Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 21:38:30 Player: Cat Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1298) 1298 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 3643 Bonus ------- High Alert Combat Kills 50 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 22/100 System Corruption 1% Temperature Cool (9) Movement Flying (35) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (3) ------- Spread Laser > --- INVENTORY (5) ---- Improved Heat Sink Propulsion Shielding Relay Coupler [Duelist] (26) Relay Coupler [Hunter] (13) Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Advanced Terrain Scan Processor Particle Charger Improved Shield Generator > --- WEAPON ----------- Spread Laser Particle Cannon Ion Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Sensor Array Hacking Suite Datajack [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Small Storage Unit Device Particle Charger Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Segregator Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 74 | 10 2 28 17 17 Power 11 | 1 . 5 3 2 Engine 9 | 1 . 5 2 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 21 | 6 . 7 3 5 Treads 4 | . . . 3 1 Leg 4 | 2 . 2 . . Wheel 6 | 4 . 2 . . Hover 1 | . . 1 . . Flight 6 | . . 2 . 4 Utility 21 | 1 . 6 10 4 Device 13 | . . 4 7 2 Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware 1 | . . . . 1 Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 21 | 2 2 10 1 6 Energy Gun 8 | 2 1 3 . 2 Energy Cannon 6 | . . 3 1 2 Ballistic Gun . | . . . . . Ballistic Cannon 2 | . . 2 . . Launcher 1 | . 1 . . . Special Weapon 1 | . . 1 . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 31 | . 3 15 2 11 Power 7 | . . 5 . 2 Propulsion 6 | . . 4 . 2 Utility 7 | . . 3 2 2 Weapon 11 | . 3 3 . 5 Highest Loss Streak 8 | . 2 7 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 76 | . 81 78 88 45 Engine 11 | . 14 14 13 1 Core 1 | . . . 3 1 Treads 2 | . . . 7 3 Leg 3 | . . 4 5 . Wheel 7 | . 28 8 . . Flight 4 | . . 4 3 7 Device 12 | . . 12 22 7 Storage 8 | . 14 11 6 . Protection 2 | . . 3 1 1 Energy Gun 9 | . 23 6 9 7 Energy Cannon 8 | . . 7 14 7 Ballistic Cannon 1 | . . 2 . . Naked Turns . | . . . . . Heaviest Build 36 | 12 13 27 36 31 Greatest Support 44 | 26 26 26 44 44 Greatest Overweight (x) 7 | . . 7 3 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 7 5 Most Carried 8 | 4 4 8 7 5 Average Carried 3 | 1 2 3 4 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 5 | 1 3 4 5 5 Class Distribution -------------------- 71% | Mutant 14% | Gunner 7% | Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Sprinter | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 880 | 247 68 275 125 165 Remotely . | . . . . . Salvage Created 1503 | . 458 739 148 158 Parts 97 | . 26 55 9 7 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 41 | . 11 23 3 4 Melee 2 | . . 2 . . Guns 14 | . 5 5 1 3 Cannons 18 | . . 15 2 1 AOE 6 | . 6 . . . Classes Destroyed 7 | . 4 2 1 . Recycler 2 | . 2 . . . Mechanic 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 2 | . . 2 . . Swarmer 15 | . 6 9 . . Grunt 22 | . 5 10 3 4 Sentry 4 | . . 4 . . Best Kill Streak 8 | . 8 6 1 2 Combat Bots Only 6 | . 6 6 1 2 Max Kills in Single Turn 3 | . 3 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 345 | . 45 168 9 123 Missed 81 | . 10 39 4 28 Damage Taken 3233 | . 453 1373 147 1260 Core 1105 | . 156 393 22 534 Absorbed by Shields 163 | . . . 41 122 Core Remaining (%) 46 | 100 37 1 . . Volleys Fired 96 | . 25 45 7 19 Largest 3 | . 2 2 3 2 Hottest 193 | . 80 136 193 130 Shots Fired 165 | . 39 85 15 26 Gun 78 | . 38 21 6 13 Cannon 83 | . . 61 9 13 Launcher 1 | . 1 . . . Special 3 | . . 3 . . Kinetic 10 | . . 10 . . Thermal 123 | . 7 75 15 26 Explosive 1 | . 1 . . . Electromagnetic 31 | . 31 . . . Robot Hit Streak 17 | . 4 10 17 9 Robot Miss Streak 5 | . 5 4 5 5 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 100 | . 19 51 12 18 Core Hits 73 | . 19 26 10 18 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 3 . . Critical Strikes 4 | . . 4 . . Burn 1 | . . 1 . . Smash 3 | . . 3 . . Melee Attacks 18 | . . 13 . 5 Thermal 5 | . . . . 5 Impact 13 | . . 13 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2384 | . 734 1081 248 321 Guns 753 | . 292 186 101 174 Cannons 992 | . . 698 147 147 Explosions 442 | . 442 . . . Melee 187 | . . 187 . . Ramming . | . . . . . Kinetic 140 | . . 140 . . Thermal 1700 | . 377 754 248 321 Explosive 130 | . 130 . . . Electromagnetic 227 | . 227 . . . Impact 187 | . . 187 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 3 2 3 Message Errors 2 | . . 1 1 . Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . 1 . . Alerts 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 150 | . 37 113 . . Projectiles 4 | . . 4 . . Explosions 37 | . 37 . . . Melee 109 | . . 109 . . Knockbacks 2 | . . 2 . . Impact 1 | . . 1 . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 74 | . 74 . . . Shots 2 | . 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 405 | . 174 405 156 178 Average Temperature 86 | . 63 109 61 86 Received Heat Transfer 1382 | . 135 444 36 767 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 3 | . . 3 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2897 | . 550 1507 337 503 Parts Sabotaged 13 | . . . . 13 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 493 | . 302 493 235 198 Initial 174 | . . 127 174 83 Average 167 | . 90 235 159 90 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 65 | 100 80 55 49 100 Level 1 29 | . 19 31 50 . Level 2 5 | . . 12 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 3 . . Investigation 3 | . 1 2 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 1 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 16 31 6 18 Peak Tracking Total 10 | . 7 8 5 10 Tactical Retreats 9 | . . 3 2 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 10 | . 1 1 1 7 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . 1 1 1 . Max in Single Turn 1 | . 1 1 1 . Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 1 | . . 1 . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 8 | . 3 4 1 . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . 3 10 1 . Successful 11 | . 2 8 1 . Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 3 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . 2 4 . . Record 3 | . 1 2 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 2 | . . 2 . . Full Trace Events 1 | . . 1 . . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2336 | 68 280 974 653 361 Spaces Moved 1329 | 42 225 502 271 289 Core 63 | 7 . 27 . 29 Treads 205 | . . . 159 46 Legs 291 | . . 179 112 . Wheels 525 | 35 225 265 . . Hover 5 | . . 5 . . Flight 240 | . . 26 . 214 Fastest Speed 32 | 50 90 80 145 32 Average Speed 121 | 83 90 139 188 55 Slowest Speed 400 | 100 90 400 330 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 41 35 18 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 27 | . 27 . . . Melee . | . . . . . Projectile . | . . . . . AOE 27 | . 27 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1854 | 74 263 661 402 454 Wait 149 | 12 8 30 79 20 Move 1325 | 41 224 501 270 289 Hop . | . . . . . Pick Up 76 | 9 4 29 16 18 Fast Attach 4 | . . . 4 . Attach 60 | 8 2 22 11 17 Detach 2 | . . . 2 . Swap 10 | 2 . 6 2 . Drop 26 | 2 . 11 11 2 Fire 96 | . 25 45 7 19 Melee 18 | . . 13 . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 84 | . . . . 84 Rewire . | . . . . . Trap . | . . . . . Miscellaneous 4 | . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Core integrity fell below 50% 307 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 451 | -9/Materials | Lost 3 parts (1p2n) 720 | -9/Materials | Discovered new exit (range 15) 787 | -9/Materials | Lost 4 parts (2p2w) 935 | -9/Materials | Discovered new exit (range 11) 1128 | -9/Materials | Core integrity fell below 50% 1150 | -9/Materials | Core integrity fell below 20% 1182 | -9/Materials | Lost 7 parts (2p2n2u1w) 1244 | -9/Materials | Discovered new exit (range 8) 1323 | -9/Materials | Entered another Materials area 1323 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1924 | -8/Materials | Build established: Gunner 1931 | -8/Materials | Identified exit to Garrison 1976 | -8/Materials | Entered Garrison 2084 | -8/Garrison | Core integrity fell below 50% 2084 | -8/Garrison | Garrison Relay disabled 2126 | -8/Garrison | Core integrity fell below 20% 2158 | -8/Garrison | Lost 8 parts (2p1n2u3w) 2256 | -8/Garrison | Triggered checkpoint 2284 | -8/Garrison | Triggered checkpoint 2320 | -8/Garrison | Triggered checkpoint 2337 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 70. Field strength at 65. Field strength at 60. Field strength at 55. Field strength at 50. Field strength at 45. Field strength at 40. Field strength at 35. Field strength at 30. Field strength at 25. Field strength at 20. Field strength at 15. Beams of light sweep through the air. An alarm sounds. Field strength at 2. G-47 Trooper destroyed. System corrupted: IFF burst signal emitted. Stasis field depleted. Ion Cannon destroyed. Cesium-ion Thruster destroyed. 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Safety First Universal Adapter Challenges ------------ None Game ------ Seed ShadeRefineryShotgun Manual? 0 Play Time 00:32:54 Cumulative 2.8 hours Start 2024.05.19 @ 21:07:07 End 2024.05.19 @ 21:38:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b675f25a-2bb4-4f41-bf26-3c4a7ecc0369