Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.08 @ 15:02:56 Player: Skysub Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (52) 260 Value Destroyed (1997) 1997 Prototype IDs (20) 400 Alien Tech Used (1) 200 Bonus (7543) 7543 TOTAL SCORE: 19300 Bonus ------- Follower Combat Kills 643 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Scanned by Researcher 500 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 69/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Quantum Shading Machine Phase Redirector Relay Coupler [Hunter] (13) Peak State ------------ > --- POWER ------------ Backup Power I Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Makeshift Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield Relay Coupler [NC] > --- WEAPON ----------- Helical Railgun Improved Plasma Cutter > --- INVENTORY -------- Improved Fusion Compressor Medium Storage Unit Quantum Shading Machine Improved Phase Shifter Phase Redirector Hacking Suite Relay Coupler [Duelist] Relay Coupler [Hunter] Precision Assault Rifle Fusion Bomb Launcher Phasing Sabre [Rating: 151] Favorites ----------- Power Micro Fission Core Engine Backup Power III Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Drive Treads Advanced Heavy Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Signal Interpreter Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Advanced System Shield Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Slots Evolved 18 | . . . . 4 . . 2 . . . 2 . . 2 . . 2 2 2 . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Propulsion 5 | . . . . 1 . . 1 . . . . . . 1 . . . 1 1 . . . Utility 11 | . . . . 3 . . 1 . . . 1 . . 1 . . 2 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 143 | 7 2 . 1 17 . 5 18 5 . 5 5 3 18 10 3 2 13 12 6 4 5 2 Power 20 | 1 . . . 3 . . 2 1 . 1 . 1 4 2 . . . 4 . . 1 . Engine 11 | 1 . . . 2 . . 1 . . 1 . 1 2 1 . . . 2 . . . . Core 5 | . . . . 1 . . 1 . . . . . 1 1 . . . . . . 1 . Reactor 4 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Propulsion 41 | 2 . . . 5 . 2 7 . . . 2 . 6 3 1 . 5 5 2 . . 1 Treads 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Leg 8 | . . . . 4 . . 4 . . . . . . . . . . . . . . . Wheel 7 | 2 . . . 1 . . . . . . . . 4 . . . . . . . . . Hover 5 | . . . . . . . 3 . . . . . 2 . . . . . . . . . Flight 19 | . . . . . . 2 . . . . 2 . . 3 . . 5 5 2 . . . Utility 53 | 2 2 . . 4 . 2 4 2 . 4 3 2 3 3 1 2 6 2 3 3 4 1 Device 25 | 1 1 . . 2 . 1 2 . . 2 1 2 . 1 . 1 5 2 2 1 1 . Storage 5 | 1 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . Processor 6 | . . . . 2 . 1 1 . . . . . 1 . . . . . . . . 1 Hackware 13 | . . . . . . . . . . 1 2 . 2 2 1 . 1 . 1 1 2 . Protection 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 29 | 2 . . 1 5 . 1 5 2 . . . . 5 2 1 . 2 1 1 1 . . Energy Gun 4 | 1 . . . . . . 1 . . . . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . . . . . 1 3 1 . . . . . 1 . . 1 . 1 . . . Ballistic Cannon 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . Launcher 6 | . . . . 4 . . . . . . . . . . 1 . . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Impact Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 . . . 1 . 1 2 . 3 . . . 1 3 2 1 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Parts Lost 73 | . . . 2 6 . 7 7 . . . . 5 9 . 3 2 5 1 1 1 8 16 Power 12 | . . . 1 1 . 1 1 . . . . 2 2 . 1 . . 1 . . 2 . Propulsion 27 | . . . . 2 . 4 4 . . . . . 3 . 2 . 2 . 1 1 4 4 Utility 20 | . . . . 1 . 1 . . . . . 2 2 . . 1 2 . . . 1 10 Weapon 14 | . . . 1 2 . 1 2 . . . . 1 2 . . 1 1 . . . 1 2 Highest Loss Streak 16 | . . . 2 6 . 6 7 . . . . 5 4 . 3 2 3 1 1 1 8 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 2 8 10 10 12 14 12 7 9 10 9 9 8 8 9 9 9 9 9 9 9 10 7 Power . | . 1 1 1 . 1 . . 1 1 1 . . . 1 1 1 1 . . . . . Propulsion 1 | 1 3 4 4 4 4 4 . . . . 1 . 1 1 1 1 1 1 1 1 . . Utility 4 | . 3 5 5 5 6 5 3 6 7 7 7 6 4 3 3 4 3 4 5 5 6 5 Weapon 1 | . . . . 2 3 1 3 2 2 . . 1 1 2 2 1 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . . 1 . 2 2 4 . 2 . 1 2 2 1 2 1 . . 2 1 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . Propulsion 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Utility 15 | . . . . . . 1 1 2 . 1 . 1 1 1 1 1 1 . . 2 . 2 Weapon 4 | . . . . . . . 1 1 . 1 . . . . . . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 90 | . 100 100 88 92 90 93 79 99 100 98 91 75 92 93 86 74 87 94 98 99 89 54 Engine 4 | . 14 14 6 7 9 8 2 . . 5 9 . 7 . . . 5 4 4 3 3 . Core 2 | . . . . 1 . . 1 . . . 2 3 1 9 7 4 2 4 4 4 3 . Reactor 1 | . . . . . . . . 6 7 1 . . . . . . . 1 4 4 3 . Leg 6 | . . . . 12 27 24 7 23 23 23 15 6 . . . . . . . . . . Wheel 4 | . 28 28 28 13 . . . . . . . . 5 . . . . . . . . . Hover 1 | . . . . . . . 7 . . . . . 6 3 . . . . . . . . Flight 12 | . . . . . . 1 8 7 7 7 10 20 13 22 22 17 20 26 29 30 24 10 Device 10 | . 14 14 14 20 18 8 7 8 7 6 6 5 7 6 5 3 10 14 13 13 12 5 Storage 6 | . 14 14 14 9 9 8 4 7 7 7 6 6 6 5 5 5 5 4 4 4 4 3 Processor 13 | . . . . 14 18 26 29 23 23 17 13 10 10 11 11 11 10 9 8 8 8 11 Hackware 12 | . . . . . . . . . . 3 13 17 18 20 23 23 23 19 20 21 24 23 Energy Gun 1 | . 14 14 14 . . . 1 . . . . . 1 . . . . . . . . . Ballistic Gun 3 | . 14 14 7 . . 6 6 7 7 7 4 1 . . 2 5 1 2 2 5 6 1 Ballistic Cannon 2 | . . . 2 8 9 4 . 6 7 7 3 . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 4 3 2 . 1 . . 1 . . Peak Build Rating 151 | 9 10 8 10 28 25 29 40 52 52 64 61 60 70 84 84 66 101 130 143 147 151 94 Average Rating 60 | 5 8 8 7 22 25 26 31 48 52 48 53 46 58 75 72 60 84 110 137 140 131 74 On Entrance 53 | . 9 8 8 10 25 25 16 39 52 52 49 58 37 63 79 63 61 89 123 142 134 81 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 15 30 30 30 42 34 37 25 41 40 50 45 23 35 30 30 21 32 43 43 40 50 15 Greatest Support 52 | 32 32 32 32 42 37 37 52 52 52 52 52 28 32 37 32 20 35 44 52 52 52 22 Greatest Overweight (x) 4 | . . . . . . 1 4 . . . . . 1 1 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 Average Capacity 11 | 7 14 15 15 15 15 14 8 10 10 10 10 10 10 10 10 10 10 10 10 10 11 9 Most Carried 15 | 5 10 10 10 15 14 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 10 Average Carried 9 | 2 8 10 10 12 14 12 7 9 10 9 9 8 8 9 9 9 9 9 9 9 10 8 Final Capacity 15 | 8 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 14 | 5 10 10 10 14 14 5 9 10 10 10 10 7 10 10 10 10 10 10 9 10 9 4 Class Distribution -------------------- 32% | Mutant 18% | Hacker-Sprinter 18% | Hacker-Mutant 9% | Hacker-Scout 7% | Scavenger-Mutant 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Matter Collected 2475 | 276 19 . . 193 . 201 287 192 . 88 . . 231 37 235 307 81 119 . 183 26 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2101 | 28 69 . . 119 . 237 346 . . 54 . 111 234 37 130 50 81 330 . 183 26 66 Parts 100 | 7 3 . . 5 . 9 22 . . 3 . 2 14 3 6 1 2 9 . 6 3 5 Haulers Intercepted 8 | . 1 . . . . . 2 . . 1 . . 1 . . . . 3 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . 4 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Combat Hostiles Destroyed 31 | . . . . 5 . 6 7 . . . . . 2 . 8 1 1 . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Guns 7 | . . . . . . . 5 . . . . . . . 1 . . . . . . 1 Cannons 5 | . . . . 2 . 1 . . . . . . 2 . . . . . . . . . AOE 18 | . . . . 3 . 5 2 . . . . . . . 7 1 . . . . . . Classes Destroyed 14 | 1 2 . . 3 . 1 . . . . . . 2 . 1 . . . . 2 1 1 Worker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Builder 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . . . 1 . . . . . . . . . Hauler 8 | . 1 . . . . . 2 . . 1 . . 1 . . . . 3 . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . Swarmer 11 | . . . . . . 2 4 . . . . . . . 5 . . . . . . . Grunt 13 | . . . . 2 . 3 3 . . . . . 2 . 2 1 . . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 3 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 2 1 . . 3 . 3 8 . . 1 . . 3 2 7 1 1 3 . 1 1 1 Combat Bots Only 7 | . . . . 3 . 3 7 . . . . . 2 . 7 1 1 . . . . 1 Max Kills in Single Turn 3 | 1 1 . . 1 . 2 1 . . 1 . . 1 1 3 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . 2 1 . . . . . . . 3 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Hostile Shots Fired 721 | . 1 . 14 72 4 85 54 . . . 7 63 48 5 41 8 49 42 32 25 41 130 Missed 325 | . 1 . 8 28 . 31 21 . . . 2 25 25 2 20 2 27 29 23 18 16 47 Hits 396 | . . . 6 44 4 54 33 . . . 5 38 23 3 21 6 22 13 9 7 25 83 Melee 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Projectile 391 | . . . 6 44 4 49 33 . . . 5 38 23 3 21 6 22 13 9 7 25 83 AOE 6 | . . . 3 . . . . . . . . . . . . . . . . . . 3 Critical Strikes 21 | . . . . 4 . 2 1 . . . . . 1 . . . 3 1 . 1 1 7 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 8775 | . . . 238 809 71 829 531 . . . 73 549 626 50 357 125 477 301 169 143 560 2867 Core 2728 | . . . . 125 . 214 64 . . . 26 138 128 34 68 20 152 123 25 . 97 1514 Absorbed by Shields 12 | . . . . . . . . . . . 5 . . . . . . . 7 . . . Redirected to Shielding 103 | . . . . . . . . . . . . 103 . . . . . . . . . . Regen/Repaired (Parts) 156 | . . . . 42 . . . 69 . . . . . . . . 45 . . . . . Core Remaining (%) 83 | 100 . . 100 . . 38 . . . 90 . . 65 . . 87 86 90 . 98 . . Volleys Fired 136 | 3 3 . 1 21 1 12 15 . . 1 . 2 23 1 17 3 . 2 1 6 3 21 Largest 2 | 2 2 . 1 2 1 2 2 . . 2 . 1 1 1 1 1 . 1 1 2 2 1 Hottest 103 | 70 70 . 40 73 37 60 103 . . 73 . 33 65 7 39 39 . 46 38 58 66 38 Shots Fired 159 | 6 6 . 1 27 1 15 17 . . 2 . 2 23 1 17 3 . 2 1 8 6 21 Gun 78 | 6 6 . . . . 3 14 . . 1 . 2 5 . 6 1 . . 1 6 6 21 Cannon 43 | . . . 1 16 1 7 . . . 1 . . 17 . . . . . . . . . Launcher 29 | . . . . 11 . 5 3 . . . . . . . 6 2 . 2 . . . . Special 9 | . . . . . . . . . . . . . 1 1 5 . . . . 2 . . Kinetic 108 | 3 3 . 1 16 1 10 12 . . 2 . 2 17 . 6 1 . . 1 6 6 21 Thermal 10 | 3 3 . . . . . 2 . . . . . . . . . . . . 2 . . Explosive 19 | . . . . 11 . . . . . . . . . . 6 2 . . . . . . Electromagnetic 15 | . . . . . . 5 3 . . . . . 5 . . . . 2 . . . . Robot Hit Streak 10 | 2 2 . . 4 . 4 7 . . 8 . . 10 4 5 2 . . . 3 4 7 Robot Miss Streak 5 | 1 2 . . 2 . 1 2 . . . . . 2 . 5 2 . 4 . 5 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 109 | 4 2 . . 11 . 9 12 . . 2 . . 17 6 10 1 8 4 . 6 3 14 Core Hits 90 | 2 2 . . 11 . 10 15 . . 1 . 2 9 1 18 5 2 3 . 4 2 3 Critical Kills 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 10 | 1 2 . . . . . . . . 1 . 1 2 . . . 3 . . . . . Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Melee Attacks 107 | . . . . . . . . . . . . . 18 11 6 . 28 13 31 . . . Impact 29 | . . . . . . . . . . . . . 18 11 . . . . . . . . Slashing 72 | . . . . . . . . . . . . . . . . . 28 13 31 . . . Piercing 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . 1 4 . . 1 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5475 | 54 25 . . 556 . 629 462 . . 55 . 21 823 270 925 275 461 312 . 146 52 409 Guns 1077 | 54 25 . . . . 30 195 . . 24 . 21 38 . 101 18 . . . 134 52 385 Cannons 426 | . . . . 119 . 74 . . . 31 . . 202 . . . . . . . . . Explosions 2582 | . . . . 392 . 525 267 . . . . . 357 . 784 257 . . . . . . Melee 1309 | . . . . . . . . . . . . . 226 270 40 . 461 312 . . . . Ramming 69 | . . . . 45 . . . . . . . . . . . . . . . . . 24 Kinetic 1384 | 28 13 . . 119 . 104 152 . . 55 . 21 202 . 101 18 . . . 134 52 385 Thermal 135 | 26 12 . . . . . 43 . . . . . 42 . . . . . . 12 . . Explosive 1748 | . . . . 392 . . . . . . . . 315 . 784 257 . . . . . . Electromagnetic 830 | . . . . . . 525 267 . . . . . 38 . . . . . . . . . Impact 496 | . . . . . . . . . . . . . 226 270 . . . . . . . . Slashing 773 | . . . . . . . . . . . . . . . . . 461 312 . . . . Piercing 40 | . . . . . . . . . . . . . . . 40 . . . . . . . Highest Corruption 21 | . . . . . . . 2 . . . . . 2 . . . 1 3 . . 3 21 Average Corruption 2 | . . . . . . . 1 . . . . . 2 . . . 1 2 . . 2 6 Corruption Purged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . 4 . . . . 1 . . . 5 Matter Fused 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 210 | . . . . . . 12 4 . . . . . 122 38 17 . . 17 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 136 | . . . . . . 12 4 . . . . . 103 . 17 . . . . . . . Melee 74 | . . . . . . . . . . . . . 19 38 . . . 17 . . . . Knockbacks 6 | . . . . 1 . . . . . . . . 3 2 . . . . . . . . Impact 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 4 | . . . . 1 . . . . . . . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 500 | . . . . 69 . 72 . . . . . . 341 . . 7 . . . . . 11 Shots 11 | . . . . 1 . 5 . . . . . . 4 . . 1 . . . . . . Rammed 6 | . . . . 1 . . . . . . . . . . . . . . . . . 5 Targets Rammed 7 | . . . . 2 . . . . . . . . . . . . . . . . . 5 Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 327 | 18 9 . . 36 . 19 48 . . . . . 216 30 104 2 28 273 313 . 327 90 Average Temperature 82 | 9 6 . . 18 . 9 16 . . . . . 78 13 45 2 13 75 109 . 117 58 Received Heat Transfer 1263 | . . . 24 198 18 243 162 . . . 6 24 90 9 57 36 117 39 24 36 . 180 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . 2 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 446 | 148 111 . . . . . 100 . . . . . 50 . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Maximum Alert Level 2 | . . . . . . 1 1 . . 2 1 . . . . . 2 . . . . . Low Security (%) 85 | 100 100 100 . 100 100 98 51 100 100 50 6 100 100 100 . . 15 100 100 100 100 100 Level 1 12 | . . . . . . 1 48 . . 29 93 . . . . . 73 . . . . . Level 2 1 | . . . . . . . . . . 20 . . . . . . 10 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Peak Influence 415 | 10 7 . . 109 35 266 278 79 5 403 320 153 159 75 . . 415 159 135 119 82 68 Initial 211 | . . . . . 20 16 139 79 . . 211 133 79 . . . 189 89 63 32 59 52 Average 90 | 1 . . . 49 30 120 186 15 . 183 229 121 69 21 . . 332 111 43 44 36 38 Influence Increases 4130 | 10 14 . . 304 16 320 279 . 5 503 239 70 365 157 385 215 432 144 303 117 140 112 Destroy 0b10 Robot/C 1040 | . . . . 100 . 120 140 . . 220 100 . 40 60 180 20 20 . . 20 . 20 Destroy 0b10 Robot/NC 105 | 10 10 . . . . . 10 . . 5 . 5 30 10 . . . 15 . 5 5 . Destroy Leader 158 | . 4 . . 30 . . 24 . . 30 10 . 14 . 20 . 10 6 . . . 10 Allied During Kill 347 | . . . . . . . . . . 248 79 . . 15 5 . . . . . . . Successful Hack 205 | . . . . . . . . . 5 . 5 . 10 10 . . 40 . 57 44 12 22 Select Force Hacks 30 | . . . . . . . . . . . . . . 30 . . . . . . . . Disable Machine 180 | . . . . . . 60 15 . . . . . 75 . . . . . . 15 15 . Anti-Garrison Action 200 | . . . . . . 50 . . . . . . . . . . 150 . . . . . Destroy Structure 260 | . . . . 69 1 . . . . . . 5 76 2 . . 32 18 51 3 3 . Partial Spotted 300 | . . . . 15 15 . . . . . . . 75 15 . . 45 . 60 30 30 15 Lose Combat Pursuer 1305 | . . . . 90 . 90 90 . . . 45 60 45 15 180 195 135 105 135 . 75 45 Influence Decreases 4130 | 10 14 . . 254 40 80 317 228 5 100 452 107 518 132 180 144 562 202 358 76 157 194 Entered New Map 1033 | . . . . . 30 10 127 149 . . 192 57 74 . 10 44 112 82 50 26 40 30 Time Decay 1814 | 10 14 . . 194 10 . 120 79 5 . 90 . 354 132 100 80 180 110 156 40 70 70 Lost Part 598 | . . . . 60 . 70 70 . . . . 50 90 . 30 20 50 10 7 10 47 84 Lost Ally 400 | . . . . . . . . . . 100 170 . . . 40 . 70 . 10 . . 10 Purge Threat 285 | . . . . . . . . . . . . . . . . . 150 . 135 . . . Squads Dispatched 34 | . 1 . . 4 2 . . . . 2 1 . 8 3 . . 5 1 1 2 1 3 Investigation 11 | . 1 . . 1 1 . . . . . . . 4 2 . . 1 . . 1 . . Extermination 8 | . . . . . . . . . . . 1 . 2 . . . 1 1 1 . 1 1 Reinforcement 13 | . . . . 3 1 . . . . 2 . . 2 1 . . 1 . . 1 . 2 Assault 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Distress Signals 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Times Spotted 221 | . 4 . 3 19 3 15 13 . . . 8 20 14 7 24 9 22 8 13 12 12 15 Peak Tracking Total 18 | . 3 . 3 7 2 11 7 . . . 5 18 5 4 12 9 9 5 6 10 10 9 Tactical Retreats 37 | . . . 1 3 . 1 2 . . . 1 1 3 1 5 4 3 3 5 . 1 3 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Traps Triggered 13 | . 1 . . . 1 4 1 . . . . 1 1 2 . . 1 . 1 . . . Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Machines Disabled 14 | . . . . . . 5 1 . . . . . 5 . . . 1 . . 1 1 . Max in Single Turn 2 | . . . . . . 1 1 . . . . . 2 . . . 1 . . 1 1 . Garrison Access 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Machines Accessed 61 | . 2 . . 3 1 . 2 . 2 . 4 . 13 4 . 1 9 2 5 3 7 3 Terminals 30 | . 1 . . 1 . . . . 1 . 2 . 4 1 . . 5 . 3 2 7 3 Fabricators 5 | . . . . . . . 1 . 1 . . . 2 . . . . 1 . . . . Repair Stations 6 | . . . . 1 . . 1 . . . . . 1 . . . 1 . 1 1 . . Recycling Units 11 | . 1 . . 1 . . . . . . 1 . 3 2 . . 1 1 1 . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . 1 . 1 1 . . 2 . . . . . Total Hacks 255 | . 4 . . 5 3 . 3 . 5 . 10 . 53 23 . 1 63 7 27 20 22 9 Successful 133 | . 3 . . 3 1 . 2 . 2 . 5 . 31 15 . 1 26 2 18 10 10 4 Failed 122 | . 1 . . 2 2 . 1 . 3 . 5 . 22 8 . . 37 5 9 10 12 5 Catastrophic 13 | . . . . . . . 1 . 1 . 1 . 2 . . . 4 . . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 3 . . 4 . . 1 . 2 . 3 . 8 12 . . 23 . 12 11 6 5 Terminals 147 | . 1 . . 2 . . . . 1 . 6 . 13 10 . . 45 . 22 16 22 9 Fabricators 21 | . . . . . . . 2 . 4 . . . 11 . . . . 4 . . . . Repair Stations 16 | . . . . 1 . . 1 . . . . . 3 . . . 6 . 1 4 . . Recycling Units 39 | . 3 . . 2 . . . . . . 2 . 13 8 . . 4 3 4 . . . Scanalyzers 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Garrison Access 23 | . . . . . 3 . . . . . 2 . 5 5 . . 8 . . . . . Terminal Hacks 56 | . 1 . . . . . . . 1 . 2 . 5 5 . 1 15 . 11 5 7 3 Record 5 | . . . . . . . . . . . . . . . . . 2 . 2 . . 1 Prototype ID Bank 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Open Door 5 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . . . . . 1 1 . . 1 . 1 1 . . Branch Access Points 5 | . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Reinforcement Status 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . Assault Status 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Zone Layout 5 | . . . . . . . . . . . . . 1 1 . . 1 . 1 . 1 . Fabricator Hacks 6 | . . . . . . . 1 . 1 . . . 4 . . . . . . . . . Network Status 3 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . 2 . . . 3 . . 2 . . Scan Component 4 | . . . . . . . . . . . . . 1 . . . 1 . . 2 . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Refit 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . Recycling Unit Hacks 21 | . 1 . . 1 . . . . . . 1 . 9 5 . . 1 2 1 . . . Process 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Report Inventory 11 | . 1 . . 1 . . . . . . 1 . 3 2 . . 1 1 1 . . . Retrieve Matter 5 | . . . . . . . . . . . . . 3 1 . . . 1 . . . . Retrieve Components 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Insert Component 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Analyze 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . 2 . 2 1 . . 1 . . . . . Unlock Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Coupler Status 4 | . . . . . . . . . . . 1 . 1 1 . . 1 . . . . . Unauthorized Hacks 27 | . . . . 2 . . 1 . . . . . 1 4 . . 6 . 6 3 3 1 Terminals 17 | . . . . . . . . . . . . . . 1 . . 4 . 5 3 3 1 Assimilate 5 | . . . . . . . . . . . . . . 1 . . 1 . 1 1 . 1 Botnet 11 | . . . . . . . . . . . . . . . . . 3 . 3 2 3 . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . Recyclers 4 | . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 2 . . 2 . . . . . Reprogram 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . Eject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 1 . . 2 1 . 1 . 1 . 4 . 13 4 . . 8 1 3 3 5 2 Full Trace Events 6 | . . . . . 1 . . . . . . . 4 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . 3 . . . . . . 3 . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . 67 . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Time 70 | . . . . . . . . . . . . . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 96 | . . . . . . . . . . . . . 41 55 . . . . . . . . Retrieved Matter 96 | . . . . . . . . . . . . . 41 55 . . . . . . . . Retrieved Components 8 | . . . . . . . . . . . . . 5 3 . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . 1 1 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 9 | . . . . . . 3 . . . . . . . 4 . . 2 . . . . . Ejected 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Machine Destruction 5 | . . . . . . 3 . . . . . . . . . . 2 . . . . . Attached 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Total Allies 33 | . . . . . . . . 20 . . . . . 4 . . 6 . 1 1 . 1 Largest Group 20 | . . . . . . . . 20 20 20 12 . . 4 4 . 3 . 1 1 . 1 Highest-Rated Group 482 | . . . . . . . . 482 482 482 334 . . 117 116 . 140 . 45 26 . 45 Highest-Rated Ally 54 | . . . . . . . . 31 31 31 31 . . 49 49 . 54 . 45 26 . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 172 | . . . . . . . . . . 96 40 . . 10 14 . 12 . . . . . Total Damage 2925 | . . . . . . . . . . 1499 734 . . 189 308 . 195 . . . . . Kills 21 | . . . . . . . . . . 11 5 . . 3 2 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Active Infowar (turns) 5425 | 8 212 51 134 559 34 328 252 450 69 186 193 38 754 376 222 178 377 225 334 84 173 188 Optics 4221 | . . . . . . 313 252 450 69 186 193 38 563 376 222 178 377 225 334 84 173 188 Sensors 855 | . . . . . . . . . . . . 1 216 318 222 98 . . . . . . A.S.S. 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Terrain 1452 | 8 130 . . 556 34 15 145 446 69 . . . . 49 . . . . . . . . Structural 769 | . 82 51 134 452 34 16 . . . . . . . . . . . . . . . . Traps 247 | . . . . 247 . . . . . . . . . . . . . . . . . . Seismic 26 | . . . . 26 . . . . . . . . . . . . . . . . . . Cloaking 280 | . . . . . . . . . . . . 20 212 . . . . . . 23 23 2 Jamming 740 | . . . . . . . . . . . . . . . . . 78 94 318 84 156 10 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Turns Passed 5622 | 83 212 51 134 559 34 328 252 450 69 186 193 69 845 376 222 178 377 225 334 84 173 188 Spaces Moved 7416 | 58 194 16 130 446 26 264 186 305 44 86 241 101 1146 560 494 448 683 435 653 160 361 379 Core 35 | 1 . . . . . . 2 . . . . . . . . . . . . . . 32 Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 1024 | . . . . 197 26 225 60 305 44 86 80 . 1 . . . . . . . . . Wheels 976 | 57 194 16 130 249 . 4 . . . . . . 326 . . . . . . . . . Hover 425 | . . . . . . . 42 . . . . . 383 . . . . . . . . . Flight 4956 | . . . . . . 35 82 . . . 161 101 436 560 494 448 683 435 653 160 361 347 Fastest Speed 19 | 50 100 100 100 93 110 32 32 126 126 126 39 39 32 29 29 35 31 24 19 19 19 27 Average Speed 53 | 99 100 100 100 102 110 99 76 126 126 126 72 39 56 38 32 35 34 26 23 20 21 28 Slowest Speed 250 | 100 100 100 100 120 110 115 250 126 126 126 126 39 190 107 107 110 36 36 25 24 27 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . . . . 8 . 1 3 . 10 8 1 3 3 7 Potential Cave-ins 16 | . . . . . . . . . . . . . . . . . . . 16 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 42 5 15 33 10 46 6 91 2 86 10 24 40 12 71 45 29 16 25 24 11 17 Regions Visited 22 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . 1 . . 1 1 . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . . . . . 1 4 . . . . . . Spaces Dug 77 | . . . . 4 1 . . . . . . . 11 1 3 . 16 9 32 . . . Terrain Destroyed 358 | . . . . 108 1 . . . . . . . 89 1 71 31 16 9 32 . . . Melee 66 | . . . . . . . . . . . . . 6 1 3 . 16 9 31 . . . Projectile 15 | . . . . 7 1 . . . . . . . 6 . . . . . 1 . . . AOE 277 | . . . . 101 . . . . . . . . 77 . 68 31 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Gar Fac Was Fac DSF Fac Gar Fac Fac Upp Upp Fac Res Res Qua Acc Com Total 8683 | 74 205 51 132 521 30 312 277 374 57 164 257 119 1281 700 532 466 772 515 783 191 440 430 Wait 620 | 2 3 36 1 7 4 12 37 41 14 52 2 13 43 98 4 2 43 43 76 7 57 23 Move 7309 | 57 193 15 129 445 25 262 186 304 43 85 240 85 1145 557 487 447 663 418 650 154 354 365 Hop 40 | . . . . . . . . . . . . 6 . 1 3 . 9 8 1 2 3 7 Pick Up 90 | 5 4 . . 15 . 1 9 8 . 6 1 . 11 6 3 5 4 3 2 3 2 2 Fast Attach 75 | 7 . . 1 3 . . 14 2 . 4 2 . 12 7 . 1 9 6 2 2 1 2 Attach 60 | . . . . 11 . 7 4 1 . . 2 3 7 2 4 1 4 4 3 1 4 2 Detach 40 | . . . . 4 . 3 3 2 . 2 3 3 6 1 4 . 2 2 1 2 2 . Swap 76 | . 2 . . 8 . 4 4 3 . 3 4 5 9 6 2 2 4 7 4 5 4 . Drop 86 | . . . . 5 . 1 5 9 . 8 3 2 7 10 2 5 6 9 5 3 3 3 Fire 136 | 3 3 . 1 21 1 12 15 . . 1 . 2 23 1 17 3 . 2 1 6 3 21 Melee 107 | . . . . . . . . . . . . . 18 11 6 . 28 13 31 . . . Ram 6 | . . . . 1 . . . . . . . . . . . . . . . . . 5 Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . 10 . . . . . . . . . . . . 7 . . . Rewire 7 | . . . . . . . . 4 . 3 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . . . . . . . . . . . . . . . . . . 6 7 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves -8/Materials -8/Storage -8/Garrison -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 224 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 313 | -10/Mines | Discovered new exit (range 9) 347 | -10/Mines | Entered Subcaves 348 | -10/Subcaves | Approached by a straggling Scientist 402 | -10/Subcaves | Ambushed by Subdweller buried in earth 404 | -10/Subcaves | Ambushed by Subdweller buried in earth 444 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 448 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 474 | -10/Subcaves | Discovered new exit (range 3) 481 | -10/Subcaves | Entered Materials 481 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 482 | -8/Materials | Identified exit to Storage 804 | -8/Materials | Lost 6 parts (1p2n1u2w) 1040 | -8/Materials | Entered Storage 1073 | -8/Storage | Identified exit to Garrison 1074 | -8/Storage | Entered Garrison 1132 | -8/Garrison | Triggered checkpoint 1170 | -8/Garrison | Installed Relay Interface Framework 1234 | -8/Garrison | Triggered checkpoint 1258 | -8/Garrison | Triggered checkpoint 1386 | -8/Garrison | Core integrity fell below 50% 1399 | -8/Garrison | Discovered new exit (range 8) 1401 | -8/Garrison | Identified exit to Factory 1402 | -8/Garrison | Entered Factory 1402 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1414 | -7/Factory | Lost 6 parts (1p4n1u) 1571 | -7/Factory | Destroyed 7 combat bots 1573 | -7/Factory | Lost 7 parts (1p4n2w) 1654 | -7/Factory | Sucked down chute 1654 | -7/Factory | Entered Waste 1655 | -7/Waste | Joined by Warlord forces that had cleared the area 2040 | -7/Waste | Discovered new exit (range 11) 2051 | -7/Waste | Identified exit to Factory 2104 | -7/Waste | Entered Factory 2104 | -7/Factory | Accompanied by 20 allies 2154 | -7/Factory | Identified exit to DSF 2173 | -7/Factory | Entered DSF 2173 | -7/DSF | Accompanied by 20 allies 2191 | -7/DSF | Additional patrols routed to DSF 2238 | -7/DSF | Found Prototype Device 2238 | -7/DSF | Identified Active Sensor Suite 2260 | -7/DSF | Lost 7 allies 2292 | -7/DSF | Discovered new exit (range 19) 2308 | -7/DSF | Sterilization system engaged 2326 | -7/DSF | Identified exit to Factory 2328 | -7/DSF | Ambient heat levels rising (+10) 2343 | -7/DSF | Ambient heat levels rising (+10) 2358 | -7/DSF | Ambient heat levels rising (+10) 2359 | -7/DSF | Entered Factory 2359 | -6/Factory | Accompanied by 12 allies 2359 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2431 | -6/Factory | Identified exit to Lower Caves 2435 | -6/Factory | Lost 3 allies 2476 | -6/Factory | Discovered new exit (range 17) 2552 | -6/Factory | Identified exit to Garrison 2552 | -6/Factory | Entered Garrison 2560 | -6/Garrison | Triggered checkpoint 2582 | -6/Garrison | Triggered checkpoint 2602 | -6/Garrison | Triggered checkpoint 2606 | -6/Garrison | Triggered checkpoint 2607 | -6/Garrison | Triggered checkpoint 2616 | -6/Garrison | Discovered new exit (range 10) 2620 | -6/Garrison | Identified exit to Factory 2621 | -6/Garrison | Entered Factory 2634 | -6/Factory | Lost 5 parts (2p2u1w) 2963 | -6/Factory | Lost 4 parts (1p1n1u1w) 2986 | -6/Factory | Discovered exit to Lower Caves (range 5) 3072 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 3078 | -6/Factory | Identified exit to Factory 3176 | -6/Factory | Spotted B-75 Beast 3466 | -6/Factory | Entered another Factory area 3466 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3506 | -5/Factory | Discovered new exit (range 3) 3506 | -5/Factory | Identified exit to Upper Caves 3731 | -5/Factory | Identified exit to Factory 3744 | -5/Factory | Discovered exit to Upper Caves (range 5) 3842 | -5/Factory | Entered Upper Caves 3842 | -5/Upper Caves | Accompanied by 4 allies 3865 | -5/Upper Caves | Encountered a Warlord checkpoint 3867 | -5/Upper Caves | Identified exit to Upper Caves 3884 | -5/Upper Caves | Lost 3 allies 3986 | -5/Upper Caves | Destroyed 7 combat bots 3994 | -5/Upper Caves | Lost 3 parts (1p2n) 4019 | -5/Upper Caves | Learned 8 Factory zone layouts 4023 | -5/Upper Caves | Ambushed by wild Derelicts 4064 | -5/Upper Caves | Entered another Upper Caves area 4079 | -5/Upper Caves | Discovered exit to Factory (range 11) 4242 | -5/Upper Caves | Entered Factory 4242 | -4/Factory | Evolved 2 slots: Utility x2 4243 | -4/Factory | Identified exit to Research 4345 | -4/Factory | Discovered new exit (range 3) 4345 | -4/Factory | Identified exit to Upper Caves 4467 | -4/Factory | Repaired Imp. Cesium-ion Thruster? 4524 | -4/Factory | Lost 3 parts (2u1w) 4619 | -4/Factory | Entered Research 4619 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4834 | -3/Research | Discovered new exit (range 5) 4835 | -3/Research | Identified exit to Research 4844 | -3/Research | Entered another Research area 4844 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4870 | -2/Research | Spotted B-90 Cyclops 4919 | -2/Research | Build established: Hacker-Sprinter 4958 | -2/Research | Identified exit to Access 5006 | -2/Research | Identified exit to Quarantine 5073 | -2/Research | Found Fusion Bomb Launcher 5178 | -2/Research | Entered Quarantine 5209 | -2/Quarantine | Scanned by Researcher 5231 | -2/Quarantine | Found Alien Artifact 5231 | -2/Quarantine | Identified Phase Redirector 5262 | -2/Quarantine | Entered Access 5262 | -1/Access | Evolved 2 slots: Utility x2 5369 | -1/Access | Identified exit to Command 5403 | -1/Access | Spotted B-99 Colossus 5403 | -1/Access | Spotted B-99 Colossus 5435 | -1/Access | Entered Command 5451 | -1/Command | Lost 8 parts (2p4n1u1w) 5491 | -1/Command | Spotted B-99 Colossus 5517 | -1/Command | Spotted M Guard 5517 | -1/Command | Spotted M Guard 5517 | -1/Command | Spotted Combat Programmer 5577 | -1/Command | Spotted Combat Programmer 5588 | -1/Command | Met MAIN.C 5593 | -1/Command | Core integrity fell below 50% 5595 | -1/Command | 0b10 Conduit disabled 5601 | -1/Command | System corruption reached 10% 5606 | -1/Command | Core integrity fell below 20% 5623 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- Penetrated by EMDS Slug. Slammed into MAIN.C. Penetrated by EMDS Slug. Slammed into MAIN.C. Destabilizing: Core damaged (-32). Penetrated by EMDS Slug. EMDS Slug penetrates 0b10 Conduit. System corrupted: Component data lost. Relay Coupler [NC] destroyed. EMDS Slug penetrates Reinforced Barrier. Penetrated by EMDS Slug. Adv. Heavy Treads destroyed. Penetrated by EMDS Slug. EMDS Slug penetrates 0b10 Conduit. Penetrated by EMDS Slug. Mak. Hacking Suite destroyed. Slammed into MAIN.C. Penetrated by EMDS Slug. Slammed into MAIN.C. Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######################??????????? | | ????????????????#""""""" """" #??????????? | | ????????????????#"" "" #??????????? | | ????????????????#""""" "" ############ | | ????????????????#""""""""""" / | | ????????????????#" " "" / | | ????????????????#"" """"" / | | ????????????????#"" """"" Y Y ############ | | ????????????????# " "" "" #??????????? | | ????????????????# " !! #??????????? | | ????????????????# MMM ""#??????????? | | ????????????????#"""" p ""MMM """""""#??????????? | | ????????????????#"" p @MMM """"""""#??????????? | | ????????????????# """""""""""#??????????? | | ????????????????# " " " " #??????????? | | ????????????????# " " " " #??????????? | | ????????????????" 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" " " #??????????? | | ????????????????# "" """""" " #??????????? | | ????????????????# " """ " """""""????????????? | | ????????????????# """ " " " ?????????????? | | ????????????????###################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 36 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 225 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 87 Core Analysis 6 Offensive Hacking 35 Defensive Hacking 36 Relay Coupler Types 1 Relay Coupler Value 22 Authchip Count 1 Item Schematics ----------------- Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Adv. Signal Interpreter | -6/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Com. Particle Reactor | -2/Quarantine | Archive Multireflex Exoskeleton | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory Repaired ---------- Imp. Cesium-ion Thruster | 25% | -4/Factory Alien Tech Used ----------------- Phase Redirector Achievements -------------- Assimilation Complete Deadly Force Meet Your Maker Prolific Hacker Quantum Hacking Challenges ------------ None Game ------ Seed ReflectiveAdvancedSystem Manual? 0 Play Time 03:55:08 Cumulative 65.5 hours Start 2025.05.07 @ 23:35:40 End 2025.05.08 @ 15:02:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1c8a2791-056f-41ed-9b4e-2e6f81cd18d5