | -6/Factory | Build established: Scavenger-Skirmisher 4558 | -6/Factory | Discovered new exit (range 8) 4640 | -6/Factory | Entered Lower Caves 4943 | -6/Lower Caves | Build established: Scavenger-Gunner 4971 | -6/Lower Caves | Learned Factory terminal intel 5650 | -6/Lower Caves | Discovered new exit (range 10) 5666 | -6/Lower Caves | Entered another Lower Caves area 5749 | -6/Lower Caves | Identified exit to Data Miner 5938 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6121 | -6/Lower Caves | Entered Data Miner 6121 | -6/Data Miner | Discovered new exit (range 6) 6155 | -6/Data Miner | Met Data Miner 6190 | -6/Data Miner | Learned location of Section 7 (-2) 6190 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6218 | -6/Data Miner | Received God Mode back door access code from Data Miner 6271 | -6/Data Miner | Entered Proximity Caves 6570 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6801 | -5/Proximity Caves | Learned location of Armory (-3) 7166 | -5/Proximity Caves | Spotted B-75 Beast 7184 | -5/Proximity Caves | Destroyed B-75 Beast 8003 | -5/Proximity Caves | Discovered new exit (range 13) 8117 | -5/Proximity Caves | Entered Factory 8117 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8118 | -5/Factory | Loaded intel: 26 terminal locations 8692 | -5/Factory | Sucked down chute 8692 | -5/Factory | Entered Waste 8693 | -5/Waste | Met a frightened Derelict 8707 | -5/Waste | EMP discharged 8749 | -5/Waste | Spotted C-40 Crusher 8759 | -5/Waste | Spotted C-40 Crusher 8770 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8773 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8786 | -5/Waste | Spotted C-40 Crusher 8798 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8801 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8802 | -5/Waste | Spotted C-40 Crusher 8805 | -5/Waste | Spotted C-40 Crusher 8807 | -5/Waste | EMP discharged 8807 | -5/Waste | System corruption reached 10% 8812 | -5/Waste | Crushed by Compactor (1 part destroyed) 8813 | -5/Waste | Spotted C-40 Crusher 8822 | -5/Waste | Discovered new exit (range 16) 8830 | -5/Waste | Entered Factory 8843 | -5/Factory | Lost 5 parts (2p1n2w) 9011 | -5/Factory | Core integrity fell below 50% 9057 | -5/Factory | Build established: Mutant 9061 | -5/Factory | Core integrity fell below 20% 9083 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09022_ Destroyed Targeting Computer. 09026_ Penetrated by Slug. 09026_ Slug penetrates Wall. 09041_ System corrupted: Component data lost. 09048_ Slug penetrates Wall. 09048_ Hvy. Phase Cannon destroyed. 09051_ Penetrated by Slug. 09051_ Slug penetrates Wall. 09054_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09061_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 09064_ Penetrated by Slug. 09076_ Slug penetrates Wall. 09077_ Slammed into Y-64 Sentinel. 09079_ H-66 Slayer suffers critical hit (Burn). 09079_ Penetrated by Slug. 09081_ Slug penetrates Wall. 09081_ Penetrated by Slug. 09083_ Slug penetrates Wall. 09083_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ""T"" ##############??####??????????????????????? | | """"" / #??] ??????????????????????? | | ############ #?? 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""" # ####### !! | | ??!!???????????# """ # !! ! | | ???????????????# """ + """ "" | | ???????????????# # """"" """" | | ???????????????# # """"" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipResetRefractor Manual? 0 Play Time 02:02:09 Cumulative 306.2 hours Start 2025.07.05 @ 00:24:57 End 2025.07.08 @ 23:42:49 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 251 Rogue 0 Adventurer 188 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9deaea7-c2e1-41c2-bd93-17c6ac2075d3