Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 03:50:28 Player: Copyrite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (664) 664 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 2891 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -43 Cogmind --------- Core Integrity 265/400 Matter 174/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (140) Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Makeshift Leg Makeshift Leg > --- UTILITY (3) ------ Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- Makeshift Shrapnel Gun Makeshift Hammer > --- INVENTORY (10) --- Sensor Array Targeting Computer ECM Suite Hacking Suite Storm Laser Makeshift Shrapnel Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg Airjet > --- UTILITY ---------- Small Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Sensor Array Targeting Computer ECM Suite Hacking Suite Mining Laser Makeshift Hammer [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 39 | 8 9 7 8 1 6 Power 5 | 1 1 2 1 . . Engine 4 | 1 1 1 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 13 | 2 3 2 4 . 2 Treads 2 | 2 . . . . . Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover 9 | . 3 2 4 . . Flight . | . . . . . . Utility 7 | 3 1 . 2 . 1 Device 3 | 2 . . 1 . . Storage 2 | 1 . . . . 1 Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 14 | 2 4 3 1 1 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 3 2 1 1 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . 5 2 1 . Power 1 | . . 1 . . . Propulsion 4 | . . 2 1 1 . Utility . | . . . . . . Weapon 3 | . . 2 1 . . Highest Loss Streak 5 | . . 5 1 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 99 80 91 92 79 Engine 11 | . 14 10 11 11 11 Treads 3 | . 14 . . . . Leg 10 | . . . . . 21 Hover 9 | . 13 18 31 26 . Device 1 | . 5 . . . . Storage 12 | . 14 14 11 11 11 Hackware 10 | . 8 14 11 11 11 Protection 1 | . . . 6 11 2 Ballistic Gun 18 | . 27 19 20 22 13 Impact Weapon 4 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 22 | 13 16 21 18 21 22 Greatest Support 40 | 40 40 14 24 24 40 Greatest Overweight (x) 3 | 3 1 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 9 Most Carried 10 | 7 8 8 8 7 10 Average Carried 7 | 3 7 6 7 6 8 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 10 | 5 8 8 8 6 10 Class Distribution -------------------- 53% | Mutant 46% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 1081 | 315 191 296 138 71 70 Remotely . | . . . . . . Salvage Created 917 | 145 249 96 310 117 . Parts 67 | 10 31 . 18 8 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 41 | . 12 18 8 3 . Guns 22 | . 8 3 8 3 . AOE 19 | . 4 15 . . . Classes Destroyed 10 | 3 4 1 2 . . Worker 3 | 1 1 1 . . . Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Operator 2 | . 1 . 1 . . Watcher 3 | . 2 . 1 . . Swarmer 12 | . 9 . 3 . . Grunt 9 | . 3 . 3 3 . Duelist 1 | . . . 1 . . Sentry 1 | . . . 1 . . Assembled 18 | . . 18 . . . Best Kill Streak 16 | 2 10 16 7 3 . Combat Bots Only 15 | . 5 15 6 3 . Max Kills in Single Turn 3 | 1 2 3 1 1 . Gunslinging . | . . . . . . Exploded 3 | . 1 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 142 | . 56 32 44 8 2 Missed 34 | . 16 4 9 3 2 Damage Taken 1516 | . 334 680 444 58 . Core 350 | . 46 169 135 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . 14 . . . Volleys Fired 95 | 7 31 24 26 6 1 Largest 2 | 2 2 2 2 2 2 Hottest 48 | 40 46 46 46 46 48 Shots Fired 168 | 14 55 34 51 12 2 Gun 147 | 14 48 20 51 12 2 Cannon . | . . . . . . Launcher 21 | . 7 14 . . . Special . | . . . . . . Kinetic 147 | 14 48 20 51 12 2 Thermal . | . . . . . . Explosive 21 | . 7 14 . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 4 3 5 7 8 . Robot Miss Streak 5 | 3 3 5 4 2 . Penetration Max . | . . . . . . Secondary Targets 5 | . 3 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 86 | 6 23 16 32 8 1 Core Hits 92 | 5 23 43 16 5 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2615 | 80 788 1116 499 132 . Guns 1232 | 75 349 177 499 132 . Cannons . | . . . . . . Explosions 1378 | . 439 939 . . . Melee . | . . . . . . Ramming 5 | 5 . . . . . Kinetic 1232 | 75 349 177 499 132 . Thermal . | . . . . . . Explosive 1378 | . 439 939 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 13 | . . 13 . . . Projectiles . | . . . . . . Explosions 13 | . . 13 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . . 13 . . . Shots 1 | . . 1 . . . Rammed 2 | 2 . . . . . Targets Rammed 2 | 2 . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 59 | . 22 54 55 59 . Average Temperature 21 | . 10 19 23 29 . Received Heat Transfer 384 | . 42 120 192 30 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 315 | 20 315 92 265 171 . Initial 103 | . 13 36 . 103 . Average 88 | 7 103 78 99 143 . Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 92 | 100 90 100 68 100 . Level 1 7 | . 9 . 31 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 20 21 16 6 10 Peak Tracking Total 11 | . 5 11 9 3 10 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 3 | . 2 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 11 | . 8 1 2 . . Terminals 9 | . 6 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 38 1 6 . . Successful 25 | . 21 1 3 . . Failed 20 | . 17 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 27 | . 21 . 6 . . Terminals 39 | . 32 1 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 9 1 . . . Robot Analysis 1 | . 1 . . . . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 6 . . . . Process 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 6 . 3 . . Terminals 9 | . 6 . 3 . . Assimilate 1 | . . . 1 . . Botnet 6 | . 5 . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 7 . 2 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 150 | . 150 . . . . Retrieved Matter 332 | . 332 . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 8 | . . . . 2 6 Largest Group 6 | . . . . 2 6 Highest-Rated Group 213 | . . . . 53 213 Highest-Rated Ally 41 | . . . . 31 41 Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . . . 1 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 2855 | 142 669 405 179 74 1386 Spaces Moved 1920 | 64 430 347 132 52 895 Core 6 | 6 . . . . . Treads 197 | 58 139 . . . . Legs 851 | . . . . . 851 Wheels . | . . . . . . Hover 866 | . 291 347 132 52 44 Flight . | . . . . . . Fastest Speed 50 | 50 56 56 52 52 116 Average Speed 119 | 155 121 91 52 82 138 Slowest Speed 200 | 200 160 120 56 116 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 71 90 24 18 87 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 5 | . . 2 . 1 2 Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . 73 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 73 | . . 73 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 2325 | 89 523 403 200 74 1036 Wait 219 | . 36 21 29 13 120 Move 1915 | 63 429 346 131 51 895 Hop . | . . . . . . Pick Up 25 | 7 8 3 2 1 4 Fast Attach 15 | 6 4 1 2 . 2 Attach 12 | 2 . 4 3 1 2 Detach 4 | 1 . 1 1 . 1 Swap 12 | . 5 2 3 . 2 Drop 24 | 1 10 1 3 2 7 Fire 95 | 7 31 24 26 6 1 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | 2 . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: Exi / [*Zio]) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 13) 451 | -10/Materials | Identified exit to Mines 451 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Entered Mines 813 | -10/Mines | Assembled infested the area 818 | -10/Mines | Assisted by a Guerilla fighting off Assembled 830 | -10/Mines | Met a Derelict bent on vengeance 864 | -10/Mines | Core integrity fell below 50% 876 | -10/Mines | Destroyed 15 combat bots 878 | -10/Mines | Core integrity fell below 20% 908 | -10/Mines | Lost 5 parts (1p2n2w) 960 | -10/Mines | Identified exit to Materials 993 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1183 | -10/Mines | Found a hidden stash of uninstalled traps 1210 | -10/Mines | Learned location of Storage (-7) 1217 | -10/Mines | Entered Materials 1217 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1217 | -9/Materials | Discovered new exit (range 14) 1335 | -9/Materials | Discovered new exit (range 12) 1396 | -9/Materials | Entered Mines 1406 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1457 | -9/Mines | Identified exit to Exiles 1470 | -9/Mines | Entered Zion 1592 | -7/Zion | Discovered new exit (range 15) 1601 | -7/Zion | Learned 4 Factory zone layouts 1774 | -7/Zion | Learned location of 1 exit from Proximity Caves 1824 | -7/Zion | Build established: Derelict-Mutant 1871 | -7/Zion | Learned 8 Factory zone layouts 2366 | -7/Zion | Imprinted 2368 | -7/Zion | Declared Zion's savior 2494 | -7/Zion | Gained Derelict followers 2814 | -7/Zion | Found Prototype Energy Gun 2855 | -7/Zion | Attacked by Zionites 2856 | -7/Zion | Self-destructed Last Messages --------------- maybe you can help me prove them wrong. Next time you drop by I'll have you fill out a survey. Dropped Sml. Storage Unit. Dropped Lgt. Armor Plating. Dropped Mining Laser. Acquired Prototype Energy Gun. 3C-H0Y(z): I'm pretty sure the Assembled are another MAIN.C experiment gone wrong. Very wrong. Sneak attack on IE-8U8(z). PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 45-HKS(z) pulls a Mak. Hammer out of the Twisted Machinery. 3C-H0Y(z) pulls a Mak. Hammer out of the Twisted Machinery. IE-8U8(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. WR-UK7(z) emerges from the Twisted Machinery. 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Gauss Rifle | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Power Maul | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Lightning Gun | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed StasisPhasingClaymores Manual? 0 Play Time 00:31:55 Cumulative 24.0 hours Start 2024.04.14 @ 03:21:14 End 2024.04.14 @ 03:50:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d69f8412-9868-439b-ba69-b46970b1c58c