Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.20 @ 09:01:42 Player: HOPESALAD Result: Destroyed by X-72 Disruptor with Improved Arc Projector Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (984) 984 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1109) 1109 TOTAL SCORE: 4013 Bonus ------- Follower Combat Kills 527 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Makeshift Light Armor Plating Makeshift System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Light Angular Momentum Engine Advanced Visual Processing Unit Advanced Terrain Scan Processor Transport Network Coupler Makeshift Salvage Targeting Computer Bore Cannon Mini Grenade Launcher Mining Laser Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Beam Cannon Heavy Battle Rifle > --- INVENTORY -------- Makeshift Power Source Light Angular Momentum Engine Light Treads Advanced Terrain Scan Processor Transport Network Coupler Makeshift Salvage Targeting Computer Light Armor Plating Makeshift Light Armor Plating Makeshift System Shield Beam Cannon Bore Cannon Mini Grenade Launcher Mining Laser Plasma Cutter CR-A16's Pointy Stick [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Makeshift Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 38 | 5 6 . 13 . 6 8 Power 8 | 1 . . 3 . 3 1 Engine 7 | 1 . . 3 . 2 1 Core . | . . . . . . . Reactor 1 | . . . . . 1 . Propulsion 5 | 2 . . 2 . . 1 Treads 5 | 2 . . 2 . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . 2 . 3 . . 2 Device 2 | . . . 2 . . . Storage 1 | . 1 . . . . . Processor 2 | . 1 . 1 . . . Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 18 | 2 4 . 5 . 3 4 Energy Gun 6 | 1 4 . 1 . . . Energy Cannon 5 | . . . 2 . 1 2 Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon 3 | . . . 2 . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . 5 . . 10 Power 3 | . . . 1 . . 2 Propulsion 5 | . . . 2 . . 3 Utility 2 | . . . . . . 2 Weapon 5 | . . . 2 . . 3 Highest Loss Streak 9 | . . . 2 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 91 100 98 100 99 97 Engine 12 | . 14 14 10 11 10 10 Treads 24 | . 28 28 21 22 22 21 Device 11 | . . . 16 22 22 20 Storage 11 | . 9 14 11 11 11 11 Processor 12 | . 10 14 16 11 11 11 Energy Gun 12 | . 23 28 14 . . . Energy Cannon 6 | . . . 4 22 14 9 Ballistic Gun 4 | . 4 . . . 7 10 Naked Turns . | . . . . . . . Heaviest Build 42 | 8 31 31 35 35 42 38 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 8 | . . . 1 . 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 15 15 Most Carried 15 | 2 9 11 13 10 15 15 Average Carried 10 | . 6 10 9 9 13 13 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 14 | 1 9 11 9 10 14 10 Class Distribution -------------------- 49% | Scavenger-Mutant 43% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 613 | 223 168 . 75 15 15 117 Remotely . | . . . . . . . Salvage Created 1045 | . 444 59 293 . . 249 Parts 66 | . 27 9 16 . . 14 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 22 | . . . . . . 22 Prevented 12 | . . . . . . 12 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 27 | . 8 5 8 . . 6 Melee 1 | . . . . . . 1 Guns 21 | . 8 5 5 . . 3 Cannons 5 | . . . 3 . . 2 Classes Destroyed 10 | . 4 1 1 . . 4 Worker 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Drone 1 | . . . . . . 1 Watcher 3 | . 2 . 1 . . . Swarmer 7 | . . 5 . . . 2 Grunt 15 | . 8 . 7 . . . Sentry 1 | . . . 1 . . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 4 | . 4 2 3 . . 3 Combat Bots Only 4 | . 4 2 3 . . 3 Max Kills in Single Turn 1 | . 1 1 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 234 | . 34 26 65 . . 109 Missed 39 | . 7 4 13 . . 15 Damage Taken 2136 | . 275 130 714 . . 1017 Core 475 | . 48 20 202 . . 205 Absorbed by Shields . | . . . . . . . Ignored by Resistances 622 | . 82 44 196 . . 300 Regen/Repaired (Parts) 25 | . 25 . . . . . Core Remaining (%) 86 | 100 . 72 . . . . Volleys Fired 105 | . 36 10 27 . . 32 Largest 2 | . 2 2 2 . . 2 Hottest 165 | . 130 130 165 . . 100 Shots Fired 196 | . 72 20 54 . . 50 Gun 147 | . 72 20 37 . . 18 Cannon 32 | . . . 13 . . 19 Launcher . | . . . . . . . Special 17 | . . . 4 . . 13 Kinetic 45 | . 27 . . . . 18 Thermal 151 | . 45 20 54 . . 32 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 12 13 22 . . 12 Robot Miss Streak 4 | . 4 4 2 . . 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 136 | . 54 13 40 . . 29 Core Hits 62 | . 25 7 17 . . 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 3 . 2 . . . Burn 5 | . 3 . 2 . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 3 | . . . . . . 3 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2213 | . 719 226 661 . . 607 Guns 1685 | . 719 199 474 . . 293 Cannons 390 | . . . 139 . . 251 Explosions . | . . . . . . . Melee 63 | . . . . . . 63 Ramming 27 | . . 27 . . . . Kinetic 556 | . 263 . . . . 293 Thermal 1567 | . 456 199 661 . . 251 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 63 | . . . . . . 63 Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 5 | . . 5 . . . . Targets Rammed 5 | . . 5 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 565 | . 318 376 565 . . 239 Average Temperature 144 | . 96 139 218 . . 92 Received Heat Transfer 594 | . 195 . 381 . . 18 Effects 15 | . . . 15 . . . Shutdowns 5 | . . . 5 . . . Energy Bleed 2 | . . . 2 . . . Short Circuit 1 | . . . 1 . . . Damage (minor) 2 | . . . 2 . . . Damage (major) 4 | . . . 4 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 3 1 1 . . . Heat Transferred 4122 | . 1469 481 1654 . . 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 250 | . 193 105 250 . . . Initial 28 | . . . 28 . . . Average 48 | . 29 36 113 . . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 97 | 100 100 100 88 100 . . Level 1 2 | . . . 11 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 2 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 15 9 16 . . 17 Peak Tracking Total 6 | . 5 3 6 . . 4 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 9 | . 5 . 3 . . 1 Terminals 8 | . 4 . 3 . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 14 . 13 . . 6 Successful 24 | . 8 . 10 . . 6 Failed 9 | . 6 . 3 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 5 | . . . . . 2 3 Terminals 31 | . 12 . 13 . . 6 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 6 . 10 . . 6 Record 9 | . . . 3 . . 6 Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 2 | . 2 . . . . . Branch Access Points 1 | . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Disarm Traps 1 | . 1 . . . . . Dispatch Records 2 | . 1 . 1 . . . Patrol Status 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 32 | . 32 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 7 | . . 3 . . 4 . Largest Group 4 | . . 3 3 . 4 4 Highest-Rated Group 158 | . . 40 40 . 158 158 Highest-Rated Ally 41 | . . 16 16 . 41 41 Total Orders . | . . . . . . . Ally Attacks 79 | . . 2 33 . . 44 Total Damage 1805 | . . 31 336 . . 1438 Kills 21 | . . 2 5 . . 14 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 5 | . . 1 . . 3 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6391 | 116 1293 1350 801 96 1792 943 Spaces Moved 3628 | 69 697 818 394 60 1091 499 Core 7 | 4 . . . . . 3 Treads 3621 | 65 697 818 394 60 1091 496 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 160 | 153 160 160 162 160 160 162 Slowest Speed 450 | 160 160 160 240 160 240 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 6 75 90 38 20 81 58 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 1 1 Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 5 | . . 2 . 1 2 . Spaces Dug 1 | . . . 1 . . . Terrain Destroyed 1 | . . . 1 . . . Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3966 | 79 806 836 493 60 1136 556 Wait 112 | . 48 2 45 . 17 . Move 3622 | 68 696 817 393 59 1090 499 Hop . | . . . . . . . Pick Up 51 | 6 14 2 9 1 12 7 Fast Attach . | . . . . . . . Attach 35 | 5 6 . 10 . 6 8 Detach 9 | . 3 . 2 . 3 1 Swap 3 | . . . 3 . . . Drop 21 | . 3 . 4 . 8 6 Fire 105 | . 36 10 27 . . 32 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . 5 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min / *Sto) -9/Mines -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 11) 594 | -10/Materials | Identified exit to Materials 643 | -10/Materials | Repaired Particle Gun 895 | -10/Materials | Discovered new exit (range 8) 908 | -10/Materials | Identified exit to Mines 1358 | -10/Materials | Discovered exit to Materials (range 16) 1410 | -10/Materials | Entered Mines 1578 | -10/Mines | Discovered exit to Materials (range 13) 1735 | -10/Mines | Learned 4 Materials zone layouts 1840 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2121 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2352 | -10/Mines | Discovered exit to Materials (range 7) 2760 | -10/Mines | Entered Materials 2760 | -9/Materials | Accompanied by 3 allies 2760 | -9/Materials | Evolved 2 slots: Utility x2 2761 | -9/Materials | Identified exit to Materials 2839 | -9/Materials | Discovered new exit (range 18) 2899 | -9/Materials | Identified exit to Storage 3056 | -9/Materials | Build established: Scavenger-Skirmisher 3497 | -9/Materials | Discovered new exit (range 14) 3499 | -9/Materials | Build established: Scavenger-Mutant 3512 | -9/Materials | Core integrity fell below 50% 3559 | -9/Materials | Identified exit to Mines 3561 | -9/Materials | Entered Mines 3614 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3655 | -9/Mines | Identified exit to Zion 3657 | -9/Mines | Entered Zion 3897 | -7/Zion | Found CR-A16's Pointy Stick 3989 | -7/Zion | Learned location of 1 exit from Factory 4319 | -7/Zion | Identified exit to Deep Caves 4767 | -7/Zion | Imprinted 4770 | -7/Zion | Declared Zion's savior 5435 | -7/Zion | Discovered new exit (range 9) 5447 | -7/Zion | Identified exit to Proximity Caves 5449 | -7/Zion | Entered Proximity Caves 5449 | -6/Proximity Caves | Accompanied by 4 allies 5764 | -6/Proximity Caves | Spotter reported a threat 6065 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6143 | -6/Proximity Caves | Found Prototype Special Weapon 6254 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6304 | -6/Proximity Caves | Learned location of 1 exit from Research 6304 | -6/Proximity Caves | Learned Factory trap positions 6304 | -6/Proximity Caves | Learned Factory garrison access intel 6332 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 6353 | -6/Proximity Caves | Core integrity fell below 20% 6392 | -6/Proximity Caves | Destroyed by X-72 Disruptor with Improved Arc Projector Last Messages --------------- 06357_ Imp. Heat Sink fries itself beyond repair. 06358_ Slug penetrates Wall. 06359_ Imp. Target Analyzer fries itself beyond repair. 06359_ Antigrav System fries itself beyond repair. 06359_ Hvy. Battle Rifle destroyed. 06361_ Penetrated by Slug. 06366_ Imp. VSS Leg fries itself beyond repair. 06367_ Penetrated by Slug. 06367_ Mak. Power Source destroyed. 06371_ Lrg. Battery fries itself beyond repair. 06371_ Penetrated by Slug. 06371_ Beam Cannon destroyed. 06371_ H-66 Slayer destroyed. 06372_ Mic. Fission Core fries itself beyond repair. 06373_ Lgt. Treads destroyed. 06385_ Gauss Rifle fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ########??###???????????????????????????????????? | | ? ### #???????????????????????????????????? | | ?? #???##??????????????????????????????? | | ???# #??? ##???##????????????????????????? | | ##### #???? ### ????????????????????????? | | ##### ???????????? ???????????? | | ??????????? ??????????? | | ### ## ###??????# #??????????? | | #?# #????? #???????????? | | # ##?## #???? #????????????? | | ## #??## ########### #??? ###??????????? | | ?# #??# #"""""""""# #?? ???????????? | | ##!#??# =/%! T "# #?" #?????????????? | | #??## % # % "# ##" #?????????????? | | #???# [%# = =[#* =% #?????????????? | | ####???## %/ %!+% #??????????????? | | ????????## # [;% ##; ## #?????????? | | ?????????# # """"#% #????????? | | ????####### / """"# ???????? | | ???? #"""" """"# ### #### ???????? | | #### ########### #??? ##???????????????? | | ## ##### @ #????#????????????????? | | #???# x #?????????????????????? | | #???# ########## ????????????????????? | | # % ##???# ??????????? ##???????????????????? | | # # ##??? #?????????? #????????????????????? | | #= #??? ##??????????? #????????????????????? | | % #????# #????????????##????????????????????? | | = ##????? ???????????????????????????????????? | | # "##?????????????????????????????????????????? | | ###"% "#?????????????????????????????????????????? | | ?# "=!##?????????????????????????????????????????? | | ## %!##?????????????????????????????????????????? | | !%% "##????????????????????????????????????????? | | ##???????????????????????????????????????? | | #" #???????????????????????????????????????? | | ### #???????????????????????????????????????? | | ??########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Adv. Signal Interpreter | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Chainsword | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed HackingCouplerMace Manual? 0 Play Time 01:00:08 Cumulative 8.0 hours Start 2024.07.20 @ 07:49:37 End 2024.07.20 @ 09:01:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a6f0019-9464-4fea-9ab1-a526b9f78d9c