Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 01:18:37 Player: Bean Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (245) 245 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1840 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 41/100 System Corruption 4% Temperature Hot (225) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Weight Redist. System Machine Analyzer > --- WEAPON (2) ------- Backup Laser III > --- INVENTORY (5) ---- Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor Armor Integrity Analyzer Dynamic Insulation System Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Machine Analyzer Improved Targeting Computer > --- WEAPON ----------- Backup Laser III Mining Laser > --- INVENTORY -------- Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor ECM Suite Dynamic Insulation System Small Laser Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 21 | 6 1 8 3 3 . Power 4 | 1 . 2 . 1 . Engine 4 | 1 . 2 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 3 | . . 2 1 . . Utility 7 | 1 1 2 1 2 . Device 3 | . . 2 . 1 . Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 5 | 2 . 2 1 . . Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 1 4 . . 6 Power 2 | . . 1 . . 1 Propulsion 5 | . . 3 . . 2 Utility 3 | . 1 . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . 1 3 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 96 66 88 89 85 Engine 11 | . 14 9 11 11 8 Wheel 9 | . 28 2 . . . Flight 12 | . . 13 22 22 16 Device 10 | . . 16 22 13 19 Storage 10 | . 14 11 11 10 . Processor 8 | . . . 8 20 20 Protection 3 | . 11 . . . . Energy Gun 12 | . 28 8 2 1 11 Ballistic Gun 1 | . . 6 2 . . Special Weapon 4 | . . . 8 11 7 Naked Turns . | . . . . . . Heaviest Build 16 | 13 16 15 14 13 9 Greatest Support 32 | 32 32 32 14 14 14 Greatest Overweight (x) 3 | . . 3 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 7 5 Most Carried 6 | 5 2 5 2 6 4 Average Carried 2 | 1 . 1 1 4 3 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 4 | . 1 1 2 3 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 436 | 184 86 106 30 20 10 Remotely . | . . . . . . Salvage Created 398 | . 212 186 . . . Parts 34 | . 21 13 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 11 | . 3 7 . . 1 Guns 10 | . 3 7 . . . Classes Destroyed 9 | . 7 1 . . 1 Worker 2 | . 2 . . . . Builder 2 | . 2 . . . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Drone 1 | . . . . . 1 Watcher 1 | . 1 . . . . Swarmer 7 | . 3 4 . . . Grunt 3 | . . 3 . . . Best Kill Streak 10 | . 10 4 . . 1 Combat Bots Only 4 | . 3 4 . . 1 Max Kills in Single Turn 6 | . 6 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 131 | . 31 46 . . 54 Missed 43 | . 9 13 . . 21 Damage Taken 1167 | . 300 315 . . 552 Core 481 | . 68 86 . . 327 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 62 | . . . . 62 . Core Remaining (%) 86 | 100 72 . . . . Volleys Fired 87 | . 14 48 . . 25 Largest 2 | . 2 2 . . 2 Hottest 140 | . 90 90 . . 140 Shots Fired 116 | . 28 62 . . 26 Gun 115 | . 28 62 . . 25 Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . . . . 1 Kinetic 41 | . . 41 . . . Thermal 75 | . 28 21 . . 26 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 6 6 . . 3 Robot Miss Streak 7 | . 2 2 . . 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 66 | . 16 43 . . 7 Core Hits 28 | . 11 14 . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1080 | . 543 390 . . 147 Guns 700 | . 187 390 . . 123 Cannons . | . . . . . . Explosions 352 | . 352 . . . . Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 212 | . . 212 . . . Thermal 864 | . 539 178 . . 147 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 109 | . 109 . . . . Projectiles . | . . . . . . Explosions 109 | . 109 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 73 | . 73 . . . . Shots 1 | . 1 . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 297 | . 190 54 . . 297 Average Temperature 75 | . 52 19 . . 146 Received Heat Transfer 345 | . 102 108 . . 135 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1565 | . 784 435 . . 346 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 272 | . 231 272 102 . . Initial 102 | . . 92 102 . . Average 125 | . 89 192 102 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 61 | 100 64 44 100 . . Level 1 38 | . 35 55 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 12 13 . . 5 Peak Tracking Total 5 | . 5 5 . . 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 1 . 1 . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 3 2 . 3 . Successful 6 | . 1 2 . 3 . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 3 1 . 1 . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 . 3 . Part Schematic 3 | . . . . 3 . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Botnet 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . . . 17 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1109 | 46 333 284 50 301 95 Spaces Moved 1397 | 44 283 130 109 721 110 Core 39 | 18 . 17 . . 4 Treads . | . . . . . . Legs . | . . . . . . Wheels 343 | 26 283 34 . . . Hover . | . . . . . . Flight 1015 | . . 79 109 721 106 Fastest Speed 37 | 50 100 37 37 37 37 Average Speed 56 | 79 100 91 37 37 37 Slowest Speed 200 | 100 100 200 37 37 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . 3 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 48 16 37 79 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 2 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 48 | . 48 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 48 | . 48 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1610 | 55 305 238 119 757 136 Wait 78 | . 5 47 4 22 . Move 1389 | 43 283 125 108 720 110 Hop 1 | . . 1 . . . Pick Up 25 | 6 2 8 2 6 1 Fast Attach . | . . . . . . Attach 19 | 6 1 7 3 2 . Detach 3 | . . . 2 1 . Swap 2 | . . 1 . 1 . Drop 6 | . . 1 . 5 . Fire 87 | . 14 48 . . 25 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Utility x2 451 | -9/Materials | Lost 3 parts (1p2n) 602 | -9/Materials | Discovered new exit (range 15) 627 | -9/Materials | Discovered new exit (range 16) 664 | -9/Materials | Entered Mines 667 | -9/Mines | Received a Mining Laser from a helpful Derelict 683 | -9/Mines | Met a Derelict bent on vengeance 712 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 714 | -9/Mines | Entered Zion 759 | -7/Zion | Learned location of Warlord (-4) 785 | -7/Zion | Build established: Scavenger-Mutant 1006 | -7/Zion | Visited the Megawrench Repair Shop 1007 | -7/Zion | Megawrench repaired 5 parts 1012 | -7/Zion | Discovered new exit (range 10) 1015 | -7/Zion | Entered Proximity Caves 1017 | -6/Proximity Caves | Spotter reported a threat 1018 | -6/Proximity Caves | Spotter reported a threat 1034 | -6/Proximity Caves | Learned Factory trap positions 1097 | -6/Proximity Caves | Core integrity fell below 50% 1105 | -6/Proximity Caves | Build established: Mutant 1105 | -6/Proximity Caves | Core integrity fell below 20% 1110 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Acquired derelict log, extracted data. Data stored: Factory trap records. Searching scrap... Found Armor Integrity Analyzer. Found 24 Matter. Acquired 10 matter. Acquired Armor Integrity Analyzer. System corrupted: Heat flow error (+165). Mining Laser destroyed. Flight Unit destroyed. ECM Suite destroyed. Mak. Power Source destroyed. Flight Unit destroyed. Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ?####???????#########????????????????????????????? | | ## #???????# #????????????????????????????? | | # ##?????## #?????????????????????????????? | | # ##???## ###?????????????????????????????? | | # ##??# #???????????????????????????????? | | #??# #???????????????????????????????? | | ##?# ## ##???????????????????????????????? | | # ### %## #????????????????????????????????? | | # ## #????????????????????????????????? | | #?????????? ?????????????????????? | | #########?????????? ## ????????????????? | | ## ###??????????????? #??????????????? | | ## #??????????????? #?????????????? | | ##???##?????????? ?????????????? | | ##???? ##????????? ?????????????? | | ##????? ##???????? ??????????????? | | ### ##?????? ##??????? ????????????????? | | ##?# #?????## #####???m #?????????????????? | | ???# #???### ## #### ##????????????????? | | ???# ##### ## ## ##gp #????????????????? | | ???# # ## #????????????????? | | ???# ###### #?## g #????????????????? | | ???# #????# ### #????????????????? | | ???# #??### ## ## #?????????????????? | | ???# #?## ### #?????????????????? | | ???# ### #?# @ ##?????????????????? | | ???# ## ##??????????????????? | | ???# #### ##???????????????????? | | ???# ##?## ### ##????????????????????? | | ???# ### # #?## #?????????????????????? | | ??## ## # #??# #?????????????????????? | | ??# ## # #? #?????????????????????? | | ??# ## ## #? ?????????????????????? | | ??# ##### ##? ????????????????????? | | ??# #???## ##?? ???????????????????? | | ??# #????###???# ????????????????????? | | ??# ##???????????####????????????????????? | | ??###########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 6 Item Schematics ----------------- Adv. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive H-55 Commando | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed HypercooledMeleeCharge Manual? 0 Play Time 00:20:36 Cumulative 5.2 hours Start 2024.04.03 @ 00:59:24 End 2024.04.03 @ 01:18:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: c129a244-e8b4-423f-ba86-ceaa9b5852df