Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.23 @ 13:15:00 Player: CrossedViper Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (338) 1690 Value Destroyed (16508) 16508 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (4839) 4839 TOTAL SCORE: 31537 Bonus ------- High Alert Combat Kills 3497 Follower Combat Kills 860 Entered Garrisons 600 Entered DSFs 500 Met Zhirov 300 Friendly Fire -918 Cogmind --------- Core Integrity 0/1150 Matter 246/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Heavy Treads Armored Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Coolant Injector Structural Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Scrap Engine Encrypted Comm Array Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Transmission Jammer Hardened Heavy Armor Plating Heavy Reflective Plating > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Armored Treads Heavy Treads Armored Heavy Treads Armored Heavy Treads Centrium Leg Scrap Engine Cooling System Cooling System High-capacity Storage Unit Advanced Energy Well Encrypted Comm Array EM Disruption Field High-powered Shock Rifle Enhanced Quantum Rifle Matter Neutralizer Matter Neutralizer KE Penetrator Hardcell Cannon Powered Hammer [Rating: 139] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Slots Evolved 12 | . . . 2 . 2 . . . . . . 4 . 2 . . . . . . 2 . . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . Utility 7 | . . . . . 2 . . . . . . 2 . 2 . . . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 316 | 7 17 1 27 5 15 4 3 22 15 3 2 3 19 32 8 4 6 18 5 20 4 69 7 Power 35 | 1 1 . 3 . 1 . 1 3 1 1 . . 2 4 1 1 . 2 1 1 . 11 . Engine 16 | 1 1 . 3 . 1 . 1 1 1 1 . . 2 3 . . . 1 . . . . . Core 7 | . . . . . . . . 2 . . . . . . . 1 . 1 . 1 . 2 . Reactor 12 | . . . . . . . . . . . . . . 1 1 . . . 1 . . 9 . Propulsion 66 | 2 3 . 6 . 5 3 . 6 3 1 1 1 1 5 3 . . 4 . 3 . 15 4 Treads 44 | 2 3 . 6 . 5 3 . 6 3 1 1 1 . . 1 . . . . 1 . 7 4 Leg 15 | . . . . . . . . . . . . . . 4 . . . 4 . 1 . 6 . Wheel 7 | . . . . . . . . . . . . . 1 1 2 . . . . 1 . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 81 | 1 3 . 1 1 4 . . 5 3 . . 2 5 11 1 1 3 4 1 6 3 23 3 Device 43 | . 1 . 1 1 1 . . 3 1 . . 1 1 5 . 1 2 3 . 2 2 15 3 Storage 9 | 1 2 . . . . . . . . . . . 2 . . . 1 . 1 . . 2 . Processor 5 | . . . . . . . . 2 . . . . . 2 . . . . . 1 . . . Hackware 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 . . Protection 20 | . . . . . 2 . . . 1 . . 1 2 3 1 . . 1 . 3 . 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 3 10 1 17 4 5 1 2 8 8 1 1 . 11 12 3 2 3 8 3 10 1 20 . Energy Gun 47 | 1 . . 4 . 2 1 2 3 5 . 1 . 2 5 3 1 2 2 1 3 . 9 . Energy Cannon 25 | . 3 . 6 3 1 . . . . . . . 1 1 . . . . . . 1 9 . Ballistic Gun 28 | 2 3 . . . . . . . . 1 . . 7 2 . . . 4 2 5 . 2 . Ballistic Cannon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Launcher 27 | . 4 1 5 . 1 . . 2 3 . . . 1 4 . 1 1 2 . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . . . 1 2 . . 2 2 . 1 . . 3 1 . . . Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . 1 . 4 . . . System Corruption 30 | . . . . . . . . . . . . . . . . . . 10 . 20 . . . Parts Lost 98 | . 1 . 1 . 1 1 . 12 3 . . . 2 11 . . . 11 . 13 . 38 4 Power 22 | . 1 . . . 1 . . 3 1 . . . 1 3 . . . 2 . 2 . 7 1 Propulsion 24 | . . . . . . . . 5 1 . . . 1 2 . . . 1 . 4 . 10 . Utility 26 | . . . . . . . . 1 . . . . . 3 . . . 4 . 3 . 12 3 Weapon 26 | . . . 1 . . 1 . 3 1 . . . . 3 . . . 4 . 4 . 9 . Highest Loss Streak 25 | . 1 . 1 . 1 1 . 6 1 . . . 1 7 . . . 4 . 5 . 25 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 88 | . 85 100 97 100 97 95 96 94 90 100 90 86 75 84 73 82 82 81 76 89 82 76 76 Engine 7 | . 14 14 10 11 9 9 9 4 6 9 9 6 7 9 5 1 . . 5 2 . . . Core 1 | . . . . . . . . 4 1 . . . . . . 3 5 4 2 . 5 3 4 Reactor 1 | . . . . . . . . . . . . . . 1 3 5 5 1 2 4 . 8 8 Treads 18 | . 28 28 33 33 27 27 27 22 19 27 18 20 8 3 3 5 5 . . . 5 11 10 Leg 2 | . . . . . . . . . . . . . . 6 . . . 21 23 19 5 . . Device 10 | . . 14 11 11 9 9 9 7 8 . . 6 13 14 17 17 17 12 17 12 18 18 25 Storage 8 | . 14 14 11 11 9 9 9 9 9 9 9 6 6 5 5 5 5 5 5 5 5 4 4 Processor 5 | . . . . . . . . 10 9 9 9 6 6 11 11 11 11 11 11 16 15 3 . Hackware 2 | . . . . . 7 9 9 9 6 9 9 6 . . . . . . . . . 1 . Protection 3 | . . . . . 8 9 9 . 3 9 9 13 6 5 . 5 5 1 5 4 5 6 8 Energy Gun 10 | . 3 . 7 11 13 18 23 20 23 21 18 13 11 4 12 16 17 7 . 4 13 9 8 Energy Cannon 4 | . 9 . 20 19 8 . . . . . . . . . . . . . . . 1 4 4 Ballistic Gun 4 | . 15 14 . . . . . . . 5 9 6 6 9 2 . . 8 . 10 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 13 91 51 61 60 78 69 74 74 68 65 65 75 104 120 102 108 148 124 128 128 131 216 205 Greatest Support 145 | 40 40 40 60 60 60 60 60 90 90 60 90 110 110 64 70 28 28 64 64 64 28 145 145 Greatest Overweight (x) 5 | . 2 1 1 . 1 1 1 1 1 1 1 . 3 3 3 3 5 4 1 4 4 5 1 Average Overweight (x) 1 | . 1 1 . . . 1 1 . . 1 . . 1 2 1 3 4 1 1 1 4 1 . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 25 20 20 20 25 25 25 25 25 25 25 Average Capacity 20 | 6 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 23 23 Most Carried 25 | 4 15 15 20 20 20 20 20 20 20 20 20 19 20 20 20 20 21 25 25 25 18 25 25 Average Carried 17 | 1 8 14 18 19 18 19 19 15 17 19 19 17 19 18 18 19 20 22 24 23 17 20 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 4 14 15 18 20 20 20 20 13 20 20 20 17 20 16 18 20 21 25 25 17 17 25 5 Class Distribution -------------------- 23% | Mutant 23% | Scavenger-Mutant 17% | Gunner 13% | Scavenger-Tank 9% | Scavenger-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Tank | -6/Factory Gunner | -6/DSF Scavenger-Tank | -5/Factory Gunner | -5/Waste Tank | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Matter Collected 6200 | 224 435 76 279 64 165 45 53 800 316 143 . . 440 822 288 . 227 444 . 572 . 801 6 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14266 | 66 820 19 1657 157 880 121 253 1011 1317 397 . . 786 1968 . 559 330 1189 . 1015 . 1658 63 Parts 705 | 2 77 4 115 7 46 1 12 45 64 24 . . 31 89 . 25 14 53 . 41 . 53 2 Haulers Intercepted 12 | . 2 . 3 . 2 . . . 2 1 . . 1 . . 1 . . . . . . . Recyclers Shooed 7 | . 1 . 4 . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . . . . . . . . 12 27 . 26 . . . Prevented 30 | . . . . . . . . . . . . . . . . . 2 15 . 13 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Combat Hostiles Destroyed 268 | . 20 3 29 4 12 3 4 31 26 6 . . 13 34 . 7 8 22 . 18 . 27 1 Melee 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . Guns 121 | . 9 . 5 . 3 . 4 10 12 6 . . 7 20 . 3 4 12 . 13 . 13 . Cannons 52 | . 5 . 12 4 6 . . 13 1 . . . . . . . . . . . . 10 1 AOE 80 | . 6 3 11 . 1 1 . 7 13 . . . 6 14 . 2 4 10 . 2 . . . Classes Destroyed 20 | 2 8 . 2 1 1 . . 2 . . . . 2 . . . . 2 . . . . . Worker 12 | 1 2 1 1 . 1 . 1 . 2 . . . . 3 . . . . . . . . . Builder 6 | . 1 . . . . . 1 . 2 . . . . 1 . . . . . . . . 1 Tunneler 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 3 . 2 . . . 2 1 . . 1 . . 1 . . . . . . . Recycler 7 | 1 . . 2 . 1 . . . 2 . . . . 1 . . . . . . . . . Mechanic 6 | . 1 . 2 . . . . . 3 . . . . . . . . . . . . . . Operator 8 | . 1 . 3 . 1 . 1 . . . . . . 2 . . . . . . . . . Watcher 15 | . 3 . 5 . 2 . . . 2 1 . . . 2 . . . . . . . . . Swarmer 57 | . 9 3 4 . . . . 5 3 . . . . 4 . . 5 8 . 9 . 7 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 122 | . 11 . 16 2 6 1 1 16 17 2 . . 8 19 . 2 2 7 . 4 . 8 . Brawler 6 | . . . . . . . . 2 1 1 . . . . . . . . . 2 . . . Duelist 10 | . . . 1 . 2 . . 1 1 . . . 2 . . . 1 . . 2 . . . Sentry 31 | . . . 8 . 3 1 1 2 3 3 . . . 3 . 2 . 2 . 1 . 2 . Specialist 3 | . . . . . . . . . . . . . 1 . . . . . . . . 2 . Hunter 16 | . . . . . 1 1 2 1 1 . . . 1 2 . . . 3 . . . 4 . Programmer 17 | . . . . . . . . 4 . . . . . 6 . 3 . 1 . . . 2 1 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 4 10 2 3 1 2 5 12 3 . . 8 8 . 6 5 10 . 5 . 4 1 Combat Bots Only 10 | . 3 3 8 2 3 1 1 5 9 3 . . 8 7 . 6 5 10 . 5 . 4 1 Max Kills in Single Turn 6 | 1 2 3 5 1 1 1 1 2 4 1 . . 2 6 . 2 4 4 . 2 . 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . Exploded 4 | . 2 3 4 . 1 1 . 2 3 . . . 2 4 . 2 4 4 . 2 . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Damage Taken 26132 | . 440 98 655 263 469 308 266 1662 764 237 . . 1049 4344 . 961 210 2383 . 2233 44 7649 2097 Core 2659 | . 64 13 110 27 71 77 44 152 68 40 . . 65 332 . 59 18 176 . 186 13 825 319 Absorbed by Shields 816 | . . . . . . . . 12 . . . . 79 374 . 187 80 16 . . . 68 . Reduced by Siege Mode 84 | . . . . . . . . . . . . . . . . . . 32 . . . 52 . Regen/Repaired (Parts) 442 | . . . 41 . . . . . 361 . . . . . 40 . . . . . . . . Core Remaining (%) 60 | 100 . 69 . 65 . . . . . . 17 . 92 . . . . . . 20 . . . Volleys Fired 748 | 4 78 4 61 8 36 11 17 84 58 22 . . 39 83 4 18 12 41 . 35 2 126 5 Largest 3 | 2 2 1 3 3 3 2 3 3 3 3 . . 3 3 3 3 3 3 . 3 1 3 3 Hottest 290 | 60 88 30 204 192 192 112 187 212 187 183 . . 147 281 168 227 227 227 . 164 105 290 250 Shots Fired 1688 | 8 152 4 147 24 91 12 49 157 121 60 . . 101 178 14 46 31 113 . 85 2 283 10 Gun 1249 | 8 129 . 36 8 39 12 49 96 103 60 . . 96 156 14 44 29 108 . 81 . 176 5 Cannon 364 | . 19 . 104 16 49 . . 53 2 . . . . 7 . . . . . . 2 107 5 Launcher 75 | . 4 4 7 . 3 . . 8 16 . . . 5 15 . 2 2 5 . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 419 | 4 83 . 1 . . . . 53 2 17 . . 34 107 5 . . 40 . 59 . 14 . Thermal 1193 | 4 65 . 138 24 88 12 49 96 103 43 . . 62 56 9 44 29 68 . 22 2 269 10 Explosive 47 | . 4 4 7 . 3 . . 8 16 . . . 5 . . . . . . . . . . Electromagnetic 29 | . . . 1 . . . . . . . . . . 15 . 2 2 5 . 4 . . . Robot Hit Streak 18 | 4 14 1 15 10 10 . 7 16 13 12 . . 12 14 7 11 15 15 . 5 . 18 3 Robot Miss Streak 13 | 1 4 2 3 2 3 . 4 4 3 4 . . 3 13 5 4 3 4 . 3 . 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 21 | . 3 . . . . . . 1 . . . . 1 4 . 3 1 2 . 3 . 3 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . 1 1 . 1 1 1 . 1 . 1 . Shots Hit Robots 1006 | 6 94 1 80 19 72 10 28 83 71 21 . . 70 128 13 32 17 76 . 41 . 140 4 Core Hits 753 | 2 45 5 62 9 35 4 14 49 63 12 . . 41 193 10 23 18 60 . 54 . 52 2 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 39 | . . . 1 . 3 1 2 5 3 4 . . 4 1 . 2 . 4 . 2 . 7 . Burn 30 | . . . 1 . 2 . 2 3 3 4 . . 4 1 . 2 . 4 . 2 . 2 . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Blast 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Sever 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Melee Attacks 44 | . . . 3 3 19 19 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . 3 3 19 19 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 1 3 7 8 . . . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33518 | 78 1564 259 2710 507 2023 991 548 2739 3368 439 . . 2206 5159 294 957 622 2587 . 2005 . 4294 168 Guns 15949 | 70 1017 . 418 118 472 15 536 1048 1150 439 . . 1288 2275 294 784 427 1806 . 1025 . 2698 69 Cannons 4807 | . 239 . 1186 187 552 . . 875 39 . . . . 34 . . . . . . . 1596 99 Explosions 10726 | . 261 249 977 . 198 178 . 816 2179 . . . 918 2850 . 173 195 752 . 980 . . . Melee 1904 | . . . 110 195 801 798 . . . . . . . . . . . . . . . . . Ramming 132 | 8 47 10 19 7 . . 12 . . . . . . . . . . 29 . . . . . Kinetic 5396 | 27 643 . . . . . . 875 39 159 . . 388 1652 113 . . 606 . 746 . 148 . Thermal 16385 | 43 613 . 1547 305 1024 15 536 1048 1150 280 . . 900 1448 181 784 427 1345 . 425 . 4146 168 Explosive 6254 | . 261 249 977 . 198 178 . 816 2179 . . . 918 478 . . . . . . . . . Electromagnetic 3413 | . . . 23 . . . . . . . . . . 1581 . 173 195 607 . 834 . . . Impact 34 | . . . 34 . . . . . . . . . . . . . . . . . . . . Slashing 1904 | . . . 110 195 801 798 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 57 | . . . . . . . . . . . . . 1 16 16 20 20 31 31 57 . 20 28 Average Corruption 20 | . . . . . . . . . . . . . 1 10 16 16 20 21 31 36 . 17 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 326 | . . . . . . . . . . . . . . 43 22 19 22 54 16 47 . 90 13 Message Errors 80 | . . . . . . . . . . . . . . 10 6 5 2 14 2 12 . 23 6 Matter Fused 58 | . . . . . . . . . . . . . . 9 . 3 9 11 5 7 . 13 1 Heat Flow Errors 40 | . . . . . . . . . . . . . . 5 3 4 3 5 . 4 . 16 . Energy Discharges 35 | . . . . . . . . . . . . . . 5 3 1 1 6 3 6 . 9 1 Parts Rejected 6 | . . . . . . . . . . . . . . 1 . . . . . 2 . 2 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 43 | . . . . . . . . . . . . . . 4 4 3 3 7 3 5 . 11 3 Data Loss (major) 12 | . . . . . . . . . . . . . . . 1 . 2 3 2 2 . 2 . Misfires 15 | . . . . . . . . . . . . . . 2 3 . . 4 . 3 . 3 . Alerts 5 | . . . . . . . . . . . . . . . 1 . . . 1 1 . 2 . Misdirections 6 | . . . . . . . . . . . . . . 2 . . . 1 . 2 . 1 . Weapon Failures 25 | . . . . . . . . . . . . . . 5 1 3 1 3 . 3 . 8 1 Overload Shots 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Overflow Damage 606 | . . . 26 . 122 102 . 106 68 . . . 11 76 . . . 4 . 87 . 4 . Projectiles 71 | . . . . . 19 . . 48 . . . . . . . . . . . . . 4 . Explosions 362 | . . . 26 . . 32 . 58 68 . . . 11 76 . . . 4 . 87 . . . Melee 173 | . . . . . 103 70 . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . 1 . . . . 9 . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 1617 | . 14 29 . . 22 309 . 138 79 . . . 51 634 . . . 116 . 225 . . . Shots 52 | . 1 1 . . 1 2 . 3 3 . . . 3 16 . . . 7 . 15 . . . Rammed 19 | . 10 2 4 1 . . 2 . . . . . . . . . . . . . . . . Targets Rammed 26 | 1 12 2 4 1 . . 2 . . . . . . . . . . 4 . . . . . Kicked 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Crushed 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 529 | . 159 . 350 240 404 . 354 478 189 358 . . 48 529 162 218 180 245 . 293 . 420 47 Average Temperature 107 | . 44 . 116 118 122 . 120 156 47 132 . . 12 107 61 49 41 100 . 117 . 122 32 Received Heat Transfer 4905 | . 192 . 267 50 198 . 108 621 369 99 . . 169 983 . 90 18 162 . 411 . 1044 124 Effects 41 | . . . 4 . 3 . 1 15 . 5 . . . 2 . . . . . . . 11 . Shutdowns 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Energy Bleed 10 | . . . 2 . 1 . . 1 . 3 . . . . . . . . . . . 3 . Interference 12 | . . . . . 2 . . 5 . 2 . . . . . . . . . . . 3 . Matter Decay 7 | . . . . . . . 1 4 . . . . . . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . 1 . . . . 1 . . . 1 1 . . . 3 . Total Turns 170 | . . . . . . . . 33 . . . . 14 . . . 19 12 . . . 92 . Longest Duration 62 | . . . . . . . . 33 . . . . 14 . . . 19 12 . . . 62 . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Fried 9 | . . . . . . . . . . . . . . 1 . 1 . . . 7 . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 10 | . . . 1 . 1 . . 1 . . . . 1 . . 2 . . . . . 4 . Combat Hostiles 9 | . . . 1 . 1 . . 1 . . . . . . . 2 . . . . . 4 . Parts Melted 67 | . . . 8 . 7 . 5 7 1 . . . 3 1 . 8 3 2 . 1 . 20 1 Heat Transferred 28774 | 100 1232 . 2997 592 2220 37 1295 2255 2590 814 . . 1998 1573 296 1258 666 2311 . 835 . 5557 148 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . 2 . . . 2 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Peak Influence 1850 | 5 233 97 729 333 465 1542 988 1850 1510 740 388 478 654 1511 591 864 . . . . 63 1301 711 Initial 901 | . 6 . . 283 51 66 751 642 901 618 222 478 334 343 523 242 . . . . 31 58 682 Average 525 | 1 64 41 303 269 264 770 824 1198 1273 628 257 478 448 773 498 534 . . . . 35 563 688 Maximum Alert Level 5 | . 1 . 3 1 2 4 3 5 4 3 1 2 2 4 2 3 . . . . . 4 3 Low Security (%) 31 | 100 95 100 41 23 20 4 . . . . 37 . . . . . . . . . 100 19 . Level 1 19 | . 4 . 32 76 73 12 . . . . 62 . 55 15 24 39 . . . . . 20 . Level 2 20 | . . . 16 . 6 38 . 5 . 89 . 100 44 38 75 25 . . . . . 33 92 Level 3 13 | . . . 9 . . 13 100 40 14 10 . . . 15 . 35 . . . . . 16 7 Level 4 12 | . . . . . . 31 . 24 85 . . . . 31 . . . . . . . 9 . Level 5 2 | . . . . . . . . 29 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Squads Dispatched 44 | . 6 . 4 . . . 3 . 7 1 . . 1 14 . 5 . 1 . 1 . . 1 Investigation 16 | . 6 . 2 . . . . . 2 . . . . 5 . 1 . . . . . . . Extermination 5 | . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 Reinforcement 9 | . . . 1 . . . . . 3 . . . 1 4 . . . . . . . . . Assault 7 | . . . 1 . . . . . 2 . . . . 1 . 1 . 1 . 1 . . . Garrison 7 | . . . . . . . 3 . . 1 . . . 1 . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Distress Signals 18 | . 1 . 3 . 3 . 3 . 2 4 . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | . 29 3 39 13 25 . 13 32 42 13 . . 14 58 2 15 8 26 . 33 4 37 10 Peak Tracking Total 11 | . 4 3 10 7 5 . 7 5 5 4 . . 6 8 2 6 5 9 . 7 3 11 11 Tactical Retreats 20 | . 1 . 1 . 1 . . . . 3 . . . 1 . . . 2 . 3 1 6 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Traps Triggered 38 | . 3 . . . . 5 . 9 1 1 . . 1 4 . 4 1 . . . 1 8 . Indirectly 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Machines Disabled 78 | . . . 6 . 4 11 . 6 3 2 . . . 31 . . . 1 . . 1 13 . Max in Single Turn 12 | . . . 2 . 1 2 . 1 2 1 . . . 12 . . . 1 . . 1 1 . Garrison Relay 14 | . . . . . . 7 . 5 . . . . . . . . . . . . . 2 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Machines Accessed 62 | . 8 . 9 . 6 4 1 2 3 4 9 1 . 5 . 2 1 . 5 . 1 1 . Terminals 42 | . 6 . 7 . 5 4 . 2 2 4 4 1 . 4 . 2 . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . . . . . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Total Hacks 155 | . 21 . 25 . 15 9 2 4 9 10 19 1 . 15 . 4 1 . 18 . 1 1 . Successful 81 | . 9 . 12 . 8 3 1 2 5 5 10 1 . 1 . 3 1 . 18 . 1 1 . Failed 71 | . 11 . 12 . 7 6 1 2 4 5 8 . . 14 . 1 . . . . . . . Catastrophic 11 | . 1 . 2 . 1 . . . 1 . 2 . . 4 . . . . . . . . . Database Lockouts 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . Manual 84 | . 12 . 20 . 14 . . . 3 5 17 . . 10 . 3 . . . . . . . Terminals 115 | . 19 . 20 . 14 9 . 4 6 10 14 1 . 13 . 4 . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 7 | . . . 4 . . . . . 3 . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . . . . . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . Terminal Hacks 56 | . 6 . 6 . 4 3 . 2 2 4 5 1 . 1 . 2 1 . 18 . . 1 . Record 7 | . . . . . . . . . . . 1 . . . . . . . 6 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 8 | . 1 . 1 . . . . . . . 2 . . . . . . . 4 . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . 4 . . . . Open Door 3 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . Garrison Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . 1 1 1 . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . . . Scan Component 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . Unauthorized Hacks 17 | . 3 . 3 . 3 . . . 1 1 5 . . . . 1 . . . . . . . Terminals 9 | . 1 . 2 . 3 . . . 1 1 . . . . . 1 . . . . . . . Botnet 8 | . 1 . 2 . 2 . . . 1 1 . . . . . 1 . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . . . . . 5 . . . . . . . . . . . . Tunnel 8 | . 2 . 1 . . . . . . . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 6 . 8 . 5 4 1 1 2 3 4 . . 5 . 1 . . . . 1 1 . Full Trace Events 15 | . 2 . 1 . 1 1 . 1 1 . 3 . . 4 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Time 107 | . . . 51 . . . . . 56 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 59 | . . . . . . 31 . 21 . . . . . . . . . . . . . 7 . Machine Destruction 55 | . . . . . . 31 . 17 . . . . . . . . . . . . . 7 . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 3 . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Total Allies 26 | . . 2 . . . 3 . . . . . . . . 19 . . 2 . . . . . Largest Group 19 | . . 2 2 . . 3 3 1 . . . . . . 19 9 . 2 . . . . . Highest-Rated Group 702 | . . 54 54 . . 45 45 15 . . . . . . 702 373 . 59 . . . . . Highest-Rated Ally 50 | . . 31 31 . . 15 15 15 . . . . . . 50 46 . 30 . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 239 | . . . 8 . . . 37 3 . . . . . . 106 80 . 5 . . . . . Total Damage 8136 | . . . 196 . . . 763 93 . . . . . . 5110 1860 . 114 . . . . . Kills 34 | . . . 1 . . . 5 1 . . . . . . 12 15 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Robot Analysis Total 8 | . 1 . 1 . . . . . . . 2 . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . 1 . 3 . . . . . . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . . . . . . . . 3 15 . Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Items 12 | . . . . . . . . . . . . . . . . . . . . . 3 9 . Patrols 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Turns Passed 21989 | 102 3207 925 1451 520 1110 1803 330 1956 739 509 638 27 454 1510 532 477 572 1178 320 813 86 2438 292 Spaces Moved 9410 | 48 1101 380 689 261 369 714 107 877 284 175 393 16 214 765 380 276 322 516 161 361 47 822 132 Core 56 | 2 . . . . . . . . . . . . . . . . . . . . . 26 28 Treads 6340 | 46 1101 380 689 261 369 714 107 877 284 175 393 16 51 . 8 . . . . . . 765 104 Legs 1144 | . . . . . . . . . . . . . . 172 . . . 506 161 301 . 4 . Wheels 1870 | . . . . . . . . . . . . . 163 593 372 276 322 10 . 60 47 27 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 240 240 160 160 240 160 160 130 145 115 145 145 160 190 160 160 50 50 Average Speed 194 | 155 247 240 160 160 230 240 240 187 171 240 160 160 141 155 128 145 160 189 190 188 160 222 192 Slowest Speed 320 | 160 320 240 240 160 240 240 240 240 240 240 240 160 160 190 240 145 175 190 190 260 160 260 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 54 | 3 97 97 58 48 46 97 20 73 30 30 92 . 94 24 95 13 52 68 62 66 2 77 6 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 14 | . 2 . 1 2 . . . . . . 5 . . . . . 1 . 3 . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 . . 1 . . . 1 . . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 . . . . . 1 1 . . . . . 1 1 1 . . . . Scrap Searched 9 | . . 3 . 1 . . . . . . . . . . . . . 3 . 2 . . . Spaces Dug 72 | . 20 . 4 . 3 . . . 20 . . . . . . . . . . 12 1 11 1 Terrain Destroyed 766 | . 26 27 40 3 6 139 . 53 187 . . . 44 123 . . . 33 . 48 1 34 2 Melee 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . Projectile 116 | . . . . 3 . . . 11 4 . . . . 2 . . . 21 . 38 1 34 2 AOE 646 | . 26 27 39 . 3 139 . 42 183 . . . 44 121 . . . 12 . 10 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Mat Sto Rec Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Gar Fac Total 11657 | 64 1412 387 914 341 531 778 142 1057 429 227 401 18 300 929 417 315 351 629 176 418 54 1193 174 Wait 735 | . 182 . 104 60 79 . 10 52 58 20 . . 6 17 10 12 5 15 . 1 . 103 1 Move 9389 | 48 1100 379 688 260 369 713 107 876 283 174 392 15 213 765 379 275 321 515 160 360 47 818 132 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 165 | 5 17 1 13 3 5 8 2 2 10 3 3 . 7 13 5 3 4 17 3 1 1 38 1 Fast Attach 96 | 5 2 . 6 . 3 . 1 5 4 2 . . 7 7 3 1 . 4 6 9 . 28 3 Attach 108 | 1 3 . 7 1 2 . 2 8 4 . 1 3 3 16 4 . 1 12 . 8 1 27 4 Detach 12 | . . . . . . . . . 1 . . . . 1 4 . . 2 . . . 3 1 Swap 114 | 1 12 1 14 4 10 4 . 9 7 1 1 . 9 9 1 3 5 2 . 4 3 14 . Drop 156 | . 6 . 14 1 8 9 2 4 4 5 4 . 15 10 7 3 3 5 7 . . 22 27 Fire 748 | 4 78 4 61 8 36 11 17 84 58 22 . . 39 83 4 18 12 41 . 35 2 126 5 Melee 44 | . . . 3 3 19 19 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Crush 20 | . 12 2 4 1 . . 1 . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . 17 . . . . 1 8 . . . . . . . 14 . Rewire 26 | . . . . . . 14 . . . . . . . . . . . 12 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 4 exits: [*Fac] / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 103 | -11/Junkyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 14) 484 | -10/Materials | Central database locked down 627 | -10/Materials | Discovered new exit (range 16) 1594 | -10/Materials | Discovered new exit (range 5) 3310 | -10/Materials | Entered Mines 3421 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3460 | -10/Mines | Discovered new exit (range 10) 4216 | -10/Mines | Discovered new exit (range 6) 4235 | -10/Mines | Entered Materials 4235 | -9/Materials | Accompanied by 2 allies 4235 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4240 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4301 | -9/Materials | Central database locked down 4477 | -9/Materials | Identified exit to Mines 4650 | -9/Materials | Build established: Skirmisher 4931 | -9/Materials | Discovered new exit (range 4) 5422 | -9/Materials | Repaired Hvy. Ion Engine 5435 | -9/Materials | First assault squad dispatched 5489 | -9/Materials | Destroyed 8 combat bots 5491 | -9/Materials | Build established: Gunner 5686 | -9/Materials | Entered Mines 5731 | -9/Mines | Learned location of Storage (-8) 5734 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5919 | -9/Mines | Learned Materials trap positions 6037 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6107 | -9/Mines | Discovered new exit (range 9) 6152 | -9/Mines | Assembled infested the area 6157 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6165 | -9/Mines | Build established: Scavenger-Gunner 6206 | -9/Mines | Entered Materials 6206 | -8/Materials | Evolved 2 slots: Utility x2 6207 | -8/Materials | Identified exit to Storage 6208 | -8/Materials | Loaded intel: 16 trap records 6570 | -8/Materials | Discovered exit to Storage (range 15) 6842 | -8/Materials | Build established: Scavenger-Mutant 6988 | -8/Materials | Discovered new exit (range 16) 7316 | -8/Materials | Identified exit to Garrison 7316 | -8/Materials | Entered Garrison 7316 | -8/Garrison | Discovered recently destroyed garrison 7372 | -8/Garrison | Learned Materials security intel 7453 | -8/Garrison | Phase Generator disabled 7585 | -8/Garrison | Garrison Relay disabled 7620 | -8/Garrison | Garrison Relay disabled 7857 | -8/Garrison | Discovered new exit (range 8) 8071 | -8/Garrison | Garrison Relay disabled 8270 | -8/Garrison | Discovered new exit (range 11) 8420 | -8/Garrison | Garrison Relay disabled 8544 | -8/Garrison | Garrison Relay disabled 8782 | -8/Garrison | Discovered new exit (range 12) 8827 | -8/Garrison | Garrison Relay disabled 9040 | -8/Garrison | Garrison Relay disabled 9119 | -8/Garrison | Entered Materials 9119 | -8/Materials | Accompanied by 3 allies 9240 | -8/Materials | Garrison activated, responded to threat 9425 | -8/Materials | Identified exit to Garrison 9449 | -8/Materials | Entered Garrison 9449 | -8/Garrison | Accompanied by 1 ally 9506 | -8/Garrison | Triggered checkpoint 9555 | -8/Garrison | Garrison Relay disabled 9701 | -8/Garrison | Triggered checkpoint 9897 | -8/Garrison | Discovered new exit (range 10) 9954 | -8/Garrison | Triggered checkpoint 10004 | -8/Garrison | Triggered checkpoint 10021 | -8/Garrison | Garrison Relay disabled 10224 | -8/Garrison | Triggered checkpoint 10276 | -8/Garrison | Garrison Relay disabled 10318 | -8/Garrison | Triggered checkpoint 10330 | -8/Garrison | Core integrity fell below 50% 10387 | -8/Garrison | Lost 6 parts (1p3n2w) 10435 | -8/Garrison | Discovered new exit (range 9) 10510 | -8/Garrison | Triggered checkpoint 10569 | -8/Garrison | Garrison Relay disabled 10682 | -8/Garrison | Triggered checkpoint 11137 | -8/Garrison | Discovered new exit (range 14) 11374 | -8/Garrison | Garrison Relay disabled 11405 | -8/Garrison | Entered Materials 11805 | -8/Materials | First assault squad dispatched 11943 | -8/Materials | Destroyed 9 combat bots 12053 | -8/Materials | Repaired Hvy. Treads 12087 | -8/Materials | Discovered exit to Storage (range 16) 12144 | -8/Materials | Entered Storage 12235 | -8/Storage | Build established: Gunner 12506 | -8/Storage | Garrison activated, responded to threat 12640 | -8/Storage | Core integrity fell below 20% 12643 | -8/Storage | Used back door to open Recycling access 12643 | -8/Storage | Discovered new exit (range 5) 12653 | -8/Storage | Entered Recycling 12666 | -8/Recycling | Found Scrap Engine 12906 | -8/Recycling | Discovered new exit (range 5) 13291 | -8/Recycling | Entered Factory 13291 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 13317 | -6/Factory | Identified exit to DSF 13318 | -6/Factory | Entered DSF 13364 | -6/DSF | Additional patrols routed to DSF 13494 | -6/DSF | Discovered new exit (range 16) 13680 | -6/DSF | Sterilization system engaged 13700 | -6/DSF | Ambient heat levels rising (+10) 13711 | -6/DSF | Destroyed 8 combat bots 13715 | -6/DSF | Ambient heat levels rising (+10) 13730 | -6/DSF | Ambient heat levels rising (+10) 13745 | -6/DSF | Ambient heat levels rising (+10) 13760 | -6/DSF | Ambient heat levels rising (+10) 13772 | -6/DSF | Entered Factory 13772 | -5/Factory | Evolved 2 slots: Utility x2 13944 | -5/Factory | Discovered new exit (range 11) 14012 | -5/Factory | Identified exit to Factory 14020 | -5/Factory | Discovered exit to Factory (range 10) 14487 | -5/Factory | Build established: Scavenger-Tank 14672 | -5/Factory | First assault squad dispatched 14866 | -5/Factory | System corruption reached 10% 14910 | -5/Factory | Destroyed 7 combat bots 14912 | -5/Factory | Lost 7 parts (2p2n2u1w) 15267 | -5/Factory | Garrison activated, responded to threat 15282 | -5/Factory | Sucked down chute 15282 | -5/Factory | Entered Waste 15302 | -5/Waste | Found Gamma Bomb Array 15327 | -5/Waste | Spotted C-40 Crusher 15341 | -5/Waste | Spotted C-40 Crusher 15343 | -5/Waste | Warlord forces began an assault 15352 | -5/Waste | Allies destroyed C-40 Crusher 15355 | -5/Waste | Spotted C-40 Crusher 15355 | -5/Waste | Allies destroyed C-40 Crusher 15356 | -5/Waste | Spotted C-40 Crusher 15357 | -5/Waste | Allies destroyed C-40 Crusher 15410 | -5/Waste | Allies destroyed C-40 Crusher 15412 | -5/Waste | Spotted C-40 Crusher 15412 | -5/Waste | Spotted C-40 Crusher 15423 | -5/Waste | Allies destroyed C-40 Crusher 15429 | -5/Waste | Allies destroyed C-40 Crusher 15669 | -5/Waste | Discovered new exit (range 15) 15708 | -5/Waste | Build established: Gunner 15814 | -5/Waste | Entered Factory 15814 | -5/Factory | Accompanied by 9 allies 16080 | -5/Factory | Build established: Tank 16114 | -5/Factory | First assault squad dispatched 16121 | -5/Factory | Garrison activated, responded to threat 16173 | -5/Factory | Discovered exit to Factory (range 9) 16265 | -5/Factory | Identified exit to Upper Caves 16291 | -5/Factory | Entered Upper Caves 16313 | -5/Upper Caves | Met a Warlord Commander 16314 | -5/Upper Caves | Learned location of Warlord (-4) 16318 | -5/Upper Caves | Found Encrypted Comm Array 16753 | -5/Upper Caves | Learned Factory stockpile data 16854 | -5/Upper Caves | Discovered new exit (range 5) 16863 | -5/Upper Caves | Entered another Upper Caves area 16865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16875 | -5/Upper Caves | Spotted B-75 Beast 16916 | -5/Upper Caves | Lost 3 parts (2u1w) 16930 | -5/Upper Caves | Destroyed B-75 Beast 16959 | -5/Upper Caves | Discovered exit to Factory (range 15) 16960 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 17125 | -5/Upper Caves | Learned Factory machine intel 17203 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17232 | -5/Upper Caves | Build established: Gunner 17253 | -5/Upper Caves | Destroyed 10 combat bots 17571 | -5/Upper Caves | Ambushed by research squad 17584 | -5/Upper Caves | Core integrity fell below 50% 17877 | -5/Upper Caves | System corruption reached 30% 17897 | -5/Upper Caves | Build established: Scavenger-Gunner 17940 | -5/Upper Caves | Encountered a Warlord checkpoint 17961 | -5/Upper Caves | Learned Factory stockpile data 18024 | -5/Upper Caves | Discovered new exit (range 8) 18041 | -5/Upper Caves | Entered Zhirov 18043 | -5/Zhirov | Discovered new exit (range 3) 18077 | -5/Zhirov | Met Zhirov 18128 | -5/Zhirov | Found Alien Artifact 18128 | -5/Zhirov | Identified Integrated Reactor 18128 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18157 | -5/Zhirov | Found Alien Artifact 18261 | -5/Zhirov | Learned location of Quarantine (-3) 18261 | -5/Zhirov | Learned location of Command (-1) 18261 | -5/Zhirov | Learned location of Testing (-2) 18290 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18336 | -5/Zhirov | Build established: Scavenger-Mutant 18361 | -5/Zhirov | Entered Proximity Caves 18637 | -4/Proximity Caves | Build established: Scavenger-Tank 18861 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18882 | -4/Proximity Caves | Identified Transdimensional Reconstructor 18882 | -4/Proximity Caves | Warped through subspace 18911 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 19079 | -4/Proximity Caves | Lost 5 parts (1p3n1w) 19153 | -4/Proximity Caves | Discovered exit to Factory (range 10) 19174 | -4/Proximity Caves | Entered Factory 19174 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19176 | -4/Factory | Loaded intel: 250 machine locations 19209 | -4/Factory | Joined by Warlord Pyro squad 19252 | -4/Factory | Spotted B-86 Titan 19260 | -4/Factory | Identified exit to Garrison 19260 | -4/Factory | Entered Garrison 19320 | -4/Garrison | Triggered checkpoint 19456 | -4/Garrison | Garrison Relay disabled 19667 | -4/Garrison | Spotted B-86 Titan 19737 | -4/Garrison | Spotted B-86 Titan 19802 | -4/Garrison | Triggered checkpoint 19860 | -4/Garrison | Crushed by falling debris 19861 | -4/Garrison | System corruption reached 10% 19891 | -4/Garrison | Lost 5 parts (3n1u1w) 19988 | -4/Garrison | Core integrity fell below 50% 20050 | -4/Garrison | Lost 25 parts (5p7n7u6w) 20067 | -4/Garrison | Destroyed B-86 Titan 20277 | -4/Garrison | Discovered new exit (range 8) 20344 | -4/Garrison | H-XX Assembler disabled 20488 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 20603 | -4/Garrison | Triggered checkpoint 20604 | -4/Garrison | Destroyed B-86 Titan 20668 | -4/Garrison | Triggered checkpoint 20670 | -4/Garrison | Found Hvy. Reflective Plating 20769 | -4/Garrison | Discovered new exit (range 10) 21064 | -4/Garrison | Triggered checkpoint 21253 | -4/Garrison | Garrison Relay disabled 21290 | -4/Garrison | Discovered new exit (range 10) 21510 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 21698 | -4/Garrison | Entered Factory 21972 | -4/Factory | Core integrity fell below 20% 21990 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 21975_ Slug penetrates Wall. 21976_ Slug penetrates Earth. 21976_ R-10 Processor collects Rnf. Quantum Reactor. 21977_ Slug penetrates H-71 Marshal. 21978_ R-10 Processor collects Enh. Nova Cannon. 21978_ Penetrated by Slug. 21978_ Knocked back. 21979_ R-10 Processor collects Adv. Cooling System. 21979_ Slug penetrates Wall. 21979_ Penetrated by Slug. 21979_ Slug penetrates Wall. 21980_ System corrupted: Arm. Heavy Treads rejected. 21980_ Acquired Arm. Heavy Treads. 21980_ Critical hit (Burn: +37). 21981_ Acquired 3 matter. 21981_ R-10 Processor collects Hpw. Shock Rifle. 21981_ R-10 Processor collects Adv. Energy Well. 21982_ R-10 Processor collects Adv. Heat Sink. 21983_ Slug penetrates Wall. 21984_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ??????????######## ### """""" ????????????????? | | ???????####### ### ### ????????????????? | | ???????#####"####"+### # ?????????????? | | ???????## = % " # ?????????????? | | ???????##%![! # "" # ????????????? | | ???????##=*[] # """ ###????????????? | | ???????##!/]= # "T ????????????? | | ######### =[] # """ ????????????? | | ########" [=! / "" ???????????? | | # " ! # ???????????? | | # " " !!* # ^ ???????????? | | # ! " " H!!* # ###+##### ????????????? | | # " # !!* # # ## ????????????? | | " """ # # # ????????????????????? | | # """ # ; # ????????????????????? | | ""%##############p # ????????????????????? | | ############## # ????????????????????? | | % ##??????????## # ????????????????????? | | % """ ##??????????## # ????????????????????? | | """ ##??????????## # ????????????????????? | | """ ##??????????## # ????????????????????? | | ##??????????## # ????????????????????? | | """ ##??????????## # ????????????????????? | | """ ##??????????## # ????????????????????? | | # """ ##??????????## # ????????????????????? | | # ##??????????## @ ##????????????????????? | | ##########??????????## # ????????????????????? | | ##########??????????## # ????????????????????? | | ????????????????????## + ????????????????????? | | ????????????????????## # ????????????????????? | | ????????????????????## # ????????????????????? | | ????????????????????## # ????????????????????? | | ????????????????????## # ????????????????????? | | ????????????????????##k # ????????????????????? | | ???????????????????? # ????????????????????? | | ????????????????????? # ????????????????????? | | ???????????????????? # ????????????????????? | | ???????????????????? # ????????????????????? | | ??????????????????? ##????????????????????? | | ????????????????????### ##?????????????????????? | | ????????????????????### w ##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 100 Energy Generation 75 Energy Capacity 845 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FortressExperimentalFlamer Manual? 0 Play Time 02:08:27 Cumulative 700.0 hours Start 2023.07.23 @ 10:22:07 End 2023.07.23 @ 13:15:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 447 Adventurer 0 Explorer 7 Win Type - Total 51 Types 19/5/18/2/0/1/4/1/1 Lore% 88 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a08d4ca7-0e48-474b-9d23-de5755ec6391