Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 21:38:37 Player: Sixten Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2074) 2074 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 6053 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 195 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 54/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Weight Redist. System Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Flight Unit Terrain Scanner ECM Suite Hacking Suite Hacking Suite PSU Rigger Improved Assault Rifle Improved Assault Rifle Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Guided Plasma Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Flight Unit Terrain Scanner ECM Suite Hacking Suite Hacking Suite PSU Rigger Improved Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 42 | 6 3 . 19 5 1 . 8 Power 6 | 1 . . 3 . . . 2 Engine 5 | 1 . . 3 . . . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 16 | 2 . . 12 2 . . . Treads 16 | 2 . . 12 2 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 1 1 . 2 . 1 . 2 Device 2 | . 1 . . . . . 1 Storage 3 | 1 . . 1 . 1 . . Processor . | . . . . . . . . Hackware 1 | . . . 1 . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 13 | 2 2 . 2 3 . . 4 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 7 | 1 2 . 2 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 2 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . Parts Lost 14 | . . . 2 1 . 4 7 Power 3 | . . . . . . 1 2 Propulsion 5 | . . . 1 . . 3 1 Utility 1 | . . . . . . . 1 Weapon 5 | . . . 1 1 . . 3 Highest Loss Streak 3 | . . . 1 1 . 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 93 100 99 99 100 86 52 Engine 11 | . 14 14 11 11 11 10 4 Treads 35 | . 28 28 43 44 44 31 1 Device 2 | . 8 14 . . . . 4 Storage 11 | . 14 14 11 11 11 11 9 Hackware 8 | . . . 10 11 11 11 9 Ballistic Gun 18 | . 27 28 21 13 11 11 7 Launcher 3 | . . . . 8 11 11 7 Peak Build Rating 21 | 6 12 12 17 18 19 19 21 Average Rating 15 | 4 11 12 16 17 18 17 15 On Entrance 12 | . 6 12 12 17 17 19 13 Naked Turns . | . . . . . . . . Heaviest Build 38 | 11 15 15 23 24 34 34 38 Greatest Support 83 | 40 40 40 80 83 83 63 20 Greatest Overweight (x) 11 | . . . . . . 1 11 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 Average Capacity 9 | 6 8 8 8 10 10 15 15 Most Carried 11 | 1 8 8 10 10 10 11 11 Average Carried 8 | . 7 8 8 8 9 10 9 Final Capacity 15 | 8 8 8 10 10 15 15 15 Final Carried 11 | 1 8 8 10 8 10 11 10 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1685 | 247 276 62 897 85 . 115 3 Remotely . | . . . . . . . . Salvage Created 3166 | . 671 95 2001 108 . 108 183 Parts 224 | . 55 4 134 16 . 6 9 Haulers Intercepted 6 | . 2 . 4 . . . . Recyclers Shooed 5 | . 1 . 4 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 59 | . 9 2 32 5 . 7 4 Guns 48 | . 9 2 32 4 . . 1 AOE 11 | . . . . 1 . 7 3 Classes Destroyed 11 | . 9 . 1 . . 1 . Worker 9 | . 4 . 4 . . . 1 Builder 3 | . 3 . . . . . . Tunneler 2 | . 2 . . . . . . Hauler 6 | . 2 . 4 . . . . Recycler 6 | . 1 . 5 . . . . Operator 4 | . 2 . 2 . . . . Watcher 8 | . 2 . 5 . . . 1 Swarmer 20 | . 3 . 11 3 . 3 . Grunt 28 | . 6 2 12 2 . 3 3 Sentry 9 | . . . 9 . . . . Hunter 2 | . . . . . . 1 1 Best Kill Streak 5 | . 4 2 5 3 . 3 2 Combat Bots Only 4 | . 4 2 4 3 . 3 2 Max Kills in Single Turn 2 | . 2 2 2 1 . 1 2 Gunslinging 1 | . 1 1 1 . . . . Exploded 2 | . . . . 1 . 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 376 | . 25 16 164 19 . 42 110 Missed 111 | . 3 3 50 3 . 12 40 Damage Taken 3435 | . 202 172 1286 153 . 441 1181 Core 886 | . 53 . 209 33 . 38 553 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 105 | . . . . . . . 105 Regen/Repaired (Parts) 109 | . . . 109 . . . . Core Remaining (%) 69 | 100 . 78 . . . 30 . Volleys Fired 211 | . 39 7 120 5 . 18 22 Largest 2 | . 2 2 2 2 . 2 1 Hottest 120 | . 46 46 46 56 . 56 120 Shots Fired 394 | . 78 15 238 8 . 33 22 Gun 365 | . 78 15 238 6 . 18 10 Cannon 5 | . . . . . . . 5 Launcher 24 | . . . . 2 . 15 7 Special . | . . . . . . . . Kinetic 365 | . 78 15 238 6 . 18 10 Thermal 5 | . . . . . . . 5 Explosive 24 | . . . . 2 . 15 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 13 11 16 11 . 12 20 Robot Miss Streak 3 | . 3 2 3 . . 2 1 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 280 | . 50 12 179 7 . 12 20 Core Hits 136 | . 29 3 67 8 . 15 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 1 | . . 1 . . . . . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5241 | . 803 180 2675 151 . 670 762 Guns 3970 | . 791 180 2671 89 . 95 144 Cannons 181 | . . . . . . . 181 Explosions 1050 | . . . . 58 . 575 417 Melee . | . . . . . . . . Ramming 40 | . 12 . 4 4 . . 20 Kinetic 3970 | . 791 180 2671 89 . 95 144 Thermal 181 | . . . . . . . 181 Explosive 1050 | . . . . 58 . 575 417 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . Average Corruption 1 | . 1 2 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . 11 3 . . . . . Message Errors 4 | . 3 1 . . . . . Matter Fused 3 | . 2 1 . . . . . Heat Flow Errors 2 | . 2 . . . . . . Energy Discharges 2 | . 2 . . . . . . Data Loss (minor) 1 | . 1 . . . . . . Data Loss (major) 1 | . 1 . . . . . . Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 46 | . . . . . . 17 29 Projectiles 4 | . . . . . . . 4 Explosions 38 | . . . . . . 17 21 Melee 4 | . . . . . . . 4 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 180 | . . . . . . 118 62 Shots 7 | . . . . . . 4 3 Rammed 18 | . 6 . 1 1 . . 10 Targets Rammed 18 | . 6 . 1 1 . . 10 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 414 | . 230 15 20 . . 41 414 Average Temperature 108 | . 81 7 3 . . 25 231 Received Heat Transfer 1035 | . 66 99 444 39 . 90 297 Effects 5 | . . . . . . . 5 Shutdowns 1 | . . . . . . . 1 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . . 2 Heat Transferred 400 | . . . . . . . 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 664 | . 240 50 664 304 . 142 164 Initial 244 | . . . 19 244 . . 39 Average 205 | . 58 38 394 131 . 85 82 Maximum Alert Level 2 | . 1 . 2 1 . . . Low Security (%) 61 | 100 97 100 16 70 . 100 100 Level 1 17 | . 2 . 29 29 . . . Level 2 20 | . . . 53 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . 6 . . . 1 Investigation 6 | . . . 5 . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 13 2 52 6 . 7 15 Peak Tracking Total 4 | . 4 2 4 3 . 3 4 Tactical Retreats 2 | . . . 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 2 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 1 . 7 . 2 . . Terminals 5 | . . . 5 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 1 . 24 . 3 . . Successful 18 | . 1 . 14 . 3 . . Failed 10 | . . . 10 . . . . Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 8 | . . . 6 . 2 . . Terminals 18 | . . . 18 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 3 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . . . 10 . 3 . . Record 6 | . . . 4 . 2 . . Robot Analysis 2 | . . . 2 . . . . Alert Level 2 | . . . 2 . . . . Unreport Threat 1 | . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . . . 3 . . . . Used 1 | . . . 1 . . . . Hacking Detections 7 | . 1 . 6 . . . . Full Trace Events 5 | . . . 5 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 25 | . . . 25 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . 17 . . . . Total Damage 296 | . . . 296 . . . . Kills 8 | . . . 8 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8058 | 121 1615 159 2903 1350 613 642 655 Spaces Moved 4182 | 73 678 84 1511 828 382 364 262 Core 233 | 4 . . . . . . 229 Treads 3949 | 69 678 84 1511 828 382 364 33 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 150 Average Speed 163 | 153 160 160 160 160 160 162 215 Slowest Speed 600 | 160 160 160 160 160 160 240 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 5 59 30 88 98 63 84 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 209 | . . . . 22 . 134 53 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 209 | . . . . 22 . 134 53 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4976 | 79 1126 95 1760 845 385 382 304 Wait 491 | . 393 5 92 1 . . . Move 4175 | 72 677 83 1510 827 381 363 262 Hop . | . . . . . . . . Pick Up 21 | 1 8 . 6 2 2 1 1 Fast Attach 11 | 6 . . 2 . . . 3 Attach 9 | . 1 . 4 1 . . 3 Detach 2 | . . . 1 . . . 1 Swap 22 | . 2 . 13 4 1 . 2 Drop 16 | . . . 11 4 1 . . Fire 211 | . 39 7 120 5 . 18 22 Melee . | . . . . . . . . Ram 10 | . . . . . . . 10 Kick . | . . . . . . . . Crush 8 | . 6 . 1 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 936 | -10/Materials | Discovered new exit (range 8) 1268 | -10/Materials | Discovered new exit (range 9) 1716 | -10/Materials | Discovered new exit (range 7) 1737 | -10/Materials | Entered Mines 1752 | -10/Mines | Met a Derelict bent on vengeance 1866 | -10/Mines | Discovered new exit (range 15) 1880 | -10/Mines | Received a Mining Laser from a helpful Derelict 1896 | -10/Mines | Entered Materials 1896 | -9/Materials | Accompanied by 1 ally 1896 | -9/Materials | Evolved 2 slots: Propulsion x2 1898 | -9/Materials | Discovered new exit (range 7) 2218 | -9/Materials | Discovered new exit (range 7) 2716 | -9/Materials | Build established: Scavenger-Mutant 2774 | -9/Materials | Repaired Imp. Assault Rifle 2794 | -9/Materials | Discovered new exit (range 4) 3242 | -9/Materials | Discovered new exit (range 3) 4137 | -9/Materials | Discovered new exit (range 15) 4410 | -9/Materials | Core integrity fell below 50% 4799 | -9/Materials | Entered Mines 5153 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5230 | -9/Mines | Discovered new exit (range 11) 5236 | -9/Mines | Learned location of Storage (-8) 5360 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5397 | -9/Mines | Learned 4 Materials zone layouts 5522 | -9/Mines | Discovered new exit (range 6) 5816 | -9/Mines | Learned location of 1 exit from Materials 6138 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6139 | -9/Mines | Discovered new exit (range 5) 6149 | -9/Mines | Entered Exiles 6205 | -9/Exiles | Met 8R-AWN 6242 | -9/Exiles | Met EX-HEX 6311 | -9/Exiles | Met EX-BIN 6341 | -9/Exiles | Aligned with FarCom system 6343 | -9/Exiles | Given EX-Vault access code 6394 | -9/Exiles | Opened EX-Vault 6405 | -9/Exiles | Found Prototype Device 6429 | -9/Exiles | Found Prototype Energy Cannon 6532 | -9/Exiles | Identified PSU Rigger 6532 | -9/Exiles | Identified Gui. Plasma Cannon 6564 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6619 | -9/Exiles | Met EX-DEC 6733 | -9/Exiles | Discovered new exit (range 14) 6762 | -9/Exiles | Stole two prototypes: PSU Rigger, Gui. Plasma Cannon 6762 | -9/Exiles | Entered Mines 7058 | -8/Mines | Build established: Mutant 7352 | -8/Mines | Discovered new exit (range 9) 7402 | -8/Mines | Lost 3 parts (1p2n) 7404 | -8/Mines | Entered Materials 7404 | -8/Materials | Evolved 2 slots: Utility x2 7405 | -8/Materials | Identified exit to Storage 7406 | -8/Materials | Identified exit to Factory 8033 | -8/Materials | Core integrity fell below 50% 8048 | -8/Materials | Core integrity fell below 20% 8059 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 08032_ Penetrated by Slug. 08032_ U-05 Engineer lays Concrete. 08035_ Slug penetrates Wall. 08035_ Slammed into H-55 Commando. 08036_ U-05 Engineer lays Concrete. 08038_ H-55 Commando misfires. 08038_ U-05 Engineer lays Concrete. 08040_ Ion Engine destroyed. 08040_ Slammed into H-55 Commando. 08040_ U-05 Engineer lays Concrete. 08044_ Slammed into H-55 Commando. 08044_ Penetrated by Slug. 08046_ U-05 Engineer lays Concrete. 08048_ Slammed into H-55 Commando. 08049_ U-05 Engineer lays Concrete. 08050_ H-55 Commando misfires. 08051_ U-05 Engineer lays Concrete. 08052_ Slammed into H-55 Commando. 08052_ U-05 Engineer lays Concrete. 08056_ Imp. Utility Shielding destroyed. Map ----- +----------------------------------------------------+ | ????????# """ #???????????##### | | ????????## "T" #??????????? # | | ?????????# """ ######????? # | | ?????????# """ # ###### ? | | ?????????# """ // !!!!// ## """ ? | | ?????????# // !!!! / """ # | | ?????????##########/### """ # | | ????????????????# ## # | | ????????????????# """ # | | ????????????????# # """ # | | ####????????????# ##### ######?""" ? | | #???????############### # #?? ? | | #???????# ## #### # + #???? # | | " #???????# w # #?????? | | "" #???????# + ####### | | "" #???????# ### // # ## # | | "" #?????####/####### // # ## # | | " #?????# /# # ## # | | #?????# ! ## ####"## # | | #?????# """ ## #### ## # | | ####?????# """"" ## ## # | | ?????????#/ """"" ## """ # # | | ?????????# """"" ## """ Y + # | | ?????????# """ ## """ ######## | | ?????????#= ## """ ## # | | ?????????########### @h ## # | | ???????????????????# ## # | | ???????????????????# # # | | ??????????????????# % ; """ # | | ??????????????? ###;####+## """ # | | ????????????????## # # ## """ # | | ?????????????????#+# # """ ## # | | ????????????????? ## + """ ## """ # | | ????????????????? ?# # """ ## """ # | | ????????????????? ???# # ## """ # | | ???????????????? ????# ########### # | | ???????????# ?????# #?# ######## | | ???????????# ?????# #?#/ """ #??????? | | ???????????# "???# #?# """ #??????? | | ???????????# ""??# #?# """ #??????? | | ???????????# ## #?#! #??????? | | ??????????????##+ # ### ] #??????? | | ??????????????# # ###+####??????? | | ??????????????# % #??????? | | ??????????????# [% #??????? | | ??????????????+ ! #??????? | | ??????????????# %# ###+####??????? | | ??????????????# # ##### #??????? | | ??????????????# ######?# """ #??????? | | # # #???# ????????# """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodMetaStorm Manual? 0 Play Time 00:41:35 Cumulative 16.7 hours Start 2025.02.26 @ 20:55:46 End 2025.02.26 @ 21:38:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61b26f6e-3cc5-40b6-a739-8ee8714e7ffb