Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 01:08:42 Player: mephiles96 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (107) 535 Value Destroyed (3807) 3807 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 10267 Bonus ------- Follower Combat Kills 125 Cogmind --------- Core Integrity 0/1000 Matter 243/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Skirmisher] Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (160) Advanced Thermal Shield Improved Arc Projector Variable Charge Gun Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Compact Wheel Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Melee Analysis Suite Improved Utility Shielding Improved Medium Armor Plating Improved Medium Armor Plating EM Disruption Field > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Medium Treads Medium Treads Carbon-fiber Leg Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Matter Compressor Terrain Scan Processor Melee Analysis Suite Heavy Laser Heavy Laser Variable Charge Gun Gauss Rifle Advanced Assault Cannon Smartbomb Launcher Tiamat Missile Launcher Powered Hammer [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 1 . . 1 . . . . . Utility 5 | . . . 1 . . . 1 1 . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 113 | 6 4 2 3 1 . 4 11 13 4 1 12 10 . 30 11 1 Power 13 | 1 1 . 1 . . . 2 1 1 . 1 2 . 2 1 . Engine 5 | 1 1 . . . . . . . . . 1 1 . 1 . . Core 8 | . . . 1 . . . 2 1 1 . . 1 . 1 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 42 | 2 1 . 1 1 . 2 4 6 . 1 4 1 . 15 3 1 Treads . | . . . . . . . . . . . . . . . . . Leg 25 | 2 1 . 1 1 . 2 4 6 . 1 4 1 . . 1 1 Wheel 10 | . . . . . . . . . . . . . . 10 . . Hover . | . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . 5 2 . Utility 32 | 1 2 . 1 . . 1 3 4 2 . 1 5 . 10 2 . Device 12 | . 1 . . . . . . 3 . . . 4 . 3 1 . Storage 7 | 1 . . . . . . 1 . 1 . . 1 . 3 . . Processor 4 | . . . 1 . . . . . . . 1 . . 1 1 . Hackware 1 | . . . . . . . 1 . . . . . . . . . Protection 8 | . 1 . . . . 1 1 1 1 . . . . 3 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 2 . 2 . . . 1 2 2 1 . 6 2 . 3 5 . Energy Gun 3 | 1 . . . . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 1 . . . 1 1 1 . . 4 1 . . . . Ballistic Cannon 5 | . . . . . . . 1 . 1 . 1 . . 1 1 . Launcher 6 | . . 1 . . . . . 1 . . 1 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 2 . . 1 2 . . . . Parts Lost 55 | . 1 . 1 . . . 1 8 3 . 11 1 7 4 11 7 Power 8 | . 1 . . . . . 1 2 1 . . . . 1 1 1 Propulsion 28 | . . . . . . . . 5 . . 7 . 4 2 7 3 Utility 7 | . . . 1 . . . . . . . 1 . 1 1 2 1 Weapon 12 | . . . . . . . . 1 2 . 3 1 2 . 1 2 Highest Loss Streak 10 | . 1 . 1 . . . 1 5 1 . 10 1 7 2 8 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 14 | 3 7 8 7 8 8 8 13 22 22 24 20 23 17 9 8 8 Power 1 | . . . . . . . 1 2 1 2 2 3 2 . . . Propulsion 1 | 2 2 2 1 1 2 2 1 . 2 3 . . . 2 . . Utility 6 | . 1 3 3 4 4 3 6 10 12 11 9 9 8 1 3 3 Weapon 5 | . 2 3 2 2 2 1 4 9 6 7 7 8 6 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 52 | . 8 2 1 2 . . . 7 . 1 1 4 11 10 . 5 Power 5 | . . . . . . . . 2 . . . 1 2 . . . Propulsion 14 | . 6 . . 1 . . . . . . . 1 1 5 . . Utility 16 | . 1 . 1 . . . . 2 . 1 . 1 5 3 . 2 Weapon 17 | . 1 2 . 1 . . . 3 . . 1 1 3 2 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 98 100 100 100 99 98 99 100 87 96 73 60 57 35 Engine 2 | . 14 14 5 . . . . . . . 5 1 3 2 . . Core 6 | . . . 5 11 11 11 8 6 6 7 . 9 3 4 6 2 Leg 29 | . 28 28 33 33 33 33 35 36 38 38 29 33 25 . 2 3 Wheel 1 | . . . . . . . . . . . . . . 25 1 . Flight 1 | . . . . . . . . . . . . . . 2 13 2 Device 7 | . . 14 8 . . . . 6 11 15 16 21 17 2 10 7 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 3 7 5 3 Processor 7 | . . . 8 11 11 11 9 7 7 7 12 11 8 1 4 5 Hackware 3 | . . . . . . . 8 7 7 7 1 . . . . . Protection 5 | . 8 . 3 11 11 11 9 7 2 . . . . 6 . 1 Energy Gun 1 | . 14 10 . . . . . . . . . . . . 2 . Ballistic Gun 10 | . 14 16 22 22 22 22 11 7 7 7 8 9 7 . . . Ballistic Cannon 2 | . . . . . . . 6 7 6 7 2 . . . 1 3 Peak Build Rating 72 | 6 7 10 17 17 17 21 30 42 45 45 51 69 68 72 62 44 Average Rating 32 | 4 6 7 15 16 17 19 27 34 42 44 44 60 47 34 44 28 On Entrance 27 | . 6 7 10 17 17 17 21 30 42 43 45 49 68 2 55 40 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . 2 2 3 Naked Turns 72 | . . . . . . . . . . . . . 33 39 . . Heaviest Build 114 | 11 12 14 14 14 14 16 94 99 105 97 107 114 109 86 29 29 Greatest Support 96 | 20 20 20 30 30 30 40 53 75 75 80 90 82 82 96 30 15 Greatest Overweight (x) 35 | . . . . . . . 1 2 1 1 35 1 7 1 2 6 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 25 25 25 25 25 25 20 10 10 Average Capacity 17 | 7 8 8 8 8 8 8 19 25 25 25 25 25 19 14 10 8 Most Carried 25 | 7 8 8 8 8 8 8 22 25 25 25 25 25 25 20 10 10 Average Carried 15 | 4 7 7 7 7 8 7 13 23 23 25 21 24 19 10 8 8 Final Capacity 25 | 8 8 8 8 8 8 8 25 25 25 25 25 25 5 10 10 5 Final Carried 25 | 7 8 8 8 8 8 8 22 25 25 25 25 25 5 9 8 5 Class Distribution -------------------- 49% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Matter Collected 3960 | 262 213 44 111 52 . 62 489 319 569 88 204 303 . 691 343 210 Remotely 166 | . 52 44 70 . . . . . . . . . . . . . Salvage Created 3642 | 72 241 27 178 117 . 36 518 223 360 . 268 399 . 726 352 125 Parts 183 | 1 19 1 8 4 . 2 43 8 13 . 23 16 . 31 11 3 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 13 . . . . . 8 1 Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Combat Hostiles Destroyed 89 | . 8 3 4 3 . 2 14 6 7 . 9 7 . 10 12 4 Melee 4 | . . . . . . . . . . . . . . 3 . 1 Guns 41 | . 8 2 4 3 . 2 8 2 3 . 2 4 . . 3 . Cannons 14 | . . . . . . . 3 4 3 . 3 . . . 1 . AOE 30 | . . 1 . . . . 3 . 1 . 4 3 . 7 8 3 Classes Destroyed 17 | 1 3 1 1 . . . 3 1 . . 2 . . 2 2 1 Worker 4 | . . . . . . . 1 . . . 1 . . 2 . . Builder 4 | . . . . . . . . . . . 1 . . 3 . . Hauler 1 | . . . . . . . . . . . . . . 1 . . Recycler 5 | 1 . . . . . . . . . . . 2 . 2 . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . 1 . . . . . Watcher 2 | . 1 . . . . . 1 . . . . . . . . . Swarmer 26 | . 4 2 . . . 2 3 . . . 4 3 . 5 3 . Grunt 34 | . 4 . 2 3 . . 4 4 4 . 3 3 . 1 2 4 Duelist 2 | . . . . . . . 1 . . . . . . . 1 . Sentry 13 | . . . 2 . . . 6 1 1 . 1 1 . 1 . . Hunter 2 | . . . . . . . 1 . 1 . . . . . . . Programmer 6 | . . . . . . . . 1 1 . 1 . . 3 . . Packrat 3 | . . . . . . . . . 3 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . 2 . Savage 3 | . . . . . . . . . . . . . . . 3 . Mutant 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | 1 6 2 2 2 . 2 4 4 2 . 5 4 . 10 6 4 Combat Bots Only 7 | . 6 2 2 2 . 2 4 4 2 . 4 3 . 7 6 4 Max Kills in Single Turn 4 | 1 2 1 1 1 . 1 3 1 1 . 4 2 . 4 2 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . 2 . 1 . 3 2 . 3 2 3 Melee 1 | . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Hostile Shots Fired 673 | . 27 5 18 10 . 1 71 89 95 . 126 31 8 53 79 60 Missed 205 | . 11 1 7 4 . . 21 29 28 . 35 8 1 20 19 21 Hits 468 | . 16 4 11 6 . 1 50 60 67 . 91 23 7 33 60 39 Melee 11 | . . . . . . . 3 . . . . . 7 . 1 . Projectile 457 | . 16 4 11 6 . 1 47 60 67 . 91 23 . 33 59 39 Critical Strikes 21 | . . 1 . . . . . 6 2 . 2 1 3 2 3 1 Damage Taken 7449 | . 229 45 150 80 . 21 884 639 702 . 1404 437 292 781 977 808 Core 1663 | . 42 13 59 25 . 10 69 75 103 . 261 81 166 143 434 182 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 29 | . 9 . . 5 . . . . . . . . . 15 . . Ignored by Resistances 31 | . . . . . . . . . 31 . . . . . . . Regen/Repaired (Parts) 197 | . . . . . . . 108 . . . . 89 . . . . Core Remaining (%) 80 | 100 . 78 . . . 76 87 . . 74 69 . . . . . Volleys Fired 240 | 2 23 4 11 7 . 2 40 29 39 . 21 20 4 5 28 5 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 2 2 2 1 2 1 Hottest 271 | 70 70 70 44 44 . 44 57 62 65 . 80 43 43 46 271 46 Shots Fired 424 | 4 46 6 22 14 . 4 73 58 74 . 39 34 8 5 32 5 Gun 281 | 4 46 4 22 14 . 4 46 29 38 . 16 29 8 . 21 . Cannon 97 | . . . . . . . 20 29 28 . 19 . . . 1 . Launcher 46 | . . 2 . . . . 7 . 8 . 4 5 . 5 10 5 Special . | . . . . . . . . . . . . . . . . . Kinetic 330 | 2 23 2 22 14 . 4 66 58 66 . 35 29 8 . 1 . Thermal 48 | 2 23 2 . . . . . . . . . . . . 21 . Explosive 46 | . . 2 . . . . 7 . 8 . 4 5 . 5 10 5 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 4 12 5 14 5 . 2 13 8 9 . 9 27 4 5 8 6 Robot Miss Streak 8 | . 3 . 3 4 . . 2 2 4 . 4 4 8 . 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 318 | 4 30 4 20 11 . 2 56 43 41 . 27 25 6 22 19 8 Core Hits 232 | 2 14 4 11 7 . 2 39 11 21 . 23 37 2 25 27 7 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 1 1 . . . . Critical Strikes 23 | . 2 . . . . . . 2 5 . 5 1 . 7 . 1 Burn 2 | . 2 . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . 1 1 . . . . Blast 11 | . . . . . . . . 2 5 . 4 . . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 Sever 7 | . . . . . . . . . . . . . . 7 . . Melee Attacks 32 | . . . . . . . . . . . . . . 26 3 3 Impact 3 | . . . . . . . . . . . . . . . . 3 Slashing 29 | . . . . . . . . . . . . . . 26 3 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . 7 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12655 | 39 309 86 253 168 . 32 1526 770 1129 . 1108 1080 134 2462 2363 1196 Guns 3274 | 39 309 25 253 168 . 32 478 279 392 . 247 642 134 . 276 . Cannons 1726 | . . . . . . . 333 474 523 . 357 . . . 39 . Explosions 6049 | . . 61 . . . . 715 . 214 . 504 438 . 1087 1986 1044 Melee 1589 | . . . . . . . . . . . . . . 1375 62 152 Ramming 17 | . . . . . . . . 17 . . . . . . . . Kinetic 4490 | 15 124 . 253 168 . 32 811 753 915 . 604 642 134 . 39 . Thermal 510 | 24 185 25 . . . . . . . . . . . . 276 . Explosive 6049 | . . 61 . . . . 715 . 214 . 504 438 . 1087 1986 1044 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 152 | . . . . . . . . . . . . . . . . 152 Slashing 1437 | . . . . . . . . . . . . . . 1375 62 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 2 1 . . . . . Average Corruption 1 | . . . . . . . . . 1 2 1 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . 17 4 . . . . . . Message Errors 5 | . . . . . . . . . 5 . . . . . . . Matter Fused 7 | . . . . . . . . . 5 2 . . . . . . Heat Flow Errors 4 | . . . . . . . . . 3 1 . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 3 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . Overload Shots 4 | . . . . . . . . . . . . . . . 4 . Effects 1 | . . . . . . . . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . Overflow Damage 370 | . . . . . . . 24 . 38 . 24 3 . 156 12 113 Projectiles 38 | . . . . . . . . . 38 . . . . . . . Explosions 188 | . . . . . . . 24 . . . 24 3 . 86 12 39 Melee 144 | . . . . . . . . . . . . . . 70 . 74 Knockbacks 23 | . . . . . . . 5 9 5 . 3 . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 19 | . . . . . . . 4 7 5 . 3 . . . . . Secondary 3 | . . . . . . . 1 2 . . . . . . . . Self-Inflicted Damage 297 | . . . . . . . 55 . . . . . . 96 . 146 Shots 9 | . . . . . . . 2 . . . . . . 2 . 5 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . Kicked 1 | . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 702 | 60 90 40 10 16 . 8 41 88 229 132 20 25 . 14 702 13 Average Temperature 56 | 30 33 20 6 6 . 6 15 31 37 72 6 8 . 6 111 10 Received Heat Transfer 1866 | . 60 . 66 42 . 6 360 357 195 . 279 135 . 90 72 204 Effects 11 | . . . . . . . . . . . . . . . 11 . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . Interference 4 | . . . . . . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 . 1 . . . . . . . . 1 . . . 1 . Heat Transferred 1297 | 74 703 74 . . . . . . . . . . . . 446 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Maximum Alert Level 1 | . . . . . . . 1 . . . . . . 1 . . Low Security (%) 93 | 100 100 100 100 100 . 100 84 100 . . 100 100 100 59 . . Level 1 6 | . . . . . . . 15 . . . . . . 40 . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 311 | 5 135 60 95 65 . 85 253 31 . . 109 133 6 311 . . Initial 33 | . . 5 . 25 . . 33 30 . . . 6 6 . . . Average 44 | . 37 21 50 6 . 13 132 4 . . 14 56 . 106 . . Influence Increases 2965 | 5 254 76 199 85 . 155 477 151 160 . 262 278 . 528 170 165 Destroy 0b10 Robot/C 1740 | . 160 40 80 60 . 100 320 120 140 . 180 140 . 200 120 80 Destroy 0b10 Robot/NC 95 | 5 5 . . . . 5 10 . . . 15 10 . 45 . . Destroy Leader 386 | . 32 10 30 10 . 20 92 30 20 . 40 20 . 52 20 10 Allied During Kill 19 | . . . . . . 17 2 . . . . . . . . . Successful Hack 57 | . 12 . 14 . . 13 18 . . . . . . . . . Disable Machine 90 | . . . . . . . . . . . . 30 . 60 . . Destroy Structure 248 | . . 11 . . . . 35 1 . . 27 48 . 126 . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 315 | . 45 15 60 15 . . . . . . . 30 . 45 30 75 Influence Decreases 2940 | 5 239 91 134 150 . 70 495 218 160 . 249 273 18 217 481 140 Entered New Map 274 | . . 10 . 40 . . 52 37 . . . 7 12 . 116 . Time Decay 2229 | 5 229 81 124 110 . 50 433 121 160 . 152 256 6 177 255 70 Lost Part 417 | . 10 . 10 . . . 10 60 . . 97 10 . 40 110 70 Lost Ally 20 | . . . . . . 20 . . . . . . . . . . Squads Dispatched 17 | . 2 . . . . . 3 3 . . 3 2 . 4 . . Investigation 2 | . . . . . . . . 1 . . . 1 . . . . Extermination 5 | . . . . . . . . 2 . . 1 . . 2 . . Reinforcement 7 | . 2 . . . . . . . . . 2 1 . 2 . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Distress Signals 5 | . . . 1 . . . 3 . . . . 1 . . . . Communications Jammed 16 | . . . . . . . . . . . 16 . . . . . Distress Signals 16 | . . . . . . . . . . . 16 . . . . . Times Spotted 149 | . 14 3 6 4 . 5 22 10 6 . 20 9 7 18 14 11 Peak Tracking Total 6 | . 5 3 4 3 . 4 5 5 2 . 5 4 6 5 5 5 Tactical Retreats 16 | . 2 1 3 1 . . . . . . . 2 1 2 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Traps Triggered 3 | . 1 . . . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Machines Disabled 6 | . . . . . . . . . . . . 2 . 4 . . Max in Single Turn 2 | . . . . . . . . . . . . 1 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Machines Accessed 24 | . 4 . 3 . 1 1 5 3 1 . . 3 . 3 . . Terminals 15 | . 4 . 3 . . 1 2 2 1 . . 1 . 1 . . Fabricators 2 | . . . . . . . . 1 . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers 3 | . . . . . . . 2 . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 58 | . 9 . 8 . 7 3 11 6 1 . . 8 . 5 . . Successful 29 | . 4 . 1 . 7 2 6 2 1 . . 5 . 1 . . Failed 28 | . 5 . 7 . . 1 4 4 . . . 3 . 4 . . Catastrophic 10 | . 1 . 1 . . . 1 2 . . . 2 . 3 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . Manual 24 | . 8 . 4 . . 2 4 4 . . . 1 . 1 . . Terminals 33 | . 9 . 8 . . 3 4 4 1 . . 1 . 3 . . Fabricators 4 | . . . . . . . . 2 . . . 2 . . . . Repair Stations 8 | . . . . . . . 3 . . . . 5 . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . Scanalyzers 5 | . . . . . . . 4 . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 16 | . 3 . 1 . 7 2 1 . 1 . . . . 1 . . Record 9 | . . . . . 7 . . . 1 . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . 1 . . . . Load Schematic 2 | . . . . . . . . 1 . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . . . . . 2 . . . . 4 . . . . Scan Component 3 | . . . . . . . 1 . . . . 2 . . . . Repair 3 | . . . . . . . 1 . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 3 . . 1 4 3 . . . 3 . 3 . . Full Trace Events 2 | . . . . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . 2 . . . . Time 102 | . . . . . . . 38 . . . . 64 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Total Allies 4 | . . . . . 3 . . . . . . . 1 . . . Largest Group 3 | . . . . . 3 3 2 . . . . . 1 . . . Highest-Rated Group 37 | . . . . . 37 37 29 . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 21 21 21 . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . 18 5 . . . . . 6 . . . Total Damage 348 | . . . . . . 166 100 . . . . . 82 . . . Kills 6 | . . . . . . 4 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Active Infowar (turns) 9107 | . . . 259 1033 728 249 1091 1400 1715 96 921 687 119 2 555 252 Optics 8298 | . . . 259 1033 728 249 1091 1400 1715 96 921 687 119 . . . Sensors 182 | . . . . . . . . . . . . . . 2 180 . Seismic 4370 | . . . . . . . . 917 1659 96 921 658 119 . . . Decoding 627 | . . . . . . . . . . . . . . . 375 252 Cloaking 253 | . . . . . . . . . . . . 140 113 . . . Jamming 3098 | . . . . . . . . 258 1021 96 920 687 116 . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 2 . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Turns Passed 10974 | 83 692 201 303 1033 728 249 1091 1400 1715 96 921 687 152 722 649 252 Spaces Moved 6561 | 53 450 149 171 779 562 180 522 594 843 50 360 254 120 568 668 238 Core 333 | 7 . . . . . . . . . . 9 . 66 76 . 175 Treads . | . . . . . . . . . . . . . . . . . Legs 5277 | 46 450 149 171 779 562 180 522 594 843 50 351 254 54 . 209 63 Wheels 405 | . . . . . . . . . . . . . . 405 . . Hover . | . . . . . . . . . . . . . . . . . Flight 546 | . . . . . . . . . . . . . . 87 459 . Fastest Speed 28 | 50 120 120 120 120 120 120 112 183 183 180 179 178 50 33 28 50 Average Speed 137 | 110 120 120 120 120 120 120 156 190 183 180 221 178 112 83 80 89 Slowest Speed 1800 | 120 120 120 120 120 120 120 182 256 183 183 1800 180 720 115 194 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 71 39 15 99 93 44 34 17 90 8 8 6 80 15 80 29 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . 1 Known Exits Taken 1 | . . . . . . 1 . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 . Scrap Searched 16 | . . 1 . 2 . 3 . . 2 4 . . . . 1 3 Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 413 | . . 16 . . . . 34 . 71 . 28 34 . 70 107 53 Melee . | . . . . . . . . . . . . . . . . . Projectile 20 | . . . . . . . 2 . 4 . 7 . . . 7 . AOE 393 | . . 16 . . . . 32 . 67 . 21 34 . 70 100 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Total 8082 | 73 567 165 249 867 615 210 730 807 946 57 441 457 128 766 736 268 Wait 778 | . 68 7 54 75 . 14 126 134 44 2 26 147 3 53 15 10 Move 6546 | 52 449 148 170 778 561 179 521 593 842 49 359 254 119 567 667 238 Hop . | . . . . . . . . . . . . . . . . . Pick Up 176 | 13 13 2 6 3 . 5 21 21 5 2 13 13 . 47 7 5 Fast Attach . | . . . . . . . . . . . . . . . . . Attach 85 | 6 2 . 3 . . . 5 10 3 . 12 6 . 26 10 2 Detach 10 | . . . . . . . 1 . . . . . . 7 2 . Swap 81 | . 2 2 2 1 . 5 13 10 9 2 9 9 2 10 4 1 Drop 77 | . 10 2 3 3 . 5 3 9 2 2 1 8 . 25 . 4 Fire 240 | 2 23 4 11 7 . 2 40 29 39 . 21 20 4 5 28 5 Melee 32 | . . . . . . . . . . . . . . 26 3 3 Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 56 | . . . . . 54 . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 580 | -10/Materials | Discovered new exit (range 10) 676 | -10/Materials | Discovered new exit (range 15) 715 | -10/Materials | Discovered new exit (range 7) 776 | -10/Materials | Entered Mines 804 | -10/Mines | Assembled infested the area 809 | -10/Mines | Assisted by a Guerilla fighting off Assembled 890 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 939 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 963 | -10/Mines | Discovered new exit (range 7) 977 | -10/Mines | Entered Materials 977 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -9/Materials | Discovered new exit (range 14) 1280 | -9/Materials | Entered Mines 1324 | -9/Mines | Discovered new exit (range 12) 1435 | -9/Mines | Learned Materials terminal intel 1534 | -9/Mines | Found a hidden stash of uninstalled traps 1709 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1711 | -9/Mines | Build established: Scavenger-Mutant 1711 | -9/Mines | Discovered new exit (range 5) 1801 | -9/Mines | Discovered new exit (range 5) 2313 | -9/Mines | Entered Exiles 2313 | -9/Exiles | Found Exiles lab destroyed 2330 | -9/Exiles | Discovered new exit (range 17) 2982 | -9/Exiles | Discovered new exit (range 10) 3041 | -9/Exiles | Entered Mines 3041 | -8/Mines | Accompanied by 3 allies 3233 | -8/Mines | Discovered new exit (range 7) 3257 | -8/Mines | Discovered new exit (range 7) 3285 | -8/Mines | Identified exit to Materials 3290 | -8/Mines | Entered Materials 3290 | -8/Materials | Accompanied by 2 allies 3290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3291 | -8/Materials | Loaded intel: 12 terminal locations 3320 | -8/Materials | Central database locked down 3376 | -8/Materials | Garrison activated, responded to threat 4039 | -8/Materials | Repaired Carbon-fiber Leg+ 4314 | -8/Materials | Discovered new exit (range 20) 4381 | -8/Materials | Entered Factory 4381 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5014 | -7/Factory | Found Prototype Launcher 5015 | -7/Factory | Identified Rocket Array 5368 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 5472 | -7/Factory | Lost 5 parts (1p3n1w) 5602 | -7/Factory | Discovered new exit (range 9) 5669 | -7/Factory | Build established: Mutant 5781 | -7/Factory | Entered Lower Caves 5811 | -7/Lower Caves | Learned Factory emergency access door positions 6995 | -7/Lower Caves | Learned Factory emergency access door positions 7134 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7366 | -7/Lower Caves | Discovered new exit (range 11) 7496 | -7/Lower Caves | Entered another Lower Caves area 7499 | -7/Lower Caves | Encountered a Warlord checkpoint 7506 | -7/Lower Caves | Discovered new exit (range 8) 7592 | -7/Lower Caves | Entered Factory 7592 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7827 | -6/Factory | Lost 10 parts (6n1u3w) 8265 | -6/Factory | Build established: Scavenger-Mutant 8493 | -6/Factory | Discovered new exit (range 11) 8513 | -6/Factory | Entered another Factory area 8513 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8594 | -5/Factory | Repaired Carbon-fiber Leg+ 8622 | -5/Factory | Repaired Seismic Detector 9200 | -5/Factory | Sucked down chute 9200 | -5/Factory | Entered Waste 9201 | -5/Waste | Met a frightened Derelict 9219 | -5/Waste | Spotted C-40 Crusher 9255 | -5/Waste | Spotted C-40 Crusher 9256 | -5/Waste | Spotted C-40 Crusher 9289 | -5/Waste | Spotted C-40 Crusher 9299 | -5/Waste | Spotted C-40 Crusher 9309 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9309 | -5/Waste | Spotted C-40 Crusher 9310 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9312 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9313 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9316 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9319 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9327 | -5/Waste | Discovered new exit (range 16) 9350 | -5/Waste | Lost 7 parts (4n1u2w) 9352 | -5/Waste | Entered Factory 9625 | -5/Factory | Build established: Mutant 9805 | -5/Factory | Destroyed 7 combat bots 10068 | -5/Factory | Discovered new exit (range 5) 10074 | -5/Factory | Entered Upper Caves 10084 | -5/Upper Caves | Encountered a Warlord checkpoint 10144 | -5/Upper Caves | Learned Factory terminal intel 10239 | -5/Upper Caves | Core integrity fell below 50% 10287 | -5/Upper Caves | Lost 8 parts (1p4n2u1w) 10296 | -5/Upper Caves | Attacked by a faux Warlord 10303 | -5/Upper Caves | Core integrity fell below 20% 10450 | -5/Upper Caves | Discovered new exit (range 13) 10723 | -5/Upper Caves | Entered another Upper Caves area 10814 | -5/Upper Caves | Spotted B-75 Beast 10912 | -5/Upper Caves | Lost 7 parts (1p3n1u2w) 10927 | -5/Upper Caves | Learned location of 1 exit from Factory 10975 | -5/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10872_ The unstable cave ceiling collapses. 10875_ Knocked back. 10881_ Mass Driver destroyed. 10885_ Acquired 1 matter. 10887_ Dropped Med. Storage Unit. 10891_ The unstable cave ceiling collapses. 10912_ Dropped Broken Imp. Heat Sink. 10915_ Acquired Adv. Thermal Shield. 10927_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 10929_ Searching scrap... 10929_ Found Adv. Cooling System. 10929_ Found 32 Matter. 10930_ Acquired 32 matter. 10931_ Searching scrap... 10931_ Found Hvy. Battle Rifle. 10931_ Found 35 Matter. 10932_ Acquired 35 matter. 10932_ Dropped Gauss Rifle. 10932_ Acquired Hvy. Battle Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????### | | ?????????????????????????#?????????????????????## | | ????????????????????????? ????????##????????????## | | ????????????????????????? ##????? ??????????????? | | ????????????????????????? ###?? ???????????????? | | ????????????????????????? ## ????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????# #????????????????????? | | ???????????????????####### #????????????????????? | | ???????????????????# ## @ #????????????????????? | | ???????????????????# ##########???????????# | | ???????????????????# ### ## ######????### | | ???????????????????#### ## ## ##???# | | ??????????????????????## ##??# | | ??????????????????????## ##?# | | ??????????????????????# ### | | ??????????????????????## | | ???????????????????????# | | ??????????????????????# #### ### | | ??????????????????? ##??## ##?## | | ???????????????? ##????# #???# | | ?????????????????### #?????## #??# | | ???????????????????### g # #??????# #??## ### | | ?????????????????????##gg## #??????# #???###?# | | ??????????????????????#g ?# #??????# #??????# | | ??????????????????????# ?# #??????## ##??????? | | ?????????????????????? ? #???????#####???????? | | ????????????????????? ?? #????????????????????? | | ????????????????????? ??? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 29 Energy Capacity 350 Matter Stores 346 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 450 Resistance: TH 15 Core Shielding 20 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Repaired ---------- Carbon-fiber Leg | 1% | -8/Materials Carbon-fiber Leg | 36% | -5/Factory Seismic Detector | 5% | -5/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Streaker Total Silence Challenges ------------ None Game ------ Seed SupersonicExoskeletonFlakker Manual? 0 Play Time 01:36:30 Cumulative 20.9 hours Start 2025.12.16 @ 23:34:47 End 2025.12.17 @ 01:08:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 987d6a3d-272c-4012-9a53-50a46a690de1