Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 13:13:54 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (200) 1000 Value Destroyed (6101) 6101 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1554) 1554 TOTAL SCORE: 13675 Bonus ------- High Alert Combat Kills 907 Follower Combat Kills 147 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -100 Cogmind --------- Core Integrity 459/850 Matter 156/300 Energy 282/290 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (6) --- Improved Medium Treads Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Weapon Cycler Light Regenerative Plating System Shield > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Angular Momentum Engine Advanced Heat Sink Large Storage Unit Firepult Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Titanium Leg Improved Titanium Leg Flexi-carbon Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Light Regenerative Plating > --- WEAPON ----------- Firepult Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Titanium Leg Titanium Leg Titanium Leg Titanium Leg Energy Well High-capacity Matter Pod Improved Signal Interpreter Improved Salvage Targeting Computer Armor Integrity Analyzer Weapon Cycler ECM Suite Medium Reflective Plating Improved Shield Generator Skeleton Box Component Analysis Suite Long-range Tractor Beam Gatling Laser EM Pulse Cannon Gauss Rifle [Rating: 69] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 2 Utility 3 | . . . . . 2 1 . . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 267 | 7 2 11 1 26 79 60 6 4 . 27 44 Power 15 | 1 . . . 3 3 1 . 1 . 3 3 Engine 14 | 1 . . . 3 3 1 . 1 . 2 3 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 48 | 2 . 3 . 4 17 8 . . . 1 13 Treads 29 | 2 . 3 . 2 16 5 . . . . 1 Leg 7 | . . . . . . . . . . 1 6 Wheel 12 | . . . . 2 1 3 . . . . 6 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 85 | 2 2 1 1 1 22 30 2 2 . 7 15 Device 54 | 2 . 1 . 1 12 23 2 2 . 5 6 Storage 5 | . 2 . 1 . . . . . . . 2 Processor 4 | . . . . . . 3 . . . . 1 Hackware 1 | . . . . . . . . . . . 1 Protection 21 | . . . . . 10 4 . . . 2 5 Artifact . | . . . . . . . . . . . . Weapon 119 | 2 . 7 . 18 37 21 4 1 . 16 13 Energy Gun 18 | . . . . . 10 8 . . . . . Energy Cannon 12 | . . . . . . 2 . . . 3 7 Ballistic Gun 35 | 2 . 3 . 7 9 3 2 1 . 5 3 Ballistic Cannon 13 | . . 1 . 2 8 1 . . . . 1 Launcher 21 | . . 3 . 6 6 1 . . . 5 . Special Weapon 3 | . . . . 3 . . . . . . . Impact Weapon 12 | . . . . . 4 4 1 . . 1 2 Slashing Weapon 5 | . . . . . . 2 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . . . . . . Parts Lost 65 | . . 3 . 3 10 11 . 1 . 16 21 Power 5 | . . 1 . . 1 . . . . 2 1 Propulsion 23 | . . 1 . 1 2 6 . 1 . 2 10 Utility 20 | . . 1 . . 7 4 . . . 4 4 Weapon 17 | . . . . 2 . 1 . . . 8 6 Highest Loss Streak 9 | . . 2 . 2 4 4 . 1 . 6 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 94 85 94 97 93 92 87 84 42 81 Engine 6 | . 14 11 . 9 8 6 7 7 7 2 4 Treads 13 | . 28 27 28 15 30 23 7 3 . . . Leg 1 | . . . . . . . . . . . 22 Wheel 5 | . . . . 12 5 4 15 15 15 . 9 Device 12 | . 15 12 14 14 13 22 15 15 15 7 8 Storage 8 | . 12 14 14 14 9 7 7 7 7 7 6 Processor 5 | . . . . . . 4 15 15 15 10 5 Protection 2 | . . . . . 12 . . . . . 4 Energy Gun 2 | . . . . . 3 16 . . . . . Ballistic Gun 10 | . 28 20 28 17 8 . 16 19 23 4 1 Impact Weapon 1 | . . . . . 3 2 . . . 1 5 Slashing Weapon 1 | . . . . . . . 5 3 . 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 127 | 10 29 31 85 95 120 125 102 107 104 112 127 Greatest Support 92 | 40 40 40 40 40 92 92 20 20 20 20 68 Greatest Overweight (x) 32 | 3 . . 2 5 7 10 5 5 5 32 12 Average Overweight (x) 5 | . . . . 4 4 4 5 5 5 18 4 Largest Inventory Capacity 25 | 5 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 12 15 21 25 25 25 25 25 25 25 24 Most Carried 25 | 5 15 15 19 25 25 25 23 25 25 25 25 Average Carried 21 | 2 10 14 17 22 24 24 19 24 25 20 21 Final Capacity 25 | 5 15 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 15 15 19 25 25 18 23 25 25 18 5 Class Distribution -------------------- 57% | Mutant 15% | Scavenger-Skirmisher 8% | Scavenger-Mutant 8% | Scavenger-Assassin 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 6234 | 326 44 752 10 325 1817 601 63 472 . 1217 607 Remotely 422 | . . . . . 422 . . . . . . Salvage Created 8461 | 163 118 202 . 363 2654 954 . 378 . 1104 2525 Parts 331 | 10 9 9 . 33 107 48 . 9 . 32 74 Haulers Intercepted 8 | . 2 . . . 6 . . . . . . Recyclers Shooed 4 | . . . . . 1 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 7 . 29 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 141 | . . 16 . 15 50 19 . 3 . 18 20 Melee 11 | . . . . . 7 1 . . . 1 2 Guns 37 | . . 8 . 6 8 8 . 3 . 4 . Cannons 24 | . . . . . 18 . . . . 2 4 AOE 48 | . . 8 . 9 12 5 . . . 9 5 Classes Destroyed 21 | 2 2 3 . 3 5 3 . 1 . . 2 Worker 22 | . . 1 . 1 4 5 . . . . 11 Builder 16 | . . . . 1 3 1 . . . . 11 Tunneler 8 | 3 . 3 . 1 . 1 . . . . . Hauler 8 | . 2 . . . 6 . . . . . . Recycler 14 | 1 . . . 1 5 . . . . . 7 Minesweeper 4 | . . . . . . . . 1 . 3 . Mechanic 3 | . . . . . 1 . . . . . 2 Watcher 9 | . 1 . . . 4 2 . . . . 2 Swarmer 18 | . . . . 13 4 . . . . 1 . Grunt 60 | . . . . . 34 9 . 2 . 13 2 Brawler 2 | . . . . . 2 . . . . . . Duelist 8 | . . . . . 3 . . 1 . 3 1 Protector 1 | . . . . . . . . . . . 1 Sentry 12 | . . . . 2 6 3 . . . 1 . Demolisher 1 | . . 1 . . . . . . . . . Specialist 5 | . . . . . . 1 . . . . 4 Hunter 7 | . . . . . . 1 . . . . 6 Programmer 9 | . . . . . . 3 . . . . 6 Heavy 3 | . . . . . 1 2 . . . . . Behemoth 1 | . . . . . . . . . . . 1 Assembled 15 | . . 15 . . . . . . . . . Best Kill Streak 17 | 2 1 3 . 5 7 7 . 3 . 4 17 Combat Bots Only 8 | . . 3 . 4 7 6 . 3 . 4 8 Max Kills in Single Turn 6 | 1 1 2 . 3 5 2 . 1 . 3 6 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . 3 3 2 . . . 2 2 Melee 1 | . . . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 879 | . . 42 . 74 208 129 . 12 . 162 252 Missed 268 | . . 10 . 19 61 41 . 2 . 63 72 Damage Taken 11172 | . . 854 . 501 2040 2041 . 136 . 2184 3416 Core 1273 | . . 92 . 54 189 114 . . . 433 391 Absorbed by Shields 420 | . . . . . 374 . . 21 . . 25 Regen/Repaired (Parts) 152 | . . . . . . . . . . . 152 Core Remaining (%) 56 | 100 . . . 41 65 . . . . 21 . Volleys Fired 380 | 14 6 44 . 34 135 45 . 9 . 42 51 Largest 3 | 2 2 2 . 2 2 3 . 3 . 3 3 Hottest 330 | 40 40 55 . 100 160 330 . 84 . 250 278 Shots Fired 683 | 28 12 82 . 53 244 86 . 27 . 78 73 Gun 439 | 28 12 57 . 35 140 56 . 27 . 61 23 Cannon 184 | . . 10 . 3 91 23 . . . 7 50 Launcher 49 | . . 15 . 4 13 7 . . . 10 . Special 11 | . . . . 11 . . . . . . . Kinetic 490 | 28 12 67 . 38 205 29 . 27 . 61 23 Thermal 131 | . . . . 11 26 50 . . . 7 37 Explosive 42 | . . 15 . 4 6 7 . . . 10 . Electromagnetic 20 | . . . . . 7 . . . . . 13 Robot Hit Streak 37 | 4 8 5 . 10 18 37 . 7 . 10 10 Robot Miss Streak 9 | 4 1 5 . 2 9 5 . 4 . 3 5 Penetration Max 1 | . . . . . . 1 . 1 . . 1 Secondary Targets 4 | . . . . 1 . 1 . 1 . 1 . Max Gunslinging Chain 1 | . . . . 1 . 1 . 1 . 1 . Shots Hit Robots 538 | 15 10 36 . 25 236 65 . 23 . 56 72 Core Hits 396 | 7 5 29 . 20 165 51 . 11 . 49 59 Critical Kills 3 | . . 1 . . 1 . . . . 1 . Critical Parts Destroyed 14 | . . . . . 10 . . 1 . . 3 Critical Strikes 19 | . . 1 . . 11 1 . 1 . 2 3 Meltdown 1 | . . . . . . . . . . 1 . Destroy 3 | . . 1 . . . 1 . 1 . . . Smash 15 | . . . . . 11 . . . . 1 3 Melee Attacks 148 | . . . . . 71 14 6 6 . 8 43 Impact 134 | . . . . . 71 12 3 . . 5 43 Slashing 14 | . . . . . . 2 3 6 . 3 . Piercing . | . . . . . . . . . . . . Sneak Attacks 21 | . . . . . 8 2 . . . 1 10 Combat Hostiles 2 | . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20672 | 162 109 931 . 911 7231 2807 . 712 . 2539 5270 Guns 4988 | 162 109 345 . 254 1697 959 . 415 . 802 245 Cannons 3598 | . . 89 . 33 1744 499 . . . 252 981 Explosions 7276 | . . 497 . 624 1312 1016 . . . 1235 2592 Melee 4810 | . . . . . 2478 333 . 297 . 250 1452 Ramming . | . . . . . . . . . . . . Kinetic 5853 | 162 109 434 . 287 2857 542 . 415 . 802 245 Thermal 4774 | . . . . . 903 1116 . . . 589 2166 Explosive 4687 | . . 497 . 624 743 816 . . . 898 1109 Electromagnetic 548 | . . . . . 250 . . . . . 298 Impact 4449 | . . . . . 2478 269 . . . 250 1452 Slashing 361 | . . . . . . 64 . 297 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 2 . . . 15 5 Average Corruption 13 | . . . . . . 1 . . . 15 4 Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 280 | . . . . . . 5 . . . 264 11 Message Errors 71 | . . . . . . . . . . 70 1 Matter Fused 74 | . . . . . . 1 . . . 69 4 Heat Flow Errors 40 | . . . . . . . . . . 38 2 Energy Discharges 35 | . . . . . . 1 . . . 34 . Parts Rejected 4 | . . . . . . . . . . 2 2 Parts Fused 2 | . . . . . . . . . . 2 . Data Loss (minor) 29 | . . . . . . 1 . . . 28 . Data Loss (major) 12 | . . . . . . 1 . . . 10 1 Misfires 6 | . . . . . . 1 . . . 4 1 Alerts 6 | . . . . . . . . . . 6 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 2114 | . . 35 . 68 921 132 . 126 . 179 653 Projectiles 72 | . . 13 . . 2 . . . . 39 18 Explosions 240 | . . 22 . 68 51 7 . . . 33 59 Melee 1802 | . . . . . 868 125 . 126 . 107 576 Knockbacks 74 | . . 1 . . 63 . . . . 4 6 Impact 20 | . . . . . 10 . . . . 4 6 Kinetic 50 | . . 1 . . 49 . . . . . . Secondary 4 | . . . . . 4 . . . . . . Self-Inflicted Damage 745 | . . 56 . 4 32 212 . . . 219 222 Shots 40 | . . 2 . 1 1 10 . . . 7 19 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 834 | . . 18 . 72 329 327 . 27 . 369 834 Average Temperature 100 | . . 11 . 27 90 89 . 7 . 95 163 Received Heat Transfer 2148 | . . 80 . 63 955 276 . 30 . 714 30 Effects 18 | . . . . . . 2 . . . 3 13 Shutdowns 3 | . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . 1 1 Interference 3 | . . . . . . 1 . . . 2 . Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 5 | . . . . . . 1 . . . . 4 Damage (minor) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 37 | . . . . . 13 4 . . . 3 17 Impact Corruptions 64 | . . . . . 32 4 . . . 3 25 Robots Melted 15 | . . . . . . 3 . . . 3 9 Combat Hostiles 14 | . . . . . . 3 . . . 3 8 Parts Melted 86 | . . . . . 4 18 . . . 11 53 Heat Transferred 15981 | . . . . . 1600 3270 . . . 2600 8511 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 1160 | 20 62 95 . 170 1160 672 . . . . 580 Initial 527 | . 13 . . . 16 527 . . . . 55 Average 261 | 12 21 23 . 37 478 454 . . . . 140 Maximum Alert Level 4 | . . . . . 4 2 . . . . 2 Low Security (%) 55 | 100 100 100 . 100 23 . . . . . 74 Level 1 13 | . . . . . 21 29 . . . . 16 Level 2 23 | . . . . . 33 70 . . . . 9 Level 3 4 | . . . . . 13 . . . . . . Level 4 2 | . . . . . 8 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . Squads Dispatched 32 | . . . . 1 12 9 . . . . 10 Investigation 3 | . . . . . . 1 . . . . 2 Extermination 7 | . . . . . . 3 . . . . 4 Reinforcement 15 | . . . . 1 5 5 . . . . 4 Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . 7 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 7 | . . . . . 5 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 201 | . 1 20 . 15 76 29 . 6 . 19 35 Peak Tracking Total 11 | . 1 3 . 4 6 5 . 3 . 4 11 Tactical Retreats 9 | . . 1 . 1 3 3 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 Triggered 6 | . . . . . . 3 . . . 1 2 Most Traps Carried 4 | . . . . . . . . . . 4 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 24 | . . 1 . 1 7 3 . . . . 12 Max in Single Turn 3 | . . 1 . 1 1 1 . . . . 3 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 25 | . 5 . 2 . 7 3 . . 4 . 4 Terminals 9 | . 4 . . . 2 1 . . . . 2 Fabricators 3 | . . . . . . 1 . . . . 2 Repair Stations 3 | . . . . . 2 1 . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 82 | . 14 . 5 . 21 5 . . 29 . 8 Successful 56 | . 8 . 5 . 10 . . . 29 . 4 Failed 25 | . 5 . . . 11 5 . . . . 4 Catastrophic 4 | . 2 . . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 19 | . 10 . 1 . 3 1 . . . . 4 Terminals 23 | . 12 . . . 4 3 . . . . 4 Fabricators 5 | . . . . . . 1 . . . . 4 Repair Stations 6 | . . . . . 5 1 . . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 40 | . 6 . 5 . . . . . 29 . . Record 15 | . . . 4 . . . . . 11 . . Part Schematic 10 | . . . . . . . . . 10 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . Terminal Index 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 2 | . . . . . 2 . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 3 | . 1 . . . 2 . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 4 . . . 5 3 . . . . 4 Full Trace Events 5 | . 1 . . . 1 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . . . 10 . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 228 | . . . . . . . . . . . 228 Total Part Build Rating 5 | . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 2 . . . 2 . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 6 | . . 3 . . . . . . . 1 2 Largest Group 3 | . . 3 . . . . . . . 1 2 Highest-Rated Group 96 | . . 40 . . . . . . . 96 62 Highest-Rated Ally 96 | . . 16 . . . . . . . 96 32 Total Orders . | . . . . . . . . . . . . Ally Attacks 28 | . . 15 . . . . . . . 10 3 Total Damage 472 | . . 73 . . . . . . . 264 135 Kills 8 | . . 3 . . . . . . . 3 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 21837 | 125 784 1123 594 2539 3907 1940 1384 1090 124 6838 1389 Spaces Moved 6835 | 82 465 565 246 785 1328 707 869 508 81 675 524 Core 449 | 77 . . . . . . . . . 372 . Treads 2226 | 5 465 565 246 208 512 222 . . . . 3 Legs 251 | . . . . . . . . . . 152 99 Wheels 3909 | . . . . 577 816 485 869 508 81 151 422 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 175 160 155 155 155 155 155 140 Average Speed 268 | 87 160 160 236 248 211 207 155 155 155 977 187 Slowest Speed 1650 | 200 160 160 320 480 560 480 155 155 155 1650 540 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 61 | 4 75 96 62 91 78 18 86 62 71 85 13 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 12 | . . 1 . 2 . . 3 3 . 3 . Spaces Dug 45 | . . . . 17 2 8 4 1 . 3 10 Terrain Destroyed 376 | . . 85 . 51 59 36 4 1 . 95 45 Melee 27 | . . . . . 2 7 4 1 . 3 10 Projectile 28 | . . . . 11 2 9 . . . 2 4 AOE 321 | . . 85 . 40 55 20 . . . 90 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 9410 | 109 495 699 260 1296 2111 1069 893 779 80 840 779 Wait 1498 | . 3 74 11 439 418 193 8 248 . 65 39 Move 6824 | 81 464 564 245 784 1327 706 868 507 80 674 524 Hop . | . . . . . . . . . . . . Pick Up 126 | 7 16 4 3 7 31 26 5 3 . 10 14 Fast Attach 55 | 2 1 . . 4 20 2 . 1 . 4 21 Attach 89 | 5 . 2 . 3 19 27 . . . 19 14 Detach 26 | . . . . 2 4 6 . . . 6 8 Swap 123 | . 1 9 1 19 40 31 6 3 . 4 9 Drop 89 | . 4 2 . 4 46 19 . 2 . 8 4 Fire 380 | 14 6 44 . 34 135 45 . 9 . 42 51 Melee 148 | . . . . . 71 14 6 6 . 8 43 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . 11 Rewire 39 | . . . . . . . . . . . 39 Trap 2 | . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 13) 602 | -10/Materials | Discovered new exit (range 15) 808 | -10/Materials | Discovered new exit (range 9) 850 | -10/Materials | Central database locked down 910 | -10/Materials | Entered Mines 910 | -10/Mines | Learned Materials stockpile data 961 | -10/Mines | Discovered new exit (range 9) 975 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1175 | -10/Mines | Assembled infested the area 1180 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1233 | -10/Mines | Lost 4 allies 1247 | -10/Mines | Discovered new exit (range 9) 1758 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2025 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2027 | -10/Mines | Discovered new exit (range 5) 2033 | -10/Mines | Entered Exiles 2054 | -10/Exiles | Discovered new exit (range 15) 2096 | -10/Exiles | Met 8R-AWN 2134 | -10/Exiles | Met EX-HEX 2182 | -10/Exiles | Met EX-BIN 2206 | -10/Exiles | Aligned with FarCom system 2208 | -10/Exiles | Given EX-Vault access code 2244 | -10/Exiles | Opened EX-Vault 2259 | -10/Exiles | Found Skeleton Box 2266 | -10/Exiles | Found Cloak of Protection 2270 | -10/Exiles | Found Firepult 2339 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2428 | -10/Exiles | Met EX-DEC 2447 | -10/Exiles | Learned location of Zion (-6) 2601 | -10/Exiles | Discovered new exit (range 10) 2627 | -10/Exiles | Stole three prototypes: Cloak of Protection, Skeleton Box, Firepult 2627 | -10/Exiles | Entered Mines 2679 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2683 | -9/Mines | Found Prototype Device 3025 | -9/Mines | Core integrity fell below 50% 3230 | -9/Mines | Build established: Skirmisher 3237 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3958 | -9/Mines | Build established: Scavenger-Skirmisher 5090 | -9/Mines | Discovered new exit (range 10) 5166 | -9/Mines | Entered Materials 5166 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6039 | -8/Materials | Build established: Scavenger-Mutant 6175 | -8/Materials | Discovered new exit (range 9) 6566 | -8/Materials | Identified Exp. Sensor Array 6726 | -8/Materials | Build established: Mutant 7510 | -8/Materials | Discovered new exit (range 15) 7696 | -8/Materials | Lost 3 parts (1n2u) 7850 | -8/Materials | Garrison activated, responded to threat 8254 | -8/Materials | Destroyed 7 combat bots 8256 | -8/Materials | Lost 4 parts (1p1n2u) 8298 | -8/Materials | Garrison activated, responded to threat 8462 | -8/Materials | Garrison activated, responded to threat 8826 | -8/Materials | Sterilization system engaged 8826 | -8/Materials | Non-combat units ordered to evacuate 8926 | -8/Materials | Combat units ordered to evacuate 8987 | -8/Materials | Discovered new exit (range 16) 9073 | -8/Materials | Entered Factory 9073 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9075 | -7/Factory | FarCom data flow suspended 9154 | -7/Factory | Build established: Infiltrator-Mutant 9911 | -7/Factory | Discovered new exit (range 8) 9933 | -7/Factory | Identified exit to Factory 9980 | -7/Factory | Build established: Skirmisher 10543 | -7/Factory | Cargo convoy interrupted 10674 | -7/Factory | Discovered exit to Factory (range 13) 10761 | -7/Factory | Lost 4 parts (2n1u1w) 10917 | -7/Factory | Discovered new exit (range 7) 10972 | -7/Factory | Lost 3 parts (3n) 11011 | -7/Factory | Identified exit to Lower Caves 11013 | -7/Factory | Entered Lower Caves 11212 | -7/Lower Caves | Build established: Scavenger-Skirmisher 11513 | -7/Lower Caves | Build established: Scavenger-Assassin 11724 | -7/Lower Caves | Learned Factory stockpile data 11965 | -7/Lower Caves | Encountered a Warlord checkpoint 12380 | -7/Lower Caves | Discovered new exit (range 15) 12396 | -7/Lower Caves | Identified exit to Lower Caves 12397 | -7/Lower Caves | Entered another Lower Caves area 12521 | -7/Lower Caves | Discovered exit to Factory (range 4) 12923 | -7/Lower Caves | Identified exit to Data Miner 13271 | -7/Lower Caves | Build established: Scavenger-Skirmisher 13487 | -7/Lower Caves | Ambushed by research squad 13487 | -7/Lower Caves | Entered Data Miner 13487 | -7/Data Miner | Discovered new exit (range 6) 13517 | -7/Data Miner | Met Data Miner 13543 | -7/Data Miner | Learned location of Section 7 (-3) 13543 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13571 | -7/Data Miner | Received God Mode back door access code from Data Miner 13610 | -7/Data Miner | Identified exit to Proximity Caves 13611 | -7/Data Miner | Entered Proximity Caves 13908 | -6/Proximity Caves | Crushed by falling debris 13908 | -6/Proximity Caves | System corruption reached 10% 13910 | -6/Proximity Caves | Escorted by Enhanced Grunt 13944 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 14197 | -6/Proximity Caves | Build established: Mutant 15348 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16697 | -6/Proximity Caves | Core integrity fell below 50% 16730 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 16830 | -6/Proximity Caves | Lost 3 parts (1u2w) 19945 | -6/Proximity Caves | Learned Factory emergency access door positions 20449 | -6/Proximity Caves | Entered Factory 20449 | -6/Factory | Evolved 2 slots: Propulsion x2 20830 | -6/Factory | Build established: Scavenger-Mutant 20989 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 21025 | -6/Factory | Lost 4 parts (2n1u1w) 21065 | -6/Factory | Discovered new exit (range 15) 21091 | -6/Factory | Identified exit to Factory 21380 | -6/Factory | Cargo convoy interrupted 21458 | -6/Factory | Destroyed 8 combat bots 21466 | -6/Factory | Lost 9 parts (1p4n2u2w) 21610 | -6/Factory | Spotted B-75 Beast 21624 | -6/Factory | Destroyed B-75 Beast 21838 | -6/Factory | Self-destructed Last Messages --------------- 21812_ System corrupted: Substantial component data lost. 21814_ U-05 Engineer lays Concrete. 21816_ U-05 Engineer builds a Wall. 21820_ U-05 Engineer lays Concrete. 21831_ Penetrated by Slug. 21831_ Huge Storage Unit destroyed. 21831_ Wheel destroyed. 21832_ The unstable cave ceiling collapses. 21832_ Imp. Salvage Targeting Computer crushed. 21832_ Extracted 3 energy. 21834_ Penetrated by Slug. 21834_ Powered Hammer destroyed. 21834_ Penetrated by Slug. 21836_ U-05 Engineer lays Concrete. 21836_ Slug penetrates Wall. 21837_ Acquired Lgt. Regenerative Plating. 21837_ U-05 Engineer lays Concrete. 21837_ Penetrated by Slug. 21838_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #???# """ # ! """ #??????????# #?? | | ????# ^ """"" # ! " ! #??????????# #?# | | ????# """"" " %! ??????????# #?# | | ????# # ??????????# #?# | | ????# ^ """ # #??????????#%#?# | | ????# """"" # #??#########/#?# | | ????# """"" # #??# #?# | | ????# # #??# ### | | ????# # ???# """ #[ | | ????#######+###### == #???# """ #* | | ??????# ## u ###?# """ !+ | | ??????# ### "" # = | | ??????# # "F"" #[ | | ??????# """" ## | | ??????# R ############## | | ??????# = = | | ??????# ! 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Tractor Beam | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed PhasingTeslaCoupler Manual? 0 Play Time 02:21:23 Cumulative 96.6 hours Start 2024.05.15 @ 17:24:25 End 2024.05.17 @ 13:13:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1fa56a4-feff-4070-9cc8-c3e95a31d6e6