Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 10:37:00 Player: Decree0327 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (55) 275 Value Destroyed (2088) 2088 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 6819 Bonus ------- Follower Combat Kills 336 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Light Angular Momentum Engine Particle Charger Improved Light Armor Plating EM Disruption Field Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Trap Scanner Improved Sensor Array Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Cooled Particle Cannon Gauss Cannon Scythe > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Micro Nuclear Core Improved Heat Sink Small Storage Unit Sensor Array Particle Charger ECM Suite Reactive Plating Shock Absorption System EM Disruption Field Improved Shield Generator Component Analysis Suite Improved EM Pulse Cannon Beam Cannon Shock Bomb Launcher Mining Laser Signal Generator [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Makeshift Hover Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Makeshift Terrain Scan Processor Protection Reactive Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 2 | . . . 1 . 1 . . . . . Weapon 2 | . . . . . . 2 . . . . Parts Attached 76 | 7 1 11 2 12 14 4 7 1 . 17 Power 9 | 1 . 1 1 1 . . 2 . . 3 Engine 5 | 1 . 1 . 1 . . . . . 2 Core 4 | . . . 1 . . . 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . 6 1 3 6 . 1 . . 5 Treads 10 | . . 1 . 3 4 . 1 . . 1 Leg 9 | 2 . 4 . . . . . . . 3 Wheel 4 | . . 1 1 . 2 . . . . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 21 | 2 . 1 . 5 4 1 3 . . 5 Device 11 | 1 . 1 . 4 2 1 1 . . 1 Storage 5 | 1 . . . . 2 . . . . 2 Processor 3 | . . . . 1 . . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 22 | 2 1 3 . 3 4 3 1 1 . 4 Energy Gun 6 | 1 . 1 . 1 1 . . . . 2 Energy Cannon 3 | . . . . . . 2 . . . 1 Ballistic Gun 5 | 1 1 . . 1 1 . . . . 1 Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 2 | . . 1 . . . . 1 . . . Special Weapon 2 | . . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . . . . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 3 | . . . . . . . 3 . . . Parts Lost 40 | . . 8 . 9 2 . 5 . . 16 Power 4 | . . 1 . 1 . . 1 . . 1 Propulsion 14 | . . 2 . 3 2 . 2 . . 5 Utility 9 | . . 2 . 3 . . . . . 4 Weapon 13 | . . 3 . 2 . . 2 . . 6 Highest Loss Streak 12 | . . 4 . 5 1 . 5 . . 12 To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 14 | 5 7 6 5 6 6 12 18 21 23 18 Power 2 | 1 1 1 . 1 1 2 3 3 4 2 Propulsion . | 3 3 2 2 . . . . . . . Utility 9 | . . . . 1 1 6 12 14 15 13 Weapon 2 | . 2 2 1 2 3 3 2 3 4 2 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | 1 3 2 . 3 1 . 1 . . 10 Power 4 | . 1 1 . . 1 . . . . 1 Propulsion 3 | 1 1 1 . . . . . . . . Utility 11 | . . . . 2 . . 1 . . 8 Weapon 3 | . 1 . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 90 75 90 95 99 93 92 92 77 Engine 3 | . 14 12 . 4 9 7 1 . . . Core 4 | . . . 9 4 . . 5 7 7 5 Treads 17 | . . . . 16 24 30 24 23 23 7 Leg 5 | . 28 26 11 8 . . . . . 7 Wheel 1 | . . . 22 6 6 . . . . . Device 11 | . 14 12 . 8 26 22 11 7 7 5 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 Processor 3 | . . . . 7 . . 3 7 7 5 Protection 4 | . . . . . . . 6 7 7 5 Energy Gun 6 | . 11 2 11 14 8 7 7 7 7 4 Energy Cannon 4 | . . . . . . 7 8 7 7 . Ballistic Gun 4 | . 16 16 . 4 6 . . . . 6 Ballistic Cannon 3 | . . . . . 2 6 5 7 7 2 Slashing Weapon 5 | . . . . . . 6 6 7 7 10 Peak Build Rating 52 | 7 8 9 11 19 39 52 49 44 44 48 Average Rating 34 | 6 7 7 10 14 28 45 42 43 44 39 On Entrance 24 | . 7 8 7 11 17 36 49 42 44 44 Avg Prop Armor Cover (%) 6 | . . 9 8 7 9 . . . . 2 Naked Turns 11 | . . . . . . . . . . 11 Heaviest Build 119 | 15 15 15 15 24 31 115 119 112 112 114 Greatest Support 112 | 20 20 26 20 60 112 112 112 76 76 76 Greatest Overweight (x) 31 | 2 . . . 1 . 1 1 1 1 31 Average Overweight (x) . | . . . . . . . . 1 1 2 Largest Inventory Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 Average Capacity 19 | 7 8 8 8 8 8 24 25 25 25 24 Most Carried 24 | 8 8 8 7 8 8 19 22 24 24 24 Average Carried 15 | 5 7 7 6 7 7 13 19 22 24 19 Final Capacity 25 | 8 8 8 8 8 8 25 25 25 25 5 Final Carried 24 | 8 8 6 7 7 8 19 20 24 24 5 Class Distribution -------------------- 42% | Tank 24% | Mutant 12% | Skirmisher 11% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Matter Collected 1812 | 309 33 247 . 256 296 146 138 38 . 349 Remotely . | . . . . . . . . . . . Salvage Created 2356 | 154 36 282 . 569 354 176 574 12 . 199 Parts 122 | 6 4 16 . 35 20 5 29 . . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 19 2 . 16 Prevented 7 | . . . . . . . 7 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 47 | . 1 8 . 12 6 4 12 . . 4 Guns 28 | . 1 7 . 12 4 1 1 . . 2 Cannons 11 | . . . . . . 3 6 . . 2 AOE 8 | . . 1 . . 2 . 5 . . . Classes Destroyed 13 | 3 1 1 . 4 3 1 . . . . Worker 2 | 1 . . . 1 . . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . Watcher 2 | . . . . 1 1 . . . . . Swarmer 5 | . . . . 2 . . 3 . . . Grunt 27 | . 1 7 . 4 2 3 7 . . 3 Brawler 2 | . . . . 1 . . 1 . . . Duelist 1 | . . . . . 1 . . . . . Sentry 8 | . . . . 5 2 . 1 . . . Hunter 2 | . . . . . 1 . . . . 1 Programmer 1 | . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 7 | 2 1 4 . 5 5 2 7 . . 2 Combat Bots Only 7 | . 1 4 . 3 2 2 7 . . 2 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 3 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 1 . . 1 . 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Hostile Shots Fired 492 | . 4 81 . 90 30 43 74 . . 170 Missed 143 | . 1 25 . 19 10 17 22 . . 49 Hits 349 | . 3 56 . 71 20 26 52 . . 121 Melee 8 | . . 4 . 3 1 . . . . . Projectile 341 | . 3 52 . 68 19 26 52 . . 121 Critical Strikes 17 | . . . . 7 1 2 1 . . 6 Damage Taken 5837 | . 32 1001 . 990 336 397 868 16 . 2197 Core 985 | . 11 149 . 73 30 15 125 . . 582 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 118 | . . . . . . . 26 . . 92 Regen/Repaired (Parts) 66 | . . . . . . 66 . . . . Core Remaining (%) 77 | 100 . 36 . 81 94 . . . . . Volleys Fired 192 | 13 11 35 . 48 30 11 17 . . 27 Largest 4 | 2 2 2 . 2 2 3 4 . . 4 Hottest 194 | 60 60 140 . 100 101 161 187 . . 194 Shots Fired 403 | 26 22 58 . 93 58 33 46 2 . 65 Gun 298 | 26 22 40 . 92 51 11 11 1 . 44 Cannon 73 | . . . . . 2 22 27 1 . 21 Launcher 17 | . . 6 . . 3 . 8 . . . Special 15 | . . 12 . 1 2 . . . . . Kinetic 150 | 13 11 30 . 21 25 9 . 1 . 40 Thermal 196 | . . 12 . 72 30 24 38 1 . 19 Explosive 9 | . . 6 . . 3 . . . . . Electromagnetic 48 | 13 11 10 . . . . 8 . . 6 Robot Hit Streak 11 | 5 7 11 . 11 6 4 7 1 . 5 Robot Miss Streak 5 | 2 1 2 . 3 5 2 2 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . Shots Hit Robots 232 | 14 4 28 . 67 28 18 28 1 . 44 Core Hits 113 | 4 2 19 . 26 15 7 24 . . 16 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | 1 . . . . 1 . . . . 1 Critical Strikes 13 | 2 1 . . . 2 1 1 . . 6 Burn 5 | . . . . . 1 1 1 . . 2 Destroy 3 | 1 . . . . 1 . . . . 1 Blast 2 | . . . . . . . . . . 2 Corrupt 2 | 1 1 . . . . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . 1 . . . 2 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . 1 . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4960 | 185 48 542 . 933 637 539 1051 27 . 998 Guns 2776 | 185 48 368 . 863 447 110 160 . . 595 Cannons 1148 | . . . . . 28 429 355 27 . 309 Explosions 942 | . . 174 . 70 162 . 536 . . . Melee 94 | . . . . . . . . . . 94 Ramming . | . . . . . . . . . . . Kinetic 1532 | 101 23 300 . 177 223 122 . 27 . 559 Thermal 2332 | . . . . 686 252 417 742 . . 235 Explosive 406 | . . 174 . 70 162 . . . . . Electromagnetic 596 | 84 25 68 . . . . 309 . . 110 Impact . | . . . . . . . . . . . Slashing 94 | . . . . . . . . . . 94 Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . 20 . 4 . . 3 3 3 3 Average Corruption 3 | . . 15 . 4 . . 3 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 69 | . . 5 . 3 . . 19 15 2 25 Message Errors 19 | . . 1 . . . . 5 3 1 9 Matter Fused 12 | . . 1 . 2 . . 3 2 . 4 Heat Flow Errors 6 | . . . . . . . 2 1 . 3 Energy Discharges 11 | . . . . . . . 3 3 1 4 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 10 | . . 1 . 1 . . 4 3 . 1 Data Loss (major) 3 | . . 1 . . . . . 1 . 1 Misfires 3 | . . . . . . . 1 2 . . Alerts 4 | . . 1 . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 63 | . . 3 . 30 . . 3 25 . 2 Projectiles 25 | . . . . . . . . 25 . . Explosions 36 | . . 3 . 30 . . 3 . . . Melee 2 | . . . . . . . . . . 2 Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 397 | . . 128 . . 11 . 258 . . . Shots 11 | . . 3 . . 1 . 7 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 400 | . 12 102 . 261 100 224 400 220 . 321 Average Temperature 85 | . 10 32 . 77 25 91 129 93 . 134 Received Heat Transfer 1954 | . 18 231 . 450 90 126 264 9 . 766 Effects 3 | . . . . . . . 3 . . . Interference 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . 3 1 2 2 . . . Heat Transferred 4671 | . . . . 1628 556 666 1229 . . 592 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 4 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 153 | 10 21 153 9 137 107 72 . . . . Initial 47 | . . . 9 . 47 30 . . . . Average 43 | 1 2 72 2 66 60 6 . . . . Influence Increases 1712 | 20 21 342 . 404 316 110 265 44 . 190 Destroy 0b10 Robot/C 1120 | . 20 240 . 240 120 80 240 40 . 140 Destroy 0b10 Robot/NC 45 | 20 . . . 10 15 . . . . . Destroy Leader 194 | . . 30 . 82 42 10 10 . . 20 Allied During Kill 30 | . . 11 . . . . . 4 . 15 Successful Hack 13 | . . . . 8 5 . . . . . Disable Machine 120 | . . 15 . 45 45 15 . . . . Destroy Structure 85 | . 1 31 . 19 29 5 . . . . Lose Combat Pursuer 105 | . . 15 . . 60 . 15 . . 15 Influence Decreases 1712 | 20 21 318 24 291 361 114 329 44 . 190 Entered New Map 144 | . . . 15 . 66 38 25 . . . Time Decay 1207 | 20 21 238 9 211 275 76 254 24 . 79 Lost Part 321 | . . 80 . 80 20 . 50 . . 91 Lost Ally 40 | . . . . . . . . 20 . 20 Squads Dispatched 2 | . . 1 . . . 1 . . . . Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement . | . . . . . . . . . . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Distress Signals 4 | . . . . 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . 1 15 . 14 15 5 13 1 . 11 Peak Tracking Total 6 | . 1 4 . 4 4 2 6 1 . 5 Tactical Retreats 8 | . . 2 . . 4 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 2 | . . . . 2 . . . . . . Exploded 1 | . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 12 | . . 1 . 3 3 1 4 . . . Max in Single Turn 3 | . . 1 . 2 1 1 3 . . . Garrison Access 2 | . . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 18 | . . . . 8 2 3 . 1 4 . Terminals 9 | . . . . 7 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 50 | . . . . 12 3 8 . 1 26 . Successful 38 | . . . . 6 2 3 . 1 26 . Failed 12 | . . . . 6 1 5 . . . . Catastrophic 3 | . . . . 2 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . . 5 1 . . . . . Terminals 12 | . . . . 9 3 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 3 . 2 . . . . Terminal Hacks 33 | . . . . 4 2 . . 1 26 . Record 11 | . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . 9 . Robot Schematic 3 | . . . . . . . . . 3 . Prototype ID Bank 4 | . . . . . 1 . . . 3 . Open Door 3 | . . . . 2 . . . 1 . . Locate Traps 2 | . . . . 2 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . Seal Access 2 | . . . . 1 . 1 . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . Terminals 1 | . . . . 1 . . . . . . Detonate 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . 4 . 2 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 50 | . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Total Allies 4 | . . 1 . . . . . 2 . 1 Largest Group 2 | . . 1 . . . . . 2 . 1 Highest-Rated Group 96 | . . 31 . . . . . 62 . 96 Highest-Rated Ally 96 | . . 31 . . . . . 31 . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 39 | . . 21 . . . . . 12 . 6 Total Damage 816 | . . 333 . . . . . 188 . 295 Kills 10 | . . 5 . . . . . 2 . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Active Infowar (turns) 5915 | 77 172 505 . 250 660 672 1873 977 252 477 Sensors 4964 | . . . . 53 660 672 1873 977 252 477 Terrain 197 | . . . . 197 . . . . . . Traps 1507 | . . . . . 526 672 309 . . . Seismic 754 | 77 172 505 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 2 . 2 Drone Launches 4 | . . . . 2 . 2 . . . . Drone Recoveries 2 | . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Turns Passed 7849 | 162 172 616 74 634 660 672 1932 977 252 1698 Spaces Moved 3433 | 87 98 357 80 383 369 290 761 405 106 497 Core 36 | 9 . . . . . . . . . 27 Treads 2159 | . . . . 148 237 290 761 405 106 212 Legs 848 | 78 98 352 . 62 . . . . . 258 Wheels 390 | . . 5 80 173 132 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 80 80 80 95 160 160 240 240 50 Average Speed 198 | 117 120 119 80 117 136 182 239 240 240 314 Slowest Speed 1600 | 190 120 120 80 160 160 240 240 240 240 1600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 41 | 5 20 56 7 53 25 8 90 52 75 64 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 4 . . 3 Spaces Dug 4 | . . . . 1 2 1 . . . . Terrain Destroyed 142 | . . 70 . 15 24 6 20 . . 7 Melee 1 | . . . . . . 1 . . . . Projectile 20 | . . 3 . 1 4 5 . . . 7 AOE 121 | . . 67 . 14 20 . 20 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Total 4062 | 118 131 463 89 470 461 404 839 410 105 572 Wait 253 | 2 16 51 5 9 26 82 45 2 . 15 Move 3423 | 86 97 356 79 382 368 289 760 404 105 497 Hop . | . . . . . . . . . . . Pick Up 54 | 9 3 2 3 8 6 12 6 3 . 2 Fast Attach 38 | 7 . 2 . 8 9 1 1 . . 10 Attach 26 | . . 4 2 4 2 2 4 . . 8 Detach 2 | . . . . . . . . . . 2 Swap 37 | . 1 8 . 5 8 6 4 1 . 4 Drop 34 | 1 3 5 . 6 12 . 2 . . 5 Fire 192 | 13 11 35 . 48 30 11 17 . . 27 Melee 3 | . . . . . . 1 . . . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 5) 335 | -10/Materials | Entered Mines 350 | -10/Mines | Build established: Mutant 353 | -10/Mines | Met a Derelict testing a Signal Generator 370 | -10/Mines | Found Signal Generator 523 | -10/Mines | Discovered new exit (range 15) 681 | -10/Mines | Excavation squad dispatched 681 | -10/Mines | A large section of the Mines collapsed 840 | -10/Mines | Crushed by falling debris 871 | -10/Mines | Lost 4 parts (1n1u2w) 877 | -10/Mines | System corruption reached 10% 882 | -10/Mines | Core integrity fell below 50% 914 | -10/Mines | Lost 3 parts (1p1n1u) 951 | -10/Mines | Entered Materials 951 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -9/Materials | Discovered new exit (range 6) 1025 | -9/Materials | Entered Storage 1239 | -9/Storage | Build established: Scavenger-Mutant 1335 | -9/Storage | Lost 5 parts (1p2n1u1w) 1466 | -9/Storage | Discovered new exit (range 15) 1659 | -9/Storage | Entered Materials 1659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2316 | -8/Materials | Discovered new exit (range 3) 2319 | -8/Materials | Entered Factory 2319 | -7/Factory | Evolved 2 slots: Weapon x2 2592 | -7/Factory | Build established: Skirmisher 2680 | -7/Factory | Repaired Drone Bay 2938 | -7/Factory | Discovered new exit (range 16) 2991 | -7/Factory | Entered Lower Caves 2993 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3430 | -7/Lower Caves | Attracted the attention of an 0b10 base 3476 | -7/Lower Caves | Destroyed 7 combat bots 3485 | -7/Lower Caves | Lost 5 parts (1p2n2w) 3804 | -7/Lower Caves | Build established: Tank 4120 | -7/Lower Caves | Encountered a Warlord checkpoint 4870 | -7/Lower Caves | Discovered new exit (range 4) 4923 | -7/Lower Caves | Entered another Lower Caves area 4924 | -7/Lower Caves | Encountered a Warlord checkpoint 5211 | -7/Lower Caves | Learned 4 Factory zone layouts 5260 | -7/Lower Caves | Entered an active Warlord outpost 5313 | -7/Lower Caves | A Commander dispatched an escort 5609 | -7/Lower Caves | Learned 4 Factory zone layouts 5864 | -7/Lower Caves | Discovered new exit (range 12) 5900 | -7/Lower Caves | Entered Data Miner 5900 | -7/Data Miner | Accompanied by 1 ally 5900 | -7/Data Miner | Discovered new exit (range 6) 5901 | -7/Data Miner | Commander's escort returned to base 5953 | -7/Data Miner | Met Data Miner 6037 | -7/Data Miner | Learned location of Section 7 (-2) 6037 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6083 | -7/Data Miner | Received God Mode back door access code from Data Miner 6152 | -7/Data Miner | Entered Proximity Caves 6562 | -6/Proximity Caves | Identified exit to Factory 6740 | -6/Proximity Caves | Core integrity fell below 50% 6813 | -6/Proximity Caves | Lost 12 parts (1p5n2u4w) 6827 | -6/Proximity Caves | Escorted by Enhanced Grunt 6986 | -6/Proximity Caves | Build established: Mutant 7459 | -6/Proximity Caves | Build established: Derelict-Mutant 7493 | -6/Proximity Caves | Learned Factory stockpile data 7787 | -6/Proximity Caves | Spotted B-75 Beast 7839 | -6/Proximity Caves | Released all parts (9) 7842 | -6/Proximity Caves | Core integrity fell below 20% 7850 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07803_ Carbon-fiber Leg fries itself beyond repair. 07804_ G-50 Soldier destroyed. 07806_ Lgt. Angular Momentum Engine fries itself beyond repair. 07806_ Carbon-fiber Leg fries itself beyond repair. 07812_ Arc Thrower destroyed. 07826_ G-67 Veteran suffers critical hit (Burn). 07833_ Hvy. Battle Rifle destroyed. 07839_ Released Hvy. Laser. 07839_ Released Neutrino Core. 07839_ Released Imp. Light Armor Plating. 07839_ Released Imp. Signal Interpreter. 07839_ Released Carbon-fiber Leg. 07839_ Released Huge Storage Unit. 07839_ Released Scythe. 07839_ Released Titanium Leg. 07839_ Released Mak. Hover Unit. 07841_ Knocked back. 07841_ Acquired 2 matter. 07842_ G-67 Veteran heat damages Flexi-carbon Leg. 07850_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #??????###???????????????????????????????????????? | | ##??#### ???????????????????????????????????????? | | #??# #????????????????####????? ????????????? | | #??# ????#####???#### #??? ?????????? | | ##??# #####;#;#####;# ## #?????????? | | ##??# %BB %= % #?????????? | | #???# % gBB %%%= @ #????????? | | #???## =|!"#####;; #????????? | | ##???##/!*!&#???### % # #?????????? | | ##??##/![!###????# ## ##????????????? | | ##?# !!=!! #????# ##? #?????????????? | | #?# =[! #????# #??? < ???????????? | | #?# #????# ### ####### ??????????? | | ###?## #???## #???????? ??????????? | | ##?#### ###??## #???????????????????? | | ##?## ###### ##???????????????????? | | ##?# ##????????????????????? | | ### ##?????????????????????? | | # ## ### ?????????????????? | | # ##?## ???????????????? | | # ##???## ## #########??????????????? | | # ##?????# #?###??????????????????????? | | ## #??????# #??????????????????????????? | | ?##### ##?????? #??????????????????????????? | | ?????#####?????? #?????????????????????????? | | ???????????????? ?????????????????????????? | | ???????????????? ????????????????????????? | | ??????????????? #???????????????????????? | | ??????????????? ##???????????????????????? | | ??????????????? ### ##????????????????????????? | | ???????????????? ???# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 135 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Drone Bay | 45% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look The Oracle Challenges ------------ None Game ------ Seed LinearCooledThruster Manual? 0 Play Time 00:57:51 Cumulative 21.1 hours Start 2025.12.03 @ 09:20:14 End 2025.12.03 @ 10:37:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 9 Adventurer 8 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e55313f-f942-4fcd-88c8-5c7ea270e475