Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 23:22:59 Player: FauxMaasks Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (898) 898 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2573 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 120/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Grenade Launcher Mining Laser > --- INVENTORY (20) --- Light Deuterium Engine Armored Wheel Overtuned Scrapsphere Overtuned Scrapsphere Disposable Heat Sink Seismic Detector Scrapoid Pod Rainbow Chip Particle Gun Pulse Rifle Beamcaster Light Assault Rifle Battle Rifle Overtuned Barrage Gun Overtuned Barrage Gun Advanced Assault Cannon Piercing Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Kinetic Plating > --- WEAPON ----------- Subdweller Laser Beamcaster > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Subdweller Monowheel Disposable Heat Sink High-capacity Storage Unit Scrap Shield Rainbow Chip Particle Gun Beamcaster Beam Cannon Light Assault Rifle Light Assault Rifle Battle Rifle Grenade Launcher Subdweller Shrapnel Launcher Piercing Trap [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Makeshift Kinetic Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 42 | 7 8 18 4 5 Power 6 | 1 . 2 1 2 Engine 5 | 1 . 2 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 1 4 2 . Treads 2 | . . 2 . . Leg . | . . . . . Wheel 7 | 2 1 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 5 4 1 . Device 4 | 1 3 . . . Storage 4 | 1 2 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 15 | 2 2 8 . 3 Energy Gun 4 | 2 . 2 . . Energy Cannon 2 | . 1 1 . . Ballistic Gun 3 | . 1 2 . . Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . 3 . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 4 2 . . Power . | . . . . . Propulsion 2 | . 1 1 . . Utility 1 | . 1 . . . Weapon 3 | . 2 1 . . Highest Loss Streak 2 | . 2 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 96 84 93 Engine 12 | . 14 14 14 8 Core 1 | . . . . 5 Treads 9 | . . 26 . . Wheel 18 | . 27 1 27 28 Device 2 | . 14 . . . Storage 12 | . 14 11 14 14 Processor 1 | . . 3 . . Protection 8 | . . 9 13 8 Energy Gun 15 | . 20 15 14 13 Energy Cannon 1 | . 1 2 . . Ballistic Gun 4 | . 5 10 . . Ballistic Cannon 4 | . . . . 12 Peak Build Rating 21 | 7 8 21 16 21 Average Rating 14 | 3 7 15 13 17 On Entrance 8 | . 7 8 16 13 Naked Turns . | . . . . . Heaviest Build 66 | 15 50 61 56 66 Greatest Support 40 | 26 26 40 40 26 Greatest Overweight (x) 4 | . 4 2 2 2 Average Overweight (x) 1 | . 1 . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 19 16 20 20 Most Carried 20 | 6 13 19 17 20 Average Carried 14 | 4 10 14 14 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 5 13 17 16 19 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 744 | 212 153 299 50 30 Remotely . | . . . . . Salvage Created 1120 | 56 488 364 180 32 Parts 58 | 6 20 25 6 1 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . 17 . 1 Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 26 | . 11 15 . . Guns 16 | . 11 5 . . Cannons 2 | . . 2 . . AOE 8 | . . 8 . . Classes Destroyed 6 | 1 4 1 . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Swarmer 5 | . 3 2 . . Grunt 10 | . 8 2 . . Subdweller 11 | . . 11 . . Best Kill Streak 4 | 3 2 4 . . Combat Bots Only 4 | . 2 4 . . Max Kills in Single Turn 2 | 1 1 2 . . Gunslinging 1 | . . 1 . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 122 | . 47 75 . . Missed 35 | . 12 23 . . Damage Taken 1581 | . 379 1047 . 155 Core 280 | . 45 178 . 57 Absorbed by Shields . | . . . . . Ignored by Resistances 52 | . . 52 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 115 | 4 42 45 4 20 Largest 2 | 2 2 2 1 1 Hottest 135 | 100 100 135 60 100 Shots Fired 190 | 8 84 74 4 20 Gun 148 | 8 80 56 4 . Cannon 14 | . 4 10 . . Launcher 24 | . . 8 . 16 Special 4 | . . . . 4 Kinetic 39 | . 24 15 . . Thermal 127 | 8 60 51 4 4 Explosive 24 | . . 8 . 16 Electromagnetic . | . . . . . Robot Hit Streak 22 | 6 22 13 2 . Robot Miss Streak 4 | . 4 2 1 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 116 | 6 61 46 3 . Core Hits 62 | 3 27 26 2 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 4 1 . . Burn 5 | . 4 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2727 | 75 709 1787 65 91 Guns 1389 | 75 674 575 65 . Cannons 158 | . 35 123 . . Explosions 1180 | . . 1089 . 91 Melee . | . . . . . Ramming . | . . . . . Kinetic 200 | . 133 67 . . Thermal 1347 | 75 576 631 65 . Explosive 1180 | . . 1089 . 91 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . 1 19 7 . Message Errors 9 | . . 8 1 . Matter Fused 4 | . . 3 1 . Heat Flow Errors 4 | . . 4 . . Energy Discharges 2 | . 1 . 1 . Parts Fused 1 | . . 1 . . Data Loss (minor) 5 | . . 1 4 . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 29 | . . 29 . . Projectiles . | . . . . . Explosions 29 | . . 29 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 51 | . . . . 51 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | 78 111 252 26 76 Average Temperature 37 | 34 27 58 16 32 Received Heat Transfer 375 | . 180 195 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 5 . . . Heat Transferred 3359 | 222 1961 1101 75 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 164 | 15 164 . 32 . Initial 16 | . 9 . 16 . Average 45 | 4 67 . 16 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 17 28 1 . Peak Tracking Total 7 | . 4 7 1 1 Tactical Retreats 4 | . 2 1 . 1 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . 2 . . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 28 | . 7 4 8 9 Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 131 | . 19 16 46 50 Successful 117 | . 12 16 39 50 Failed 13 | . 7 . 6 . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . . . 1 . Manual 30 | . 13 . 17 . Terminals 37 | . 17 . 20 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 109 | . 7 16 36 50 Record 92 | . 2 13 33 44 Part Schematic 1 | . . . 1 . Robot Analysis 7 | . 2 . . 5 Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Alert Level 2 | . 1 . 1 . Derelict Proto ID Bank 2 | . . 1 . 1 Release Object 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Process 1 | . . . 1 . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 4 . 2 . Terminals 5 | . 3 . 2 . Botnet 4 | . 2 . 2 . Disrupt 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 6 . 6 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 34 | . . . 34 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 7 | . 2 . . 5 Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 6952 | 88 1190 2508 786 2380 Spaces Moved 4466 | 63 721 1112 640 1930 Core 8 | 8 . . . . Treads 977 | . . 977 . . Legs . | . . . . . Wheels 3481 | 55 721 135 640 1930 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 110 105 105 Average Speed 138 | 93 107 205 118 119 Slowest Speed 240 | 100 140 240 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 68 | 4 81 64 98 93 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 22 | . . 9 . 13 Spaces Dug 40 | . . . . 40 Terrain Destroyed 155 | . . 34 . 121 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 152 | . . 34 . 118 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 5057 | 81 1057 1266 670 1983 Wait 328 | 1 273 45 9 . Move 4462 | 62 720 1111 639 1930 Hop . | . . . . . Pick Up 57 | 7 12 22 2 14 Fast Attach 10 | 5 . 3 . 2 Attach 17 | 2 4 6 4 1 Detach 11 | . . 5 4 2 Swap 15 | . 4 9 . 2 Drop 29 | . 2 12 3 12 Fire 115 | 4 42 45 4 20 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 6 | . . 1 5 . Trap . | . . . . . Miscellaneous 7 | . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 15) 949 | -10/Materials | Discovered new exit (range 10) 1230 | -10/Materials | Discovered new exit (range 14) 1271 | -10/Materials | Discovered new exit (range 8) 1279 | -10/Materials | Entered Subcaves 1360 | -10/Subcaves | Discovered new exit (range 5) 1378 | -10/Subcaves | Ambushed by swarm of Subdwellers 1383 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1579 | -10/Subcaves | A Subdweller sparked back to life 1579 | -10/Subcaves | A Subdweller sparked back to life 1726 | -10/Subcaves | Visited Clippyterm 1731 | -10/Subcaves | Learned location of Extension (-6) 1884 | -10/Subcaves | Found Prototype Processor 2260 | -10/Subcaves | Visited 4L-MR0's lab 2271 | -10/Subcaves | Identified Rainbow Chip 2504 | -10/Subcaves | Learned Materials terminal intel 3026 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3065 | -10/Subcaves | Core integrity fell below 50% 3237 | -10/Subcaves | Learned location of Zion (-7) 3237 | -10/Subcaves | Met a Zionite searching for "candidates" 3346 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3399 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3565 | -10/Subcaves | Discovered new exit (range 13) 3779 | -10/Subcaves | Discovered new exit (range 8) 3780 | -10/Subcaves | Core integrity fell below 20% 3787 | -10/Subcaves | Entered Recycling 3788 | -8/Recycling | Met a Zionite searching for Scraptown 3788 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3982 | -8/Recycling | Discovered new exit (range 7) 4537 | -8/Recycling | Scanned before Scraplab entrance 4571 | -8/Recycling | Discovered new exit (range 3) 4573 | -8/Recycling | Entered Scraptown 4576 | -8/Scraptown | System corruption cleaned by C-Scrubber 4611 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4848 | -8/Scraptown | Visited Assassins FH 4898 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4900 | -8/Scraptown | Learned 8 Research zone layouts 4901 | -8/Scraptown | Learned location of 2 exits from Upper Caves 4918 | -8/Scraptown | Discovered new exit (range 7) 5067 | -8/Scraptown | Visited Shadow of the Wyrm 5118 | -8/Scraptown | Visited The Evicted 5404 | -8/Scraptown | Visited IN-MT5's Study 5449 | -8/Scraptown | Visited Red Mages 5581 | -8/Scraptown | Visited Cyclists 5623 | -8/Scraptown | Visited Bundlers 5705 | -8/Scraptown | Visited UFD Registry 5705 | -8/Scraptown | Registered with UFD as "Scrapgrid" 5737 | -8/Scraptown | Entered Cyclist Reading Room 5882 | -8/Scraptown | Visited Chapter 10 5977 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5982 | -8/Scraptown | Found DCF Scrap (25 items) 6045 | -8/Scraptown | Visited Scrap Suit Storage 6114 | -8/Scraptown | Delivered Scrap Shield to a Scientist 6308 | -8/Scraptown | Visited Observation Area 6370 | -8/Scraptown | Visited Research Penetration Think Tank 6472 | -8/Scraptown | Visited Scrapoid Pod Storage 6478 | -8/Scraptown | Found Scrapoid Pod 6493 | -8/Scraptown | Visited Science Guys 6545 | -8/Scraptown | Visited Derelict Rescue Squad 6558 | -8/Scraptown | Found DRS Beacon 6583 | -8/Scraptown | Visited LU-1G1's Boring Crew 6671 | -8/Scraptown | Visited Analyses Database 6896 | -8/Scraptown | Attacked by Scraptown defenders 6954 | -8/Scraptown | Crushed by falling debris 6954 | -8/Scraptown | Smashed by cave-in Last Messages --------------- likely to wreak havoc with its powered hammer. >>Analysis! "H-81 Overseer" Downloading analysis... H-81 Overseer Tier: 9 H-81 Overseers are equipped with the heaviest Linear Accelerator variant and the utilities to back it up, able to hit harder and further, all while managing nearby combat robots in order to concentrate defensive efforts and quickly subdue hostile forces. 06685_ P8-MTS(p) is fixated on the mainframe. 06770_ Acquired Mining Laser. 06837_ Discarded Sub. Laser. 06896_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 06926_ The unstable cave ceiling collapses. 06927_ G-34 Mercenary destroyed. 06931_ The unstable cave ceiling collapses. 06935_ Sml. Laser fries itself beyond repair. 06945_ The unstable cave ceiling collapses. 06954_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | #"" "## ""#?????????????????????? | | #"" "## ""#?????????????????????? | | ""#?????????????????????? | | "## "#?????????????????????? | | #"" "## ""#?????????????????????? | | #"" "## " """"#?????????????????????? | | #"" "##########?????????????????????? | | #"" "#??????????????????????????????? | | #"" "#??????????????????????????????? | | #"" "##############?????????????????? | | """ "## """""""""#?????????????????? | | """ "#?????????????????? | | "## """""" "#?????????????????? | | "## "????" "#?????????????????? | | "## "????" "#?????????????????? | | ## "????" "#?????????????????? | | # """""" "#?????????????????? | | """""" ## " "#????###??????????? | | ###### ## """"""""""##### #####??????? | | ## ############### #??????? | | ### #?????????????# #??????? | | "## #?????????????# #??????? | | !"## #?????????????# #??????? | | "## #???????????### ##?????? | | !"## ############# # #?????? | | !"## # @ g#????? | | X##### ## #??????? | | "#???# # % #?????? | | "???# # g #?????? | | ##???# # # ## #?????? | | ?????# ##########"#;# #????????? | | ###### #####????## ##### #####????????? | | ##"|"# """"#?????###????##????????????? | | ##" # "" "#??????????????????????????? | | "#??????????????????????????? | | " "#??????????????????????????? | | [ """"#??????????????????????????? | | ##""|## ######??????????????????????????? | | ##"""####???????????????????????????????? | | ######??????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 10 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Adv. Signal Interpreter | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityIonBoomstick Manual? 0 Play Time 01:20:42 Cumulative 123.6 hours Start 2024.08.07 @ 20:36:02 End 2024.08.07 @ 23:22:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 14 Adventurer 17 Explorer 2 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 742cbd5b-b28d-488d-b683-2e2da4c58ff6