Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.05 @ 03:33:50 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (173) 865 Value Destroyed (4805) 4805 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 8864 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 70 Cogmind --------- Core Integrity 398/700 Matter 123/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Treading (243) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Light Treads Light Treads Armored Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON (4) ------- Improved Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Improved Cooling System High-capacity Matter Pod (39) Improved Sensor Array Weapon Cycler Weapon Cycler Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield System Restoration Module Shock Rifle Gatling Laser Heavy Missile Launcher Heavy Missile Launcher Flail Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Light Treads Light Treads Light Treads Improved Cooling System High-capacity Matter Pod Improved Sensor Array Weapon Cycler Weapon Cycler Transmission Jammer Transmission Jammer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating System Shield System Shield System Restoration Module Improved Assault Rifle Enhanced Autogun Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher Flail Heavy Mace [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 1 | . . . . . 1 . Weapon 2 | . . . 1 . . 1 Parts Attached 135 | 7 8 5 32 6 38 39 Power 11 | 1 . 1 4 . 3 2 Engine 10 | 1 . . 4 . 3 2 Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 44 | 2 2 1 12 1 17 9 Treads 44 | 2 2 1 12 1 17 9 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 2 3 1 3 1 7 17 Device 13 | 1 . . . . 3 9 Storage 5 | 1 1 1 1 . . 1 Processor 2 | . . . . . 1 1 Hackware . | . . . . . . . Protection 14 | . 2 . 2 1 3 6 Artifact . | . . . . . . . Weapon 46 | 2 3 2 13 4 11 11 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 39 | 2 2 2 12 2 9 10 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon 5 | . 1 . 1 . 2 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . . . 4 . 4 13 Power 2 | . . . . . 1 1 Propulsion 9 | . . . . . 2 7 Utility 1 | . . . 1 . . . Weapon 9 | . . . 3 . 1 5 Highest Loss Streak 8 | . . . 1 . 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 99 Engine 9 | . 14 4 10 11 8 6 Treads 33 | . 27 28 33 33 35 37 Storage 10 | . 14 14 11 11 9 7 Processor 3 | . . . . . 7 6 Protection 9 | . 13 14 10 11 8 3 Ballistic Gun 28 | . 26 28 32 28 26 29 Naked Turns . | . . . . . . . Heaviest Build 117 | 13 34 56 102 104 114 117 Greatest Support 100 | 40 40 40 63 63 83 100 Greatest Overweight (x) 1 | . . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 Average Capacity 22 | 7 14 15 21 25 25 25 Most Carried 25 | 4 15 16 24 25 25 25 Average Carried 20 | 2 12 15 19 24 24 21 Final Capacity 25 | 8 15 20 25 25 25 25 Final Carried 25 | 4 15 16 24 25 25 20 Class Distribution -------------------- 39% | Tank 25% | Scavenger-Tank 21% | Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 5225 | 207 414 182 1583 225 1430 1184 Remotely . | . . . . . . . Salvage Created 6776 | 10 471 269 1957 99 2540 1430 Parts 419 | 6 30 25 125 5 135 93 Haulers Intercepted 15 | . 2 . 6 . 6 1 Recyclers Shooed 11 | . . 1 4 . 5 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 122 | . 9 7 33 10 34 29 Melee 1 | . . . . . . 1 Guns 117 | . 9 7 33 6 34 28 AOE 4 | . . . . 4 . . Classes Destroyed 19 | 1 5 2 3 2 2 4 Worker 12 | . 2 . 2 2 4 2 Builder 4 | . . 1 1 2 . . Tunneler 4 | 1 . . 2 . 1 . Hauler 15 | . 2 . 6 . 6 1 Recycler 9 | . . . 2 . 6 1 Operator 3 | . . . 1 . 2 . Watcher 12 | . 3 . 4 . 4 1 Swarmer 23 | . 3 3 8 . 5 4 Cutter 3 | . . . . . . 3 Grunt 48 | . 6 2 15 . 17 8 Brawler 2 | . . . 1 . 1 . Protector 1 | . . . . . . 1 Sentry 20 | . . 2 9 . 9 . Demolisher 2 | . . . . 2 . . Specialist 3 | . . . . . . 3 Hunter 5 | . . . . . 1 4 Programmer 5 | . . . . . . 5 Heavy 2 | . . . . . 1 1 Assembled 8 | . . . . 8 . . Best Kill Streak 7 | 1 5 3 6 6 6 7 Combat Bots Only 7 | . 2 3 6 2 4 7 Max Kills in Single Turn 4 | 1 1 1 2 4 2 2 Gunslinging 1 | . . . . . 1 1 Exploded 1 | . . . . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 7135 | . 286 227 1342 330 1729 3221 Core 632 | . 20 35 98 28 149 302 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 598 | . 178 . 102 . 318 . Core Remaining (%) 79 | 100 . 78 . 68 72 . Volleys Fired 342 | 1 37 18 100 17 103 66 Largest 4 | 2 2 2 3 3 3 4 Hottest 107 | 40 46 46 69 69 75 107 Shots Fired 1018 | 2 74 36 300 35 309 262 Gun 1010 | 2 74 36 300 27 309 262 Cannon . | . . . . . . . Launcher 8 | . . . . 8 . . Special . | . . . . . . . Kinetic 1010 | 2 74 36 300 27 309 262 Thermal . | . . . . . . . Explosive 8 | . . . . 8 . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 1 11 14 16 7 19 19 Robot Miss Streak 6 | . 3 5 5 2 2 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 12 | . . 2 2 1 4 3 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 652 | 1 48 24 178 21 217 163 Core Hits 295 | 1 20 12 72 24 96 70 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed 2 | . . . 1 . 1 . Critical Strikes 4 | . 1 . 2 . 1 . Destroy 4 | . 1 . 2 . 1 . Melee Attacks 12 | . 2 . 1 . 9 . Impact 12 | . 2 . 1 . 9 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . 1 . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11864 | 11 804 428 2997 628 3806 3190 Guns 11145 | 11 694 403 2979 276 3622 3160 Cannons . | . . . . . . . Explosions 336 | . . . . 336 . . Melee 215 | . 97 . . . 118 . Ramming 168 | . 13 25 18 16 66 30 Kinetic 11145 | 11 694 403 2979 276 3622 3160 Thermal . | . . . . . . . Explosive 336 | . . . . 336 . . Electromagnetic . | . . . . . . . Impact 215 | . 97 . . . 118 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 4 | . . . . . . 4 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 200 | . 57 . . 35 108 . Projectiles . | . . . . . . . Explosions 35 | . . . . 35 . . Melee 165 | . 57 . . . 108 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 36 | . . . . 36 . . Shots 2 | . . . . 2 . . Rammed 23 | . 4 5 4 1 4 5 Targets Rammed 26 | . 5 5 4 1 4 7 Kicked . | . . . . . . . Crushed 3 | . 1 . . . . 2 Highest Temperature 376 | . 86 116 239 18 322 376 Average Temperature 57 | . 16 43 60 6 52 87 Received Heat Transfer 1401 | . 90 90 498 . 504 219 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 . . . 1 . Impact Corruptions 6 | . 2 . . . 4 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 563 | 5 246 135 406 50 563 542 Initial 254 | . 3 . . . . 254 Average 138 | 1 57 27 60 6 190 343 Maximum Alert Level 2 | . 1 . 2 . 2 2 Low Security (%) 74 | 100 98 100 89 100 71 15 Level 1 12 | . 1 . 9 . 9 38 Level 2 13 | . . . . . 19 45 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 . 3 1 4 8 Investigation 4 | . . . 1 1 1 1 Extermination 4 | . . . . . . 4 Reinforcement 9 | . 1 . 2 . 3 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 10 | . 2 . 1 . 6 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 181 | . 22 7 46 13 55 38 Peak Tracking Total 9 | . 3 3 6 2 5 9 Tactical Retreats 11 | . 1 . 2 3 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 4 | . 1 . 1 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 32 | . 8 . 8 1 12 3 Terminals 21 | . 7 . 6 . 8 . Fabricators 1 | . . . . . . 1 Repair Stations 6 | . 1 . 2 . 2 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 106 | . 36 . 31 1 32 6 Successful 59 | . 20 . 16 1 19 3 Failed 46 | . 15 . 15 . 13 3 Catastrophic 2 | . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . Manual 53 | . 21 . 18 . 13 1 Terminals 77 | . 28 . 27 . 22 . Fabricators 2 | . . . . . . 2 Repair Stations 20 | . 8 . 4 . 6 2 Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 4 | . . . . . 2 2 Terminal Hacks 30 | . 11 . 11 1 7 . Part Schematic 2 | . 1 . 1 . . . Robot Analysis 4 | . 2 . 1 . 1 . Prototype ID Bank 6 | . 3 . 2 . 1 . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . . . 1 . 1 . Repair Station Index 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Unreport Threat 6 | . 1 . 3 . 2 . Locate Traps 1 | . . . . . 1 . Hauler Manifests 3 | . 1 . 1 . 1 . Registered Components 2 | . 1 . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks 16 | . 6 . 3 . 6 1 Scan Component 9 | . 3 . 2 . 3 1 Repair 7 | . 3 . 1 . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . 3 . 2 . 3 1 Terminals 8 | . 3 . 2 . 3 . Botnet 8 | . 3 . 2 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Jam 1 | . . . . . . 1 Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 28 | . 7 . 7 . 11 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 3 . 1 . 3 . Time 237 | . 78 . 32 . 127 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 3 . Highest-Rated Group 40 | . . 31 . 40 40 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 35 | . . 2 . 7 26 . Total Damage 445 | . . 42 . 88 315 . Kills 4 | . . . . 2 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total 4 | . 2 . 1 . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 15557 | 95 1635 1331 3585 1688 4491 2732 Spaces Moved 5985 | 52 605 763 1366 669 1586 944 Core 4 | 4 . . . . . . Treads 5981 | 48 605 763 1366 669 1586 944 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 166 Average Speed 220 | 151 160 162 230 240 240 244 Slowest Speed 250 | 160 160 240 240 240 245 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 4 94 99 80 88 96 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 9 | . 1 . 1 . 7 . Terrain Destroyed 90 | . 1 . 1 80 7 1 Melee 9 | . 1 . 1 . 7 . Projectile 1 | . . . . . . 1 AOE 80 | . . . . 80 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 7736 | 63 1207 825 1615 723 2087 1216 Wait 1070 | . 522 22 73 23 290 140 Move 5979 | 51 604 762 1365 668 1585 944 Hop . | . . . . . . . Pick Up 82 | 4 19 5 16 4 23 11 Fast Attach 20 | 7 2 1 3 . 5 2 Attach 26 | . 1 . 6 . 7 12 Detach 3 | . 1 . 1 . 1 . Swap 89 | . 5 4 23 6 26 25 Drop 87 | . 9 8 23 4 34 9 Fire 342 | 1 37 18 100 17 103 66 Melee 12 | . 2 . 1 . 9 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 26 | . 5 5 4 1 4 7 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 533 | -10/Materials | Central database locked down 565 | -10/Materials | Discovered new exit (range 8) 794 | -10/Materials | Discovered new exit (range 6) 1295 | -10/Materials | Repaired Lgt. Treads 1323 | -10/Materials | Repaired Lgt. Treads 1401 | -10/Materials | Discovered new exit (range 15) 1593 | -10/Materials | Discovered new exit (range 9) 1707 | -10/Materials | Repaired Lgt. Treads 1731 | -10/Materials | Entered Mines 1731 | -10/Mines | Discovered new exit (range 6) 1787 | -10/Mines | Discovered new exit (range 13) 1851 | -10/Mines | Learned 8 Materials zone layouts 1855 | -10/Mines | Received a Mining Laser from a helpful Derelict 2206 | -10/Mines | Found a hidden stash of uninstalled traps 2448 | -10/Mines | Build established: Scavenger-Mutant 2680 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2719 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2895 | -10/Mines | Build established: Mutant 3062 | -10/Mines | Entered Materials 3062 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3063 | -9/Materials | Identified exit to Materials 3063 | -9/Materials | Identified exit to Mines 3356 | -9/Materials | Build established: Tank 3534 | -9/Materials | Discovered exit to Materials (range 15) 3742 | -9/Materials | Build established: Scavenger-Tank 4706 | -9/Materials | Discovered exit to Materials (range 3) 5928 | -9/Materials | Build established: Tank 6072 | -9/Materials | Repaired Hrd. Light Armor Plating 6647 | -9/Materials | Entered Mines 6653 | -9/Mines | Met a Derelict shopkeep closing up shop 6665 | -9/Mines | Met a Derelict bent on vengeance 6784 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6784 | -9/Mines | Discovered new exit (range 5) 6816 | -9/Mines | Discovered exit to Materials (range 12) 6908 | -9/Mines | Assembled infested the area 6913 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7407 | -9/Mines | Build established: Mutant 7693 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7734 | -9/Mines | Discovered exit to Materials (range 9) 7741 | -9/Mines | Build established: Tank 7825 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7832 | -9/Mines | Found Prototype Device 8335 | -9/Mines | Entered Materials 8335 | -8/Materials | Accompanied by 3 allies 8335 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9441 | -8/Materials | Discovered new exit (range 10) 9853 | -8/Materials | Identified Exp. Sensor Array 10336 | -8/Materials | Discovered new exit (range 16) 10882 | -8/Materials | Repaired Imp. Treads 11112 | -8/Materials | Repaired Imp. Medium Armor Plating 11164 | -8/Materials | Repaired Imp. Assault Rifle 12474 | -8/Materials | Discovered new exit (range 4) 12567 | -8/Materials | Build established: Scavenger-Tank 12826 | -8/Materials | Entered Factory 12826 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12827 | -7/Factory | Identified exit to Storage 13127 | -7/Factory | Build established: Scavenger-Skirmisher 13775 | -7/Factory | Discovered new exit (range 15) 13878 | -7/Factory | Identified exit to Factory 14051 | -7/Factory | Cargo convoy interrupted 14127 | -7/Factory | Destroyed 7 combat bots 14183 | -7/Factory | Lost 8 parts (1p3n4w) 15105 | -7/Factory | Build established: Scavenger-Tank 15543 | -7/Factory | Lost 3 parts (3n) 15558 | -7/Factory | Self-destructed Last Messages --------------- Initiate build sequence. 15269_ K-01 Serf cleans the Fusion Modulator. 15278_ Acquired 39 matter. 15302_ Acquired Gatling Laser. 15329_ K-01 Serf cleans the Fusion Modulator. 15499_ Penetrated by Slug. 15499_ Lgt. Treads destroyed. 15499_ Slug penetrates H-55 Commando. 15502_ Penetrated by Slug. 15502_ Lgt. Treads destroyed. 15503_ Slug penetrates Wall. 15506_ Slug penetrates H-55 Commando. 15509_ Penetrated by Slug. 15510_ Slug penetrates H-55 Commando. 15510_ Destroyed Targeting Computer. 15512_ Penetrated by Slug. 15512_ Arm. Treads destroyed. 15513_ H-55 Commando destroyed. 15549_ Acquired 55 matter. 15557_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ??#^ ^ ^#?# # "" "????????????? | | ??#^ ^ =^### #? ????????????? | | ?# % = #? ???????????? | | ?# #?? ??????????? | | # #?? #?????????? | | # ##############?????????? | | + # ????????????????? | | # # """ ??????????????? | | # # """ "?????????????? | | #######?# ## # """ ?????????????? | | ? ??# ## # ??????????????? | | ? " " "?# ## # ! 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[#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -9/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingGlidesysPit Manual? 0 Play Time 01:17:47 Cumulative 319.1 hours Start 2022.02.05 @ 00:39:33 End 2022.02.05 @ 03:33:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 6 Types 1/2/1/0/0/2/0/0/0 Lore% 58 Gallery% 60 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 60x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9a095c0-2757-4318-9410-af51ac8f895c