Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.08 @ 21:16:54 Player: Joshua Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (317) 1585 Value Destroyed (12569) 12569 Prototype IDs (101) 2020 Alien Tech Used (0) 0 Bonus (12420) 12420 TOTAL SCORE: 39094 Bonus ------- High Alert Combat Kills 2203 Follower Combat Kills 6770 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 100 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Win 3000 Friendly Fire -2753 Cogmind --------- Core Integrity 1600/1600 Matter 265/300 Energy 141/280 System Corruption 0% Temperature Cool (12) Movement Hovering (36) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Experimental Power Amplifier Advanced Cooling System Large Storage Unit Large Storage Unit Spectral Analyzer Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Phase Shifter Layered Medium Armor Plating Improved Focal Shield Advanced Component Analysis Suite > --- WEAPON (5) ------- Railgun Compact Mass Driver Advanced Remote Datajack Advanced Remote Datajack Enhanced Force Lance > --- INVENTORY (16) --- Light Quantum Reactor Improved Antigrav System Zionite Biocell (1000) Advanced Matter Compressor (160) Long-range Sensor Array Long-range Terrain Scanner Improved Cloaking Device Centrium Light Armor Plating Advanced System Shield Heavy Autocannon Compact Linear Accelerator Gamma Bomb Array Hellfire Missile Launcher Improved Plasma Cutter Vortex Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Advanced Cooling System Large Storage Unit Large Storage Unit Spectral Analyzer Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Phase Shifter Layered Medium Armor Plating Improved Focal Shield Advanced Component Analysis Suite > --- WEAPON ----------- Railgun Compact Mass Driver Advanced Remote Datajack Advanced Remote Datajack Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Improved Antigrav System Zionite Biocell Advanced Matter Compressor Long-range Sensor Array Long-range Terrain Scanner Improved Cloaking Device Centrium Light Armor Plating Advanced System Shield Heavy Autocannon Compact Linear Accelerator Gamma Bomb Array Hellfire Missile Launcher Improved Plasma Cutter Vortex Lance [Rating: 183] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Improved Light Armor Plating Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Scatter Rocket Array Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Utility 10 | . . . . . 1 2 . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 1 2 Weapon 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 557 | 6 9 5 . 7 43 52 19 10 50 8 22 3 24 29 11 21 6 7 14 9 53 5 6 17 6 . 13 65 18 19 Power 22 | 1 . . . 1 2 2 1 . . . . . 2 1 1 . . . . . 4 . . . . . . 4 1 2 Engine 6 | 1 . . . 1 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Core 6 | . . . . . 1 . 1 . . . . . 1 1 . . . . . . 1 . . . . . . 1 . . Reactor 10 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . 3 1 2 Propulsion 86 | 2 1 1 . 2 8 5 2 1 6 . 2 . 2 4 4 1 . 2 5 . 7 2 . 3 2 . 5 8 6 5 Treads 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Leg 65 | 2 1 1 . 2 8 5 2 1 6 . 2 . 2 . 4 1 . 2 4 . 7 2 . 3 2 . 5 3 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 6 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 233 | 1 2 . . 2 9 26 7 4 24 6 11 2 6 11 3 14 6 5 6 3 19 . 2 4 3 . 6 34 7 10 Device 147 | . 1 . . 2 2 16 4 2 17 4 7 2 4 7 2 9 5 4 5 2 13 . 1 3 1 . 3 20 4 7 Storage 15 | 1 1 . . . 3 . . . . . . . . 2 1 3 . . 1 . . . . . . . . . 1 2 Processor 10 | . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . 4 1 1 Hackware 5 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Protection 56 | . . . . . 3 7 2 2 5 2 4 . 2 2 . 2 1 1 . 1 6 . . 1 2 . 3 9 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 216 | 2 6 4 . 2 24 19 9 5 20 2 9 1 14 13 3 6 . . 3 6 23 3 4 10 1 . 2 19 4 2 Energy Gun 49 | 2 1 . . . . 3 . 1 7 1 3 . 3 4 1 1 . . 1 3 4 2 . 5 . . . 5 2 . Energy Cannon 22 | . . 2 . 1 2 4 . 2 2 . 2 . . . . . . . . . 3 . . . . . . 4 . . Ballistic Gun 56 | . 3 1 . . 11 2 5 1 6 . 1 1 2 6 . . . . . . 9 . 1 1 1 . 2 2 1 . Ballistic Cannon 22 | . 2 . . . 2 2 1 . 2 . . . 5 . . . . . . . 4 1 . 1 . . . 1 . 1 Launcher 24 | . . . . 1 3 2 2 1 1 1 3 . 3 1 . 1 . . . 3 . . . . . . . 2 . . Special Weapon 13 | . . . . . . 1 . . . . . . . 1 1 1 . . . . 2 . 1 2 . . . 2 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . 1 . . 6 5 1 . 2 . . . 1 1 1 3 . . 1 . 1 . 2 1 . . . 2 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . 2 . . . 5 . . . . 3 . 1 . . 6 . 1 2 . . 2 . 1 2 . . Parts Lost 90 | . . 1 . 2 4 9 3 2 . . . . 10 8 . . . . . . 14 . . 5 . . 2 24 4 2 Power 13 | . . . . 1 1 1 1 . . . . . 1 1 . . . . . . 3 . . . . . . 4 . . Propulsion 28 | . . . . 1 1 3 1 1 . . . . 2 3 . . . . . . 2 . . 3 . . 2 5 2 2 Utility 18 | . . . . . 1 . . 1 . . . . 2 2 . . . . . . 4 . . 1 . . . 7 . . Weapon 31 | . . 1 . . 1 5 1 . . . . . 5 2 . . . . . . 5 . . 1 . . . 8 2 . Highest Loss Streak 10 | . . 1 . 2 3 3 3 1 . . . . 10 8 . . . . . . 8 . . 3 . . 2 9 3 1 Average Slot Usage (%) 98 | . 96 100 100 99 99 99 99 98 99 100 99 99 98 95 99 99 100 100 100 100 98 99 100 93 93 94 90 88 84 93 Engine 2 | . 14 14 14 13 5 6 2 . . . . . 2 . . . . . . . . . . . . . . . . . Core 2 | . . . . . 3 . 4 7 6 6 6 6 3 4 4 . . . . . . . . . . . . 3 . . Reactor 2 | . . . . . . . . . . . . . . . . 5 5 5 5 5 4 5 5 5 5 5 5 3 4 6 Leg 23 | . 28 28 28 27 26 22 22 22 26 26 26 26 25 17 10 23 23 23 22 23 25 26 26 25 26 26 26 18 . . Device 8 | . 11 14 14 14 11 6 6 6 8 5 5 6 5 10 8 6 10 10 9 4 8 10 10 8 5 5 6 5 14 17 Storage 14 | . 14 14 14 14 11 15 15 15 13 13 13 13 13 11 13 17 17 17 18 23 17 15 15 15 15 15 15 13 10 9 Processor 9 | . . . . . . 7 13 10 9 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 10 10 13 13 15 Protection 3 | . . . . . 3 6 1 3 6 6 6 6 5 5 5 3 . . . . 3 5 4 . 4 5 1 4 4 4 Energy Gun 7 | . 9 1 . . . 5 2 5 6 12 8 12 3 . 13 17 17 17 17 16 5 9 5 2 . . . 4 1 . Energy Cannon 3 | . . 11 14 13 1 4 . 1 3 13 12 6 3 . . . . . . . . . . . . . . 2 . . Ballistic Gun 10 | . 12 14 14 14 31 16 21 21 14 . 3 6 10 6 5 5 5 5 5 5 14 15 15 9 9 10 11 8 3 4 Ballistic Cannon 1 | . 5 . . . 1 1 4 . . . . . 6 15 2 . . . . . 2 . . 4 5 5 5 . . 2 Slashing Weapon 1 | . . . . . 1 1 . . . . . . . 1 1 3 5 5 4 5 2 . 4 1 5 5 3 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 10 25 26 26 28 54 69 75 60 68 64 64 59 73 90 106 126 126 126 148 140 153 120 120 134 138 138 177 146 123 112 Greatest Support 126 | 20 20 27 27 27 49 49 48 48 73 73 73 73 73 104 104 80 80 80 100 100 125 120 120 120 115 115 126 124 123 124 Greatest Overweight (x) 3 | . 1 1 . 1 1 2 1 1 1 . . . . 3 1 1 1 1 1 1 1 . . 2 1 1 1 3 1 1 Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . 1 1 1 1 1 . . . . 1 1 1 1 . . Largest Inventory Capacity 32 | 6 10 10 10 10 16 16 16 16 16 16 16 16 16 16 22 26 26 26 32 32 32 24 24 24 24 24 24 24 18 24 Average Capacity 19 | 4 8 10 10 10 11 16 16 16 16 16 16 16 16 16 18 23 26 26 27 32 27 24 24 24 24 24 24 23 18 16 Most Carried 32 | 6 10 10 10 10 16 16 16 16 16 16 16 16 16 16 22 26 26 26 32 32 32 24 24 24 24 24 24 24 18 18 Average Carried 18 | 3 7 9 10 9 11 14 15 15 15 16 15 15 14 14 16 23 25 25 27 32 25 23 24 23 23 23 23 22 17 16 Final Capacity 32 | 6 10 10 10 10 16 16 16 16 16 16 16 16 16 16 22 26 26 26 32 32 24 24 24 24 24 24 24 24 18 16 Final Carried 32 | 6 10 10 10 10 16 16 16 16 16 16 16 16 13 16 22 26 26 26 32 32 24 24 24 24 24 24 24 20 18 16 Class Distribution -------------------- 17% | Messiah-Mutant 16% | Messiah-Assassin 10% | Messiah-Skirmisher 10% | Scavenger-Mutant 9% | Mutant 9% | Scavenger-Skirmisher 8% | Scavenger-Gunner 5% | Gunner 4% | Messiah-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Gunner | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Messiah-Skirmisher | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Messiah-Mutant | -5/Waste Messiah-Mutant | -5/Factory Messiah-Assassin | -5/Upper Caves Messiah-Assassin | -5/Upper Caves Messiah-Assassin | -5/Warlord Messiah-Skirmisher | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Skirmisher | -4/Waste Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Extension Messiah-Mutant | -4/Cetus Messiah-Mutant | -4/Archives Messiah-Assassin | -4/Hub_04(d) Messiah-Mutant | -3/Research Messiah-Mutant | -2/Research Messiah-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Matter Collected 16221 | 260 319 92 93 213 1628 1913 558 410 981 111 647 290 572 696 486 250 70 80 140 197 2156 164 32 1131 165 15 600 1259 150 543 Remotely 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Salvage Created 15586 | 87 209 50 . 423 1784 2041 142 412 1222 114 232 . 427 464 984 421 40 . 62 421 1847 188 21 53 . 35 665 2657 101 484 Parts 721 | 5 19 6 . 25 107 105 17 21 51 8 9 . 5 17 34 12 2 . 5 11 82 3 1 4 . 4 36 106 3 23 Haulers Intercepted 18 | . . . . . 5 2 . 1 3 . . . . 2 . 3 . . . . 1 . . . . . . 1 . . Recyclers Shooed 17 | 1 1 . . 2 . 2 . . 2 . . . . 1 . . . . . . 2 . . . . . . 3 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 218 | . . . . . . . 14 21 . 7 18 4 4 . . . 7 28 106 9 . . . . . . . . . . Prevented 23 | . . . . . . . . . . . 4 . 3 . . . 6 . 10 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Combat Hostiles Destroyed 227 | . 5 3 . 14 34 32 9 10 13 5 10 . 14 8 . . . . 1 11 21 1 . 1 . . . 33 . 2 Melee 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . 2 Guns 108 | . 1 2 . 2 22 24 1 7 9 . 1 . . 1 . . . . . 2 17 1 . 1 . . . 17 . . Cannons 38 | . 4 1 . 1 1 7 1 . 3 1 1 . 2 7 . . . . . . 3 . . . . . . 6 . . AOE 71 | . . . . 11 11 1 7 3 1 4 8 . 11 . . . . . . 9 . . . . . . . 5 . . Classes Destroyed 20 | 2 5 . . 1 4 2 . . . . . . 1 . . . 1 . . . . 1 . . . . 2 1 . . Worker 16 | . 2 . . . 3 4 . . 1 . . . . 1 . . . . . . . . 1 . . . 2 . . 2 Builder 12 | . 1 . . 1 3 1 . . 3 . . . . . . . . . . . 1 . . . . . 2 . . . Tunneler 5 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Hauler 18 | . . . . . 5 2 . 1 3 . . . . 2 . 3 . . . . 1 . . . . . . 1 . . Recycler 17 | 1 1 . . 2 2 2 . . 1 . . . . 1 . . . . . . 1 . . . . . . 4 . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . Watcher 9 | . 1 . . . 2 2 . . 2 . . . . . . . . . . . . . . . . . . . 2 . Swarmer 48 | . 3 3 . 7 7 . 8 3 . 4 7 . 1 5 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 109 | . 2 . . 6 18 19 . 5 9 . 3 . 5 2 . . . . 1 11 13 . . . . . . 15 . . Brawler 6 | . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . . Duelist 7 | . . . . . 1 1 . . . . . . 2 . . . . . . . 1 . . . . . . 2 . . Protector 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . Sentry 21 | . . . . . 7 7 . . 3 . . . 1 . . . . . . . . . . . . . . 2 . 1 Hunter 10 | . . . . . 1 . 1 1 . 1 . . 2 . . . . . . . 2 . . . . . . 2 . . Programmer 21 | . . . . . . 3 . 1 1 . . . . 1 . . . . . . 4 . . 1 . . . 9 . 1 Compactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Z-Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 2 4 3 . 11 12 7 4 4 3 4 4 . 7 7 . 1 1 . 1 4 6 1 1 1 . 1 3 7 1 3 Combat Bots Only 10 | . 4 3 . 10 9 7 4 4 3 4 4 . 7 6 . . . . 1 4 6 1 . 1 . . . 7 . 1 Max Kills in Single Turn 5 | 1 1 1 . 4 4 2 4 2 1 4 4 . 3 2 . 2 1 . 1 2 1 1 1 1 . 1 5 3 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 3 1 4 2 1 4 4 . 3 . . . . . . 2 . . . . . . . 3 . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . ME-RLN (-4/Hub_04(d)) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Damage Taken 21238 | . 208 114 . 326 1458 2522 406 318 874 41 290 . 1430 1020 2 . . 49 350 446 4350 . 32 1028 128 . 147 4474 929 296 Core 2243 | . 74 9 . 75 223 338 59 34 83 21 95 . 156 127 2 . . . . 88 323 . . 94 . . 14 327 101 . Absorbed by Shields 261 | . . . . . . . . . . . . . . . . . . . 21 . 160 . . 14 66 . . . . . Core Remaining (%) 69 | 100 . . . 36 59 . . 38 . . . . 58 . . . . . . 78 . . . . . . 62 74 93 100 Volleys Fired 793 | 3 42 9 . 37 89 113 36 15 53 4 20 . 21 22 23 8 6 . . 12 78 8 2 72 3 . 16 83 8 10 Largest 5 | 2 2 2 . 2 4 4 4 4 4 2 4 . 4 5 4 5 4 . . 4 5 5 3 4 3 . 3 5 1 1 Hottest 331 | 90 90 85 . 85 151 235 146 129 330 180 330 . 242 187 227 322 257 . . 257 331 256 98 186 158 . 158 300 65 66 Shots Fired 2058 | 6 78 18 . 65 333 381 55 38 177 6 29 . 49 69 47 32 18 . . 18 254 38 4 87 5 . 33 200 8 10 Gun 1521 | 6 63 11 . 28 296 280 20 35 166 . 6 . 23 18 34 31 18 . . 8 228 38 3 26 2 . 26 150 5 . Cannon 422 | . 15 7 . 28 30 93 32 1 11 5 19 . 18 50 . . . . . . 24 . . 28 3 . 7 42 . 9 Launcher 56 | . . . . 9 7 4 3 2 . 1 4 . 8 . . . . . . 10 . . . . . . . 8 . . Special 59 | . . . . . . 4 . . . . . . . 1 13 1 . . . . 2 . 1 33 . . . . 3 1 Kinetic 1379 | . 42 9 . 28 313 241 46 27 120 . . . 23 68 2 7 4 . . 2 218 24 3 44 5 . 33 111 . 9 Thermal 393 | 6 36 9 . 28 13 99 . . 57 5 25 . 13 . 35 14 12 . . 4 13 14 . 10 . . . . . . Explosive 56 | . . . . 9 7 4 3 2 . 1 4 . 8 . . . . . . 10 . . . . . . . 8 . . Electromagnetic 134 | . . . . . . 37 6 9 . . . . 5 . 10 10 2 . . . 20 . . . . . . 30 5 . Entropic 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . Phasic 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . Robot Hit Streak 20 | 4 6 6 . 14 10 20 6 9 13 4 3 . 15 11 17 9 4 . . 14 18 10 1 18 2 . 3 17 7 8 Robot Miss Streak 15 | . 7 2 . 5 10 4 6 7 7 . 15 . 7 10 1 2 2 . . 2 2 3 . 2 1 . . 2 1 . Penetration Max 2 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . 2 . . Secondary Targets 15 | . . . . . 5 3 . 2 . . . . . . . . . . . . 5 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 1317 | 4 37 11 . 42 176 249 9 29 146 4 8 . 33 53 40 27 15 . 1 13 173 27 2 56 3 1 1 131 14 12 Core Hits 763 | 3 15 3 . 22 91 110 12 30 104 9 25 . 64 44 8 6 5 . 1 29 60 3 1 8 . 1 20 76 5 8 Critical Hits 70 | . . . . . 3 2 . . . . . . 1 . 7 8 5 . . 1 14 2 . . . . . 26 . 1 Critical Kills 26 | . . . . . 1 . . . . . . . . . 1 3 1 . . 1 4 1 . . . . . 13 . 1 Critical Parts Destroyed 33 | . . . . . 2 2 . . . . . . 1 . 1 5 3 . . . 10 . . . . . . 9 . . Melee Attacks 185 | . . 2 . . 12 18 2 . 4 . . . 1 2 1 11 3 1 9 3 11 . 8 18 10 10 . 19 15 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 127 | . . 2 . . 12 18 2 . 4 . . . 1 2 1 11 3 1 3 3 11 . 8 18 10 10 . 7 . . Piercing 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 15 25 Entropic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . 1 . . 2 . . . . . 1 . . 1 . . 1 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39804 | 50 572 193 . 1516 3594 4743 728 1169 2753 363 794 . 2475 1206 833 516 471 . 48 2341 4339 769 149 883 37 120 1194 6288 602 1058 Guns 19994 | 50 382 119 . 347 2227 3570 96 515 2271 . 19 . 334 113 598 516 246 . . 138 3904 769 51 626 . . 100 2879 124 . Cannons 4742 | . 190 74 . 230 237 917 38 . 202 108 28 . 282 977 . . . . . . 400 . . 97 . . . 962 . . Explosions 11789 | . . . . 939 1130 234 594 654 280 255 747 . 1859 . . . . . . 2203 . . . . . . 1094 1800 . . Melee 3069 | . . . . . . . . . . . . . . 116 99 . 225 . 48 . 35 . 98 160 37 120 . 595 478 1058 Ramming 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . Kinetic 16834 | . 376 106 . 347 2402 3198 86 386 1398 . . . 273 1090 8 69 24 . . 7 3639 516 51 423 . . 100 2335 . . Thermal 5345 | 50 196 87 . 333 62 943 . 54 1075 108 47 . 307 . 590 286 209 . . 25 248 253 . 300 . . 172 . . . Explosive 10469 | . . . . 836 1130 165 594 600 280 255 747 . 1859 . . . . . . 2203 . . . . . . . 1800 . . Electromagnetic 2902 | . . . . . . 437 48 129 . . . . 36 . 136 161 13 . . . 326 . . . . . 922 570 124 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1060 | . . . . . . . . . . . . . . 116 99 . 225 . 48 . 35 . 98 160 37 120 . 122 . . Piercing 2009 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 473 478 1058 Entropic 197 | . . . . . . . . . . . . . . . . . . . . 106 91 . . . . . . . . . Phasic 936 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 936 . . Highest Corruption 18 | . . . . . . 11 11 11 1 1 1 1 . . . . . . 1 . 3 3 3 3 3 3 4 18 . . Average Corruption 4 | . . . . . . 6 11 11 1 1 1 1 . . . . . . 1 . 1 3 3 3 3 3 3 8 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 241 | . . . . . . 55 66 13 1 2 4 1 . . . . . . . . 8 4 5 25 7 3 10 37 . . Message Errors 52 | . . . . . . 9 19 1 . 1 3 . . . . . . . . . 1 1 1 8 2 . 2 4 . . Matter Fused 53 | . . . . . . 12 14 4 . . . . . . . . . . . . 2 1 . 6 2 . 4 8 . . Heat Flow Errors 17 | . . . . . . 3 5 1 . . . . . . . . . . . . . 1 1 1 1 . 1 3 . . Energy Discharges 28 | . . . . . . 5 6 1 . 1 . 1 . . . . . . . . 1 . 2 3 2 2 1 3 . . Data Loss (minor) 19 | . . . . . . 5 4 1 1 . 1 . . . . . . . . . . . 1 . . . 1 5 . . Data Loss (major) 4 | . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 11 | . . . . . . 2 6 . . . . . . . . . . . . . . . . . . . . 3 . . Targeting Errors 41 | . . . . . . 12 5 3 . . . . . . . . . . . . 4 1 . 7 . 1 1 7 . . Weapon Failures 7 | . . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1286 | . . . . 67 15 31 12 44 44 12 12 . . 86 . . 27 . . 46 34 . . 27 . . 82 200 175 372 Projectiles 102 | . . . . . . 31 . . . . . . . . . . . . . . 34 . . 27 . . . 10 . . Explosions 496 | . . . . 67 15 . 12 44 44 12 12 . . . . . . . . 46 . . . . . . 82 162 . . Melee 688 | . . . . . . . . . . . . . . 86 . . 27 . . . . . . . . . . 28 175 372 Knockbacks 53 | . 4 . . . 4 23 . . . . . . 1 12 . . . . . . 5 . . 2 . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | . 4 . . . 4 22 . . . . . . 1 12 . . . . . . 4 . . 1 . . . 2 . . Secondary 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . Self-Inflicted Damage 334 | . . . . 23 11 . 29 51 57 . 48 . 43 . . . . . . . . . . . . . 47 25 . . Shots 13 | . . . . 1 1 . 2 1 1 . 2 . 2 . . . . . . . . . . . . . 3 . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 522 | 60 160 24 . 87 348 356 336 120 293 48 522 . 332 237 240 460 324 . . 238 228 137 125 113 98 . 301 385 68 9 Average Temperature 90 | 27 60 18 . 31 84 91 122 34 79 23 130 . 166 66 81 164 113 . . 74 47 39 71 30 42 . 78 133 41 6 Received Heat Transfer 4013 | . 51 . . 105 561 951 . 27 324 . 30 . 285 87 . . . . 91 102 618 . . 96 19 . . 531 81 54 Effects 22 | . . . . . 3 4 1 . . . 7 . 1 . 2 1 1 . . . . . . . . . . 2 . . Shutdowns 5 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . 2 . . Energy Bleed 6 | . . . . . 2 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . 3 1 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . Parts Fried 28 | . . . . . . 1 . . . . . . . . 3 3 . . . . 2 . . . . . 16 2 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . 1 . 2 . . 3 . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 8225 | 136 520 185 . 631 111 1799 . . 974 148 52 . 444 . 1110 407 333 . . 37 370 448 . 370 . . 150 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Peak Influence 1508 | 10 171 88 . 285 674 643 . . 487 . . . . 175 37 1454 . . . . 576 319 645 1508 1241 593 1435 1240 865 706 Average Influence 479 | 6 74 68 . 133 520 418 . . 317 . . . . 60 17 892 . . . . 280 274 336 946 1116 577 569 913 760 557 Maximum Alert Level 4 | . . . . 1 2 2 . . 2 . . . . . . 4 . . . . 2 1 2 4 4 2 4 4 3 3 Low Security (%) . | 100 100 100 . 72 3 . . . 14 . . . . 100 100 17 . . . . 46 . . . . . . . . . Level 1 1 | . . . . 27 5 52 . . 65 . . . . . . 8 . . . . 9 100 77 2 . . 39 . . . Level 2 49 | . . . . . 91 47 . . 20 . . . . . . 7 . . . . 44 . 22 27 . 100 36 . 23 95 Level 3 30 | . . . . . . . . . . . . . . . . 17 . . . . . . . 41 22 . 12 35 76 4 Level 4 17 | . . . . . . . . . . . . . . . . 50 . . . . . . . 28 77 . 12 64 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 1 . . . 8 18 . . 6 . . . 1 3 . 4 . . . . 9 . 2 6 . . 5 9 2 2 Investigation 10 | . 1 . . . 3 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 Extermination 18 | . . . . . . 5 . . 1 . . . . . . 1 . . . . 3 . 1 . . . 2 4 1 . Reinforcement 23 | . . . . . 3 5 . . 4 . . . . 3 . 1 . . . . 2 . 1 2 . . 2 . . . Assault 16 | . . . . . 2 1 . . . . . . 1 . . 1 . . . . 2 . . 4 . . 1 3 . 1 Garrison 9 | . . . . . . 6 . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . 1 3 . . . . . . . 1 . . . . . . 2 . 1 1 . . 1 . . . Haulers Reinforced 5 | . . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Distress Signals 17 | . 1 . . . 2 . . . . . . . . 1 . 1 . . . . 3 . 1 1 2 . 1 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 497 | . 15 3 . 15 51 47 11 11 19 1 10 . 21 21 1 6 4 11 31 10 43 5 11 48 15 . 16 45 22 4 Peak Tracking Total 14 | . 5 3 . 5 7 5 4 5 3 1 4 . 8 9 1 5 5 6 13 4 9 2 6 14 5 . 7 6 11 2 Tactical Retreats 30 | . 1 . . . 2 10 . 1 2 . . . . 2 . . . . 1 . 5 . . 1 . . . 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Traps Triggered 16 | . 3 . . . 2 2 . . . . . . . 1 . . . . . . 2 . . 3 . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . 1 . 9 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Machines Disabled 55 | . . . . 4 3 1 . . 2 . . . 2 . . 12 . . 2 . 5 . . 9 1 2 8 3 . 1 Max in Single Turn 7 | . . . . 3 1 1 . . 2 . . . 1 . . 1 . . 1 . 1 . . 1 1 . 7 1 . 1 Garrison Access 6 | . . . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Machines Accessed 61 | . 5 1 1 . 14 12 . . 5 1 3 . . 1 . 1 2 . 2 . 2 . 1 . . . 1 4 3 2 Terminals 22 | . 4 . . . 9 5 . . 4 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 Repair Stations 8 | . . . . . 2 3 . . . . . . . . . . . . . . 2 . . . . . . . 1 . Recycling Units 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Garrison Access 7 | . . . . . 1 1 . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . 1 Total Hacks 184 | . 20 1 1 . 42 29 . . 18 1 10 . . 2 . 3 2 . 5 . 5 . 2 . . . 7 17 11 8 Successful 100 | . 14 1 1 . 25 9 . . 10 1 10 . . 1 . 1 2 . 5 . 3 . 1 . . . 1 8 6 1 Failed 84 | . 6 . . . 17 20 . . 8 . . . . 1 . 2 . . . . 2 . 1 . . . 6 9 5 7 Catastrophic 14 | . . . . . . 5 . . 1 . . . . . . 1 . . . . 2 . 1 . . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 185 | . 12 . . . 19 5 . . 12 . . . . 17 . 21 . . . . 3 . 14 28 15 . 9 5 7 18 Terminals 75 | . 17 . . . 32 10 . . 16 . . . . . . . . . . . . . . . . . . . . . Fabricators 19 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 8 6 Repair Stations 22 | . . . . . 5 10 . . . . . . . . . . . . . . 5 . . . . . . . 2 . Recycling Units 7 | . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 20 | . . . . . 3 2 . . . . . . . . . . . . . . . . 2 . . . . 12 1 . Garrison Access 21 | . . . . . 1 4 . . 2 . . . . 2 . 3 . . . . . . . . . . 7 . . 2 Terminal Hacks 42 | . 5 1 1 . 11 2 . . 4 1 10 . . . . . 2 . 5 . . . . . . . . . . . Record 9 | . . . 1 . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 7 | . . 1 . . . . . . . 1 2 . . . . . 2 . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Repair Station Hacks 10 | . . . . . 1 4 . . . . . . . . . . . . . . 3 . . . . . . . 2 . Scan Component 6 | . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 . Repair 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 10 | . . . . . 2 2 . . . . . . . . . . . . . . . . 1 . . . . 5 . . Insert Component 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 4 . . Analyze 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Seal Access 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Unauthorized Hacks 70 | . 19 . . . 26 4 . . 13 . . . . . . 2 . . . . . . . . . . . . 6 . Terminals 23 | . 9 . . . 9 . . . 5 . . . . . . . . . . . . . . . . . . . . . Track 9 | . 4 . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 3 . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . . . 10 11 . . 4 . . . . 1 . 1 . . . . 2 . 1 . . . 1 4 1 2 Full Trace Events 6 | . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 117 | . . . . . 1 1 . . 1 . . . . . . 40 . . . . . . 12 26 20 . . 1 . 15 Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Matter 702 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 417 285 . Time 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 76 . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 . Parts Repaired 4 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Time 188 | . . . . . . 58 . . . . . . . . . . . . . . 108 . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Scanalyzed 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 3 . . . . 3 1 Non-combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Combat 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 2 . . . . 1 1 Robot Hacks Applied 10 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 3 . . . . 3 1 parse_system 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 3 . . . . 1 1 find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . 2 1 . . . . . . 1 . . 11 . . . . . . Allies Hacked 16 | . . . . . . . . . . . . . . 1 . . . . . . . . . 5 5 3 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Total Allies 130 | . . . . . . . . . . . . 4 2 9 21 3 . . . . 4 20 5 30 14 3 7 4 3 1 Largest Group 26 | . . . . . . . . . . . . 4 4 6 22 21 16 15 . . 3 20 18 26 26 22 18 3 3 1 Highest-Rated Group 2036 | . . . . . . . . . . . . 152 152 171 861 888 732 662 . . 288 742 1019 1371 2036 1639 1647 288 342 268 Highest-Rated Ally 268 | . . . . . . . . . . . . 41 41 30 50 70 70 70 . . 96 50 103 157 156 156 143 96 114 268 Zionite Dispatches 16 | . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 2 2 2 . 2 2 1 1 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . Light 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 2 1 1 . Fire 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . GOTO 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 1037 | . . . . . . . . . . . . . 29 48 12 104 25 123 . . 44 92 33 254 79 9 165 15 5 . Total Damage 41648 | . . . . . . . . . . . . . 699 649 1033 4318 774 3332 . . 1738 3805 1607 11603 4039 560 6508 791 192 . Kills 204 | . . . . . . . . . . . . . 5 6 2 30 6 25 . . 7 11 14 50 11 1 31 4 1 . Allies Corrupted 12 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 6 1 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . 1 . 2 1 1 2 . . . 1 . . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 24 | . . . . . . . . . . . . . . 3 . 5 . . . . . . 2 6 2 . 1 . . 5 Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Component Schematics 6 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 1 . . . . 1 Prototype Schematics 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Turns Passed 27919 | 86 701 464 218 805 1649 2455 1471 253 1211 951 1407 2283 597 947 541 1088 1678 1706 965 552 1015 189 303 1191 355 146 660 1352 299 381 Spaces Moved 17416 | 55 388 307 175 515 963 1270 885 129 734 768 1077 1551 360 490 274 621 1083 1113 595 359 424 120 222 675 211 78 362 618 405 589 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 275 | . . . . . . . . . . . . . . 126 149 . . . . . . . . . . . . . . . Legs 16071 | 48 388 307 175 515 963 1270 885 129 734 768 1077 1551 360 364 125 621 1083 1113 595 359 424 120 222 675 211 78 362 549 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1063 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 405 589 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 120 125 125 125 123 120 150 150 120 120 120 120 120 130 125 150 150 150 140 140 112 116 116 116 146 146 145 38 33 35 Average Speed 132 | 111 135 136 125 132 134 151 150 150 125 120 120 120 123 163 155 152 150 150 148 140 133 116 116 139 146 146 146 142 39 36 Slowest Speed 230 | 120 150 150 125 155 160 180 150 150 150 120 120 120 130 230 162 155 150 150 150 140 150 116 116 170 146 146 150 210 102 104 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 76 67 56 99 82 40 82 22 26 81 91 93 48 18 83 23 96 90 79 54 13 80 9 83 78 71 37 26 18 20 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 14 | . . . 1 2 . . . . . 1 . 2 . . . 6 1 . . 1 . . . . . . . . . . Known Exits Taken 20 | . 1 . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Scrap Searched 22 | . . 1 . 1 . . 7 . . 2 2 3 . . . . 4 1 . 1 . . . . . . . . . . Spaces Dug 201 | . . 2 . . 12 23 27 . 3 1 7 . 1 1 . 11 . 1 6 3 10 . 6 16 9 9 18 12 6 17 Terrain Destroyed 1357 | . . 2 . 82 77 37 70 38 27 47 158 . 86 3 . 11 . 1 6 106 47 2 6 18 11 9 356 111 6 40 Melee 127 | . . 2 . . 12 15 2 . 3 . . . 1 1 . 11 . 1 6 3 10 . 6 14 9 9 . 4 6 12 Projectile 180 | . . . . . 16 1 22 . 4 1 12 . 2 2 . . . . . 1 37 2 . 4 2 . 31 34 . 9 AOE 1050 | . . . . 82 49 21 46 38 20 46 146 . 83 . . . . . . 102 . . . . . . 325 73 . 19 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Res Acc Total 20594 | 73 485 331 174 579 1181 1565 982 158 905 786 1156 1974 455 588 336 725 1116 1149 663 382 688 149 252 850 240 96 473 885 504 694 Wait 1113 | . 29 . . 12 15 53 14 2 26 7 26 414 38 19 12 42 17 23 20 . 71 4 13 46 3 7 54 65 50 31 Move 17387 | 54 387 306 174 514 962 1269 884 128 733 767 1076 1550 359 490 273 620 1082 1112 594 358 424 119 221 674 210 77 361 617 404 588 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 259 | 8 11 4 . 4 29 34 14 2 10 . 3 3 6 12 7 12 1 2 15 . 22 5 . 6 2 1 12 16 8 10 Fast Attach 109 | 6 5 1 . . 11 1 1 1 11 . 4 1 3 9 3 2 . . . . 16 2 . 7 2 . 3 13 3 4 Attach 113 | . 1 1 . 2 8 14 4 2 3 . 1 . 9 7 1 . . . 1 . 15 . . 3 . . 6 21 7 7 Detach 26 | . . . . . 2 . . . 5 . . . 1 3 1 . . . 1 . 3 1 . . . . 3 5 . 1 Swap 335 | . 3 3 . 5 24 37 14 7 36 8 17 2 12 13 7 19 6 7 13 9 22 3 6 7 4 . 4 31 8 8 Drop 254 | 2 7 5 . 5 29 26 13 1 24 . 9 4 2 11 8 11 1 4 10 . 24 7 2 6 6 1 14 11 1 10 Fire 793 | 3 42 9 . 37 89 113 36 15 53 4 20 . 21 22 23 8 6 . . 12 78 8 2 72 3 . 16 83 8 10 Melee 185 | . . 2 . . 12 18 2 . 4 . . . 1 2 1 11 3 1 9 3 11 . 8 18 10 10 . 19 15 25 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Rewire 6 | . . . . . . . . . . . . . 3 . . . . . . . 2 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives -4/Hub_04(d) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 14) 223 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 5) 788 | -10/Materials | Entered Mines 796 | -10/Mines | Learned Materials terminal intel 1018 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1221 | -10/Mines | Discovered new exit (range 3) 1234 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1234 | -10/Mines | Discovered new exit (range 5) 1252 | -10/Mines | Entered Exiles 1282 | -10/Exiles | Met 8R-AWN 1304 | -10/Exiles | Met EX-HEX 1360 | -10/Exiles | Met EX-DEC 1382 | -10/Exiles | Learned location of Zion (-6) 1457 | -10/Exiles | Discovered new exit (range 12) 1470 | -10/Exiles | Entered Mines 1525 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1535 | -9/Mines | Discovered new exit (range 13) 1798 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1833 | -9/Mines | Discovered new exit (range 5) 1928 | -9/Mines | Core integrity fell below 50% 2083 | -9/Mines | Destroyed 10 combat bots 2166 | -9/Mines | Learned location of Storage (-8) 2275 | -9/Mines | Entered Materials 2275 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2276 | -8/Materials | Loaded intel: 12 terminal locations 2371 | -8/Materials | Destroyed 9 combat bots 2574 | -8/Materials | Build established: Tank 2736 | -8/Materials | Destroyed 8 combat bots 2744 | -8/Materials | Lost 3 parts (1p1n1u) 2744 | -8/Materials | Discovered new exit (range 3) 2784 | -8/Materials | Discovered new exit (range 11) 2938 | -8/Materials | Build established: Scavenger-Gunner 3075 | -8/Materials | First assault squad dispatched 3089 | -8/Materials | Discovered new exit (range 16) 3383 | -8/Materials | Discovered new exit (range 4) 3891 | -8/Materials | Build established: Gunner 3924 | -8/Materials | Entered Factory 3924 | -7/Factory | Evolved 2 slots: Utility x2 4142 | -7/Factory | Garrison activated, responded to threat 4411 | -7/Factory | Repaired Enh. Autogun 4478 | -7/Factory | Discovered new exit (range 4) 4513 | -7/Factory | Identified exit to Factory 5507 | -7/Factory | Discovered exit to Factory (range 13) 5756 | -7/Factory | Destroyed 7 combat bots 5895 | -7/Factory | Garrison activated, responded to threat 5986 | -7/Factory | Build established: Scavenger-Gunner 6066 | -7/Factory | System corruption reached 10% 6130 | -7/Factory | Identified exit to Lower Caves 6215 | -7/Factory | Repaired Carbon-fiber Leg? 6314 | -7/Factory | Lost 3 parts (1p2w) 6324 | -7/Factory | First assault squad dispatched 6379 | -7/Factory | Entered Lower Caves 6382 | -7/Lower Caves | Core integrity fell below 50% 6953 | -7/Lower Caves | Lost 3 parts (1p1n1w) 6974 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7293 | -7/Lower Caves | Build established: Scavenger-Mutant 7436 | -7/Lower Caves | Encountered a Warlord checkpoint 7837 | -7/Lower Caves | Discovered new exit (range 10) 7849 | -7/Lower Caves | Identified exit to Lower Caves 7850 | -7/Lower Caves | Entered another Lower Caves area 8081 | -7/Lower Caves | Discovered exit to Factory (range 14) 8103 | -7/Lower Caves | Entered Factory 8103 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8104 | -6/Factory | Identified exit to Lower Caves 8704 | -6/Factory | Found Prototype Processor 8704 | -6/Factory | Identified Exp. Signal Interpreter 8734 | -6/Factory | Garrison activated, responded to threat 8747 | -6/Factory | Found Prototype Launcher 8747 | -6/Factory | Identified Scatter Rocket Array 9240 | -6/Factory | Discovered new exit (range 13) 9260 | -6/Factory | Identified exit to Factory 9314 | -6/Factory | Entered Lower Caves 9527 | -6/Lower Caves | Learned Factory security intel 9640 | -6/Lower Caves | Encountered a Warlord checkpoint 9729 | -6/Lower Caves | Build established: Skirmisher 10055 | -6/Lower Caves | Discovered new exit (range 12) 10068 | -6/Lower Caves | Identified exit to Lower Caves 10265 | -6/Lower Caves | Entered another Lower Caves area 10335 | -6/Lower Caves | Discovered exit to Factory (range 11) 10707 | -6/Lower Caves | Learned Factory terminal intel 10735 | -6/Lower Caves | Learned Factory stockpile data 10735 | -6/Lower Caves | Learned Research stockpile data 10735 | -6/Lower Caves | Learned Armory security intel 10735 | -6/Lower Caves | Learned Factory terminal intel 10847 | -6/Lower Caves | Build established: Scavenger-Mutant 11489 | -6/Lower Caves | Discovered new exit (range 14) 11592 | -6/Lower Caves | Identified exit to Zion 11672 | -6/Lower Caves | Entered Zion 11704 | -6/Zion | Learned 4 Factory zone layouts 11716 | -6/Zion | System corruption cleaned by Quarantine Array 11818 | -6/Zion | Discovered new exit (range 15) 11876 | -6/Zion | Identified exit to Proximity Caves 11940 | -6/Zion | Build established: Scavenger-Skirmisher 11959 | -6/Zion | Learned location of Quarantine (-3) 13415 | -6/Zion | Build established: Scavenger-Gunner 13608 | -6/Zion | Imprinted 13610 | -6/Zion | Declared Zion's savior 13955 | -6/Zion | Entered Proximity Caves 13955 | -5/Proximity Caves | Accompanied by 4 allies 14024 | -5/Proximity Caves | Learned Factory garrison access intel 14097 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14208 | -5/Proximity Caves | Build established: Messiah-Skirmisher 14242 | -5/Proximity Caves | Learned 4 Factory zone layouts 14298 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14347 | -5/Proximity Caves | Destroyed 7 combat bots 14391 | -5/Proximity Caves | Lost 10 parts (1p2n2u5w) 14533 | -5/Proximity Caves | Discovered exit to Factory (range 12) 14552 | -5/Proximity Caves | Entered Factory 14552 | -5/Factory | Accompanied by 2 allies 14552 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14553 | -5/Factory | Identified exit to Upper Caves 14556 | -5/Factory | Loaded intel: 19 terminal locations 14557 | -5/Factory | Loaded intel: 4 garrison access locations 14830 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14861 | -5/Factory | Retrieved Zion intel report: Emergency Access 14862 | -5/Factory | Zion Fire squad teleported in 15173 | -5/Factory | Spotted B-75 Beast 15250 | -5/Factory | Lost 8 parts (1p3n2u2w) 15260 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 15261 | -5/Factory | Zion Fire squad teleported in 15468 | -5/Factory | Found Prototype Launcher 15468 | -5/Factory | Identified Mni. Smartbomb Launcher 15499 | -5/Factory | Sucked down chute 15499 | -5/Factory | Entered Waste 15499 | -5/Waste | Met up with 1 ally sucked down the chute earlier 15500 | -5/Waste | 1 allies followed down the chute 15500 | -5/Waste | Joined by Warlord forces that had cleared the area 15691 | -5/Waste | Discovered new exit (range 16) 15710 | -5/Waste | A Compactor rumbled back to life 15710 | -5/Waste | Spotted C-40 Crusher 15713 | -5/Waste | Allies destroyed C-40 Crusher 15862 | -5/Waste | Found Damper Plating 15901 | -5/Waste | Found Damper Plating 16035 | -5/Waste | Identified exit to Factory 16040 | -5/Waste | Entered Factory 16040 | -5/Factory | Accompanied by 21 allies 16041 | -5/Factory | Loaded intel: 20 terminal locations 16300 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16314 | -5/Factory | Retrieved Zion intel report: Component Schematics 16378 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 16548 | -5/Factory | Found Imp. Powered Armor 16550 | -5/Factory | Found Imp. Powered Armor 16553 | -5/Factory | Found Imp. Powered Armor 16629 | -5/Factory | Retrieved Zion intel report: Component Schematics 16639 | -5/Factory | Discovered new exit (range 4) 16640 | -5/Factory | First assault squad dispatched 16642 | -5/Factory | Identified exit to Factory 16652 | -5/Factory | Retrieved Zion intel report: Branch Access 16653 | -5/Factory | Zion Light squad teleported in 17128 | -5/Factory | Entered Upper Caves 17128 | -5/Upper Caves | Accompanied by 16 allies 17962 | -5/Upper Caves | Build established: Messiah-Assassin 18499 | -5/Upper Caves | Discovered new exit (range 6) 18507 | -5/Upper Caves | Identified exit to Upper Caves 18806 | -5/Upper Caves | Entered another Upper Caves area 18806 | -5/Upper Caves | Accompanied by 15 allies 19325 | -5/Upper Caves | Found Zio. Weapon Casing 19763 | -5/Upper Caves | Discovered new exit (range 15) 19843 | -5/Upper Caves | Identified exit to Warlord 20270 | -5/Upper Caves | Discovered exit to Factory (range 16) 20512 | -5/Upper Caves | Entered Warlord 20562 | -5/Warlord | System corruption cleaned by Quarantine Array 20972 | -5/Warlord | Warlord's base attacked by MAIN.C 21197 | -5/Warlord | Found Prototype Energy Gun 21200 | -5/Warlord | Found Prototype Energy Gun 21205 | -5/Warlord | Found Prototype Piercing Weapon 21208 | -5/Warlord | Found Prototype Piercing Weapon 21220 | -5/Warlord | Identified Vortex Lance (x2) 21286 | -5/Warlord | Found Prototype Processor 21290 | -5/Warlord | Found Prototype Hackware 21291 | -5/Warlord | Identified Vortex Shotgun (x2) 21311 | -5/Warlord | Found Prototype Device 21312 | -5/Warlord | Identified Exp. Phase Shifter 21322 | -5/Warlord | Warlord forces counterattacked 21327 | -5/Warlord | Rebuked by Warlord 21373 | -5/Warlord | Spotted Striker 21392 | -5/Warlord | Spotted Striker 21398 | -5/Warlord | Found Prototype Ballistic Cannon 21430 | -5/Warlord | Spotted Executioner 21443 | -5/Warlord | Spotted Striker 21462 | -5/Warlord | Discovered new exit (range 9) 21471 | -5/Warlord | Identified exit to Proximity Caves 21472 | -5/Warlord | Spotted Striker 21472 | -5/Warlord | Spotted Striker 21477 | -5/Warlord | Entered Proximity Caves 21498 | -4/Proximity Caves | Build established: Messiah-Mutant 21844 | -4/Proximity Caves | Build established: Messiah-Skirmisher 21995 | -4/Proximity Caves | Discovered exit to Factory (range 10) 22012 | -4/Proximity Caves | Learned location of Armory (-4) 22029 | -4/Proximity Caves | Entered Factory 22029 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22050 | -4/Factory | Identified Spectral Analyzer 22051 | -4/Factory | Identified Ghost Barrier 22083 | -4/Factory | Identified Hvy. Autocannon 22428 | -4/Factory | Lost 3 parts (1p1u1w) 22527 | -4/Factory | Zion Light squad teleported in 22567 | -4/Factory | Garrison activated, responded to threat 22779 | -4/Factory | First assault squad dispatched 22790 | -4/Factory | Repaired Enh. Biometal Leg 22842 | -4/Factory | Found Zio. Weapon Casing 22979 | -4/Factory | Lost 8 parts (1p1n2u4w) 23044 | -4/Factory | Sucked down chute 23044 | -4/Factory | Entered Waste 23045 | -4/Waste | Met a frightened Derelict 23068 | -4/Waste | Spotted C-40 Crusher 23076 | -4/Waste | Warlord forces began an assault 23084 | -4/Waste | Spotted C-40 Crusher 23086 | -4/Waste | Allies destroyed C-40 Crusher 23090 | -4/Waste | Destroyed C-40 Crusher 23093 | -4/Waste | Spotted C-40 Crusher 23095 | -4/Waste | Allies destroyed C-40 Crusher 23103 | -4/Waste | Spotted C-40 Crusher 23105 | -4/Waste | Allies destroyed C-40 Crusher 23115 | -4/Waste | Found Damper Plating 23118 | -4/Waste | Spotted C-40 Crusher 23125 | -4/Waste | Allies destroyed C-40 Crusher 23134 | -4/Waste | Found Damper Plating 23150 | -4/Waste | Spotted C-40 Crusher 23199 | -4/Waste | Discovered new exit (range 13) 23223 | -4/Waste | Identified exit to Factory 23233 | -4/Waste | Entered Factory 23233 | -4/Factory | Accompanied by 14 allies 23332 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 23333 | -4/Factory | Zion Heavy squad teleported in 23495 | -4/Factory | Discovered new exit (range 16) 23515 | -4/Factory | Retrieved Zion intel report: Component Schematics 23516 | -4/Factory | Zion Light squad teleported in 23522 | -4/Factory | Identified exit to Extension 23536 | -4/Factory | Entered Extension 23536 | -4/Extension | Accompanied by 18 allies 23624 | -4/Extension | Spotted B-86 Titan 23628 | -4/Extension | Allies destroyed B-86 Titan 23637 | -4/Extension | Spotted B-86 Titan 23657 | -4/Extension | Allies destroyed B-86 Titan 23708 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 23743 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 23755 | -4/Extension | Rescued a captive Derelict 23755 | -4/Extension | Rescued a captive Derelict 23792 | -4/Extension | Retrieved Zion intel report: Component Stockpiles 23802 | -4/Extension | Rescued A7 23863 | -4/Extension | Retrieved Zion intel report: Emergency Access 23864 | -4/Extension | Rescued a captive Derelict 23865 | -4/Extension | Rescued a captive Derelict 23871 | -4/Extension | Retrieved Zion intel report: Component Schematics 23872 | -4/Extension | Zion hero teleported in (ME-RLN) 23902 | -4/Extension | Rescued a captive Derelict 23907 | -4/Extension | Rescued a captive Derelict 24050 | -4/Extension | Build established: Messiah-Mutant 24119 | -4/Extension | ME-RLN assimilated hostile W-44 Eye 24280 | -4/Extension | Rescued a captive Derelict 24286 | -4/Extension | First assault squad dispatched 24585 | -4/Extension | ME-RLN assimilated hostile G-73 Enforcer 24589 | -4/Extension | ME-RLN assimilated hostile L-61 Swordsman 24605 | -4/Extension | ME-RLN assimilated hostile D-63 Destroyer 24635 | -4/Extension | Lost 3 parts (3n) 24643 | -4/Extension | Retrieved Zion intel report: Trap Installations 24644 | -4/Extension | Zion Heavy squad teleported in 24648 | -4/Extension | Rescued a captive Derelict 24650 | -4/Extension | Rescued a captive Derelict 24681 | -4/Extension | Discovered new exit (range 10) 24683 | -4/Extension | Discovered new exit (range 6) 24703 | -4/Extension | Identified exit to Cetus 24727 | -4/Extension | Entered Cetus 24727 | -4/Cetus | Accompanied by 15 allies 24732 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 24745 | -4/Cetus | Spotted Cetus Guard 24745 | -4/Cetus | Spotted Cetus Guard 24746 | -4/Cetus | Spotted Cetus Guard 24751 | -4/Cetus | Spotted Cetus Guard 24756 | -4/Cetus | Allies destroyed Cetus Guard 24758 | -4/Cetus | ME-RLN assimilated hostile Cetus Guard 24762 | -4/Cetus | Allies destroyed Cetus Guard 24768 | -4/Cetus | Allies destroyed Cetus Guard 24794 | -4/Cetus | ME-RLN assimilated hostile G-67 Veteran 24831 | -4/Cetus | Started Cetus Manufacturing Module 24838 | -4/Cetus | Retrieved Zion intel report: Prototype Schematics 24839 | -4/Cetus | Zion Heavy squad teleported in 24848 | -4/Cetus | Escorted A7 to Cetus Mainframe 24856 | -4/Cetus | Manufactured an Enhanced Grunt 24881 | -4/Cetus | Manufactured an Enhanced Grunt 24886 | -4/Cetus | Retrieved Zion intel report: Component Schematics 24887 | -4/Cetus | Zion Heavy squad teleported in 24906 | -4/Cetus | Manufactured an Enhanced Grunt 24931 | -4/Cetus | Manufactured an Enhanced Grunt 24939 | -4/Cetus | Discovered new exit (range 15) 24956 | -4/Cetus | Manufactured an Enhanced Grunt 24965 | -4/Cetus | Spotted Cetus Guard 24965 | -4/Cetus | Spotted Cetus Guard 24966 | -4/Cetus | ME-RLN assimilated hostile Cetus Guard 24967 | -4/Cetus | Spotted Cetus Guard 24967 | -4/Cetus | Spotted Cetus Guard 24975 | -4/Cetus | ME-RLN assimilated hostile Cetus Guard 24977 | -4/Cetus | Discovered new exit (range 16) 24977 | -4/Cetus | Allies destroyed Cetus Guard 24978 | -4/Cetus | Allies destroyed Cetus Guard 24979 | -4/Cetus | ME-RLN assimilated hostile W-44 Eye 24986 | -4/Cetus | Scared off Revision 17 25052 | -4/Cetus | Identified exit to Archives 25082 | -4/Cetus | Entered Archives 25082 | -4/Archives | Accompanied by 20 allies 25087 | -4/Archives | Received a hacking code to weaken MAIN.C 25129 | -4/Archives | Discovered new exit (range 16) 25149 | -4/Archives | Identified exit to Hub_04(d) 25228 | -4/Archives | Entered Hub_04(d) 25228 | -4/Hub_04(d) | Accompanied by 18 allies 25470 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 25471 | -4/Hub_04(d) | Zion Light squad teleported in 25514 | -4/Hub_04(d) | Discovered new exit (range 10) 25529 | -4/Hub_04(d) | Zion Light squad teleported in 25540 | -4/Hub_04(d) | Identified exit to Research 25541 | -4/Hub_04(d) | Build established: Messiah-Assassin 25728 | -4/Hub_04(d) | First assault squad dispatched 25776 | -4/Hub_04(d) | Network Hub disabled 25789 | -4/Hub_04(d) | Found Zio. Weapon Casing 25810 | -4/Hub_04(d) | Found Zio. Weapon Casing 25823 | -4/Hub_04(d) | Allies destroyed ME-RLN 25825 | -4/Hub_04(d) | Spotted Lightning 25826 | -4/Hub_04(d) | Spotted Lightning 25828 | -4/Hub_04(d) | Found Zio. Weapon Casing 25829 | -4/Hub_04(d) | Spotted Lightning 25832 | -4/Hub_04(d) | Network Hub disabled 25847 | -4/Hub_04(d) | Allies destroyed Lightning 25888 | -4/Hub_04(d) | Entered Research 25888 | -3/Research | Evolved 2 slots: Power x1, Utility x1 26388 | -3/Research | First assault squad dispatched 26449 | -3/Research | Garrison activated, responded to threat 26458 | -3/Research | Fabricated Exp. Biometal Leg? 26482 | -3/Research | Zion Light squad teleported in 26510 | -3/Research | Found Prototype Processor 26521 | -3/Research | Lost 8 parts (1p1n4u2w) 26542 | -3/Research | Identified Exp. Targeting Computer 26618 | -3/Research | Found Zio. Weapon Casing 26700 | -3/Research | Found Prototype Launcher 26707 | -3/Research | Identified Hellfire Missile Launcher 26976 | -3/Research | System corruption reached 10% 27007 | -3/Research | Destroyed 7 combat bots 27038 | -3/Research | Lost 9 parts (1p4n1u3w) 27071 | -3/Research | Zion Hover Resupply teleported in 27100 | -3/Research | Terminal network hard line cut 27110 | -3/Research | Spotted B-86 Titan 27176 | -3/Research | Discovered new exit (range 6) 27186 | -3/Research | Found Enh. Force Lance 27240 | -3/Research | Entered another Research area 27240 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27331 | -2/Research | Repaired Lrn. Sensor Array 27383 | -2/Research | Spotted B-90 Cyclops 27410 | -2/Research | Zion Light squad teleported in 27488 | -2/Research | Fabricated Exp. Signal Interpreter? 27520 | -2/Research | Discovered new exit (range 12) 27533 | -2/Research | Identified exit to Access 27539 | -2/Research | Entered Access 27539 | -1/Access | Evolved 2 slots: Utility x2 27567 | -1/Access | Lost 3 parts (1n2w) 27591 | -1/Access | Retrieved Zion intel report: Active Terminals 27619 | -1/Access | Retrieved Zion intel report: Unaware Analyses 27692 | -1/Access | Retrieved Zion intel report: Emergency Access 27704 | -1/Access | Found Gamma Bomb Array 27759 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 27789 | -1/Access | First assault squad dispatched 27874 | -1/Access | Energy Cycler disabled 27879 | -1/Access | Discovered new exit (range 14) 27914 | -1/Access | Retrieved Zion intel report: Component Schematics 27915 | -1/Access | Zion Experimental squad teleported in 27917 | -1/Access | Identified exit to Surface 27920 | *** | Escaped! Last Messages --------------- [ 4 : 12-ZN0(i)/Fire(3) ] [ 5 : Experimental ] [ 6 : Zionite Resupply ] >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 27915_ The Access Shell folds into the floor. 27916_ Jacked Z-Experimental... >>parse_system Reading system data... New IDs: Zio. Supercomposite Leg Zio. Shade Armor Zio. Biocell Array Exp. Optical Array Prc. Energy Filter Particle Accelerator Exp. Weapon Cycler Coolant Network Zio. Alpha Cannon Mk. II 27917_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????????????????#?????????????????? | | ??????????+ ?#?#####?#??#??#??#?????????????????? | | ??????????# ##?##?####?##?#????##???????????????? | | ???? ??? # ?#?###?#?##?####??###??#?##?????????? | | ????#??#?## #?#########?###?#####??##??#????????? | | ???##??##?# #?################?#######??####????? | | ?#?#?#??#?# ####### ############?#####?#???#?##?? | | #?????##?## "" "" ""?" ? ??##?????? | | ??#??##?#?# "" "" """" ?########? | | #????#?#?## """"? #?????#?# | | ?#?#??##?## """" ?? ? | | #?#??###### Z "" """" ? ???? | | ??##?###### @" """? ? ? ? ? | | ##?#####?## """? ? ? ?? | | ?#?######## """" ? ##### ### | | ??######### """" ?#### ?? | | #?######### """" ##### # | | ###???##### ####### ######################?## #? | | ??? ?## #######################?#########?# ? | | ? ? ## ################################# #?? | | ? ? ## #########??####### ###???# ? | | ## #########?######## ######? # ? | | ? ?# ##########?####### " ####### ?? | | ?? ## ################## """ ####### ##? | | ? ? ## ! =!==* + """ ####### # ? | | ?? ## ## ########*###### " + ? | | ########## # ########!###### ###?##?? # | | = # ########=###### # #### | | ! [ # ########!###### ! ## | | ########## ! # #?###### ############## ## | | ############### ########+#############?####? | | ? #?## ## = !################### | | ? #?## ## ################### | | ? ? #### ## ###### ###### "" | | ? ? ?? #### ## ###### #####?# " | | ??? ?### ## ####?# ####### "" | | ? ### # ###?## ####### " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 61 Energy Capacity 1590 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 40 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 90 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 16 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -6/Factory | Hacked Imp. Lightning Gun | -5/Factory | Z-intel Gravity Neutralizing Apparatus | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Gui. EMP Blaster | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Imp. Armor Integrity Analyzer | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Great Axe | -5/Factory | Z-intel Lyr. Heavy Armor Plating | -5/Factory | Z-intel Mni. Drone Bay | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Imp. Weapon Shielding | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Hcp. Storage Unit | -5/Factory | Z-intel Focal Shield | -5/Factory | Z-intel Arc Projector | -5/Factory | Z-intel Lightning Gun | -5/Factory | Z-intel Imp. Thermal Shield | -5/Factory | Z-intel Imp. Hacking Suite | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Launcher Loader | -5/Factory | Z-intel System Backup Module | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Imp. Particle Charger | -5/Factory | Z-intel Microactuators | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Target Analyzer | -5/Factory | Z-intel Hvy. Treads | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Phase Cannon | -5/Factory | Z-intel Core Shielding | -5/Factory | Z-intel Adv. Field Recycling Unit | -5/Factory | Z-intel Lgt. Angular Momentum Engine | -5/Factory | Z-intel Com. Wheel | -5/Factory | Z-intel Imp. Arc Projector | -4/Factory | Z-intel Imp. Thermal Converter | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Variable Charge Gun | -4/Factory | Z-intel Imp. System Shield | -4/Factory | Z-intel Adv. Hardlight Generator | -4/Factory | Z-intel Corruption Screen | -4/Factory | Z-intel Hacking Suite | -4/Factory | Z-intel Imp. Antigrav System | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Imp. Propulsion Shielding | -4/Factory | Z-intel Imp. Component Analysis Suite | -4/Factory | Z-intel Cld. Aerolev Unit | -4/Extension | Z-intel Imp. Fusion Compressor | -4/Extension | Z-intel Hvy. Tesla Rifle | -4/Extension | Z-intel Exp. Heat Sink | -4/Extension | Z-intel Fusion Reactor | -4/Extension | Z-intel Plasma Sword | -4/Extension | Z-intel Exp. System Shield | -4/Extension | Z-intel Enh. Coil Gun | -4/Extension | Z-intel Inertial Stasis Machine | -4/Extension | Z-intel Lgt. Antimatter Cannon | -4/Extension | Z-intel Drone Bay | -4/Extension | Z-intel Scythe | -4/Extension | Z-intel Adv. Armor Integrity Analyzer | -4/Extension | Z-intel Centrium Wheel | -4/Extension | Z-intel Hardcell Cannon | -4/Extension | Z-intel Lrn. Sensor Array | -4/Extension | Z-intel Lrn. Proton Cannon | -4/Extension | Z-intel Matter Neutralizer | -4/Extension | Z-intel Adv. Shield Generator | -4/Extension | Z-intel Imp. Shock Absorption System | -4/Extension | Z-intel Imp. Linear Gravjet | -4/Extension | Z-intel Cmb. Airjet | -4/Extension | Z-intel Force Lance | -4/Extension | Z-intel Tesla Rifle | -4/Extension | Z-intel Rnf. Antimatter Reactor | -4/Extension | Z-intel Lrn. Terrain Scanner | -4/Extension | Z-intel Thunder Hammer | -4/Cetus | Z-intel Exp. Melee Analysis Suite | -4/Cetus | Z-intel Hvy. Wave Gun | -4/Cetus | Z-intel Enh. Force Rifle | -4/Cetus | Z-intel Imp. Matter Compressor | -4/Cetus | Z-intel Exp. Cooling System | -4/Cetus | Z-intel Diametric Drive | -4/Cetus | Z-intel Hvy. Gatling Laser | -4/Cetus | Z-intel Lrn. Tractor Beam | -4/Cetus | Z-intel Particle Charger | -4/Cetus | Z-intel Med. Storage Unit | -4/Cetus | Z-intel Point Defense Array | -4/Cetus | Z-intel Maneuvering Thrusters | -4/Cetus | Z-intel Mic. Fission Core | -4/Cetus | Z-intel Adv. Trap Extractor | -4/Cetus | Z-intel Adv. Transmission Jammer | -4/Cetus | Z-intel Arm. Wheel | -4/Cetus | Z-intel Adv. Heat Sink | -4/Cetus | Z-intel Imp. Remote Datajack | -4/Cetus | Z-intel Recoil Nullifier | -4/Cetus | Z-intel Exp. Biometal Leg | -3/Research | Scanalyzed Adv. Focal Shield | -1/Access | Z-intel Imp. Overload Amplifier | -1/Access | Z-intel Q-thruster | -1/Access | Z-intel Imp. Kinecellerator | -1/Access | Z-intel Enh. Quantum Rifle | -1/Access | Z-intel Centrium Leg | -1/Access | Z-intel Imp. Core Analyzer | -1/Access | Z-intel Stasis Canceller | -1/Access | Z-intel Cmb. Gravmag System | -1/Access | Z-intel Enh. Nova Cannon | -1/Access | Z-intel Biometal Heavy Treads | -1/Access | Z-intel Impulse Thruster | -1/Access | Z-intel Antimissile System | -1/Access | Z-intel Greatsword | -1/Access | Z-intel Lgt. Quantum Reactor | -1/Access | Z-intel Robot Schematics ------------------ A-15 Conveyor | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel Fabricated ------------ Exp. Biometal Leg | x1 | -3/Research Exp. Signal Interpreter | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreXenonShielding Manual? 0 Play Time 06:11:48 Cumulative 485.3 hours Start 2020.03.02 @ 06:10:34 End 2020.03.08 @ 21:16:54 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type 0 Total 39 Types 22/3/5/3/2/1/3 Lore% 95 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b96ea724-fa54-4afb-8c20-582397edbab0