Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.16 @ 05:40:00
Player: Ms. V3-11A
Result: Destroyed by B-60 Warrior with Heavy Mace
Performance
-------------
Evolutions (5) 2500
Regions Visited (12) 2400
Robots Destroyed (218) 1090
Value Destroyed (8976) 8976
Prototype IDs (45) 900
Alien Tech Used (0) 0
Bonus (1993) 1993
TOTAL SCORE: 17859
Bonus
-------
High Alert Combat Kills 680
Follower Combat Kills 915
Registered with UFD 300
Met Imprinter 300
Friendly Fire -202
Cogmind
---------
Core Integrity 0/1000
Matter 256/300
Energy 99/100
System Corruption 36%
Temperature Cool (0)
Movement Core (50)
Location -5/Factory
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (10) -----
(None)
> --- WEAPON (2) -------
(None)
> --- INVENTORY (5) ----
Improved Energy Well (400)
High-capacity Matter Pod (200)
Authchip [Processor]
Dimensional Node Initializer
Power Maul
Peak State
------------
> --- POWER ------------
Enhanced Fission Core
Micro Fission Core
> --- PROPULSION -------
Flexi-carbon Leg
Flexi-carbon Leg
Improved VSS Leg
> --- UTILITY ----------
Improved Cooling System
High-capacity Storage Unit
Improved Energy Well
Improved Trap Scanner
Advanced Visual Processing Unit
Advanced Targeting Computer
Improved Target Analyzer
Improved Weapon Cycler
Focal Shield
EM Disruption Field
> --- WEAPON -----------
Tesla Rifle
Cooled Plasma Rifle
> --- INVENTORY --------
Improved Ion Engine
Light Nuclear Core
Light Nuclear Core
Light Nuclear Core
Carbon-fiber Leg
Improved VSS Leg
Advanced Heat Sink
High-capacity Storage Unit
High-capacity Matter Pod
0b10 Decoder Chip [Generic]
Hacking Suite
Authchip [Processor]
Component Analysis Suite
Hacking Drone Bay
Dimensional Node Initializer
High-powered Shock Rifle
Improved Arc Projector
Wave Gun
Compact Ion Cannon
Power Maul
[Rating: 94]
Favorites
-----------
Power Reinforced Ion Engine
Engine Reinforced Ion Engine
Power Core Light Fission Core
Reactor Light Antimatter Reactor
Propulsion Aluminum Leg
Leg Aluminum Leg
Utility High-capacity Storage Unit
Device Advanced Heat Sink
Storage High-capacity Storage Unit
Processor Improved Terrain Scan Processor
Hackware Improved Hacking Suite
Protection Light Armor Plating
Weapon Enhanced Autogun
Energy Gun Gatling Laser
Energy Cannon Heavy Plasma Cannon
Ballistic Gun Enhanced Autogun
Ballistic Cannon Antimatter Cannon
Launcher Heavy Missile Launcher
Special Weapon Plasma Cutter
Impact Weapon Power Maul
Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2
Power 1 | . . . . . . . 1 . . . . .
Propulsion 1 | . . 1 . . . . . . . . . .
Utility 8 | . . 1 2 . . . 3 . . . . 2
Weapon . | . . . . . . . . . . . . .
Parts Attached 238 | 1 10 31 29 14 14 14 33 5 19 4 8 56
Power 32 | . 1 2 4 4 1 1 5 . 4 1 1 8
Engine 21 | . 1 1 4 4 1 1 2 . 2 1 1 3
Core 10 | . . 1 . . . . 2 . 2 . . 5
Reactor 1 | . . . . . . . 1 . . . . .
Propulsion 55 | . 3 10 6 3 4 8 5 . 6 . 2 8
Treads . | . . . . . . . . . . . . .
Leg 55 | . 3 10 6 3 4 8 5 . 6 . 2 8
Wheel . | . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . .
Utility 67 | . 3 10 8 1 3 1 17 . 1 . 2 21
Device 33 | . 1 4 3 . 1 . 8 . . . 2 14
Storage 3 | . . 1 . . . 1 . . . . . 1
Processor 10 | . . . 1 . 1 . 2 . 1 . . 5
Hackware 3 | . . . . . . . 3 . . . . .
Protection 18 | . 2 5 4 1 1 . 4 . . . . 1
Artifact . | . . . . . . . . . . . . .
Weapon 84 | 1 3 9 11 6 6 4 6 5 8 3 3 19
Energy Gun 37 | 1 2 5 8 5 2 1 . . 2 . 1 10
Energy Cannon 18 | . . 2 . . . 2 4 . 2 1 2 5
Ballistic Gun 15 | . 1 2 1 . 2 1 1 3 2 1 . 1
Ballistic Cannon 5 | . . . . . . . 1 . 1 . . 3
Launcher 7 | . . . 2 1 1 . . 2 1 . . .
Special Weapon 1 | . . . . . 1 . . . . . . .
Impact Weapon 1 | . . . . . . . . . . 1 . .
Slashing Weapon . | . . . . . . . . . . . . .
Piercing Weapon . | . . . . . . . . . . . . .
Special Melee Weapon . | . . . . . . . . . . . . .
Unidentified Prototypes 11 | . . 1 1 3 . . 2 . . . . 4
Corrupted Parts 4 | . . 1 . . . . 1 . . . 1 1
System Corruption 13 | . . 3 . . . . 2 . . . 2 6
Parts Lost 76 | . 1 4 3 2 7 . . . 9 . 4 46
Power 11 | . . . . 1 . . . . 2 . 1 7
Propulsion 18 | . . 2 . 1 3 . . . 2 . 1 9
Utility 28 | . . 1 2 . 2 . . . 1 . 2 20
Weapon 19 | . 1 1 1 . 2 . . . 4 . . 10
Highest Loss Streak 22 | . 1 2 2 1 7 . . . 7 . 2 22
To Critical Strikes 2 | . . . . . . . . . . . . 2
Average Slot Usage (%) 95 | . 93 99 81 99 93 99 99 100 97 92 92 89
Engine 8 | . 14 9 8 8 8 9 8 6 5 6 10 6
Core 1 | . . 1 . . . . 3 . . 6 2 3
Leg 24 | . 28 32 26 26 25 27 20 20 19 20 17 15
Device 13 | . 1 10 9 18 17 18 12 13 13 13 8 18
Storage 8 | . 14 11 9 9 9 9 6 6 6 6 6 4
Processor 11 | . . . . 9 9 9 20 20 23 26 26 23
Hackware 1 | . . . . . . . 6 6 6 6 6 2
Protection 6 | . 6 10 9 9 8 9 5 6 1 . . .
Energy Gun 5 | . 22 6 16 15 7 . . . 4 . 3 4
Energy Cannon 4 | . . 9 . . . 8 5 6 1 2 2 1
Ballistic Gun 5 | . 5 6 . 2 7 8 5 6 5 2 6 3
Peak Build Rating 94 | 6 10 21 34 36 36 42 72 72 73 68 69 94
Average Rating 42 | 6 7 18 26 35 31 39 63 72 69 62 64 75
On Entrance 40 | 6 6 9 21 34 36 27 42 72 72 67 68 69
Naked Turns 6 | . . . . . . . . . . . . 6
Heaviest Build 86 | 12 18 65 69 57 62 68 86 86 86 74 74 81
Greatest Support 56 | 20 20 30 39 39 37 52 56 56 56 47 55 56
Greatest Overweight (x) 17 | . . 3 2 2 17 2 1 1 1 1 2 14
Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1
Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20
Average Capacity 19 | 8 8 18 20 20 20 20 20 20 20 20 20 19
Most Carried 20 | 5 8 20 20 20 19 20 20 20 20 20 20 20
Average Carried 17 | 3 4 16 19 19 16 19 19 20 19 18 19 16
Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 5
Final Carried 20 | 2 8 20 18 19 19 20 20 20 14 20 18 5
Class Distribution
--------------------
36% | Scavenger-Mutant
23% | Mutant
14% | Derelict-Skirmisher
11% | Hacker-Skirmisher
8% | Derelict-Mutant
5% | Hacker-Mutant
Dominant Class
----------------
Mutant | -10/Materials
Scavenger-Mutant | -9/Materials
Scavenger-Mutant | -8/Materials
Scavenger-Mutant | -8/Storage
Mutant | -8/Recycling
Mutant | -8/Scraptown
Hacker-Skirmisher | -6/Factory
Hacker-Skirmisher | -6/Lower Caves
Hacker-Skirmisher | -6/Lower Caves
Hacker-Mutant | -6/Zion
Scavenger-Mutant | -5/Proximity Caves
Derelict-Skirmisher | -5/Factory
Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Matter Collected 4353 | 200 125 873 272 192 249 135 893 58 276 176 70 834
Remotely . | . . . . . . . . . . . . .
Salvage Created 10265 | . 430 2353 1879 1072 390 . 1170 113 461 . 134 2263
Parts 500 | . 24 126 89 55 17 . 47 10 10 . 5 117
Haulers Intercepted 8 | . . 4 2 1 . . . . . . . 1
Recyclers Shooed 9 | . . 4 1 . . . . . . . . 4
Parts Field Recycled . | . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . .
Parts Self-Destructed 25 | . . . . . . . . 10 . . 15 .
Prevented 9 | . . . . . . . . . 4 . 5 .
Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Combat Hostiles Destroyed 192 | . 11 45 33 20 11 . 19 5 10 . 3 35
Guns 119 | . 10 24 27 19 6 . 7 1 . . 2 23
Cannons 45 | . . 17 . . . . 10 1 6 . . 11
AOE 18 | . . 2 5 . 5 . . 3 2 . . 1
Classes Destroyed 18 | . 3 9 . . 2 . . . . . 1 3
Worker 4 | . . 1 1 . . . . . . . . 2
Builder 4 | . . 1 . . . . . . . . . 3
Hauler 8 | . . 4 2 1 . . . . . . . 1
Recycler 4 | . 1 1 1 . . . . . . . . 1
Mechanic 4 | . . 1 1 . . . 1 . . . . 1
Operator 5 | . . 4 . . . . 1 . . . . .
Drone 1 | . . . . . . . . . . . 1 .
Watcher 5 | . . 2 2 . . . . . . . . 1
Swarmer 22 | . 6 . 4 . . . . 3 1 . . 8
Grunt 97 | . 5 32 21 11 1 . 15 . 2 . . 10
Brawler 3 | . . 2 1 . . . . . . . . .
Duelist 6 | . . 1 1 1 2 . . . 1 . . .
Sentry 35 | . . 10 6 8 5 . 1 . 2 . 1 2
Specialist 2 | . . . . . . . . . . . . 2
Hunter 4 | . . . . . 1 . . . . . 1 2
Programmer 16 | . . . . . 2 . 3 2 . . . 9
Heavy 1 | . . . . . . . . . . . . 1
Behemoth 1 | . . . . . . . . . . . . 1
Wasp 1 | . . . . . . . . . . . . 1
Thug 1 | . . . . . . . . . 1 . . .
Butcher 3 | . . . . . . . . . 3 . . .
Best Kill Streak 8 | . 4 6 8 3 8 . 4 3 5 . 2 7
Combat Bots Only 8 | . 3 6 7 3 8 . 4 3 5 . 2 5
Max Kills in Single Turn 4 | . 2 2 2 1 2 . 1 2 1 . 1 4
Gunslinging 1 | . 1 . . . . . . . . . . .
Exploded 2 | . . 1 2 . 2 . . 2 1 . . 1
Melee . | . . . . . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . . . . . .
Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
-------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Hostile Shots Fired 1213 | . 60 181 141 70 66 . 132 14 144 . 29 376
Missed 367 | . 15 54 54 21 20 . 48 3 42 . 8 102
Damage Taken 12276 | . 378 1410 1090 586 727 . 1149 124 1637 . 326 4849
Core 2016 | . 70 163 128 96 131 . 185 12 151 . 45 1035
Absorbed by Shields . | . . . . . . . . . . . . .
Ignored by Resistances 3624 | . 116 415 308 166 195 . 325 34 452 . 93 1520
Regen/Repaired (Parts) 850 | . . 167 200 41 . . 442 . . . . .
Core Remaining (%) 63 | 100 72 59 . . . 35 . . . . 53 .
Volleys Fired 623 | . 35 130 102 48 23 . 74 7 35 . 14 155
Largest 2 | . 2 2 2 2 2 . 2 2 2 . 2 2
Hottest 143 | . 105 133 135 121 121 . 115 115 130 . 114 143
Shots Fired 1122 | . 62 238 160 93 37 . 150 12 60 . 25 285
Gun 842 | . 62 155 157 93 34 . 74 5 29 . 19 214
Cannon 270 | . . 83 . . . . 76 5 29 . 6 71
Launcher 10 | . . . 3 . 3 . . 2 2 . . .
Special . | . . . . . . . . . . . . .
Kinetic 311 | . 2 55 . 12 13 . 74 5 29 . 11 110
Thermal 538 | . 19 158 53 47 20 . 76 5 9 . 11 140
Explosive 10 | . . . 3 . 3 . . 2 2 . . .
Electromagnetic 263 | . 41 25 104 34 1 . . . 20 . 3 35
Robot Hit Streak 46 | . 11 27 42 16 21 . 21 20 33 . 46 30
Robot Miss Streak 4 | . 2 2 4 1 2 . 2 1 2 . 2 3
Penetration Max 1 | . . . . . . . . . . . . 1
Secondary Targets 7 | . 3 1 3 . . . . . . . . .
Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . .
Shots Hit Robots 868 | . 47 193 132 67 33 . 114 9 52 . 18 203
Core Hits 421 | . 16 107 76 28 18 . 43 9 18 . 7 99
Critical Kills 9 | . . 2 . . . . 2 . 1 . . 4
Critical Parts Destroyed 1 | . . . . . . . 1 . . . . .
Critical Strikes 33 | . 1 6 5 3 1 . 3 . 2 . . 12
Burn 11 | . . 4 2 2 . . . . . . . 3
Meltdown 5 | . . 2 . . . . 2 . 1 . . .
Destroy 6 | . . . . . . . 1 . . . . 5
Blast 1 | . . . . . . . . . . . . 1
Corrupt 10 | . 1 . 3 1 1 . . . 1 . . 3
Melee Attacks 1 | . . . . . . . . . . 1 . .
Impact 1 | . . . . . . . . . . 1 . .
Slashing . | . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . .
Sneak Attacks . | . . . . . . . . . . . . .
Combat Hostiles . | . . . . . . . . . . . . .
Follow-up Attacks . | . . . . . . . . . . . . .
Damage Inflicted 23279 | . 720 3778 3649 1476 1264 . 2955 490 1619 . 438 6890
Guns 13778 | . 660 2174 2910 1476 734 . 852 88 410 . 259 4215
Cannons 6623 | . . 1408 . . . . 2103 163 809 . 179 1961
Explosions 2853 | . 60 171 739 . 530 . . 239 400 . . 714
Melee . | . . . . . . . . . . . . .
Ramming 25 | . . 25 . . . . . . . . . .
Kinetic 5147 | . 24 670 . 109 193 . 852 88 552 . 127 2532
Thermal 11475 | . 279 2566 1418 708 516 . 2103 163 275 . 214 3233
Explosive 1604 | . . . 404 . 530 . . 239 348 . . 83
Electromagnetic 5028 | . 417 517 1827 659 25 . . . 444 . 97 1042
Impact . | . . . . . . . . . . . . .
Slashing . | . . . . . . . . . . . . .
Piercing . | . . . . . . . . . . . . .
Highest Corruption 36 | . 2 3 . . 1 . 3 4 4 4 2 36
Average Corruption 3 | . 1 3 . . 1 . 2 3 4 4 2 14
Corruption Purged . | . . . . . . . . . . . . .
Corruption Blocked . | . . . . . . . . . . . . .
Effects 181 | . 6 54 . . 10 . 43 8 14 1 4 41
Message Errors 46 | . 1 11 . . 4 . 11 4 3 . . 12
Matter Fused 38 | . 1 12 . . 1 . 12 2 2 . 1 7
Heat Flow Errors 19 | . 1 9 . . 1 . 3 1 2 . 1 1
Energy Discharges 23 | . 1 10 . . . . 3 . 2 . 1 6
Parts Rejected 3 | . . 1 . . . . 1 . 1 . . .
Parts Fused 1 | . . . . . . . . 1 . . . .
Data Loss (minor) 22 | . 2 3 . . 2 . 7 . 2 . 1 5
Data Loss (major) 11 | . . 3 . . 2 . 4 . 1 . . 1
Misfires 6 | . . 4 . . . . 2 . . . . .
Alerts 5 | . . . . . . . . . 1 1 . 3
Misdirections 1 | . . . . . . . . . . . . 1
Weapon Failures 6 | . . 1 . . . . . . . . . 5
Overload Shots 8 | . . . . . . . . . . . . 8
Overflow Damage 255 | . . 23 18 . 67 . 8 8 43 . . 88
Projectiles 34 | . . . . . . . 8 . 18 . . 8
Explosions 221 | . . 23 18 . 67 . . 8 25 . . 80
Melee . | . . . . . . . . . . . . .
Knockbacks 9 | . . . . . . . . . 5 . . 4
Impact . | . . . . . . . . . . . . .
Kinetic 9 | . . . . . . . . . 5 . . 4
Secondary . | . . . . . . . . . . . . .
Self-Inflicted Damage 380 | . . 40 96 . 128 . 64 . 52 . . .
Shots 13 | . . 3 4 . 3 . 1 . 2 . . .
Rammed . | . . . . . . . . . . . . .
Targets Rammed 5 | . . 5 . . . . . . . . . .
Kicked 5 | . . 5 . . . . . . . . . .
Crushed . | . . . . . . . . . . . . .
Highest Temperature 462 | . 421 462 225 36 194 . 235 196 112 . 199 434
Average Temperature 90 | . 184 81 72 14 37 . 71 55 39 . 72 123
Received Heat Transfer 4213 | . 204 768 648 333 135 . 483 . 423 . 72 1147
Effects 22 | . 3 8 . . . . . . . . . 11
Shutdowns 5 | . 2 2 . . . . . . . . . 1
Energy Bleed 4 | . 1 1 . . . . . . . . . 2
Interference 9 | . . 2 . . . . . . . . . 7
Matter Decay 3 | . . 3 . . . . . . . . . .
Damage (minor) 1 | . . . . . . . . . . . . 1
Siege Activations . | . . . . . . . . . . . . .
Robots Corrupted 6 | . 1 . 1 1 . . . . 1 . 1 1
Combat Hostiles 5 | . 1 . 1 1 . . . . 1 . 1 .
Parts Fried 22 | . 2 1 8 2 . . . . 2 . 2 5
Impact Corruptions . | . . . . . . . . . . . . .
Robots Melted 5 | . . 2 . . . . 2 . 1 . . .
Combat Hostiles 5 | . . 2 . . . . 2 . 1 . . .
Parts Melted 52 | . 2 14 4 1 3 . 11 1 2 . 1 13
Heat Transferred 20081 | . 558 4991 2715 1406 1064 . 3250 200 350 . 333 5214
Parts Sabotaged . | . . . . . . . . . . . . .
Parts Stolen . | . . . . . . . . . . . . .
Parts Stripped . | . . . . . . . . . . . . .
Power Chain Reactions 14 | . 1 5 4 . . . . . 1 . . 3
Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Peak Influence 871 | . 232 543 309 207 198 . 205 . . . . 871
Initial 387 | . . 25 . 43 . . . . . . . 387
Average 176 | . 100 232 137 81 64 . 41 . . . . 551
Maximum Alert Level 3 | . 1 2 1 1 . . 1 . . . . 3
Low Security (%) 67 | 100 74 48 65 98 100 . 98 . . . . .
Level 1 15 | . 25 26 34 1 . . 1 . . . . 15
Level 2 14 | . . 24 . . . . . . . . . 65
Level 3 2 | . . . . . . . . . . . . 19
Level 4 . | . . . . . . . . . . . . .
Level 5 . | . . . . . . . . . . . . .
High Security . | . . . . . . . . . . . . .
Max Security . | . . . . . . . . . . . . .
Squads Dispatched 33 | . 1 7 5 . . . 7 . 1 . . 12
Investigation 11 | . 1 4 2 . . . 3 . . . . 1
Extermination 7 | . . . . . . . 3 . . . . 4
Reinforcement 11 | . . 3 3 . . . . . . . . 5
Assault 3 | . . . . . . . . . 1 . . 2
Garrison 1 | . . . . . . . 1 . . . . .
Intercept . | . . . . . . . . . . . . .
Searches Triggered . | . . . . . . . . . . . . .
Construction Impeded 2 | . . . . . . . . . . . . 2
Haulers Reinforced 1 | . . . . . . . . . . . . 1
Active Scanning Responses . | . . . . . . . . . . . . .
Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1
Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
--------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Distress Signals 17 | . 2 4 5 1 . . . . . . 1 4
Communications Jammed 10 | . . . . . . . . . . . . 10
Distress Signals 5 | . . . . . . . . . . . . 5
Times Spotted 294 | . 21 68 47 23 13 . 32 5 10 . 15 60
Peak Tracking Total 10 | . 4 6 8 3 8 . 5 3 6 . 5 10
Tactical Retreats 13 | . 2 3 1 1 . . 1 . . . . 5
Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Traps Triggered 11 | . 3 4 2 . . . 2 . . . . .
Indirectly . | . . . . . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . . . . . .
Triggered . | . . . . . . . . . . . . .
Disarmed . | . . . . . . . . . . . . .
Reprogrammed . | . . . . . . . . . . . . .
Reused . | . . . . . . . . . . . . .
Traps Extracted . | . . . . . . . . . . . . .
Installed . | . . . . . . . . . . . . .
Triggered 1 | . . . . . . . . . . . . 1
Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Machines Disabled 41 | . . 5 5 2 2 . 6 . 2 . . 19
Max in Single Turn 7 | . . 2 1 1 1 . 1 . 1 . . 7
Garrison Access 4 | . . . . 1 . . 2 . . . . 1
Machines Repaired . | . . . . . . . . . . . . .
Machines Dismantled . | . . . . . . . . . . . . .
Machines Sabotaged . | . . . . . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . . . . . .
Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
--------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Machines Accessed 69 | . 6 12 8 12 12 2 15 . 1 . . 1
Terminals 42 | . 6 9 6 10 6 . 5 . . . . .
Fabricators 3 | . . . . . . . 3 . . . . .
Repair Stations 7 | . . 1 1 1 . . 4 . . . . .
Recycling Units 6 | . . . . . 6 . . . . . . .
Scanalyzers 4 | . . 2 1 . . . 1 . . . . .
Garrison Access 4 | . . . . 1 . . 2 . . . . 1
Total Hacks 194 | . 22 36 22 33 27 5 44 . 1 . . 4
Successful 140 | . 16 23 20 21 18 5 35 . 1 . . 1
Failed 53 | . 5 13 2 12 9 . 9 . . . . 3
Catastrophic . | . . . . . . . . . . . . .
Database Lockouts 1 | . 1 . . . . . . . . . . .
Manual 105 | . 20 24 13 17 14 . 16 . . . . 1
Terminals 133 | . 22 30 15 27 21 . 18 . . . . .
Fabricators 7 | . . . . . . . 7 . . . . .
Repair Stations 28 | . . 4 6 4 . . 14 . . . . .
Recycling Units 6 | . . . . . 6 . . . . . . .
Scanalyzers 5 | . . 2 1 . . . 2 . . . . .
Garrison Access 9 | . . . . 2 . . 3 . . . . 4
Terminal Hacks 61 | . 8 8 4 15 9 5 11 . 1 . . .
Record 5 | . . . . . . 4 . . 1 . . .
Part Schematic 8 | . . . . 3 3 . 2 . . . . .
Robot Schematic 3 | . 1 . . . 2 . . . . . . .
Robot Analysis 8 | . 4 . 1 . . . 3 . . . . .
Prototype ID Bank 11 | . 1 4 . 2 2 . 2 . . . . .
Open Door 4 | . . . . 4 . . . . . . . .
Branch Access Points 2 | . . 1 . . . . 1 . . . . .
Terminal Index 4 | . 1 1 . 1 . . 1 . . . . .
Unreport Threat 4 | . . . . 3 . . 1 . . . . .
Security Status 1 | . . . 1 . . . . . . . . .
Hauler Manifests 2 | . . . 1 1 . . . . . . . .
Zone Layout 8 | . 1 2 1 1 2 . 1 . . . . .
Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . .
Fabricator Hacks 2 | . . . . . . . 2 . . . . .
Load Schematic 1 | . . . . . . . 1 . . . . .
Build 1 | . . . . . . . 1 . . . . .
Repair Station Hacks 21 | . . 2 6 2 . . 11 . . . . .
Scan Component 11 | . . 1 3 1 . . 6 . . . . .
Repair 10 | . . 1 3 1 . . 5 . . . . .
Recycling Unit Hacks . | . . . . . . . . . . . . .
Scanalyzer 2 | . . . . . . . 2 . . . . .
Insert Component 1 | . . . . . . . 1 . . . . .
Analyze 1 | . . . . . . . 1 . . . . .
Garrison Access Hacks 3 | . . . . 1 . . 2 . . . . .
Seal Access 3 | . . . . 1 . . 2 . . . . .
Unauthorized Hacks 51 | . 8 13 10 3 9 . 7 . . . . 1
Terminals 37 | . 8 11 9 3 3 . 3 . . . . .
Botnet 17 | . 3 2 3 3 3 . 3 . . . . .
Skim 20 | . 5 9 6 . . . . . . . . .
Fabricators 4 | . . . . . . . 4 . . . . .
Liberate 2 | . . . . . . . 2 . . . . .
Fabnet 2 | . . . . . . . 2 . . . . .
Repair Stations . | . . . . . . . . . . . . .
Recycling Units 6 | . . . . . 6 . . . . . . .
Tunnel 6 | . . . . . 6 . . . . . . .
Scanalyzers 3 | . . 2 1 . . . . . . . . .
Extract 3 | . . 2 1 . . . . . . . . .
Garrison Access 1 | . . . . . . . . . . . . 1
Jam 1 | . . . . . . . . . . . . 1
Data Cores Recovered 1 | . . 1 . . . . . . . . . .
Used 1 | . . 1 . . . . . . . . . .
Hacking Detections 45 | . 6 9 4 7 6 . 12 . . . . 1
Full Trace Events 5 | . . 1 . . 3 . 1 . . . . .
Feedback Events . | . . . . . . . . . . . . .
Feedback Blocked . | . . . . . . . . . . . . .
Robot Schematics Acquired 6 | . 1 . . . 2 . . . . 3 . .
Robots Built 3 | . . . . . . . 3 . . . . .
Authchips 1 | . . . . . . . 1 . . . . .
Time 38 | . . . . . . . 38 . . . . .
Total Robot Build Rating 9 | . . . . . . . 9 . . . . .
Part Schematics Acquired 31 | . . 3 3 3 3 . 3 . . 16 . .
Parts Built . | . . . . . . . . . . . . .
Authchips . | . . . . . . . . . . . . .
Time . | . . . . . . . . . . . . .
Total Part Build Rating . | . . . . . . . . . . . . .
Parts Repaired 10 | . . 1 3 1 . . 5 . . . . .
Time 349 | . . 16 100 38 . . 195 . . . . .
Parts Recycled . | . . . . . . . . . . . . .
Recycled Matter . | . . . . . . . . . . . . .
Retrieved Matter . | . . . . . . . . . . . . .
Retrieved Components . | . . . . . . . . . . . . .
Parts Scanalyzed 1 | . . . . . . . 1 . . . . .
Part Schematics Acquired 1 | . . . . . . . 1 . . . . .
Parts Damaged . | . . . . . . . . . . . . .
Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Used RIF Installer . | . . . . . . . . . . . . .
Robots Hacked 9 | . . . . . . . . . . . . 9
Non-combat . | . . . . . . . . . . . . .
Combat 9 | . . . . . . . . . . . . 9
Robot Hacks Applied . | . . . . . . . . . . . . .
Relay Couplers Released . | . . . . . . . . . . . . .
Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 6
Autooverrided 9 | . . . . . . . . . . . . 9
Robots Rewired 4 | . . . 1 . 3 . . . . . . .
Allies Hacked 3 | . . . . . . . 2 . . . . 1
Hacks Repelled . | . . . . . . . . . . . . .
Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
-------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Total Allies 26 | . . . 1 . 3 . 5 . . 8 . 9
Largest Group 8 | . . . 1 . 3 2 3 . . 8 8 6
Highest-Rated Group 175 | . . . 16 . 36 22 64 . . 175 175 139
Highest-Rated Ally 49 | . . . 16 . 16 12 32 . . 31 31 49
Total Orders 1 | . . . . . 1 . . . . . . .
COLLECT 1 | . . . . . 1 . . . . . . .
Ally Attacks 156 | . . . 2 . 3 . 42 . . . 66 43
Total Damage 3110 | . . . 17 . 40 . 864 . . . 1221 968
Kills 29 | . . . . . 1 . 9 . . . 14 5
Allies Corrupted . | . . . . . . . . . . . . .
Allies Melted . | . . . . . . . . . . . . .
Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Robot Analysis Total 8 | . 4 . 1 . . . 3 . . . . .
Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 .
Drone Launches . | . . . . . . . . . . . . .
Drone Recoveries . | . . . . . . . . . . . . .
Decoded 0b10 Intel 142 | . . . . . . . 95 . . . . 47
Traps 24 | . . . . . . . 17 . . . . 7
Emergency Access 14 | . . . . . . . 10 . . . . 4
Items 88 | . . . . . . . 62 . . . . 26
Machines 4 | . . . . . . . 1 . . . . 3
Patrols 3 | . . . . . . . 1 . . . . 2
Guards 8 | . . . . . . . 4 . . . . 4
Exits 1 | . . . . . . . . . . . . 1
Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Turns Passed 24732 | 4 1127 4174 2311 1683 1553 4662 3305 493 686 2355 468 1911
Spaces Moved 10138 | 1 793 1597 810 632 658 1805 1385 243 281 1183 195 555
Core 10 | . . . . . 9 . . . . . . 1
Treads . | . . . . . . . . . . . . .
Legs 10128 | 1 793 1597 810 632 649 1805 1385 243 281 1183 195 554
Wheels . | . . . . . . . . . . . . .
Hover . | . . . . . . . . . . . . .
Flight . | . . . . . . . . . . . . .
Fastest Speed 120 | 120 120 120 186 189 186 186 190 193 190 190 190 186
Average Speed 194 | 120 120 225 220 192 196 192 193 193 193 190 209 193
Slowest Speed 900 | 120 120 330 270 265 900 265 196 193 196 190 260 750
Overloaded Moves . | . . . . . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . . . . . .
Robots Hopped . | . . . . . . . . . . . . .
Cave-ins Triggered 1 | . . . . . . . . . . . . 1
Exploration Rate (%) 60 | 2 95 98 57 72 99 93 34 47 43 86 42 16
Regions Visited 12
Branch Regions 7
Pre-discovered Areas 14 | . 2 2 2 . 6 . . . . 2 . .
Known Exits Taken 6 | . . 1 1 1 1 1 1 . . . . .
Unknown Exits Taken 6 | 1 1 . . . . . . 1 1 1 1 .
Scrap Searched 12 | . . . . . . 5 . . 2 5 . .
Spaces Dug 13 | . . . . . . . 1 . . . . 12
Terrain Destroyed 320 | . 6 13 42 . 25 . 50 28 19 . . 137
Melee . | . . . . . . . . . . . . .
Projectile 90 | . . . . . . . 8 1 2 . . 79
AOE 230 | . 6 13 42 . 25 . 42 27 17 . . 58
Terrain Rammed . | . . . . . . . . . . . . .
Walls Destroyed . | . . . . . . . . . . . . .
Machines Disabled . | . . . . . . . . . . . . .
Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5
--------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac
Total 14070 | 5 905 1925 1172 1009 884 2996 1889 255 368 1290 230 1142
Wait 2815 | . 60 117 190 302 163 1148 357 . 28 91 13 346
Move 10126 | . 792 1596 809 631 657 1804 1384 242 280 1182 194 555
Hop . | . . . . . . . . . . . . .
Pick Up 111 | . 4 25 16 5 7 13 14 . 3 6 1 17
Fast Attach 74 | . 3 8 16 6 5 . 8 1 6 2 3 16
Attach 72 | . 2 7 5 4 9 2 5 . 11 1 3 23
Detach 14 | . . . 1 . 5 . . . 2 3 . 3
Swap 92 | 1 5 16 8 4 . 12 20 4 2 1 2 17
Drop 122 | 4 4 21 24 9 6 17 22 1 1 3 . 10
Fire 623 | . 35 130 102 48 23 . 74 7 35 . 14 155
Melee 1 | . . . . . . . . . . 1 . .
Ram . | . . . . . . . . . . . . .
Kick 5 | . . 5 . . . . . . . . . .
Crush . | . . . . . . . . . . . . .
Escape Stasis 5 | . . . . . . . 5 . . . . .
Rewire 10 | . . . 1 . 9 . . . . . . .
Trap . | . . . . . . . . . . . . .
Miscellaneous . | . . . . . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-8/Materials (discovered 5 exits: *Fac x3 / *Sto x2)
-8/Storage (discovered 2 exits: *Fac / *Rec)
-8/Recycling (discovered 2 exits: *Fac / *Scr)
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 3 exits: *Fac / Upp x2)
History
---------
Turn | Location | Event
5 | -11/Scrapyard | Discovered new exit (range 0)
5 | -11/Scrapyard | Entered Materials
191 | -10/Materials | Discovered new exit (range 3)
302 | -10/Materials | Build established: Mutant
373 | -10/Materials | Discovered new exit (range 9)
472 | -10/Materials | Discovered new exit (range 15)
504 | -10/Materials | Central database locked down
550 | -10/Materials | Discovered new exit (range 8)
564 | -10/Materials | Learned location of 1 exit from Storage
673 | -10/Materials | Learned Storage emergency access door positions
743 | -10/Materials | Identified exit to Subcaves
743 | -10/Materials | Learned location of 1 exit from Materials
764 | -10/Materials | Learned Storage emergency access door positions
798 | -10/Materials | Learned location of Mines (-9)
1132 | -10/Materials | Entered another Materials area
1132 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
1133 | -9/Materials | Identified exit to Materials
1134 | -9/Materials | Identified exit to Mines
1569 | -9/Materials | Build established: Scavenger-Mutant
2483 | -9/Materials | Discovered exit to Mines (range 15)
2698 | -9/Materials | Loaded intel: 58 machine locations
2822 | -9/Materials | Learned 4 Recycling zone layouts
2870 | -9/Materials | Learned Storage stockpile data
2872 | -9/Materials | Repaired Hrd. Light Armor Plating
2906 | -9/Materials | Learned Storage garrison access intel
3018 | -9/Materials | Learned location of 1 exit from Storage
5306 | -9/Materials | Entered another Materials area
5306 | -8/Materials | Evolved 2 slots: Utility x2
5306 | -8/Materials | Discovered new exit (range 15)
5307 | -8/Materials | Identified exit to Storage
6022 | -8/Materials | Repaired Rnf. Ion Engine
6120 | -8/Materials | Repaired Corrupted Aluminum Leg
6153 | -8/Materials | Repaired Med. Armor Plating
6641 | -8/Materials | Destroyed 7 combat bots
7178 | -8/Materials | Discovered new exit (range 15)
7280 | -8/Materials | Learned 4 Recycling zone layouts
7334 | -8/Materials | Learned location of Storage (-8)
7415 | -8/Materials | Learned 4 Factory zone layouts
7441 | -8/Materials | Learned location of Extension (-4)
7457 | -8/Materials | Identified exit to Factory
7518 | -8/Materials | Learned 4 Recycling zone layouts
7564 | -8/Materials | Learned location of 1 exit from Storage
7617 | -8/Materials | Entered Storage
7618 | -8/Storage | Identified exit to Recycling
7621 | -8/Storage | Loaded intel: 1 garrison access location
9087 | -8/Storage | Repaired Lgt. Deuterium Engine
9294 | -8/Storage | Used back door to open Recycling access
9300 | -8/Storage | Entered Recycling
9301 | -8/Recycling | Identified exit to Factory
9302 | -8/Recycling | Identified exit to Scraptown
9369 | -8/Recycling | Core integrity fell below 50%
9404 | -8/Recycling | Destroyed 8 combat bots
9404 | -8/Recycling | Lost 7 parts (3n2u2w)
9808 | -8/Recycling | Build established: Mutant
10716 | -8/Recycling | Scanned before Scraplab entrance
10853 | -8/Recycling | Entered Scraptown
10853 | -8/Scraptown | Accompanied by 2 allies
10853 | -8/Scraptown | System corruption cleaned by C-Scrubber
10948 | -8/Scraptown | Visited Assassins FH
11369 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE!
12015 | -8/Scraptown | Visited Junk Repository
12455 | -8/Scraptown | Visited Red Mages
12530 | -8/Scraptown | Visited TADAMA
12591 | -8/Scraptown | Visited Junk Repository
12651 | -8/Scraptown | Visited Fellowship of the Rings
13308 | -8/Scraptown | Visited UFD Registry
13308 | -8/Scraptown | Registered with UFD as "Carbontorch"
13471 | -8/Scraptown | Visited Science Guys
13624 | -8/Scraptown | Visited DA-N13 Charitable Foundation
13641 | -8/Scraptown | Found DCF Scrap (31 items)
13909 | -8/Scraptown | Visited Derelict Rescue Squad
13953 | -8/Scraptown | Build established: Derelict-Mutant
14558 | -8/Scraptown | Visited Scrap Suit Storage
14841 | -8/Scraptown | Visited Cartography Club
14942 | -8/Scraptown | Discovered exit to Factory (range 15)
15130 | -8/Scraptown | Visited Abandonware Association
15143 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE"
15157 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE"
15157 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE"
15204 | -8/Scraptown | Visited Curators Association
15294 | -8/Scraptown | Visited Infowarlord's Domain
15515 | -8/Scraptown | Entered Factory
15515 | -6/Factory | Accompanied by 1 ally
15515 | -6/Factory | Evolved 4 slots: Power x1, Utility x3
15817 | -6/Factory | Build established: Derelict-Skirmisher
16088 | -6/Factory | Fabricated G-47 Trooper?
16763 | -6/Factory | Repaired Adv. Heat Sink
16895 | -6/Factory | Repaired Lgt. Armor Plating
17361 | -6/Factory | Build established: Hacker-Skirmisher
17474 | -6/Factory | Identified exit to Lower Caves
17638 | -6/Factory | Repaired Arm. Leg
17683 | -6/Factory | Repaired Imp. Medium Armor Plating
17731 | -6/Factory | Repaired Imp. Terrain Scanner
18252 | -6/Factory | Garrison activated, responded to threat
18820 | -6/Factory | Entered Lower Caves
19287 | -6/Lower Caves | Discovered new exit (range 12)
19313 | -6/Lower Caves | Entered another Lower Caves area
19369 | -6/Lower Caves | Found Alien Artifact
19420 | -6/Lower Caves | Ambushed by wild Derelicts
19590 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint
19789 | -6/Lower Caves | Encountered a Warlord checkpoint
19886 | -6/Lower Caves | Learned Factory stockpile data
19910 | -6/Lower Caves | Attracted the attention of an 0b10 outpost
19968 | -6/Lower Caves | Lost 7 parts (2p2n3w)
19988 | -6/Lower Caves | Discovered new exit (range 7)
19999 | -6/Lower Caves | Entered Zion
20094 | -6/Zion | System corruption cleaned by Quarantine Array
20149 | -6/Zion | Gained Derelict followers
20237 | -6/Zion | Discovered new exit (range 16)
20287 | -6/Zion | Build established: Hacker-Mutant
20522 | -6/Zion | Given the Hacking Drone Bay
20522 | -6/Zion | Found Prototype Device
20613 | -6/Zion | Gained Derelict followers
21255 | -6/Zion | Found GAL Module
21453 | -6/Zion | Received a hallucinogenic algorithm
21525 | -6/Zion | Learned location of Quarantine (-3)
21590 | -6/Zion | Build established: Derelict-Skirmisher
22004 | -6/Zion | Turned away by Imprinter
22354 | -6/Zion | Entered Proximity Caves
22354 | -5/Proximity Caves | Accompanied by 8 allies
22474 | -5/Proximity Caves | Spotter reported a threat
22547 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
22564 | -5/Proximity Caves | Spotter reported a threat
22804 | -5/Proximity Caves | Discovered new exit (range 4)
22810 | -5/Proximity Caves | Build established: Scavenger-Mutant
22822 | -5/Proximity Caves | Entered Factory
22822 | -5/Factory | Accompanied by 5 allies
22822 | -5/Factory | Evolved 2 slots: Utility x2
22823 | -5/Factory | Identified exit to Upper Caves
22898 | -5/Factory | Lost 4 allies
23032 | -5/Factory | Identified Hacking Drone Bay
23045 | -5/Factory | Local machine network offline
23356 | -5/Factory | Build established: Derelict-Skirmisher
23422 | -5/Factory | First assault squad dispatched
23488 | -5/Factory | Cargo convoy interrupted
23561 | -5/Factory | Identified exit to Factory
23766 | -5/Factory | Lost 4 parts (1p1n2u)
23870 | -5/Factory | Crushed by falling debris
23870 | -5/Factory | System corruption reached 10%
23906 | -5/Factory | Lost 10 parts (2p1n5u2w)
23966 | -5/Factory | Lost 3 parts (1n2u)
24257 | -5/Factory | Build established: Scavenger-Mutant
24551 | -5/Factory | Spotted B-75 Beast
24604 | -5/Factory | Destroyed B-75 Beast
24634 | -5/Factory | Lost 3 parts (1p1u1w)
24682 | -5/Factory | Core integrity fell below 50%
24720 | -5/Factory | System corruption reached 30%
24725 | -5/Factory | Core integrity fell below 20%
24733 | -5/Factory | Destroyed by B-60 Warrior with Heavy Mace
Last Messages
---------------
24716_ Adv. Heat Sink destroyed.
24717_ R-10 Processor collects Corrupted Carbon-fiber Leg.
24719_ Critical hit (Smash).
24719_ Imp. Weapon Cycler destroyed.
24719_ 0b10 Decoder Chip [Generic] destroyed.
24719_ System corrupted by crushing effect (+2).
24719_ System corrupted by crushing effect (+4).
24719_ K-01 Serf collects debris.
24721_ Focal Shield destroyed.
24721_ R-10 Processor collects Carbon-fiber Leg.
24722_ Imp. Target Analyzer destroyed.
24722_ System corrupted by crushing effect (+2).
24722_ K-01 Serf collects debris.
24724_ R-10 Processor collects Lgt. Nuclear Core.
24726_ Hcp. Storage Unit destroyed.
24727_ K-01 Serf collects debris.
24727_ Adv. Visual Processing Unit destroyed.
24727_ System corrupted by crushing effect (+4).
24729_ System corrupted: Matter fused (-10).
24731_ K-01 Serf collects debris.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 67
Energy Generation 35
Energy Capacity 570
Matter Stores 300
Matter Capacity 300
Sight Range 20
Robot Scan Range 16
Terrain Scan Range 16
Terrain Scan Density 110
Jamming Range 12
Armor Coverage 375
Resistance: KI 40
Resistance: TH 20
Resistance: EX 20
Resistance: EM 45
Resistance: I 20
Resistance: S 20
Resistance: P 20
Weapon Cycling 20
Evasion (%) 55
Targeting Accuracy 8
Target Analysis 6
Offensive Hacking 22
Authchip Count 2
Item Schematics
-----------------
Beam Cannon | -9/Materials | Extracted
Shotgun | -9/Materials | Extracted
EM Pulse Gun | -9/Materials | Extracted
Assault Cannon | -8/Materials | Extracted
Imp. Propulsion Shielding | -8/Materials | Extracted
Lrg. Matter Pod | -8/Materials | Extracted
Adv. Terrain Scan Processor | -8/Storage | Hacked
Imp. Particle Charger | -8/Storage | Hacked
Hacking Suite | -8/Storage | Hacked
Carbon-fiber Leg | -8/Recycling | Hacked
Flexi-carbon Leg | -8/Recycling | Hacked
Trap Scanner | -8/Recycling | Hacked
Arm. Leg | -6/Factory | Hacked
Hvy. Phase Cannon | -6/Factory | Hacked
Imp. Medium Armor Plating | -6/Factory | Scanalyzed
Magnetic Acceleration Cannon | -6/Zion | Archive
Adv. Trap Extractor | -6/Zion | Archive
Nuclear Pulse Thruster | -6/Zion | Archive
Adv. System Restoration Module | -6/Zion | Archive
Stasis Canceller | -6/Zion | Archive
Hyp. Coil Gun | -6/Zion | Archive
Phase Shifter | -6/Zion | Archive
Matter Neutralizer | -6/Zion | Archive
Adv. Hardlight Generator | -6/Zion | Archive
Hvy. Machine Gun | -6/Zion | Archive
Imp. Plasma Cutter | -6/Zion | Archive
Imp. Remote Datajack | -6/Zion | Archive
Imp. Trap Scanner | -6/Zion | Archive
Cloaking Device | -6/Zion | Archive
KE Penetrator | -6/Zion | Archive
Hvy. Mass Driver | -6/Zion | Archive
Robot Schematics
------------------
G-34 Mercenary | -10/Materials | Hacked
G-47 Trooper | -8/Recycling | Hacked
K-01 Serf | -8/Recycling | Hacked
R-10 Processor | -6/Zion | Archive
A-15 Conveyor | -6/Zion | Archive
W-25 Informer | -6/Zion | Archive
Fabricated
------------
G-47 Trooper | x3 | -6/Factory | Authchip
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed HugeEnergyBarrier
Manual? 0
Play Time 02:50:16
Cumulative 278.0 hours
Start 2024.08.16 @ 00:29:02
End 2024.08.16 @ 05:40:00
Sessions 1
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 209
Rogue 63
Adventurer 120
Explorer 26
Win Type -
Total 1
Types 1/0/0/0/0/0/0/0/0
Lore% 66
Gallery% 69
Achievement% 68
Wizard Run 0
Options
---------
Layout 2
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 0
Font 18/CogNarrow
Map View 64x51
Zoom Use 0%
Tactical HUD 1
Map Filters NONE
Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30)
Steam 1
RUN: 1c9d85b7-a6de-45e5-9bab-9d33b2c49769